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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kimmy78</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kimmy78"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/wiki/Special:Contributions/Kimmy78"/>
	<updated>2026-04-24T16:00:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_3&amp;diff=5580</id>
		<title>Makai Senki Disgaea 3</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_3&amp;diff=5580"/>
		<updated>2008-07-15T00:47:56Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;English Title:&#039;&#039;&#039; Disgaea 3: Absence of Justice &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 魔界戦記ディスガイア3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; 2008/01/31 JP, 2008/08/15 US, ? EU&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Memory Card:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; S-RPG&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Important Link(s):&#039;&#039;&#039; &amp;lt;!--Official links--&amp;gt;[http://disgaea.jp/3/ Official Japanese Game Website]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Related Games:&#039;&#039;&#039; [[Makai_Senki_Disgaea|Disgaea 1]], [[Makai_Senki_Disgaea_2|Disgaea 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Anything in bold is intended to be a header and not clicky.--&amp;gt;&lt;br /&gt;
*[[/FAQ|FAQ]]&lt;br /&gt;
*[[/Quick Reference|Quick Reference]]&lt;br /&gt;
*&#039;&#039;&#039;Scenario Data&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;table style=&amp;quot;background:none;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt;&#039;&#039;&#039;Episode&#039;&#039;&#039; &amp;lt;td&amp;gt;[[/Episode 1|1]] &amp;lt;td&amp;gt;[[/Episode 2|2]] &amp;lt;td&amp;gt;[[/Episode 3|3]] &amp;lt;td&amp;gt;[[/Episode 4|4]] &amp;lt;td&amp;gt;[[/Episode 5|5]] &amp;lt;td&amp;gt;[[/Episode 6|6]] &amp;lt;td&amp;gt;[[/Episode 7|7]] &amp;lt;td&amp;gt;[[/Episode 8|8]]&amp;lt;/table&amp;gt;&lt;br /&gt;
*[[/Story Guide|Story Guide]]&lt;br /&gt;
*&#039;&#039;&#039;Walkthrough&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;table style=&amp;quot;background:none;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt;&#039;&#039;&#039;Episode&#039;&#039;&#039; &amp;lt;td&amp;gt;[[/Walkthrough/Episode 1|1]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 2|2]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 3|3]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 4|4]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 5|5]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 6|6]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 7|7]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 8|8]] &amp;lt;/table&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Translations&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Story&#039;&#039;&#039;&lt;br /&gt;
***&amp;lt;table style=&amp;quot;background:none;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt;&#039;&#039;&#039;Episode&#039;&#039;&#039; &amp;lt;td&amp;gt;[[/Episode 1 Translation|1]] &amp;lt;td&amp;gt;[[/Episode 2 Translation|2]] &amp;lt;td&amp;gt;[[/Episode 3 Translation|3]] &amp;lt;td&amp;gt;[[/Episode 4 Translation|4]] &amp;lt;td&amp;gt;[[/Episode 5 Translation|5]] &amp;lt;td&amp;gt;[[/Episode 6 Translation|6]] &amp;lt;td&amp;gt;[[/Episode 7 Translation|7]] &amp;lt;td&amp;gt;[[/Episode 8 Translation|8]] &amp;lt;/table&amp;gt;&lt;br /&gt;
**[[/Menus|Menus]]&lt;br /&gt;
**Names&lt;br /&gt;
**Attributes&lt;br /&gt;
&lt;br /&gt;
*[[/Characters|Characters]]&lt;br /&gt;
**[[/Class Information|Class Information]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Items&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Weapons&#039;&#039;&#039;&lt;br /&gt;
***[[/Fist Items|Fist]]&lt;br /&gt;
***[[/Sword Items|Sword]]&lt;br /&gt;
***[[/Spear Items|Spear]]&lt;br /&gt;
***[[/Bow Items|Bow]]&lt;br /&gt;
***[[/Gun Items|Gun]]&lt;br /&gt;
***[[/Axe Items|Axe]]&lt;br /&gt;
***[[/Staff Items|Staff]]&lt;br /&gt;
***[[/Monster Items|Monster]]&lt;br /&gt;
**&#039;&#039;&#039;Etc&#039;&#039;&#039;&lt;br /&gt;
***[[/Armor Items|Armor]]&lt;br /&gt;
***[[/Belt Items|Belt]]&lt;br /&gt;
***[[/Shoes Items|Shoes]]&lt;br /&gt;
***[[/Orb Items|Orb]]&lt;br /&gt;
***[[/Glasses Items|Glasses]]&lt;br /&gt;
***[[/Muscle Items|Muscle]]&lt;br /&gt;
***[[/Emblem Items|Emblem]]&lt;br /&gt;
***[[/Food Items|Food]]&lt;br /&gt;
***[[/Misc Items|Misc]]&lt;br /&gt;
****&#039;&#039;Weights&#039;&#039;, &#039;&#039;Weapon Scrolls&#039;&#039;, &#039;&#039;Treasure maps&#039;&#039;, &#039;&#039;Special&#039;&#039;, &#039;&#039;Bribes&#039;&#039;, &#039;&#039;Hands&#039;&#039;, &#039;&#039;Cellphones&#039;&#039;, &#039;&#039;Other&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
**[[/Magic Skills|Magic]]&lt;br /&gt;
**[[/Weapon Skills|Weapon]]&lt;br /&gt;
**[[/Monster Skills|Monster]]&lt;br /&gt;
**[[/Character Skills|Character]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Classes&#039;&#039;&#039;&lt;br /&gt;
**[[/Special Classes|Special]]&lt;br /&gt;
**[[/Human Classes|Human]]&lt;br /&gt;
**[[/Demon Classes|Demon]]&lt;br /&gt;
&lt;br /&gt;
*[[/Hospital|Hospital]]&lt;br /&gt;
**&#039;&#039;Hospital Gifts Chart&#039;&#039;&lt;br /&gt;
*[[/Item World|Item World]]&lt;br /&gt;
**&#039;&#039;Specialists&#039;&#039;&lt;br /&gt;
**&#039;&#039;Mystery Gates&#039;&#039;&lt;br /&gt;
**&#039;&#039;Innocent Town&#039;&#039;&lt;br /&gt;
*[[/School Assembly|School Assembly]] &amp;lt;small&amp;gt;(Dark Assembly)&amp;lt;/small&amp;gt;&lt;br /&gt;
**&#039;&#039;Bill list&#039;&#039;&lt;br /&gt;
**[[/Committees|Committees]]&lt;br /&gt;
**&#039;&#039;Teachers&#039;&#039;&lt;br /&gt;
*[[/MAbilities|MAbilities]]&lt;br /&gt;
*[[/Reverse World|Reverse World]]&lt;br /&gt;
*[[/Reverse World Scenario|Reverse World Stages]]&lt;br /&gt;
*[[/Formulas|Formulas]]&lt;br /&gt;
*[[/Geo Panels|Geo Panels]]&lt;br /&gt;
*[[/Tips and Tricks|Tips and Tricks]]&lt;br /&gt;
*[[/Secret Characters and Stages|Secret Characters and Stages]]&lt;br /&gt;
*[[/Miscellaneous Stuff|Miscellaneous Stuff]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;br /&gt;
*[[/Power Leveling|Power Leveling Guide]]&lt;br /&gt;
&lt;br /&gt;
*[[/Credits and Links|Credits and Helpful links]]&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_3&amp;diff=5235</id>
		<title>Makai Senki Disgaea 3</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_3&amp;diff=5235"/>
		<updated>2008-04-09T18:16:36Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;English Title:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 魔界戦記ディスガイア3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; 2008/01/31 JP, 2008/08/15 US, ? EU&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Memory Card:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; S-RPG&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Important Link(s):&#039;&#039;&#039; &amp;lt;!--Official links--&amp;gt;[http://disgaea.jp/3/ Official Japanese Game Website]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Anything in bold is intended to be a header and not clicky.--&amp;gt;&lt;br /&gt;
*[[/FAQ|FAQ]]&lt;br /&gt;
*[[/Quick Reference|Quick Reference]]&lt;br /&gt;
*&#039;&#039;&#039;Scenario Data&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;table style=&amp;quot;background:none;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt;&#039;&#039;&#039;Episode&#039;&#039;&#039; &amp;lt;td&amp;gt;[[/Episode 1|1]] &amp;lt;td&amp;gt;[[/Episode 2|2]] &amp;lt;td&amp;gt;[[/Episode 3|3]] &amp;lt;td&amp;gt;[[/Episode 4|4]] &amp;lt;td&amp;gt;[[/Episode 5|5]] &amp;lt;td&amp;gt;[[/Episode 6|6]] &amp;lt;td&amp;gt;[[/Episode 7|7]] &amp;lt;td&amp;gt;[[/Episode 8|8]] &amp;lt;td&amp;gt;[[/Episode 9|9]] &amp;lt;td&amp;gt;[[/Episode 10|10]] &amp;lt;td&amp;gt;[[/Episode 11|11]] &amp;lt;td&amp;gt;[[/Episode 12|12]]&amp;lt;/table&amp;gt;&lt;br /&gt;
*[[/Story Guide|Story Guide]]&lt;br /&gt;
*&#039;&#039;&#039;Walkthrough&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;table style=&amp;quot;background:none;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt;&#039;&#039;&#039;Episode&#039;&#039;&#039; &amp;lt;td&amp;gt;[[/Walkthrough/Episode 1|1]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 2|2]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 3|3]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 4|4]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 5|5]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 6|6]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 7|7]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 8|8]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 9|9]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 10|10]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 11|11]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 12|12]]&amp;lt;/table&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Translations&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Story&#039;&#039;&#039;&lt;br /&gt;
***&amp;lt;table style=&amp;quot;background:none;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt;&#039;&#039;&#039;Episode&#039;&#039;&#039; &amp;lt;td&amp;gt;[[/Episode 1 Translation|1]] &amp;lt;td&amp;gt;[[/Episode 2 Translation|2]] &amp;lt;td&amp;gt;[[/Episode 3 Translation|3]] &amp;lt;td&amp;gt;[[/Episode 4 Translation|4]] &amp;lt;td&amp;gt;[[/Episode 5 Translation|5]] &amp;lt;td&amp;gt;[[/Episode 6 Translation|6]] &amp;lt;td&amp;gt;[[/Episode 7 Translation|7]] &amp;lt;td&amp;gt;[[/Episode 8 Translation|8]] &amp;lt;td&amp;gt;[[/Episode 9 Translation|9]] &amp;lt;td&amp;gt;[[/Episode 10 Translation|10]] &amp;lt;td&amp;gt;[[/Episode 11 Translation|11]] &amp;lt;td&amp;gt;[[/Episode 12 Translation|12]]&amp;lt;/table&amp;gt;&lt;br /&gt;
**[[/Menus|Menus]]&lt;br /&gt;
**Names&lt;br /&gt;
**Attributes&lt;br /&gt;
&lt;br /&gt;
*[[/Characters|Characters]]&lt;br /&gt;
**[[/Class Information|Class Information]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Items&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Weapons&#039;&#039;&#039;&lt;br /&gt;
***[[/Fist Items|Fist]]&lt;br /&gt;
***[[/Sword Items|Sword]]&lt;br /&gt;
***[[/Spear Items|Spear]]&lt;br /&gt;
***[[/Bow Items|Bow]]&lt;br /&gt;
***[[/Gun Items|Gun]]&lt;br /&gt;
***[[/Axe Items|Axe]]&lt;br /&gt;
***[[/Staff Items|Staff]]&lt;br /&gt;
***[[/Monster Items|Monster]]&lt;br /&gt;
**&#039;&#039;&#039;Etc&#039;&#039;&#039;&lt;br /&gt;
***[[/Armor Items|Armor]]&lt;br /&gt;
***[[/Belt Items|Belt]]&lt;br /&gt;
***[[/Shoes Items|Shoes]]&lt;br /&gt;
***[[/Orb Items|Orb]]&lt;br /&gt;
***[[/Glasses Items|Glasses]]&lt;br /&gt;
***[[/Muscle Items|Muscle]]&lt;br /&gt;
***[[/Emblem Items|Emblem]]&lt;br /&gt;
***[[/Food Items|Food]]&lt;br /&gt;
***[[/Misc Items|Misc]]&lt;br /&gt;
****&#039;&#039;Weights&#039;&#039;, &#039;&#039;Weapon Scrolls&#039;&#039;, &#039;&#039;Treasure maps&#039;&#039;, &#039;&#039;Special&#039;&#039;, &#039;&#039;Bribes&#039;&#039;, &#039;&#039;Hands&#039;&#039;, &#039;&#039;Cellphones&#039;&#039;, &#039;&#039;Other&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
**[[/Magic Skills|Magic]]&lt;br /&gt;
**[[/Weapon Skills|Weapon]]&lt;br /&gt;
**[[/Monster Skills|Monster]]&lt;br /&gt;
**[[/Character Skills|Character]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Classes&#039;&#039;&#039;&lt;br /&gt;
**[[/Special Classes|Special]]&lt;br /&gt;
**[[/Human Classes|Human]]&lt;br /&gt;
**[[/Demon Classes|Demon]]&lt;br /&gt;
&lt;br /&gt;
*[[/Hospital|Hospital]]&lt;br /&gt;
**&#039;&#039;Hospital Gifts Chart&#039;&#039;&lt;br /&gt;
*[[/Item World|Item World]]&lt;br /&gt;
**&#039;&#039;Specialists&#039;&#039;&lt;br /&gt;
**&#039;&#039;Mystery Gates&#039;&#039;&lt;br /&gt;
**&#039;&#039;Innocent Town&#039;&#039;&lt;br /&gt;
*[[/School Assembly|School Assembly]] &amp;lt;small&amp;gt;(Dark Assembly)&amp;lt;/small&amp;gt;&lt;br /&gt;
**&#039;&#039;Bill list&#039;&#039;&lt;br /&gt;
**[[/Committees|Committees]]&lt;br /&gt;
**&#039;&#039;Teachers&#039;&#039;&lt;br /&gt;
*[[/MAbilities|MAbilities]]&lt;br /&gt;
*[[/Reverse World|Reverse World]]&lt;br /&gt;
*[[/Reverse World Scenario|Reverse World Stages]]&lt;br /&gt;
*[[/Formulas|Formulas]]&lt;br /&gt;
*[[/Geo Panels|Geo Panels]]&lt;br /&gt;
*[[/Tips and Tricks|Tips and Tricks]]&lt;br /&gt;
*[[/Secret Characters and Stages|Secret Characters and Stages]]&lt;br /&gt;
*[[/Miscellaneous Stuff|Miscellaneous Stuff]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;br /&gt;
*[[/Power Leveling|Power Leveling Guide]]&lt;br /&gt;
&lt;br /&gt;
*[[/Credits and Links|Credits and Helpful links]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;!--Do not Remove--&amp;gt;&lt;br /&gt;
http://i.creativecommons.org/l/by/3.0/us/80x15.png &amp;lt;br&amp;gt;[http://creativecommons.org/licenses/by/3.0/us Creative Commons License]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;If you contribute material to this section of this wiki you thereby license it to use under the Creative Commons License - Attribution 3.0.&amp;lt;Br&amp;gt;Work must be attributed to the Akurasu Wiki along with a link to this site.&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Credits_and_Links&amp;diff=5151</id>
		<title>Makai Senki Disgaea 2/Credits and Links</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Credits_and_Links&amp;diff=5151"/>
		<updated>2008-03-17T01:19:46Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* English Guides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=English Guides=&lt;br /&gt;
*[http://www.doublejumpbooks.com/ DoubleJump Books]&lt;br /&gt;
*[http://disgaea.wikia.com/wiki/Main_Page Disgaea Wikia]&lt;br /&gt;
&lt;br /&gt;
=Japanese Guides=&lt;br /&gt;
*[http://shiyue.client.jp/disgaea2/index.html 魔界戦記ディスガイア２]&lt;br /&gt;
*[http://www9.atwiki.jp/dhisg/ 魔界戦記ディスガイア２ 攻略スレ@Wiki]&lt;br /&gt;
*[http://www.geocities.jp/tinmokusengen/dg2top.html  沈黙宣言！　ディスガイア２攻略支部]&lt;br /&gt;
*[http://aderu.blog39.fc2.com/ 魔界戦記ディスガイア２攻略ブログ]&lt;br /&gt;
*[http://eincranz.com/game/disgaea2/ 魔界戦記ディスガイア2攻略 - EIN]&lt;br /&gt;
*[http://srpg.s182.xrea.com/ 魔界戦記ディスガイア2～攻略City～]&lt;br /&gt;
*[http://www.geocities.co.jp/Playtown-Dice/1349/d2/faq.html 魔界戦記ディスガイア２ 攻略Tips＆FAQ:]&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea/PSP_Info&amp;diff=5030</id>
		<title>Makai Senki Disgaea/PSP Info</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea/PSP_Info&amp;diff=5030"/>
		<updated>2008-02-02T23:50:51Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This PSP version of the game talks about the Etna Mode and some of the stuff not in the original game.  To get Etna mode in the US version without playing through the game the first time, just press in the title screen &amp;quot;Triangle, Square, Circle, Triangle, Square, Circle, X&amp;quot; - with cursor on Start.  A correct entering will cause Etna to say &amp;quot;Booyah&amp;quot;.  There is a difference between the X and Circle buttons in the JP version from the US version, so if you&#039;re using a JP version, you will need to use &amp;quot;Triangle, Square, X, Triangle, Square, X, Circle&amp;quot; to get the code to work.&lt;br /&gt;
&lt;br /&gt;
Drawbacks to Etna Mode&lt;br /&gt;
**Must be Rank 1 to request higher product ranks&lt;br /&gt;
**Harder to obtain HL until the very end (when Cave of Ordeals and Beauty Castle is unlocked).&lt;br /&gt;
**No Demonhall Mirror&lt;br /&gt;
**Harder to get bills passed.&lt;br /&gt;
&lt;br /&gt;
Benefits to Etna Mode&lt;br /&gt;
**More XP in CoO3 than any other mode&lt;br /&gt;
**Map 3-3 has an XP+150% area.&lt;br /&gt;
**Potential for Infinite Horse Weiner, Mahogany Book, and Hercules Body in Map 3-3 via stealing.&lt;br /&gt;
&lt;br /&gt;
After the event you will get 300 HL to start with and make sure to save your game.  Gear up yourself and three prinnies.&lt;br /&gt;
&lt;br /&gt;
Stellar Graveyard&lt;br /&gt;
**First Battle&lt;br /&gt;
***Instead of a tutorial, you will go straight into battle with 4 ghosts.  &lt;br /&gt;
&lt;br /&gt;
After winning, it goes in a similar storyline as with Laharl Mode, except it is only 5 chapters long.&lt;br /&gt;
&lt;br /&gt;
*Chapter 1 - you will eventually get in a fight with Vyers&lt;br /&gt;
*Chapter 2 - you will meet Flonne and enter Rich Demon Palace before fighting Hoggmieser.  He joins after battle.&lt;br /&gt;
*Chapter 3 - you will fight Flonne three times.  After clearing Map 3-3 the first time, you will see a zombie that has 3 very good items for stealing and it will load every time you do Map 3-3.  Map 3-3 is also the first decent power leveling map on Etna Mode with multiple mobs standing on XP+150 panels.  Map 3-5 has Flonne in her final form and 4 geo panels that must be destroyed quickly.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea/PSP_Info&amp;diff=5018</id>
		<title>Makai Senki Disgaea/PSP Info</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea/PSP_Info&amp;diff=5018"/>
		<updated>2008-02-01T04:13:29Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This PSP version of the game talks about the Etna Mode and some of the stuff not in the original game.  To get Etna mode in the US version without playing through the game the first time, just press in the title screen &amp;quot;Triangle, Square, Circle, Triangle, Square, Circle, X&amp;quot; - with cursor on Start.  A correct entering will cause Etna to say &amp;quot;Booyah&amp;quot;.  There is a difference between the X and Circle buttons in the JP version from the US version, so if you&#039;re using a JP version, you will need to use &amp;quot;Triangle, Square, X, Triangle, Square, X, Circle&amp;quot; to get the code to work.&lt;br /&gt;
&lt;br /&gt;
Drawbacks to Etna Mode&lt;br /&gt;
**Must be Rank 1 to request higher product ranks&lt;br /&gt;
**Harder to obtain HL&lt;br /&gt;
**No Demonhall Mirror&lt;br /&gt;
&lt;br /&gt;
Benefits to Etna Mode&lt;br /&gt;
**More XP in CoO3 than any other mode&lt;br /&gt;
**Map 3-2 has an XP+150% area.&lt;br /&gt;
&lt;br /&gt;
After the event you will get 300 HL to start with and make sure to save your game.  Gear up yourself and three prinnies.&lt;br /&gt;
&lt;br /&gt;
Stellar Graveyard&lt;br /&gt;
**First Battle&lt;br /&gt;
***Instead of a tutorial, you will go straight into battle with 4 ghosts.  &lt;br /&gt;
&lt;br /&gt;
After winning, it goes in a similar storyline as with Laharl Mode, except it is only 5 chapters long.&lt;br /&gt;
&lt;br /&gt;
*Chapter 1 - you will eventually get in a fight with Vyers&lt;br /&gt;
*Chapter 2 - you will meet Flonne and enter Rich Demon Palace before fighting Hoggmieser.  He joins after battle.&lt;br /&gt;
*Chapter 3 - you will fight Flonne three times&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea/PSP_Info&amp;diff=4975</id>
		<title>Makai Senki Disgaea/PSP Info</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea/PSP_Info&amp;diff=4975"/>
		<updated>2008-01-28T06:23:49Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: New page: This PSP version of the game talks about the Etna Mode and some of the stuff not in the original game.  To get Etna mode in the US version without playing through the game the first time, ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This PSP version of the game talks about the Etna Mode and some of the stuff not in the original game.  To get Etna mode in the US version without playing through the game the first time, just press in the title screen &amp;quot;Triangle, Square, Circle, Triangle, Square, Circle, X&amp;quot; - with cursor on Start.  A correct entering will cause Etna to say &amp;quot;Booyah&amp;quot;.  There is a difference between the X and Circle buttons in the JP version from the US version, so if you&#039;re using a JP version, you will need to use &amp;quot;Triangle, Square, X, Triangle, Square, X, Circle&amp;quot; to get the code to work.&lt;br /&gt;
&lt;br /&gt;
Drawbacks to Etna Mode&lt;br /&gt;
**Must be Rank 1 to request higher product ranks&lt;br /&gt;
**Harder to obtain HL&lt;br /&gt;
**No Demonhall Mirror&lt;br /&gt;
&lt;br /&gt;
Benefits to Etna Mode&lt;br /&gt;
**More XP in CoO3 than any other mode&lt;br /&gt;
&lt;br /&gt;
After the event you will get 300 HL to start with and make sure to save your game.  Gear up yourself and three prinnies.&lt;br /&gt;
&lt;br /&gt;
Stellar Graveyard&lt;br /&gt;
**First Battle&lt;br /&gt;
***Instead of a tutorial, you will go straight into battle with 4 ghosts.  &lt;br /&gt;
&lt;br /&gt;
After winning, it goes in a similar storyline as with Laharl Mode, except it is only 5 chapters long.&lt;br /&gt;
&lt;br /&gt;
Chapter 1 - you will eventually get in a fight with Vyers&lt;br /&gt;
Chapter 2 - you will meet Flonne and enter Rich Demon Palace&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Main_Page&amp;diff=4974</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Main_Page&amp;diff=4974"/>
		<updated>2008-01-28T05:56:38Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Welcome to Akurasu===&lt;br /&gt;
Hey Everyone, Still deciding on how I want to layout the wiki pages.&lt;br /&gt;
&lt;br /&gt;
===Links===&lt;br /&gt;
*[[:Category:Anime|Anime]]&lt;br /&gt;
*[[:Category:Video_Games|Video Games]]&lt;br /&gt;
**[[Brave Saga 2]]&lt;br /&gt;
**[[Getter Robo: Daikessen!]]&lt;br /&gt;
**[[Kishin Hishou Demonbane]]&lt;br /&gt;
**[[Makai Senki Disgaea]]&lt;br /&gt;
**[[Makai Senki Disgaea 2]]&lt;br /&gt;
**[[Disgaea Afternoon of Darkness]]&lt;br /&gt;
**[[Pokemon Mystery Dungeon|Pokémon Mystery Dungeon: Red &amp;amp; Blue]]&lt;br /&gt;
**[[Soul Cradle]]&lt;br /&gt;
**[[Super Robot Wars]]&lt;br /&gt;
**[[Tenerezza]]&lt;br /&gt;
*[[:Category:Projects|Projects]]&lt;br /&gt;
*[[Japanese Tools and Resources|Japanese Tools]]&lt;br /&gt;
*[[Links]]&lt;br /&gt;
*[[:Category:Music|Music]]&lt;br /&gt;
**[[Lyrics]]&lt;br /&gt;
&lt;br /&gt;
===Misc===&lt;br /&gt;
*[[SandBox]] - Test your Wiki skills here.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=4748</id>
		<title>User:Kimmy78</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=4748"/>
		<updated>2007-12-01T09:46:15Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;play disgaea 2&lt;br /&gt;
&lt;br /&gt;
endings unlocked:  good ending, etna ending, midboss ending, lahral ending&lt;br /&gt;
&lt;br /&gt;
working on: lots of random stuff, like going through legendary rank 38-40 item worlds (already did some rank 40 stealing from item gods in rank 39/40 item worlds).  I also plan on at some point of killing uber prinny baal, but I got a lot of leveling to go.&lt;br /&gt;
&lt;br /&gt;
I have unlocked and cleared all dark sun world maps.&lt;br /&gt;
&lt;br /&gt;
i have land of carnage unlocked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
my recent prinny baal victory: http://www.youtube.com/watch?v=UnIvU62R7TQ&amp;amp;v3&lt;br /&gt;
&lt;br /&gt;
latest update:  i created a new game, which i&#039;m abusing codebreaker v 10.2 to set up powerful items, and I&#039;m only using storyline characters to get the deeds done (only using good for nothing created characters to get through two certain battles and spells for my characters - then deleting them).&lt;br /&gt;
&lt;br /&gt;
youtube.com/ayrlie is my channel, please visit it.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Walkthrough/Episode_6&amp;diff=4745</id>
		<title>Makai Senki Disgaea 2/Walkthrough/Episode 6</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Walkthrough/Episode_6&amp;diff=4745"/>
		<updated>2007-11-27T13:47:02Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Battle 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Battle 2==&lt;br /&gt;
Tink is required for one possible solution to this map.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two ways to solve the geo prism puzzle.  &lt;br /&gt;
#Solution one: Have Tink to do Sonic Roll on an ally, with Tink rolling to the right into a square that is directly 4 paces below the Ally Damage 20% symbol.  Tink will land in a yellow square.  End turn.  Next turn, have Tink use Sonic Roll on that Ally Damage 20% symbol.  This will cause an massive geo chain destroying all geo panels, and leaving all enemies wide open for damage.&lt;br /&gt;
&lt;br /&gt;
#Solution two: If you have a mage with a high enough spell and staff mastery, you can easily hit the far left geo-prism with a spell from the starting &amp;quot;room&amp;quot; (It will look like it&#039;s not in range, but you can hit it with an Area of Effect seven pattern, because the pattern will give you another two squares of effective range.) It will cause a chain, but leave the entire map under the yellow Invincible effect.  Pull allies out of the base panel (and surround it), then throw the Druid into the base panel.  Your base panel will be destroyed and a single square that enemies are vulnerable will appear.   Just toss enemies into that square one by one until the map is cleared. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=ap5OxgExx98 video of how its done]&lt;br /&gt;
&lt;br /&gt;
==Battle 4==&lt;br /&gt;
&lt;br /&gt;
Simple way to do it:  Toss a prinny at the other prinnies and they will all explode........&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Soul_Cradle/MAP_11-15&amp;diff=4687</id>
		<title>Soul Cradle/MAP 11-15</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Soul_Cradle/MAP_11-15&amp;diff=4687"/>
		<updated>2007-10-21T15:42:33Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: New page: == Map 12 ==  Very difficult to clear Dio even at level 20.  Spend a lot of time upgrading your room.  Lure the enemies out of town.  Dio does not take action until Turn 6.  Try to lure Di...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Map 12 ==&lt;br /&gt;
&lt;br /&gt;
Very difficult to clear Dio even at level 20.  Spend a lot of time upgrading your room.  Lure the enemies out of town.  Dio does not take action until Turn 6.  Try to lure Dio into his own trap he will set around turn 7 or 8.  Just pray you get a combo attack option when you fight Dio, or his specials will wipe you clean.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea/Power_Leveling&amp;diff=3851</id>
		<title>Makai Senki Disgaea/Power Leveling</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea/Power_Leveling&amp;diff=3851"/>
		<updated>2007-07-14T14:02:45Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Episode 5-3==&lt;br /&gt;
&lt;br /&gt;
The entire map except for 1 panel is covered with Invincibility.  Many people use this map to level up weapon mastery, or will combine all the monsters into a single big monster to throw on that single panel, then corner that monster and beat down on it until it dies.&lt;br /&gt;
&lt;br /&gt;
==Episode 7-1==&lt;br /&gt;
&lt;br /&gt;
The entire map is covered with EXP+100%.  Also the mobs are nicely bunched up for Blade Rush or for 3x3 magic.&lt;br /&gt;
&lt;br /&gt;
==Episode 9-1==&lt;br /&gt;
&lt;br /&gt;
Although there are no XP bonus geo panels out there, all the mobs are in a nice position for a 3x3 attack to wipe them all clean.  You will need stronger enemies bill to make this map effective.&lt;br /&gt;
&lt;br /&gt;
==Episode 10-4==&lt;br /&gt;
&lt;br /&gt;
Another map with mobs standing on XP+100% geo panels.  Use one person with Blade Rush, and another with 3x3 magic.  &lt;br /&gt;
&lt;br /&gt;
==Episode 11-1==&lt;br /&gt;
&lt;br /&gt;
This map of XP+100% geo panels have the mobs nicely clumped up on there.  Use 2 characters with 3x3 attacks.&lt;br /&gt;
&lt;br /&gt;
==Episode 14-1==&lt;br /&gt;
&lt;br /&gt;
Map is full of XP+100% geo panels, but only 4 mobs.  This map should get you til level 100 until you have to pass stronger enemies bill.&lt;br /&gt;
&lt;br /&gt;
==Cave of Ordeals 3==&lt;br /&gt;
&lt;br /&gt;
The entire map has an XP+50% bonus, and 9 enemies in a 3x3 pattern for Winged Slayer or Big Bang to do the damage.  You will have to pass the stronger enemies bill, however, for the true benefits of power leveling on this map can show.&lt;br /&gt;
&lt;br /&gt;
==Alternate Netherworld 4==&lt;br /&gt;
&lt;br /&gt;
2 level 750 and 1 level 900 mobs are available when the XP from Cave of Ordeals 3 stops flowing.  It is possible to get your characters to level 9999 on this map with the Stonger Enemies Bill and item that has 300 Statistician. &lt;br /&gt;
&lt;br /&gt;
==Baal Castle 1==&lt;br /&gt;
&lt;br /&gt;
This map is common for turning the Surt into a big monster then capturing it, but others will level their characters off of these mobs.   It is possible to level characters to 9999 on this map.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Tips_and_Tricks&amp;diff=3850</id>
		<title>Makai Senki Disgaea 2/Tips and Tricks</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Tips_and_Tricks&amp;diff=3850"/>
		<updated>2007-07-14T13:38:03Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Stealing Rank 40 weapons from Item God */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Tips and Tricks=&lt;br /&gt;
&lt;br /&gt;
===Prinny Court===&lt;br /&gt;
If you throw a stack of multiple characters onto the gate to the Prinny Court, they will all be judged and receive the resulting crime bonus.&lt;br /&gt;
&lt;br /&gt;
===Arcadia===&lt;br /&gt;
&lt;br /&gt;
You also steal one for the zombie king in Cave Of Oredals 5&lt;br /&gt;
This is a high level item which boosts all of a character&#039;s stats.  Normally you can only get this by defeating a secret character, but it is also available much earlier in the game as follows.&lt;br /&gt;
&lt;br /&gt;
Use a cellphone in battle to call Actare (アクターレ), then take on the punishment slip for &#039;defeating Baal&#039; (バールを倒した).  The prize for completing this punishment slip and entering the Prinny Court is the Arcadia. &lt;br /&gt;
&lt;br /&gt;
(This only works for the jp version of the game and has been fixed in the american release)&lt;br /&gt;
&lt;br /&gt;
Also make sure you get as many characters in that court as possible, since you get 10 felonies not to mention each felony gives a 1% exp bonus capping at 300 felonies.&lt;br /&gt;
&lt;br /&gt;
===Throwing Diagonally===&lt;br /&gt;
When you&#039;re holding something, if you hit the X button whilst changing direction, it is possible to throw diagonally.&lt;br /&gt;
&lt;br /&gt;
===Going deep into high level items===&lt;br /&gt;
This is also a good trick from Disgaea 1.  You can use a character with a Fist weapon who is at least level 1 in that item and use his first special ability to &amp;quot;knock&amp;quot; the gate keeper off the gate and onto the panel behind.  This only works if there is a panel space open behind him and is somewhat level with the panel he is on.  Great for going fast through levels and to get through hard levels where the enemies are too big to kill.&lt;br /&gt;
&lt;br /&gt;
===Quick High Level Nekomata===&lt;br /&gt;
On Map 4-3, there are several monster units (Nekomata) and Enemy Level Up geo panels.  Every turn, all enemies will gain a level, but as more turns pass, their level will become significantly higher.  Your Base Panel can capture a Nekomata roughly twice the level of the highest party member located in the Base Panel.  This will help you to determine when to throw the Nekomata on your panel.  Using this method, you can use the captured Nekomata to capture a Nekomata twice its level and repeat until you have a max level Nekomata.&lt;br /&gt;
&lt;br /&gt;
Example : Highest level character in Base Panel is 20.  The recommended level of the Nekomata you can capture will be level 40.&lt;br /&gt;
&lt;br /&gt;
Recommended method is to defeat the enemies around the higher bridge.  Then lure the two Nekomatas near the bottom bridge, leaving the bottom corner-most Nekomata untouched and untempted.  Once all other enemies are defeated, retreat with the top bridge and move your character near the Level Up geo triangle.  Continue to skip turns until the last Nekomata reaches the desired level, lift / destroy the Level Up geo triangle.  Using the lower bridge, lure the Nekomata into throwing range and throw it into your Base Panel.&lt;br /&gt;
&lt;br /&gt;
If you are unsatisfied with your the Nekomata unit, reincarnate a max Nekomata for 9,999 stored levels.  Your reincarnate after next will allow 40+ bonus points to assign.&lt;br /&gt;
&lt;br /&gt;
Doing this trick early in the game may lead to a money shortage, since the captured Nekomatas will become increasingly expensive to revive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tower Attacks===&lt;br /&gt;
If one of your characters lifts another one of your characters, they can perform a 2 person tower attack.  Afterwards, another character can lift that tower and perform a 3 person tower attack.  This can be repeated with all 10 of your characters.  This is useful for dealing massive damage without using any sp.  Although your tower increases its attack range as you add more characters, if you are still out of range, you can throw the tower to another character farther away, who hasnt acted yet.  &lt;br /&gt;
&lt;br /&gt;
All the characters in the tower will gain evenly xp and mana [ each individual character may then apply their modifiers to the xp and mana, increasing their own gain ] making this a useful tool for leveling lower level characters with higher level ones.&lt;br /&gt;
&lt;br /&gt;
Yukimaru&#039;s amnesia effect &amp;quot;Holy Strike&amp;quot; seems to work if shes in the tower and the effect goes off.  Weapon effects such as the axe -Def and the gun -Spd go off as well, its a good idea to have an axe user early on in the tower since it will get many hits in during the buildup of the tower.&lt;br /&gt;
&lt;br /&gt;
===Stealing Rank 40 weapons/items from Item God===&lt;br /&gt;
&lt;br /&gt;
As long you have a well leveled Master Thief (around Level 8000+), you have around a 99% steal rate from anyone in the Item World.  Once you hit floor 99 of an legendary item in Rank 39 or 40 Item World, use Mr. Gency Exit to exit, save the game, and reenter that item world inside from the land of carnage.  If you do so, the item god on floor 100 will always have a legendary rank 40 weapon of that weapon type available for stealing.  (Strongly recommended to have leveled Angel Sandals to reach that item god then change back to the normal stealing equipment before making the attempt.)  This works for all Rank 39 or 40 Legendary items in the Japanese version of the game, but you are not able to steal the Hyper Drive from the Item God 2 in the Legendary Accelerator item world in the NA or EU versions of this game.  (That item god will have another accelerator for stealing instead of Hyper Drive.)&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Walkthrough/Episode_2&amp;diff=3849</id>
		<title>Makai Senki Disgaea 2/Walkthrough/Episode 2</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Walkthrough/Episode_2&amp;diff=3849"/>
		<updated>2007-07-14T13:31:54Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Sanction Room */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Banquet Room==&lt;br /&gt;
4 Marionette&lt;br /&gt;
2 Ghost&lt;br /&gt;
1 Geo Panel (DEF +50%)&lt;br /&gt;
&lt;br /&gt;
Enemies won&#039;t move until you taken any of the 4 geo panels.  Put 4 of your toughest members into the squares and let the enemies come towards you.  &lt;br /&gt;
&lt;br /&gt;
==Sanction Room==&lt;br /&gt;
1 Dirty Frog (Tink)&lt;br /&gt;
2 Geo Panels (Warp, Enemy Boost)&lt;br /&gt;
&lt;br /&gt;
If your characters are leveled, ignore the geo panels and go straight for Tink.&lt;br /&gt;
&lt;br /&gt;
==Room of Despair==&lt;br /&gt;
7 Thief&lt;br /&gt;
3 F.Fighter&lt;br /&gt;
&lt;br /&gt;
The thieves use either guns or bows.  Use ranged combat to lure enemies in closer, then ambush them.  If your mages have magic with area of effect, use them.&lt;br /&gt;
&lt;br /&gt;
==Sealed Room==&lt;br /&gt;
1 Dark Hero&lt;br /&gt;
2 F.Fighter&lt;br /&gt;
1 M.Fighter&lt;br /&gt;
2 Red Skull&lt;br /&gt;
1 Blue Skull&lt;br /&gt;
1 Green Skull&lt;br /&gt;
3 Geo Panels (Enemy Boost+50%, Move-1, Defense+50%)&lt;br /&gt;
&lt;br /&gt;
Get rid of the Red Geo symbol.  Take out the mages, then focus on Axel.  If you get the right geo combo, you can do major damage to all the enemies.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Secret_Characters_and_Stages&amp;diff=3841</id>
		<title>Makai Senki Disgaea 2/Secret Characters and Stages</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Secret_Characters_and_Stages&amp;diff=3841"/>
		<updated>2007-07-14T04:24:33Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Secret Areas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;lol spoilers&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
*Axel - Only available during Land of Carnage during chapters 3, 9, 10, 11, and after finishing 13-4.&lt;br /&gt;
*Fubuki - Only available during Land of Carnage after 13-3.&lt;br /&gt;
*Laharl - Clear Extra Stage 9.&lt;br /&gt;
*Flonne - Clear Extra Stage 8.&lt;br /&gt;
*Kurtis - Only available during Land of Carnage.&lt;br /&gt;
&lt;br /&gt;
== Secret Areas ==&lt;br /&gt;
&lt;br /&gt;
Cave of Ordeals - Pass the Dark Assembly bill &amp;quot;Open the Cave of Ordeals&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Land of Carnage - Find all 16 treasure maps from the Item World pirates. Once collected, talk to Hawkeye in Holt Village.  Land of Carnage is not available during the first chapter, even if all 16 maps are collected.&lt;br /&gt;
&lt;br /&gt;
== Secret Stages ==&lt;br /&gt;
&lt;br /&gt;
*ES1 (??) - Character has 33+ felonies and passes the Proposal: &amp;quot;Fight the hero of another game!&amp;quot; Only available in New Game+/subsequent playthroughs.&lt;br /&gt;
*ES 2 (Hero Action Hour) - Pass the proposal: &amp;quot;Return of the Prism Rangers!&amp;quot; . Available only during chapters 12-13.&lt;br /&gt;
*ES 3 (Rescue the Earth Hero!) - Call Kurtis 3 or more times using the Cell Phone. Vote yes/accept the proposal: &amp;quot;Rescue the Earth Hero!&amp;quot;&lt;br /&gt;
*ES 4 (Rescue the Earth Hero Again!) - Clear ES 3. Call Kurtis 3 more times and accept the EDF proposal: &amp;quot;Rescue the Earth Hero again!&amp;quot;&lt;br /&gt;
*ES 5 (See the Ending!) - Must have played 20 or more hours. Pass the proposal: &amp;quot;I want to see the ending!&amp;quot; Available only during chapters 1-9.&lt;br /&gt;
*ES 6 (???) - Character has 66+ Felonies. Pass the proposal: &amp;quot;Unleash the Fallen Maiden!&amp;quot;. Available only on New Game+/subsequent playthroughs during chapters 1-9.&lt;br /&gt;
*ES 7 (???) - Character has 99+ Felonies. Pass the proposal: &amp;quot;Break the mysterious Seal!&amp;quot;&lt;br /&gt;
*ES 8 (???) - Must have played 40 or more hours. Pass the proposal: &amp;quot;I want to fight an Overlord!&amp;quot;. Available only during chapters 12-13.&lt;br /&gt;
*ES 9 (???) - Clear ES 8. Pass Flonne&#039;s proposal: &amp;quot;I want to fight Laharl!&amp;quot; Available during chapters 12-13.&lt;br /&gt;
*ES 10 (???) - Pass the proposal: &amp;quot;Pick a fight with an Overlord!&amp;quot; Available only during chapter 1.&lt;br /&gt;
*ES 11 (Makai Kingdom / Supreme Overlord) - Clear 10 different Dark Sun / Dark World stages. Pass the proposal: &amp;quot;Meet the strongest Overlord!&amp;quot;&lt;br /&gt;
*ES 12 (Baal Castle / Viewing Room) - Clear 25 different Dark Sun / Dark World stages. Pass the proposal: &amp;quot;Meet Baal the Tyrant!&amp;quot;&lt;br /&gt;
*ES 13 (???) - Clear ES 12&lt;br /&gt;
&lt;br /&gt;
=== Rank 39/40 Equipment ===&lt;br /&gt;
----&lt;br /&gt;
Rewards&lt;br /&gt;
*Postcard: clear ES1.&lt;br /&gt;
*Accelerator: clear ES 3.&lt;br /&gt;
*Defender of Earth ID Card: clear the second defender of earth stage.&lt;br /&gt;
*Feliciation: reward for clearing ES 6.&lt;br /&gt;
*Sexy Panties:  reward for clearing ES 7.&lt;br /&gt;
*Makai Wars:  reward for defeating Baal the first time.&lt;br /&gt;
*Usagi&#039;s Journal:  clear all dark sun world stages&lt;br /&gt;
&lt;br /&gt;
Stealing&lt;br /&gt;
*The King: steal from Marjoly in ES 7.  You only have one chance to steal it, so pray that it is an legendary one.  This may also be found on occasion in Item World Department Stores. &lt;br /&gt;
*Claudia Charm, Gao&#039;s Spirit, Kitty&#039;s Ears:  stolen from Marjoly in ES 7.&lt;br /&gt;
*Arcadia: - steal from Zombie King in CoO5 or enter Dark Court from Murdering Baal the first time.&lt;br /&gt;
*Prinny Suit: steal from Prinny Baal.&lt;br /&gt;
*Rank 40 equipment may be obtained by stealing from the Item God in legendary Rank 39 item world inside the Land of Carnage.&lt;br /&gt;
&lt;br /&gt;
Others&lt;br /&gt;
*Treasure Maps: defeat the pirate that holds it.  You may also steal that map from the pirate.&lt;br /&gt;
*Weapon scrolls:  can be purchased from convict merchant in the item world (very rare) or a reward for entering Dark Court on a Mastering ______ subpoena.&lt;br /&gt;
*Rank 39 equipment may be obtained via Rank 38, 39, and 40 item worlds, and rarely found in rank 32-37 item worlds.  The best bet is via stealing, especially if looking for legendary equipment.  This works for all Rank 39 equipment except for The King.  The Item World Department Store in those item worlds may sell such equipment.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Walkthrough/Episode_6&amp;diff=3838</id>
		<title>Makai Senki Disgaea 2/Walkthrough/Episode 6</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Walkthrough/Episode_6&amp;diff=3838"/>
		<updated>2007-07-14T01:11:28Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Battle 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Battle 2==&lt;br /&gt;
Tink is required for one possible solution to this map.  &lt;br /&gt;
&lt;br /&gt;
Solution one: You will have to sacrifice a party member to Tink&#039;s Sonic Roll in order to clear this map.   Before doing this, have someone take control of that yellow square near the Druid to force them to cast Mega Star to drain their mp out first.  &lt;br /&gt;
&lt;br /&gt;
There are two ways to solve the geo prism puzzle.  &lt;br /&gt;
#First way is have Tink to take out the far left geo panel with Sonic Roll, causing a massive geo chain that leaves entire map in yellow.  Then turn all the puppets and druid into one huge monster to capture in the base panel.  (Make sure to have 2 people outside of base panel capable of killing this monster in the case the base panel is destroyed.)  &lt;br /&gt;
#The second way is Tink to use Sonic Roll on a ally in the southeast corner, then take out the No Ranged Attack and Silence Geo Panels.  This will give you access to take out the Ally Damage 20% geo panel, which clears everything but the yellow squares.  After that, its just a matter of luring the enemies out of the yellow panels while you put your allies there.&lt;br /&gt;
&lt;br /&gt;
Solution two: If you have a mage with a high enough spell and staff mastery, you can easily hit the far left geo-prism with a spell from the starting &amp;quot;room&amp;quot; (It will look like it&#039;s not in range, but you can hit it with an Area of Effect seven pattern, because the pattern will give you another two squares of effective range.) It will take out all of the geo panels, and likely kill anybody on the field aside from druids. After the blast (Which will boost your combo guage to nine and destoy all of the dolls) all that is left is old man geo, whom you can deal with handily with adel and other fighters.&lt;br /&gt;
&lt;br /&gt;
==Battle 4==&lt;br /&gt;
&lt;br /&gt;
Simple way to do it:  Toss a prinny at the other prinnies and they will all explode........&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Felony_System&amp;diff=3836</id>
		<title>Makai Senki Disgaea 2/Felony System</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Felony_System&amp;diff=3836"/>
		<updated>2007-07-13T17:19:38Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
The Sin system is opened during Chapter 3 in the main story.  At this point you can talk to the guy next to the Dark assembly person to get a paper convicting your character of a crime.  Check the paper to see what level the innocent is, and that is the level the portal will be on to the trial.  Such as, if the paper has a level 8 innocent on it, then go into that paper and go down to level 8 where you will see a blue gate and go through it.  You can also move the level 8 (or whatever) innocent to a different item and travel down to level 8 of that item to find the gate.&lt;br /&gt;
&lt;br /&gt;
You can throw in a stack of characters into the blue gate and have them all tried at once.  You still only get 1 item or 1 ammount of HL though.  But all of the characters will get conviction points.&lt;br /&gt;
&lt;br /&gt;
Each felony or sin awarded to a character increases their experience gained by 1%. Furthermore, sins/felonies carry an effect on the attitude torward senator dispositions in the Dark Assembley and store prices at the Rosen Queen shops. However, there is one negative change -- if you send a unit with felonies or sins into the Dark Sun, instead of doing damage to it you add levels to all of the enemies on the board (at a rate of one level per sin).&lt;br /&gt;
&lt;br /&gt;
Atoning for your sins will reset the displayed sin/felony count and remove the effects on the shops, Dark Assembley, and Dark Sun, but the experience bonus is &#039;&#039;not&#039;&#039; lost. The experience bonus caps out at +300% after obtaining 300 sins/felonies.&lt;br /&gt;
&lt;br /&gt;
==Possible Sins/Felonies==&lt;br /&gt;
&lt;br /&gt;
