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	<updated>2026-04-24T22:12:43Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=57980</id>
		<title>Super Robot Wars/T/Complete Chart</title>
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		<updated>2023-06-11T11:04:58Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 00 - 11==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-prologue&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;第0話： 稟議番号T1023&amp;lt;br&amp;gt;Scenario 0: Proposal No. T1023&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado (Main Protagonist)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;サイゾウルート&amp;lt;br&amp;gt;Saizo Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;サギリルート&amp;lt;br&amp;gt;Sagiri Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： プロジェクトTND始動&amp;lt;br&amp;gt;Scenario 1: Project TND, Start&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 特務三課、始まりの日&amp;lt;br&amp;gt;Scenario 1: First Day at Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Saizo is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sagiri is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦&amp;lt;br&amp;gt;Special Scenario: Challenge from Special Section 1&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦&amp;lt;br&amp;gt;Special Scenario: Challenge from a Worthy Opponent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saigiri)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saizo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話： 宇宙のカウボーイ&amp;lt;br&amp;gt;Scenario 2: Space Cowboy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話： 賞金稼ぎのブルース&amp;lt;br&amp;gt;Scenario 2:  Bounty Hunter Blues&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with Spike. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:  Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with Spike. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話： タキシードは火星に舞う&amp;lt;br&amp;gt;Scenario 3: A Tuxedo Flutters on Mars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Gundam Maxter.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit defeats at least 4 enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gundam Maxter with only Domon. (20,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*Dann of Thursday (Van)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話： 戦いの赤い荒野&amp;lt;br&amp;gt;Scenario 4: Red Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dragon Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deal the finishing blow to at least 1 of Hokushin&#039;s Six with Akito. (100 TacP) (It&#039;s okay if others join the fight, but Akito must deal the final blow)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Swordfish II (Spike)&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話： キャプテンハーロック&amp;lt;br&amp;gt;Scenario 5: Captain Harlock&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit gains 5 ExC before the end of the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: George Support Attacks/Defends for Domon (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arcadia (Captain Harlock)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Rose (George)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話： ドクロの旗の下に&amp;lt;br&amp;gt;Scenario 6: Under the Skull and Crossbones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Argo are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 enemy with Spike&#039;s &amp;quot;Bebop Formation I&amp;quot; attack. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (Tobia)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bolt Gundam (Argo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation I&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話： 復讐するは我にあり&amp;lt;br&amp;gt;Scenario 7: Revenge is Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Blood Cradle.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Van is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Allenby and Priscilla. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Priscilla)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;サイゾウルート&amp;lt;br&amp;gt;Saizo Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;サギリルート&amp;lt;br&amp;gt;Sagiri Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話： スクランブル・マーズ&amp;lt;br&amp;gt;Scenario 8: Scramble Mars&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話： マーズ・ラプソディ&amp;lt;br&amp;gt;Scenario 8: Mars Rhapsody&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Saizo is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Sagiri is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話： ゲイトウェイ・チョイス&amp;lt;br&amp;gt;Scenario 9: Gateway Chase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Part 1: Defeat all enemies within 4 turns; Part 2: Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Nadesico B is defeated, the battle exceeds 5 turns; Part 2: Spike is defeated, enemy units reach the top of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Clear the second part of the map by defeating all enemies. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話： ネオ・ジオンの影&amp;lt;br&amp;gt;Scenario 10: Shadow of Neo Zeon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 2 enemies with Nadesico B&#039;s MAP weapon before the end of the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Battle Ple Two with Kamille. (+1)&lt;br /&gt;
**Battle Ple Two with Tobia. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Gundam Mk-II (Judau)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話： 遠い星から来た災厄&amp;lt;br&amp;gt;Scenario 11: Calamity from Afar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated; Guy is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the enemy phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Judau. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Justice and Bravery Are Friends&lt;br /&gt;
**Guy must defeat at least 3 enemies in this stage.&lt;br /&gt;
**Van must have at least 20 kills by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain&lt;br /&gt;
*Supporter: Ed&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation II&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ：正義と勇気を友にして&amp;lt;br&amp;gt;Secret Scenario: Justice and Bravery are Friends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Unlock this stage (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Eldora Soul (Nero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 15 Earth or Space Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt;Earth Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;The King of Braves GaoGaiGar&amp;lt;br&amp;gt;Cowboy Bebop&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Mazinger Z: Infinity&amp;lt;br&amp;gt;GUNxSWORD&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt;Space Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第12話：無敵！勇気ある者達！&amp;lt;br&amp;gt;Scenario 12: Undefeated! The Braves!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第12話： ロンド・ベル孤立&amp;lt;br&amp;gt;Scenario 12: Isolated Londo Bell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Snooby; Defeat El-15.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Nadesico B or Guy is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns, defeating Snooby last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Maito. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tryder G7 (Watta)&lt;br /&gt;
*Shuttle (Kakikoji)&lt;br /&gt;
*ChoRyuJin (ChoRyuJin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
*Battle Bomber (Battle Bomber)&lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dreissen (Rakan).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Ra Cailum is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map by the 4th player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Roux, Beecha, Elle, Mondo and Iino. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Jegan (Elle)&lt;br /&gt;
*Jegan (Mondo)&lt;br /&gt;
*Jegan (Iino)&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第13話： 復活のZ&amp;lt;br&amp;gt;Scenario 13: Z Returns&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第13話： ハマーンと少年達&amp;lt;br&amp;gt;Scenario 13: Haman and the Boys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B or Tetsuya is defeated; Koji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Garasect V2 with a single attack (Support Attack and Attack Again can be used).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy with Shiro after Koji arrives. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Mikoto&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Thunder Break&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger stats updated ([[../Mech_Upgrades#Great_Mazinger|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zaku III Custom; Defeat Qubeley or the battle exceeds 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ra Cailum is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Zaku III Custom within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Haman. (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Don&#039;t battle Mashymre with Judau. (+2)? (Unconfirmed)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jegan (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話： 最凶の降臨&amp;lt;br&amp;gt;Scenario 14: Evil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat ZX-01 and Master Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Guy or Domon is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 28 enemies. Defeating Master Gundam or ZX-01 will cause their faction to self destruct.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Guy. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Guy. (+1)&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporters Rain and Mikoto unavailable for the duration of the scenario&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar stats updated ([[../Mech_Upgrades#GaoGaiGar.C2.A0|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話： 空が落ちる日&amp;lt;br&amp;gt;Scenario 15: The Day the Sky Fell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or the battle exceeds 7 turns; Ally battleships, Kamille, Judau, Master Asia, Tyranado or GekiRyuJin is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: While ChoRyuJin is sortied, defeat an enemy with GekiRyuJin. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**After the T3 arrives, defeat one enemy with Master Asia. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Arcadia (Harlock)&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Peacock Smasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
*GekiRyuJin (GekiRyuJin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam and ZZ Gundam gain the &amp;quot;Bio-Sensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20 Peacekeepers or Free Commandos Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;治安維持隊&amp;lt;br&amp;gt;Go with the Peacekeepers Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Tryder G7&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;The King of Braves GaoGaiGar&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Mazinger Z: Infinity&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;自由遊撃隊&amp;lt;br&amp;gt;Go with the Free Commandos&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Cowboy Bebop&amp;lt;br&amp;gt;Black Sarena&amp;lt;br&amp;gt;Shin Getter Robo&amp;lt;br&amp;gt;Arcadia of my Youth&amp;lt;br&amp;gt;GUNxSWORD&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第16話： 門が開く時&amp;lt;br&amp;gt;Scenario 16: The Door Opens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第16話： 星の門&amp;lt;br&amp;gt;Scenario 16: Stargate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話： バランバランの秘宝&amp;lt;br&amp;gt;Scenario 17: Treasure of Baran-Baran&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話： バトリング&amp;lt;br&amp;gt;Scenario 17: Battling&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 3 Golems in 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with either Guy or Maito. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Chirico or Shako is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns (Chirico and Shako must be the ones to finish enemies off).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (10,000 Funds )&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog (Chirico)&lt;br /&gt;
*Berserga DT (Shako)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話： 魔法騎士、その使命&amp;lt;br&amp;gt;Scenario 18: Magic Knights and their Duty&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話： 電脳世界から&amp;lt;br&amp;gt;Scenario 18: From Cyberspace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Vierres and both Leprechaun on the same turn before the end of the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Tod with Shion. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Chirico is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Ecrevisse within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Angela with Spike, both surviving it. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Gotho, Vanila, Coconna&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：目覚める伝説&amp;lt;br&amp;gt;Scenario 19: The Legend Awakens &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：ビッグバトル&amp;lt;br&amp;gt;Scenario 19: Big Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Inova.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Rayearth, Selece, or Windam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 18 enemies in 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Inova with Hikaru, Umi, and Fuu. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Fattys breach the southern line; Defeat Land Battleship (Niva).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Chirico or any enemy is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 4 turns,defeating Niva last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Get every Fatty past the line. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Light&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話： 黒い野望&amp;lt;br&amp;gt;Scenario 20: Dark Ambitions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話： 星の果ての楽園&amp;lt;br&amp;gt;Scenario 20: Paradise at the End of the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Rabaan.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Show or Marvel is defeated; Ally battleship, Show, Marvel, Tod, Shion, or any of the Magic Knights is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 6 turns, leaving Rabaan for last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Tod before the allied forces arrive. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*Vierres (Tod)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Ruby Lightning&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Sapphire Whirlwind&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Angela or Chirico is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Photon Battleship in 1 attack (Second Attack and Support Attack can be used).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Angela. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arhan (Angela)&lt;br /&gt;
*Supporter: Dingo &amp;amp; Frontier Setter&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Round Mover&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 29==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話： 小さな火を胸に&amp;lt;br&amp;gt;Scenario 21: Hold That Small Flame Close&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower E-Phas&#039; HP below 30%. Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Hikaru is defeated; Jung or Noriko is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, shoot down 3 or more enemies simultaneously with a MAP weapon.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shoot down the E-Phas twice (retreats at 30% and 50%) (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sizzler Black (Jung)&lt;br /&gt;
*Gunbuster (Noriko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flame Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話： 戦いは誰がために&amp;lt;br&amp;gt;Scenario 22: Who to Fight For?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Kamille or Judau is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Akito. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+2)&lt;br /&gt;
**Battle Haman with Kamille. (+1)&lt;br /&gt;
**Battle Haman with Judau. (+1)&lt;br /&gt;
**Battle Haman with Tobia. (+1)&lt;br /&gt;
**Defeat Haman. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Fairy&#039;s Amulet &amp;amp; Extra Arms Parts&lt;br /&gt;
**Move the Arcadia to a certain location to acquire (From the Northeast corner of the map, move 12 spaces South and 1 space West).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Pirate Strategy&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Waverider Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話： 毒と毒と毒&amp;lt;br&amp;gt;Scenario 23: Fire with Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Guy is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, one ally reaches 10 ExC.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with King J-Der. (100 TacP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tryder G7, Shuttle, ChoRyuJin, GekiRyujin, Big Volfogg, Mightgaine, Black Mightgaine, Battle Bomber and Guard Diver stats updated ([[../Mech_Upgrades|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the Optional Parts &amp;quot;Stealth Gao II&amp;quot; (Star GaoGaiGar)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mikoto changes to Supporter Mikoto &amp;amp; Mamoru&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話： 帰らざる日々&amp;lt;br&amp;gt;Scenario 24: Days of the Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Diablo of Monday; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Van is defeated; Any ally battleship or Van is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gadved with Van and defeat Inova with either Hikaru, Umi, or Fuu. (10,000 Funds)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy changes to Supporter Wendy &amp;amp; Carmen 99&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and gains Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
*Eldora Soul (Nero) (if not obtained during Secret Scenario &amp;quot;Justice and Bravery are Friends&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;If you have the early release dlc&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;If you &amp;lt;b&amp;gt;DO NOT&amp;lt;/b&amp;gt; have the early release dlc&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第25話： プロジェクトTND凍結&amp;lt;br&amp;gt;Scenario 25: Project TND, Shelved&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第25話： 特務三課、終わりの日&amp;lt;br&amp;gt;Scenario 25: Last Day for Special Section 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships or Secondary Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all initial enemies, Tyranado defeats more enemies than the Gespenst. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gespenst gains the &amp;quot;Slash Ripper&amp;quot; attack and stats updated ([[../Mech_Upgrades#Gespenst|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Main Protagonist)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Tyranado defeats more enemies than the Gespenst. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Secondary Protagonist)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Main Protagonist)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;サイゾウルート&amp;lt;br&amp;gt;Saizo Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;サギリルート&amp;lt;br&amp;gt;Sagiri Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第26話： 会社と人と誇りと&amp;lt;br&amp;gt;Scenario 26: Company, People and Pride&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第26話： 会社と私と幸せと&amp;lt;br&amp;gt;Scenario 26: Company, Me, and Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Saizo is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado Rex (Saizo)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Sagiri is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado Rex (Sagiri)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ : プライベート・ミッション&amp;lt;br&amp;gt;Secret Scenario: Private Mission&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (Cause enemy units who have reached the northernmost edge of the map to retreat).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Domon is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Prospector&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena, Aestivalis Custom, and Super Aestivalis stats updated ([[../Mech_Upgrades#Martian_Successor_Nadesico:_The_Prince_of_Darkness|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話： 楽園と追放者&amp;lt;br&amp;gt;Scenario 27: Paradise and the Expelled&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Niva with Angela. (10,000 Funds)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arhan (Angela)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Arhan (Angela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話： 決戦の火星極冠遺跡&amp;lt;br&amp;gt;Scenario 28: Showdown with the Martian Successors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akito enters the ruins within 3 turns; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Spike is defeated or the battle exceeds 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies before completing the Victory Condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Distortion Attack S. (100 TacP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog, Scopedog RM and Light Scopedog stats updated ([[../Mech_Upgrades#Scopedog|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Turbo Custom&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Supporter: Prospector (if not obtained during Secret Scenario &amp;quot;Private Mission&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena gains the &amp;quot;Distortion Attack S&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話： それぞれの誇り&amp;lt;br&amp;gt;Scenario 29: Each of Their Prides&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower FTO&#039;s HP below 10,000; Defeat NSX; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Hikaru defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the FTO with HP above 10,000 in one attack within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat or lower FTO&#039;s HP below 10,000 and defeat NSX with Hikaru. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Rudi with the Main Protagonist. (+1)&lt;br /&gt;