Charges obtainable on a per-character basis. These can be reobtained after a reincarnation.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Charge !! Condition !! {{Caption|Baliff*|The possible floors that the baliff for this charge will be assigned to in the Item World.}} !! Prize !! Felonies &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Level&#039;&#039;&#039;		|| Level at least 20	|| 6-14	|| 50,000 HL	|| 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{Caption|High Stat*|Includes High ATK, DEF, INT, RES, HIT, and SPD.}}&#039;&#039;&#039;		|| Stat at least 200	|| 6-14	|| 50,000 HL	|| 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High HP&#039;&#039;&#039;			|| HP at least 500		|| 6-14	|| 50,000 HL	|| 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High SP&#039;&#039;&#039;			|| SP at least 250		|| 6-14	|| 50,000 HL	|| 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Too High Level&#039;&#039;&#039;		|| Level at least 200	|| 16-24	|| 2,000,000 HL	|| 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{Caption|Too High Stat*|Includes Too High ATK, DEF, INT, RES, HIT, and SPD.}}&#039;&#039;&#039;		|| Stat at least 2000	|| 16-24	|| 2,000,000 HL	|| 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Too High HP&#039;&#039;&#039;		|| HP at least 5000	|| 16-24	|| 2,000,000 HL	|| 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Too High SP&#039;&#039;&#039;		|| SP at least 2500	|| 16-24	|| 2,000,000 HL	|| 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Way Too High Level&#039;&#039;&#039;	|| Level at least 2000	|| 36-44	|| 500,000,000 HL	|| 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{Caption|Way Too High Stat*|Includes Way Too High ATK, DEF, INT, RES, HIT, and SPD.}}&#039;&#039;&#039;	|| Stat at least 20,000	|| 36-44	|| 500,000,000 HL	|| 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Way Too High HP&#039;&#039;&#039;		|| HP at least 50,000	|| 36-44	|| 500,000,000 HL	|| 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Way Too High SP&#039;&#039;&#039;		|| SP at least 25,000	|| 36-44	|| 500,000,000 HL	|| 10	&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Reincarnating&#039;&#039;&#039;		|| Reincarnate 10 times	|| 36-44	|| Red Moon Bow	|| 16&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Too Many Murders&#039;&#039;&#039;	|| Defeat 100 enemies	|| 16-24	|| Immortal Pill	|| 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Being a Loser&#039;&#039;&#039;		|| Get killed 20 times	|| 16-24	|| Spirit Muscle	|| 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Friendly Fire&#039;&#039;&#039;		|| Kill 20 allies		|| 16-24	|| The Heretic	|| 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Team Attacking&#039;&#039;&#039;		|| Be in 100 team attacks	|| 16-24	|| Gank		|| 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Comboing&#039;&#039;&#039;		|| Be in 100 combo attacks	|| 16-24	|| Demon Smasher	|| 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stack Attacking&#039;&#039;&#039;		|| Be in 100 tower attacks	|| 16-24	|| Tower Shield	|| 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pitching Prinnies&#039;&#039;&#039;	|| Throw 20 prinnies	|| 16-24	|| Prinny Staff	|| 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geo Vandalism&#039;&#039;&#039;		|| Destroy 500 Geo Panels	|| 16-24	|| Astral Orb	|| 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Excessive Force&#039;&#039;&#039;		|| Deal 1000+ damage in one hit	|| 16-24	|| Spirit Belt	|| 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Liking Guys&#039;&#039;&#039;		|| Have 10 male pupils	|| 16-24	|| 500 Mana	|| 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Liking Girls&#039;&#039;&#039;		|| Have 10 female pupils	|| 16-24	|| 500 Mana	|| 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Being a Breeder&#039;&#039;&#039;		|| Have 10 monster pupils	|| 16-24	|| 500 Mana	|| 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Corrupting the Youth&#039;&#039;&#039;	|| Human pupil at lv 100	|| 16-24	|| 5,000 Mana	|| 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Illegal Breeding&#039;&#039;&#039;	|| Monster pupil at lv 100	|| 16-24	|| 5,000 Mana	|| 6&lt;br /&gt;
|-&lt;br /&gt;
|colspan=14|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mastering Kunckles&#039;&#039;&#039;		|| Level 15 Fist Mastery	|| 56-64	|| Scroll: Fist	|| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mastering Swords&#039;&#039;&#039;	|| Level 15 Sword Mastery	|| 56-64	|| Scroll: Sword	|| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mastering Spears&#039;&#039;&#039;	|| Level 15 Spear Mastery  || 56-64	|| Scroll: Spear	|| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mastering Bows&#039;&#039;&#039;		|| Level 15 Bow Mastery	|| 56-64	|| Scroll: Bow	|| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mastering Guns&#039;&#039;&#039;		|| Level 15 Gun Mastery	|| 56-64	|| Scroll: Gun	|| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mastering Axes&#039;&#039;&#039;		|| Level 15 Axe Mastery	|| 56-64	|| Scroll: Axe	|| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mastering Staves&#039;&#039;&#039;	|| Level 15 Staff Mastery	|| 56-64	|| Scroll: Staff	|| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mastering Fire Magic&#039;&#039;&#039;	|| {{Caption|15 levels in the associated spells*|15 levels between Fire, Mega Fire, Giga Fire, Omega Fire, and Tera Fire}} || 56-64	|| Exodus		|| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mastering Wind Magic&#039;&#039;&#039;	|| {{Caption|15 levels in the associated spells*|15 levels between Wind, Mega Wind, Giga Wind, Omega Wind, and Tera Wind}}	|| 56-64	|| Exodus		|| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mastering Ice Magic&#039;&#039;&#039;	|| {{Caption|15 levels in the associated spells*|15 levels between Ice, Mega Ice, Giga Ice, Omega Ice, and Tera Ice}}	|| 56-64	|| Exodus		|| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mastering Star Magic&#039;&#039;&#039;	|| {{Caption|15 levels in the associated spells*|15 levels between Star, Mega Star, Giga Star, Omega Star, and Tera Star}}	|| 56-64	|| Exodus		|| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mastering Healing Magic&#039;&#039;&#039;	|| {{Caption|15 levels in the associated spells*|15 levels between Healing, Mega Healing, Giga Healing, and Omega Healing}} || 56-64	|| Universal Orb	|| 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There are also charges that are assignable to the entire party. These can only be obtained once.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Charge !! Condition !! {{Caption|Baliff*|The possible floors that the baliff for this charge will be assigned to in the Item World.}} !! Prize !! Felonies &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Second round of playing&#039;&#039;&#039;	|| Beat the game		|| 36-44	|| Noble Rose	|| 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Playing too much&#039;&#039;&#039;	|| Game clock at 100 hours	|| 12-18	|| Sundae		|| 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Being too Rich&#039;&#039;&#039;		|| Have over 100,000,000HL	|| 12-18	|| 10,000 Mana	|| 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mastering Classes&#039;&#039;&#039;	|| Unlock all 204 classes	|| 12-18	|| Twilight	|| 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Political Unrest&#039;&#039;&#039;	|| Pass 20 bills by force	|| 12-18	|| Veggie Burger	|| 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kidnapping&#039;&#039;&#039;		|| Capture 15 monsters	|| 12-18	|| The Demon	|| 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tele Fraud&#039;&#039;&#039;		|| Use 30 Defender of Earth cell phones	|| 12-18	|| Laser Blade	|| 10	 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tele Fraud&#039;&#039;&#039;		|| Use 30 Prism Ranger cell phones	|| 12-18	|| Prism Cannon	|| 10&lt;br /&gt;
|-		  &lt;br /&gt;
| &#039;&#039;&#039;Tele Fraud&#039;&#039;&#039;		|| Use 30 Dark Hero cell phones	|| 12-18	|| Macho Fist	|| 10&lt;br /&gt;
|-		  &lt;br /&gt;
| &#039;&#039;&#039;Murdering Baal&#039;&#039;&#039;		|| Defeat Baal		|| 12-18	|| Arcadia		|| 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[http://www.geocities.com/darthnemesisx/disgaea/d2_felony_calc.html Disgaea 2 Felony Calculator]&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Weapon_Skills&amp;diff=3814</id>
		<title>Makai Senki Disgaea 2/Weapon Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Weapon_Skills&amp;diff=3814"/>
		<updated>2007-07-10T04:26:53Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Staff is omitted as it does not teach skills merely grants bonuses to spells.&lt;br /&gt;
&lt;br /&gt;
==Explanation of symbols==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; [&amp;gt;]&amp;lt;td&amp;gt;character position and facing&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; [ ]&amp;lt;td&amp;gt;spacer tile, has no relevance&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; [t]&amp;lt;td&amp;gt;tile affected by skill&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; [T]&amp;lt;td&amp;gt;primary target tile, used with linear and free range (does not need be occupied and can be character)&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; [K]&amp;lt;td&amp;gt;character ends up on this tile (must be empty)&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; [B]&amp;lt;td&amp;gt;target ends up on this tile (must be empty)&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt; [X]&amp;lt;td&amp;gt;locked tile (must be empty)&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fist==&lt;br /&gt;
Dmg Calc = (Atk+Speed) / 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;th&amp;gt; Attack Zone&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Triple Strike &amp;lt;td&amp;gt; 8 &amp;lt;td&amp;gt; 1 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
 [&amp;gt;][t][K] &lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Tiger Charge &amp;lt;td&amp;gt; 24 &amp;lt;td&amp;gt; 3 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
 [&amp;gt;][ ][ ][ ][t][K]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Lion&#039;s Roar &amp;lt;td&amp;gt; 56 &amp;lt;td&amp;gt; 6 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
       [t][t][t]&lt;br /&gt;
 [X][ ][t][&amp;gt;][t]&lt;br /&gt;
       [t][t][t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; King of Beasts &amp;lt;td&amp;gt; 82 &amp;lt;td&amp;gt; 10 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
 [&amp;gt;][t][ ][K]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Rising Dragon &amp;lt;td&amp;gt; 124 &amp;lt;td&amp;gt; 15 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
 [X][K][&amp;gt;][t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Big Bang &amp;lt;td&amp;gt; 240 &amp;lt;td&amp;gt; 21 &amp;lt;td&amp;gt; Fire &amp;lt;td&amp;gt; &lt;br /&gt;
    [t][t][t]&lt;br /&gt;
 [&amp;gt;][t][t][t]&lt;br /&gt;
    [t][t][t]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sword==&lt;br /&gt;
Dmg Calc = Atk&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;th&amp;gt; Attack Zone&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Blade Rush &amp;lt;td&amp;gt; 10 &amp;lt;td&amp;gt; 1 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
 [&amp;gt;][t][t][t][X]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Hurricane Slash &amp;lt;td&amp;gt; 18 &amp;lt;td&amp;gt; 3 &amp;lt;td&amp;gt; Wind &amp;lt;td&amp;gt;&lt;br /&gt;
 [&amp;gt;][t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Moon Slash &amp;lt;td&amp;gt; 38 &amp;lt;td&amp;gt; 6 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
          [t]&lt;br /&gt;
 [&amp;gt;][ ][ ][t]&lt;br /&gt;
          [t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Winged Slayer &amp;lt;td&amp;gt; 82 &amp;lt;td&amp;gt; 10 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
             [t][t][t]&lt;br /&gt;
 [X][ ][ ][&amp;gt;][t][t][t]&lt;br /&gt;
             [t][t][t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Dark X Slash &amp;lt;td&amp;gt; 120 &amp;lt;td&amp;gt; 15 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
 [&amp;gt;][t][X]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Dimension Slash &amp;lt;td&amp;gt; 260 &amp;lt;td&amp;gt; 21 &amp;lt;td&amp;gt; Star &amp;lt;td&amp;gt;&lt;br /&gt;
 [&amp;gt;][t][t][t][t][t]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
==Spear==&lt;br /&gt;
Dmg Calc = Atk&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;th&amp;gt; Attack Zone&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Impaler &amp;lt;td&amp;gt; 7 &amp;lt;td&amp;gt; 1 &amp;lt;td&amp;gt; /&amp;lt;td&amp;gt;&lt;br /&gt;
 [B][&amp;gt;][t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Lightning Spear &amp;lt;td&amp;gt; 15 &amp;lt;td&amp;gt; 3 &amp;lt;td&amp;gt; /&amp;lt;td&amp;gt;&lt;br /&gt;
 [&amp;gt;][ ][t][B]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Asteroid Drop &amp;lt;td&amp;gt; 45 &amp;lt;td&amp;gt; 6 &amp;lt;td&amp;gt; /&amp;lt;td&amp;gt;&lt;br /&gt;
 [t][t][t]&lt;br /&gt;
 [t][&amp;gt;][t][ ][B]&lt;br /&gt;
 [t][t][t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Turbulence &amp;lt;td&amp;gt; 80 &amp;lt;td&amp;gt; 10 &amp;lt;td&amp;gt; Wind &amp;lt;td&amp;gt;&lt;br /&gt;
 [t][t][t]&lt;br /&gt;
 [t][&amp;gt;][t]&lt;br /&gt;
 [t][t][t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Divine Strike &amp;lt;td&amp;gt; 125 &amp;lt;td&amp;gt; 15 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
 [&amp;gt;][ ][ ][t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Spear Storm &amp;lt;td&amp;gt; 250 &amp;lt;td&amp;gt; 21 &amp;lt;td&amp;gt; Fire &amp;lt;td&amp;gt;&lt;br /&gt;
       [t][t][t]&lt;br /&gt;
 [B][ ][t][&amp;gt;][t]&lt;br /&gt;
       [t][t][t]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
==Bow==&lt;br /&gt;
Dmg Calc = (Atk+Hit) / 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;th&amp;gt; Attack Zone&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Poison Blast &amp;lt;td&amp;gt; 8 &amp;lt;td&amp;gt; 1 &amp;lt;td&amp;gt; Ice &amp;lt;td&amp;gt;&lt;br /&gt;
 [&amp;gt;][ ][ ][T]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Raiden Missile &amp;lt;td&amp;gt; 22 &amp;lt;td&amp;gt; 3 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
 free range 4 : [T]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Delta Split &amp;lt;td&amp;gt; 36 &amp;lt;td&amp;gt; 6 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
                [X]&lt;br /&gt;
             [ ]&lt;br /&gt;
 [&amp;gt;][ ][ ][T]&lt;br /&gt;
             [ ]&lt;br /&gt;
                [X]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Zielregen &amp;lt;td&amp;gt; 80 &amp;lt;td&amp;gt; 10 &amp;lt;td&amp;gt; Fire &amp;lt;td&amp;gt;&lt;br /&gt;
       [t]   [t]&lt;br /&gt;
 [&amp;gt;][ ][ ][t]&lt;br /&gt;
       [t]   [t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Doppleganger &amp;lt;td&amp;gt; 120 &amp;lt;td&amp;gt; 15 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Omega Comet &amp;lt;td&amp;gt; 260 &amp;lt;td&amp;gt; 21 &amp;lt;td&amp;gt; Ice &amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gun==&lt;br /&gt;
Dmg Calc = Hit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;th&amp;gt; Attack Zone&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Tri-Burst &amp;lt;td&amp;gt; 8 &amp;lt;td&amp;gt; 1 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt; &lt;br /&gt;
 linear range 3 : [T]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Gaia Blast &amp;lt;td&amp;gt; 16 &amp;lt;td&amp;gt; 3 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
 [&amp;gt;][ ][ ][ ][t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Proximal Shot &amp;lt;td&amp;gt; 32 &amp;lt;td&amp;gt; 6 &amp;lt;td&amp;gt; Star &amp;lt;td&amp;gt;&lt;br /&gt;
 [B][X][X][&amp;gt;][t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Shooting Stars &amp;lt;td&amp;gt; 78 &amp;lt;td&amp;gt; 10 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Totenkruez &amp;lt;td&amp;gt; 138 &amp;lt;td&amp;gt; 15 &amp;lt;td&amp;gt; Fire &amp;lt;td&amp;gt;&lt;br /&gt;
                     [t]&lt;br /&gt;
 linear range 3 : [t][T][t]&lt;br /&gt;
                     [t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Inferno &amp;lt;td&amp;gt; 256 &amp;lt;td&amp;gt; 21 &amp;lt;td&amp;gt; Fire &amp;lt;td&amp;gt;&lt;br /&gt;
                   [t][ ][t]&lt;br /&gt;
 linear range 4 :  [ ][T][ ]&lt;br /&gt;
                   [t][ ][t]&lt;br /&gt;
  &lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Axe==&lt;br /&gt;
Dmg Calc = Atk&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;th&amp;gt; Attack Zone&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Boulder Crush &amp;lt;td&amp;gt; 6 &amp;lt;td&amp;gt; 1 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
 [&amp;gt;][t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Colossal Fissure &amp;lt;td&amp;gt; 14 &amp;lt;td&amp;gt; 3 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
 [X][&amp;gt;][t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Boomerang Axe &amp;lt;td&amp;gt; 32 &amp;lt;td&amp;gt; 6 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
 [&amp;gt;][ ][ ][t]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Violent Storm &amp;lt;td&amp;gt; 74 &amp;lt;td&amp;gt; 10 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
 [&amp;gt;][1][X]&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Graviton Flare &amp;lt;td&amp;gt; 112 &amp;lt;td&amp;gt; 15 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; Calamity Drive &amp;lt;td&amp;gt; 188 &amp;lt;td&amp;gt; 21 &amp;lt;td&amp;gt; Star &amp;lt;td&amp;gt;&lt;br /&gt;
 [&amp;gt;][t]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Created by Chadditz.&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Akuma Hokoru|Akuma Hokoru]] 02:23, 23 September 2006 (EDT)&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Shoes_Items&amp;diff=3813</id>
		<title>Makai Senki Disgaea 2/Shoes Items</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Shoes_Items&amp;diff=3813"/>
		<updated>2007-07-10T04:19:30Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* ?/Shoes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ?/Shoes ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Japanese !! Rank !! {{Caption|CR*|Customer Rank}} !! Price !! Spd !! Mv !! Jump !! Specialist &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Slippers&#039;&#039;&#039; || スリッパ || 4 || ? || 500 || 12 || 1 || 5 || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cross-Trainers&#039;&#039;&#039; || 運動靴 || 11 || ? || 18000 || 25 || 1 || 10 || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ninja Tabi&#039;&#039;&#039; || 忍者のたび || 18 || ? || 125000 || 50 || 1 || 15 || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Falcon Shoes&#039;&#039;&#039; || はやぶさのくつ || 25 || ? || 650000 || 100 || 1 || 20 || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Angel&#039;s Sandals&#039;&#039;&#039; || 天使のくつ || 32 || ? || 6000000 || 200 || 2 || 25 || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Accelerator&#039;&#039;&#039; || 加速装置 || 39 || - || 125000000 || 400 || 3 || 30 || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hyper Drive&#039;&#039;&#039; || 超時空エンジン || 40 || - || 2000000000 || 0 || 99 || 99 || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Maxi Sandals&#039;&#039;&#039; || 無敵シューズ || 1 || - || 10 || 1 || 1 || 5 || Collector &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
Hyper Drive can not be legitimately found in the US version of the game. There is apparently a bug that allows you to get this item in the Japanese game.&lt;br /&gt;
-&amp;gt;Its in there, just no possible way to obtain it, not even by stealing from Item God in the legendary Accelerator world within the land of carnage.  The only way to have it is by using a Gameshark, save hacking, or some other cheat.  [[User:Kimmy78|Kimmy78]] 00:19, 10 July 2007 (EDT)&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Item_World&amp;diff=3812</id>
		<title>Makai Senki Disgaea 2/Item World</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Item_World&amp;diff=3812"/>
		<updated>2007-07-10T04:11:38Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=イノセント / Specialists=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Specialist !! Translation !! Limit !! Description &lt;br /&gt;
|-&lt;br /&gt;
| ＨＰ屋 || Dietician || 19998 || Increases HP &lt;br /&gt;
|-&lt;br /&gt;
| ＳＰ屋 || Master || 19998 || Increases SP &lt;br /&gt;
|-&lt;br /&gt;
| ＡＴＫ屋 || Gladiator || 19998 || Increases ATK &lt;br /&gt;
|-&lt;br /&gt;
| ＤＥＦ屋 || Sentry || 19998 || Increases DEF &lt;br /&gt;
|-&lt;br /&gt;
| ＩＮＴ屋 || Tutor || 19998 || Increases INT &lt;br /&gt;
|-&lt;br /&gt;
| ＲＥＳ屋 || Physician || 19998 || Increases RES &lt;br /&gt;
|-&lt;br /&gt;
| ＨＩＴ屋 || Marksman || 19998 || Increases HIT &lt;br /&gt;
|-&lt;br /&gt;
| ＳＰＤ屋 || Coach || 19998 || Increases SPD &lt;br /&gt;
|-&lt;br /&gt;
|colspan=5|&lt;br /&gt;
|-&lt;br /&gt;
| ねらいうち屋 || Sniper || 19998 || Increases ATK+HIT &amp;lt;small&amp;gt;(Born from Mediator)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| がんばり屋 || Hard Worker || 19998 || Increases ATK+INT &amp;lt;small&amp;gt;(Born from Mediator)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ? || Sprinter || 19998 || Increases ATK+SPD &amp;lt;small&amp;gt;(Born from Mediator)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| たくましい屋 || Muscleman || 19998 || Increases ATK+HP &amp;lt;small&amp;gt;(Born from Mediator)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| あたまいい屋 || Nerd || 19998 || Increases INT+SP &amp;lt;small&amp;gt;(Born from Mediator)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| がまんづよい屋 || Patient || 19998 || Increases DEF+RES &amp;lt;small&amp;gt;(Born from Mediator)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=5|&lt;br /&gt;
|-&lt;br /&gt;
| 武器上達屋 || Armsmaster || 1900 || Increases Weapon Mastery by 1% per level &lt;br /&gt;
|-&lt;br /&gt;
| ヘル増加屋 || Broker || 300 || Increases Hell gained from enemy kills by 1% per level &lt;br /&gt;
|-&lt;br /&gt;
| マナ増加屋 || Manager || 300 || Increases Mana gained from enemy kills by 1% per level &lt;br /&gt;
|-&lt;br /&gt;
| 技上達屋 || Mentor || 300 || Increases Skill Exp by 1% per level &lt;br /&gt;
|-&lt;br /&gt;
|colspan=5|&lt;br /&gt;
|-&lt;br /&gt;
| 毒屋 || Alchemist || 100 || Add Poison effect &lt;br /&gt;
|-&lt;br /&gt;
| 眠り屋 || Hypnotist || 100 || Add Sleep effect &lt;br /&gt;
|-&lt;br /&gt;
| マヒ屋 || Witch Doctor || 100 || Add Paralysis effect &lt;br /&gt;
|-&lt;br /&gt;
| ド忘れ屋 || Amnesiac || 100 || Add Forget effect &lt;br /&gt;
|-&lt;br /&gt;
| 堕落屋 || Gangster || 100 || Add Deprave effect &lt;br /&gt;
|-&lt;br /&gt;
|colspan=5| &lt;br /&gt;
|-&lt;br /&gt;
| 耐毒屋 || Pharmacist || 100 || Increases Poison resistance &lt;br /&gt;
|-&lt;br /&gt;
| 耐眠り屋 || Coffee Maker || 100 || Increases Sleep resistance &lt;br /&gt;
|-&lt;br /&gt;
| 耐マヒ屋 || Medicine Man || 100 || Increases Paralysis resistance &lt;br /&gt;
|-&lt;br /&gt;
| 耐ド忘れ屋 || Psychologist || 100 || Increases Forget resistance &lt;br /&gt;
|-&lt;br /&gt;
| 耐堕落屋 || Social&amp;amp;nbsp;Worker || 100 || Increases Deprave resistance &lt;br /&gt;
|-&lt;br /&gt;
| クリティカル屋 || Professional || 100 || Increases Critical chance &lt;br /&gt;
|-&lt;br /&gt;
|colspan=5|&lt;br /&gt;
|-&lt;br /&gt;
| 耐炎屋 || Firefighter || 100 || Increases Fire resistance, Increases Fire Damage &lt;br /&gt;
|-&lt;br /&gt;
| 耐水屋 || Cryophile || 100 || Increases Water resistance, Increases Water Damage &lt;br /&gt;
|-&lt;br /&gt;
| 耐風屋 || Aeronaut || 100 || Increases Wind resistance, Increases Wind Damage &lt;br /&gt;
|-&lt;br /&gt;
|colspan=5|&lt;br /&gt;
|-&lt;br /&gt;
| ○○○大好き屋? || Lover || 25 || Increases stats by 1% per level and increases special ability effects &amp;lt;small&amp;gt;(dependent on class)&amp;lt;/small&amp;gt;. Lovers might start appear after at least 35 battles using of the same equipment. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=5|&lt;br /&gt;
|-&lt;br /&gt;
| 仲人屋 || Mediator || 100 || Allows two other specialists to have a child &lt;br /&gt;
|-&lt;br /&gt;
| イノセント教師屋 || Teacher || 100 || Increases level of other specialists by 5% &lt;br /&gt;
|-&lt;br /&gt;
| レアリティ屋 || Collector || 100 || Increases Rarity by 1 per Level &lt;br /&gt;
|-&lt;br /&gt;
|colspan=5|&lt;br /&gt;
|-&lt;br /&gt;
| ? || Bailiff || 64 || Level indicates which floor the Prinny Court is located. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[http://akurasu.net/wiki/index.php?title=Makai_Senki_Disgaea_2/Lovers More info on Lovers]&lt;br /&gt;
&lt;br /&gt;
= 不思議ゲート　/ Mystery Gate　=&lt;br /&gt;
There are several scenarios that can occur when you enter a green portal.  However, in all cases, you will have full access to your warehouse and your character list, which allows you to edit and restore your characters if you have the right items, recover items that were sent to the warehouse due to a full list, or pick up a Gency&#039;s Exit if you forgot one.  Additionally, in almost all of the scenarios you can encounter, you will also have a Ghost (Dimension Guide) available to transport you back to the Item World.&lt;br /&gt;
&lt;br /&gt;
In a situation where combat occurs, you will no longer be able to access your warehouse and other out of battle commands.  However, if you find yourself in over your head, you do still have the option of using a Gency&#039;s Exit to escape from battle.  After doing this and returning to the item, you will be on the same floor that you entered the Mystery Room upon.&lt;br /&gt;
&lt;br /&gt;
The people you meet inside a Mystery Gate and their effects are found below:&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Race !! Level !! Job !! Translation !!　 Specializes In&lt;br /&gt;
|-&lt;br /&gt;
| Archer || 5000 || デパートカール　|| Department Store Girl || Welcoming You (brings a Mage, Zombie, Puppet, and Prinny) &#039;&#039;(A)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mage || 3000 || マジカル店長 || Magical Shop Owner || Mana Potions (has high level specialist)&lt;br /&gt;
|-&lt;br /&gt;
| Zombie || 1500 || 闇商人 || Black Marketeer || Items used to pass vote in Dark Assembly&lt;br /&gt;
|-&lt;br /&gt;
| Puppet || 800 || 行商人　|| Peddlar || Weapons and Armor (common, rare, legendary)&lt;br /&gt;
|-&lt;br /&gt;
| Prinny || 500 || 携帯ショップ || Cellphone Shop || Variety of cellphones &#039;&#039;(A)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Succubus || 1200 || ばったくりバー || Locust Chestnut Bar || Raising the Bonus Gauge &#039;&#039;(A)&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| Nekomata || 800 || エルパッキー　|| || None (accompanies Succubus)&lt;br /&gt;
|-&lt;br /&gt;
| Alraune || 800 || アルラウネ || || None (accompanies Succubus)&lt;br /&gt;
|-&lt;br /&gt;
| Succubus || 800 || サキュッバス|| || None (accompanies Succubus)&lt;br /&gt;
|-&lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ghost || 1000 || 時空の渡し人　|| Space-Time Ferryman || Sending you back into Item World&lt;br /&gt;
|-&lt;br /&gt;
| Alraune || 1000 || 衛生兵 || Medical Orderly || Healing&lt;br /&gt;
|-&lt;br /&gt;
| Wiseman || 1000 || 易者　|| Fortune Teller || Random Chance of Raising or Dropping Item&#039;s Level &#039;&#039;(A)&#039;&#039; &#039;&#039;(B)&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| Varies || Varies || レアリティ屋　|| Collector || If you have space and accept him, he&#039;ll be added as a specialist to the item.&lt;br /&gt;
|-&lt;br /&gt;
| Convict || 1800 ||  ||Rozen Queen Dojo  || Sells Mastery scrolls (note: is EXTREMELY RARE)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other possible occurences upon entering a Mystery Gate are found below.  Enemy levels are proportional to the level upon which you enter the Mystery Gate and the Dimension Guide is not listed in the creatures for a room.  Typically, after a battle, you will be automatically directed back to the Item World.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Items !! Creatures !! Level !! Room Status&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Chest (1) || Dragon || Very Strong || Must fight the dragon in order to retrieve the legendary item&lt;br /&gt;
|-&lt;br /&gt;
| None || Various Demons (7) || Stronger (1), Strong (6) || If you defeat the enemies within 2 rounds, the item will be raised 3 levels &#039;&#039;(B)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Normal Chest (3) || None || -- || Three normal treasure chests&lt;br /&gt;
|-&lt;br /&gt;
| Rare Chest (2) || Orc Pirates || -- || Two rare treasure chests and several orc pirates that do not fight.&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Chest (1) || Lone Hunter || -- || One legendary treasure chest and a lone hunter that does not fight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(A) These enemies can be provoked into attacking you. The department store battle is started by speaking to the archer repeatedly, she will become annoyed with your pestering and all shopkeeps will turn hostile, thus preventing you from shopping (so shop first!). For the Succubus, talk to her repeatedly after paying for their &amp;quot;services&amp;quot;.  She will say that they despise the persistant types and attack.  Your bonus will come into effect here (instead of the item world stage had you not provoked the battle). Your Dimension Guide, a level 1000 Ghost, will be neutral in both battles.  No enemy fusions are allowed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(B) These levels can increase the item&#039;s level beyond or decrease it below the normal maximum for its rarity.  Multiple instances of these events do stack.  (As an example, you could have a legendary staff that goes up to level 112.)  The levels will not affect the number of floors you need to complete in the item, however, so the level and floor number that you are on will be out of synch.  This is most noticeable if you insert a bailiff--the Court Gate will appear according to the floor you are on, not the level of the item. Great Luck is +7 levels Good luck is +3 Bad luck is -3 and terrible luck is -7&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Innocent Town=&lt;br /&gt;
When advancing past every tenth level in an item, you have the chance to enter Innocent Town.  Innocent Town has a number of special features, however, as with Mystery Gates, you will be able to access your character list and warehouse normally and use other out of battle commands.&lt;br /&gt;
&lt;br /&gt;
Additionally, you will also find a few other common features and people within Innocent Town:&lt;br /&gt;
*Specialists - The specialists that you have subdued can be found and spoken with in Innocent Town.&lt;br /&gt;
*Drifters - There are a number of different drifters that you can encounter within Innocent Town:&lt;br /&gt;
*# Prism Rangers - Any of the seven prism rangers can appear as Drifters in Innocent Town.&lt;br /&gt;
*# Kurtis - Randomly appears calling him on a phone does not affect his appearances here.&lt;br /&gt;
*Axel - Asks you to play Item world Tag catching him 5 times will grant you an item.&lt;br /&gt;
*Pranny - Asks that you find it 10 times you are rewarded with an item for this. &lt;br /&gt;
*Alurane - Item World Hospital bonuses and milestones carry over from holt hospital.&lt;br /&gt;
*Dimension Guide - Allows you to proceed to the next floor of the item or escape the item world entirely.  (Note:  Take care when speaking with the guide, as proceeding to the next floor is the default option.)&lt;br /&gt;
*Cockatrice - Will Allow you to enter the Item World Assembly (may only appear sometimes as there have been times he isnt present)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Item World Assembly==&lt;br /&gt;
The item world assembly allows you to visit the Dark Assembly and pass one bill related to the item.  This uses the same senators from the outside world, however, the bills that you can pass vary depending upon the item you are within.  There are a number of options that are common to all items, some available only to worn items, and a few that are restricted to weapons alone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Bill !! Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Slightly More Stat || 20 || Increases HP, SP, ATK, DEF, INT, RES, HIT, or SPD &lt;br /&gt;
|-&lt;br /&gt;
| More Stat || 200 || Increases HP, SP, ATK, DEF, INT, RES, HIT, or SPD by a greater amount&lt;br /&gt;
|-&lt;br /&gt;
| || ||  &lt;br /&gt;
|-&lt;br /&gt;
| Jump || 500 || Wearing the item will increase your jumping height&lt;br /&gt;
|-&lt;br /&gt;
| Move || 500 || Wearing the item will increase your movement range&lt;br /&gt;
|-&lt;br /&gt;
| POP || 500 || Increases the number of slots available for specialists&lt;br /&gt;
|-&lt;br /&gt;
| || ||&lt;br /&gt;
|-&lt;br /&gt;
| Critical || 500 || Increases the chance of a critical with the weapon &lt;br /&gt;
|-&lt;br /&gt;
| Range || 500 || Increases the range of the weapon when performing a normal attack.  (Note that this can be applied to weapons such as swords and axes that would otherwise have a range of 1.) No special attacks, including magic, are affected by the increase.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mediator ==&lt;br /&gt;
&lt;br /&gt;
This specialist will allow two others to have children by holding a wedding inside Innocent Town.  There are three conditions for this to happen:&lt;br /&gt;
# Mediator must be captured and moved onto the item in quest&lt;br /&gt;
# Both prospective parents must be captured by the time you enter Innocent Town on that item.&lt;br /&gt;
# An empty population spot must be on that item&lt;br /&gt;
&lt;br /&gt;
Also, the parents can only be of the eight basic types representing HP, SP, ATK, DEF, INT, RES, SPD, and HIT.&lt;br /&gt;
&lt;br /&gt;
The offspring can result in one of six specialist classes born for mediator, or either class that the parent was.  This offspring will be uncharmed, so getting this wedding done early in the item world progression for that item is crucial.  There is no limit to how many children the two specialists may have, as long as their previous offspring have been charmed and moved off that item.  The only factor that will determine this if the Innocent Town is entered after every 10th floor, which is not a 100% chance.&lt;br /&gt;
&lt;br /&gt;
It is suggested to do the children farming on rare or legendary items.  Normal items will have limited population spots and limited floors to pull this off.   It is not suggested to try to farm children after the 40th floor of a rare world and 80th floor on a legendary world, as it may take up to 30+ floors for that uncharmed specialist to appear.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2&amp;diff=3811</id>
		<title>Makai Senki Disgaea 2</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2&amp;diff=3811"/>
		<updated>2007-07-10T04:00:00Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;divbox&amp;quot; style=&amp;quot;background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;Notes:&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
Just wanna note some minor things down here.&lt;br /&gt;
*I consider minor edits things like formating changes, spelling errors, and other mistakes only. If you add or remove any data at all, just mark it as normal.&lt;br /&gt;
*If you submit something to a talk page, you should tag your name on the page, just add &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; (4 tildes) after your message.&lt;br /&gt;
*I&#039;m slowly changing all the Names over to the English Localization, gimme some time, I&#039;m trying to play it at the same time. XD&lt;br /&gt;
-[[User:Daichi|Daichi]] 17:15, 2 September 2006 (EDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Disgaea 2: Cursed Memories &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 魔界戦記ディスガイア2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; 2006/02/23 JP, 2006/07/28 US, 08/29/06 EU&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Memory Card:&#039;&#039;&#039; 487 KB &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; S-RPG&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Importaint Link(s):&#039;&#039;&#039; &amp;lt;!--Offical links--&amp;gt;[http://www.nisamerica.com/games/d2/ Official English Game Website], [http://disgaea.jp/2/ Official Japanese Game Website]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Anything in bold is intended to be a header and not clicky.--&amp;gt;&lt;br /&gt;
*[[/FAQ|FAQ]]&lt;br /&gt;
*[[/Quick Reference|Quick Reference]]&lt;br /&gt;
*&#039;&#039;&#039;Scenario Data&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;table style=&amp;quot;background:none;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt;&#039;&#039;&#039;Episode&#039;&#039;&#039; &amp;lt;td&amp;gt;[[/Episode 1|1]] &amp;lt;td&amp;gt;[[/Episode 2|2]] &amp;lt;td&amp;gt;[[/Episode 3|3]] &amp;lt;td&amp;gt;[[/Episode 4|4]] &amp;lt;td&amp;gt;[[/Episode 5|5]] &amp;lt;td&amp;gt;[[/Episode 6|6]] &amp;lt;td&amp;gt;[[/Episode 7|7]] &amp;lt;td&amp;gt;[[/Episode 8|8]] &amp;lt;td&amp;gt;[[/Episode 9|9]] &amp;lt;td&amp;gt;[[/Episode 10|10]] &amp;lt;td&amp;gt;[[/Episode 11|11]] &amp;lt;td&amp;gt;[[/Episode 12|12]]&amp;lt;/table&amp;gt;&lt;br /&gt;
*[[/Story Guide|Story Guide]]&lt;br /&gt;
*&#039;&#039;&#039;Walkthrough&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;table style=&amp;quot;background:none;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt;&#039;&#039;&#039;Episode&#039;&#039;&#039; &amp;lt;td&amp;gt;[[/Walkthrough/Episode 1|1]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 2|2]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 3|3]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 4|4]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 5|5]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 6|6]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 7|7]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 8|8]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 9|9]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 10|10]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 11|11]] &amp;lt;td&amp;gt;[[/Walkthrough/Episode 12|12]]&amp;lt;/table&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Translations&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Story&#039;&#039;&#039;&lt;br /&gt;
***&amp;lt;table style=&amp;quot;background:none;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt;&#039;&#039;&#039;Episode&#039;&#039;&#039; &amp;lt;td&amp;gt;[[/Episode 1 Translation|1]] &amp;lt;td&amp;gt;[[/Episode 2 Translation|2]] &amp;lt;td&amp;gt;[[/Episode 3 Translation|3]] &amp;lt;td&amp;gt;[[/Episode 4 Translation|4]] &amp;lt;td&amp;gt;[[/Episode 5 Translation|5]] &amp;lt;td&amp;gt;[[/Episode 6 Translation|6]] &amp;lt;td&amp;gt;[[/Episode 7 Translation|7]] &amp;lt;td&amp;gt;[[/Episode 8 Translation|8]] &amp;lt;td&amp;gt;[[/Episode 9 Translation|9]] &amp;lt;td&amp;gt;[[/Episode 10 Translation|10]] &amp;lt;td&amp;gt;[[/Episode 11 Translation|11]] &amp;lt;td&amp;gt;[[/Episode 12 Translation|12]]&amp;lt;/table&amp;gt;&lt;br /&gt;
**Menus&lt;br /&gt;
**Names&lt;br /&gt;
**Attributes&lt;br /&gt;
&lt;br /&gt;
*[[/Characters|Characters]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Items&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Weapons&#039;&#039;&#039;&lt;br /&gt;
***[[/Fist Items|Fist]]&lt;br /&gt;
***[[/Sword Items|Sword]]&lt;br /&gt;
***[[/Spear Items|Spear]]&lt;br /&gt;
***[[/Bow Items|Bow]]&lt;br /&gt;
***[[/Gun Items|Gun]]&lt;br /&gt;
***[[/Axe Items|Axe]]&lt;br /&gt;
***[[/Staff Items|Staff]]&lt;br /&gt;
***[[/Monster Items|Monster]]&lt;br /&gt;
**&#039;&#039;&#039;Etc&#039;&#039;&#039;&lt;br /&gt;
***[[/Armor Items|Armor]]&lt;br /&gt;
***[[/Belt Items|Belt]]&lt;br /&gt;
***[[/Shoes Items|Shoes]]&lt;br /&gt;
***[[/Orb Items|Orb]]&lt;br /&gt;
***[[/Glasses Items|Glasses]]&lt;br /&gt;
***[[/Muscle Items|Muscle]]&lt;br /&gt;
***[[/Emblem Items|Emblem]]&lt;br /&gt;
***[[/Food Items|Food]]&lt;br /&gt;
***[[/Misc Items|Misc]]&lt;br /&gt;
****&#039;&#039;Weights&#039;&#039;, &#039;&#039;Weapon Scrolls&#039;&#039;, &#039;&#039;Treasure maps&#039;&#039;, &#039;&#039;Special&#039;&#039;, &#039;&#039;Bribes&#039;&#039;, &#039;&#039;Hands&#039;&#039;, &#039;&#039;Cellphones&#039;&#039;, &#039;&#039;Other&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
**[[/Magic Skills|Magic]]&lt;br /&gt;
**[[/Weapon Skills|Weapon]]&lt;br /&gt;
**[[/Monster Skills|Monster]]&lt;br /&gt;
**[[/Character Skills|Character]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Classes&#039;&#039;&#039;&lt;br /&gt;
**[[/Special Classes|Special]]&lt;br /&gt;
**[[/Human Classes|Human]]&lt;br /&gt;
**[[/Demon Classes|Demon]]&lt;br /&gt;
&lt;br /&gt;
*[[/Hospital|Hospital]]&lt;br /&gt;
**&#039;&#039;Hospital Gifts Chart&#039;&#039;&lt;br /&gt;
*[[/Item World|Item World]]&lt;br /&gt;
**&#039;&#039;Specialists&#039;&#039;&lt;br /&gt;
**&#039;&#039;Mystery Gates&#039;&#039;&lt;br /&gt;
**&#039;&#039;Innocent Town&#039;&#039;&lt;br /&gt;
**[[/Lovers|Lovers]]&lt;br /&gt;
*[[/Dark Assembly|Dark Assembly]]&lt;br /&gt;
**&#039;&#039;Bill list&#039;&#039;&lt;br /&gt;
**&#039;&#039;Legendary Senators&#039;&#039;&lt;br /&gt;
*[[/Dark Sun World|Dark Sun World]]&lt;br /&gt;
*[[/Dark Sun World Scenario|Dark Sun World Stages]]&lt;br /&gt;
*[[/Formulas|Formulas]]&lt;br /&gt;
*[[/Geo Panels|Geo Panels]]&lt;br /&gt;
*[[/Sin/Court System|Sin/Court System]]&lt;br /&gt;
*[[/Tips and Tricks|Tips and Tricks]]&lt;br /&gt;
*[[/Secret Characters and Stages|Secret Characters and Stages]]&lt;br /&gt;
*[[/Miscellaneous Stuff|Miscellaneous Stuff]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;br /&gt;
*[[/Save_Hacking|Save Hacking]]&lt;br /&gt;
*[[/Power Leveling|Power Leveling Guide]]&lt;br /&gt;
&lt;br /&gt;
*[[/Credits and Links|Credits and Helpful links]]&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Secret_Characters_and_Stages&amp;diff=3809</id>
		<title>Makai Senki Disgaea 2/Secret Characters and Stages</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Secret_Characters_and_Stages&amp;diff=3809"/>
		<updated>2007-07-10T03:57:30Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Rank 39/40 Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;lol spoilers&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
*Axel - Only available during Land of Carnage during chapters 3, 9, 10, 11, and after finishing 13-4.&lt;br /&gt;
*Fubuki - Only available during Land of Carnage after 13-3.&lt;br /&gt;
*Laharl - Clear Extra Stage 9.&lt;br /&gt;
*Flonne - Clear Extra Stage 8.&lt;br /&gt;
*Kurtis - Only available during Land of Carnage.&lt;br /&gt;
&lt;br /&gt;
== Secret Areas ==&lt;br /&gt;
&lt;br /&gt;
Cave of Ordeals - Pass the Dark Assembly bill &amp;quot;Open the Cave of Ordeals&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Land of Carnage - Find all 16 treasure maps from the Item World pirates. Once collected, talk to Hawkeye in Holt Village.&lt;br /&gt;
&lt;br /&gt;
== Secret Stages ==&lt;br /&gt;
&lt;br /&gt;
*ES1 (??) - Character has 33+ felonies and passes the Proposal: &amp;quot;Fight the hero of another game!&amp;quot; Only available in New Game+/subsequent playthroughs.&lt;br /&gt;
*ES 2 (Hero Action Hour) - Pass the proposal: &amp;quot;Return of the Prism Rangers!&amp;quot; . Available only during chapters 12-13.&lt;br /&gt;
*ES 3 (Rescue the Earth Hero!) - Call Kurtis 3 or more times using the Cell Phone. Vote yes/accept the proposal: &amp;quot;Rescue the Earth Hero!&amp;quot;&lt;br /&gt;
*ES 4 (Rescue the Earth Hero Again!) - Clear ES 3. Call Kurtis 3 more times and accept the EDF proposal: &amp;quot;Rescue the Earth Hero again!&amp;quot;&lt;br /&gt;
*ES 5 (See the Ending!) - Must have played 20 or more hours. Pass the proposal: &amp;quot;I want to see the ending!&amp;quot; Available only during chapters 1-9.&lt;br /&gt;
*ES 6 (???) - Character has 66+ Felonies. Pass the proposal: &amp;quot;Unleash the Fallen Maiden!&amp;quot;. Available only on New Game+/subsequent playthroughs during chapters 1-9.&lt;br /&gt;
*ES 7 (???) - Character has 99+ Felonies. Pass the proposal: &amp;quot;Break the mysterious Seal!&amp;quot;&lt;br /&gt;
*ES 8 (???) - Must have played 40 or more hours. Pass the proposal: &amp;quot;I want to fight an Overlord!&amp;quot;. Available only during chapters 12-13.&lt;br /&gt;
*ES 9 (???) - Clear ES 8. Pass Flonne&#039;s proposal: &amp;quot;I want to fight Laharl!&amp;quot; Available during chapters 12-13.&lt;br /&gt;
*ES 10 (???) - Pass the proposal: &amp;quot;Pick a fight with an Overlord!&amp;quot; Available only during chapter 1.&lt;br /&gt;
*ES 11 (Makai Kingdom / Supreme Overlord) - Clear 10 different Dark Sun / Dark World stages. Pass the proposal: &amp;quot;Meet the strongest Overlord!&amp;quot;&lt;br /&gt;
*ES 12 (Baal Castle / Viewing Room) - Clear 25 different Dark Sun / Dark World stages. Pass the proposal: &amp;quot;Meet Baal the Tyrant!&amp;quot;&lt;br /&gt;
*ES 13 (???) - Clear ES 12&lt;br /&gt;
&lt;br /&gt;
=== Rank 39/40 Equipment ===&lt;br /&gt;
----&lt;br /&gt;
Rewards&lt;br /&gt;
*Postcard: clear ES1.&lt;br /&gt;
*Accelerator: clear ES 3.&lt;br /&gt;
*Defender of Earth ID Card: clear the second defender of earth stage.&lt;br /&gt;
*Feliciation: reward for clearing ES 6.&lt;br /&gt;
*Sexy Panties:  reward for clearing ES 7.&lt;br /&gt;
*Makai Wars:  reward for defeating Baal the first time.&lt;br /&gt;
*Usagi&#039;s Journal:  clear all dark sun world stages&lt;br /&gt;
&lt;br /&gt;
Stealing&lt;br /&gt;
*The King: steal from Marjoly in ES 7.  You only have one chance to steal it, so pray that it is an legendary one.  This may also be found on occasion in Item World Department Stores. &lt;br /&gt;
*Claudia Charm, Gao&#039;s Spirit, Kitty&#039;s Ears:  stolen from Marjoly in ES 7.&lt;br /&gt;
*Arcadia: - steal from Zombie King in CoO5 or enter Dark Court from Murdering Baal the first time.&lt;br /&gt;
*Prinny Suit: steal from Prinny Baal.&lt;br /&gt;
*Rank 40 equipment may be obtained by stealing from the Item God in legendary Rank 39 item world inside the Land of Carnage.&lt;br /&gt;
&lt;br /&gt;
Others&lt;br /&gt;
*Treasure Maps: defeat the pirate that holds it.  You may also steal that map from the pirate.&lt;br /&gt;
*Weapon scrolls:  can be purchased from convict merchant in the item world (very rare) or a reward for entering Dark Court on a Mastering ______ subpoena.&lt;br /&gt;
*Rank 39 equipment may be obtained via Rank 38, 39, and 40 item worlds, and rarely found in rank 32-37 item worlds.  The best bet is via stealing, especially if looking for legendary equipment.  This works for all Rank 39 equipment except for The King.  The Item World Department Store in those item worlds may sell such equipment.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Dark_Sun_World_Scenario&amp;diff=3708</id>
		<title>Makai Senki Disgaea 2/Dark Sun World Scenario</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Dark_Sun_World_Scenario&amp;diff=3708"/>
		<updated>2007-07-07T02:06:14Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Notes From users */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dark Sun World Scenario Data&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;* in title refers to Difficulty&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;clearing all the dark sun worlds will give you an cutscene and usagi&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
==DS 1-1 Beginners Field *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt; Automatically Unlocked&amp;lt;td&amp;gt;Stage Select&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 80 &amp;lt;td&amp;gt; Observer x3  &amp;lt;td&amp;gt; Poison Needle &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects &amp;lt;td&amp;gt;Enemies Revived&amp;lt;br&amp;gt;Every Other Turn&amp;lt;Td&amp;gt; Loops Infinitely &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 1-2 Reflection Pond *x2==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 1-2 without taking Dmg.&amp;lt;td&amp;gt;Choose &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 81  &amp;lt;td&amp;gt; Orc King x4  &amp;lt;td&amp;gt; Poison Needle&amp;lt;br&amp;gt; Protector &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 82 &amp;lt;td&amp;gt; Orc Master &amp;lt;td&amp;gt; Rose Whip &amp;lt;br&amp;gt; Fur Jacket&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 65 &amp;lt;td&amp;gt; Gep Symbol Null :Enemy Boost +50%&amp;lt;td&amp;gt; Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Game Over&amp;lt;Td&amp;gt;Turn 3&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 1-3 Psycho&#039;s Hideout *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Take Dmg in 1-3&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 85  &amp;lt;td&amp;gt; Garm x3 &amp;lt;td&amp;gt; Poison Needle &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 70 &amp;lt;td&amp;gt; Geo Symbol Null: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 1-4 Dead Tree Field *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt; Kill a Green Mage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 90 &amp;lt;td&amp;gt; Red Mage x4&amp;lt;td&amp;gt; Jeweled Scepter&amp;lt;br&amp;gt;Astral Orb &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 90 &amp;lt;td&amp;gt; Red Skull x4&amp;lt;td&amp;gt; Sorcery Rod&amp;lt;br&amp;gt;Astral Orb &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 85 &amp;lt;td&amp;gt; Geo Symbol Aqua: Reverse Damage &amp;lt;td&amp;gt; Panel Color: Aqua &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 85 &amp;lt;td&amp;gt; Geo Symbol Aqua: No Lifting &amp;lt;td&amp;gt; Panel Color: Aqua &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;1 Random Ally Changed Every Turn&amp;lt;td&amp;gt;Changes to Dragon&amp;lt;br&amp;gt; Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 2-1 Banquet Room *x4==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-1 in 2 turns &amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Death Coppelia x7&amp;lt;br&amp;gt;Ascend Timer&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Death Coppelia&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 2-2 Sanction Room *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-2 in 1 Turn&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Wraith x6&amp;lt;td&amp;gt;The Dismal&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Blue: Warp&amp;lt;td&amp;gt; Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 6&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 2-3 Room of Despair *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-3 Moving 9 Spaces or less&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Bow Master x12&amp;lt;td&amp;gt; Crystal Bow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 2-4 Sealed Room *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Lift a Ally&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Steel Knight x5&amp;lt;br&amp;gt;Ascend Timer&amp;lt;td&amp;gt; Shovsri&amp;lt;br&amp;gt;Ace Muscle&amp;lt;br&amp;gt;Countdown Timer&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Chaos Soldier&amp;lt;td&amp;gt;Berserker Sword&amp;lt;br&amp;gt;Ace Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Positive Effects&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt; Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 3-1 Poisonous Marsh *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Take more than 10 turns on 3-1&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;LeveL&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Ghast&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Green: Silence&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Green: No Lifting&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Pink: Clone&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Pink: Enemy Level up 10% x3&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally changed every turn&amp;lt;td&amp;gt;Change to Zombie&amp;lt;br&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 3-2 Dangerous Refuge *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy a Geo-Monster on 3-2&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Bandit x8&amp;lt;td&amp;gt;Love Spankin&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Game Over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Aqua: No Lifting&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Ally Sleep&amp;lt;td&amp;gt;Every 3 Turns&amp;lt;br&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 3-3 Corpse Garden *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Lift 5 Allies&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Zombie King&amp;lt;td&amp;gt;Dark Aura&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Turn 1: Ally Poison&amp;lt;br&amp;gt;Turn 2: Nothing&amp;lt;br&amp;gt;Turn 3: Ally Poison&amp;lt;br&amp;gt;Turn 4: Nothing&amp;lt;br&amp;gt;Turn 5:Nothing&amp;lt;br&amp;gt;Turn 6: &lt;br /&gt;
&lt;br /&gt;
Nothing&amp;lt;br&amp;gt; Turn 7: Ally Poison&amp;lt;br&amp;gt;Turn 8: Nothing&amp;lt;br&amp;gt;Turn 9: Ally Poison&amp;lt;br&amp;gt;Turn 10: Nothing&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS3-4 Tragedyland *x3==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 3-4 without throwing&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Aqua Fighter x6&amp;lt;td&amp;gt;Gluttony&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Charybdis x3&amp;lt;td&amp;gt;Confusion&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Dragon&amp;lt;td&amp;gt;Paranoia&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Geo Symbol Blue: Fire Element -50%&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Geo Symbol Blue: Wind Element -50%&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Enemies Revived every 5 Turns&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-1 Blood Valley *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy the Red Geo Panels with the Null Symbol&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Malphas x12&amp;lt;td&amp;gt;Lionheart&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Yellow: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal 20% x5&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-2 Life Exchange *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Merge 4 Enemies together&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Tailring x10&amp;lt;td&amp;gt;Golem Punch&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack+1&amp;lt;td&amp;gt;Panel: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: No Ranged Attack&amp;lt;td&amp;gt;Panel: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Entry&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes game over.&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-3 Red Waterfall *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Merge All Enemies together&amp;lt;td&amp;gt;Drawn-In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Belladonna x3&amp;lt;td&amp;gt;Greed&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Belladonna x3&amp;lt;td&amp;gt;Sloth&amp;lt;br&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;115&amp;lt;td&amp;gt;Tree Folk x2&amp;lt;td&amp;gt;Golem Punch&amp;lt;br&amp;gt;Spirit Belt&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Null: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes game over.&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-4 Dragon&#039;s Mouth *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Let 30 turns pass&amp;lt;td&amp;gt;Drawn-In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;115&amp;lt;td&amp;gt;Prophet x8&amp;lt;td&amp;gt;Moonlight Staff&amp;lt;br&amp;gt;Holy Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Chaos Soldier&amp;lt;td&amp;gt;Knuckle Bomber&amp;lt;br&amp;gt;Dandy Gown&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-1 Glutton&#039;s Hideout *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Kill an Ally&amp;lt;td&amp;gt;Drawn-In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Wight x16&amp;lt;td&amp;gt;Mystic Attack&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack+1&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack +50%&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-2 Eternal Oblivion *x3==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;clear stage using less than 5 characters&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Camilira x4&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Camilira x2&amp;lt;br&amp;gt;Ascend&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Enemy Level Up 10% x3&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Clone&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Fusion&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-3 Shriek of Death *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Make 8 person tall tower&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Wraith x3&amp;lt;td&amp;gt;The Arcane&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Gladiator x3&amp;lt;td&amp;gt;Demon Smasher&amp;lt;br&amp;gt;Victory Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Kengou x1&amp;lt;td&amp;gt;Demon Spear&amp;lt;br&amp;gt;Bravery Belt&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Orc Master&amp;lt;td&amp;gt;Poor Orphan&amp;lt;br&amp;gt;Victory Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Bow Master&amp;lt;td&amp;gt;Prinny Staff&amp;lt;br&amp;gt;Iron Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally Changed Every turn&amp;lt;td&amp;gt;Turns into Cu Sith&amp;lt;br&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-4 Dark Ruins *x5==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 5-4 using only tower attacks&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;300&amp;lt;td&amp;gt;Malachidael&amp;lt;td&amp;gt;Demon Fang&amp;lt;br&amp;gt;Dream Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol: Disperse Damage&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;1st Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 6-1First Battle *x50==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Form a 10 character tower&amp;lt;td&amp;gt;Pulled in&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;400&amp;lt;td&amp;gt;Death Avenger&amp;lt;td&amp;gt; None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Silence&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Heal 20% x5 &amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal 20% x5&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Yellow: No Lifting&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Pink: Invincibility &amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Pink: No Entry&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;10th Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  easy way to win on first turn every time:  use someone with a ranged attack that can one-shot the Death Avenger.&lt;br /&gt;
&lt;br /&gt;
==DS 6-2 Second Battle *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 6-2 with 6 characters or less&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Galaxy Mage&amp;lt;td&amp;gt;Lovely Rod&amp;lt;br&amp;gt;Holy Orb&amp;lt;br&amp;gt;Holy Orb&amp;lt;br&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: No Entry&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: Invincibility&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: Enemy Level up 10%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Positive Effects&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 6-3 Third Battle *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw 7 Enemies together&amp;lt;td&amp;gt;Choose Position Lock&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Trickster x8&amp;lt;td&amp;gt;Peace Maker&amp;lt;br&amp;gt;Crosshair Scope&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Null: Game Over &amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: Invincibility&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: No Entry&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Have a magic attacker equip 3 accelerators or 1 hyper drive and destroy null panel with a long-ranged, single target magic attack. After this, you should have an easy time with peace makers.  If Dark Sun effects are nasty, destroy it.&lt;br /&gt;
&lt;br /&gt;
==DS 6-4 Fourth Battle *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 6-4 Using Attack or Special Once&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Galaxy Skull x4&amp;lt;td&amp;gt;Chief&#039;s Staff&amp;lt;br&amp;gt;Linar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Hitman x4&amp;lt;td&amp;gt;Peace Maker&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Shooter x4&amp;lt;td&amp;gt;Beast Killer&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: No Entry&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: Invincibility&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Infinite Loop &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 7-1 Fifth Battle *x1==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy All Geo Panels on 7-1&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Captain Prinny&amp;lt;td&amp;gt; None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Green Protector&amp;lt;td&amp;gt; None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Blue: No Throwing&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Aqua: Clone&amp;lt;td&amp;gt;Panel Color: None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Aqua: Fusion&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;10th Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
to get drawn in, destroy the colored geo panels separately (no major change) to change to red, then destroy the null panel.  after you&#039;re drawn in, equip movement gear on a long distance mage and let it nuke both targets from a distance.&lt;br /&gt;
&lt;br /&gt;
==DS 7-2 Semi Finals *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 7-3 without taking damage&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Death Avenger&amp;lt;td&amp;gt;Rasetsu&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt; Stage Clear&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Negative Effects&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Indefinately&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 7-3 Final Battle *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw an enemy on another enemy an ally is holding&amp;lt;td&amp;gt;Drawn In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Bullseye x4&amp;lt;td&amp;gt;Ion Blaster&amp;lt;br&amp;gt;Battle Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Cupid x4&amp;lt;td&amp;gt;Heavenly Bow&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Adamant Knight x2&amp;lt;td&amp;gt;Bloody Cross&amp;lt;br&amp;gt;Round Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Adamant Knight x2&amp;lt;td&amp;gt;Bloody Cross&amp;lt;br&amp;gt;Tower Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Galaxy Mage&amp;lt;td&amp;gt;Demon Staff&amp;lt;br&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Galaxy Skull&amp;lt;td&amp;gt;Demon Staff&amp;lt;br&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Violator&amp;lt;td&amp;gt;Cross Counter&amp;lt;br&amp;gt;Battle Armor&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Enemy Level up 10%&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-1 Hades Corridor *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Change the clolor of 6 panels&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Foolfool x2&amp;lt;td&amp;gt;Chimera DNA&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Charybodis x2&amp;lt;td&amp;gt;The Fallen&amp;lt;br&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Tiamat x2&amp;lt;td&amp;gt;Dragon Anger&amp;lt;br&amp;gt;Fullplate&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Red: No Entry&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Pink: Warp&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Pink: Warp&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Pink: Warp&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Green: Warp &amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Aqua: No Range Attack&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-2 Loser&#039;s Gallows *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Kill the geo monster on 8-3&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Tsukikage&amp;lt;td&amp;gt;Soul Eater&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Blue: Attack +1&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Pink: Invincibility&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Pink: No Entry&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Pink: No Throwing&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Aqua: Stage Clear&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-3 Confession Room *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 8-4 Without using the &amp;quot;Special&amp;quot; Command&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1&amp;lt;td&amp;gt;Skeletal Dragon x9&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Mad Jester&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Green: Atk+50% x1&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Green: Def-50% x1&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Green: Disperse Damage&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Enemy Units Revived&amp;lt;td&amp;gt;Every Turn&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 8-4 Survivor&#039;s End *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 8-5 Without Taking Damage&amp;lt;td&amp;gt;Choose Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Beast Queen x8&amp;lt;td&amp;gt;Valkyrie&#039;s Spear&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Adnachiel&amp;lt;td&amp;gt;Dark Aura&amp;lt;br&amp;gt;Aura Belt&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-5 Putrid Courtroom *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Fill bonus gauge past 3 in 8-5&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Spy x10&amp;lt;td&amp;gt; Chimera Dna&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Red: Game over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Enemy Units Revived&amp;lt;td&amp;gt;Every 3rd Turn&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
best way to unlock is to pass bonus gauge boost with dark assembly, then pick off the enemies one by one.  after unlocking it, trick is to keep peeps off red.&lt;br /&gt;
&lt;br /&gt;
==DS 8-6 Sunken Alter *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw an Enemy into an Enemy an ally is holding on 8-1&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Orc King&amp;lt;td&amp;gt;Mad Parasite&amp;lt;br&amp;gt;Knight Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Orc Master&amp;lt;td&amp;gt;Dark Aura&amp;lt;br&amp;gt;Dandy Gown&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Shadow Orc&amp;lt;td&amp;gt;Demon Cry&amp;lt;br&amp;gt;Fullplate&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Null: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally turns into a Petite Orc&amp;lt;td&amp;gt;Every Turn Loops Indefinately&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-1 Dead Metropolis *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Climb to the Highest point of the Stage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Bullseye x7&amp;lt;td&amp;gt;Crisis&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Geo Symbol Red: Ally Damage 20% x5&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Geo Symbol Yellow: Silence &amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 2&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-2 Grave of Alchemy *x1==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 9-2 Moving 12 Panels or less&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Trickster x2&amp;lt;td&amp;gt;Poison Hand&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50&amp;lt;td&amp;gt;Treasure x7&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Alternates Between Sleep and Paralyze on all Aliies&amp;lt;td&amp;gt;Every Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-3 Altered Town *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get the Bonus Gauge to 3&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Adamant Knight x2&amp;lt;td&amp;gt;Triton Lance&amp;lt;br&amp;gt;Fullsplate&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: Stage Clear&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Blue: No Entry&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Aqua: No Lifting&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Aqua: Clone&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-4 Snarling Capital *x50==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get to the Highest point of stage 9-4&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;General Prinny&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Prinny King&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Disperse Damage&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;INCLUDING Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Take advantage of disperse damage panels as both enemies are standing on it.  An ranged attacker that can do over 500k worth of damage is recommended.  This should be a one-turn kill.&lt;br /&gt;
&lt;br /&gt;
==DS 10-1 Rotten Fields *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw 5 Enemies into 1&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Bullseye x8&amp;lt;td&amp;gt;Noble Rose&amp;lt;br&amp;gt;Crosshair Scope&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: Game over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
you need to clear all enemies before they get a turn, as they will move into red panels.  use movement gear, making sure to switch character back into its regular gear before you use an attack.  attacks that can take out multiple enemies at once is strongly recommended.&lt;br /&gt;
&lt;br /&gt;
==DS 10-2 Luring Nightmare *x3==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy All Geo Panels&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Heaven Dragon x2&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Heaven Dragon&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Hecate x2&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Hecate&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Photinia&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Photinia&amp;lt;td&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Blue: No Entry&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Aqua: Reverse Damage&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Ally Heal 10 turns&amp;lt;br&amp;gt;Ally Full Heal 2 turns&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 10-3 Rebelling spirit *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get  500+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Private Prinny x10&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;35&amp;lt;td&amp;gt;Geo Symbol Red: Ally Damage 20%&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;35&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;35&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally changed Every 3 Turns&amp;lt;td&amp;gt;Turned into a Private Prinny&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 10-4 Dead Breath *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get the Bonus Guage to 3&amp;lt;td&amp;gt;Pulled In Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Orc Master x12&amp;lt;td&amp;gt;Titan Fist&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Cupid x4&amp;lt;br&amp;gt;Ascend Timer&amp;lt;td&amp;gt;Illusion Dress&amp;lt;br&amp;gt;Iron Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
to enter this stage, just pass the bonus gauge bill with dark assembly.  destroy the dark sun and destroy the nicely bunched mobs.&lt;br /&gt;
&lt;br /&gt;
==DS 11-1 Geo Challenger *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 11-1 Without Taking Damage&amp;lt;td&amp;gt;Choose Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Death Avenger&amp;lt;td&amp;gt;Simurgh&amp;lt;br&amp;gt;Kamimaze Suit&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: Invincibility&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Yellow: No Ranged Attacks&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Heal All SP&amp;lt;br&amp;gt;Targeting enemies&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  for a easy clear, I suggest going straight into the dark sun world as soon as you get option into entering.  You should have one member already next to the Death Avenger.  Let a turn pass, then kill the death avenger.&lt;br /&gt;
&lt;br /&gt;
==DS 11-2 Witty Contest *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear without Destroying any Geo Panels&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Cupid x12&amp;lt;td&amp;gt;Salamander&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Enemy Boost x 3 x4&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Encroach x4&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 3&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  destroy dark sun, then use a magic attacker to destroy the cupids with a 3x3 attack.&lt;br /&gt;
&lt;br /&gt;
==DS 11-3 Death to Cowards *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 1000+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Cardinal x4&amp;lt;td&amp;gt;Mystery Staff&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Cupid x3&amp;lt;td&amp;gt;Evil Hunter&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Galaxy Mage x3&amp;lt;td&amp;gt;Spirit Staff&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Photinia x3&amp;lt;td&amp;gt;The Conundrum&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Hecate x3&amp;lt;td&amp;gt;The Conundrum&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Yellow: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Green: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Pink: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: No Lifting&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 11-4 Defiler Ambition *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear using 3 or less Characters&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;600&amp;lt;td&amp;gt;Gaia Titan x2&amp;lt;td&amp;gt;Asura Arm&amp;lt;br&amp;gt;Tower Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Damage 20% x6&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 8&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  equip someone with 3 accelerators or hyper drive and go straight after the gaia titans and ignore everything else.  you should clear in one or two turns.&lt;br /&gt;
&lt;br /&gt;
==DS 11-5 Evil Temptation *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 11-5 using only the Attack Command&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Green Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Red Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Blue Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Star Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Green: No Lifting&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Green: Invincibility&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Yellow: No Lifting&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;69&amp;lt;td&amp;gt;Geo Symbol Null: Damage 20% x4&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  only means of winning is to throw a Null geo panel onto each of the color panels.  Skulls won&#039;t move from their spots.  Having 4 people with Hyper drives will speed up the process.  Destroy the sun at the first turn.&lt;br /&gt;
&lt;br /&gt;
==DS 11-6 Warped Knowledge *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 11-6 Without Taking Damage&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;300&amp;lt;td&amp;gt;Prinny God x4&amp;lt;td&amp;gt;Furious Scale&amp;lt;br&amp;gt;Dream Muscle&amp;lt;br&amp;gt;Dream Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting x4&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  have a mage with 3x3 attack to one-shot all 4 prinnies.  Ignore the sun and the geo symbol.&lt;br /&gt;
&lt;br /&gt;
==DS 11-7 Holy Tower *x30==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear Using Tower Attacks&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;220&amp;lt;td&amp;gt;Geo Master&amp;lt;td&amp;gt;Sun Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Red: Ally Damage 20% x2&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Red: Invincibility x2&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Yellow: No Lifting&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Yellow: No Entry&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 10&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
find a way to throw the red Invincibility symbols to one of the 4 blank panels, throwing the panel from one member to the next is suggested.  Use healers to keep members alive.  once both symbols are dealt with, use a magic attacker to take out the Geo Master.&lt;br /&gt;
&lt;br /&gt;
==DS 12-1 Overlord&#039;s Sign *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw All the enemies together&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Beast Savior&amp;lt;td&amp;gt;Raijin Bow&amp;lt;br&amp;gt;Spirit Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Abraxas&amp;lt;td&amp;gt;Death Wing&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Null: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 12-2 Crystalline Maze *x1==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear without Destroying any Geo Panels&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1&amp;lt;td&amp;gt;Prinny&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Pink: No Lifting&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Pink: No Ranged Attacks&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: Stage Clear&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 6&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ingore the prinny.  Use King of Beast on your own ally near the stage clear panel, making sure your ally is strong enough to survive.  Hyperdrives or accelerators are the only way to get there by turn 6 unless you destroy dark sun.  The King of Beast move will put your ally right next to the stage clear panel, allowing you to win.&lt;br /&gt;
&lt;br /&gt;
==DS 12-3 Mysterious Trap *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Make a 9 Character Tower&amp;lt;td&amp;gt;Pulled In Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;250&amp;lt;td&amp;gt; Dark Dragon x6&amp;lt;td&amp;gt;Devil Matrix&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Red: Game over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Cycles between Sleep Paralyzed and No Move&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;5 turn Cycle with 1 Empty turn&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
cancel the tower, use magic attacker to take out 2 dark dragons, then take out the other 2 dark dragons near base panel.  It is important not to do the tower to get drawn in the turn your ally destroys that no lifting panel, or it will be game over.  Get drawn in the turn after the no lifting panel is destroyed so you can get that character out of the way.  Tink is very useful.&lt;br /&gt;
&lt;br /&gt;
==DS 12-4 Dancing Fools *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Make  3 Character Tower&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;260&amp;lt;td&amp;gt;Gaia Titan x4&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Dreadnaught&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Pink: Heal 20%&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Pink: Reverse Damage&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Heal HP&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
destroy dark sun, then send your healers out, as long they have leveled magic to reach long range.  You may want to send another mage out to use terra fire on your healers as heal 20% symbol will actually do damage.&lt;br /&gt;
&lt;br /&gt;
==DS 12-5 Agito the Reaper *x4==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Solo 12-5&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;250&amp;lt;td&amp;gt;Touryou x4&amp;lt;td&amp;gt;Bushin Blade&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Red: Clone&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Red: Warp&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 12-6 Castle Gates *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 2000+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;400&amp;lt;td&amp;gt;Death Army x4&amp;lt;td&amp;gt;Death Scythe&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;250&amp;lt;td&amp;gt;Geo Symbol Blue: Move -1&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 13-1 The Lords Party *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 13-1 Without taking damage&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;260&amp;lt;td&amp;gt;Verchiel x18&amp;lt;td&amp;gt;Insanity Eye&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Heal 20%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Atk+ 50%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Def +50%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Attack +1&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects &amp;lt;td&amp;gt;Enemies Revived&amp;lt;br&amp;gt;Every Other Turn&amp;lt;Td&amp;gt; Loops Infinitely &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
the verchiels are nicely bunched into 3x3.  as long you got gear to move your character to them and a 3x3 attack, enjoy.  some peeps abuse the dark sun effects for power leveling by killing one side and leaving other side alone, others just 2 characters and repeat the map over and over again.&lt;br /&gt;
&lt;br /&gt;
==DS 13-2 Time of Trial *x30==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 2500+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Green Mage x2&amp;lt;td&amp;gt;Universal Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Red Mage x2&amp;lt;td&amp;gt;Universal Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Blue Mage x2&amp;lt;td&amp;gt;Universal Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Green: No Lifting&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Green: Invincibility&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Blue: Silence&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal 20% x2&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1&amp;lt;td&amp;gt;Living Geo Symbol Yellow: Damage 20% x3&amp;lt;td&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hint:  destroy dark sun, then throw someone over to panel with 3 moving geo symbols.  toss one of those geo symbols onto blue, then destroy that geo symbol.  it will cause a chain, leaving behind mages open for ranged attacks.&lt;br /&gt;
&lt;br /&gt;
==DS 13-3 Killer&#039;s Hall *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy all Geo Panels on 13-3&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Shadow Orc&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Phantom&amp;lt;td&amp;gt;Fortune&amp;lt;br&amp;gt;Hero Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Unknown&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Hells Crown&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Zombie King&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;Reflex&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Dagon&amp;lt;td&amp;gt;Chaos&amp;lt;br&amp;gt;Reflex&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Parthenocissus&amp;lt;td&amp;gt;Chaos&amp;lt;br&amp;gt;Goddess Dress&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Abraxas&amp;lt;td&amp;gt;Bestial Mark&amp;lt;br&amp;gt;Reflex&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Bastet&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Goddess Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Lilith&amp;lt;td&amp;gt;Dante&#039;s Inferno&amp;lt;br&amp;gt;Goddess Dress&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Fenrir&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Tiamat&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Divine Dragon&amp;lt;td&amp;gt;Dante&#039;s Inferno&amp;lt;br&amp;gt;Reflex&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Hell Dragon&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Dreadnaught&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Malachdaiel&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;Shield of Aegis&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Red: Atk+50%&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Green: Atk -50%&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Blue: Def -50%&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal +20%&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Sybmol Pink: Def +50%&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Aqua: Silence&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Null: Attack +1&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 13-4 Final Decision *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 3000+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;100 Fists&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Muramasa&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Infernal Spear&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Diabolic Bow&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Rolling Thunder&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Diabolic Axe&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 10&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes From users==&lt;br /&gt;
[[User:Akuma Hokoru|Akuma Hokoru]] 18:21, 13 February 2007 (EST) COMPLETE&amp;lt;br&amp;gt;&lt;br /&gt;
Free Stage means you can only open a DS Stage after clearing the stage once&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;8-1 MUST BE CLEARED TWICE&amp;lt;/b&amp;gt; to unlock the 2 dark sun world stages&amp;lt;br&amp;gt;&lt;br /&gt;
Removed the clearing tips as half the fun is figuring it out. deal with it&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Akuma Hokoru|Akuma Hokoru]]- Stages 1-1 to 3-3 &amp;amp; 5-3 to 13-4&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kimmy78|Kimmy78]] - Stages 3-4 to 5-2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:Kimmy78|Kimmy78]] 22:06, 6 July 2007 (EDT) updates:  added some tips on clearing certain stages, and reward for clearing all dark sun world stages.  also did some minor corrections.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Dark_Sun_World_Scenario&amp;diff=3707</id>
		<title>Makai Senki Disgaea 2/Dark Sun World Scenario</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Dark_Sun_World_Scenario&amp;diff=3707"/>
		<updated>2007-07-07T01:15:48Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dark Sun World Scenario Data&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;* in title refers to Difficulty&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;clearing all the dark sun worlds will give you an cutscene and usagi&#039;s journal.&lt;br /&gt;
&lt;br /&gt;
==DS 1-1 Beginners Field *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt; Automatically Unlocked&amp;lt;td&amp;gt;Stage Select&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 80 &amp;lt;td&amp;gt; Observer x3  &amp;lt;td&amp;gt; Poison Needle &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects &amp;lt;td&amp;gt;Enemies Revived&amp;lt;br&amp;gt;Every Other Turn&amp;lt;Td&amp;gt; Loops Infinitely &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 1-2 Reflection Pond *x2==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 1-2 without taking Dmg.&amp;lt;td&amp;gt;Choose &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 81  &amp;lt;td&amp;gt; Orc King x4  &amp;lt;td&amp;gt; Poison Needle&amp;lt;br&amp;gt; Protector &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 82 &amp;lt;td&amp;gt; Orc Master &amp;lt;td&amp;gt; Rose Whip &amp;lt;br&amp;gt; Fur Jacket&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 65 &amp;lt;td&amp;gt; Gep Symbol Null :Enemy Boost +50%&amp;lt;td&amp;gt; Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Game Over&amp;lt;Td&amp;gt;Turn 3&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 1-3 Psycho&#039;s Hideout *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Take Dmg in 1-3&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 85  &amp;lt;td&amp;gt; Garm x3 &amp;lt;td&amp;gt; Poison Needle &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 70 &amp;lt;td&amp;gt; Geo Symbol Null: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 1-4 Dead Tree Field *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt; Kill a Green Mage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 90 &amp;lt;td&amp;gt; Red Mage x4&amp;lt;td&amp;gt; Jeweled Scepter&amp;lt;br&amp;gt;Astral Orb &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 90 &amp;lt;td&amp;gt; Red Skull x4&amp;lt;td&amp;gt; Sorcery Rod&amp;lt;br&amp;gt;Astral Orb &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 85 &amp;lt;td&amp;gt; Geo Symbol Aqua: Reverse Damage &amp;lt;td&amp;gt; Panel Color: Aqua &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 85 &amp;lt;td&amp;gt; Geo Symbol Aqua: No Lifting &amp;lt;td&amp;gt; Panel Color: Aqua &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;1 Random Ally Changed Every Turn&amp;lt;td&amp;gt;Changes to Dragon&amp;lt;br&amp;gt; Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 2-1 Banquet Room *x4==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-1 in 2 turns &amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Death Coppelia x7&amp;lt;br&amp;gt;Ascend Timer&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Death Coppelia&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 2-2 Sanction Room *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-2 in 1 Turn&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Wraith x6&amp;lt;td&amp;gt;The Dismal&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Blue: Warp&amp;lt;td&amp;gt; Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 6&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 2-3 Room of Despair *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-3 Moving 9 Spaces or less&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Bow Master x12&amp;lt;td&amp;gt; Crystal Bow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 2-4 Sealed Room *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Lift a Ally&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Steel Knight x5&amp;lt;br&amp;gt;Ascend Timer&amp;lt;td&amp;gt; Shovsri&amp;lt;br&amp;gt;Ace Muscle&amp;lt;br&amp;gt;Countdown Timer&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Chaos Soldier&amp;lt;td&amp;gt;Berserker Sword&amp;lt;br&amp;gt;Ace Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Positive Effects&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt; Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 3-1 Poisonous Marsh *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Take more than 10 turns on 3-1&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;LeveL&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Ghast&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Green: Silence&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Green: No Lifting&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Pink: Clone&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Pink: Enemy Level up 10% x3&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally changed every turn&amp;lt;td&amp;gt;Change to Zombie&amp;lt;br&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 3-2 Dangerous Refuge *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy a Geo-Monster on 3-2&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Bandit x8&amp;lt;td&amp;gt;Love Spankin&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Game Over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Aqua: No Lifting&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Ally Sleep&amp;lt;td&amp;gt;Every 3 Turns&amp;lt;br&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 3-3 Corpse Garden *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Lift 5 Allies&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Zombie King&amp;lt;td&amp;gt;Dark Aura&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Turn 1: Ally Poison&amp;lt;br&amp;gt;Turn 2: Nothing&amp;lt;br&amp;gt;Turn 3: Ally Poison&amp;lt;br&amp;gt;Turn 4: Nothing&amp;lt;br&amp;gt;Turn 5:Nothing&amp;lt;br&amp;gt;Turn 6: &lt;br /&gt;
&lt;br /&gt;