**Defeat Rudi with the Main Protagonist. (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Prospector changes to Supporter Prospector &amp;amp; Inez&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mightgaine (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*NSX (Eagle/Geo)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*Suborders increased by 2 and effects increase ([[../Suborders|Details]])&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 30 - 34 Regulars or Irregulars Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;正規部隊チーム&amp;lt;br&amp;gt;Regulars Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Tryder G7&amp;lt;br&amp;gt;Aura Battler Dunbine&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;The King of Braves GaoGaiGar&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Mazinger Z: Infinity&amp;lt;br&amp;gt;Magical Knight Rayearth&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;非正規部隊チーム&amp;lt;br&amp;gt;Irregulars Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Armored Trooper VOTOMS&amp;lt;br&amp;gt;Cowboy Bebop&amp;lt;br&amp;gt;Black Sarena&amp;lt;br&amp;gt;Shin Getter Robo&amp;lt;br&amp;gt;Arcadia of my Youth&amp;lt;br&amp;gt;GUNxSWORD&amp;lt;br&amp;gt;Expelled from Paradise&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第30話：少年は振り向かない&amp;lt;br&amp;gt;Scenario 30: Young Man, Don&#039;t Turn Back&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第30話： 水の一滴の向こう&amp;lt;br&amp;gt;Scenario 30: Beyond a Single Drop of Water&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Amuro is defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns, defeating Jagd Doga last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After reinforcements arrive, defeat 2 enemies with Amuro (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Metsä of Tuesday; Defeat Master Gundam; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Domon or Van is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Master Gundam by the end of the 5th turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Domon, Akito, and the Main Protagonist. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Battle Master Asia with Akito. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s skill &amp;quot;YII&amp;quot; effect is enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains &amp;quot;EM Shield&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday, Eldora Soul and Brownie stats updated ([[../Mech_Upgrades#GUNxSWORD|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Rain&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第31話： 不安と恐れの行き先&amp;lt;br&amp;gt;Scenario 31: Beyond Anxiety and Fear&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第31話： 歪んだ進化&amp;lt;br&amp;gt;Scenario 31: Twisted Developments&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Leprechaun; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Show is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Allen with Shion and Tod before turn 3. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine changed to Billbine (Night Camo), stats updated ([[../Mech_Upgrades#Billbine|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine gains the &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Ryoma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and one ally unit reaches 10 ExC.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 Metal Beasts with Angela. (10,000 Funds)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains the &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第32話： 聖戦士、飛ぶ&amp;lt;br&amp;gt;Scenario 32: Battlers, Fly&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第32話： 闇に蠢く&amp;lt;br&amp;gt;Scenario 32: Lurking Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Shion or Show is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and have one ally pilot reach 10 ExC. ExC can drop afterwards.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Show and Shion defeat 2 enemies each. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bellvine (Show)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shion unlocks the &amp;quot;Battler&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sirbine gains +200 dmg to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*After the stage, you can choose to keep the Billbine in Night Camo color or its original color. Reverting to the original colors removes Aura Shoot and the stat bonuses gained in sc31A.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Spike or Ray is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns and one pilot must defeat Fasalina and Carossa on the same turn within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Use all of the Shuffle Union&#039;s new attacks. (100 TacP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Acrobat Circus&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Rose Gundam and Bolt Gundam gain the &amp;quot;Super Mode&amp;quot; ability, a new attack and updated stats ([[../Mech_Upgrades#Mobile_Fighter_G_Gundam|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話： 誓いのガンダムファイト&amp;lt;br&amp;gt;Scenario 33: The Promised Gundam Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Rescue Allenby; Domon defeats Noble Gundam; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Domon or Noble Gundam is defeated; Ally battleship or Domon is defeated and any pilot other than Domon defeats Noble Gundam; Ally battleship, Domon or Allenby is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Grand Master Gundam in a single attack. (Support Attack and Attack Again can be used)&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Allenby. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X-1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai stats updated ([[../Mech_Upgrades#XB_Gundam_X-1_Kai_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam gains the &amp;quot;Berserker System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話： 終焉の日&amp;lt;br&amp;gt;Scenario 34: Day of Demise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Rune God Zagato; Defeat Rune God Emeraude.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Hikaru, Umi or Fuu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns then defeat Zagato.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Zagato with Hikaru, Umi, and Fuu (TacP 100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: V Junction&lt;br /&gt;
**Have at least 6 Ace Pilots and TacP Customization Rank is at least 4 by the end of the stage.&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, Sky God Windam gain +100 DMG to all weapons and EN Regen (M)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ : Vジャンクション&amp;lt;br&amp;gt;Secret Scenario: V Junction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Soji, Chitose, Velt, or Lottie is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (100). Soji, Chitose, Velt and Lottie defeat a combined 6 enemies (TacP 200).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Parts: Voyage Amulet &amp;amp; V Crystal&lt;br /&gt;
**Clear this secret stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VangNext (Soji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GranVang (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Velt)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 35 - 36 Earth or Space Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt;Earth Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Tryder G7&amp;lt;br&amp;gt;Aura Battler Dunbine&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Armored Trooper VOTOMS&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;The King of Braves GaoGaiGar&amp;lt;br&amp;gt;Cowboy Bebop&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Shin Getter Robo&amp;lt;br&amp;gt;Mazinger Z: Infinity&amp;lt;br&amp;gt;Arcadia of my Youth&amp;lt;br&amp;gt;Magical Knight Rayearth&amp;lt;br&amp;gt;GUNxSWORD&amp;lt;br&amp;gt;Expelled from Paradise&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt;Space Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Martian Successor Nadesico&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第35話：無限の地獄&amp;lt;br&amp;gt;Scenario 35: Endless Hell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第35話：アクシズ激震&amp;lt;br&amp;gt;Scenario 35: Shakeup in Axis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ashura P1; Defeat all enemies; Defeat Rune God Regalia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji, Tetsuya, Hikaru, Umi or Fuu is defeated; Hikaru, Umi, Fuu, or Lantis is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down Jacer J1 and Ashura P1 within 3 turns on the same turn. Defeat Jacer J1 first.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lantis Support Attacks for Hikaru. (100 TacP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rune God Lantis (Lantis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ple is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by the third Player Phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Ple. (100 TacP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&lt;br /&gt;
**Persuade Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (No Pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Astonaige changes to Supporter Astonaige &amp;amp; Milly&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple)&lt;br /&gt;
**Must have 3 or more Ple points.&lt;br /&gt;
**Must convince Ple Two with Judau (needs confirmation)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第36話： 光の子の力&amp;lt;br&amp;gt;Scenario 36: Photon Power&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第36話： 二つのネオ・ジオン&amp;lt;br&amp;gt;Scenario 36: Two Neo Zeons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Brocken T9; Defeat Infinity.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Garasect V2 in 3 turns then defeat Brocken T9.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shiro attacks Brocken T9 and Infinity. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Dynamic Armor &amp;amp; Photon Power 3D Printer Parts&lt;br /&gt;
**Move Mazinger Z to a certain location to acquire (From the Northwest corner, move 11 spaces South and 15 spaces East).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss &amp;amp; Nuke &amp;amp; Mucha&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain &amp;quot;Double Burning Fire&amp;quot; combination attack and &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger and Ichinana stats updated ([[../Mech_Upgrades#Mazinger_Z:_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple) (Joins team in the next intermission)&lt;br /&gt;
**Must have 5 or more Ple points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Queen Mansa.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns, with all ally pilots getting one kill each.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Ple Two with Roux. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Ple Two with Masyhmre. (+1)&lt;br /&gt;
**Battle Rakan with Masyhmre. (+1)&lt;br /&gt;
**Battle both Ple Two &amp;amp; Rakan with Masyhmre. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple or Roux. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 42==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話： 月面の激闘&amp;lt;br&amp;gt;Scenario 37: Lunar Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat any Primeval; Defeat Combined Primeval.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; J or Guy is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 40 enemies before the end of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with King J-Der. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King J-Der (J)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Star GaoGaiGar gains the &amp;quot;Hammer Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar and Star GaoGaiGar&#039;s &amp;quot;Hell and Heaven&amp;quot; attack gains EN cost -20&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;38話： 太陽系絶対防衛線&amp;lt;br&amp;gt;Scenario 38: Solar System Absolute Defense Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Noriko or J is defeated; The battle exceeds 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with &amp;quot;Super Inazuma Kick&amp;quot;. (100 TacP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster gains Kazumi as a Sub-Pilot, the &amp;quot;Double Buster Collider&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster stats updated ([[../Mech_Upgrades#Gunbuster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Ohta&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話： 眠る光、目覚める闇&amp;lt;br&amp;gt;Scenario 39: Slumbering Light, Awakening Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Enormous Flying Fortress.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Maito, ChoRyuJin, or GekiRyuJin is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all (initial) enemies in 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Black Noir with &amp;quot;Double Drive Wheel Sword&amp;quot; attack. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ChoRyuJin and GekiRyuJin gain the combination attack &amp;quot;GenRyuJin &amp;amp; GoRyuJin&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話： 天翔る真龍&amp;lt;br&amp;gt;Scenario 40: The True Dragon Soars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Shin Getter Dragon; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ryoma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy any Primeval in one attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with Shin Getter 3. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shin Getter 3 (Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter 3 (Benkei)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：みんなのしあわせ&amp;lt;br&amp;gt;Scenario 41: Everyone&#039;s Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Zaku III Custom, Jagd Doga (Gyunei), Jagd Doga (Quess) and Geara Doga (Rezin).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Fasalina with Harlock. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Fa (+1)&lt;br /&gt;
**Defeat Mashymre with Fa (+1)&lt;br /&gt;
**Defeat Mashymre with Judau (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Quess with Ple (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro (+1)&lt;br /&gt;
**Defeat Quess with Amuro or Ple (+1)&lt;br /&gt;
**Battle Gyunei with Kamille (+1)&lt;br /&gt;
**Defeat Gyunei with Kamille or Amuro (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Extra Arms+ Part&lt;br /&gt;
**Move the Arcadia onto the central docking point of the SSX (From the Northwest corner of the map, move 8 spaces East and 8 spaces South).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgement&amp;quot; attack and Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;サイゾウルート&amp;lt;br&amp;gt;Saizo Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;サギリルート&amp;lt;br&amp;gt;Sagiri Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第42話： 最後のVTX魂&amp;lt;br&amp;gt;Scenario 42: Final VTX Spirit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第42話： 託される意志&amp;lt;br&amp;gt;Scenario 42: Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Saizo is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sagiri is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ : 来訪者X&amp;lt;br&amp;gt;Secret Scenario: Visitor X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Iori/Amari or Masaki is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (100 TacP) Defeat at least 4 combined enemies using Xelguard (Amari or Iori) and Cybuster (Masaki). (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Parts: X-Treasured Sword &amp;amp; X-Treasured Shield&lt;br /&gt;
**Clear this secret scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Xelguard (Amari or Iori)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Char/Haman/Independent Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;シャアと共闘&amp;lt;br&amp;gt;Team up with Char&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;ハマーンと共闘&amp;lt;br&amp;gt;Team up with Haman&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;独自の道&amp;lt;br&amp;gt;Stay independent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：シャアの思惑&amp;lt;br&amp;gt;Scenario 43: Char&#039;s Motive&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第43話：悲しき迷い子&amp;lt;br&amp;gt;Scenario 43: Sad, Lost Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：混迷の宇宙&amp;lt;br&amp;gt;Scenario 43: Space in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039;Gyunei and Quess defeat 1 enemy each. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Masyhmre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Choosing this route. (+1)&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies within the first three rounds (If there is an SR point that requires a three-round finish, this may also require passing the SR point). (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga (Gyunei); Defeat Sin of Friday.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jagd Doga (Quess) and then Jagd Doga (Gyunei) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haman Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Haman. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa or Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：ハマーンの涙&amp;lt;br&amp;gt;Scenario 44: Haman&#039;s Tears&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第44話：愛憎の果てに&amp;lt;br&amp;gt;Scenario 44: At the End of Love and Hate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：サイレント・ヴォイス&amp;lt;br&amp;gt;Scenario 44: Silent Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat Qubeley and Sin of Friday.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Char, Gyunei and Quess defeat 1 enemy each. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau or Char. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Haman is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Rewloola, Geara Doga (Rezin), Jagd Doga (Gyunei), and then Sazabi within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Haman attacks Sazabi and Nightingale. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Char with Haman. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+2) (Validity on this is unclear)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro, Kamille or Haman. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Qubeley within 4 turns; Defeat Sin of Friday.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns, leaving Qubeley (Haman) for last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat 2 enemies with Haman. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 8 or more Haman points by the time Haman is shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第45話：アクシズの決戦&amp;lt;br&amp;gt;Scenario 45: Showdown at Axis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第45話：戦士、再び&amp;lt;br&amp;gt;Scenario 45: A Warrior Flies Again&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第45話：堕ちた赤い彗星&amp;lt;br&amp;gt;Scenario 45: The Fallen Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Master Asia is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Rewloola and Musaka ships, Queen Mansa, α Azieru, Jagd Doga and Sazabi within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Gyunei is not defeated. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Gyunei is not defeated when mid-scenario event occurs. (+1) (The translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 8 or more Haman points by the end of the scenario&lt;br /&gt;
**Must have 6 or more Char points by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman or Master Asia is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map in 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&lt;br /&gt;
**Haman defeats more then 2 enemies. (+1)&lt;br /&gt;
**Masyhmre is not defeated. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 8 or more Haman points by the end of the scenario&lt;br /&gt;
**Must have 6 or more Char points by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Sazabi; Defeat the Nightingale.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Queen Mansa, α Azieru, Rewloola and Musaka within 4 turns saving Sazabi for last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 6 or more Char points by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Points summary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Ple Points:&#039;&#039;&#039; &lt;br /&gt;
*6+: Get the Mech Queen Mansa (Piloted by Ple Two) &lt;br /&gt;
*6+: Get the Mech Qubeley Mk-II (Red) (No Pilot)  &lt;br /&gt;
&#039;&#039;&#039;Char Points:&#039;&#039;&#039; &lt;br /&gt;
*3~5+: Get the Mech Jagd Doga (Piloted by Quess) &lt;br /&gt;
*6+: Get the Mech Jagd Doga (Piloted by Gyunei) in Secret Stage 5 (Haman Adrift)&lt;br /&gt;
*6+: Get the Mech α Azieru (No Pilot)&lt;br /&gt;
*7+: Get the Mech Nightingale in S47 (No Pilot)&lt;br /&gt;
&#039;&#039;&#039;Haman Points&#039;&#039;&#039;: &lt;br /&gt;
*8+: Get the Mech Zaku III Custom (Piloted by Mashymre) &lt;br /&gt;
&#039;&#039;&#039;Master Asia Points&#039;&#039;&#039;: &lt;br /&gt;
*6+: Get the Mech Master Gundam (Piloted by Master Asia) in Scenario 47&lt;br /&gt;
&#039;&#039;&#039;Secret Scenario 5 Haman Adrift&#039;&#039;&#039;: &lt;br /&gt;
*Has a requirement of 8 Haman Points and 6 Char Points to Unlock&lt;br /&gt;
*Get the Mech Qubeley (Piloted by Haman)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 50==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話： 闘志、氷原に燃ゆる&amp;lt;br&amp;gt;Scenario 46: Fighting Spirit Blazes on Ice&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art; Defeat all enemies; Defeat Master Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated; Domon or Akito is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all A-Pys and E-Phas within 4 turns before defeating A-Pys Art with &amp;quot;Smash Hit&amp;quot; active.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Master Asia (You will get the bonus if you have at least 6 Master Asia Points). (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enemy Points&lt;br /&gt;
**Defeat Wassilmon with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam, Gundam Maxter, Gundam Rose, Dragon Gundam and Bolt Gundam gain the &amp;quot;Shuffle Union Fist&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ : 流浪のハマーン&amp;lt;br&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nightingale; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship is defeated; Haman, Mashymre, or Gyunei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300 TacP); Defeat 3 enemies with Char before T3 arrives. (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku III Custom (Mashymre)&lt;br /&gt;
**Must have 8 or more Haman points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nightingale (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話： 鋼鉄の7人&amp;lt;br&amp;gt;Scenario 47: The Steel Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa (Biobrain); Defeat all Divinidads.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro, Kamille, Judau, Haman, Kincade, Tobia or Char is defeated; The battle exceeds 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and clear the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the Optional Parts &amp;quot;Full Armor Parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Qubeley (Haman) (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nightingale (Char)&lt;br /&gt;
**Must have 7 or more Char points&lt;br /&gt;
**If requirement is met, Sazabi will be obtained with no pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&lt;br /&gt;
**Must have 6 or more Master Asia points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話： 絶望を望むもの&amp;lt;br&amp;gt;Scenario 48: Seekers of Despair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Nova with Lantis, Umi, or Fuu. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話： 果てしなく広がる未来へ&amp;lt;br&amp;gt;Scenario 49: Towards the Endless Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth and Rune God Regalia; Defeat Debonair.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Hikaru, Umi, Fuu, Eagle, or Lantis is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns and complete the Victory Condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Debonair with &amp;quot;Flashing Sword&amp;quot; attack. (30,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hikaru gains the &amp;quot;Wish&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flashing Sword&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windom gain +5 Mobility and +200 DMG to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mokona&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第50話： 神の見えざる意志&amp;lt;br&amp;gt;Scenario 50: The Unseen Will of God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Chirico or Angela is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns and one ally pilot must reach 10 ExC.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Chirico defeats a Wiseman. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 51 - 54 Slow and Steady or Push Aggressively Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039; 目の前の敵を一つ一つ倒していく&amp;lt;br&amp;gt;Take it slow and steady&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;困難な道だろうと積極的に戦っていく。&amp;lt;br&amp;gt;Push aggressively regardless of challenge&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;On the first playthrough, you need 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6 to make this choice available&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第51話：タキシードは明日に舞う&amp;lt;br&amp;gt;Scenario 51: A Tuxedo Flutters Tomorrow&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第51話： 夢と復讐の果て&amp;lt;br&amp;gt;Scenario 51: Where Dreams and Vengeance Lead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Van, Domon or Ray is defeated;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory conditions within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool a following mid-scenario event. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon, Van or Ray is defeated; The battle exceeds 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in two turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during a mid-scenario event. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第52話： 無限の光&amp;lt;br&amp;gt;Scenario 52: Infinite Light &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第52話： 可能性を越えて&amp;lt;br&amp;gt;Scenario 52: Beyond Possibilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Ashura P1 and Brocken T9; Defeat Infinity.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Kikaiju within 3 turns, then defeat Ashura P1 and Brocken T9.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies, saving Infinity for last. (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Ashura P1, and Brocken T9; Defeat Infinity.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon or Koji is defeated; The battle exceeds 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lower Dark Gundam&#039;s HP to below 50% with Domon and then defeat him with Domon. (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Master Gundam (Master Asia)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第53話：死闘の先へ&amp;lt;br&amp;gt;Scenario 53: Beyond Battles&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第53話：死闘の果てに扉は開く&amp;lt;br&amp;gt;Scenario 53: A Door Opens After Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; ; The battle exceeds 5 turns after Z Master appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300). Defeat all enemies, saving Z-Master for last. (200 TacP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master; Defeat Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; The battle exceeds 5 turns after Z Master appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Complete the stage. (500 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rudi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;最終話： 地球に未来を、戦士に祝福を&amp;lt;br&amp;gt;Final Scenario: Blessings for Warriors, a Future for Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;最終話： 船は往く、希望の大海へ&amp;lt;br&amp;gt;Final Scenario: Set Sail for Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat; Defeat DyGaian.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Battle exceeds 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Defeat DyGaian.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; More than 30 enemy units are present at the beginning of the Player Phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC Expansion==&lt;br /&gt;
(This is very much a work in progress.)&lt;br /&gt;
&lt;br /&gt;
*If save data is carried over into the expansion campaign, all units retain the upgrades they were given previously.&lt;br /&gt;
*All mech and pilot abilities/weapons gained during the main campaign are already unlocked; for example Carlos will already be awakened, Hikaru will have the Wish command, ect.&lt;br /&gt;
*Secrets earned or missed in the main campaign don&#039;t affect the expansion campaign.&lt;br /&gt;
*Supporter recruitment data to be filled in. The only supporters from the main campaign not available are Boss and Rudi.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：&amp;lt;br&amp;gt;Scenario 1: Ill Omen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ra Cailum is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Each allied pilot must shoot down at least one enemy. (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Initial):&#039;&#039;&#039;&lt;br /&gt;
*Tyranado Rex (Main Protagonist)&lt;br /&gt;
*Gespenst (Secondary Protagonist)&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Kincade)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Gundam F91 Mass Production Type (Mondo)&lt;br /&gt;
*Gundam F91 Mass Production Type (Iino)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Supporter: Astonaige &amp;amp; Milly&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (During the stage):&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Great Mazinger (Tetsyua)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Shin Getter Dragon (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Nightingale (Char)&lt;br /&gt;
*Qubeley (Haman)&lt;br /&gt;
*Zaku III Custom (Mashymre)&lt;br /&gt;
*Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess Custom) (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：&amp;lt;br&amp;gt;Scenario 2: Visitor from Afar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, (2) Defeat the Blarmag (Ghuli)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down the Blarmag. It will retreat when its HP is below 25,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Soji, Chitose, Lottie, and Velt must each shoot down at least one enemy. (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V Originals Protagonist Choice&lt;br /&gt;
**Before the stage, select &amp;quot;It was the guy&amp;quot; (Soji) or &amp;quot;It was the girl&amp;quot; (Chitose) to determine SRW V&#039;s main character. This only affects cutscene dialogue.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Initial):&#039;&#039;&#039;&lt;br /&gt;
*Star GaoGaiGar (Guy)&lt;br /&gt;
*Big Volfogg&lt;br /&gt;
*ChoRyuJin&lt;br /&gt;
*GekiRyuJin&lt;br /&gt;
*Gunbuster (Noriko, Kazumi)&lt;br /&gt;
*Sizzler Black (Jung)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (During the stage):&#039;&#039;&#039;&lt;br /&gt;
*Arcadia (Captain Harlock)&lt;br /&gt;
*King J-Der (J)&lt;br /&gt;
*Master Gundam (Master Asia)&lt;br /&gt;
*Scopedog (Chirico)&lt;br /&gt;
*Berserga DT (Shako)&lt;br /&gt;
*New Arhan (Angela)&lt;br /&gt;
*VangNex (Soji, Nine)&lt;br /&gt;
*GranVang (Chitose, Nine)&lt;br /&gt;
*Grungust (Charlotte)&lt;br /&gt;
*Huckebein (Velt)&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
*Supporter: Gotho &amp;amp; Vanila &amp;amp; Coconna&lt;br /&gt;
*Supporter:Dingo &amp;amp; Frontier Setter&lt;br /&gt;
*Supporter: Mikoto (joins at intermission)&lt;br /&gt;
*Supporter: Ohta (joins at intermission)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：&amp;lt;br&amp;gt;Scenario 3: Devastating Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, (2) Defeat Deenbell&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat any 3 enemies simultaneously with a MAP attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Have Iori/Amari defeat at least two enemies AND use at least one of Iori/Amari&#039;s Dogmas. (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X Originals Protagonist Choice&lt;br /&gt;
**Before the stage, select &amp;quot;It was the guy&amp;quot; (Iori) or &amp;quot;It was the girl&amp;quot; (Amari) to determine SRW X&#039;s main character. This affects the main- and co-pilots for Xelguard and cutscene dialogue.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Initial):&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Black Mightgaine&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Full Armor ZZ Gundam (Judau)&lt;br /&gt;
*XB Gundam X-1 Full Cloth (Tobia)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Qubeley Mk-II (Purple) (Ple)&lt;br /&gt;
*Qubeley Mk-II (Red) (Ple Two)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (During the stage):&#039;&#039;&#039;&lt;br /&gt;
*Tryder G7 (Watta)&lt;br /&gt;
*Shuttle (Kakikoji)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*Xelguard (Iori, Amari, Spero)&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：&amp;lt;br&amp;gt;Scenario 4: Mars Mayhem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Nadesico C is defeated, (2) Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns. (Initially listed as 5 turns, becomes 6 after your reinforcements appear.)&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Xelguard and Cybaster must be sortied and shoot down at least three enemies. (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Initial):&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri, Yurika)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Brownie (Priscilla)&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*Eldora Soul (Nero)&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Supporter: Rain&lt;br /&gt;
*Supporter: Prospector &amp;amp; Inez&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen &amp;amp; Yukiko&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (During the stage):&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Swordfish II (Spike)&lt;br /&gt;
*Dann of Thursday (Van)&lt;br /&gt;
*Supporter: Ed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：&amp;lt;br&amp;gt;Scenario 5: Wish for Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated, (2) Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any one ally pilot defeats 4 enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After the T3 arrives, Rayearth must use its &amp;quot;Flashing Sword&amp;quot; combination attack (30,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Initial):&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (During the stage):&#039;&#039;&#039;&lt;br /&gt;
*NSX (Eagle, Geo)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*Rune God Lantis (Lantis)&lt;br /&gt;
*Bellvine (Show)&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
*Billbine (Night Camo) (Marvel)&lt;br /&gt;