Nothing&amp;lt;br&amp;gt; Turn 7: Ally Poison&amp;lt;br&amp;gt;Turn 8: Nothing&amp;lt;br&amp;gt;Turn 9: Ally Poison&amp;lt;br&amp;gt;Turn 10: Nothing&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS3-4 Tragedyland *x3==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 3-4 without throwing&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Aqua Fighter x6&amp;lt;td&amp;gt;Gluttony&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Charybdis x3&amp;lt;td&amp;gt;Confusion&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Dragon&amp;lt;td&amp;gt;Paranoia&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Geo Symbol Blue: Fire Element -50%&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Geo Symbol Blue: Wind Element -50%&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Enemies Revived every 5 Turns&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-1 Blood Valley *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy the Red Geo Panels with the Null Symbol&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Malphas x12&amp;lt;td&amp;gt;Lionheart&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Yellow: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal 20% x5&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-2 Life Exchange *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Merge 4 Enemies together&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Tailring x10&amp;lt;td&amp;gt;Golem Punch&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack+1&amp;lt;td&amp;gt;Panel: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: No Ranged Attack&amp;lt;td&amp;gt;Panel: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Entry&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes game over.&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-3 Red Waterfall *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Merge All Enemies together&amp;lt;td&amp;gt;Drawn-In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Belladonna x3&amp;lt;td&amp;gt;Greed&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Belladonna x3&amp;lt;td&amp;gt;Sloth&amp;lt;br&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;115&amp;lt;td&amp;gt;Tree Folk x2&amp;lt;td&amp;gt;Golem Punch&amp;lt;br&amp;gt;Spirit Belt&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Null: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes game over.&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-4 Dragon&#039;s Mouth *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Let 30 turns pass&amp;lt;td&amp;gt;Drawn-In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;115&amp;lt;td&amp;gt;Prophet x8&amp;lt;td&amp;gt;Moonlight Staff&amp;lt;br&amp;gt;Holy Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Chaos Soldier&amp;lt;td&amp;gt;Knuckle Bomber&amp;lt;br&amp;gt;Dandy Gown&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-1 Glutton&#039;s Hideout *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Kill an Ally&amp;lt;td&amp;gt;Drawn-In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Wight x16&amp;lt;td&amp;gt;Mystic Attack&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack+1&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack +50%&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-2 Eternal Oblivion *x3==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;clear stage using less than 5 characters&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Camilira x4&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Camilira x2&amp;lt;br&amp;gt;Ascend&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Enemy Level Up 10% x3&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Clone&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Fusion&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-3 Shriek of Death *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Make 8 person tall tower&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Wraith x3&amp;lt;td&amp;gt;The Arcane&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Gladiator x3&amp;lt;td&amp;gt;Demon Smasher&amp;lt;br&amp;gt;Victory Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Kengou x1&amp;lt;td&amp;gt;Demon Spear&amp;lt;br&amp;gt;Bravery Belt&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Orc Master&amp;lt;td&amp;gt;Poor Orphan&amp;lt;br&amp;gt;Victory Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Bow Master&amp;lt;td&amp;gt;Prinny Staff&amp;lt;br&amp;gt;Iron Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally Changed Every turn&amp;lt;td&amp;gt;Turns into Cu Sith&amp;lt;br&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-4 Dark Ruins *x5==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 5-4 using only tower attacks&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;300&amp;lt;td&amp;gt;Malachidael&amp;lt;td&amp;gt;Demon Fang&amp;lt;br&amp;gt;Dream Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol: Disperse Damage&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;1st Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 6-1First Battle *x50==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Form a 10 character tower&amp;lt;td&amp;gt;Pulled in&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;400&amp;lt;td&amp;gt;Death Avenger&amp;lt;td&amp;gt; None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Silence&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Heal 20% x5 &amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal 20% x5&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Yellow: No Lifting&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Pink: Invincibility &amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Pink: No Entry&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;10th Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  easy way to win on first turn every time:  use someone with a ranged attack that can one-shot the Death Avenger.&lt;br /&gt;
&lt;br /&gt;
==DS 6-2 Second Battle *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 6-2 with 6 characters or less&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Galaxy Mage&amp;lt;td&amp;gt;Lovely Rod&amp;lt;br&amp;gt;Holy Orb&amp;lt;br&amp;gt;Holy Orb&amp;lt;br&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: No Entry&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: Invincibility&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: Enemy Level up 10%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Positive Effects&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 6-3 Third Battle *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw 7 Enemies together&amp;lt;td&amp;gt;Choose Position Lock&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Trickster x8&amp;lt;td&amp;gt;Peace Maker&amp;lt;br&amp;gt;Crosshair Scope&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Null: Game Over &amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: Invincibility&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: No Entry&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Have a magic attacker equip 3 accelerators or 1 hyper drive and destroy null panel with a long-ranged, single target magic attack. After this, you should have an easy time with peace makers.  If Dark Sun effects are nasty, destroy it.&lt;br /&gt;
&lt;br /&gt;
==DS 6-4 Fourth Battle *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 6-4 Using Attack or Special Once&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Galaxy Skull x4&amp;lt;td&amp;gt;Chief&#039;s Staff&amp;lt;br&amp;gt;Linar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Hitman x4&amp;lt;td&amp;gt;Peace Maker&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Shooter x4&amp;lt;td&amp;gt;Beast Killer&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: No Entry&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: Invincibility&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Infinite Loop &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 7-1 Fifth Battle *x1==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy All Geo Panels on 7-1&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Captain Prinny&amp;lt;td&amp;gt; None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Green Protector&amp;lt;td&amp;gt; None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Blue: No Throwing&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Aqua: Clone&amp;lt;td&amp;gt;Panel Color: None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Aqua: Fusion&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;10th Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
to get drawn in, destroy the colored geo panels separately (no major change) to change to red, then destroy the null panel.  after you&#039;re drawn in, equip movement gear on a long distance mage and let it nuke both targets from a distance.&lt;br /&gt;
&lt;br /&gt;
==DS 7-2 Semi Finals *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 7-3 without taking damage&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Death Avenger&amp;lt;td&amp;gt;Rasetsu&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt; Stage Clear&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Negative Effects&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Indefinately&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 7-3 Final Battle *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw an enemy on another enemy an ally is holding&amp;lt;td&amp;gt;Drawn In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Bullseye x4&amp;lt;td&amp;gt;Ion Blaster&amp;lt;br&amp;gt;Battle Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Cupid x4&amp;lt;td&amp;gt;Heavenly Bow&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Adamant Knight x2&amp;lt;td&amp;gt;Bloody Cross&amp;lt;br&amp;gt;Round Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Adamant Knight x2&amp;lt;td&amp;gt;Bloody Cross&amp;lt;br&amp;gt;Tower Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Galaxy Mage&amp;lt;td&amp;gt;Demon Staff&amp;lt;br&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Galaxy Skull&amp;lt;td&amp;gt;Demon Staff&amp;lt;br&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Violator&amp;lt;td&amp;gt;Cross Counter&amp;lt;br&amp;gt;Battle Armor&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Enemy Level up 10%&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-1 Hades Corridor *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Change the clolor of 6 panels&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Foolfool x2&amp;lt;td&amp;gt;Chimera DNA&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Charybodis x2&amp;lt;td&amp;gt;The Fallen&amp;lt;br&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Tiamat x2&amp;lt;td&amp;gt;Dragon Anger&amp;lt;br&amp;gt;Fullplate&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Red: No Entry&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Pink: Warp&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Pink: Warp&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Pink: Warp&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Green: Warp &amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Aqua: No Range Attack&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-2 Loser&#039;s Gallows *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Kill the geo monster on 8-3&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Tsukikage&amp;lt;td&amp;gt;Soul Eater&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Blue: Attack +1&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Pink: Invincibility&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Pink: No Entry&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Pink: No Throwing&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Aqua: Stage Clear&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-3 Confession Room *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 8-4 Without using the &amp;quot;Special&amp;quot; Command&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1&amp;lt;td&amp;gt;Skeletal Dragon x9&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Mad Jester&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Green: Atk+50% x1&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Green: Def-50% x1&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Green: Disperse Damage&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Enemy Units Revived&amp;lt;td&amp;gt;Every Turn&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 8-4 Survivor&#039;s End *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 8-5 Without Taking Damage&amp;lt;td&amp;gt;Choose Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Beast Queen x8&amp;lt;td&amp;gt;Valkyrie&#039;s Spear&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Adnachiel&amp;lt;td&amp;gt;Dark Aura&amp;lt;br&amp;gt;Aura Belt&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-5 Putrid Courtroom *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Fill bonus gauge past 3 in 8-5&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Spy x10&amp;lt;td&amp;gt; Chimera Dna&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Red: Game over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Enemy Units Revived&amp;lt;td&amp;gt;Every 3rd Turn&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
best way to unlock is to pass bonus gauge boost with dark assembly, then pick off the enemies one by one.  after unlocking it, trick is to keep peeps off red.&lt;br /&gt;
&lt;br /&gt;
==DS 8-6 Sunken Alter *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw an Enemy into an Enemy an ally is holding on 8-1&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Orc King&amp;lt;td&amp;gt;Mad Parasite&amp;lt;br&amp;gt;Knight Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Orc Master&amp;lt;td&amp;gt;Dark Aura&amp;lt;br&amp;gt;Dandy Gown&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Shadow Orc&amp;lt;td&amp;gt;Demon Cry&amp;lt;br&amp;gt;Fullplate&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Null: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally turns into a Petite Orc&amp;lt;td&amp;gt;Every Turn Loops Indefinately&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-1 Dead Metropolis *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Climb to the Highest point of the Stage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Bullseye x7&amp;lt;td&amp;gt;Crisis&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Geo Symbol Red: Ally Damage 20% x5&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Geo Symbol Yellow: Silence &amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 2&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-2 Grave of Alchemy *x1==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 9-2 Moving 12 Panels or less&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Trickster x2&amp;lt;td&amp;gt;Poison Hand&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50&amp;lt;td&amp;gt;Treasure x7&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Alternates Between Sleep and Paralyze on all Aliies&amp;lt;td&amp;gt;Every Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-3 Altered Town *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get the Bonus Gauge to 3&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Adamant Knight x2&amp;lt;td&amp;gt;Triton Lance&amp;lt;br&amp;gt;Fullsplate&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: Stage Clear&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Blue: No Entry&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Aqua: No Lifting&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Aqua: Clone&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-4 Snarling Capital *x50==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get to the Highest point of stage 9-4&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;General Prinny&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Prinny King&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Disperse Damage&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;INCLUDING Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Take advantage of disperse damage panels as both enemies are standing on it.  An ranged attacker that can do over 500k worth of damage is recommended.  This should be a one-turn kill.&lt;br /&gt;
&lt;br /&gt;
==DS 10-1 Rotten Fields *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw 5 Enemies into 1&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Bullseye x8&amp;lt;td&amp;gt;Noble Rose&amp;lt;br&amp;gt;Crosshair Scope&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: Game over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
you need to clear all enemies before they get a turn, as they will move into red panels.  use movement gear, making sure to switch character back into its regular gear before you use an attack.  attacks that can take out multiple enemies at once is strongly recommended.&lt;br /&gt;
&lt;br /&gt;
==DS 10-2 Luring Nightmare *x3==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy All Geo Panels&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Heaven Dragon x2&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Heaven Dragon&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Hecate x2&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Hecate&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Photinia&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Photinia&amp;lt;td&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Blue: No Entry&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Aqua: Reverse Damage&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Ally Heal 10 turns&amp;lt;br&amp;gt;Ally Full Heal 2 turns&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 10-3 Rebelling spirit *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get  500+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Private Prinny x10&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;35&amp;lt;td&amp;gt;Geo Symbol Red: Ally Damage 20%&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;35&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;35&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally changed Every 3 Turns&amp;lt;td&amp;gt;Turned into a Private Prinny&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 10-4 Dead Breath *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get the Bonus Guage to 3&amp;lt;td&amp;gt;Pulled In Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Orc Master x12&amp;lt;td&amp;gt;Titan Fist&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Cupid x4&amp;lt;br&amp;gt;Ascend Timer&amp;lt;td&amp;gt;Illusion Dress&amp;lt;br&amp;gt;Iron Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
to enter this stage, just pass the bonus gauge bill with dark assembly.  destroy the dark sun and destroy the nicely bunched mobs.&lt;br /&gt;
&lt;br /&gt;
==DS 11-1 Geo Challenger *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 11-1 Without Taking Damage&amp;lt;td&amp;gt;Choose Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Death Avenger&amp;lt;td&amp;gt;Simurgh&amp;lt;br&amp;gt;Kamimaze Suit&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: Invincibility&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Yellow: No Ranged Attacks&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Heal All SP&amp;lt;br&amp;gt;Targeting enemies&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  for a easy clear, I suggest going straight into the dark sun world as soon as you get option into entering.  You should have one member already next to the Death Avenger.  Let a turn pass, then kill the death avenger.&lt;br /&gt;
&lt;br /&gt;
==DS 11-2 Witty Contest *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear without Destroying any Geo Panels&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Cupid x12&amp;lt;td&amp;gt;Salamander&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Enemy Boost x 3 x4&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Encroach x4&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 3&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  destroy dark sun, then use a magic attacker to destroy the cupids with a 3x3 attack.&lt;br /&gt;
&lt;br /&gt;
==DS 11-3 Death to Cowards *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 1000+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Cardinal x4&amp;lt;td&amp;gt;Mystery Staff&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Cupid x3&amp;lt;td&amp;gt;Evil Hunter&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Galaxy Mage x3&amp;lt;td&amp;gt;Spirit Staff&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Photinia x3&amp;lt;td&amp;gt;The Conundrum&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Hecate x3&amp;lt;td&amp;gt;The Conundrum&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Yellow: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Green: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Pink: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: No Lifting&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 11-4 Defiler Ambition *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear using 3 or less Characters&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;600&amp;lt;td&amp;gt;Gaia Titan x2&amp;lt;td&amp;gt;Asura Arm&amp;lt;br&amp;gt;Tower Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Damage 20% x6&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 8&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  equip someone with 3 accelerators or hyper drive and go straight after the gaia titans and ignore everything else.  you should clear in one or two turns.&lt;br /&gt;
&lt;br /&gt;
==DS 11-5 Evil Temptation *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 11-5 using only the Attack Command&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Green Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Red Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Blue Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Star Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Green: No Lifting&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Green: Invincibility&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Yellow: No Lifting&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;69&amp;lt;td&amp;gt;Geo Symbol Null: Damage 20% x4&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  only means of winning is to throw a Null geo panel onto each of the color panels.  Skulls won&#039;t move from their spots.  Having 4 people with Hyper drives will speed up the process.  Destroy the sun at the first turn.&lt;br /&gt;
&lt;br /&gt;
==DS 11-6 Warped Knowledge *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 11-6 Without Taking Damage&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;300&amp;lt;td&amp;gt;Prinny God x4&amp;lt;td&amp;gt;Furious Scale&amp;lt;br&amp;gt;Dream Muscle&amp;lt;br&amp;gt;Dream Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting x4&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  have a mage with 3x3 attack to one-shot all 4 prinnies.  Ignore the sun and the geo symbol.&lt;br /&gt;
&lt;br /&gt;
==DS 11-7 Holy Tower *x30==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear Using Tower Attacks&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;220&amp;lt;td&amp;gt;Geo Master&amp;lt;td&amp;gt;Sun Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Red: Ally Damage 20% x2&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Red: Invincibility x2&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Yellow: No Lifting&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Yellow: No Entry&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 10&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
find a way to throw the red Invincibility symbols to one of the 4 blank panels, throwing the panel from one member to the next is suggested.  Use healers to keep members alive.  once both symbols are dealt with, use a magic attacker to take out the Geo Master.&lt;br /&gt;
&lt;br /&gt;
==DS 12-1 Overlord&#039;s Sign *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw All the enemies together&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Beast Savior&amp;lt;td&amp;gt;Raijin Bow&amp;lt;br&amp;gt;Spirit Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Abraxas&amp;lt;td&amp;gt;Death Wing&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Null: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 12-2 Crystalline Maze *x1==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear without Destroying any Geo Panels&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1&amp;lt;td&amp;gt;Prinny&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Pink: No Lifting&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Pink: No Ranged Attacks&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: Stage Clear&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 6&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ingore the prinny.  Use King of Beast on your own ally near the stage clear panel, making sure your ally is strong enough to survive.  Hyperdrives or accelerators are the only way to get there by turn 6 unless you destroy dark sun.  The King of Beast move will put your ally right next to the stage clear panel, allowing you to win.&lt;br /&gt;
&lt;br /&gt;
==DS 12-3 Mysterious Trap *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Make a 9 Character Tower&amp;lt;td&amp;gt;Pulled In Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;250&amp;lt;td&amp;gt; Dark Dragon x6&amp;lt;td&amp;gt;Devil Matrix&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Red: Game over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Cycles between Sleep Paralyzed and No Move&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;5 turn Cycle with 1 Empty turn&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
cancel the tower, use magic attacker to take out 2 dark dragons, then take out the other 2 dark dragons near base panel.  It is important not to do the tower to get drawn in the turn your ally destroys that no lifting panel, or it will be game over.  Get drawn in the turn after the no lifting panel is destroyed so you can get that character out of the way.  Tink is very useful.&lt;br /&gt;
&lt;br /&gt;
==DS 12-4 Dancing Fools *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Make  3 Character Tower&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;260&amp;lt;td&amp;gt;Gaia Titan x4&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Dreadnaught&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Pink: Heal 20%&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Pink: Reverse Damage&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Heal HP&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
destroy dark sun, then send your healers out, as long they have leveled magic to reach long range.  You may want to send another mage out to use terra fire on your healers as heal 20% symbol will actually do damage.&lt;br /&gt;
&lt;br /&gt;
==DS 12-5 Agito the Reaper *x4==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Solo 12-5&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;250&amp;lt;td&amp;gt;Touryou x4&amp;lt;td&amp;gt;Bushin Blade&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Red: Clone&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Red: Warp&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 12-6 Castle Gates *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 2000+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;400&amp;lt;td&amp;gt;Death Army x4&amp;lt;td&amp;gt;Death Scythe&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;250&amp;lt;td&amp;gt;Geo Symbol Blue: Move -1&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 13-1 The Lords Party *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 13-1 Without taking damage&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;260&amp;lt;td&amp;gt;Verchiel x18&amp;lt;td&amp;gt;Insanity Eye&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Heal 20%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Atk+ 50%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Def +50%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Attack +1&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects &amp;lt;td&amp;gt;Enemies Revived&amp;lt;br&amp;gt;Every Other Turn&amp;lt;Td&amp;gt; Loops Infinitely &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
the verchiels are nicely bunched into 3x3.  as long you got gear to move your character to them and a 3x3 attack, enjoy.  some peeps abuse the dark sun effects for power leveling by killing one side and leaving other side alone, others just 2 characters and repeat the map over and over again.&lt;br /&gt;
&lt;br /&gt;
==DS 13-2 Time of Trial *x30==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 2500+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Green Mage x2&amp;lt;td&amp;gt;Universal Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Red Mage x2&amp;lt;td&amp;gt;Universal Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Blue Mage x2&amp;lt;td&amp;gt;Universal Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Green: No Lifting&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Green: Invincibility&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Blue: Silence&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal 20% x2&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1&amp;lt;td&amp;gt;Living Geo Symbol Yellow: Damage 20% x3&amp;lt;td&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hint:  destroy dark sun, then throw someone over to panel with 3 moving geo symbols.  toss one of those geo symbols onto blue, then destroy that geo symbol.  it will cause a chain, leaving behind mages open for ranged attacks.&lt;br /&gt;
&lt;br /&gt;
==DS 13-3 Killer&#039;s Hall *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy all Geo Panels on 13-3&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Shadow Orc&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Phantom&amp;lt;td&amp;gt;Fortune&amp;lt;br&amp;gt;Hero Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Unknown&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Hells Crown&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Zombie King&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;Reflex&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Dagon&amp;lt;td&amp;gt;Chaos&amp;lt;br&amp;gt;Reflex&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Parthenocissus&amp;lt;td&amp;gt;Chaos&amp;lt;br&amp;gt;Goddess Dress&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Abraxas&amp;lt;td&amp;gt;Bestial Mark&amp;lt;br&amp;gt;Reflex&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Bastet&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Goddess Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Lilith&amp;lt;td&amp;gt;Dante&#039;s Inferno&amp;lt;br&amp;gt;Goddess Dress&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Fenrir&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Tiamat&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Divine Dragon&amp;lt;td&amp;gt;Dante&#039;s Inferno&amp;lt;br&amp;gt;Reflex&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Hell Dragon&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Dreadnaught&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Malachdaiel&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;Shield of Aegis&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Red: Atk+50%&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Green: Atk -50%&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Blue: Def -50%&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal +20%&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Sybmol Pink: Def +50%&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Aqua: Silence&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Null: Attack +1&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 13-4 Final Decision *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 3000+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;100 Fists&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Muramasa&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Infernal Spear&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Diabolic Bow&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Rolling Thunder&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Diabolic Axe&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 10&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes From users==&lt;br /&gt;
[[User:Akuma Hokoru|Akuma Hokoru]] 18:21, 13 February 2007 (EST) COMPLETE&amp;lt;br&amp;gt;&lt;br /&gt;
Free Stage means you can only open a DS Stage after clearing the stage once&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;8-1 MUST BE CLEARED TWICE&amp;lt;/b&amp;gt; to unlock the 2 dark sun world stages&amp;lt;br&amp;gt;&lt;br /&gt;
Removed the clearing tips as half the fun is figuring it out. deal with it&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Akuma Hokoru|Akuma Hokoru]]- Stages 1-1 to 3-3 &amp;amp; 5-3 to 13-4&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kimmy78|Kimmy78]] - Stages 3-4 to 5-2&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Power_Leveling&amp;diff=3702</id>
		<title>Makai Senki Disgaea 2/Power Leveling</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Power_Leveling&amp;diff=3702"/>
		<updated>2007-07-06T02:18:53Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Dark Sun World 13-1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;How to power level characters&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Unlike the original disgaea, power leveling to level 9999 has been nerfed to some extent.  However, there are places where it is still possible to power level characters to a good level.  Once you unlock the Land of Carnage, you should be able to take your characters to level 9999.&lt;br /&gt;
&lt;br /&gt;
==Episode 4-3==&lt;br /&gt;
&lt;br /&gt;
There is enemy level up 10% geo symbol in the area.  You can pass several turns until the mobs are at the desired level to kill.  Make sure to take out the beast tamer early on.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As an alternative, you can abuse this map to capture level 9999 Nekos, but it will take a lot of time, HL, and a very strong character to throw and lure one back to base panel (and one of the characters in the base panel must be at least level 7500 in order to successfully capture one). Another way to do it, which is much simpler, is to have a thief or ninja(preferably a theif, if not both; ninja&#039;s have a much lower success rate) put one Neko asleep in the beggining and kill the rest. You&#039;ll have to keep putting it to sleep about every three turns, but it&#039;s much less risky than having to lure it to your base panel. It&#039;s a good way if all of your characters are of a low level, and you don&#039;t want to wait until you&#039;ve created a level 7500 character. Once the Neko is at the desired level, toss it across the bridge to some pre-placed characters who can instantly throw it into the base panel before it wakes up. You&#039;ll have to start low. Capture say, a level 8 first, then come back and capture a level 16, then a level 32, etc. It takes a while, but your base panel won&#039;t be destroyed this way, thus saving a lot of HL.&lt;br /&gt;
&lt;br /&gt;
==Episode 8-1==&lt;br /&gt;
&lt;br /&gt;
Only 6 creatures, with 4 of them dragons (which give a lot of XP).  Time to abuse Lion&#039;s Roar, Moon Blade, or any giga spell (other than fire) that has an AOE.  This should get all your characters til level 50 until you&#039;re forced to pass the make enemies stronger bill.&lt;br /&gt;
&lt;br /&gt;
==Episode 9-2==&lt;br /&gt;
&lt;br /&gt;
There is an XP+50% geo symbol and the enemies usually stay on those red panels.  All of the enemies are mage-type, so they have fewer HP than most enemies of similar level.  However, they give less base XP as the dragons in Episode 8-1, and Magic Knights tend to move off the panels.&lt;br /&gt;
&lt;br /&gt;
==Episode 11-3==&lt;br /&gt;
&lt;br /&gt;
The reverse damage geo symbol means time to power level up those healers, as the bulk of the map is covered with this effect.  The mana +50% also helps for future transmigrations.&lt;br /&gt;
&lt;br /&gt;
==Episode 13-3==&lt;br /&gt;
&lt;br /&gt;
Enemy Level up 10% symbol in place, and all have good base XP to start.  Let the turns pass until the enemies are at the level of your liking.&lt;br /&gt;
&lt;br /&gt;
==Caves of Ordeals 1==&lt;br /&gt;
&lt;br /&gt;
Start off by destroying any geo symbol (except obviously one of the 2 exp+50% symbols) this leaves the archers in a bad way leaving them ripe for the pickings. throw the 2 exp sumbols onto the 2 panels near them and have whoever you want to level come out and start cleaning up&lt;br /&gt;
&lt;br /&gt;
worth using: Between level 1*-140 or so&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*- :requires atleast rank 10 items or leveled items work as well&lt;br /&gt;
&lt;br /&gt;
==Caves of Ordeals 4==&lt;br /&gt;
&lt;br /&gt;
Even more XP boosts, and this one is even better than the first map in this area.  The enemies aren&#039;t wearing anything, and are bunched up in nice groups that will make your mages with leveled magic very happy people.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun World 1-1==&lt;br /&gt;
&lt;br /&gt;
3 lvl 80 mothmen who regenerate every other turn provided you dont kill all 3.&amp;lt;br&amp;gt;&lt;br /&gt;
Excellent if you can deal 2000+ dmg in 1 hit use it to boost your reincarnies to a good level &lt;br /&gt;
&lt;br /&gt;
Worth using: Between lvl 1-200&lt;br /&gt;
&lt;br /&gt;
==Dark Sun World 1-4==&lt;br /&gt;
&lt;br /&gt;
Excellent place for healers (like Episode 11-3 map), but your healers need the huge area of effect spells, capped felonies, and a decent staff mastery before they can rake in the XP.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun World 3-4==&lt;br /&gt;
This one is a Mage&#039;s Paradise...Provided they know fire spells. Every enemy here is roasted, toasted, and served up hot... Problem is, there&#039;s 2 geo symbols that have to be destroyed first.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun World 5-1==&lt;br /&gt;
&lt;br /&gt;
Excellent spot for 2 members that have 3x3 attacks, as all 16 mobs are clumped together right next to the base panel.  There is the drawback of the base panel being destroyed at end of turn, so the attacks must be able to one-shot all mobs.  You will have to have capped felonies and stronger enemies bill to make it effective.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun World 8-5==&lt;br /&gt;
A great place to boost both your levels and your weapon mastery...just make sure you blow up that nasty Game Over Symbol first...then have fun punching shooting slicing peircing sniping and smashing the mothmen.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun World 13-1==&lt;br /&gt;
&lt;br /&gt;
With the stipulations, and 18 level 260 mobs, most players abuse the enemies revive every other turn on this map in order to gain levels fast.  The geo panels have beneficial uses, which is rare for a dark sun world.  To make things better, the mobs are nicely bunched together in 2 groups of 3x3.&lt;br /&gt;
&lt;br /&gt;
==Alternatives==&lt;br /&gt;
&lt;br /&gt;
As long a character has a spell that is considered a &amp;quot;buff&amp;quot; or a &amp;quot;healing&amp;quot; spell, that character can cast it over and over again and gain XP as long they have SP.  Prior to level 50, its an effective way of gaining free XP (most opt to use the Episode 2-1 map to cast until they run out of SP).  As levels go up, however, this alternative proves to be very time consuming and most phase this out.  You may want to pump up your felony count before considering this option.&lt;br /&gt;
&lt;br /&gt;
Check rewards for clearing an stage.  If you are on the verge of clearing the stage, you may want to consider bringing out weaker members to gain free XP.  Its as effective as buffing over and over again, but the XP rewards from clearing stages vary greatly.&lt;br /&gt;
&lt;br /&gt;
An third option is the tower attack, which is useful for very low level characters to gain early levels, but tails off if the character is an high level.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Dark_Sun_World_Scenario&amp;diff=3701</id>
		<title>Makai Senki Disgaea 2/Dark Sun World Scenario</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Dark_Sun_World_Scenario&amp;diff=3701"/>
		<updated>2007-07-06T02:09:03Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* DS 9-4 Snarling Capital *x50 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dark Sun World Scenario Data&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;* in title refers to Difficulty&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 1-1 Beginners Field *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt; Automatically Unlocked&amp;lt;td&amp;gt;Stage Select&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 80 &amp;lt;td&amp;gt; Observer x3  &amp;lt;td&amp;gt; Poison Needle &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects &amp;lt;td&amp;gt;Enemies Revived&amp;lt;br&amp;gt;Every Other Turn&amp;lt;Td&amp;gt; Loops Infinitely &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 1-2 Reflection Pond *x2==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 1-2 without taking Dmg.&amp;lt;td&amp;gt;Choose &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 81  &amp;lt;td&amp;gt; Orc King x4  &amp;lt;td&amp;gt; Poison Needle&amp;lt;br&amp;gt; Protector &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 82 &amp;lt;td&amp;gt; Orc Master &amp;lt;td&amp;gt; Rose Whip &amp;lt;br&amp;gt; Fur Jacket&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 65 &amp;lt;td&amp;gt; Gep Symbol Null :Enemy Boost +50%&amp;lt;td&amp;gt; Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Game Over&amp;lt;Td&amp;gt;Turn 3&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 1-3 Psycho&#039;s Hideout *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Take Dmg in 1-3&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 85  &amp;lt;td&amp;gt; Garm x3 &amp;lt;td&amp;gt; Poison Needle &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 70 &amp;lt;td&amp;gt; Geo Symbol Null: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 1-4 Dead Tree Field *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt; Kill a Green Mage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 90 &amp;lt;td&amp;gt; Red Mage x4&amp;lt;td&amp;gt; Jeweled Scepter&amp;lt;br&amp;gt;Astral Orb &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 90 &amp;lt;td&amp;gt; Red Skull x4&amp;lt;td&amp;gt; Sorcery Rod&amp;lt;br&amp;gt;Astral Orb &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 85 &amp;lt;td&amp;gt; Geo Symbol Aqua: Reverse Damage &amp;lt;td&amp;gt; Panel Color: Aqua &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 85 &amp;lt;td&amp;gt; Geo Symbol Aqua: No Lifting &amp;lt;td&amp;gt; Panel Color: Aqua &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;1 Random Ally Changed Every Turn&amp;lt;td&amp;gt;Changes to Dragon&amp;lt;br&amp;gt; Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 2-1 Banquet Room *x4==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-1 in 2 turns &amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Death Coppelia x7&amp;lt;br&amp;gt;Ascend Timer&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Death Coppelia&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 2-2 Sanction Room *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-2 in 1 Turn&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Wraith x6&amp;lt;td&amp;gt;The Dismal&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Blue: Warp&amp;lt;td&amp;gt; Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 6&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 2-3 Room of Despair *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-3 Moving 9 Spaces or less&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Bow Master x12&amp;lt;td&amp;gt; Crystal Bow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 2-4 Sealed Room *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Lift a Ally&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Steel Knight x5&amp;lt;br&amp;gt;Ascend Timer&amp;lt;td&amp;gt; Shovsri&amp;lt;br&amp;gt;Ace Muscle&amp;lt;br&amp;gt;Countdown Timer&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Chaos Soldier&amp;lt;td&amp;gt;Berserker Sword&amp;lt;br&amp;gt;Ace Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Positive Effects&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt; Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 3-1 Poisonous Marsh *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Take more than 10 turns on 3-1&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;LeveL&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Ghast&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Green: Silence&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Green: No Lifting&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Pink: Clone&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Pink: Enemy Level up 10% x3&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally changed every turn&amp;lt;td&amp;gt;Change to Zombie&amp;lt;br&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 3-2 Dangerous Refuge *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy a Geo-Monster on 3-2&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Bandit x8&amp;lt;td&amp;gt;Love Spankin&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Game Over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Aqua: No Lifting&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Ally Sleep&amp;lt;td&amp;gt;Every 3 Turns&amp;lt;br&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 3-3 Corpse Garden *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Lift 5 Allies&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Zombie King&amp;lt;td&amp;gt;Dark Aura&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Turn 1: Ally Poison&amp;lt;br&amp;gt;Turn 2: Nothing&amp;lt;br&amp;gt;Turn 3: Ally Poison&amp;lt;br&amp;gt;Turn 4: Nothing&amp;lt;br&amp;gt;Turn 5:Nothing&amp;lt;br&amp;gt;Turn 6: &lt;br /&gt;
&lt;br /&gt;