*Vierres (Tod)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;&amp;lt;br&amp;gt;Go with the Earth Team&#039;&#039;&#039;&amp;lt;br&amp;gt;X Originals&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Magical Knight Rayearth&amp;lt;br&amp;gt;Aura Battler Dunbine&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;Invincible Tryder G7&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Mazinger Z: Infinity&amp;lt;br&amp;gt;GUNxSWORD&amp;lt;br&amp;gt;Armored Trooper VOTOMS&amp;lt;br&amp;gt;Expelled from Paradise&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;&amp;lt;br&amp;gt;Go with the Space Team&#039;&#039;&#039;&amp;lt;br&amp;gt;V Originals&amp;lt;br&amp;gt;Arcadia of my Youth&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;The King of Braves GaoGaiGar&amp;lt;br&amp;gt;Cowboy Bebop&amp;lt;br&amp;gt;Shin Getter Robo&amp;lt;br&amp;gt;Gunbuster&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第6話：&amp;lt;br&amp;gt;Scenario 6: Disciple of Hatred&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第6話：&amp;lt;br&amp;gt;Scenario 6: The Black Criminal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Mazinger Z must shoot down one of the boss Kikaiju (30,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Guy and J must shoot down one EI-15 each. (30,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mikoto changes to Supporter Mikoto &amp;amp; Mamoru&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第7話：&amp;lt;br&amp;gt;Scenario 7: Crimes of the Keepers of Order&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第7話：&amp;lt;br&amp;gt;Scenario 7: Gardim, Ressurected&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Warth Deenbell (Celric)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns, defeat all other enemies before defeating Warth Deenbell.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Masaki and Iori/Amari must each attack Celric at least once (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns, and defeat Blarmag (Ghuli).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Chitose and Soji must each attack Ghuli at least once (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第8話：&amp;lt;br&amp;gt;Scenario 8: Iron and Soul&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第8話：&amp;lt;br&amp;gt;Scenario 8: Overflowing Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art (Wassilmon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies before shooting down A-Pys Art (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art (Wassilmon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies before shooting down A-Pys Art (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：&amp;lt;br&amp;gt;Scenario 9: Unyielding Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally battleship is defeated, (2) Any enemy crosses the line &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Hikaru must battle Jamie (30,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：&amp;lt;br&amp;gt;Scenario 10: Will of Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dark Gundam&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all initial enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Both Master Asia and Domon must battle the Dark Gundam (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：&amp;lt;br&amp;gt;Scenario 11: The other side of Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Debonair&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 30 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After Debonair&#039;s recovery event, Rayearth must attack her with the &amp;quot;Flashing Sword&amp;quot; combination attack (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Clef &amp;amp; Cephiro Allies&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;br&amp;gt;Ask the Golden Goddess for help&#039;&#039;&#039;&amp;lt;br&amp;gt;Normal route&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;br&amp;gt;Plunge headlong into danger&#039;&#039;&#039;&amp;lt;br&amp;gt;Hard route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第12話：&amp;lt;br&amp;gt;Scenario 12: Large Magellanic Clash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第12話：&amp;lt;br&amp;gt;Scenario 12: Demise of a Super-Civilization&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Soji, Chitose, Lottie, and Velt must each attack Barskal (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Barskal (Ahlforz); (2) Defeat Arcadia (Nevanlinna)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all initial enemies within 3 turns, saving Barskal (Ahlforz) for last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Soji, Chitose, Lottie, and Velt must each attack Barskal (Ahlforz) (200 TacP), and additionally need to attack Arcadia (Nevanlinna) (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第13話：&amp;lt;br&amp;gt;Scenario 13: Al-Warth&#039;s Life or Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第13話：&amp;lt;br&amp;gt;Scenario 13: The True Keepers of Order&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Warth Deenbell (Celric); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 12 enemies or more, then Warth Deenbell (Celric) within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Iori/Amari must shoot down at least one Warth Deenbell (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Warth Deenbell (Celric); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 12 enemies or more, then Warth Deenbell (Celric) within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Iori/Amari must shoot down at least one Warth Deenbell (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Nevanlinna&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;最終話：&amp;lt;br&amp;gt;Final Scenario: Waiting at the End&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;最終話：&amp;lt;br&amp;gt;Final Scenario: Overcoming the Past, Defying Fate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ende the Devourer and Arcadia (Nevanlinna)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ende the Devourer and all copies of Arcadia (Nevanlinna); (2) Defeat NevanEnde the Eternal Devourer&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Pilot_Skills&amp;diff=57832</id>
		<title>Super Robot Wars/X/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Pilot_Skills&amp;diff=57832"/>
		<updated>2023-05-04T03:17:41Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Skill Route System==&lt;br /&gt;
===TacP===&lt;br /&gt;
&lt;br /&gt;
TacP (Tactical Points) are awarded after an enemy unit has been defeated. TacP are not gained individually, but are shared across all units. TacP is spent to purchase new skills and enhancements.&lt;br /&gt;
&lt;br /&gt;
===Skill Route===&lt;br /&gt;
&lt;br /&gt;
The Skill Route is where you purchase skills and unlocking further skills for your pilots by spending TacP.&lt;br /&gt;
&lt;br /&gt;
*The Skill Route is independent of any particular pilot, and all skills are obtainable by all pilots&lt;br /&gt;
&lt;br /&gt;
*The total limit of skills on a single pilot is 30&lt;br /&gt;
&lt;br /&gt;
*Multiple copies of the skill can be purchased to be given to multiple pilots up to the maximum level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Required Skill !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 50 || None|| As HP decreases, Hit, Evade and Critical rates increase and defense is increased. Effect rises with the skill level. Maximum level 9 (see [[#Potential|Skill Details]]).&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 100 || Potential || Ignores the damage penalty incurred by size differences. Effects one size rank per skill level. At level 1, S-sized units can battle 1L-sized units without penalties, and viceversa. Maximum level 4.&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || 250 || Ignore Size || Allows the pilot to provide offensive support to an adjacent ally. Number of times is equivalent to skill level. Maximum level 4. Attack power is reduced by 50%&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || 300 || Support Attack || When performing a Cover Attack, the attack will always do a critical hit. Does not work with Attack Again.&lt;br /&gt;
|-&lt;br /&gt;
| Eセーブ || Save E || 150 || Enhance Attack || Weapon EN consumption reduced by 10%/20%. Effect increases with skill level. Can only be learned by pilots that can control units with attacks that use EN&lt;br /&gt;
|-&lt;br /&gt;
| Bセーブ || Save B || 150 || Enhance Attack || Weapon Ammo multiplied by 1.2x/1.5x (decimals are rounded up). Can only be learned by pilots that can control units with attacks that use Ammo&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || 350 || Save E/B || Allows the pilot to Support Attack for himself if Skill stat is 30 or higher than enemy.&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || 250 || Ignore Size || Allows the pilot to provide defensive support to an adjacent ally. Number of times is equivalent to skill level. Maximum level 4. Damage taken is equivalent to when applying Defend.&lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 100 || Support Defend || At 130 Will or more, damage taken is reduced. Effect increases with skill level (10/15/20%)&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 100 || Support Defend || At 130 Will or more, final Hit, Evade and Critical rates are increased, effect increases with skill level. (5/10/15%) Maximum Level 3.&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 300 || Guard/Instinct || If the unit has not moved yet, it can move after performing an attack.&lt;br /&gt;
|-&lt;br /&gt;
| 先制攻撃 || Preemptive Strike || 400 || Hit &amp;amp; Run || Allows for the Spirit Commands Persist, Charge, and Accel to be cast on a unit on initial sortie.&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 200 || Potential || Ignores weapon special effects such as Status Down, Immobile, Morale Down, and SP Down. If your Focus is below 100, also ignores Daunt. This skill has no effect on sub-pilots&lt;br /&gt;
|-&lt;br /&gt;
| 闘爭心 || Fighter&#039;s Spirit || 100 || Spirit Endurance || Increases starting Will. Effect increases alongside skill level. (2/5/10)&lt;br /&gt;
|-&lt;br /&gt;
| 気力+ATK || Morale+ (ATK) || 250 || Fighter&#039;s Spirit || After performing an Attack, a Counterattack or a Cover Attack, gain +1 Focus&lt;br /&gt;
|-&lt;br /&gt;
| 気力+DEF || Morale+ (DEF) || 250 || Fighter&#039;s Spirit || Gain Focus on Defending &lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Break Morale Limit || 100 || Morale+ (ATK/DEF) || Focus limit raised. Effect increases with level (5/10/20) Maximum Level 3.&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 150 || Potential || Consumable parts can be used on own team or on a member of an adjacent team&lt;br /&gt;
|-&lt;br /&gt;
| SPアップ || SP Up || 100 || Supply Parts || Increases the pilot&#039;s maximum Spirit Points by 5 per level.&lt;br /&gt;
|-&lt;br /&gt;
| レスキュー技能 || Maintenance Skill || 300 || SP Up || The Repair command&#039;s effect is multiplied by 1.5 and it&#039;s range is increased by 1 as well as allow for Resupply after moving&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 200 || Maintenance Skill || Lowers kill count for Ace status to 50 and Great Ace to 70.&lt;br /&gt;
|-&lt;br /&gt;
| ラッキースター || Lucky Star || 350 || Proud Ace || Allows for Spirit Command Fortune to be cast on a unit on initial sortie&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chart===&lt;br /&gt;
{| class=&amp;quot;vcenter&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; | 底力&amp;lt;br&amp;gt;&#039;&#039;&#039;Potential&#039;&#039;&#039;&amp;lt;br&amp;gt;50&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | サイズ差補正無視&amp;lt;br&amp;gt;&#039;&#039;&#039;Ignore Size&#039;&#039;&#039;&amp;lt;br&amp;gt;100&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 援護攻撃&amp;lt;br&amp;gt;&#039;&#039;&#039;Support Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;250&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | サポートアタック&amp;lt;br&amp;gt;&#039;&#039;&#039;Enhance Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;300&lt;br /&gt;
| -&lt;br /&gt;
| Eセーブ&amp;lt;br&amp;gt;&#039;&#039;&#039;Save E&#039;&#039;&#039;&amp;lt;br&amp;gt;150&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 再攻撃&amp;lt;br&amp;gt;&#039;&#039;&#039;Second Attack&#039;&#039;&#039;&amp;lt;br&amp;gt;350&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| Bセーブ&amp;lt;br&amp;gt;&#039;&#039;&#039;Save B&#039;&#039;&#039;&amp;lt;br&amp;gt;150&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 援護防御&amp;lt;br&amp;gt;&#039;&#039;&#039;Support Defend&#039;&#039;&#039;&amp;lt;br&amp;gt;250&lt;br /&gt;
| -&lt;br /&gt;
| ガード&amp;lt;br&amp;gt;&#039;&#039;&#039;Guard&#039;&#039;&#039;&amp;lt;br&amp;gt;100&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ヒット＆アウェイ&amp;lt;br&amp;gt;&#039;&#039;&#039;Hit &amp;amp; Run&#039;&#039;&#039;&amp;lt;br&amp;gt;300&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 先制攻撃&amp;lt;br&amp;gt;&#039;&#039;&#039;Preemptive Strike&#039;&#039;&#039;&amp;lt;br&amp;gt;400&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| 見切り&amp;lt;br&amp;gt;&#039;&#039;&#039;Instinct&#039;&#039;&#039;&amp;lt;br&amp;gt;100 (500)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 精神耐性&amp;lt;br&amp;gt;&#039;&#039;&#039;Spirit Endurance&#039;&#039;&#039;&amp;lt;br&amp;gt;200&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 闘爭心&amp;lt;br&amp;gt;&#039;&#039;&#039;Fighter&#039;s Spirit&#039;&#039;&#039;&amp;lt;br&amp;gt;100&lt;br /&gt;
| -&lt;br /&gt;
| 気力+ATK&amp;lt;br&amp;gt;&#039;&#039;&#039;Morale+ (ATK)&#039;&#039;&#039;&amp;lt;br&amp;gt;250&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; | 気力限界突破&amp;lt;br&amp;gt;&#039;&#039;&#039;Break Morale Limit&#039;&#039;&#039;&amp;lt;br&amp;gt;100&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| 気力+DEF&amp;lt;br&amp;gt;&#039;&#039;&#039;Morale+ (DEF)&#039;&#039;&#039;&amp;lt;br&amp;gt;250&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| パーツ供給&amp;lt;br&amp;gt;&#039;&#039;&#039;Supply Parts&#039;&#039;&#039;&amp;lt;br&amp;gt;150&lt;br /&gt;
| -&lt;br /&gt;
| SPアップ&amp;lt;br&amp;gt;&#039;&#039;&#039;SP Up&#039;&#039;&#039;&amp;lt;br&amp;gt;100&lt;br /&gt;
| -&lt;br /&gt;
| レスキュー技能&amp;lt;br&amp;gt;&#039;&#039;&#039;Maintenance Skill&#039;&#039;&#039;&amp;lt;br&amp;gt;300&lt;br /&gt;
| -&lt;br /&gt;
| エースプラウド&amp;lt;br&amp;gt;&#039;&#039;&#039;Proud Ace&#039;&#039;&#039;&amp;lt;br&amp;gt;200&lt;br /&gt;
| -&lt;br /&gt;
| ラッキースター&amp;lt;br&amp;gt;&#039;&#039;&#039;Lucky Star&#039;&#039;&#039;&amp;lt;br&amp;gt;350&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Skills===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
|  || Tactical Standby  || 2,500  || If you end the player phase without taking action, main pilot activates Zeal and Accel and recovers 5SP at the start of the next player phase.&lt;br /&gt;
|-&lt;br /&gt;
|  || SP Recovery || 2,500 || Pilot recovers 10 SP at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
|  || ExC Bonus || 2,000 || Gain +2 ExC when sortie.&lt;br /&gt;
|-&lt;br /&gt;
|  || Full Counter || 2,000 || When counter-attacking, you attack first.&lt;br /&gt;
|-&lt;br /&gt;
|  || Attacker || 2,500 || When Morale is 130 or higher, increases damage dealt by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|  || Dash || 1,500 || Movement +1.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Parameter Skills===&lt;br /&gt;
&lt;br /&gt;
The Parameter Skills are a separate system that allows you to increase pilots stats &amp;amp; terrain rankings.&lt;br /&gt;
&lt;br /&gt;
*There are no requirements to use Parameter Skills&lt;br /&gt;
&lt;br /&gt;
*Parameter Skills require TacP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 100 || Increase Melee by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 100 || Increase Range by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 100 || Increase Skill by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 100 || Increase Defense by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVN Up || 100 || Increase Evasion by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || HIT Up || 100 || Increase Accuracy by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-空 || Terrain Handling Up - Air  || 250 || Increase Terrain Rank for Air by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-陸 || Terrain Handling Up - Grd || 250 || Increase Terrain Rank for Ground by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-海 || Terrain Handling Up - Wtr || 250 || Increase Terrain Rank for Water by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-宇|| Terrain Handling Up - Spc || 250 || Increase Terrain Rank for Space by 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unique Pilot Skills==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Pilots !! Effect &lt;br /&gt;
|-&lt;br /&gt;
|  || Commander || &lt;br /&gt;
*Donyell&lt;br /&gt;
*Lelouch&lt;br /&gt;
*Kuramitsu&lt;br /&gt;
*Salia&lt;br /&gt;
*Salamandinay&lt;br /&gt;
|| Increases Final Accuracy and Evasion for nearby units. The effect varies based on skill level and distance to ally units (see [[#Commander|Skill Details]]).&lt;br /&gt;
|-&lt;br /&gt;
|  || Strong Luck ||&lt;br /&gt;
*Banjo&lt;br /&gt;
*Judau&lt;br /&gt;
|| Increases funds gained from defeating enemies by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|  || Genius ||&lt;br /&gt;
*Klim&lt;br /&gt;
|| Increases Accuracy, Evasion and Critical by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|  || CEO ||&lt;br /&gt;
*Maito&lt;br /&gt;
|| Gain 50 TacP when clearing a map.&lt;br /&gt;
|-&lt;br /&gt;
|  || Hero ||&lt;br /&gt;
*Wataru&lt;br /&gt;
*Maito&lt;br /&gt;
*Gaine&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Black Mightgaine&lt;br /&gt;
|| Increases Accuracy, Evasion, Critical and Armor. Effect varies with skill level (see [[#Hero|Skill Details]]).&lt;br /&gt;
|-&lt;br /&gt;
|  ||&lt;br /&gt;
*Newtype&lt;br /&gt;
*Artificial Newtype&lt;br /&gt;
||&lt;br /&gt;
*Kamille&lt;br /&gt;
*Fa&lt;br /&gt;
*Judau&lt;br /&gt;
*Roux&lt;br /&gt;
*Beecha&lt;br /&gt;
*Elle&lt;br /&gt;
*Ple&lt;br /&gt;
*Ple Two&lt;br /&gt;
*Mashymre&lt;br /&gt;
*Glemy&lt;br /&gt;
*Amuro&lt;br /&gt;
*Char&lt;br /&gt;
*Seabook&lt;br /&gt;
*Cecily&lt;br /&gt;
*Tobia&lt;br /&gt;
*Bellri&lt;br /&gt;
|| Increases Accuracy and Evasion. Extends the range of Newtype weapons. Effect varies with skill level (see [[#Newtype|Skill Details]]).&lt;br /&gt;
|-&lt;br /&gt;
|  || Battler ||&lt;br /&gt;
*Show&lt;br /&gt;
*Marvel&lt;br /&gt;
*Tod&lt;br /&gt;
|| Increase Morale by +3 at the start of each player phase. Increases damage dealt by 10% when morale is 150 or higher.&lt;br /&gt;
|-&lt;br /&gt;
|  || Aura Power ||&lt;br /&gt;
*Show&lt;br /&gt;
*Marvel&lt;br /&gt;
*Tod&lt;br /&gt;
|| Increases final evasion, Aura Barrier performance and Dmg of Aura Power weapons. Effect varies with skill level (see [[#Aura_Power|Skill Details]]).&lt;br /&gt;
|-&lt;br /&gt;
|  || Blue Water&#039;s Blessing ||&lt;br /&gt;
*Nemo&lt;br /&gt;
|| Grants ally pilots within 3 spaces +10 to all stats, and both pilots and subpilots recover +5 SP at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
|  || Curse of the Geass ||&lt;br /&gt;
*Suzaku&lt;br /&gt;
|| Activates when Morale is 130 or higher. Increases final damage dealt by 10% and grants the effects of Potential Lvl 9 (see [[#Potential|Skill Details]]).&lt;br /&gt;
|-&lt;br /&gt;
|  || Tactical Command ||&lt;br /&gt;
*Lelouch&lt;br /&gt;
|| Enables the Tactical Command option, which adjusts the stats of pilots (Lelouch excluded) in target area :&lt;br /&gt;
*Attack : Pilots gain CQB, RNG &amp;amp; HIT +15&lt;br /&gt;
*Defend : Pilots gain DEF +20 &amp;amp; EVD +15&lt;br /&gt;
*Special : Pilot gain CQB &amp;amp; RNG +30, DEF -40, EVD -20&lt;br /&gt;
|-&lt;br /&gt;
|  || Mail Rider ||&lt;br /&gt;
*Ange&lt;br /&gt;
*Salia&lt;br /&gt;
*Hilda&lt;br /&gt;
*Vivian&lt;br /&gt;
*Ersha&lt;br /&gt;
*Rosalie&lt;br /&gt;
*Chris&lt;br /&gt;
|| Increases funds gained from defeating enemies by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|  || Coupler ||&lt;br /&gt;
*Aoba&lt;br /&gt;
*Dio&lt;br /&gt;
*Hina&lt;br /&gt;
|| After activating Coupling System, if you use the Spirit Commands Flash, Focus, Bullseye or Intuition, other Pilots with Coupler skill will be granted the same effects&lt;br /&gt;
|-&lt;br /&gt;
|  || Savior ||&lt;br /&gt;
*Wataru&lt;br /&gt;
|| Increases final accuracy and damage dealt, and reduces damage taken based on Morale. 110~119: 5% to all, 120~139: +10% to accuracy|-5% damage taken|+5% damage dealt , 140-150: 10% to all, 151: 15% to all. Values increase by 5% if Aced. &lt;br /&gt;
|-&lt;br /&gt;
|  || Spiral Power ||&lt;br /&gt;
*Simon&lt;br /&gt;
*Yoko&lt;br /&gt;
*Gimmy&lt;br /&gt;
*Darry&lt;br /&gt;
*Kittan&lt;br /&gt;
*Dayakka&lt;br /&gt;
|| Increases accuracy and reduces final damage taken. Effect varies with skill level (see [[#Spiral_Power|Skill Details]]).&lt;br /&gt;
|-&lt;br /&gt;
|  || Spiral Power ∞ ||&lt;br /&gt;
*Simon&lt;br /&gt;
|| Grants the effects of Spiral Power Lvl 9 and increases all stats by +10 when morale is 130 or higher.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pilot Skill Details==&lt;br /&gt;
===Potential===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Lvl 1!! Lvl 2 !! Lvl 3 !! Lvl 4 !! Lvl 5 !! Lvl 6 !! Lvl 7 !! Lvl 8 !! Lvl 9&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Evasion ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Critical ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Defense ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Commander===&lt;br /&gt;
This skill provides a bonus to final accuracy and evasion to allies, based on the distance from the skill holder, but provides no bonus to the skill holder themselves.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&amp;lt;th colspan=6 style=&amp;quot;vertical-align:middle;&amp;quot;&amp;gt;Lvl. 1&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#9bf442;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#9bf442;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:black;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#9bf442;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#9bf442;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&amp;lt;th colspan=8 style=&amp;quot;vertical-align:middle;&amp;quot;&amp;gt;Lvl. 2&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#9bf442;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#9bf442;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#14ffdf;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#9bf442;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&amp;lt;th colspan=10 style=&amp;quot;vertical-align:middle;&amp;quot;&amp;gt;Lvl. 3&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