Nothing&amp;lt;br&amp;gt; Turn 7: Ally Poison&amp;lt;br&amp;gt;Turn 8: Nothing&amp;lt;br&amp;gt;Turn 9: Ally Poison&amp;lt;br&amp;gt;Turn 10: Nothing&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS3-4 Tragedyland *x3==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 3-4 without throwing&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Aqua Fighter x6&amp;lt;td&amp;gt;Gluttony&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Charybdis x3&amp;lt;td&amp;gt;Confusion&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Dragon&amp;lt;td&amp;gt;Paranoia&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Geo Symbol Blue: Fire Element -50%&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Geo Symbol Blue: Wind Element -50%&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Enemies Revived every 5 Turns&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-1 Blood Valley *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy the Red Geo Panels with the Null Symbol&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Malphas x12&amp;lt;td&amp;gt;Lionheart&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Yellow: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal 20% x5&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-2 Life Exchange *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Merge 4 Enemies together&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Tailring x10&amp;lt;td&amp;gt;Golem Punch&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack+1&amp;lt;td&amp;gt;Panel: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: No Ranged Attack&amp;lt;td&amp;gt;Panel: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Entry&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes game over.&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-3 Red Waterfall *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Merge All Enemies together&amp;lt;td&amp;gt;Drawn-In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Belladonna x3&amp;lt;td&amp;gt;Greed&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Belladonna x3&amp;lt;td&amp;gt;Sloth&amp;lt;br&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;115&amp;lt;td&amp;gt;Tree Folk x2&amp;lt;td&amp;gt;Golem Punch&amp;lt;br&amp;gt;Spirit Belt&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Null: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes game over.&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-4 Dragon&#039;s Mouth *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Let 30 turns pass&amp;lt;td&amp;gt;Drawn-In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;115&amp;lt;td&amp;gt;Prophet x8&amp;lt;td&amp;gt;Moonlight Staff&amp;lt;br&amp;gt;Holy Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Chaos Soldier&amp;lt;td&amp;gt;Knuckle Bomber&amp;lt;br&amp;gt;Dandy Gown&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-1 Glutton&#039;s Hideout *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Kill an Ally&amp;lt;td&amp;gt;Drawn-In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Wight x16&amp;lt;td&amp;gt;Mystic Attack&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack+1&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack +50%&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-2 Eternal Oblivion *x3==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;clear stage using less than 5 characters&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Camilira x4&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Camilira x2&amp;lt;br&amp;gt;Ascend&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Enemy Level Up 10% x3&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Clone&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Fusion&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-3 Shriek of Death *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Make 8 person tall tower&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Wraith x3&amp;lt;td&amp;gt;The Arcane&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Gladiator x3&amp;lt;td&amp;gt;Demon Smasher&amp;lt;br&amp;gt;Victory Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Kengou x1&amp;lt;td&amp;gt;Demon Spear&amp;lt;br&amp;gt;Bravery Belt&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Orc Master&amp;lt;td&amp;gt;Poor Orphan&amp;lt;br&amp;gt;Victory Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Bow Master&amp;lt;td&amp;gt;Prinny Staff&amp;lt;br&amp;gt;Iron Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally Changed Every turn&amp;lt;td&amp;gt;Turns into Cu Sith&amp;lt;br&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-4 Dark Ruins *x5==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 5-4 using only tower attacks&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;300&amp;lt;td&amp;gt;Malachidael&amp;lt;td&amp;gt;Demon Fang&amp;lt;br&amp;gt;Dream Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol: Disperse Damage&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;1st Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 6-1First Battle *x50==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Form a 10 character tower&amp;lt;td&amp;gt;Pulled in&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;400&amp;lt;td&amp;gt;Death Avenger&amp;lt;td&amp;gt; None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Silence&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Heal 20% x5 &amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal 20% x5&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Yellow: No Lifting&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Pink: Invincibility &amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Pink: No Entry&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;10th Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  easy way to win on first turn every time:  use someone with a ranged attack that can one-shot the Death Avenger.&lt;br /&gt;
&lt;br /&gt;
==DS 6-2 Second Battle *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 6-2 with 6 characters or less&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Galaxy Mage&amp;lt;td&amp;gt;Lovely Rod&amp;lt;br&amp;gt;Holy Orb&amp;lt;br&amp;gt;Holy Orb&amp;lt;br&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: No Entry&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: Invincibility&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: Enemy Level up 10%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Positive Effects&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 6-3 Third Battle *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw 7 Enemies together&amp;lt;td&amp;gt;Choose Position Lock&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Trickster x8&amp;lt;td&amp;gt;Peace Maker&amp;lt;br&amp;gt;Crosshair Scope&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Null: Game Over &amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: Invincibility&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: No Entry&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Have a magic attacker equip 3 accelerators or 1 hyper drive and destroy null panel with a long-ranged, single target magic attack. After this, you should have an easy time with peace makers.  If Dark Sun effects are nasty, destroy it.&lt;br /&gt;
&lt;br /&gt;
==DS 6-4 Fourth Battle *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 6-4 Using Attack or Special Once&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Galaxy Skull x4&amp;lt;td&amp;gt;Chief&#039;s Staff&amp;lt;br&amp;gt;Linar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Hitman x4&amp;lt;td&amp;gt;Peace Maker&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Shooter x4&amp;lt;td&amp;gt;Beast Killer&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: No Entry&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: Invincibility&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Infinite Loop &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 7-1 Fifth Battle *x1==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy All Geo Panels on 7-1&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Captain Prinny&amp;lt;td&amp;gt; None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Green Protector&amp;lt;td&amp;gt; None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Blue: No Throwing&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Aqua: Clone&amp;lt;td&amp;gt;Panel Color: None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Aqua: Fusion&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;10th Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
to get drawn in, destroy the colored geo panels separately (no major change) to change to red, then destroy the null panel.  after you&#039;re drawn in, equip movement gear on a long distance mage and let it nuke both targets from a distance.&lt;br /&gt;
&lt;br /&gt;
==DS 7-2 Semi Finals *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 7-3 without taking damage&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Death Avenger&amp;lt;td&amp;gt;Rasetsu&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt; Stage Clear&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Negative Effects&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Indefinately&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 7-3 Final Battle *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw an enemy on another enemy an ally is holding&amp;lt;td&amp;gt;Drawn In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Bullseye x4&amp;lt;td&amp;gt;Ion Blaster&amp;lt;br&amp;gt;Battle Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Cupid x4&amp;lt;td&amp;gt;Heavenly Bow&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Adamant Knight x2&amp;lt;td&amp;gt;Bloody Cross&amp;lt;br&amp;gt;Round Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Adamant Knight x2&amp;lt;td&amp;gt;Bloody Cross&amp;lt;br&amp;gt;Tower Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Galaxy Mage&amp;lt;td&amp;gt;Demon Staff&amp;lt;br&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Galaxy Skull&amp;lt;td&amp;gt;Demon Staff&amp;lt;br&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Violator&amp;lt;td&amp;gt;Cross Counter&amp;lt;br&amp;gt;Battle Armor&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Enemy Level up 10%&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-1 Hades Corridor *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Change the clolor of 6 panels&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Foolfool x2&amp;lt;td&amp;gt;Chimera DNA&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Charybodis x2&amp;lt;td&amp;gt;The Fallen&amp;lt;br&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Tiamat x2&amp;lt;td&amp;gt;Dragon Anger&amp;lt;br&amp;gt;Fullplate&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Red: No Entry&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Pink: Warp&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Pink: Warp&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Pink: Warp&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Green: Warp &amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Aqua: No Range Attack&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-2 Loser&#039;s Gallows *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Kill the geo monster on 8-3&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Tsukikage&amp;lt;td&amp;gt;Soul Eater&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Blue: Attack +1&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Pink: Invincibility&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Pink: No Entry&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Pink: No Throwing&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Aqua: Stage Clear&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-3 Confession Room *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 8-4 Without using the &amp;quot;Special&amp;quot; Command&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1&amp;lt;td&amp;gt;Skeletal Dragon x9&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Mad Jester&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Green: Atk+50% x1&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Green: Def-50% x1&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Green: Disperse Damage&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Enemy Units Revived&amp;lt;td&amp;gt;Every Turn&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 8-4 Survivor&#039;s End *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 8-5 Without Taking Damage&amp;lt;td&amp;gt;Choose Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Beast Queen x8&amp;lt;td&amp;gt;Valkyrie&#039;s Spear&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Adnachiel&amp;lt;td&amp;gt;Dark Aura&amp;lt;br&amp;gt;Aura Belt&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-5 Putrid Courtroom *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Fill bonus gauge past 3 in 8-5&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Spy x10&amp;lt;td&amp;gt; Chimera Dna&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Red: Game over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Enemy Units Revived&amp;lt;td&amp;gt;Every 3rd Turn&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
best way to unlock is to pass bonus gauge boost with dark assembly, then pick off the enemies one by one.  after unlocking it, trick is to keep peeps off red.&lt;br /&gt;
&lt;br /&gt;
==DS 8-6 Sunken Alter *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw an Enemy into an Enemy an ally is holding on 8-1&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Orc King&amp;lt;td&amp;gt;Mad Parasite&amp;lt;br&amp;gt;Knight Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Orc Master&amp;lt;td&amp;gt;Dark Aura&amp;lt;br&amp;gt;Dandy Gown&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Shadow Orc&amp;lt;td&amp;gt;Demon Cry&amp;lt;br&amp;gt;Fullplate&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Null: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally turns into a Petite Orc&amp;lt;td&amp;gt;Every Turn Loops Indefinately&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-1 Dead Metropolis *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Climb to the Highest point of the Stage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Bullseye x7&amp;lt;td&amp;gt;Crisis&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Geo Symbol Red: Ally Damage 20% x5&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Geo Symbol Yellow: Silence &amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 2&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-2 Grave of Alchemy *x1==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 9-2 Moving 12 Panels or less&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Trickster x2&amp;lt;td&amp;gt;Poison Hand&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50&amp;lt;td&amp;gt;Treasure x7&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Alternates Between Sleep and Paralyze on all Aliies&amp;lt;td&amp;gt;Every Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-3 Altered Town *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get the Bonus Gauge to 3&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Adamant Knight x2&amp;lt;td&amp;gt;Triton Lance&amp;lt;br&amp;gt;Fullsplate&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: Stage Clear&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Blue: No Entry&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Aqua: No Lifting&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Aqua: Clone&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-4 Snarling Capital *x50==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get to the Highest point of stage 9-4&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;General Prinny&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Prinny King&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Disperse Damage&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;INCLUDING Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Take advantage of disperse damage panels as both enemies are standing on it.  An ranged attacker that can do over 500k worth of damage is recommended.  This should be a one-turn kill.&lt;br /&gt;
&lt;br /&gt;
==DS 10-1 Rotten Fields *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw 5 Enemies into 1&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Bullseye x8&amp;lt;td&amp;gt;Noble Rose&amp;lt;br&amp;gt;Crosshair Scope&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: Game over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
you need to clear all enemies before they get a turn, as they will move into red panels.  use movement gear, making sure to switch character back into its regular gear before you use an attack.  attacks that can take out multiple enemies at once is strongly recommended.&lt;br /&gt;
&lt;br /&gt;
==DS 10-2 Luring Nightmare *x3==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy All Geo Panels&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Heaven Dragon x2&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Heaven Dragon&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Hecate x2&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Hecate&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Photinia&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Photinia&amp;lt;td&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Blue: No Entry&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Aqua: Reverse Damage&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Ally Heal 10 turns&amp;lt;br&amp;gt;Ally Full Heal 2 turns&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 10-3 Rebelling spirit *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get  500+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Private Prinny x10&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;35&amp;lt;td&amp;gt;Geo Symbol Red: Ally Damage 20%&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;35&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;35&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally changed Every 3 Turns&amp;lt;td&amp;gt;Turned into a Private Prinny&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 10-4 Dead Breath *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get the Bonus Guage to 3&amp;lt;td&amp;gt;Pulled In Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Orc Master x12&amp;lt;td&amp;gt;Titan Fist&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Cupid x4&amp;lt;br&amp;gt;Ascend Timer&amp;lt;td&amp;gt;Illusion Dress&amp;lt;br&amp;gt;Iron Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
to enter this stage, just pass the bonus gauge bill with dark assembly.  destroy the dark sun and destroy the nicely bunched mobs.&lt;br /&gt;
&lt;br /&gt;
==DS 11-1 Geo Challenger *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 11-1 Without Taking Damage&amp;lt;td&amp;gt;Choose Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Death Avenger&amp;lt;td&amp;gt;Simurgh&amp;lt;br&amp;gt;Kamimaze Suit&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: Invincibility&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Yellow: No Ranged Attacks&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Heal All SP&amp;lt;br&amp;gt;Targeting enemies&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  for a easy clear, I suggest going straight into the dark sun world as soon as you get option into entering.  You should have one member already next to the Death Avenger.  Let a turn pass, then kill the death avenger.&lt;br /&gt;
&lt;br /&gt;
==DS 11-2 Witty Contest *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear without Destroying any Geo Panels&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Cupid x12&amp;lt;td&amp;gt;Salamander&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Enemy Boost x 3 x4&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Encroach x4&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 3&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  destroy dark sun, then use a magic attacker to destroy the cupids with a 3x3 attack.&lt;br /&gt;
&lt;br /&gt;
==DS 11-3 Death to Cowards *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 1000+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Cardinal x4&amp;lt;td&amp;gt;Mystery Staff&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Cupid x3&amp;lt;td&amp;gt;Evil Hunter&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Galaxy Mage x3&amp;lt;td&amp;gt;Spirit Staff&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Photinia x3&amp;lt;td&amp;gt;The Conundrum&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Hecate x3&amp;lt;td&amp;gt;The Conundrum&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Yellow: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Green: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Pink: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: No Lifting&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 11-4 Defiler Ambition *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear using 3 or less Characters&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;600&amp;lt;td&amp;gt;Gaia Titan x2&amp;lt;td&amp;gt;Asura Arm&amp;lt;br&amp;gt;Tower Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Damage 20% x6&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 8&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  equip someone with 3 accelerators or hyper drive and go straight after the gaia titans and ignore everything else.  you should clear in one or two turns.&lt;br /&gt;
&lt;br /&gt;
==DS 11-5 Evil Temptation *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 11-5 using only the Attack Command&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Green Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Red Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Blue Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Star Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Green: No Lifting&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Green: Invincibility&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Yellow: No Lifting&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;69&amp;lt;td&amp;gt;Geo Symbol Null: Damage 20% x4&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  only means of winning is to throw a Null geo panel onto each of the color panels.  Skulls won&#039;t move from their spots.  Having 4 people with Hyper drives will speed up the process.  Destroy the sun at the first turn.&lt;br /&gt;
&lt;br /&gt;
==DS 11-6 Warped Knowledge *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 11-6 Without Taking Damage&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;300&amp;lt;td&amp;gt;Prinny God x4&amp;lt;td&amp;gt;Furious Scale&amp;lt;br&amp;gt;Dream Muscle&amp;lt;br&amp;gt;Dream Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting x4&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  have a mage with 3x3 attack to one-shot all 4 prinnies.  Ignore the sun and the geo symbol.&lt;br /&gt;
&lt;br /&gt;
==DS 11-7 Holy Tower *x30==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear Using Tower Attacks&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;220&amp;lt;td&amp;gt;Geo Master&amp;lt;td&amp;gt;Sun Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Red: Ally Damage 20% x2&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Red: Invincibility x2&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Yellow: No Lifting&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Yellow: No Entry&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 10&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
find a way to throw the red Invincibility symbols to one of the 4 blank panels, throwing the panel from one member to the next is suggested.  Use healers to keep members alive.  once both symbols are dealt with, use a magic attacker to take out the Geo Master.&lt;br /&gt;
&lt;br /&gt;
==DS 12-1 Overlord&#039;s Sign *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw All the enemies together&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Beast Savior&amp;lt;td&amp;gt;Raijin Bow&amp;lt;br&amp;gt;Spirit Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Abraxas&amp;lt;td&amp;gt;Death Wing&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Null: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 12-2 Crystalline Maze *x1==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear without Destroying any Geo Panels&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1&amp;lt;td&amp;gt;Prinny&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Pink: No Lifting&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Pink: No Ranged Attacks&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: Stage Clear&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 6&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Ingore the prinny.  Use King of Beast on your own ally near the stage clear panel, making sure your ally is strong enough to survive.  Hyperdrives or accelerators are the only way to get there by turn 6 unless you destroy dark sun.  The King of Beast move will put your ally right next to the stage clear panel, allowing you to win.&lt;br /&gt;
&lt;br /&gt;
==DS 12-3 Mysterious Trap *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Make a 9 Character Tower&amp;lt;td&amp;gt;Pulled In Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;250&amp;lt;td&amp;gt; Dark Dragon x6&amp;lt;td&amp;gt;Devil Matrix&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Red: Game over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Cycles between Sleep Paralyzed and No Move&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;5 turn Cycle with 1 Empty turn&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
cancel the tower, use magic attacker to take out 2 dark dragons, then take out the other 2 dark dragons near base panel.  It is important not to do the tower to get drawn in the turn your ally destroys that no lifting panel, or it will be game over.  Get drawn in the turn after the no lifting panel is destroyed so you can get that character out of the way.  Tink is very useful.&lt;br /&gt;
&lt;br /&gt;
==DS 12-4 Dancing Fools *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Make  3 Character Tower&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;260&amp;lt;td&amp;gt;Gaia Titan x4&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Dreadnaught&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Pink: Heal 20%&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Pink: Reverse Damage&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Heal HP&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
destroy dark sun, then send your healers out, as long they have leveled magic to reach long range.  You may want to send another mage out to use terra fire on your healers as heal 20% symbol will actually do damage.&lt;br /&gt;
&lt;br /&gt;
==DS 12-5 Agito the Reaper *x4==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Solo 12-5&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;250&amp;lt;td&amp;gt;Touryou x4&amp;lt;td&amp;gt;Bushin Blade&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Red: Clone&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Red: Warp&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 12-6 Castle Gates *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 2000+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;400&amp;lt;td&amp;gt;Death Army x4&amp;lt;td&amp;gt;Death Scythe&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;250&amp;lt;td&amp;gt;Geo Symbol Blue: Move -1&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 13-1 The Lords Party *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 13-1 Without taking damage&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;260&amp;lt;td&amp;gt;Verchiel x18&amp;lt;td&amp;gt;Insanity Eye&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Heal 20%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Atk+ 50%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Def +50%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Attack +1&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects &amp;lt;td&amp;gt;Enemies Revived&amp;lt;br&amp;gt;Every Other Turn&amp;lt;Td&amp;gt; Loops Infinitely &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
the verchiels are nicely bunched into 3x3.  as long you got gear to move your character to them and a 3x3 attack, enjoy.  some peeps abuse the dark sun effects for power leveling by killing one side and leaving other side alone, others just 2 characters and repeat the map over and over again.&lt;br /&gt;
&lt;br /&gt;
==DS 13-2 Time of Trial *x30==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 2500+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Green Mage x2&amp;lt;td&amp;gt;Universal Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Red Mage x2&amp;lt;td&amp;gt;Universal Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Blue Mage x2&amp;lt;td&amp;gt;Universal Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Green: No Lifting&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Green: Invincibility&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Blue: Silence&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal 20% x2&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1&amp;lt;td&amp;gt;Living Geo Symbol Yellow: Damage 20% x3&amp;lt;td&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hint:  destroy dark sun, then throw someone over to panel with 3 moving geo symbols.  toss one of those geo symbols onto blue, then destroy that geo symbol.  it will cause a chain, leaving behind mages open for ranged attacks.&lt;br /&gt;
&lt;br /&gt;
==DS 13-3 Killer&#039;s Hall *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy all Geo Panels on 13-3&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Shadow Orc&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Phantom&amp;lt;td&amp;gt;Fortune&amp;lt;br&amp;gt;Hero Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Unknown&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Hells Crown&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Zombie King&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;Reflex&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Dagon&amp;lt;td&amp;gt;Chaos&amp;lt;br&amp;gt;Reflex&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Parthenocissus&amp;lt;td&amp;gt;Chaos&amp;lt;br&amp;gt;Goddess Dress&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Abraxas&amp;lt;td&amp;gt;Bestial Mark&amp;lt;br&amp;gt;Reflex&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Bastet&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Goddess Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Lilith&amp;lt;td&amp;gt;Dante&#039;s Inferno&amp;lt;br&amp;gt;Goddess Dress&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Fenrir&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Tiamat&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Divine Dragon&amp;lt;td&amp;gt;Dante&#039;s Inferno&amp;lt;br&amp;gt;Reflex&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Hell Dragon&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Dreadnaught&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Malachdaiel&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;Shield of Aegis&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Red: Atk+50%&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Green: Atk -50%&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Blue: Def -50%&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal +20%&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Sybmol Pink: Def +50%&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Aqua: Silence&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Null: Attack +1&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 13-4 Final Decision *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 3000+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;100 Fists&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Muramasa&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Infernal Spear&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Diabolic Bow&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Rolling Thunder&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Diabolic Axe&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 10&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes From users==&lt;br /&gt;
[[User:Akuma Hokoru|Akuma Hokoru]] 18:21, 13 February 2007 (EST) COMPLETE&amp;lt;br&amp;gt;&lt;br /&gt;
Free Stage means you can only open a DS Stage after clearing the stage once&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;8-1 MUST BE CLEARED TWICE&amp;lt;/b&amp;gt; to unlock the 2 dark sun world stages&amp;lt;br&amp;gt;&lt;br /&gt;
Removed the clearing tips as half the fun is figuring it out. deal with it&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Akuma Hokoru|Akuma Hokoru]]- Stages 1-1 to 3-3 &amp;amp; 5-3 to 13-4&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kimmy78|Kimmy78]] - Stages 3-4 to 5-2&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=3690</id>
		<title>User:Kimmy78</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=3690"/>
		<updated>2007-07-05T04:44:02Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;play disgaea 2&lt;br /&gt;
&lt;br /&gt;
endings unlocked:  good ending, etna ending, midboss ending, lahral ending&lt;br /&gt;
&lt;br /&gt;
working on: lots of random stuff, like going through legendary rank 38-40 item worlds (already did some rank 40 stealing from item gods in rank 39/40 item worlds).  I also plan on at some point of killing uber prinny baal, but I got a lot of leveling to go.&lt;br /&gt;
&lt;br /&gt;
I have unlocked and cleared all dark sun world maps.&lt;br /&gt;
&lt;br /&gt;
i have land of carnage unlocked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
my recent prinny baal victory: http://www.youtube.com/watch?v=UnIvU62R7TQ&amp;amp;v3&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Dark_Sun_World_Scenario&amp;diff=3677</id>
		<title>Makai Senki Disgaea 2/Dark Sun World Scenario</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Dark_Sun_World_Scenario&amp;diff=3677"/>
		<updated>2007-07-05T01:22:25Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* DS 11-5 Evil Temptation *x10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dark Sun World Scenario Data&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;* in title refers to Difficulty&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 1-1 Beginners Field *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt; Automatically Unlocked&amp;lt;td&amp;gt;Stage Select&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 80 &amp;lt;td&amp;gt; Observer x3  &amp;lt;td&amp;gt; Poison Needle &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects &amp;lt;td&amp;gt;Enemies Revived&amp;lt;br&amp;gt;Every Other Turn&amp;lt;Td&amp;gt; Loops Infinitely &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 1-2 Reflection Pond *x2==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 1-2 without taking Dmg.&amp;lt;td&amp;gt;Choose &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 81  &amp;lt;td&amp;gt; Orc King x4  &amp;lt;td&amp;gt; Poison Needle&amp;lt;br&amp;gt; Protector &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 82 &amp;lt;td&amp;gt; Orc Master &amp;lt;td&amp;gt; Rose Whip &amp;lt;br&amp;gt; Fur Jacket&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 65 &amp;lt;td&amp;gt; Gep Symbol Null :Enemy Boost +50%&amp;lt;td&amp;gt; Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Game Over&amp;lt;Td&amp;gt;Turn 3&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 1-3 Psycho&#039;s Hideout *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Take Dmg in 1-3&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 85  &amp;lt;td&amp;gt; Garm x3 &amp;lt;td&amp;gt; Poison Needle &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 70 &amp;lt;td&amp;gt; Geo Symbol Null: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 1-4 Dead Tree Field *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt; Kill a Green Mage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 90 &amp;lt;td&amp;gt; Red Mage x4&amp;lt;td&amp;gt; Jeweled Scepter&amp;lt;br&amp;gt;Astral Orb &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 90 &amp;lt;td&amp;gt; Red Skull x4&amp;lt;td&amp;gt; Sorcery Rod&amp;lt;br&amp;gt;Astral Orb &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 85 &amp;lt;td&amp;gt; Geo Symbol Aqua: Reverse Damage &amp;lt;td&amp;gt; Panel Color: Aqua &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 85 &amp;lt;td&amp;gt; Geo Symbol Aqua: No Lifting &amp;lt;td&amp;gt; Panel Color: Aqua &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;1 Random Ally Changed Every Turn&amp;lt;td&amp;gt;Changes to Dragon&amp;lt;br&amp;gt; Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 2-1 Banquet Room *x4==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-1 in 2 turns &amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Death Coppelia x7&amp;lt;br&amp;gt;Ascend Timer&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Death Coppelia&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 2-2 Sanction Room *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-2 in 1 Turn&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Wraith x6&amp;lt;td&amp;gt;The Dismal&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Blue: Warp&amp;lt;td&amp;gt; Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 6&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 2-3 Room of Despair *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-3 Moving 9 Spaces or less&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Bow Master x12&amp;lt;td&amp;gt; Crystal Bow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 2-4 Sealed Room *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Lift a Ally&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Steel Knight x5&amp;lt;br&amp;gt;Ascend Timer&amp;lt;td&amp;gt; Shovsri&amp;lt;br&amp;gt;Ace Muscle&amp;lt;br&amp;gt;Countdown Timer&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Chaos Soldier&amp;lt;td&amp;gt;Berserker Sword&amp;lt;br&amp;gt;Ace Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Positive Effects&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt; Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 3-1 Poisonous Marsh *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Take more than 10 turns on 3-1&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;LeveL&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Ghast&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Green: Silence&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Green: No Lifting&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Pink: Clone&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Pink: Enemy Level up 10% x3&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally changed every turn&amp;lt;td&amp;gt;Change to Zombie&amp;lt;br&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 3-2 Dangerous Refuge *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy a Geo-Monster on 3-2&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Bandit x8&amp;lt;td&amp;gt;Love Spankin&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Game Over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Aqua: No Lifting&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Ally Sleep&amp;lt;td&amp;gt;Every 3 Turns&amp;lt;br&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 3-3 Corpse Garden *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Lift 5 Allies&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Zombie King&amp;lt;td&amp;gt;Dark Aura&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Turn 1: Ally Poison&amp;lt;br&amp;gt;Turn 2: Nothing&amp;lt;br&amp;gt;Turn 3: Ally Poison&amp;lt;br&amp;gt;Turn 4: Nothing&amp;lt;br&amp;gt;Turn 5:Nothing&amp;lt;br&amp;gt;Turn 6: &lt;br /&gt;
&lt;br /&gt;
Nothing&amp;lt;br&amp;gt; Turn 7: Ally Poison&amp;lt;br&amp;gt;Turn 8: Nothing&amp;lt;br&amp;gt;Turn 9: Ally Poison&amp;lt;br&amp;gt;Turn 10: Nothing&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS3-4 Tragedyland *x3==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 3-4 without throwing&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Aqua Fighter x6&amp;lt;td&amp;gt;Gluttony&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Charybdis x3&amp;lt;td&amp;gt;Confusion&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Dragon&amp;lt;td&amp;gt;Paranoia&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Geo Symbol Blue: Fire Element -50%&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Geo Symbol Blue: Wind Element -50%&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Enemies Revived every 5 Turns&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-1 Blood Valley *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy the Red Geo Panels with the Null Symbol&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Malphas x12&amp;lt;td&amp;gt;Lionheart&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Yellow: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal 20% x5&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-2 Life Exchange *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Merge 4 Enemies together&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Tailring x10&amp;lt;td&amp;gt;Golem Punch&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack+1&amp;lt;td&amp;gt;Panel: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: No Ranged Attack&amp;lt;td&amp;gt;Panel: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Entry&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes game over.&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-3 Red Waterfall *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Merge All Enemies together&amp;lt;td&amp;gt;Drawn-In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Belladonna x3&amp;lt;td&amp;gt;Greed&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Belladonna x3&amp;lt;td&amp;gt;Sloth&amp;lt;br&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;115&amp;lt;td&amp;gt;Tree Folk x2&amp;lt;td&amp;gt;Golem Punch&amp;lt;br&amp;gt;Spirit Belt&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Null: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes game over.&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 4-4 Dragon&#039;s Mouth *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Let 30 turns pass&amp;lt;td&amp;gt;Drawn-In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;115&amp;lt;td&amp;gt;Prophet x8&amp;lt;td&amp;gt;Moonlight Staff&amp;lt;br&amp;gt;Holy Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Chaos Soldier&amp;lt;td&amp;gt;Knuckle Bomber&amp;lt;br&amp;gt;Dandy Gown&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-1 Glutton&#039;s Hideout *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Kill an Ally&amp;lt;td&amp;gt;Drawn-In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Wight x16&amp;lt;td&amp;gt;Mystic Attack&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack+1&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack +50%&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-2 Eternal Oblivion *x3==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;clear stage using less than 5 characters&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Camilira x4&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Camilira x2&amp;lt;br&amp;gt;Ascend&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Enemy Level Up 10% x3&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Clone&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Fusion&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-3 Shriek of Death *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Make 8 person tall tower&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Wraith x3&amp;lt;td&amp;gt;The Arcane&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Gladiator x3&amp;lt;td&amp;gt;Demon Smasher&amp;lt;br&amp;gt;Victory Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Kengou x1&amp;lt;td&amp;gt;Demon Spear&amp;lt;br&amp;gt;Bravery Belt&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Orc Master&amp;lt;td&amp;gt;Poor Orphan&amp;lt;br&amp;gt;Victory Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Bow Master&amp;lt;td&amp;gt;Prinny Staff&amp;lt;br&amp;gt;Iron Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally Changed Every turn&amp;lt;td&amp;gt;Turns into Cu Sith&amp;lt;br&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 5-4 Dark Ruins *x5==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 5-4 using only tower attacks&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;300&amp;lt;td&amp;gt;Malachidael&amp;lt;td&amp;gt;Demon Fang&amp;lt;br&amp;gt;Dream Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol: Disperse Damage&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;1st Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 6-1First Battle *x50==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Form a 10 character tower&amp;lt;td&amp;gt;Pulled in&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;400&amp;lt;td&amp;gt;Death Avenger&amp;lt;td&amp;gt; None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Silence&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Heal 20% x5 &amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal 20% x5&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Yellow: No Lifting&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Pink: Invincibility &amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Pink: No Entry&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;10th Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  easy way to win on first turn every time:  use someone with a ranged attack that can one-shot the Death Avenger.&lt;br /&gt;
&lt;br /&gt;
==DS 6-2 Second Battle *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 6-2 with 6 characters or less&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Galaxy Mage&amp;lt;td&amp;gt;Lovely Rod&amp;lt;br&amp;gt;Holy Orb&amp;lt;br&amp;gt;Holy Orb&amp;lt;br&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: No Entry&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: Invincibility&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: Enemy Level up 10%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Positive Effects&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 6-3 Third Battle *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw 7 Enemies together&amp;lt;td&amp;gt;Choose Position Lock&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Trickster x8&amp;lt;td&amp;gt;Peace Maker&amp;lt;br&amp;gt;Crosshair Scope&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Null: Game Over &amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: Invincibility&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: No Entry&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Have a magic attacker equip 3 accelerators or 1 hyper drive and destroy null panel with a long-ranged, single target magic attack. After this, you should have an easy time with peace makers.  If Dark Sun effects are nasty, destroy it.&lt;br /&gt;
&lt;br /&gt;