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&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#9bf442;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#14ffdf;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#9bf442;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#14ffdf;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ff14f7;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#14ffdf;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#9bf442;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#9bf442;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#14ffdf;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#9bf442;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:30px;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; font-weight:bold; vertical-align:middle; background-color:#AFDCEC;&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px; vertical-align:middle; background-color:#ffef14;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;width:30px;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Hero===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Lvl 1!! Lvl 2 !! Lvl 3 !! Lvl 4 !! Lvl 5 !! Lvl 6 !! Lvl 7 !! Lvl 8 !! Lvl 9&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Evasion ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Critical ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Armor || 0 || 0 || +100 || +100 || +100 || +200 || +200 || +200 || +300&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Newtype===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Lvl 1!! Lvl 2 !! Lvl 3 !! Lvl 4 !! Lvl 5 !! Lvl 6 !! Lvl 7 !! Lvl 8 !! Lvl 9&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Evasion ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Range || +0 || +0 || +0 || +0 || +0 || +0 || +1 || +1 || +2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Aura Power===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Lvl 1!! Lvl 2 !! Lvl 3 !! Lvl 4 !! Lvl 5 !! Lvl 6 !! Lvl 7 !! Lvl 8 !! Lvl 9&lt;br /&gt;
|-&lt;br /&gt;
| Evasion ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Dmg || +100 || +150 || +200 || +250 || +300 || +350 || +400 || +450 || +500&lt;br /&gt;
|-&lt;br /&gt;
| Aura Barrier Value||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Spiral Power===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Lvl 1!! Lvl 2 !! Lvl 3 !! Lvl 4 !! Lvl 5 !! Lvl 6 !! Lvl 7 !! Lvl 8 !! Lvl 9&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Damage taken||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Mech_Abilities&amp;diff=57824</id>
		<title>Super Robot Wars/X/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Mech_Abilities&amp;diff=57824"/>
		<updated>2023-04-30T16:11:20Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Barrier/Armor Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Ability Name !! Japanese Name !! Units !! Description&lt;br /&gt;
|-&lt;br /&gt;
| I-Field ||  || &lt;br /&gt;
*Queen Mansa&lt;br /&gt;
*Nu Gundam&lt;br /&gt;
*Hi-Nu Gundam&lt;br /&gt;
*XB Gundam X-1 Full Cloth&lt;br /&gt;
*G-Rach &lt;br /&gt;
|| Activated when Morale is above 110. Reduces any damage taken by 1,500. Costs 5 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Psycho Field ||  || &lt;br /&gt;
*Zeta Gundam (Bio-Sensor Active)&lt;br /&gt;
*Waverider (Bio-Sensor Active)&lt;br /&gt;
*ZZ Gundam (Bio-Sensor Active)&lt;br /&gt;
*G-Fortress (Bio-Sensor Active)&lt;br /&gt;
*Full Armor ZZ Gundam (Bio-Sensor Active) &lt;br /&gt;
|| Activated when Morale is above 130. Cancels any attack dealing 2,000 or less damage. Costs 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Coat ||  || &lt;br /&gt;
*ZZ Gundam&lt;br /&gt;
*G-Fortress&lt;br /&gt;
*Full Armor ZZ Gundam&lt;br /&gt;
*Hyaku Shiki &lt;br /&gt;
|| Reduces damage taken from ranged beam attacks by 1,000. Costs 5 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Mantle ||  || &lt;br /&gt;
*Gaitrash &lt;br /&gt;
|| Cancels any attack dealing 4,000 or less damage. Costs 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Barrier ||  || &lt;br /&gt;
*Dahack &lt;br /&gt;
|| Cancels any attack dealing 2,500 or less damage. Costs 5 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Reflector ||  || &lt;br /&gt;
*Yggdrasil &lt;br /&gt;
||  Cancels any attack dealing 4,000 or less damage. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Photon Armor Shield ||  || &lt;br /&gt;
*G-Self &lt;br /&gt;
|| Activated when Morale is above 110. Cancels any attack dealing 2,500 or less damage. Costs 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak ||  || &lt;br /&gt;
*Gundam Deathscythe Hell &lt;br /&gt;
|| Cancels any attack dealing 2,000 or less damage. Costs 5 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Nector Curtain ||  || &lt;br /&gt;
*Cygnus &lt;br /&gt;
||  Cancels any attack dealing 2,500 or less damage. Costs 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Aura Barrier ||  || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Wing Calibur&lt;br /&gt;
*Vierres&lt;br /&gt;
*Sirbine &lt;br /&gt;
|| Activated when Morale is above 105. Reduces damage taken from ranged beam attacks by 1,000. Costs 5 EN. Damage reduction improves at higher Aura Power levels.&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Barrier ||  || &lt;br /&gt;
*N-Nautilus &lt;br /&gt;
|| Activated when Morale is above 110. Cancels any attack dealing 2,500 or less damage. Costs 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System ||  || &lt;br /&gt;
*Shinkiro &lt;br /&gt;
|| Activated when Morale is above 110. Cancels any attack dealing 4,000 or less damage. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Radiant Wave Shield ||  || &lt;br /&gt;
*Guren S.E.I.T.E.N. &lt;br /&gt;
|| Activated when Morale is above 110. Reduces any damage taken by 1,500. Costs 5 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous ||  || &lt;br /&gt;
*Lancelot Albion&lt;br /&gt;
*Lancelot Frontier&lt;br /&gt;
*Mordred &lt;br /&gt;
|| Activated when Morale is above 105. Reduces any damage taken by 1,500. Costs 5 EN.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evasion Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Ability Name !! Japanese Name !! Units !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Offshoot ||  || &lt;br /&gt;
*Dunbine&lt;br /&gt;
*Billbine&lt;br /&gt;
*Wing Calibur&lt;br /&gt;
*Vierres&lt;br /&gt;
*Sirbine&lt;br /&gt;
|| Activated when Morale is above 130. 30% chance to evade any enemy attack.&lt;br /&gt;
|-&lt;br /&gt;
| M.E.P.E. ||  || &lt;br /&gt;
*Gundam F91 (Remove Limiter active)&lt;br /&gt;
|| Activated when Morale is above 130. 30% chance to evade any enemy attack.&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer ||  || &lt;br /&gt;
*Gundam Deathscythe Hell&lt;br /&gt;
|| Activated when Morale is above 130. 30% chance to evade any enemy attack.&lt;br /&gt;
|-&lt;br /&gt;
| Ariel Mode ||  || &lt;br /&gt;
*Villkiss&lt;br /&gt;
|| Activated when Morale is above 130. 40% chance to evade any enemy attack.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Ability Name !! Japanese Name !! Units !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Spirit Attack ||  || &lt;br /&gt;
*Ryujinmaru&lt;br /&gt;
*Ryuohmaru&lt;br /&gt;
|| Cancels status effects Immobile, Status Down, Morale Down and SP Down.&lt;br /&gt;
|-&lt;br /&gt;
| All-Disabler ||  || &lt;br /&gt;
*Ryuohmaru&lt;br /&gt;
|| Cancels status effects Immobile, Status Down, Morale Down, SP Down EN Down, Mobility Down, Sight Down and Armor Down.&lt;br /&gt;
|-&lt;br /&gt;
| Bio-Sensor ||  || &lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
*Waverider&lt;br /&gt;
*ZZ Gundam&lt;br /&gt;
*G-Fortress&lt;br /&gt;
*Full Armor ZZ Gundam&lt;br /&gt;
|| Activated when Morale is above 130 and Newtype level is 5 or more. Grants the following effects.&lt;br /&gt;
*Mobility and Sight +10&lt;br /&gt;
*Movement +1&lt;br /&gt;
*Grants the &amp;quot;Psycho Field&amp;quot; Barrier ability (replaces Beam Coat for ZZ Gundam, G-Fortress and Full Armor ZZ Gundam)&lt;br /&gt;
*Zeta Gundam : Unlocks &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Charge&amp;quot; attacks&lt;br /&gt;
*ZZ Gundam and Full Armor ZZ Gundam :&lt;br /&gt;
** &amp;quot;Hyper Beam Saber&amp;quot; attack Dmg +1,000&lt;br /&gt;
** Unlocks &amp;quot;High Mega Cannon Full Power&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| Psycho Frame ||  || &lt;br /&gt;
*Nu Gundam&lt;br /&gt;
*Hi-Nu Gundam&lt;br /&gt;
|| Activated when Morale is above 130 and Newtype level is 5 or more. Grants the following effects.&lt;br /&gt;
*Mobility and Sight +10&lt;br /&gt;
*&amp;quot;Funnels&amp;quot; attack Dmg +200 &amp;amp; CRT +10&lt;br /&gt;
*Unlocks &amp;quot;All Range Attack&amp;quot;&lt;br /&gt;
*Nu-Gundam : Unlocks &amp;quot;Full All-Range Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Remove Limiter ||  || &lt;br /&gt;
*Gundam F91&lt;br /&gt;
|| Activated when Morale is above 130 and Newtype level is 5 or more. Grants the following effects.&lt;br /&gt;
*Mobility +15, Sight +10&lt;br /&gt;
*Grants the &amp;quot;M.E.P.E.&amp;quot; Evasion ability&lt;br /&gt;
*&amp;quot;Beam Saber&amp;quot; attack max range +1&lt;br /&gt;
*&amp;quot;V.S.B.R.&amp;quot; Morale requirement -5&lt;br /&gt;
*Unlocks &amp;quot;Limiter Override&amp;quot; attack&lt;br /&gt;
*Grants S Rank in space terrain&lt;br /&gt;
|-&lt;br /&gt;
| Zero System ||  || &lt;br /&gt;
*Wing Gundam Zero&lt;br /&gt;
|| Activated when Morale is above 130. Enhances pilot stats based on current Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Coupling System ||  || &lt;br /&gt;
*Luxon&lt;br /&gt;
*Luxon NEXT&lt;br /&gt;
*Bradyon&lt;br /&gt;
*Bradyon NEXT&lt;br /&gt;
*Karura&lt;br /&gt;
|| Activates when Morale is above 120 for Aoba &amp;amp; Dio or Aoba &amp;amp; Hina. When either pilot of the pair uses the Spirit Command Flash, Focus, Bullseye or Intuition, the paired pilot also gets the effect.&lt;br /&gt;
|-&lt;br /&gt;
| Metamorphosize ||  || &lt;br /&gt;
*Ryujinmaru&lt;br /&gt;
|| Activates when Morale is above 120. Unlocks the command &amp;quot;Morph&amp;quot;, allowing Ryujinmaru to transform into Ryuohmaru.&lt;br /&gt;
|-&lt;br /&gt;
| Combine ||  || &lt;br /&gt;
*S.G. Dai-Gurren&lt;br /&gt;
*Gurren Lagann&lt;br /&gt;
|| Activated when both Simon and Dayakka&#039;s Morale are above 130. Unlocks the command &amp;quot;Combine&amp;quot;, combining S.G. Dai-Gurren and Gurren Lagann into S.G. Gurren Lagann.&lt;br /&gt;
|-&lt;br /&gt;
| Tengen Toppa ||  || &lt;br /&gt;
*S.G. Gurren Lagann&lt;br /&gt;
|| Activated when Morale is above 150. Unlocks the command &amp;quot;Tengen Toppa&amp;quot;, allowing S.G. Gurren Lagann to transform into T.T. Gurren Lagann.&lt;br /&gt;
|-&lt;br /&gt;
| Activate Spiral Power ||  || &lt;br /&gt;
*Gurren Lagann&lt;br /&gt;
*S.G. Gurren Lagann&lt;br /&gt;
*T.T. Gurren Lagann&lt;br /&gt;
|| Activates when Morale is above 130. Grants &amp;quot;HP Regen (S)&amp;quot; ability and improves Final damage based on the pilot&#039;s current Morale and Spiral Power level. At Spiral Power Level 9, 130~139: x1.05 damage, 140~149: x1.07 damage, 150~159: x1.10 damage, 160~169: x1.12 damage, 170 and above: x1.15 damage.&lt;br /&gt;
|-&lt;br /&gt;
| Dogma ||  || &lt;br /&gt;
*Xelguard&lt;br /&gt;
|| Allows the use of the special Dogma commands base on current M-Customization grade. More details [[../Vault#Dogma_Command|in the Vault section]].&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (S/M/L) ||  || &lt;br /&gt;
*Gurren Lagann (Activate Spiral Power Active)&lt;br /&gt;
*S.G. Gurren Lagann (Activate Spiral Power Active)&lt;br /&gt;
*T.T. Gurren Lagann (Activate Spiral Power Active)&lt;br /&gt;
|| Improves HP regeneration by 10%/20%/30% at the beginning of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (S/M/L) ||  || &lt;br /&gt;
*Mazinger Z&lt;br /&gt;
*Mazinkaiser&lt;br /&gt;
*Mazinger Zero&lt;br /&gt;
*Great Mazinger&lt;br /&gt;
*Mazin Emperor G&lt;br /&gt;
*N-Nautilus&lt;br /&gt;
|| Improves EN regeneration by 10%/20%/30% at the beginning of the player phase.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Skill_Route_System&amp;diff=57372</id>
		<title>Super Robot Wars/V/Skill Route System</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Skill_Route_System&amp;diff=57372"/>
		<updated>2023-02-11T13:33:17Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skill Route is a new system introduced in this game, that allows you to customize and enhance your pilots abilities&lt;br /&gt;
&lt;br /&gt;
==TacP==&lt;br /&gt;
&lt;br /&gt;
TacP (Tactical Points) are awarded after an enemy unit has been defeated. TacP are not gained individually, but are shared across all units. TacP is spent to purchase new skills and enhancements.&lt;br /&gt;
&lt;br /&gt;
==Skill Route==&lt;br /&gt;
&lt;br /&gt;
The Skill Route is where you purchase skills and unlocking further skills for your pilots by spending TacP.&lt;br /&gt;
&lt;br /&gt;
*The Skill Route is independent of any particular pilot, and all skills are obtainable by all pilots&lt;br /&gt;
&lt;br /&gt;
*The total limit of skills on a single pilot is 30&lt;br /&gt;
&lt;br /&gt;
*Multiple copies of the skill can be purchased to be given to multiple pilots up to the maximum level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Required Skill !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 50 || None|| As HP decreases, Hit, Evade and Critical rates increase and defense is increased. Effect rises with the skill level. Maximum level 9.&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 100 || Potential || Ignores the damage penalty incurred by size differences. Effects one size rank per skill level. At level 1, S-sized units can battle 1L-sized units without penalties, and viceversa. Maximum level 3.&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 200 || Potential || Ignores weapon special effects such as Status Drain, Unable to Act, Focus Drain, and SP Drain. If your Focus is below 100, also ignores Haze. This skill has no effect on sub-pilots&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 150 || Potential || Consumable parts can be used on own team or on a member of an adjacent team&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || 250 || Ignore Size || Allows the pilot to provide offensive support to an adjacent ally. Maximum level 4. Attack power is reduced by 50%&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || 250 || Ignore Size || Allows the pilot to provide defensive support to an adjacent ally. Maximum level 4&lt;br /&gt;
|-&lt;br /&gt;
| 闘爭心 || Fighter&#039;s Spirit || 100 || Spirit Endurance || Increases starting Will. Effect increases alongside skill level. (2/5/10)&lt;br /&gt;
|-&lt;br /&gt;
| SPアップ || SP Up || 100 || Supply Parts || Increases the pilot&#039;s maximum Spirit Points by 5 per level.&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || 300 || Support Attack || When performing a Cover Attack, the attack will always do a critical hit. Does not work with Attack Again.&lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 100 || Support Defend || At 130 Will or more, damage taken is reduced. Effect increases with skill level (10/15/20%)&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 100 || Support Defend || At 130 Will or more, final Hit, Evade and Critical rates are increased, effect increases with skill level. (5/10/15%) Maximum Level 3.&lt;br /&gt;
|-&lt;br /&gt;
| 気力+ATK || Focus+ (ATK) || 250 || Fighter&#039;s Spirit || After performing an Attack, a Counterattack or a Cover Attack, gain +1 Focus&lt;br /&gt;
|-&lt;br /&gt;
| 気力+DEF || Focus+ (DEF) || 250 || Fighter&#039;s Spirit || Gain Focus on Defending &lt;br /&gt;
|-&lt;br /&gt;
| 修理スキル || Repair Skill || 300 || SP Up || The Repair command&#039;s effect is multiplied by 1.5 and it&#039;s range is increased by 1&lt;br /&gt;
|-&lt;br /&gt;
| Eセーブ || Save E || 150 || Enhance Attack || Weapon EN consumption reduced by 10%/20%. Effect increases with skill level. Can only be learned by pilots that can control units with attacks that use EN&lt;br /&gt;
|-&lt;br /&gt;
| Bセーブ || Save B || 150 || Enhance Attack || Weapon Ammo multiplied by 1.2x/1.5x (decimals are rounded up). Can only be learned by pilots that can control units with attacks that use Ammo&lt;br /&gt;
|-&lt;br /&gt;
| プロテクション || Protection || 250 || Guard/Instinct || When facing return attacks selecting &#039;&#039;&#039;Evade&#039;&#039;&#039; adds an additional 10% to final evasion rate, selecting &#039;&#039;&#039;Defend&#039;&#039;&#039; reduces damage taken by 10%, and MAP weapons aimed at the unit will have their accuracy halved and their damage reduced by 40% if it hits.&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Focus Over Limit || 100 || Focus+ || Focus limit raised. Effect increases with level (5/10/20) Maximum Level 3.&lt;br /&gt;
|-&lt;br /&gt;
| 補給スキル || Resupply Skill || 350 || Repair Skill || The Resupply command can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || 350 || Save E/B || Allows the pilot to Support Attack for himself if Skill stat is 30 or higher than enemy.&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 300 || Protection || If the unit has not moved yet, it can move after performing an attack.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 200 || Resupply Skill || Lowers kill count for Ace status to 50 and Great Ace to 70.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enhancing Skills==&lt;br /&gt;
&lt;br /&gt;
The Enhancing Skills are a separate system that allows you to increase pilots stats &amp;amp; terrain rankings.&lt;br /&gt;
&lt;br /&gt;
*There are no requirements to use Enhancing Skills&lt;br /&gt;
&lt;br /&gt;
*Enhancing Skills require TacP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 100 || Increase Melee by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 100 || Increase Range by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 100 || Increase Skill by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 100 || Increase Defense by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVN Up || 100 || Increase Evasion by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || HIT Up || 100 || Increase Accuracy by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-空 || Terrain Handling Up: Air  || 250 || Increase Terrain Rank for Sky by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-陸 || Terrain Handling Up - Grd || 250 || Increase Terrain Rank for Ground by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-海 || Terrain Handling Up - Wtr || 250 || Increase Terrain Rank for Water by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-宇|| Terrain Handling Up - Spc || 250 || Increase Terrain Rank for Space by 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Skills==&lt;br /&gt;
&lt;br /&gt;
Special Skills are hidden skills that require unlocking before they are able to be purchased.&lt;br /&gt;
&lt;br /&gt;
*Once the requirements are met, they are able to be purchased multiple times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| 戦術待機 || Standby Strategy || 2000 || If you end player phase without any action at the beginning of your player phase, spirit commands wakening and Accel will be effective. Recovers 5 SP to main pilot. || Defeat Marida on stage 23.&lt;br /&gt;
|-&lt;br /&gt;
| フルカウンター || Full Counter || 1500 || When counterattacking, you will always attack before the opponent attacks. || Defeat Hoi Kow Lu or Joe the Ace (with Maito) on stage 18. &lt;br /&gt;
|-&lt;br /&gt;
| SP回復 || SP Recovery || 2000 || Recovers 10 SP at the start of player phase. || Defeat Gauron or Full Frontal on stage 25 (Don&#039;t Call route)&lt;br /&gt;
|-&lt;br /&gt;
| アタッカー || Attacker || 2000 || When Focus is above 130, increases DMG dealt by 20%. || Defeat Gauron or Full Frontal on stage 25 (Don&#039;t Call route)&lt;br /&gt;
|-&lt;br /&gt;
| 集中力 || Concentration || 800 || Reduces SP costs. Effect increases with level. (5%/10%/20%) || Tri Bomber and Guard Diver obtain ?? combined kills on stage 11.&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || 1500 || Increases Movement Range by 1 || Defeat Ghuli on stage 19.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Innate Skills==&lt;br /&gt;
&lt;br /&gt;
Innate Skills are abilities that are unique to certain pilots&lt;br /&gt;
&lt;br /&gt;
*These skills cannot be purchased&lt;br /&gt;
&lt;br /&gt;
*These skills cannot be overridden&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill (JP) !! Skill !! Description !! Users&lt;br /&gt;
|-&lt;br /&gt;