==DS 6-4 Fourth Battle *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 6-4 Using Attack or Special Once&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Galaxy Skull x4&amp;lt;td&amp;gt;Chief&#039;s Staff&amp;lt;br&amp;gt;Linar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Hitman x4&amp;lt;td&amp;gt;Peace Maker&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Shooter x4&amp;lt;td&amp;gt;Beast Killer&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: No Entry&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Geo Symbol Aqua: Invincibility&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Infinite Loop &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 7-1 Fifth Battle *x1==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy All Geo Panels on 7-2&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Captain Prinny&amp;lt;td&amp;gt; None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Green Protector&amp;lt;td&amp;gt; None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Blue: No Throwing&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Aqua: Clone&amp;lt;td&amp;gt;Panel Color: None &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Geo Symbol Aqua: Fusion&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;10th Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 7-2 Semi Finals *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 7-3 without taking damage&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Death Avenger&amp;lt;td&amp;gt;Rasetsu&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt; Stage Clear&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Negative Effects&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Indefinately&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 7-3 Final Battle *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw an enemy on another enemy an ally is holding&amp;lt;td&amp;gt;Drawn In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Bullseye x4&amp;lt;td&amp;gt;Ion Blaster&amp;lt;br&amp;gt;Battle Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Cupid x4&amp;lt;td&amp;gt;Heavenly Bow&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Adamant Knight x2&amp;lt;td&amp;gt;Bloody Cross&amp;lt;br&amp;gt;Round Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Adamant Knight x2&amp;lt;td&amp;gt;Bloody Cross&amp;lt;br&amp;gt;Tower Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Galaxy Mage&amp;lt;td&amp;gt;Demon Staff&amp;lt;br&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Galaxy Skull&amp;lt;td&amp;gt;Demon Staff&amp;lt;br&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Violator&amp;lt;td&amp;gt;Cross Counter&amp;lt;br&amp;gt;Battle Armor&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Enemy Level up 10%&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excludes Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-1 Hades Corridor *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Change the clolor of 6 panels&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Foolfool x2&amp;lt;td&amp;gt;Chimera DNA&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Charybodis x2&amp;lt;td&amp;gt;The Fallen&amp;lt;br&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Tiamat x2&amp;lt;td&amp;gt;Dragon Anger&amp;lt;br&amp;gt;Fullplate&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Red: No Entry&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Pink: Warp&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Pink: Warp&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Pink: Warp&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Green: Warp &amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Geo Symbol Aqua: No Range Attack&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-2 Loser&#039;s Gallows *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Kill the geo monster on 8-3&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Tsukikage&amp;lt;td&amp;gt;Soul Eater&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Blue: Attack +1&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Pink: Invincibility&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Pink: No Entry&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Pink: No Throwing&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;135&amp;lt;td&amp;gt;Geo Symbol Aqua: Stage Clear&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-3 Confession Room *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 8-4 Without using the &amp;quot;Special&amp;quot; Command&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1&amp;lt;td&amp;gt;Skeletal Dragon x9&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Mad Jester&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Green: Atk+50% x1&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Green: Def-50% x1&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Green: Disperse Damage&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Enemy Units Revived&amp;lt;td&amp;gt;Every Turn&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS 8-4 Survivor&#039;s End *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 8-5 Without Taking Damage&amp;lt;td&amp;gt;Choose Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Beast Queen x8&amp;lt;td&amp;gt;Valkyrie&#039;s Spear&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Adnachiel&amp;lt;td&amp;gt;Dark Aura&amp;lt;br&amp;gt;Aura Belt&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-5 Putrid Courtroom *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 8-6 Without Taking Damage&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Spy x10&amp;lt;td&amp;gt; Chimera Dna&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;30&amp;lt;td&amp;gt;Geo Symbol Red: Game over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Enemy Units Revived&amp;lt;td&amp;gt;Every 3rd Turn&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 8-6 Sunken Alter *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw an Enemy into an Enemy an ally is holding on 8-1&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Orc King&amp;lt;td&amp;gt;Mad Parasite&amp;lt;br&amp;gt;Knight Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Orc Master&amp;lt;td&amp;gt;Dark Aura&amp;lt;br&amp;gt;Dandy Gown&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Shadow Orc&amp;lt;td&amp;gt;Demon Cry&amp;lt;br&amp;gt;Fullplate&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Null: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally turns into a Petite Orc&amp;lt;td&amp;gt;Every Turn Loops Indefinately&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-1 Dead Metropolis *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Climb to the Highest point of the Stage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Bullseye x7&amp;lt;td&amp;gt;Crisis&amp;lt;br&amp;gt;Nightvision&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Geo Symbol Red: Ally Damage 20% x5&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Geo Symbol Yellow: Silence &amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 2&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-2 Grave of Alchemy *x1==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 9-2 Moving 12 Panels or less&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Trickster x2&amp;lt;td&amp;gt;Poison Hand&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50&amp;lt;td&amp;gt;Treasure x7&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Alternates Between Sleep and Paralyze on all Aliies&amp;lt;td&amp;gt;Every Turn&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-3 Altered Town *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get the Bonus Gauge to 3&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Adamant Knight x2&amp;lt;td&amp;gt;Triton Lance&amp;lt;br&amp;gt;Fullsplate&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: Stage Clear&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Blue: No Entry&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Aqua: No Lifting&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Aqua: Clone&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 9-4 Snarling Capital *x50==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get to the Highest point of stage 9-4&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;General Prinny&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Prinny King&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Disperse Damage&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;INCLUDING Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 10-1 Rotten Fields *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw 5 Enemies into 1&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Bullseye x8&amp;lt;td&amp;gt;Noble Rose&amp;lt;br&amp;gt;Crosshair Scope&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: Game over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 10-2 Luring Nightmare *x3==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy All Geo Panels&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Heaven Dragon x2&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Heaven Dragon&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Hecate x2&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Hecate&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;140&amp;lt;td&amp;gt;Photinia&amp;lt;td&amp;gt;Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Photinia&amp;lt;td&amp;gt;Holy Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Blue: No Entry&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Aqua: Reverse Damage&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Ally Heal 10 turns&amp;lt;br&amp;gt;Ally Full Heal 2 turns&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 10-3 Rebelling spirit *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get  500+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Private Prinny x10&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;35&amp;lt;td&amp;gt;Geo Symbol Red: Ally Damage 20%&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;35&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;35&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally changed Every 3 Turns&amp;lt;td&amp;gt;Turned into a Private Prinny&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 10-4 Dead Breath *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get the Bonus Guage to 3&amp;lt;td&amp;gt;Pulled In Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Orc Master x12&amp;lt;td&amp;gt;Titan Fist&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Cupid x4&amp;lt;br&amp;gt;Ascend Timer&amp;lt;td&amp;gt;Illusion Dress&amp;lt;br&amp;gt;Iron Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 11-1 Geo Challenger *x10==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 11-1 Without Taking Damage&amp;lt;td&amp;gt;Choose Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Death Avenger&amp;lt;td&amp;gt;Simurgh&amp;lt;br&amp;gt;Kamimaze Suit&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Green: Invincibility&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Yellow: No Ranged Attacks&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Heal All SP&amp;lt;br&amp;gt;Targeting enemies&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  for a easy clear, I suggest going straight into the dark sun world as soon as you get option into entering.  You should have one member already next to the Death Avenger.  Let a turn pass, then kill the death avenger.&lt;br /&gt;
&lt;br /&gt;
==DS 11-2 Witty Contest *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear without Destroying any Geo Panels&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Cupid x12&amp;lt;td&amp;gt;Salamander&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Enemy Boost x 3 x4&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Encroach x4&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 3&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  destroy dark sun, then use a magic attacker to destroy the cupids with a 3x3 attack.&lt;br /&gt;
&lt;br /&gt;
==DS 11-3 Death to Cowards *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 1000+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Cardinal x4&amp;lt;td&amp;gt;Mystery Staff&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Cupid x3&amp;lt;td&amp;gt;Evil Hunter&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Galaxy Mage x3&amp;lt;td&amp;gt;Spirit Staff&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Photinia x3&amp;lt;td&amp;gt;The Conundrum&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;180&amp;lt;td&amp;gt;Hecate x3&amp;lt;td&amp;gt;The Conundrum&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Yellow: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Green: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Pink: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: No Lifting&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 11-4 Defiler Ambition *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear using 3 or less Characters&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;600&amp;lt;td&amp;gt;Gaia Titan x2&amp;lt;td&amp;gt;Asura Arm&amp;lt;br&amp;gt;Tower Shield&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Damage 20% x6&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 8&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  equip someone with 3 accelerators or hyper drive and go straight after the gaia titans and ignore everything else.  you should clear in one or two turns.&lt;br /&gt;
&lt;br /&gt;
==DS 11-5 Evil Temptation *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 11-5 using only the Attack Command&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Green Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Red Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Blue Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Star Skull&amp;lt;td&amp;gt;Doom Wand&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Blue: Invincibility&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Green: No Lifting&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Green: Invincibility&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Yellow: No Lifting&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;69&amp;lt;td&amp;gt;Geo Symbol Null: Damage 20% x4&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Crush Base Panel&amp;lt;td&amp;gt;Turn 1&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hint:  only means of winning is to throw a Null geo panel onto each of the color panels.  Skulls won&#039;t move from their spots.  Having 4 people with Hyper drives will speed up the process.  Destroy the sun at the first turn.&lt;br /&gt;
&lt;br /&gt;
==DS 11-6 Warped Knowledge *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 11-6 Without Taking Damage&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;300&amp;lt;td&amp;gt;Prinny God x4&amp;lt;td&amp;gt;Furious Scale&amp;lt;br&amp;gt;Dream Muscle&amp;lt;br&amp;gt;Dream Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting x4&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 11-7 Holy Tower *x30==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear Using Tower Attacks&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;220&amp;lt;td&amp;gt;Geo Master&amp;lt;td&amp;gt;Sun Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Red: Ally Damage 20% x2&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Living Geo Symbol Red: Invincibility x2&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Yellow: No Lifting&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Yellow: No Entry&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 10&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 12-1 Overlord&#039;s Sign *x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Throw All the enemies together&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Beast Savior&amp;lt;td&amp;gt;Raijin Bow&amp;lt;br&amp;gt;Spirit Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Abraxas&amp;lt;td&amp;gt;Death Wing&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Null: Enemy Boost x 3&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;Random Negative Statuses&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 12-2 Crystalline Maze *x1==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear without Destroying any Geo Panels&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1&amp;lt;td&amp;gt;Prinny&amp;lt;td&amp;gt;None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Pink: No Lifting&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Pink: No Ranged Attacks&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Geo Symbol Aqua: Stage Clear&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 6&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 12-3 Mysterious Trap *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Make a 9 Character Tower&amp;lt;td&amp;gt;Pulled In Positions Locked&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;250&amp;lt;td&amp;gt; Dark Dragon&amp;lt;td&amp;gt;Devil Matrix&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;160&amp;lt;td&amp;gt;Geo Symbol Red: Game over&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Cycles between Sleep Paralyzed and No Move&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;5 turn Cycle with 1 Empty turn&amp;lt;br&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 12-4 Dancing Fools *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Make  3 Character Tower&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;260&amp;lt;td&amp;gt;Gaia Titan x4&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Dreadnaught&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;World Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Pink: Heal 20%&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Pink: Reverse Damage&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Heal HP&amp;lt;br&amp;gt;Targeting Allies&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 12-5 Agito the Reaper *x4==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Solo 12-5&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;250&amp;lt;td&amp;gt;Touryou x4&amp;lt;td&amp;gt;Bushin Blade&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Red: Clone&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Geo Symbol Red: Warp&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 12-6 Castle Gates *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 2000+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;400&amp;lt;td&amp;gt;Death Army x4&amp;lt;td&amp;gt;Death Scythe&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;250&amp;lt;td&amp;gt;Geo Symbol Blue: Move -1&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 13-1 The Lords Party *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 13-1 Without taking damage&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;260&amp;lt;td&amp;gt;Verchiel x18&amp;lt;td&amp;gt;Insanity Eye&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Heal 20%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Atk+ 50%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Def +50%&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;70&amp;lt;td&amp;gt;Geo Symbol Null: Attack +1&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects &amp;lt;td&amp;gt;Enemies Revived&amp;lt;br&amp;gt;Every Other Turn&amp;lt;Td&amp;gt; Loops Infinitely &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 13-2 Time of Trial *x30==&lt;br /&gt;
&amp;lt;b&amp;gt;Note: Free Stage Only&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 2500+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Green Mage x2&amp;lt;td&amp;gt;Universal Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Red Mage x2&amp;lt;td&amp;gt;Universal Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;280&amp;lt;td&amp;gt;Blue Mage x2&amp;lt;td&amp;gt;Universal Staff&amp;lt;br&amp;gt;Spirit Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Green: No Entry&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Green: No Lifting&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Green: Invincibility&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Blue: Silence&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Yellow: Invincibility&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;165&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal 20% x2&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1&amp;lt;td&amp;gt;Living Geo Symbol Yellow: Damage 20% x3&amp;lt;td&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hint:  destroy dark sun, then throw someone over to panel with 3 moving geo symbols.  toss one of those geo symbols onto blue, then destroy that geo symbol.  it will cause a chain, leaving behind mages open for ranged attacks.&lt;br /&gt;
&lt;br /&gt;
==DS 13-3 Killer&#039;s Hall *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy all Geo Panels on 13-3&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Shadow Orc&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Phantom&amp;lt;td&amp;gt;Fortune&amp;lt;br&amp;gt;Hero Mantle&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Unknown&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Hells Crown&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Zombie King&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;Reflex&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Dagon&amp;lt;td&amp;gt;Chaos&amp;lt;br&amp;gt;Reflex&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Parthenocissus&amp;lt;td&amp;gt;Chaos&amp;lt;br&amp;gt;Goddess Dress&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Abraxas&amp;lt;td&amp;gt;Bestial Mark&amp;lt;br&amp;gt;Reflex&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Bastet&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Goddess Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Lilith&amp;lt;td&amp;gt;Dante&#039;s Inferno&amp;lt;br&amp;gt;Goddess Dress&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Fenrir&amp;lt;td&amp;gt;Beastial Mark&amp;lt;br&amp;gt;Hero Mantle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Tiamat&amp;lt;td&amp;gt;Insanity Eye&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Divine Dragon&amp;lt;td&amp;gt;Dante&#039;s Inferno&amp;lt;br&amp;gt;Reflex&amp;lt;br&amp;gt;Chaos Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Hell Dragon&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Dreadnaught&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;Metal Suit&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Malachdaiel&amp;lt;td&amp;gt;Immortal Body&amp;lt;br&amp;gt;Shield of Aegis&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Red: Atk+50%&amp;lt;td&amp;gt;Panel Color: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Green: Atk -50%&amp;lt;td&amp;gt;Panel Color: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Blue: Def -50%&amp;lt;td&amp;gt;Panel Color: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal +20%&amp;lt;td&amp;gt;Panel Color: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Sybmol Pink: Def +50%&amp;lt;td&amp;gt;Panel Color: Pink&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Aqua: Silence&amp;lt;td&amp;gt;Panel Color: Aqua&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;170&amp;lt;td&amp;gt;Geo Symbol Null: Attack +1&amp;lt;td&amp;gt;Panel Color: None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game Over&amp;lt;td&amp;gt;Infinite Loop&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DS 13-4 Final Decision *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Get 3000+ Total Damage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;100 Fists&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Muramasa&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Infernal Spear&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Diabolic Bow&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Rolling Thunder&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1000&amp;lt;td&amp;gt;Last Battalion&amp;lt;td&amp;gt;Diabolic Axe&amp;lt;br&amp;gt;Majin Armor&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Game Over&amp;lt;td&amp;gt;Turn 10&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes From users==&lt;br /&gt;
[[User:Akuma Hokoru|Akuma Hokoru]] 18:21, 13 February 2007 (EST) COMPLETE&amp;lt;br&amp;gt;&lt;br /&gt;
Free Stage means you can only open a DS Stage after clearing the stage once&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;8-1 MUST BE CLEARED TWICE&amp;lt;/b&amp;gt; to unlock the 2 dark sun world stages&amp;lt;br&amp;gt;&lt;br /&gt;
Removed the clearing tips as half the fun is figuring it out. deal with it&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Akuma Hokoru|Akuma Hokoru]]- Stages 1-1 to 3-3 &amp;amp; 5-3 to 13-4&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kimmy78|Kimmy78]] - Stages 3-4 to 5-2&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=3487</id>
		<title>User:Kimmy78</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=3487"/>
		<updated>2007-06-17T09:27:45Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: added link to my youtube video of defeating prinny baal (normal version)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;play disgaea 2&lt;br /&gt;
&lt;br /&gt;
endings unlocked:  good ending, etna ending, midboss ending, lahral ending&lt;br /&gt;
&lt;br /&gt;
working on: lots of random stuff, like going through legendary rank 38-40 item worlds (already did some rank 40 stealing from item gods in rank 39/40 item worlds).  also giving dark sun world maps a try, I cleared all that I unlocked so far.&lt;br /&gt;
&lt;br /&gt;
i have land of carnage unlocked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
my recent prinny baal victory: http://www.youtube.com/watch?v=UnIvU62R7TQ&amp;amp;v3&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=3486</id>
		<title>User:Kimmy78</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=3486"/>
		<updated>2007-06-16T13:42:09Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;play disgaea 2&lt;br /&gt;
&lt;br /&gt;
endings unlocked:  good ending, etna ending, midboss ending, lahral ending&lt;br /&gt;
&lt;br /&gt;
working on: lots of random stuff, like going through legendary rank 38-40 item worlds (already did some rank 40 stealing from item gods in rank 39/40 item worlds).  also giving dark sun world maps a try, I cleared all that I unlocked so far.&lt;br /&gt;
&lt;br /&gt;
i have land of carnage unlocked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
my recent prinny baal victory will be on youtube as early as tonight&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=3485</id>
		<title>User:Kimmy78</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=3485"/>
		<updated>2007-06-16T12:21:49Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;play disgaea 2&lt;br /&gt;
&lt;br /&gt;
endings unlocked:  good ending, etna ending, midboss ending, lahral ending&lt;br /&gt;
&lt;br /&gt;
working on: lots of random stuff, like going through legendary rank 38-40 item worlds (already did some rank 40 stealing from item gods in rank 39/40 item worlds).  also giving dark sun world maps a try, I cleared all that I unlocked so far.&lt;br /&gt;
&lt;br /&gt;
i have land of carnage unlocked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/v/EpQjXdjtn6o&lt;br /&gt;
&lt;br /&gt;
my recent prinny baal victory&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=2531</id>
		<title>User:Kimmy78</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=2531"/>
		<updated>2006-12-10T22:49:31Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;play disgaea 2&lt;br /&gt;
&lt;br /&gt;
endings unlocked:  good ending, etna ending, midboss ending, lahral ending&lt;br /&gt;
&lt;br /&gt;
working on: lots of random stuff, like going through legendary rank 38-40 item worlds (already did some rank 40 stealing from item gods in rank 39/40 item worlds).  also giving dark sun world maps a try, I cleared all that I unlocked so far.&lt;br /&gt;
&lt;br /&gt;
i have land of carnage unlocked.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Power_Leveling&amp;diff=2530</id>
		<title>Makai Senki Disgaea 2/Power Leveling</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Power_Leveling&amp;diff=2530"/>
		<updated>2006-12-10T22:48:33Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;How to power level characters&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Unlike the original disgaea, power leveling to level 9999 has been nerfed to some extent.  However, there are places where it is still possible to power level characters to a good level.  Once you unlock the Land of Carnage, you should be able to take your characters to level 9999.&lt;br /&gt;
&lt;br /&gt;
==Episode 4-3==&lt;br /&gt;
&lt;br /&gt;
There is enemy level up 10% geo symbol in the area.  You can pass several turns until the mobs are at the desired level to kill.  Make sure to take out the beast tamer early on.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As an alternative, you can abuse this map to capture level 9999 Nekos, but it will take a lot of time, HL, and a very strong character to throw and lure one back to base panel (and one of the characters in the base panel must be at least level 7500 in order to successfully capture one).&lt;br /&gt;
&lt;br /&gt;
==Episode 8-1==&lt;br /&gt;
&lt;br /&gt;
Only 6 creatures, with 4 of them dragons (which give a lot of XP).  Time to abuse Lion&#039;s Roar, Moon Blade, or any giga spell (other than fire) that has an AOE.  This should get all your characters til level 50 until you&#039;re forced to pass the make enemies stronger bill.&lt;br /&gt;
&lt;br /&gt;
==Episode 9-2==&lt;br /&gt;
&lt;br /&gt;
There is an XP+50% geo symbol and the enemies usually stay on those red panels.  All of the enemies are mage-type, so they have fewer HP than most enemies of similar level.  However, they give less base XP as the dragons in Episode 8-1, and Magic Knights tend to move off the panels.&lt;br /&gt;
&lt;br /&gt;
==Episode 11-3==&lt;br /&gt;
&lt;br /&gt;
The reverse damage geo symbol means time to power level up those healers, as the bulk of the map is covered with this effect.  The mana +50% also helps for future transmigrations.&lt;br /&gt;
&lt;br /&gt;
==Episode 13-3==&lt;br /&gt;
&lt;br /&gt;
Enemy Level up 10% symbol in place, and all have good base XP to start.  Let the turns pass until the enemies are at the level of your liking.&lt;br /&gt;
&lt;br /&gt;
==Caves of Ordeals 1==&lt;br /&gt;
&lt;br /&gt;
Start off by destroying any geo symbol (except obviously one of the 2 exp+50% symbols) this leaves the archers in a bad way leaving them ripe for the pickings. throw the 2 exp sumbols onto the 2 panels near them and have whoever you want to level come out and start cleaning up&lt;br /&gt;
&lt;br /&gt;
worth using: Between level 1*-140 or so&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*- :requires atleast rank 10 items or leveled items work as well&lt;br /&gt;
&lt;br /&gt;
==Caves of Ordeals 4==&lt;br /&gt;
&lt;br /&gt;
Even more XP boosts, and this one is even better than the first map in this area.  The enemies aren&#039;t wearing anything, and are bunched up in nice groups that will make your mages with leveled magic very happy people.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun World 1-1==&lt;br /&gt;
&lt;br /&gt;
3 lvl 80 mothmen who regenerate every other turn provided you dont kill all 3.&lt;br /&gt;
&lt;br /&gt;
Excellent if you have leveled armor use it to boost your reincarnies to a good level &lt;br /&gt;
&lt;br /&gt;
Worth using: Between lvl 1-200&lt;br /&gt;
&lt;br /&gt;
==Dark Sun World 1-4==&lt;br /&gt;
&lt;br /&gt;
Excellent place for healers (like Episode 11-3 map), but your healers need the huge area of effect spells, capped felonies, and a leveled staff before they can rake in the XP.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun World 5-1==&lt;br /&gt;
&lt;br /&gt;
Excellent spot for 2 members that have 3x3 attacks, as all 16 mobs are clumped together right next to the base panel.  There is the drawback of the base panel being destroyed at end of turn, so the attacks must be able to one-shot all mobs.  You will have to have capped felonies and stronger enemies bill to make it effective.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun World 13-1==&lt;br /&gt;
&lt;br /&gt;
With the stipulations, and 18 level 260 mobs, most players abuse the enemies revive every other turn on this map in order to gain levels fast.  The geo panels have beneficial uses, which is rare for a dark sun world.&lt;br /&gt;
&lt;br /&gt;
==Alternatives==&lt;br /&gt;
&lt;br /&gt;
As long a character has a spell that is considered a &amp;quot;buff&amp;quot; or a &amp;quot;healing&amp;quot; spell, that character can cast it over and over again and gain XP as long they have SP.  Prior to level 50, its an effective way of gaining free XP (most opt to use the Episode 2-1 map to cast until they run out of SP).  As levels go up, however, this alternative proves to be very time consuming and most phase this out.  You may want to pump up your felony count before considering this option.&lt;br /&gt;
&lt;br /&gt;
Check rewards for clearing an stage.  If you are on the verge of clearing the stage, you may want to consider bringing out weaker members to gain free XP.  Its as effective as buffing over and over again, but the XP rewards from clearing stages vary greatly.&lt;br /&gt;
&lt;br /&gt;
An third option is the tower attack, which is useful for very low level characters to gain early levels, but tails off if the character is an high level.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Tips_and_Tricks&amp;diff=2529</id>
		<title>Makai Senki Disgaea 2/Tips and Tricks</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Tips_and_Tricks&amp;diff=2529"/>
		<updated>2006-12-10T22:35:55Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Stealing from Item God */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Tips and Tricks=&lt;br /&gt;
&lt;br /&gt;
===Prinny Court===&lt;br /&gt;
If you throw a stack of multiple characters onto the gate to the Prinny Court, they will all be judged and receive the resulting crime bonus.&lt;br /&gt;
&lt;br /&gt;
===Arcadia===&lt;br /&gt;
This is a high level item which boosts all of a character&#039;s stats.  Normally you can only get this by defeating a secret character, but it is also available much earlier in the game as follows.&lt;br /&gt;
&lt;br /&gt;
Use a cellphone in battle to call Actare (アクターレ), then take on the punishment slip for &#039;defeating Baal&#039; (バールを倒した).  The prize for completing this punishment slip and entering the Prinny Court is the Arcadia. &lt;br /&gt;
&lt;br /&gt;
(This only works for the jp version of the game and has been fixed in the american release)&lt;br /&gt;
&lt;br /&gt;
Also make sure you get as many characters in that court as possible, since you get 10 felonies not to mention each felony gives a 1% exp bonus capping at 300 felonies.&lt;br /&gt;
&lt;br /&gt;
===Throwing Diagonally===&lt;br /&gt;
When you&#039;re holding something, if you hit the X button whilst changing direction, it is possible to throw diagonally.&lt;br /&gt;
&lt;br /&gt;
===Going deep into high level items===&lt;br /&gt;
This is also a good trick from Disgaea 1.  You can use a character with a Fist weapon who is at least level 1 in that item and use his first special ability to &amp;quot;knock&amp;quot; the gate keeper off the gate and onto the panel behind.  This only works if there is a panel space open behind him and is somewhat level with the panel he is on.  Great for going fast through levels and to get through hard levels where the enemies are too big to kill.&lt;br /&gt;
&lt;br /&gt;
===Quick High Level Nekomata===&lt;br /&gt;
On Map 4-3, there are several monster units (Nekomata) and Enemy Level Up geo panels.  Every turn, all enemies will gain a level, but as more turns pass, their level will become significantly higher.  Your Base Panel can capture a Nekomata roughly twice the level of the highest party member located in the Base Panel.  This will help you to determine when to throw the Nekomata on your panel.  Using this method, you can use the captured Nekomata to capture a Nekomata twice its level and repeat until you have a max level Nekomata.&lt;br /&gt;
&lt;br /&gt;
Example : Highest level character in Base Panel is 20.  The recommended level of the Nekomata you can capture will be level 40.&lt;br /&gt;
&lt;br /&gt;
Recommended method is to defeat the enemies around the higher bridge.  Then lure the two Nekomatas near the bottom bridge, leaving the bottom corner-most Nekomata untouched and untempted.  Once all other enemies are defeated, retreat with the top bridge and move your character near the Level Up geo triangle.  Continue to skip turns until the last Nekomata reaches the desired level, lift / destroy the Level Up geo triangle.  Using the lower bridge, lure the Nekomata into throwing range and throw it into your Base Panel.&lt;br /&gt;
&lt;br /&gt;
If you are unsatisfied with your the Nekomata unit, reincarnate a max Nekomata for 9,999 stored levels.  Your reincarnate after next will allow 40+ bonus points to assign.&lt;br /&gt;
&lt;br /&gt;
Doing this trick early in the game may lead to a money shortage, since the captured Nekomatas will become increasingly expensive to revive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tower Attacks===&lt;br /&gt;
If one of your characters lifts another one of your characters, they can perform a 2 person tower attack.  Afterwards, another character can lift that tower and perform a 3 person tower attack.  This can be repeated with all 10 of your characters.  This is useful for dealing massive damage without using any sp.  Although your tower increases its attack range as you add more characters, if you are still out of range, you can throw the tower to another character farther away, who hasnt acted yet.  &lt;br /&gt;
&lt;br /&gt;
All the characters in the tower will gain evenly xp and mana [ each individual character may then apply their modifiers to the xp and mana, increasing their own gain ] making this a useful tool for leveling lower level characters with higher level ones.&lt;br /&gt;
&lt;br /&gt;
Yukimaru&#039;s amnesia effect &amp;quot;Holy Strike&amp;quot; seems to work if shes in the tower and the effect goes off.  Weapon effects such as the axe -Def and the gun -Spd go off as well, its a good idea to have an axe user early on in the tower since it will get many hits in during the buildup of the tower.&lt;br /&gt;
&lt;br /&gt;
===Stealing Rank 40 weapons from Item God===&lt;br /&gt;
&lt;br /&gt;
As long you have a well leveled Master Thief (around Level 8000+), you have around a 99% steal rate from anyone in the Item World.  Once you hit floor 99 of an legendary item in Rank 39 or 40 Item World, use Mr. Gency Exit to exit, save the game, and reenter that item world inside from the land of carnage.  If you do so, the item god on floor 100 will always have a legendary rank 40 weapon of that weapon type available for stealing.  (Strongly recommended to have leveled Angel Sandals to reach that item god then change back to the normal stealing equipment before making the attempt.)&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Monster_Skills&amp;diff=2525</id>
		<title>Makai Senki Disgaea 2/Monster Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Monster_Skills&amp;diff=2525"/>
		<updated>2006-12-07T00:34:48Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Marionette */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each Monster Class learns their skills by base level. Monster weapons do not teach skills.&lt;br /&gt;
==Prinny==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;th&amp;gt; Attack Zone&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Prinny Barrage&amp;lt;td&amp;gt; 10 &amp;lt;td&amp;gt; 3 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt; [&amp;gt;][ ][ ][ ][1]&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Prinny Dance&amp;lt;td&amp;gt; 30 &amp;lt;td&amp;gt; 14 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt; [&amp;gt;][1]&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Prinny Bomb&amp;lt;td&amp;gt; 80 &amp;lt;td&amp;gt; 34 &amp;lt;td&amp;gt; Fire &amp;lt;td&amp;gt;&lt;br /&gt;
 [3][4][5]&lt;br /&gt;
 [2][&amp;gt;][1]&lt;br /&gt;
 [6][7][8]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Pringer Beam &amp;lt;td&amp;gt; 250 &amp;lt;td&amp;gt; 64 &amp;lt;td&amp;gt; Star &amp;lt;td&amp;gt;&lt;br /&gt;
 [3][4][5]&lt;br /&gt;
 [2][&amp;gt;][1]&lt;br /&gt;
 [6][7][8]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Orc==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;th&amp;gt; Attack Zone&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Orc Combo &amp;lt;td&amp;gt; 6 &amp;lt;td&amp;gt; 3 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt; [&amp;gt;][1]&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Orc Attack &amp;lt;td&amp;gt; 24 &amp;lt;td&amp;gt; 18 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Orc Throw &amp;lt;td&amp;gt; 68 &amp;lt;td&amp;gt; 36 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Orc God &amp;lt;td&amp;gt; 146 &amp;lt;td&amp;gt; 68 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Spirit==&lt;br /&gt;
Dmg Calc = Int&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;th&amp;gt; Attack Zone&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Tie Down &amp;lt;td&amp;gt; 12 &amp;lt;td&amp;gt; 1 &amp;lt;td&amp;gt; /(causes paralyze) &amp;lt;td&amp;gt;free range 5&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Ignition &amp;lt;td&amp;gt; 60 &amp;lt;td&amp;gt; 16 &amp;lt;td&amp;gt; Fire &amp;lt;td&amp;gt;&lt;br /&gt;
 [3][4][5]&lt;br /&gt;
 [2][&amp;gt;][1]&lt;br /&gt;
 [6][7][8]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Ghost Assist &amp;lt;td&amp;gt; 50 &amp;lt;td&amp;gt; 32 &amp;lt;td&amp;gt; N/A (int up! hit up!)&amp;lt;td&amp;gt;&lt;br /&gt;
    [1]&lt;br /&gt;
 [&amp;gt;][2]&lt;br /&gt;
    [3]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Polter Geist &amp;lt;td&amp;gt; 140 &amp;lt;td&amp;gt; 68 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
 free range 5&lt;br /&gt;
    [4]&lt;br /&gt;
 [2][1][3]&lt;br /&gt;
    [5]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mothman==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Hell Pollen &amp;lt;td&amp;gt; 7 &amp;lt;td&amp;gt; 4 &amp;lt;td&amp;gt; /(Causes Poison) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Bug Hypnosis &amp;lt;td&amp;gt; 21 &amp;lt;td&amp;gt; 18 &amp;lt;td&amp;gt; /(Causes Sleep) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Ultra Sound &amp;lt;td&amp;gt; 58 &amp;lt;td&amp;gt; 38 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Tornado Dive &amp;lt;td&amp;gt; 110 &amp;lt;td&amp;gt; 64 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Marionette==&lt;br /&gt;
Dmg Calc= Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Spin Bomb &amp;lt;td&amp;gt; 8 &amp;lt;td&amp;gt; 5 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Poison Poison &amp;lt;td&amp;gt; 24 &amp;lt;td&amp;gt; 15 &amp;lt;td&amp;gt; /(causes poison) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Magical Knife &amp;lt;td&amp;gt; 58 &amp;lt;td&amp;gt; 30 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Illusion &amp;lt;td&amp;gt; 108 &amp;lt;td&amp;gt; 60 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Undead==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Zombie Juice &amp;lt;td&amp;gt; 6 &amp;lt;td&amp;gt; 5 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Zombie Tornado &amp;lt;td&amp;gt; 26 &amp;lt;td&amp;gt; 16 &amp;lt;td&amp;gt; Wind &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Zombie Cannon &amp;lt;td&amp;gt; 58 &amp;lt;td&amp;gt; 34 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Zombies! &amp;lt;td&amp;gt; 102 &amp;lt;td&amp;gt; 66 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aqua Demon==&lt;br /&gt;
Dmg Calc = Int&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Electric Shock &amp;lt;td&amp;gt; 12 &amp;lt;td&amp;gt; 1 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Plasma Charge &amp;lt;td&amp;gt; 28 &amp;lt;td&amp;gt; 12 &amp;lt;td&amp;gt; N/A &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Shock Arrow &amp;lt;td&amp;gt; 68 &amp;lt;td&amp;gt; 38 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Electric Gamer &amp;lt;td&amp;gt; 164 &amp;lt;td&amp;gt; 78 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Flora Beast==&lt;br /&gt;
Dmg Calc = Varies&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Green Needle &amp;lt;td&amp;gt; 8 &amp;lt;td&amp;gt; 1 &amp;lt;td&amp;gt; /(atk) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Flower Dance &amp;lt;td&amp;gt; 28 &amp;lt;td&amp;gt; 15 &amp;lt;td&amp;gt; /(res) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Full Bloom &amp;lt;td&amp;gt; 56 &amp;lt;td&amp;gt; 35 &amp;lt;td&amp;gt; Wind(int) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Flower Hazard &amp;lt;td&amp;gt; 164 &amp;lt;td&amp;gt; 75 &amp;lt;td&amp;gt; /(atk) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Roc==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Stone Breath &amp;lt;td&amp;gt; 10 &amp;lt;td&amp;gt; 4 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sand Storm &amp;lt;td&amp;gt; 45 &amp;lt;td&amp;gt; 20 &amp;lt;td&amp;gt; Wind &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Cyclone Breath &amp;lt;td&amp;gt; 95 &amp;lt;td&amp;gt; 40 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Super Egg &amp;lt;td&amp;gt; 165 &amp;lt;td&amp;gt; 72 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nekomata==&lt;br /&gt;
Dmg Calc = Atk &lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Cat Strike &amp;lt;td&amp;gt; 7 &amp;lt;td&amp;gt; 6 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Cat Blast &amp;lt;td&amp;gt; 46 &amp;lt;td&amp;gt; 18 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Cat Kick &amp;lt;td&amp;gt; 64 &amp;lt;td&amp;gt; 36 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Cat Fight &amp;lt;td&amp;gt; 156 &amp;lt;td&amp;gt; 72 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Succubus==&lt;br /&gt;