| 艦隊指揮 || Captain&#039;s Order || Increases Commander skill effect by 10%, and maximum effect regardless of distance if units are in range || &lt;br /&gt;
*Bright&lt;br /&gt;
*Okita&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || Raises Final Accuracy and Evasion for all units in range. Effect is based on skill level and ally distance from unit. At skill level 4, Evasion and Accuracy +25% when 1 square away from unit, Evasion and Accuracy +5% when 5 squares away from unit || &lt;br /&gt;
*Bright&lt;br /&gt;
*Clouseau&lt;br /&gt;
*Full Frontal&lt;br /&gt;
*Mao&lt;br /&gt;
*Okita&lt;br /&gt;
*Otto&lt;br /&gt;
*Ruri&lt;br /&gt;
*Salamandinay&lt;br /&gt;
*Salia&lt;br /&gt;
*Sumeragi&lt;br /&gt;
*Tessa&lt;br /&gt;
*Zinnerman&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || Increases Accuracy and Evasion. Extends certain weapon ranges. Effect is based on skill level. At skill level 9, Evasion and Accuracy +30%, Range +2.  || &lt;br /&gt;
*Amuro&lt;br /&gt;
*Banagher&lt;br /&gt;
*Beecha&lt;br /&gt;
*Elle&lt;br /&gt;
*Fa&lt;br /&gt;
*Hathaway&lt;br /&gt;
*Iino&lt;br /&gt;
*Judau&lt;br /&gt;
*Kamille&lt;br /&gt;
*Kincade&lt;br /&gt;
*Lane&lt;br /&gt;
*Mondo&lt;br /&gt;
*Ple&lt;br /&gt;
*Roux&lt;br /&gt;
*Riddhe&lt;br /&gt;
*Tobia&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Artificial Newtype || Increases Accuracy and Evasion. Extends certain weapon ranges. Effect is based on skill level. At skill level 9, Evasion and Accuracy +24%, Range +1. || &lt;br /&gt;
*Full Frontal&lt;br /&gt;
*Ple Two&lt;br /&gt;
*Marida&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || When Will is over 130 (or 110 with Ace Bonus), Final Accuracy and Evasion increase by 20%. Critical rate increases by 40%.|| &lt;br /&gt;
*Athrun&lt;br /&gt;
*Kira&lt;br /&gt;
*Lacus&lt;br /&gt;
*Shinn&lt;br /&gt;
|-&lt;br /&gt;
| イノベイター || Innovator || When Will is over 140, Accuracy, Evasion and Skill +20. Recovers 5 SP at the start of player turn || &lt;br /&gt;
*Setsuna&lt;br /&gt;
|-&lt;br /&gt;
| IFS || IFS || Increase Accuracy, Evasion and Skill as Will rises. At 150 Will accuracy and evasion increased by 14 and skill by 10. At 170 will, accuracy and evasion increased by 20 and skill by 14. || &lt;br /&gt;
*Akito&lt;br /&gt;
*Ruri&lt;br /&gt;
*Ryoko&lt;br /&gt;
*Saburouta&lt;br /&gt;
|-&lt;br /&gt;
| 電子の妖精 || Electron Fairy || For Allies within 3 spaces, gain 5 points in all stats || &lt;br /&gt;
*Ruri&lt;br /&gt;
|-&lt;br /&gt;
| 社長 || President || Gain 50 Tac points for clearing a map || &lt;br /&gt;
*Maito&lt;br /&gt;
|-&lt;br /&gt;
| ヒーロー || Hero || Increase accuracy, evasion, critical hit rates, and armor. Effect increases with skill level. At skill level 9, Accuracy and Evasion +16%, Critical chance +15%, Armor +300  || &lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Black Might Gaine&lt;br /&gt;
*Gaine&lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Maito&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
|-&lt;br /&gt;
| 強運 || Strong Luck || Increase funds by 20% when defeating an enemy unit || &lt;br /&gt;
*Banjo&lt;br /&gt;
*Chitose&lt;br /&gt;
*Colasour&lt;br /&gt;
*Judau&lt;br /&gt;
*Lottie&lt;br /&gt;
*Soji&lt;br /&gt;
*Sousuke&lt;br /&gt;
|-&lt;br /&gt;
| 地形利用 || Apply Terrain || Doubles terrain effects ||&lt;br /&gt;
*Kurz&lt;br /&gt;
*Otto&lt;br /&gt;
*Tusk&lt;br /&gt;
|-&lt;br /&gt;
| 反骨心 || Defiance || If enemy Skill is higher, raises damage dealt by 10% and lowers damage taken by 10%. Adds 10% to Accuracy and Evasion % ||&lt;br /&gt;
*Boss&lt;br /&gt;
*Hathaway&lt;br /&gt;
*Kappei&lt;br /&gt;
|-&lt;br /&gt;
| メイルライダー || Mail Rider || Increases funds by 20% when defeating an enemy unit ||&lt;br /&gt;
*Ange&lt;br /&gt;
*Chris&lt;br /&gt;
*Ersha&lt;br /&gt;
*Hilda&lt;br /&gt;
*Rosalie&lt;br /&gt;
*Salia&lt;br /&gt;
*Vivian&lt;br /&gt;
|-&lt;br /&gt;
| 極 || The Ultimate || When Focus is above 130, Final Accuracy, Evasion, and Critical gain 30%. ||&lt;br /&gt;
*Graham&lt;br /&gt;
|-&lt;br /&gt;
| シンクロ率 || Synchro Rate || Affects Accuracy, Evasion, Focus and AT Field strength, inoccordance with Synchro Rate level. When Synchro Rate is at 50% and lower, the A.T. Field can negate attacks under 3000 damage. For every 5% Synchro Rate over 50% increase A.T. Field threshold by 100 up to a maximum of 4000 damage. Accuracy, Evasion and Focus bonus = (Synchro Rate - 20) ÷ 4. &amp;quot;Focus&amp;quot; gained from Synchro Rate is not actually visible as Focus but works the same way to increase damage dealt and reduce damage received like normal Focus.||&lt;br /&gt;
*Asuka&lt;br /&gt;
*Mari&lt;br /&gt;
*Rei&lt;br /&gt;
*Shinji&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Skill_Route_System&amp;diff=57299</id>
		<title>Super Robot Wars/V/Skill Route System</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Skill_Route_System&amp;diff=57299"/>
		<updated>2023-02-02T00:29:19Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skill Route is a new system introduced in this game, that allows you to customize and enhance your pilots abilities&lt;br /&gt;
&lt;br /&gt;
==TacP==&lt;br /&gt;
&lt;br /&gt;
TacP (Tactical Points) are awarded after an enemy unit has been defeated. TacP are not gained individually, but are shared across all units. TacP is spent to purchase new skills and enhancements.&lt;br /&gt;
&lt;br /&gt;
==Skill Route==&lt;br /&gt;
&lt;br /&gt;
The Skill Route is where you purchase skills and unlocking further skills for your pilots by spending TacP.&lt;br /&gt;
&lt;br /&gt;
*The Skill Route is independent of any particular pilot, and all skills are obtainable by all pilots&lt;br /&gt;
&lt;br /&gt;
*The total limit of skills on a single pilot is 30&lt;br /&gt;
&lt;br /&gt;
*Multiple copies of the skill can be purchased to be given to multiple pilots up to the maximum level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Required Skill !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 50 || None|| As HP decreases, Hit, Evade and Critical rates increase and defense is increased. Effect rises with the skill level. Maximum level 9.&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 100 || Potential || Ignores the damage penalty incurred by size differences. Effects one size rank per skill level. At level 1, S-sized units can battle 1L-sized units without penalties, and viceversa. Maximum level 3.&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 200 || Potential || Ignores weapon special effects such as Status Drain, Unable to Act, Focus Drain, and SP Drain. If your Focus is below 100, also ignores Haze. This skill has no effect on sub-pilots&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 150 || Potential || Consumable parts can be used on own team or on a member of an adjacent team&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || 250 || Ignore Size || Allows the pilot to provide offensive support to an adjacent ally. Maximum level 4. Attack power is reduced by 50%&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || 250 || Ignore Size || Allows the pilot to provide defensive support to an adjacent ally. Maximum level 4&lt;br /&gt;
|-&lt;br /&gt;
| 闘爭心 || Fighter&#039;s Spirit || 100 || Spirit Endurance || Increases starting Will. Effect increases alongside skill level. (2/5/10)&lt;br /&gt;
|-&lt;br /&gt;
| SPアップ || SP Up || 100 || Supply Parts || Increases the pilot&#039;s maximum Spirit Points by 5 per level.&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || 300 || Support Attack || When performing a Cover Attack, the attack will always do a critical hit. Does not work with Attack Again.&lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 100 || Support Defend || At 130 Will or more, damage taken is reduced. Effect increases with skill level (10/15/20%)&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 100 || Support Defend || At 130 Will or more, final Hit, Evade and Critical rates are increased, effect increases with skill level. (5/10/15%) Maximum Level 3.&lt;br /&gt;
|-&lt;br /&gt;
| 気力+ATK || Focus+ (ATK) || 250 || Fighter&#039;s Spirit || After performing an Attack, a Counterattack or a Cover Attack, gain +1 Focus&lt;br /&gt;
|-&lt;br /&gt;
| 気力+DEF || Focus+ (DEF) || 250 || Fighter&#039;s Spirit || Gain Focus on Defending &lt;br /&gt;
|-&lt;br /&gt;
| 修理スキル || Repair Skill || 300 || SP Up || The Repair command&#039;s effect is multiplied by 1.5 and it&#039;s range is increased by 1&lt;br /&gt;
|-&lt;br /&gt;
| Eセーブ || Save E || 150 || Enhance Attack || Weapon EN consumption reduced by 10%/20%. Effect increases with skill level. Can only be learned by pilots that can control units with attacks that use EN&lt;br /&gt;
|-&lt;br /&gt;
| Bセーブ || Save B || 150 || Enhance Attack || Weapon Ammo multiplied by 1.2x/1.5x (decimals are rounded up). Can only be learned by pilots that can control units with attacks that use Ammo&lt;br /&gt;
|-&lt;br /&gt;
| プロテクション || Protection || 250 || Guard/Instinct || When facing return attacks selecting &#039;&#039;&#039;Evade&#039;&#039;&#039; adds an additional 10% to final evasion rate, selecting &#039;&#039;&#039;Defend&#039;&#039;&#039; reduces damage taken by 10%, and MAP weapons aimed at the unit will have their accuracy halved and their damage reduced by 40% if it hits.&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Focus Over Limit || 100 || Focus+ || Focus limit raised. Effect increases with level (5/10/20) Maximum Level 3.&lt;br /&gt;
|-&lt;br /&gt;
| 補給スキル || Resupply Skill || 350 || Repair Skill || The Resupply command can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || 350 || Save E/B || Allows the pilot to Support Attack for himself if Skill stat is 30 or higher than enemy.&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 300 || Protection || If the unit has not moved yet, it can move after performing an attack.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 200 || Resupply Skill || Lowers kill count for Ace status to 50 and Great Ace to 70.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enhancing Skills==&lt;br /&gt;
&lt;br /&gt;
The Enhancing Skills are a separate system that allows you to increase pilots stats &amp;amp; terrain rankings.&lt;br /&gt;
&lt;br /&gt;
*There are no requirements to use Enhancing Skills&lt;br /&gt;
&lt;br /&gt;
*Enhancing Skills require TacP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 100 || Increase Melee by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 100 || Increase Range by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 100 || Increase Skill by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 100 || Increase Defense by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVN Up || 100 || Increase Evasion by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || HIT Up || 100 || Increase Accuracy by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-空 || Terrain Handling Up: Air  || 250 || Increase Terrain Rank for Sky by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-陸 || Terrain Handling Up - Grd || 250 || Increase Terrain Rank for Ground by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-海 || Terrain Handling Up - Wtr || 250 || Increase Terrain Rank for Water by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-宇|| Terrain Handling Up - Spc || 250 || Increase Terrain Rank for Space by 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Skills==&lt;br /&gt;
&lt;br /&gt;
Special Skills are hidden skills that require unlocking before they are able to be purchased.&lt;br /&gt;
&lt;br /&gt;
*Once the requirements are met, they are able to be purchased multiple times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| 戦術待機 || Standby Strategy || 2000 || If you end player phase without any action at the beginning of your player phase, spirit commands wakening and Accel will be effective. Recovers 5 SP to main pilot. || Defeat Marida on stage 23.&lt;br /&gt;
|-&lt;br /&gt;
| フルカウンター || Full Counter || 1500 || When counterattacking, you will always attack before the opponent attacks. || Defeat Hoi Kow Lu or Joe the Ace (with Maito) on stage 18. &lt;br /&gt;
|-&lt;br /&gt;
| SP回復 || SP Recovery || 2000 || Recovers 10 SP at the start of player phase. || Defeat Gauron or Full Frontal on stage 25 (Don&#039;t Call route)&lt;br /&gt;
|-&lt;br /&gt;
| アタッカー || Attacker || 2000 || When Focus is above 130, increases DMG dealt by 20%. || Defeat Gauron or Full Frontal on stage 25 (Don&#039;t Call route)&lt;br /&gt;
|-&lt;br /&gt;
| 集中力 || Concentration || 800 || Reduces SP costs. Effect increases with level. (5%/10%/20%) || Tri Bomber and Guard Diver obtain ?? combined kills on stage 11.&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || 1500 || Increases Movement Range by 1 || Defeat Ghuli on stage 19.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Innate Skills==&lt;br /&gt;
&lt;br /&gt;
Innate Skills are abilities that are unique to certain pilots&lt;br /&gt;
&lt;br /&gt;
*These skills cannot be purchased&lt;br /&gt;
&lt;br /&gt;
*These skills cannot be overridden&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill (JP) !! Skill !! Description !! Users&lt;br /&gt;
|-&lt;br /&gt;
| 艦隊指揮 || Captain&#039;s Order || Increases Commander skill effect by 10%, and maximum effect regardless of distance if units are in range || &lt;br /&gt;
*Bright&lt;br /&gt;
*Okita&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || Raises Final Accuracy and Evasion for all units in range. Effect is based on skill level and ally distance from unit. At skill level 4, Evasion and Accuracy +25% when 1 square away from unit, Evasion and Accuracy +5% when 5 squares away from unit || &lt;br /&gt;
*Bright&lt;br /&gt;
*Clouseau&lt;br /&gt;
*Full Frontal&lt;br /&gt;
*Mao&lt;br /&gt;
*Okita&lt;br /&gt;
*Otto&lt;br /&gt;
*Ruri&lt;br /&gt;
*Salamandinay&lt;br /&gt;
*Salia&lt;br /&gt;
*Sumeragi&lt;br /&gt;
*Tessa&lt;br /&gt;
*Zinnerman&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || Increases Accuracy and Evasion. Extends certain weapon ranges. Effect is based on skill level. At skill level 9, Evasion and Accuracy +30%, Range +2.  || &lt;br /&gt;
*Amuro&lt;br /&gt;
*Banagher&lt;br /&gt;
*Beecha&lt;br /&gt;
*Elle&lt;br /&gt;
*Fa&lt;br /&gt;
*Hathaway&lt;br /&gt;
*Iino&lt;br /&gt;
*Judau&lt;br /&gt;
*Kamille&lt;br /&gt;
*Kincade&lt;br /&gt;
*Lane&lt;br /&gt;
*Mondo&lt;br /&gt;
*Ple&lt;br /&gt;
*Roux&lt;br /&gt;
*Riddhe&lt;br /&gt;
*Tobia&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Artificial Newtype || Increases Accuracy and Evasion. Extends certain weapon ranges. Effect is based on skill level. At skill level 9, Evasion and Accuracy +24%, Range +1. || &lt;br /&gt;
*Full Frontal&lt;br /&gt;
*Ple Two&lt;br /&gt;
*Marida&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || When Will is over 130 (or 110 with Ace Bonus), Final Accuracy and Evasion increase by 20%. Critical rate increases by 40%.|| &lt;br /&gt;
*Athrun&lt;br /&gt;
*Kira&lt;br /&gt;
*Lacus&lt;br /&gt;
*Shinn&lt;br /&gt;
|-&lt;br /&gt;
| イノベイター || Innovator || When Will is over 140, Accuracy, Evasion and Skill +20. Recovers 5 SP at the start of player turn || &lt;br /&gt;
*Setsuna&lt;br /&gt;
|-&lt;br /&gt;
| IFS || IFS || Increase Accuracy, Evasion and Skill as Will rises. At 150 Will accuracy and evasion increased by 14 and skill by 10. At 170 will, accuracy and evasion increased by 20 and skill by 14. || &lt;br /&gt;
*Akito&lt;br /&gt;
*Ruri&lt;br /&gt;
*Ryoko&lt;br /&gt;
*Saburouta&lt;br /&gt;
|-&lt;br /&gt;
| 電子の妖精 || Electron Fairy || For Allies within 3 spaces, gain 5 points in all stats || &lt;br /&gt;
*Ruri&lt;br /&gt;
|-&lt;br /&gt;
| 社長 || President || Gain 50 Tac points for clearing a map || &lt;br /&gt;
*Maito&lt;br /&gt;
|-&lt;br /&gt;
| ヒーロー || Hero || Increase accuracy, evasion, critical hit rates, and armor. Effect increases with skill level. At skill level 9, Accuracy and Evasion +16%, Critical chance +15%, Armor +300  || &lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Black Might Gaine&lt;br /&gt;
*Gaine&lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Maito&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
|-&lt;br /&gt;
| 強運 || Strong Luck || Increase funds by 20% when defeating an enemy unit || &lt;br /&gt;
*Banjo&lt;br /&gt;
*Chitose&lt;br /&gt;
*Colasour&lt;br /&gt;
*Judau&lt;br /&gt;
*Lottie&lt;br /&gt;
*Soji&lt;br /&gt;
*Sousuke&lt;br /&gt;
|-&lt;br /&gt;
| 地形利用 || Apply Terrain || Doubles terrain effects ||&lt;br /&gt;
*Kurz&lt;br /&gt;
*Otto&lt;br /&gt;
*Tusk&lt;br /&gt;
|-&lt;br /&gt;
| 反骨心 || Defiance || If enemy Skill is higher, raises damage dealt by 10% and lowers damage taken by 10%. Adds 10% to Accuracy and Evasion % ||&lt;br /&gt;
*Boss&lt;br /&gt;
*Hathaway&lt;br /&gt;
*Kappei&lt;br /&gt;
|-&lt;br /&gt;
| メイルライダー || Mail Rider || Increases funds by 20% when defeating an enemy unit ||&lt;br /&gt;
*Ange&lt;br /&gt;
*Chris&lt;br /&gt;
*Ersha&lt;br /&gt;
*Hilda&lt;br /&gt;
*Rosalie&lt;br /&gt;
*Salia&lt;br /&gt;
*Vivian&lt;br /&gt;
|-&lt;br /&gt;
| 極 || The Ultimate || When Focus is above 130, Final Accuracy, Evasion, and Critical gain 30%. ||&lt;br /&gt;
*Graham&lt;br /&gt;
|-&lt;br /&gt;
| シンクロ率 || Synchro Rate || Affects Accuracy, Evasion, Focus gains and AT Field strength, inoccordance with Synchro Rate level. When Synchro Rate is at 50% and lower, the A.T. Field can negate attacks under 3000 damage. For every 5% Synchro Rate over 50% increase A.T. Field threshold by 100 up to a maximum of 4000 damage. ||&lt;br /&gt;
*Asuka&lt;br /&gt;
*Mari&lt;br /&gt;
*Rei&lt;br /&gt;
*Shinji&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=43937</id>
		<title>Super Robot Wars/Z2.2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=43937"/>
		<updated>2020-08-12T01:14:58Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Prologue - Stage 20==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１話： ブラックリベリオン&amp;lt;br&amp;gt;Prologue Scenario 1: Black Rebellion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, leaving Cornelia for last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zero Points:&lt;br /&gt;
**Shoot down Cornelia with Zero. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gawain (Zero, C.C.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guren Mk.II (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekka (Tohdoh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Burai (Tamaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第２話： ガンダム殲滅指令&amp;lt;br&amp;gt;Prologue Scenario 2: Gundam Destruction Order&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Patrick, Soma, and Sergei.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Exia (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Kyrios (Allelujah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Nadleeh (Tieria)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Heavyarms (Trowa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shenlong Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第3話： 世界最後の日&amp;lt;br&amp;gt;Prologue Scenario 3: The Last Day of the Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies, leaving Shin Dragon for last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dai-Gurren (Dayakka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gurren Lagann (Simon, Rossiu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shin Getter (Ryoma, Hayato, Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yoko M Tank (Yoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King Kittan (Kittan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話： ファイティング・ガール&amp;lt;br&amp;gt;Scenario 1: Fighting Girl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the second Dimensional Beast while Brasta Es has full HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brasta Es (Esther)&lt;br /&gt;
*Gundam Deathscythe (Duo)&lt;br /&gt;
*Gundam Sandrock (Quatre)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話： 逃亡者&amp;lt;br&amp;gt;Scenario 2: Escapee&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Genocidron (Retreats at 6000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Mk.II A-1 Arm Equipment (Kallen)&lt;br /&gt;
*Burai (C.C.)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話： 太陽の使者・鉄人28号&amp;lt;br&amp;gt;Scenario 3: Messenger of the Sun, Tetsujin 28&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all regular enemies, then destroy the Branch Robo #1 piloted by Branch by end of Turn 5 (Retreats when below 5000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tetsujin 28 (Shotaro)&lt;br /&gt;
*VF-25F Messiah (Alto)&lt;br /&gt;
*RVF-25 Messiah (Luca)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-27y Lucifer (Brera)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;「カレン達を見送る」&amp;lt;br&amp;gt;See Kallen Off&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;「カレン達と一緒に行く」&amp;lt;br&amp;gt;Go With Kallen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;「地球でクラッシャー隊に参加する」&amp;lt;br&amp;gt;Join the Crusher Squad on Earth (Japan Route)&#039;&#039;&#039;&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;&#039;&#039;Recruit:&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G-7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Shin Mazinger Z&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;「宇宙でS.M.S.に参加する」&amp;lt;br&amp;gt;Join the S.M.S. in space (Space Route)&#039;&#039;&#039;&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&#039;&#039;&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Baldios&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;「ガンダムと中東へ行く」&amp;lt;br&amp;gt;Go with the Gundams to the Middle East (Middle East Route)&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&#039;&#039;Recruit:&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;「黒の騎士団とクメンヘ行く」&amp;lt;br&amp;gt;Go with the Order of the Black Knights to Kummen (Kummen Route)&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;&#039;&#039;Recruit:&#039;&#039;&amp;lt;br&amp;gt;Votoms&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第４話： 竹尾ゼネラルカンパニー奮戦記&amp;lt;br&amp;gt;Scenario 4: Embattled Takeo General Company&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;第４話： セカンド・カミング&amp;lt;br&amp;gt;Scenario 4: Second Coming&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第４話： 迷える戦士達 &amp;lt;br&amp;gt;Scenario 4: Bewildered Soldiers&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第４話： アッセンブルEX-10 &amp;lt;br&amp;gt;Scenario 4: Assemble EX-10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Watta, Kappei, Shotaro, Kakikouji and Esther must each shoot down 2 enemies each and clear the stage by Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
*Trider G7 (Watta)&lt;br /&gt;
*Shuttle (Kakikouji)&lt;br /&gt;
*Gundam DX (Garrod)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Alto, Luca and Esther must shoot down 2 enemies each and defeat all initial enemies by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Quarter (Jeffrey, Bobby, Cathy)&lt;br /&gt;
*VF-25S Messiah (Ozma)&lt;br /&gt;
*VF-25G Messiah (Mikhail)&lt;br /&gt;
*Solar Aquarion (Apollo)&lt;br /&gt;
*Queadluun-Rhea (Klan)&lt;br /&gt;
*VB-6 Koenig Monster (Canaria)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Barrack Zinin&#039;s Ahead &amp;lt;br&amp;gt;(Retreats when below 6000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms (Trowa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Leo (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Exia Repair (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by the end of the fourth player phase; each unit must score at least two kills.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marshdog (Chirico)&lt;br /&gt;
*Diving Beetle (Kan Yu)&lt;br /&gt;
*Diving Beetle (Potaria)&lt;br /&gt;
*Diving Beetle (Kiderra)&lt;br /&gt;
*Berserga (Ru Shako)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第５話：- 広報2課の憂鬱&amp;lt;br&amp;gt;Scenario 5: The Melancholy of Public Relations Division 2&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;第５話： トゥインクル・スタ&amp;lt;br&amp;gt;Scenario 5: Twinkle Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第５話： OZとアロウズ&amp;lt;br&amp;gt;Scenario 5: OZ and A-laws&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第５話： 渦中&amp;lt;br&amp;gt;Scenario 5: Maelstrom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dai Guard (Akagi)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage by Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Exia Repair (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Have Wufei reach the designated points in 5 Turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then fulfill the Victory Condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shenlong Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ypsilon&#039;s Blue Snapping Turtle (Retreats when below 5000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第6話： 登場！　ドイツの鬼伯爵！&amp;lt;br&amp;gt;Scenario 6: Enter! The Diabolic German Count!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;第6話： 忍び寄る脅威&amp;lt;br&amp;gt;Scenario 6: Creeping Threat&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第6話： 彷徨う天使達&amp;lt;br&amp;gt;Scenario 6: Wandering Angels&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第6話： 介入&amp;lt;br&amp;gt;Scenario 6: Intervention&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the initial enemy group by Turn 4 (Turn 3 Hard Difficulty).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Exia Repair (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Guldar (Geru). (Retreats when below 8000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gaia (Takeru)&lt;br /&gt;
*Cosmo Crusher (Kenji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Valkyrie units gain the Special Pack parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all GN-XIIIs, then defeat the Ahead before the last Katharon Tieren reaches the designated points. (You have 5 Turns)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Seravee Gundam (Tieria)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all regular enemies, then defeat Blue Snapping Turtle by Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Exia Repair (Setsuna)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Diving Beetle (Kan Yu)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第7話： 対決!悲しみの青きドナウ!&amp;lt;br&amp;gt;Scenario 7: Showdown! The Sorrowful Blue Danube!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;第7話： 次元歪曲宙域&amp;lt;br&amp;gt;Scenario 7: Twisted Dimension&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第7話： 反逆の翼&amp;lt;br&amp;gt;Scenario 7: Wings of Rebellion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第7話： 暗転&amp;lt;br&amp;gt;Scenario 7: Blackout&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage without letting Danube Alpha 1 defeat any ally or enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube α1 (1/2)&lt;br /&gt;
**Do not attack her at all and convince her with Tetsujin 28&lt;br /&gt;
**During the 1v1 duel, defeat her with Mazinger Z&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-25F and VG-25G gain the Tornado Pack parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-25S Messiah AP (Ozma)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;RVF-25 Messiah SP (Luca)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat Zechs by Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Wing Gundam (Heero)&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Lancelot Conquista (Suzaku). (Retreats when below 6000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zero Points:&lt;br /&gt;
**Clear the map. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Britishdog (Fyana)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Diving Beetle (Potaria)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Diving Beetle (Kiderra)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Berserga (Ru Shako)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第8話： 嵐の予兆&amp;lt;br&amp;gt;Scenario 8: Gathering Storm&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第8話： ツインドライヴ&amp;lt;br&amp;gt;Scenario 8: Twin Drive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage without allowing any enemy units to reach the white line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All Katharon Units must survive when you clear the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*00 Gundam (Setsuna)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第9話： ぼくらはみんな生きている&amp;lt;br&amp;gt;Scenario 9: We&#039;re Not Alone&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第9話： 魔神が目覚める日&amp;lt;br&amp;gt;Scenario 9: The Day a Demon Awakens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 16 enemies, then defeat Wheel by Turn 3&#039;s player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sol Gravion (Touga)&lt;br /&gt;
*Gran Trooper (Faye)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Have Zero destroy at least 1 enemy units and do not allow him take one single hit when you clear the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Burai (C.C.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Burai (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第10話： 平穏との別離&amp;lt;br&amp;gt;Scenario 10: A Farewell to Peace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第10話： もう一人のロックオン&amp;lt;br&amp;gt;Scenario 10: Another Lockon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 enemies by Turn 3&#039;s player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-27y Lucifer (Brera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nova Eagle (Aoi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Dancouga Nova (Aoi)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Quattro and Zechs destroy less than 3 units each.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cheridum Gundam (Lockon, Haro, Haro)&lt;br /&gt;
*Ptolemaios 2 (Sumeragi)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第11話： 扉の向こうから&amp;lt;br&amp;gt;Scenario 11: Beyond The Gate&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第11話： アレルヤ奪還作戦&amp;lt;br&amp;gt;Scenario 11: Allelujah Rescue Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all ??? by Turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Have Setsuna, Kallen, and Chirico reach the designated points in 3 Turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 20 enemy Units or more AND fulfill the Victory Condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arios Gundam (Allelujah)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第12話： 悪意と嘘を越えて&amp;lt;br&amp;gt;Scenario 12: Not Hate, Not Lies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第12話： 百万のキセキ&amp;lt;br&amp;gt;Scenario 12: One Million Miracles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies by Turn 5, and have any one of your unit destroy 6 or more enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anya, Gino and Suzaku (the Knight of Rounds). (Retreat when below 6000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guren Mk.II A-1 Arm Equipment (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Mk.II Flight (Kallen)&lt;br /&gt;
*Zangetsu (Toudou)&lt;br /&gt;
*Akatsuki Retainer Type (Asahina)&lt;br /&gt;
*Akatsuki Retainer Type (Chiba)&lt;br /&gt;
*Akatsuki Retainer Type (C.C.)&lt;br /&gt;
*Ikaruga (Zero)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第13話： 時空震動、再び&amp;lt;br&amp;gt;Scenario 13: Time-Space Distortion, Once Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第13話： 戦雲の扉&amp;lt;br&amp;gt;Scenario 13: Gates of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 5000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Glory (Setsuko)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 4500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Glory (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第14話： 動き出す世界&amp;lt;br&amp;gt;Scenario 14: The World Moves Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第14話： 与えられた力&amp;lt;br&amp;gt;Scenario 14: Power Bestowed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*All units from the other route&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Heavyarms (Trowa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zero Points:&lt;br /&gt;
**Clear the map. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*All units from the other route&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Heavyarms (Trowa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話： マン・アズ・ビフォー&amp;lt;br&amp;gt;Scenario 15: Man as Before&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Geraud&#039;s Diem-Lee within 3 Turns of his appearance.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nyan Nyan&#039;s Famous Tuna Buns&lt;br /&gt;
**Most Esther to the position 2 squares right and 8 squares up from the bottom left corner, or 1 square left and up from where the Macross Quarter deploys&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brasta (Crowe)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話： 次元の心央&amp;lt;br&amp;gt;Scenario 16: Heart of the Dimension&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Deal more than 4500 damage to Seiouki The Insa (Uther), he will retreat after one battle.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Glory (Setsuko)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第17話： 朱禁城の花嫁&amp;lt;br&amp;gt;Scenario 17: A Bride in the Vermilion Forbidden City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 or more enemy units, then defeat Shen-Hu and prevent Wufei from defeating more than 2 enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zero Points:&lt;br /&gt;
**Shoot down the Da Longdan with Zero. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkiro (Zero, C.C.)&lt;br /&gt;
*Shenlong Gundam (Wufei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shen Hu (Li Xingke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第18話： アッシュフォード・ラプソディ&amp;lt;br&amp;gt;Scenario 18: Ashford Rhapsody&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage by Turn 4&#039;s player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Adrenaline Ampoule&lt;br /&gt;
**Move Gino to the spot 3 spaces up and 1 space right from the bottom left corner of the map&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Conquista (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tristan (Gino)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mordred (Anya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第19話： それぞれの戦場&amp;lt;br&amp;gt;Scenario 19: Each Other&#039;s Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat Zechs by Turn 3&#039;s player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Wing Gundam (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第20話： 白と黒と&amp;lt;br&amp;gt;Scenario 20: Black and White&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then Pearlfang by Turn 6. (Retreats at 10000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Berserga (Ru Shako)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Big O (Roger, Dorothy)&lt;br /&gt;
*∀ Gundam (Loran)&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 31==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;「暗黒大陸へ向かう]&amp;lt;br&amp;gt;Go to the Dark Continent&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;&#039;&#039;Recruit:&#039;&#039;&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Xabungle&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gravion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第21話： 時の流れに&amp;lt;br&amp;gt;Scenario 21: Flowing Time&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第21話： 伝説の歌声&amp;lt;br&amp;gt;Scenario 21: Legendary Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Stop the &amp;quot;Katora Leader&amp;quot; ships from escaping. If they touch any part of the White Line on the west side of the map, they will escape.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tower (Hayato)&lt;br /&gt;
*Grapearl (Gimmy)&lt;br /&gt;
*Grapearl (Darry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all Vajra by Turn 3 and prevent Macross Quarter from receiving any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第22話： 出撃！！ 新たなる戦士たち！&amp;lt;br&amp;gt;Scenario 22: Sortie!! New Warriors!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第22話： ランカ・アタック&amp;lt;br&amp;gt;Scenario 22: Ranka Attack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage by Turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shin Getter 1 (Go)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Stelva (Schwartz)&lt;br /&gt;
*Shin Getter (Go, Kei, Gai)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 50 or more Vajras and prevent Kanaria (Koneig Monster) from receiving any damage by Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-27y Lucifer (Brera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-19 Kai F Valkyrie (Basara)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-22S S Vogel II (Gamlin)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Sandrock (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第23話： あなたは何もわかってない&amp;lt;br&amp;gt;Scenario 23: You Do Not Know Anything&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第23話： 悲しみのカトル&amp;lt;br&amp;gt;Scenario 23: Grief Stricken Quatre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the initial group of enemies with Jiron, Elche, and Simon by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kamina&#039;s Glasses&lt;br /&gt;
**Move Simon to the Statue of Kamina on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gurren Lagann (Simon)&lt;br /&gt;
*Walker Gallia (Jiron)&lt;br /&gt;
*Xabungle (Elche)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat Wing Gundam Zero by Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
*∞ Justice Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Deathscythe (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shenlong Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第24話： あなたはもう必要ないのです&amp;lt;br&amp;gt;Scenario 24: You Are No Longer Needed&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第24話： ゼロと呼ばれたＧ&amp;lt;br&amp;gt;Scenario 24: The Gundam They Call Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat Viral by Turn 3. Timp, Kan Yu and Beck will retreat when they reach the south edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mark of the Brave (1/2)&lt;br /&gt;
**Defeat all enemies, then have Simon defeat Viral&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1, 2, and 3 gain the &amp;quot;Shin Getter Change Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 60 or more enemies by end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auxiliary GN Drive&lt;br /&gt;
**Move Duo 6 spaces down from the upper right corner of the map&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ptolemaios 2 gains Anew as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
*Altron Gundam (Wufei)&lt;br /&gt;
*Taurus (Hilde)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話： 終わらない約束&amp;lt;br&amp;gt;Scenario 25: Neverending Promise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all ADAMON, then defeat Pearlnail. Pearlnail will retreat in Turn 5 or when its HP falls below 10000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nirvash spec2 (Renton)&lt;br /&gt;
*Gunleon (Rand)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Brasta Es (Esther)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話： 冥府への転落&amp;lt;br&amp;gt;Scenario 26: The Fall into Netherworld&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Kedora and Insalaum enemies, then defeat Abdora U6 by Turn 3 and prevent either side from defeating any enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss)&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-19 Kai F Valkyrie (Basara)&lt;br /&gt;
*VF-22S S Vogel II (Gamlin)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話： ゼロＶＳゼロ&amp;lt;br&amp;gt;Scenario 27: Zero VS Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all A-Laws units and clear the map within 4 Turns of their appearance.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zero Points:&lt;br /&gt;