Dmg Calc = Varies&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Hip Attack &amp;lt;td&amp;gt; 8 &amp;lt;td&amp;gt; 4 &amp;lt;td&amp;gt; /(Atk) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Drain &amp;lt;td&amp;gt; 48 &amp;lt;td&amp;gt; 18 &amp;lt;td&amp;gt; /(Int) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sexy Heal &amp;lt;td&amp;gt; 60 &amp;lt;td&amp;gt; 36 &amp;lt;td&amp;gt; /(Res) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Nightmare &amp;lt;td&amp;gt; 160 &amp;lt;td&amp;gt; 68 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mystic Beast==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Wild Rush &amp;lt;td&amp;gt; 10 &amp;lt;td&amp;gt; 6 &amp;lt;td&amp;gt; Wind &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Death Fang &amp;lt;td&amp;gt; 32 &amp;lt;td&amp;gt; 22 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Wind Dice &amp;lt;td&amp;gt; 74 &amp;lt;td&amp;gt; 44 &amp;lt;td&amp;gt; Wind &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Animal Story &amp;lt;td&amp;gt; 152 &amp;lt;td&amp;gt; 78 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dragon==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Fire Breath &amp;lt;td&amp;gt; 12 &amp;lt;td&amp;gt; 8 &amp;lt;td&amp;gt; Fire &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Dragon Kung-Fu &amp;lt;td&amp;gt; 30 &amp;lt;td&amp;gt; 32 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Blazing Breath &amp;lt;td&amp;gt; 74 &amp;lt;td&amp;gt; 44 &amp;lt;td&amp;gt; Fire &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Dragon Nova &amp;lt;td&amp;gt; 152 &amp;lt;td&amp;gt; 78 &amp;lt;td&amp;gt; Fire &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Holy Dragon==&lt;br /&gt;
Dmg Calc = Int&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Holy Impact &amp;lt;td&amp;gt; 12 &amp;lt;td&amp;gt; 1 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Dragon Cure &amp;lt;td&amp;gt; 36 &amp;lt;td&amp;gt; 25 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Holy Flare &amp;lt;td&amp;gt; 76 &amp;lt;td&amp;gt; 50 &amp;lt;td&amp;gt; Ice &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Nirvana &amp;lt;td&amp;gt; 180 &amp;lt;td&amp;gt; 85 &amp;lt;td&amp;gt; Ice &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dragon Zombie==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Curse Breath &amp;lt;td&amp;gt; 18 &amp;lt;td&amp;gt; 15 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Hatred Bite &amp;lt;td&amp;gt; 42 &amp;lt;td&amp;gt; 35 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Darkness Breath &amp;lt;td&amp;gt; 96 &amp;lt;td&amp;gt; 75 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Homing Curse &amp;lt;td&amp;gt; 180 &amp;lt;td&amp;gt; 150 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wood Golem==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; &amp;lt;th&amp;gt; Attack Zone&amp;lt;Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Land Breath &amp;lt;td&amp;gt; 18 &amp;lt;td&amp;gt; 15 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;[&amp;gt;][1][2]&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Angry Tree &amp;lt;td&amp;gt; 42 &amp;lt;td&amp;gt; 35 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
    [2]&lt;br /&gt;
 [3][&amp;gt;][1]&lt;br /&gt;
    [4]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Rush Hour &amp;lt;td&amp;gt; 96 &amp;lt;td&amp;gt; 75 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
    [1][2][3]&lt;br /&gt;
 [&amp;gt;][4][5][6]&lt;br /&gt;
    [7][8][9]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Nature&#039;s Wrath &amp;lt;td&amp;gt; 180 &amp;lt;td&amp;gt; 85 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;[&amp;gt;][1]&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rifle Demon==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Death Blast &amp;lt;td&amp;gt; 18 &amp;lt;td&amp;gt; 5 &amp;lt;td&amp;gt; Star &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Extinction Beam &amp;lt;td&amp;gt; 56 &amp;lt;td&amp;gt; 45 &amp;lt;td&amp;gt; Star &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Deep Impact &amp;lt;td&amp;gt; 104 &amp;lt;td&amp;gt; 100 &amp;lt;td&amp;gt; Star &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Armageddon &amp;lt;td&amp;gt; 240 &amp;lt;td&amp;gt; 180 &amp;lt;td&amp;gt; Star &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
[[User:Akuma Hokoru|Akuma Hokoru]] 02:43, 23 September 2006 (EDT)&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Monster_Skills&amp;diff=2524</id>
		<title>Makai Senki Disgaea 2/Monster Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Monster_Skills&amp;diff=2524"/>
		<updated>2006-12-07T00:34:15Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Spirit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each Monster Class learns their skills by base level. Monster weapons do not teach skills.&lt;br /&gt;
==Prinny==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;th&amp;gt; Attack Zone&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Prinny Barrage&amp;lt;td&amp;gt; 10 &amp;lt;td&amp;gt; 3 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt; [&amp;gt;][ ][ ][ ][1]&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Prinny Dance&amp;lt;td&amp;gt; 30 &amp;lt;td&amp;gt; 14 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt; [&amp;gt;][1]&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Prinny Bomb&amp;lt;td&amp;gt; 80 &amp;lt;td&amp;gt; 34 &amp;lt;td&amp;gt; Fire &amp;lt;td&amp;gt;&lt;br /&gt;
 [3][4][5]&lt;br /&gt;
 [2][&amp;gt;][1]&lt;br /&gt;
 [6][7][8]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Pringer Beam &amp;lt;td&amp;gt; 250 &amp;lt;td&amp;gt; 64 &amp;lt;td&amp;gt; Star &amp;lt;td&amp;gt;&lt;br /&gt;
 [3][4][5]&lt;br /&gt;
 [2][&amp;gt;][1]&lt;br /&gt;
 [6][7][8]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Orc==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;th&amp;gt; Attack Zone&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Orc Combo &amp;lt;td&amp;gt; 6 &amp;lt;td&amp;gt; 3 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt; [&amp;gt;][1]&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Orc Attack &amp;lt;td&amp;gt; 24 &amp;lt;td&amp;gt; 18 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Orc Throw &amp;lt;td&amp;gt; 68 &amp;lt;td&amp;gt; 36 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Orc God &amp;lt;td&amp;gt; 146 &amp;lt;td&amp;gt; 68 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Spirit==&lt;br /&gt;
Dmg Calc = Int&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;th&amp;gt; Attack Zone&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Tie Down &amp;lt;td&amp;gt; 12 &amp;lt;td&amp;gt; 1 &amp;lt;td&amp;gt; /(causes paralyze) &amp;lt;td&amp;gt;free range 5&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Ignition &amp;lt;td&amp;gt; 60 &amp;lt;td&amp;gt; 16 &amp;lt;td&amp;gt; Fire &amp;lt;td&amp;gt;&lt;br /&gt;
 [3][4][5]&lt;br /&gt;
 [2][&amp;gt;][1]&lt;br /&gt;
 [6][7][8]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Ghost Assist &amp;lt;td&amp;gt; 50 &amp;lt;td&amp;gt; 32 &amp;lt;td&amp;gt; N/A (int up! hit up!)&amp;lt;td&amp;gt;&lt;br /&gt;
    [1]&lt;br /&gt;
 [&amp;gt;][2]&lt;br /&gt;
    [3]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Polter Geist &amp;lt;td&amp;gt; 140 &amp;lt;td&amp;gt; 68 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
 free range 5&lt;br /&gt;
    [4]&lt;br /&gt;
 [2][1][3]&lt;br /&gt;
    [5]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mothman==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Hell Pollen &amp;lt;td&amp;gt; 7 &amp;lt;td&amp;gt; 4 &amp;lt;td&amp;gt; /(Causes Poison) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Bug Hypnosis &amp;lt;td&amp;gt; 21 &amp;lt;td&amp;gt; 18 &amp;lt;td&amp;gt; /(Causes Sleep) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Ultra Sound &amp;lt;td&amp;gt; 58 &amp;lt;td&amp;gt; 38 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Tornado Dive &amp;lt;td&amp;gt; 110 &amp;lt;td&amp;gt; 64 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Marionette==&lt;br /&gt;
Dmg Calc= Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Spin Bomb &amp;lt;td&amp;gt; 8 &amp;lt;td&amp;gt; 5 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Poison Poison &amp;lt;td&amp;gt; 24 &amp;lt;td&amp;gt; 15 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Magical Knife &amp;lt;td&amp;gt; 58 &amp;lt;td&amp;gt; 30 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Illusion &amp;lt;td&amp;gt; 108 &amp;lt;td&amp;gt; 60 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Undead==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Zombie Juice &amp;lt;td&amp;gt; 6 &amp;lt;td&amp;gt; 5 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Zombie Tornado &amp;lt;td&amp;gt; 26 &amp;lt;td&amp;gt; 16 &amp;lt;td&amp;gt; Wind &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Zombie Cannon &amp;lt;td&amp;gt; 58 &amp;lt;td&amp;gt; 34 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Zombies! &amp;lt;td&amp;gt; 102 &amp;lt;td&amp;gt; 66 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aqua Demon==&lt;br /&gt;
Dmg Calc = Int&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Electric Shock &amp;lt;td&amp;gt; 12 &amp;lt;td&amp;gt; 1 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Plasma Charge &amp;lt;td&amp;gt; 28 &amp;lt;td&amp;gt; 12 &amp;lt;td&amp;gt; N/A &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Shock Arrow &amp;lt;td&amp;gt; 68 &amp;lt;td&amp;gt; 38 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Electric Gamer &amp;lt;td&amp;gt; 164 &amp;lt;td&amp;gt; 78 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Flora Beast==&lt;br /&gt;
Dmg Calc = Varies&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Green Needle &amp;lt;td&amp;gt; 8 &amp;lt;td&amp;gt; 1 &amp;lt;td&amp;gt; /(atk) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Flower Dance &amp;lt;td&amp;gt; 28 &amp;lt;td&amp;gt; 15 &amp;lt;td&amp;gt; /(res) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Full Bloom &amp;lt;td&amp;gt; 56 &amp;lt;td&amp;gt; 35 &amp;lt;td&amp;gt; Wind(int) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Flower Hazard &amp;lt;td&amp;gt; 164 &amp;lt;td&amp;gt; 75 &amp;lt;td&amp;gt; /(atk) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Roc==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Stone Breath &amp;lt;td&amp;gt; 10 &amp;lt;td&amp;gt; 4 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sand Storm &amp;lt;td&amp;gt; 45 &amp;lt;td&amp;gt; 20 &amp;lt;td&amp;gt; Wind &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Cyclone Breath &amp;lt;td&amp;gt; 95 &amp;lt;td&amp;gt; 40 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Super Egg &amp;lt;td&amp;gt; 165 &amp;lt;td&amp;gt; 72 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nekomata==&lt;br /&gt;
Dmg Calc = Atk &lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Cat Strike &amp;lt;td&amp;gt; 7 &amp;lt;td&amp;gt; 6 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Cat Blast &amp;lt;td&amp;gt; 46 &amp;lt;td&amp;gt; 18 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Cat Kick &amp;lt;td&amp;gt; 64 &amp;lt;td&amp;gt; 36 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Cat Fight &amp;lt;td&amp;gt; 156 &amp;lt;td&amp;gt; 72 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Succubus==&lt;br /&gt;
Dmg Calc = Varies&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Hip Attack &amp;lt;td&amp;gt; 8 &amp;lt;td&amp;gt; 4 &amp;lt;td&amp;gt; /(Atk) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Drain &amp;lt;td&amp;gt; 48 &amp;lt;td&amp;gt; 18 &amp;lt;td&amp;gt; /(Int) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sexy Heal &amp;lt;td&amp;gt; 60 &amp;lt;td&amp;gt; 36 &amp;lt;td&amp;gt; /(Res) &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Nightmare &amp;lt;td&amp;gt; 160 &amp;lt;td&amp;gt; 68 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mystic Beast==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Wild Rush &amp;lt;td&amp;gt; 10 &amp;lt;td&amp;gt; 6 &amp;lt;td&amp;gt; Wind &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Death Fang &amp;lt;td&amp;gt; 32 &amp;lt;td&amp;gt; 22 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Wind Dice &amp;lt;td&amp;gt; 74 &amp;lt;td&amp;gt; 44 &amp;lt;td&amp;gt; Wind &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Animal Story &amp;lt;td&amp;gt; 152 &amp;lt;td&amp;gt; 78 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dragon==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Fire Breath &amp;lt;td&amp;gt; 12 &amp;lt;td&amp;gt; 8 &amp;lt;td&amp;gt; Fire &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Dragon Kung-Fu &amp;lt;td&amp;gt; 30 &amp;lt;td&amp;gt; 32 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Blazing Breath &amp;lt;td&amp;gt; 74 &amp;lt;td&amp;gt; 44 &amp;lt;td&amp;gt; Fire &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Dragon Nova &amp;lt;td&amp;gt; 152 &amp;lt;td&amp;gt; 78 &amp;lt;td&amp;gt; Fire &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Holy Dragon==&lt;br /&gt;
Dmg Calc = Int&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Holy Impact &amp;lt;td&amp;gt; 12 &amp;lt;td&amp;gt; 1 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Dragon Cure &amp;lt;td&amp;gt; 36 &amp;lt;td&amp;gt; 25 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Holy Flare &amp;lt;td&amp;gt; 76 &amp;lt;td&amp;gt; 50 &amp;lt;td&amp;gt; Ice &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Nirvana &amp;lt;td&amp;gt; 180 &amp;lt;td&amp;gt; 85 &amp;lt;td&amp;gt; Ice &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dragon Zombie==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Curse Breath &amp;lt;td&amp;gt; 18 &amp;lt;td&amp;gt; 15 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Hatred Bite &amp;lt;td&amp;gt; 42 &amp;lt;td&amp;gt; 35 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Darkness Breath &amp;lt;td&amp;gt; 96 &amp;lt;td&amp;gt; 75 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Homing Curse &amp;lt;td&amp;gt; 180 &amp;lt;td&amp;gt; 150 &amp;lt;td&amp;gt; / &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wood Golem==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; &amp;lt;th&amp;gt; Attack Zone&amp;lt;Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Land Breath &amp;lt;td&amp;gt; 18 &amp;lt;td&amp;gt; 15 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;[&amp;gt;][1][2]&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Angry Tree &amp;lt;td&amp;gt; 42 &amp;lt;td&amp;gt; 35 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
    [2]&lt;br /&gt;
 [3][&amp;gt;][1]&lt;br /&gt;
    [4]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Rush Hour &amp;lt;td&amp;gt; 96 &amp;lt;td&amp;gt; 75 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;&lt;br /&gt;
    [1][2][3]&lt;br /&gt;
 [&amp;gt;][4][5][6]&lt;br /&gt;
    [7][8][9]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Nature&#039;s Wrath &amp;lt;td&amp;gt; 180 &amp;lt;td&amp;gt; 85 &amp;lt;td&amp;gt; / &amp;lt;td&amp;gt;[&amp;gt;][1]&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rifle Demon==&lt;br /&gt;
Dmg Calc = Atk&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Skill &amp;lt;th&amp;gt;Base Cost &amp;lt;th&amp;gt; Level Learned&amp;lt;th&amp;gt; Element &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Death Blast &amp;lt;td&amp;gt; 18 &amp;lt;td&amp;gt; 5 &amp;lt;td&amp;gt; Star &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Extinction Beam &amp;lt;td&amp;gt; 56 &amp;lt;td&amp;gt; 45 &amp;lt;td&amp;gt; Star &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Deep Impact &amp;lt;td&amp;gt; 104 &amp;lt;td&amp;gt; 100 &amp;lt;td&amp;gt; Star &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Armageddon &amp;lt;td&amp;gt; 240 &amp;lt;td&amp;gt; 180 &amp;lt;td&amp;gt; Star &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
[[User:Akuma Hokoru|Akuma Hokoru]] 02:43, 23 September 2006 (EDT)&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Secret_Characters_and_Stages&amp;diff=2522</id>
		<title>Makai Senki Disgaea 2/Secret Characters and Stages</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Secret_Characters_and_Stages&amp;diff=2522"/>
		<updated>2006-12-05T18:46:16Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Rank 39/40 Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;lol spoilers&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
*Axel - Only available during Land of Carnage during chapters 3, 9, 10, 11, and after finishing 13-4.&lt;br /&gt;
*Fubuki - Only available during Land of Carnage after 13-3.&lt;br /&gt;
*Laharl - Clear Extra Stage 9.&lt;br /&gt;
*Flonne - Clear Extra Stage 8.&lt;br /&gt;
*Kurtis - Only available during Land of Carnage.&lt;br /&gt;
&lt;br /&gt;
== Secret Areas ==&lt;br /&gt;
&lt;br /&gt;
Cave of Ordeals - Pass the Dark Assembly bill &amp;quot;Open the Cave of Ordeals&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Land of Carnage - Find all 16 treasure maps from the Item World pirates. Once collected, talk to Hawkeye in Holt Village.&lt;br /&gt;
&lt;br /&gt;
== Secret Stages ==&lt;br /&gt;
&lt;br /&gt;
*ES1 (??) - Character has 33+ felonies and passes the Proposal: &amp;quot;Fight the hero of another game!&amp;quot; Only available in New Game+/subsequent playthroughs.&lt;br /&gt;
*ES 2 (Hero Action Hour) - Pass the proposal: &amp;quot;Return of the Prism Rangers!&amp;quot; . Available only during chapters 12-13.&lt;br /&gt;
*ES 3 (Rescue the Earth Hero!) - Call Kurtis 3 or more times using the Cell Phone. Vote yes/accept the proposal: &amp;quot;Rescue the Earth Hero!&amp;quot;&lt;br /&gt;
*ES 4 (Rescue the Earth Hero Again!) - Clear ES 3. Call Kurtis 3 more times and accept the EDF proposal: &amp;quot;Rescue the Earth Hero again!&amp;quot;&lt;br /&gt;
*ES 5 (See the Ending!) - Must have played 20 or more hours. Pass the proposal: &amp;quot;I want to see the ending!&amp;quot; Available only during chapters 1-9.&lt;br /&gt;
*ES 6 (???) - Character has 66+ Felonies. Pass the proposal: &amp;quot;Unleash the Fallen Maiden!&amp;quot;. Available only on New Game+/subsequent playthroughs during chapters 1-9.&lt;br /&gt;
*ES 7 (???) - Character has 99+ Felonies. Pass the proposal: &amp;quot;Break the mysterious Seal!&amp;quot;&lt;br /&gt;
*ES 8 (???) - Must have played 40 or more hours. Pass the proposal: &amp;quot;I want to fight an Overlord!&amp;quot;. Available only during chapters 12-13.&lt;br /&gt;
*ES 9 (???) - Clear ES 8. Pass Flonne&#039;s proposal: &amp;quot;I want to fight Laharl!&amp;quot; Available during chapters 12-13.&lt;br /&gt;
*ES 10 (???) - Pass the proposal: &amp;quot;Pick a fight with an Overlord!&amp;quot; Available only during chapter 1.&lt;br /&gt;
*ES 11 (Makai Kingdom / Supreme Overlord) - Clear 10 different Dark Sun / Dark World stages. Pass the proposal: &amp;quot;Meet the strongest Overlord!&amp;quot;&lt;br /&gt;
*ES 12 (Baal Castle / Viewing Room) - Clear 25 different Dark Sun / Dark World stages. Pass the proposal: &amp;quot;Meet Baal the Tyrant!&amp;quot;&lt;br /&gt;
*ES 13 (???) - Clear ES 12&lt;br /&gt;
&lt;br /&gt;
=== Rank 39/40 Equipment ===&lt;br /&gt;
&lt;br /&gt;
*The King - steal from Pierre in ES 7.  You only have one chance to steal it, so pray that it is an legendary one.  This may also be found on occasion in Item World Department Stores.&lt;br /&gt;
*Accelerator - clear ES 3&lt;br /&gt;
*Treasure Maps - defeat the pirate that holds it.&lt;br /&gt;
*Rank 39 equipment may be obtained via Rank 38, 39, and 40 item worlds, and rarely found in rank 32-37 item worlds.  the best bet is via stealing, especially if looking for legendary equipment.  This works for all Rank 39 equipment except for The King.  The Item World Department Store in those item worlds may sell such equipment.&lt;br /&gt;
*Arcadia - steal from Zombie King in CoO5 or enter Dark Court from Murdering Baal the first time.&lt;br /&gt;
*Prinny Suit - steal from Prinny Baal&lt;br /&gt;
*Postcard - clear ES1&lt;br /&gt;
*Defender of Earth ID Card - clear the second defender of earth stage&lt;br /&gt;
*Feliciation - &lt;br /&gt;
*Rank 40 equipment may be obtained by stealing from the Item God in Rank 39 item world inside the Land of Carnage.&lt;br /&gt;
*Weapon scrolls:  can be purchased from convict merchant in the item world (very rare) or a reward for entering Dark Court on a Mastering ______ subpoena.&lt;br /&gt;
*Sexy Panties, Gao&#039;s Spirit, Kitty&#039;s Ears:  stolen from Pierre in ES 7.&lt;br /&gt;
*Makai Wars:  reward for defeating Baal the first time.&lt;br /&gt;
*Claudia Charm:  reward for clearing ES 7.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Dark_Sun_World_Scenario&amp;diff=2521</id>
		<title>Makai Senki Disgaea 2/Dark Sun World Scenario</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Dark_Sun_World_Scenario&amp;diff=2521"/>
		<updated>2006-12-04T23:03:54Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dark Sun World Scenario Data&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;* in title refers to Difficulty&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS 1-1 Beginners Field *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt; Automatically Unlocked&amp;lt;td&amp;gt;Entry:None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 80 &amp;lt;td&amp;gt; Observer x3  &amp;lt;td&amp;gt; Poison Needle &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects &amp;lt;td&amp;gt; Defeated Enemies Revived Every Other Turn &amp;lt;Td&amp;gt; Loops Infinitely &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS 1-2 Reflection Pond *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 1-2 without taking Dmg.&amp;lt;td&amp;gt;Entry: Choose &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 81  &amp;lt;td&amp;gt; Orc King x4  &amp;lt;td&amp;gt; Poison Needle&amp;lt;br&amp;gt; Protector &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 82 &amp;lt;td&amp;gt; Orc Master &amp;lt;td&amp;gt; Rose Whip &amp;lt;br&amp;gt; Fur Jacket&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 65 &amp;lt;td&amp;gt; Gep Symbol Null :Enemy Boost +50%&amp;lt;td&amp;gt; Red Panel&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects &amp;lt;td&amp;gt; Turn 1: Nothing &amp;lt;br&amp;gt; Turn 2: Nothing &amp;lt;br&amp;gt; Turn 3: Game Over&amp;lt;Td&amp;gt;  &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS 1-3 Psycho&#039;s Hideout *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Take Dmg in 1-3&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 85  &amp;lt;td&amp;gt; Garm x3 &amp;lt;td&amp;gt; Poison Needle &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 70 &amp;lt;td&amp;gt; Geo Symbol Null: Enemy Boost X3&amp;lt;td&amp;gt; Purple Panel&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt; Hp Dmg&amp;lt;br&amp;gt; Sp Dmg&amp;lt;br&amp;gt; Poison&amp;lt;br&amp;gt; Sleep&amp;lt;br&amp;gt; Paralyze&amp;lt;br&amp;gt; Amnesia&amp;lt;br&amp;gt; Deprave &amp;lt;br&amp;gt;Curse&amp;lt;td&amp;gt; Cycles randomly for a 12 turn set&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS 1-4 Dead Tree Field *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt; Kill a Green Mage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 80 &amp;lt;td&amp;gt; Red Mage x4&amp;lt;td&amp;gt; Jeweled Scepter&amp;lt;br&amp;gt;Astral Orb &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 80 &amp;lt;td&amp;gt; Red Skull x4&amp;lt;td&amp;gt; Sorcery Rod&amp;lt;br&amp;gt;Astral Orb &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 75 &amp;lt;td&amp;gt; Geo Symbol Teal: Reverse Damage &amp;lt;td&amp;gt; Panel: Teal &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 75 &amp;lt;td&amp;gt; Geo Symbol Teal: No Lifting &amp;lt;td&amp;gt; Panel: Teal &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;1 Random Ally Changed Every Turn&amp;lt;td&amp;gt;Changes to Dragon&amp;lt;br&amp;gt; Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS2-1 Banquet Room *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-1 in 2 turns &amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Death Coppelia&amp;lt;td&amp;gt;Countdown Timer&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Death Coppelia&amp;lt;td&amp;gt;(none)&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game over&amp;lt;td&amp;gt;Loops every 12 Turns&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS2-2 Sanction Room *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-2 in 1 Turn&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Wraith x6&amp;lt;td&amp;gt;The Dismal&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol:Blue Warp&amp;lt;td&amp;gt; Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Turn 1: Nothing&amp;lt;br&amp;gt;Turn 2: Nothing&amp;lt;br&amp;gt;Turn 3: Nothing&amp;lt;br&amp;gt;Turn 4: Nothing&amp;lt;br&amp;gt;Turn 5: Nothing&amp;lt;br&amp;gt;Turn 6: Game Over&amp;lt;td&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
==DS2-3 Room of Despair *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-3 Moving less than 10 Spaces&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Bow Master x12&amp;lt;td&amp;gt; Crystal Bow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Turn 1: Base Panel Destroyed&amp;lt;td&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS2-4 Sealed Room *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Lift a Ally&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Steel Knight x5&amp;lt;td&amp;gt; Shovsri&amp;lt;br&amp;gt;Ace Muscle&amp;lt;br&amp;gt;Countdown Timer&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Chaos Soldier&amp;lt;td&amp;gt;Berserker Sword&amp;lt;br&amp;gt;Ace Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Ally Heal Hp&amp;lt;br&amp;gt;Ally Full HP Restore&amp;lt;br&amp;gt;Ally Heal Sp&amp;lt;br&amp;gt;Ally Full Sp&amp;lt;br&amp;gt;Ally Cure&amp;lt;td&amp;gt;Randomly choosen&amp;lt;br&amp;gt; 12 Turns&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
==DS3-1 Poisonous Marsh *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Take more than 10 turns on 3-1&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;LeveL&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Ghast&amp;lt;td&amp;gt;(none)&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Green Silence&amp;lt;td&amp;gt;Panel: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Green No Lifting&amp;lt;td&amp;gt;Panel: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Purple Clone&amp;lt;td&amp;gt;Panel: Purple&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Purple Enemy Level up 10% x3&amp;lt;td&amp;gt;Panel: Purple&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally changed every turn&amp;lt;td&amp;gt;Change to Zombie&amp;lt;br&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
Notes:  single mob.  Have a heavy knight lift Tink off the base panel, and if Tink is wearing movement gear he should be able to destroy the ghast.&lt;br /&gt;
&lt;br /&gt;
==DS3-2 Dangerous Refuge *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy a Geo-Monster on 3-2&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Bandit&amp;lt;td&amp;gt;Love Spankin&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Game Over&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Teal: No Lifting&amp;lt;td&amp;gt;Panel: Teal&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Turn 1: Nothing&amp;lt;br&amp;gt;Turn 2:Nothing&amp;lt;br&amp;gt;Turn 3: Ally Sleep&amp;lt;br&amp;gt;Turn 4:Nothing&amp;lt;br&amp;gt;Turn 5: Nothing&amp;lt;br&amp;gt;Turn 6: Nothing&amp;lt;br&amp;gt;Turn 7 Ally Sleep&amp;lt;br&amp;gt;Turn 8: Nothing&amp;lt;br&amp;gt; Turn 9: Nothing&amp;lt;br&amp;gt;Turn 10: Ally Sleep&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
Notes:  Easier than you think.  If you can one-shot these bandits, you should be able to clear this map in a single turn.  If you can use attacks that target multiple bandits, do so.&lt;br /&gt;
&lt;br /&gt;
==DS3-3 Corpse Garden *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Lift 5 Allies&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Zombie King&amp;lt;td&amp;gt;Dark Aura&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Turn 1: Ally Poison&amp;lt;br&amp;gt;Turn 2: Nothing&amp;lt;br&amp;gt;Turn 3: Ally Poison&amp;lt;br&amp;gt;Turn 4: Nothing&amp;lt;br&amp;gt;Turn 5:Nothing&amp;lt;br&amp;gt;Turn 6: Nothing&amp;lt;br&amp;gt; Turn 7: Ally Poison&amp;lt;br&amp;gt;Turn 8: Nothing&amp;lt;br&amp;gt;Turn 9: Ally Poison&amp;lt;br&amp;gt;Turn 10: Nothing&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS3-4 Tragedyland *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 3-4 without throwing&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Aqua Fighter x6&amp;lt;td&amp;gt;Gluttony&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Charybdis x3&amp;lt;td&amp;gt;Confusion&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Dragon&amp;lt;td&amp;gt;Paranoia&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Geo Symbol Blue: Fire Element -50%&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Geo Symbol Blue: Wind Element -50%&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Enemies Revived every 5 Turns&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Notes:  you could use this map for some power leveling to abuse the dark sun effect, but you will have to eventually destroy the dark sun to clear the map.&lt;br /&gt;
&lt;br /&gt;
==DS4-1 Blood Valley*x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy the Red Geo Panels with the Null Symbol&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Malphas x12&amp;lt;td&amp;gt;Lionheart&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Yellow: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal 20% x5&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects excluding Game Over&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS4-2 Life Exchange*x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Merge 4 Enemies together&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Tailring x10&amp;lt;td&amp;gt;Golem Punch&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack+1&amp;lt;td&amp;gt;Panel: Purple&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel: Purple&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: No Ranged Attack&amp;lt;td&amp;gt;Panel: Purple&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Entry&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects excluding game over.&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Go counterclockwise, preferably with Tink or Adell.  Destroy the sun if the effects are negative.  Map is not as difficult as it is advertised as.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS4-3 Red Waterfall*x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Merge All Enemies together&amp;lt;td&amp;gt;Drawn-In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Belladonna x3&amp;lt;td&amp;gt;Greed/Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;115&amp;lt;td&amp;gt;Tree Folk x2&amp;lt;td&amp;gt;Golem Punch/Spirit Belt&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Belladonna x3&amp;lt;td&amp;gt;Sloth/Royal Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Null: Invincibility&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel: Purple&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects excluding game over.&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Notes:  Remove the No Entry panels with ranged attack, then lift Invincibility panel onto nothing.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS4-4 Dragon&#039;s Mouth*x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Let 30 turns pass&amp;lt;td&amp;gt;Drawn-In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;115&amp;lt;td&amp;gt;Prophet x8&amp;lt;td&amp;gt;Moonlight Staff/Holy Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Chaos Soldier&amp;lt;td&amp;gt;Knuckle Bomber/Dandy Gown&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Turn 1: destroy base panel&amp;lt;td&amp;gt;Other turns: nothing&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Notes:  Nice spot for mages, archers, and gunners.  Unless you can kill all 9 targets in a single turn, I recommending destroying Dark Sun to save on HL costs at the hospital.&lt;br /&gt;
&lt;br /&gt;
==DS5-1 Glutton&#039;s Hideout*x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Kill an Ally&amp;lt;td&amp;gt;Drawn-In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Wight x16&amp;lt;td&amp;gt;Mystic Attack&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack+1&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack +50%&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Turn 1: Destroy Base Panel&amp;lt;td&amp;gt;Other turns:  nothing&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Notes:  All 16 mobs clumped together next to base panel.  If at least 2 people has 3x3 attacks, you won&#039;t have to worry about the dark sun if you can take them out in a single hit.&lt;br /&gt;
&lt;br /&gt;
==DS5-2 Eternal Oblivion*x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;clear stage with less than 5 people&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Camilira x6&amp;lt;td&amp;gt;none&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Enemy Level Up 10% x3&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Clone&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Fusion&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Ailments and damages.&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Notes:  must have cleared that stage a second time in order to unlock.  Remove the dark sun, then the Clone panel to control the Camilira population.&lt;br /&gt;
&lt;br /&gt;
==DS 5-3 Shriek of Death*3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Make 8 person tall tower&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Wraith x3&amp;lt;td&amp;gt;The Arcane&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Gladiator x3&amp;lt;td&amp;gt;Demon Smasher&amp;lt;br&amp;gt;Victory Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Kengou x1&amp;lt;td&amp;gt;Demon Spear&amp;lt;br&amp;gt;Bravery Belt&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;125&amp;lt;td&amp;gt;Orc Master&amp;lt;td&amp;gt;Poor Orphan&amp;lt;br&amp;gt;Victory Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;130&amp;lt;td&amp;gt;Bow Master&amp;lt;td&amp;gt;Prinny Staff&amp;lt;br&amp;gt;Iron Dress&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Ally Changed&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes from Users==&lt;br /&gt;
[[User:Akuma Hokoru|Akuma Hokoru]] 23:32, 20 November 2006 (EDT)&lt;br /&gt;
Blame FF12 for the downtime...but then i got twilight princess...you can blame that now&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Kimmy78|Kimmy78]] 18:12, 29 November 2006 (CST):  Been updating this throughout today as I play these maps.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Special_Classes&amp;diff=2520</id>
		<title>Makai Senki Disgaea 2/Special Classes</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Special_Classes&amp;diff=2520"/>
		<updated>2006-12-04T03:33:22Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Etna/エトナ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Adell/アデル=&lt;br /&gt;
&#039;&#039;&#039;Requirement:&#039;&#039;&#039; Starting Character&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base EXP Next:&#039;&#039;&#039; 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Counter:&#039;&#039;&#039; 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 5 Panels, 25 DM&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Throwing Range:&#039;&#039;&#039; 5 Panels, 32DM&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Innate Abilities:&#039;&#039;&#039; Does 25% more damage against higher level enemies&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Fist&lt;br /&gt;
|| A - 24&lt;br /&gt;
|-&lt;br /&gt;
! Sword&lt;br /&gt;
|| B - 18&lt;br /&gt;
|-&lt;br /&gt;
! Spear&lt;br /&gt;
|| C - 14&lt;br /&gt;
|-&lt;br /&gt;
! Bow&lt;br /&gt;
|| D - 6&lt;br /&gt;
|-&lt;br /&gt;
! Gun&lt;br /&gt;
|| E - 3&lt;br /&gt;
|-&lt;br /&gt;
! Axe&lt;br /&gt;
|| C - 14&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|| E - 3&lt;br /&gt;
|-&lt;br /&gt;
|| ||&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 24&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 8&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 18&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 8&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 8&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 8&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 12&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 14&lt;br /&gt;
|-&lt;br /&gt;
|| ||&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 130%&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 100%&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 120%&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 100%&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 80%&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 80%&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 100%&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 120%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rozalin/ロザリンド=&lt;br /&gt;
&#039;&#039;&#039;Requirement:&#039;&#039;&#039; Starting Character&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base EXP Next:&#039;&#039;&#039; 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Counter:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 4 Panels, 15 DM&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Throwing Range:&#039;&#039;&#039; 3 Panels, 26DM&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Innate Abilities:&#039;&#039;&#039; Male allies standing next to her get 20% increase in stats&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Fist&lt;br /&gt;
|| E - 3&lt;br /&gt;
|-&lt;br /&gt;
! Sword&lt;br /&gt;
|| D - 6&lt;br /&gt;
|-&lt;br /&gt;
! Spear&lt;br /&gt;
|| D - 6&lt;br /&gt;
|-&lt;br /&gt;
! Bow&lt;br /&gt;
|| B - 18&lt;br /&gt;
|-&lt;br /&gt;
! Gun&lt;br /&gt;
|| A - 24&lt;br /&gt;
|-&lt;br /&gt;
! Axe&lt;br /&gt;
|| E - 3&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|| B - 18&lt;br /&gt;
|-&lt;br /&gt;
|| ||&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 16&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 14&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 8&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 8&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 12&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 14&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 16&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 10&lt;br /&gt;
|-&lt;br /&gt;
|| ||&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 100%&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 120%&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 80%&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 90%&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 110%&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 120%&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 120%&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 90%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Tink/ティンク=&lt;br /&gt;
&#039;&#039;&#039;Requirement:&#039;&#039;&#039; Clear stage 2-2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Starting Level:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base EXP Next:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Counter:&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 5 (+2) Panels, 25 DM&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Innate Abilities:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Blue Tink: +2 Movement.&lt;br /&gt;
Red Tink: raises the stats of females standing beside him by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 16&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 12&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 14&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 8&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 6&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 10&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 12&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 16&lt;br /&gt;
|-&lt;br /&gt;
|| ||&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 100%&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 120%&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 110%&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 90%&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 80%&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 100%&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 120%&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 130%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Hanako/ハナコ=&lt;br /&gt;
&#039;&#039;&#039;Requirement:&#039;&#039;&#039; Clear stage 4-4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Starting Level:&#039;&#039;&#039; 13&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base EXP Next:&#039;&#039;&#039; 273&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Counter:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 5 Panels, 20 DM&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Innate Abilities:&#039;&#039;&#039; -50% less damage from Monster-type enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 14 (130)&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 12 (125)&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 12 (103)&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 8 (75)&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 14 (95)&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 10 (127)&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 12 (103)&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 14 (99)&lt;br /&gt;
|-&lt;br /&gt;
|| ||&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 90%&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 110%&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 100%&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 90%&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 120%&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 100%&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 110%&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 110%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Taro/タロー=&lt;br /&gt;
&#039;&#039;&#039;Requirement:&#039;&#039;&#039; Clear stage 5-4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Starting Level:&#039;&#039;&#039; 16&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base EXP Next:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Counter:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 5 Panels, 20 DM&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Innate Abilities:&#039;&#039;&#039; DEF/RES +20% when in critical&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 24 (303)&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 8 (68)&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 14 (168)&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 14 (148)&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 7 (61)&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 14 (111)&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 10 (103)&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 7 (58)&lt;br /&gt;
|-&lt;br /&gt;
|| ||&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 130%&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 90%&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 110%&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 130%&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 80%&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 130%&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 90%&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Yukimaru/雪丸=&lt;br /&gt;
&#039;&#039;&#039;Requirement:&#039;&#039;&#039; Clear stage 7-3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Starting Level:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base EXP Next:&#039;&#039;&#039; 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Counter:&#039;&#039;&#039; 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 5 Panels, 35 DM&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Throwing Range:&#039;&#039;&#039; 4 Panels, 29DM&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Innate Abilities:&#039;&#039;&#039; Every normal attack has a chance to inflict Forget status&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Fist&lt;br /&gt;
|| C - 14&lt;br /&gt;
|-&lt;br /&gt;
! Sword&lt;br /&gt;
|| A - 24&lt;br /&gt;
|-&lt;br /&gt;
! Spear&lt;br /&gt;
|| B - 16&lt;br /&gt;
|-&lt;br /&gt;
! Bow&lt;br /&gt;
|| B - 18&lt;br /&gt;
|-&lt;br /&gt;
! Gun&lt;br /&gt;
|| E - 3&lt;br /&gt;
|-&lt;br /&gt;
! Axe&lt;br /&gt;
|| D - 8&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|| E - 3&lt;br /&gt;
|-&lt;br /&gt;
|| ||&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 18&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 12&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 16&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 8&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 10&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 10&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 12&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 16&lt;br /&gt;
|-&lt;br /&gt;
|| ||&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 100%&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 110%&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 120%&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 80%&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 90%&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 90%&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 110%&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 130%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Etna/エトナ=&lt;br /&gt;
&#039;&#039;&#039;Requirement:&#039;&#039;&#039; Clear stage 9-4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Starting Level:&#039;&#039;&#039; 1&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base EXP Next:&#039;&#039;&#039; 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Counter:&#039;&#039;&#039; 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 5 Panels, 20 DM&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Throwing Range:&#039;&#039;&#039; 4 Panels, 29DM&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Innate Abilities&#039;&#039;&#039; Any Prinnies standing next to her get a 50% increase in all their stats&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Fist&lt;br /&gt;
|| C - 10&lt;br /&gt;
|-&lt;br /&gt;
! Sword&lt;br /&gt;
|| B - 16&lt;br /&gt;
|-&lt;br /&gt;
! Spear&lt;br /&gt;
|| A - 24&lt;br /&gt;
|-&lt;br /&gt;
! Bow&lt;br /&gt;
|| D - 6&lt;br /&gt;
|-&lt;br /&gt;
! Gun&lt;br /&gt;
|| A - 22&lt;br /&gt;
|-&lt;br /&gt;
! Axe&lt;br /&gt;
|| A - 22&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|| E - 4&lt;br /&gt;
|-&lt;br /&gt;
|| ||&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 20&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 12&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 18&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 12&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 10&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 12&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 12&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 12&lt;br /&gt;
|-&lt;br /&gt;
|| ||&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 110%&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 90%&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 120%&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 110%&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 90%&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 90%&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 110%&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 110%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spoiler characters below&lt;br /&gt;
&lt;br /&gt;
=Flonne/フロン=&lt;br /&gt;
&#039;&#039;&#039;Requirement:&#039;&#039;&#039; Pass Bill - &amp;quot;I want to summon an Overlord!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base EXP Next:&#039;&#039;&#039; 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Counter:&#039;&#039;&#039; 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 4 Panels, 15 DM&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Throwing Range:&#039;&#039;&#039; 3 Panels, 26DM&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Innate Abilities:&#039;&#039;&#039; Heals more than other characters&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Fist&lt;br /&gt;
|| E - 3&lt;br /&gt;
|-&lt;br /&gt;
! Sword&lt;br /&gt;
|| D - 6&lt;br /&gt;
|-&lt;br /&gt;
! Spear&lt;br /&gt;
|| D - 6&lt;br /&gt;
|-&lt;br /&gt;
! Bow&lt;br /&gt;
|| B - 16&lt;br /&gt;
|-&lt;br /&gt;
! Gun&lt;br /&gt;
|| B - 16&lt;br /&gt;
|-&lt;br /&gt;
! Axe&lt;br /&gt;
|| D - 6&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|| A - 24&lt;br /&gt;
|-&lt;br /&gt;
|| ||&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 14&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 14&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 10&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 8&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 15&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 16&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 13&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 8&lt;br /&gt;
|-&lt;br /&gt;
|| ||&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 90%&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 120%&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 100%&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 80%&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 120%&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 130%&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 110%&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Laharl/ラハール=&lt;br /&gt;
&#039;&#039;&#039;Requirement:&#039;&#039;&#039; Pass Bill - Summon Laharl (Flonne)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base EXP Next:&#039;&#039;&#039; 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Counter:&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 5 Panels, 20 DM&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Throwing Range:&#039;&#039;&#039; 5 Panels, 32DM&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Innate Abilities:&#039;&#039;&#039; Deals more damage against monsters&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Fist&lt;br /&gt;
|| B - 16&lt;br /&gt;
|-&lt;br /&gt;
! Sword&lt;br /&gt;
|| S - 28&lt;br /&gt;
|-&lt;br /&gt;
! Spear&lt;br /&gt;
|| B - 16&lt;br /&gt;
|-&lt;br /&gt;
! Bow&lt;br /&gt;
|| D - 6&lt;br /&gt;
|-&lt;br /&gt;
! Gun&lt;br /&gt;
|| D - 6&lt;br /&gt;
|-&lt;br /&gt;
! Axe&lt;br /&gt;
|| A - 24&lt;br /&gt;
|-&lt;br /&gt;
! Staff&lt;br /&gt;
|| E - 3&lt;br /&gt;
|-&lt;br /&gt;
|| ||&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 24&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 10&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 20&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 12&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 8&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 10&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 10&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 12&lt;br /&gt;
|-&lt;br /&gt;
|| ||&lt;br /&gt;
|-&lt;br /&gt;
! HP&lt;br /&gt;
|| 130%&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
|| 100%&lt;br /&gt;
|-&lt;br /&gt;
! ATK&lt;br /&gt;
|| 130%&lt;br /&gt;
|-&lt;br /&gt;
! DEF&lt;br /&gt;
|| 120%&lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
|| 80%&lt;br /&gt;
|-&lt;br /&gt;
! RES&lt;br /&gt;
|| 90%&lt;br /&gt;
|-&lt;br /&gt;
! HIT&lt;br /&gt;
|| 90%&lt;br /&gt;
|-&lt;br /&gt;
! SPD&lt;br /&gt;
|| 90%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Power_Leveling&amp;diff=2445</id>
		<title>Makai Senki Disgaea 2/Power Leveling</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Power_Leveling&amp;diff=2445"/>
		<updated>2006-12-01T02:59:07Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;How to power level characters&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Unlike the original disgaea, power leveling has been nerfed to some extent.  However, there are places where it is still possible to power level characters.&lt;br /&gt;
&lt;br /&gt;
==Episode 4-3==&lt;br /&gt;
&lt;br /&gt;
There is enemy level up 10% geo symbol in the area.  You can pass several turns until the mobs are at the desired level to kill.  Make sure to take out the beast tamer early on.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As an alternative, you can abuse this map to capture level 9999 Nekos, but it will take a lot of time, HL, and a very strong character to throw and lure one back to base panel (and one of the characters in the base panel must be at least level 7500 in order to successfully capture one).&lt;br /&gt;
&lt;br /&gt;
==Episode 8-1==&lt;br /&gt;
&lt;br /&gt;
Only 6 creatures, with 4 of them dragons (which give a lot of XP).  Time to abuse Lion&#039;s Roar, Moon Blade, or any giga spell (other than fire) that has an AOE.  This should get all your characters til level 50 until you&#039;re forced to pass the make enemies stronger bill.&lt;br /&gt;
&lt;br /&gt;
==Episode 9-2==&lt;br /&gt;
&lt;br /&gt;
There is an XP+50% geo symbol and the enemies usually stay on those red panels.  All of the enemies are mage-type, so they have fewer HP than most enemies of similar level.  However, they give less base XP as the dragons in Episode 8-1, and Magic Knights tend to move off the panels.&lt;br /&gt;
&lt;br /&gt;
==Episode 11-3==&lt;br /&gt;
&lt;br /&gt;
The reverse damage geo symbol means time to power level up those healers, as the bulk of the map is covered with this effect.  The mana +50% also helps for future transmigrations.&lt;br /&gt;
&lt;br /&gt;
==Episode 13-3==&lt;br /&gt;
&lt;br /&gt;
Enemy Level up 10% symbol in place, and all have good base XP to start.  Let the turns pass until the enemies are at the level of your liking.&lt;br /&gt;
&lt;br /&gt;
==Caves of Ordeals 1==&lt;br /&gt;
&lt;br /&gt;
Start off by destroying any geo symbol (except obviously one of the 2 exp+50% symbols) this leaves the archers in a bad way leaving them ripe for the pickings. throw the 2 exp sumbols onto the 2 panels near them and have whoever you want to level come out and start cleaning up&lt;br /&gt;
&lt;br /&gt;
worth using: Between level 1*-140 or so&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*- :requires atleast rank 10 items or leveled items work as well&lt;br /&gt;
&lt;br /&gt;
==Caves of Ordeals 4==&lt;br /&gt;
&lt;br /&gt;
Even more XP boosts, and this one is even better than the first map in this area.  The enemies aren&#039;t wearing anything, and are bunched up in nice groups that will make your mages with leveled magic very happy people.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun World 1-1==&lt;br /&gt;
&lt;br /&gt;
3 lvl 80 mothmen who regenerate every other turn provided you dont kill all 3.&lt;br /&gt;
&lt;br /&gt;
Excellent if you have leveled armor use it to boost your reincarnies to a good level &lt;br /&gt;
&lt;br /&gt;
Worth using: Between lvl 1-200&lt;br /&gt;
&lt;br /&gt;
==Dark Sun World 1-4==&lt;br /&gt;
&lt;br /&gt;
Excellent place for healers (like Episode 11-3 map), but your healers need the huge area of effect spells, capped felonies, and a leveled staff before they can rake in the XP.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun World 5-1==&lt;br /&gt;
&lt;br /&gt;
Excellent spot for 2 members that have 3x3 attacks, as all 16 mobs are clumped together right next to the base panel.  There is the drawback of the base panel being destroyed at end of turn, so the attacks must be able to one-shot all mobs.  You will have to have capped felonies and stronger enemies bill to make it effective.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun World 13-1==&lt;br /&gt;
&lt;br /&gt;
With the stipulations, and 18 level 260 mobs, most players abuse the enemies revive every other turn on this map in order to gain levels fast.  The geo panels have beneficial uses, which is rare for a dark sun world.&lt;br /&gt;
&lt;br /&gt;
==Alternatives==&lt;br /&gt;
&lt;br /&gt;
As long a character has a spell that is considered a &amp;quot;buff&amp;quot; or a &amp;quot;healing&amp;quot; spell, that character can cast it over and over again and gain XP as long they have SP.  Prior to level 50, its an effective way of gaining free XP (most opt to use the Episode 2-1 map to cast until they run out of SP).  As levels go up, however, this alternative proves to be very time consuming and most phase this out.  You may want to pump up your felony count before considering this option.&lt;br /&gt;
&lt;br /&gt;
Check rewards for clearing an stage.  If you are on the verge of clearing the stage, you may want to consider bringing out weaker members to gain free XP.  Its as effective as buffing over and over again, but the XP rewards from clearing stages vary greatly.&lt;br /&gt;
&lt;br /&gt;
An third option is the tower attack, which is useful for very low level characters to gain early levels, but tails off if the character is an high level.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=2437</id>
		<title>User:Kimmy78</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=2437"/>
		<updated>2006-11-30T06:22:49Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;play disgaea 2&lt;br /&gt;
&lt;br /&gt;
endings unlocked:  good ending, etna ending, midboss ending, lahral ending&lt;br /&gt;
&lt;br /&gt;
working on: lots of random stuff, like going through legendary rank 38-40 item worlds.  also giving dark sun world maps a try, I cleared all that I unlocked so far.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Dark_Sun_World_Scenario&amp;diff=2422</id>
		<title>Makai Senki Disgaea 2/Dark Sun World Scenario</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Dark_Sun_World_Scenario&amp;diff=2422"/>
		<updated>2006-11-29T21:19:13Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* DS3-2 Dangerous Refuge *x10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dark Sun World Scenario Data&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;* in title refers to Difficulty&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS 1-1 Beginners Field *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt; Automatically Unlocked&amp;lt;td&amp;gt;Entry:None&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 80 &amp;lt;td&amp;gt; Observer x3  &amp;lt;td&amp;gt; Poison Needle &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects &amp;lt;td&amp;gt; Defeated Enemies Revived Every Other Turn &amp;lt;Td&amp;gt; Loops Infinitely &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS 1-2 Reflection Pond *x2==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 1-2 without taking Dmg.&amp;lt;td&amp;gt;Entry: Choose &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 81  &amp;lt;td&amp;gt; Orc King x4  &amp;lt;td&amp;gt; Poison Needle&amp;lt;br&amp;gt; Protector &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 82 &amp;lt;td&amp;gt; Orc Master &amp;lt;td&amp;gt; Rose Whip &amp;lt;br&amp;gt; Fur Jacket&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 65 &amp;lt;td&amp;gt; Gep Symbol Null :Enemy Boost +50%&amp;lt;td&amp;gt; Red Panel&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects &amp;lt;td&amp;gt; Turn 1: Nothing &amp;lt;br&amp;gt; Turn 2: Nothing &amp;lt;br&amp;gt; Turn 3: Game Over&amp;lt;Td&amp;gt;  &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS 1-3 Psycho&#039;s Hideout *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Take Dmg in 1-3&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 85  &amp;lt;td&amp;gt; Garm x3 &amp;lt;td&amp;gt; Poison Needle &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 70 &amp;lt;td&amp;gt; Geo Symbol Null: Enemy Boost X3&amp;lt;td&amp;gt; Purple Panel&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt; Hp Dmg&amp;lt;br&amp;gt; Sp Dmg&amp;lt;br&amp;gt; Poison&amp;lt;br&amp;gt; Sleep&amp;lt;br&amp;gt; Paralyze&amp;lt;br&amp;gt; Amnesia&amp;lt;br&amp;gt; Deprave &amp;lt;br&amp;gt;Curse&amp;lt;td&amp;gt; Cycles randomly for a 12 turn set&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS 1-4 Dead Tree Field *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt; Kill a Green Mage&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Level &amp;lt;th&amp;gt;Enemy &amp;lt;th&amp;gt; Equips &amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; 80 &amp;lt;td&amp;gt; Red Mage x4&amp;lt;td&amp;gt; Jeweled Scepter&amp;lt;br&amp;gt;Astral Orb &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 80 &amp;lt;td&amp;gt; Red Skull x4&amp;lt;td&amp;gt; Sorcery Rod&amp;lt;br&amp;gt;Astral Orb &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 75 &amp;lt;td&amp;gt; Geo Symbol Teal: Reverse Damage &amp;lt;td&amp;gt; Panel: Teal &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; 75 &amp;lt;td&amp;gt; Geo Symbol Teal: No Lifting &amp;lt;td&amp;gt; Panel: Teal &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt; Sun Effects&amp;lt;td&amp;gt;1 Random Ally Changed Every Turn&amp;lt;td&amp;gt;Changes to Dragon&amp;lt;br&amp;gt; Loops Infinitely&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS2-1 Banquet Room *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-1 in 2 turns &amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Death Coppelia&amp;lt;td&amp;gt;Countdown Timer&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Death Coppelia&amp;lt;td&amp;gt;(none)&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;br&amp;gt;Excluding Game over&amp;lt;td&amp;gt;Loops every 12 Turns&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS2-2 Sanction Room *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-2 in 1 Turn&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Wraith x6&amp;lt;td&amp;gt;The Dismal&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;200&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol:Blue Warp&amp;lt;td&amp;gt; Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Turn 1: Nothing&amp;lt;br&amp;gt;Turn 2: Nothing&amp;lt;br&amp;gt;Turn 3: Nothing&amp;lt;br&amp;gt;Turn 4: Nothing&amp;lt;br&amp;gt;Turn 5: Nothing&amp;lt;br&amp;gt;Turn 6: Game Over&amp;lt;td&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
==DS2-3 Room of Despair *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 2-3 Moving less than 10 Spaces&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Bow Master x12&amp;lt;td&amp;gt; Crystal Bow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;85&amp;lt;td&amp;gt;Geo Symbol Null: No Entry&amp;lt;td&amp;gt;Panel: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Turn 1: Base Panel Destroyed&amp;lt;td&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS2-4 Sealed Room *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Lift a Ally&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Steel Knight x5&amp;lt;td&amp;gt; Shovsri&amp;lt;br&amp;gt;Ace Muscle&amp;lt;br&amp;gt;Countdown Timer&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Chaos Soldier&amp;lt;td&amp;gt;Berserker Sword&amp;lt;br&amp;gt;Ace Muscle&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Ally Heal Hp&amp;lt;br&amp;gt;Ally Full HP Restore&amp;lt;br&amp;gt;Ally Heal Sp&amp;lt;br&amp;gt;Ally Full Sp&amp;lt;br&amp;gt;Ally Cure&amp;lt;td&amp;gt;Randomly choosen&amp;lt;br&amp;gt; 12 Turns&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
==DS3-1 Poisonous Marsh *x4==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Take more than 10 turns on 3-1&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;LeveL&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Ghast&amp;lt;td&amp;gt;(none)&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Green Silence&amp;lt;td&amp;gt;Panel: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Green No Lifting&amp;lt;td&amp;gt;Panel: Green&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Purple Clone&amp;lt;td&amp;gt;Panel: Purple&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;105&amp;lt;td&amp;gt;Geo Symbol Purple Enemy Level up 10% x3&amp;lt;td&amp;gt;Panel: Purple&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;1 Ally changed every turn&amp;lt;td&amp;gt;Change to Zombie&amp;lt;br&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
==DS3-2 Dangerous Refuge *x10==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy a Geo-Monster on 3-2&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Bandit&amp;lt;td&amp;gt;Love Spankin&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Invincibility&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Red: Game Over&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90&amp;lt;td&amp;gt;Geo Symbol Teal: No Lifting&amp;lt;td&amp;gt;Panel: Teal&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Turn 1: Nothing&amp;lt;br&amp;gt;Turn 2:Nothing&amp;lt;br&amp;gt;Turn 3: Ally Sleep&amp;lt;br&amp;gt;Turn 4:Nothing&amp;lt;br&amp;gt;Turn 5: Nothing&amp;lt;br&amp;gt;Turn 6: Nothing&amp;lt;br&amp;gt;Turn 7 Ally Sleep&amp;lt;br&amp;gt;Turn 8: Nothing&amp;lt;br&amp;gt; Turn 9: Nothing&amp;lt;br&amp;gt;Turn 10: Ally Sleep&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
Notes:  Easier than you think.  If you can one-shot these bandits, you should be able to clear this map in a single turn.  If you can use attacks that target multiple bandits, do so.&lt;br /&gt;
&lt;br /&gt;
==DS3-3 Corpse Garden *x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Lift 5 Allies&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;500&amp;lt;td&amp;gt;Zombie King&amp;lt;td&amp;gt;Dark Aura&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;br&amp;gt;Falcon Shoes&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Turn 1: Ally Poison&amp;lt;br&amp;gt;Turn 2: Nothing&amp;lt;br&amp;gt;Turn 3: Ally Poison&amp;lt;br&amp;gt;Turn 4: Nothing&amp;lt;br&amp;gt;Turn 5:Nothing&amp;lt;br&amp;gt;Turn 6: Nothing&amp;lt;br&amp;gt; Turn 7: Ally Poison&amp;lt;br&amp;gt;Turn 8: Nothing&amp;lt;br&amp;gt;Turn 9: Ally Poison&amp;lt;br&amp;gt;Turn 10: Nothing&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS3-4 Tragedyland *x3==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Clear 3-4 without throwing&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;100&amp;lt;td&amp;gt;Aqua Fighter x6&amp;lt;td&amp;gt;Gluttony&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Charybdis x3&amp;lt;td&amp;gt;Confusion&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;150&amp;lt;td&amp;gt;Dragon&amp;lt;td&amp;gt;Paranoia&amp;lt;br&amp;gt;Lunar Orb&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Geo Symbol Blue: Fire Element -50%&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;120&amp;lt;td&amp;gt;Geo Symbol Blue: Wind Element -50%&amp;lt;td&amp;gt;Panel: Blue&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Enemies Revived every 5 Turns&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==DS4-1 Blood Valley*x5==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Destroy the Red Geo Panels with the Null Symbol&amp;lt;td&amp;gt;Pulled In&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Malphas x12&amp;lt;td&amp;gt;Lionheart&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Yellow: Enemy boost +50% x4&amp;lt;td&amp;gt;Panel: Yellow&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;95&amp;lt;td&amp;gt;Geo Symbol Yellow: Heal 20% x5&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DS4-2 Life Exchange*x30==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;To Unlock&amp;lt;td&amp;gt;Merge 4 Enemies together&amp;lt;td&amp;gt;Choose&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Level&amp;lt;th&amp;gt;Enemy&amp;lt;th&amp;gt;Equips&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;110&amp;lt;td&amp;gt;Tailring&amp;lt;td&amp;gt;Golem Punch&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: Attack+1&amp;lt;td&amp;gt;Panel: Purple&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: No Lifting&amp;lt;td&amp;gt;Panel: Purple&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Blue: No Ranged Attack&amp;lt;td&amp;gt;Panel: Purple&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Lifting&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;80&amp;lt;td&amp;gt;Geo Symbol Red: No Entry&amp;lt;td&amp;gt;Panel: Red&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Sun Effect&amp;lt;td&amp;gt;Random Effects&amp;lt;td&amp;gt;Loops Infinitely&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Akuma Hokoru|Akuma Hokoru]] 23:32, 20 November 2006 (EDT)&lt;br /&gt;
Blame FF12 for the downtime...but then i got twilight princess...you can blame that now&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Secret_Characters_and_Stages&amp;diff=2400</id>
		<title>Makai Senki Disgaea 2/Secret Characters and Stages</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Secret_Characters_and_Stages&amp;diff=2400"/>
		<updated>2006-11-28T01:02:48Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;lol spoilers&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
*Axel - Only available during Land of Carnage during chapters 3, 9, 10, 11, and after finishing 13-4.&lt;br /&gt;
*Fubuki - Only available during Land of Carnage after 13-3.&lt;br /&gt;
*Laharl - Clear Extra Stage 9.&lt;br /&gt;
*Flonne - Clear Extra Stage 8.&lt;br /&gt;
*Kurtis - Only available during Land of Carnage.&lt;br /&gt;
&lt;br /&gt;
== Secret Areas ==&lt;br /&gt;
&lt;br /&gt;
Cave of Ordeals - Pass the Dark Assembly bill &amp;quot;Open the Cave of Ordeals&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Land of Carnage - Find all 16 treasure maps from the Item World pirates. Once collected, talk to Hawkeye in Holt Village.&lt;br /&gt;
&lt;br /&gt;
== Secret Stages ==&lt;br /&gt;
&lt;br /&gt;
*ES1 (??) - Character has 33+ felonies and passes the Proposal: &amp;quot;Fight the hero of another game!&amp;quot; Only available in New Game+/subsequent playthroughs.&lt;br /&gt;
*ES 2 (Hero Action Hour) - Pass the proposal: &amp;quot;Return of the Prism Rangers!&amp;quot; . Available only during chapters 12-13.&lt;br /&gt;
*ES 3 (Rescue the Earth Hero!) - Call Kurtis 3 or more times using the Cell Phone. Vote yes/accept the proposal: &amp;quot;Rescue the Earth Hero!&amp;quot;&lt;br /&gt;
*ES 4 (Rescue the Earth Hero Again!) - Clear ES 3. Call Kurtis 3 more times and accept the EDF proposal: &amp;quot;Rescue the Earth Hero again!&amp;quot;&lt;br /&gt;
*ES 5 (See the Ending!) - Must have played 20 or more hours. Pass the proposal: &amp;quot;I want to see the ending!&amp;quot; Available only during chapters 1-9.&lt;br /&gt;
*ES 6 (???) - Character has 66+ Felonies. Pass the proposal: &amp;quot;Unleash the Fallen Maiden!&amp;quot;. Available only on New Game+/subsequent playthroughs during chapters 1-9.&lt;br /&gt;
*ES 7 (???) - Character has 99+ Felonies. Pass the proposal: &amp;quot;Break the mysterious Seal!&amp;quot;&lt;br /&gt;
*ES 8 (???) - Must have played 40 or more hours. Pass the proposal: &amp;quot;I want to fight an Overlord!&amp;quot;. Available only during chapters 12-13.&lt;br /&gt;
*ES 9 (???) - Clear ES 8. Pass Flonne&#039;s proposal: &amp;quot;I want to fight Laharl!&amp;quot; Available during chapters 12-13.&lt;br /&gt;
*ES 10 (???) - Pass the proposal: &amp;quot;Pick a fight with an Overlord!&amp;quot; Available only during chapter 1.&lt;br /&gt;
*ES 11 (Makai Kingdom / Supreme Overlord) - Clear 10 different Dark Sun / Dark World stages. Pass the proposal: &amp;quot;Meet the strongest Overlord!&amp;quot;&lt;br /&gt;
*ES 12 (Baal Castle / Viewing Room) - Clear 25 different Dark Sun / Dark World stages. Pass the proposal: &amp;quot;Meet Baal the Tyrant!&amp;quot;&lt;br /&gt;
*ES 13 (???) - Clear ES 12&lt;br /&gt;
&lt;br /&gt;
=== Rank 39/40 Equipment ===&lt;br /&gt;
&lt;br /&gt;
*The King - steal from Pierre in ES 7.  You only have one chance to steal it, so pray that it is an legendary one.&lt;br /&gt;
*Accelerator - clear ES 3&lt;br /&gt;
*Treasure Maps - defeat the pirate that holds it.&lt;br /&gt;
*certain equipment may be obtained via Rank 38, 39, and 40 item worlds.  the best bet is via stealing, especially if looking for legendary equipment.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Tips_and_Tricks&amp;diff=2357</id>
		<title>Makai Senki Disgaea 2/Tips and Tricks</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Tips_and_Tricks&amp;diff=2357"/>
		<updated>2006-11-25T05:20:10Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Tips and Tricks=&lt;br /&gt;
&lt;br /&gt;
===Prinny Court===&lt;br /&gt;
If you throw a stack of multiple characters onto the gate to the Prinny Court, they will all be judged and receive the resulting crime bonus.&lt;br /&gt;
&lt;br /&gt;
===Arcadia===&lt;br /&gt;
This is a high level item which boosts all of a character&#039;s stats.  Normally you can only get this by defeating a secret character, but it is also available much earlier in the game as follows.&lt;br /&gt;
&lt;br /&gt;
Use a cellphone in battle to call Actare (アクターレ), then take on the punishment slip for &#039;defeating Baal&#039; (バールを倒した).  The prize for completing this punishment slip and entering the Prinny Court is the Arcadia. &lt;br /&gt;
&lt;br /&gt;
(This only works for the jp version of the game and has been fixed in the american release)&lt;br /&gt;
&lt;br /&gt;
Also make sure you get as many characters in that court as possible, since you get 10 felonies not to mention each felony gives a 1% exp bonus capping at 300 felonies.&lt;br /&gt;
&lt;br /&gt;
===Throwing Diagonally===&lt;br /&gt;
When you&#039;re holding something, if you hit the X button whilst changing direction, it is possible to throw diagonally.&lt;br /&gt;
&lt;br /&gt;
===Going deep into high level items===&lt;br /&gt;
This is also a good trick from Disgaea 1.  You can use a character with a Fist weapon who is at least level 1 in that item and use his first special ability to &amp;quot;knock&amp;quot; the gate keeper off the gate and onto the panel behind.  This only works if there is a panel space open behind him and is somewhat level with the panel he is on.  Great for going fast through levels and to get through hard levels where the enemies are too big to kill.&lt;br /&gt;
&lt;br /&gt;
===Quick High Level Nekomata===&lt;br /&gt;
On Map 4-3, there are several monster units (Nekomata) and Enemy Level Up geo panels.  Every turn, all enemies will gain a level, but as more turns pass, their level will become significantly higher.  Your Base Panel can capture a Nekomata roughly twice the level of the highest party member located in the Base Panel.  This will help you to determine when to throw the Nekomata on your panel.  Using this method, you can use the captured Nekomata to capture a Nekomata twice its level and repeat until you have a max level Nekomata.&lt;br /&gt;
&lt;br /&gt;
Example : Highest level character in Base Panel is 20.  The recommended level of the Nekomata you can capture will be level 40.&lt;br /&gt;
&lt;br /&gt;
Recommended method is to defeat the enemies around the higher bridge.  Then lure the two Nekomatas near the bottom bridge, leaving the bottom corner-most Nekomata untouched and untempted.  Once all other enemies are defeated, retreat with the top bridge and move your character near the Level Up geo triangle.  Continue to skip turns until the last Nekomata reaches the desired level, lift / destroy the Level Up geo triangle.  Using the lower bridge, lure the Nekomata into throwing range and throw it into your Base Panel.&lt;br /&gt;
&lt;br /&gt;
If you are unsatisfied with your the Nekomata unit, reincarnate a max Nekomata for 9,999 stored levels.  Your reincarnate after next will allow 40+ bonus points to assign.&lt;br /&gt;
&lt;br /&gt;
Doing this trick early in the game may lead to a money shortage, since the captured Nekomatas will become increasingly expensive to revive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tower Attacks===&lt;br /&gt;
If one of your characters lifts another one of your characters, they can perform a 2 person tower attack.  Afterwards, another character can lift that tower and perform a 3 person tower attack.  This can be repeated with all 10 of your characters.  This is useful for dealing massive damage without using any sp.  Although your tower increases its attack range as you add more characters, if you are still out of range, you can throw the tower to another character farther away, who hasnt acted yet.  &lt;br /&gt;
&lt;br /&gt;
All the characters in the tower will gain evenly xp and mana [ each individual character may then apply their modifiers to the xp and mana, increasing their own gain ] making this a useful tool for leveling lower level characters with higher level ones.&lt;br /&gt;
&lt;br /&gt;
Yukimaru&#039;s amnesia effect &amp;quot;Holy Strike&amp;quot; seems to work if shes in the tower and the effect goes off.  Weapon effects such as the axe -Def and the gun -Spd go off as well, its a good idea to have an axe user early on in the tower since it will get many hits in during the buildup of the tower.&lt;br /&gt;
&lt;br /&gt;
===Stealing from Item God===&lt;br /&gt;
&lt;br /&gt;
As long you have a well leveled Master Thief (around Level 5900+), you have around a 99% steal rate from anyone in the Item World.  Once you hit floor 100 of an legendary item in Rank 39 or 40 Item World, use Mr. Gency Exit to exit, save the game, and reenter that item world.  If that Item God has items you don&#039;t like, you can simply restart the game as many times as you like until you find something worth stealing.  If you have awesome hands, save them for the Item Gods if you can.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=2338</id>
		<title>User:Kimmy78</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=2338"/>
		<updated>2006-11-24T17:53:26Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;play disgaea 2&lt;br /&gt;
&lt;br /&gt;
endings unlocked:  good ending, etna ending&lt;br /&gt;
&lt;br /&gt;
working on: lots of random stuff, like going through rank 38 and 39 item worlds.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=2332</id>
		<title>User:Kimmy78</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=User:Kimmy78&amp;diff=2332"/>
		<updated>2006-11-24T15:58:39Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;play disgaea 2&lt;br /&gt;
&lt;br /&gt;
endings unlocked:  good ending, etna ending&lt;br /&gt;
&lt;br /&gt;
working on: lots of random stuff.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Walkthrough/Episode_6&amp;diff=2331</id>
		<title>Makai Senki Disgaea 2/Walkthrough/Episode 6</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Walkthrough/Episode_6&amp;diff=2331"/>
		<updated>2006-11-24T15:54:56Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Battle 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Battle 2==&lt;br /&gt;
Tink is required.  You will have to sacrifice a party member to Tink&#039;s Sonic Roll in order to clear this map.   Before doing this, have someone take control of that yellow square near the Druid to force them to cast Mega Star to drain their mp out first.  &lt;br /&gt;
&lt;br /&gt;
There are two ways to solve the geo prism puzzle.  First way is have Tink to take out the far left geo panel with Sonic Roll, causing a massive geo chain that leaves entire map in yellow.  Have a thief to use their poison attack on the druid (poison effects ingore the Invincible geo panel), then turn all the puppets into one huge monster to capture in the base panel.  The second way is Tink to use Sonic Roll on a ally in the southeast corner, then take out the No Ranged Attack and Silence Geo Panels.  This will give you access to take out the Ally Damage 20% geo panel, which clears everything but the yellow squares.  After that, its just a matter of luring the enemies out of the yellow panels while you put your allies there.&lt;br /&gt;
&lt;br /&gt;
==Battle 4==&lt;br /&gt;
&lt;br /&gt;
Simple way to do it:  Toss a prinny at the other prinnies and they will all explode........&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Walkthrough/Episode_3&amp;diff=2330</id>
		<title>Makai Senki Disgaea 2/Walkthrough/Episode 3</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Walkthrough/Episode_3&amp;diff=2330"/>
		<updated>2006-11-24T15:41:02Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Map 3-1==&lt;br /&gt;
&lt;br /&gt;
Have a gun user destroy the Null geopanel.  Since zombies don&#039;t move around that much, gun users and mages with long range magic have an advantage.&lt;br /&gt;
&lt;br /&gt;
==Map 3-2==&lt;br /&gt;
&lt;br /&gt;
More mobs that do not move around very well, so gun users and mages have a huge advantage in this map as well.&lt;br /&gt;
&lt;br /&gt;
==Map 3-3==&lt;br /&gt;
&lt;br /&gt;
There are moving geo panels, but don&#039;t bother with them as they have beneficial effects.  Make sure your healers have Espior leveled for the mothman&#039;s hell pollen.&lt;br /&gt;
&lt;br /&gt;
==Map 3-4==&lt;br /&gt;
&lt;br /&gt;
If this is your first time through, you will have to obtain an subpoena and go through that item world until someone advances through the dark court.  If you&#039;re on the second cycle, you won&#039;t have to go through this as long someone has an conviction active.&lt;br /&gt;
&lt;br /&gt;
When you do get to enter Tradegyland, you&#039;ll find out Etna is level 1000.  You have no chance in beating her, so send out 10 people to die and get it over with.  After everyone dies, a cutscene will occur and the chapter ends.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re on the second or third run, you may be able to beat Etna to get her ending.  Make sure to steal the Testament before you defeat her and her prinnies.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Power_Leveling&amp;diff=2177</id>
		<title>Makai Senki Disgaea 2/Power Leveling</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Power_Leveling&amp;diff=2177"/>
		<updated>2006-11-21T17:17:59Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Episode 4-3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;How to power level characters&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Unlike the original disgaea, power leveling has been nerfed to some extent.  However, there are places where it is still possible to power level characters.&lt;br /&gt;
&lt;br /&gt;
==Episode 4-3==&lt;br /&gt;
&lt;br /&gt;
There is enemy level up 10% geo symbol in the area.  You can pass several turns until the mobs are at the desired level to kill.  Make sure to take out the beast tamer early on.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As an alternative, you can abuse this map to capture level 9999 Nekos, but it will take a lot of time, HL, and a very strong character to throw and lure one back to base panel (and one of the characters in the base panel must be at least level 7500 in order to successfully capture one).&lt;br /&gt;
&lt;br /&gt;
==Episode 8-1==&lt;br /&gt;
&lt;br /&gt;
Only 6 creatures, with 4 of them dragons (which give a lot of XP).  Time to abuse Lion&#039;s Roar, Moon Blade, or any giga spell (other than fire) that has an AOE.  This should get all your characters til level 50 until you&#039;re forced to pass the make enemies stronger bill.&lt;br /&gt;
&lt;br /&gt;
==Episode 9-2==&lt;br /&gt;
&lt;br /&gt;
There is an XP+50% geo symbol and the enemies usually stay on those red panels.  All of the enemies are mage-type, so they have fewer HP than most enemies of similar level.  However, they give less base XP as the dragons in Episode 8-1.&lt;br /&gt;
&lt;br /&gt;
==Episode 11-3==&lt;br /&gt;
&lt;br /&gt;
The reverse damage geo symbol means time to power level up those healers, as the bulk of the map is covered with this effect.  The mana +50% also helps for future transmigrations.&lt;br /&gt;
&lt;br /&gt;
==Caves of Ordeals 1==&lt;br /&gt;
&lt;br /&gt;
Throw the 2 XP boost panels on red and throw the defense +50% on nothing (unless they hit very hard).  All the mobs start at level 60.  &lt;br /&gt;
&lt;br /&gt;
==Caves of Ordeals 4==&lt;br /&gt;
&lt;br /&gt;
Even more XP boosts, and this one is even better than the first map in this area.  The enemies aren&#039;t wearing anything, and are bunched up in nice groups that will make your mages with leveled magic very happy people.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun Map 1-4==&lt;br /&gt;
&lt;br /&gt;
Excellent place for healers (like Episode 11-3 map), but your healers need the huge area of effect spells, capped felonies, and a leveled staff before they can rake in the XP.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun Map 13-1==&lt;br /&gt;
&lt;br /&gt;
With the stipulations, and 18 level 260 mobs, most players abuse the enemies revive every other turn on this map in order to gain levels fast.  The geo panels have beneficial uses, which is rare for a dark sun world.&lt;br /&gt;
&lt;br /&gt;
==Alternatives==&lt;br /&gt;
&lt;br /&gt;
As long a character has a spell that is considered a &amp;quot;buff&amp;quot; or a &amp;quot;healing&amp;quot; spell, that character can cast it over and over again and gain XP as long they have SP.  Prior to level 50, its an effective way of gaining free XP (most opt to use the Episode 2-1 map to cast until they run out of SP).  As levels go up, however, this alternative proves to be very time consuming and most phase this out.  You may want to pump up your felony count before considering this option.&lt;br /&gt;
&lt;br /&gt;
Check rewards for clearing an stage.  If you are on the verge of clearing the stage, you may want to consider bringing out weaker members to gain free XP.  Its as effective as buffing over and over again, but the XP rewards from clearing stages vary greatly.&lt;br /&gt;
&lt;br /&gt;
An third option is the tower attack, which is useful for very low level characters to gain early levels, but tails off if the character is an high level.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Power_Leveling&amp;diff=2161</id>
		<title>Makai Senki Disgaea 2/Power Leveling</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Power_Leveling&amp;diff=2161"/>
		<updated>2006-11-13T00:10:06Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Alternatives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;How to power level characters&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Unlike the original disgaea, power leveling has been nerfed to some extent.  However, there are places where it is still possible to power level characters.&lt;br /&gt;
&lt;br /&gt;
==Episode 4-3==&lt;br /&gt;
&lt;br /&gt;
There is enemy level up 10% geo symbol in the area.  You can pass several turns until the mobs are at the desired level to kill.  Make sure to take out the beast tamer early on.&lt;br /&gt;
&lt;br /&gt;
==Episode 8-1==&lt;br /&gt;
&lt;br /&gt;
Only 6 creatures, with 4 of them dragons (which give a lot of XP).  Time to abuse Lion&#039;s Roar, Moon Blade, or any giga spell (other than fire) that has an AOE.  This should get all your characters til level 50 until you&#039;re forced to pass the make enemies stronger bill.&lt;br /&gt;
&lt;br /&gt;
==Episode 9-2==&lt;br /&gt;
&lt;br /&gt;
There is an XP+50% geo symbol and the enemies usually stay on those red panels.  All of the enemies are mage-type, so they have fewer HP than most enemies of similar level.  However, they give less base XP as the dragons in Episode 8-1.&lt;br /&gt;
&lt;br /&gt;
==Episode 11-3==&lt;br /&gt;
&lt;br /&gt;
The reverse damage geo symbol means time to power level up those healers, as the bulk of the map is covered with this effect.  The mana +50% also helps for future transmigrations.&lt;br /&gt;
&lt;br /&gt;
==Caves of Ordeals 1==&lt;br /&gt;
&lt;br /&gt;
Throw the 2 XP boost panels on red and throw the defense +50% on nothing (unless they hit very hard).  All the mobs start at level 60.  &lt;br /&gt;
&lt;br /&gt;
==Caves of Ordeals 4==&lt;br /&gt;
&lt;br /&gt;
Even more XP boosts, and this one is even better than the first map in this area.  The enemies aren&#039;t wearing anything, and are bunched up in nice groups that will make your mages with leveled magic very happy people.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun Map 1-4==&lt;br /&gt;
&lt;br /&gt;
Excellent place for healers (like Episode 11-3 map), but your healers need the huge area of effect spells, capped felonies, and a leveled staff before they can rake in the XP.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun Map 13-1==&lt;br /&gt;
&lt;br /&gt;
With the stipulations, and 18 level 260 mobs, most players abuse the enemies revive every other turn on this map in order to gain levels fast.  The geo panels have beneficial uses, which is rare for a dark sun world.&lt;br /&gt;
&lt;br /&gt;
==Alternatives==&lt;br /&gt;
&lt;br /&gt;
As long a character has a spell that is considered a &amp;quot;buff&amp;quot; or a &amp;quot;healing&amp;quot; spell, that character can cast it over and over again and gain XP as long they have SP.  Prior to level 50, its an effective way of gaining free XP (most opt to use the Episode 2-1 map to cast until they run out of SP).  As levels go up, however, this alternative proves to be very time consuming and most phase this out.  You may want to pump up your felony count before considering this option.&lt;br /&gt;
&lt;br /&gt;
Check rewards for clearing an stage.  If you are on the verge of clearing the stage, you may want to consider bringing out weaker members to gain free XP.  Its as effective as buffing over and over again, but the XP rewards from clearing stages vary greatly.&lt;br /&gt;
&lt;br /&gt;
An third option is the tower attack, which is useful for very low level characters to gain early levels, but tails off if the character is an high level.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Power_Leveling&amp;diff=2160</id>
		<title>Makai Senki Disgaea 2/Power Leveling</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_2/Power_Leveling&amp;diff=2160"/>
		<updated>2006-11-13T00:07:23Z</updated>

		<summary type="html">&lt;p&gt;Kimmy78: /* Dark Sun Map 13-1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;How to power level characters&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Unlike the original disgaea, power leveling has been nerfed to some extent.  However, there are places where it is still possible to power level characters.&lt;br /&gt;
&lt;br /&gt;
==Episode 4-3==&lt;br /&gt;
&lt;br /&gt;
There is enemy level up 10% geo symbol in the area.  You can pass several turns until the mobs are at the desired level to kill.  Make sure to take out the beast tamer early on.&lt;br /&gt;
&lt;br /&gt;
==Episode 8-1==&lt;br /&gt;
&lt;br /&gt;
Only 6 creatures, with 4 of them dragons (which give a lot of XP).  Time to abuse Lion&#039;s Roar, Moon Blade, or any giga spell (other than fire) that has an AOE.  This should get all your characters til level 50 until you&#039;re forced to pass the make enemies stronger bill.&lt;br /&gt;
&lt;br /&gt;
==Episode 9-2==&lt;br /&gt;
&lt;br /&gt;
There is an XP+50% geo symbol and the enemies usually stay on those red panels.  All of the enemies are mage-type, so they have fewer HP than most enemies of similar level.  However, they give less base XP as the dragons in Episode 8-1.&lt;br /&gt;
&lt;br /&gt;
==Episode 11-3==&lt;br /&gt;
&lt;br /&gt;
The reverse damage geo symbol means time to power level up those healers, as the bulk of the map is covered with this effect.  The mana +50% also helps for future transmigrations.&lt;br /&gt;
&lt;br /&gt;
==Caves of Ordeals 1==&lt;br /&gt;
&lt;br /&gt;
Throw the 2 XP boost panels on red and throw the defense +50% on nothing (unless they hit very hard).  All the mobs start at level 60.  &lt;br /&gt;
&lt;br /&gt;
==Caves of Ordeals 4==&lt;br /&gt;
&lt;br /&gt;
Even more XP boosts, and this one is even better than the first map in this area.  The enemies aren&#039;t wearing anything, and are bunched up in nice groups that will make your mages with leveled magic very happy people.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun Map 1-4==&lt;br /&gt;
&lt;br /&gt;
Excellent place for healers (like Episode 11-3 map), but your healers need the huge area of effect spells, capped felonies, and a leveled staff before they can rake in the XP.&lt;br /&gt;
&lt;br /&gt;
==Dark Sun Map 13-1==&lt;br /&gt;
&lt;br /&gt;
With the stipulations, and 18 level 260 mobs, most players abuse the enemies revive every other turn on this map in order to gain levels fast.  The geo panels have beneficial uses, which is rare for a dark sun world.&lt;br /&gt;
&lt;br /&gt;
==Alternatives==&lt;br /&gt;
&lt;br /&gt;
As long a character has a spell that is considered a &amp;quot;buff&amp;quot; or a &amp;quot;healing&amp;quot; spell, that character can cast it over and over again and gain XP as long they have SP.  Prior to level 50, its an effective way of gaining free XP (most opt to use the Episode 2-1 map to cast until they run out of SP).  As levels go up, however, this alternative proves to be very time consuming and most phase this out.  You may want to pump up your felony count before considering this option.&lt;br /&gt;
&lt;br /&gt;
Check rewards for clearing an stage.  If you are on the verge of clearing the stage, you may want to consider bringing out weaker members to gain free XP.  Its as effective as buffing over and over again, but the XP rewards from clearing stages vary greatly.&lt;/div&gt;</summary>
		<author><name>Kimmy78</name></author>
	</entry>
</feed>