**Reduce Wing Gundam Zero to 60% HP (+2)&lt;br /&gt;
**Or shoot down Wufei. (+1)&lt;br /&gt;
**Note: If you fulfill one Zero Point condition, you cannot fulfill the other.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話： 暗黒よりの使者&amp;lt;br&amp;gt;Scenario 28: Messenger from the Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Have the NPC Black Ox defeat 3 or more enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma (Toshiya)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話： 戦士達の叫び&amp;lt;br&amp;gt;Scenario 29: Warriors&#039; Cry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage by Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Epyon (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*00 Raiser (Setsuna, Saji)&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Allelujah gains the &amp;quot;Combine&amp;quot; special skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Biosensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Taurus (Hilde) gets a paint change and gains the &amp;quot;Beam Saber&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話： 一点突破&amp;lt;br&amp;gt;Scenario 30: Breakthrough Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Have Lockon, Gain, and Mikhail reach the designated points in 5 Turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Rook ADAMON and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gunleon (Rand)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話： ジ・アンブレイカブル&amp;lt;br&amp;gt;Scenario 31: The Unbreakable&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Deal 30,000+ damage to Diamund.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemies and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube α1&lt;br /&gt;
**Choose the Earth route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Super Repair Kit&lt;br /&gt;
**Move Crowe to there square Zenitori was (6 spaces up and 13 spaces right from the bottom left corner of the map&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Brasta (Crowe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Axio Scott SP-II (Crowe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Li-Brasta R Li-Brasta B (Crowe)&lt;br /&gt;
**Li-Brasta R (Melee/Super) is the first option, Li-Brasta B (Ranged/Real) is the second option&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stages 32 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「陽動部隊に参加するために地上に残る」&amp;lt;br&amp;gt;Stay on Earth to join the diversion team&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「衛星兵器を破壊するために宇宙に上る」&amp;lt;br&amp;gt;Go to space to destroy the satellite weapon&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話： 奪われた鉄人&amp;lt;br&amp;gt;Scenario 32: The Stolen Tetsujin&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話： メメントモリ攻略戦&amp;lt;br&amp;gt;Scenario 32: Assault on Memento Mori&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Pearlfang. It will retreat 4 Turns after it appears or when its HP falls below 10000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Ox (Black Ox)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tetsujin 28 gains the &amp;quot;Tetsujin Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kokubogar (Iizuka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Danube α1 (Lorelei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Have Ptolemaios 2 reach the designated point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies and fulfill the Victory Condition by Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 Raiser gains the &amp;quot;Trans-AM Raiser Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cherudim Gundam gains the &amp;quot;GN Heavy Weapon&amp;quot; and &amp;quot;Trans-AM Consecutive Fire&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Seravee Gundam gains the &amp;quot;GN Heavy Weapon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arios Gundam gains the &amp;quot;GN Heavy Weapon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話： ブラック・アヴェンジャー&amp;lt;br&amp;gt;Scenario 33: Black Avenger&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話： 散りゆく光の中で&amp;lt;br&amp;gt;Scenario 33: Scattered Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 100 Solar Panels.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arios Gundam gains the &amp;quot;GN Archer Combination Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話： 亡者再臨&amp;lt;br&amp;gt;Scenario 34: Resurrection of the Dead&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話： 白き牙&amp;lt;br&amp;gt;Scenario 34: White Fang&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage without letting any Kuzaads reach Dragon&#039;s Hive.&amp;lt;br&amp;gt;Note: You will fail the mission if 2 Kuzaads reach Dragon&#039;s Hive.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Daigun (Eida)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Final Dancouga (Shinobu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dancouga Nova becomes Dancouga Nova MAXGOD&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, the defeat Quattro by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Anew survives&lt;br /&gt;
**You must sortie Setsuna&lt;br /&gt;
**After Quattro returns, attack (but not kill) Anew and Zechs once&lt;br /&gt;
**Shoot down Mr. Bushido and Ali Al-Saachez&lt;br /&gt;
**Shoot down Anew with Lockon&#039;s second Trans-AM attack&lt;br /&gt;
**Setsuna must have at least 70 kills&lt;br /&gt;
**Don&#039;t have the Ptolemaios 2 in Trans-AM mode (bug)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Anew&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Unless secret is met&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話： 昨日への決別&amp;lt;br&amp;gt;Scenario 35: Farewell to Yesterday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話： 明日へのあがき&amp;lt;br&amp;gt;Scenario 35: Struggle for Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Accomplish one of the following by turn 3:&lt;br /&gt;
*Defeat 16 enemies&lt;br /&gt;
*Deal 20,000 damage to Diamund&lt;br /&gt;
*Reduce Rook ADAMON&#039;s HP to under 70% or less.&lt;br /&gt;
&#039;&#039;Note:&#039;&#039; Destroying Rook ADAMON restores all SP to your units&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Accomplish one of the following by turn 3:&lt;br /&gt;
*Defeat 16 enemies&lt;br /&gt;
*Deal 20,000 damage to Diamund&lt;br /&gt;
*Reduce Rook ADAMON&#039;s HP to under 70% or less.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話： 加速する世界&amp;lt;br&amp;gt;Scenario 36: Accelerating World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Aim&#039;s Arietis. He will retreat 4 Turns from his appearance or if he is under 10000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gold Sumo (Harry)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Gundam X Divider (Jamil)&lt;br /&gt;
*Jenice Kai Enil Custom (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam DX combines with G Falcon and gains Para as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Pearl Nail (Marguerite)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Destiny Gundam gains the &amp;quot;Full Weapons Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話： 銀河をステージに&amp;lt;br&amp;gt;Scenario 37: The Galaxy is the Stage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zero Points&#039;&#039;&#039;:&lt;br /&gt;
**Zero has accumulated 70 kills or more by the end of the map. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-19 Kai F Valkyrie gains the &amp;quot;DYNAMITE EXPLOSION&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-19 Kai F Valkyrie and VF-22S S Vogel II gains the &amp;quot;DYNAMITE EXPLOSION&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「本隊と共に暗黒大陸に向かう」&amp;lt;br&amp;gt;Head to the Dark Continent with the Main Group&#039;&#039;&#039;&amp;lt;br&amp;gt;Everybody else&lt;br /&gt;
|&#039;&#039;&#039;「黒の騎士団と共にエリア11に向かう」&amp;lt;br&amp;gt;Head to Area 11 with the Order of the Black Knights&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Wing Gundam Zero (Heero)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第38話： 告げられる絶望&amp;lt;br&amp;gt;Scenario 38: Confessions of Despair&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第38話： 過去からの刺客&amp;lt;br&amp;gt;Scenario 38: Assailant from the Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Timp, Kan Yu, Beck, and Viral.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies and fulfill the Victory Condition by Turn 3. (Second Half)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mark of the Brave (2/2)&lt;br /&gt;
**Defeat the Enkidudu&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yomako (Yomako)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Toss&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gurren Lagann gains Viral as a sub-pilot, and the &amp;quot;W Boomerang Spiral&amp;quot; and &amp;quot;Giga Drill Maximum&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shen Hu (Li Xingke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guren Mk.II Flight (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話： 禁断の継承者&amp;lt;br&amp;gt;Scenario 39: The Forbidden Successor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all units and then Strike Dog by Turn 3. Strike Dog retreats when under 8000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;DM Adapter&lt;br /&gt;
**Move Zero to the spot 3 spaces down and 13 spaces right from the top left corner of the map&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vincent Flight Type (Rolo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sutherland (Jeremaiah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Scopedog (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Akatsuki Retainer Type (C.C.)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話： 歌え、誰かのために&amp;lt;br&amp;gt;Scenario 40: Singing, but for Who?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren SEITEN Eight Elements (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains the &amp;quot;Orguss Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stages 41 - 49==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「日本!へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Dancouga&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「フロンティア船団に向かう」&amp;lt;br&amp;gt;Head to the Frontier Fleet&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn-A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話： 遺恨！ くろがね屋の一番長い日！&amp;lt;br&amp;gt;Scenario 41: Regret! Kurogane House&#039;s Longest Day!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話： トライアングラー&amp;lt;br&amp;gt;Scenario 41: Triangular&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat Energer Z by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyper Jammer&lt;br /&gt;
**Move Koji over to the Kabuto House (Move Mazinger Z 2 spaces down and 8 spaces left from the top right corner) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Venus A gains the &amp;quot;Mazinger Corps Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the God Scrander&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 100 enemies in by Turn 4. (Second Half)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Armored Klan (Klan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-22S S Vogel II gains the &amp;quot;Large Anti-Ship Reaction Warhead&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-25F Messiah gains the &amp;quot;Reaction Warhead&amp;quot; and &amp;quot;MDE Warhead&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-25G Messiah gains the &amp;quot;Reaction Warhead&amp;quot; and &amp;quot;MDE Warhead&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第42話： 父ちゃんから受け継いだもの&amp;lt;br&amp;gt;Scenario 42: What I Inherited from Father&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第42話： 異能者&amp;lt;br&amp;gt;Scenario 42: Abnormality&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Kakikouji earns more than 35000 G from shooting down enemies when you clear the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shuttle (Kakikouji)&lt;br /&gt;
*Shuttle (New) Kakikouji&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Trider G7 gains the &amp;quot;Trider Lure&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Combination Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dai Guard gains the &amp;quot;Great Knot Punisher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before Chirico reaches the target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Berserga (Ru Shako)&lt;br /&gt;
*Brutishdog (Fyana)&lt;br /&gt;
*Scopedog TC-LRS (Gregore)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第43話： 闇を断つ牙&amp;lt;br&amp;gt;Scenario 43: The Fang that Crushes Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第43話： 修羅&amp;lt;br&amp;gt;Scenario 43: Carnage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allow any enemy unit to pass through the second defense line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat Moon WILL within 3 Turns without letting a single enemy unit pass through the first defense line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Dragon&#039;s Hive (F.S.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final Dancouga gains the &amp;quot;Final Dankuukougaken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Have Fyana, Ru Shako and Gregore destroy 3 enemies each. Then destroy the Rabiddog within 4 turns. (Do not let any of your Votoms units die.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Scopedog Twin Missile Pods&lt;br /&gt;
**Chicico must have at least 70 kills before this stage&lt;br /&gt;
**Chirico and Fyana must kill at least 3 enemies each&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Second Mark of the Brave&lt;br /&gt;
**Move Ru Shako 8 spaces up and 1 space right from his initial position&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rabidly Dog (Chirico)&lt;br /&gt;
*Scopedog TC-LRS&lt;br /&gt;
*Scopedog TC-ISS&lt;br /&gt;
*Akatsuki Retainer Type (C.C.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Scopedog Twin Missile Pods&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第44話： 降臨！！ 終末を呼ぶ邪神！&amp;lt;br&amp;gt;Scenario 44: Advent!! The Evil God that Brings Forth the End!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat Shin Dragon by Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yoko M Tank (Yoko)&lt;br /&gt;
*King Kittan (Kittan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grapearl gains the &amp;quot;Spiral Barrier Warhead Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tower (Shikishima)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shin Getter (Go, Kei, Gai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gians the &amp;quot;Solar Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains the &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Stelva gains the &amp;quot;Super Robot Army Simultaneous Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black Getter (Three Man Pilot Type) (No Pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話： 次元力&amp;lt;br&amp;gt;Scenario 45: Dimension Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat Rook ADAMON by Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Li-Brasta gains the &amp;quot;Unbreakable Fulcrum&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Pearl Nail (Marguerite)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話： 失われし聖王国&amp;lt;br&amp;gt;Scenario 46: The Lost Holy Kingdom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 24 or more enemies by the end of Turn 2&#039;s Player Phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Insalaum&#039;s Secret Treasure&lt;br /&gt;
**Move Marguerite to the space 2 spaces down and 9 spaces left from the top right corner of the map&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nirvash specV (Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Brasta Es (Esther)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話： 死線！ 総攻撃Ｄｒ．ヘル！&amp;lt;br&amp;gt;Scenario 47: Line of Death! Dr. Hell&#039;s Final Assault!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ashura, Brocken, and Pygman.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then fulfill the Victory Condition by Turn 4. You must also defeat Ashura, Brocken, and Pygman in the same Turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Super Alloy Z&lt;br /&gt;
**Move Boss to the spot 1 space up and 1 space left from the bottom right corner of the map&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;100 Rapid Fire Rocket Punches&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話： ゴッドブレス・ユニバース&amp;lt;br&amp;gt;Scenario 48: God Bless Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 50 or more enemies by Turn 4&#039;s Player Phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final Dancouga and Dancouga Nova MAXGOD gains the &amp;quot;Dankuusougaken&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cosmo Crusher gains Rose as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話： ゼロとルルーシュ&amp;lt;br&amp;gt;Scenario 49: Zero and Lelouch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Avalon. Avalon will retreat if any of the following conditions are met:&lt;br /&gt;
*Avalon&#039;s HP  drops below 10,000&lt;br /&gt;
*Avalon is still alive by the start of turn 5&lt;br /&gt;
*There are less than 10 enemy units on the map&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sutherland Sieg (Jeremiah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vincent Flight Type (Rolo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Upon choosing the normal route:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkirou (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Akatsuki Retainer Type (C.C.)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - END==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じない」&amp;lt;br&amp;gt;Don&#039;t Believe in Zero&amp;lt;br&amp;gt;Zero Requiem Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じてみる」&amp;lt;br&amp;gt;Believe in Zero&amp;lt;br&amp;gt;The Order of the Black Knights Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Note: You cannot select this route on a first playthrough unless you have five or more Zero Points.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第50話： 皇帝失格&amp;lt;br&amp;gt;Scenario 50: The Emperor Dethroned&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第50話： 超合集国決議第壱号&amp;lt;br&amp;gt;Scenario 50: U.F.N. Resolution #1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat the Logres Class battleship (Charles).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkirou (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat the Logres Class battleship (Charles) by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sutherland Sieg (Jeremiah)&lt;br /&gt;
*Vincent Flight Type (Rolo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第51話： シュナイゼルの仮面&amp;lt;br&amp;gt;Scenario 51: Schneizel&#039;s Mask&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第51話： 戦乱の王ピースクラフト&amp;lt;br&amp;gt;Scenario 51: King of War Peacecraft&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Lancelot Albion, Sutherland Sieg, Avalon, Mordred, and Tristan, then defeat Damocles by Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Vayate and Mercurius by Turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion (Suzaku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第52話： 混迷の戦場&amp;lt;br&amp;gt;Scenario 52: Chaotic Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第52話： 決死のエンドゲーム&amp;lt;br&amp;gt;Scenario 52: Desperate Endgame&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 30 or more units by Turn 2, and you cannot allow ESF and White Fang defeat any units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Frontier (C.C.)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第53話： 堕ちてくる月&amp;lt;br&amp;gt;Scenario 53: The Moon Falls&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第53話： 最後の勝利者&amp;lt;br&amp;gt;Scenario 53: The Final Victor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Arc Gurren (Dayakka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gurren Lagann gains the &amp;quot;Burst Spinning Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Heero reaches the destination point, defeat all enemies, then destroy Libra by Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第54話： 絶望の世界&amp;lt;br&amp;gt;Scenario 54: World of Despair&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第54話： 決戦！！果てなき進化へ！&amp;lt;br&amp;gt;Scenario 54: Showdown!! Towards Endless Evolution!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat Cathedral Lazengann by Turn 3. (First Half)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Arc Gurren (Dayakka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
*Virgola Glory (Setsuko)&lt;br /&gt;
*Gunleon (Rand)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Mars gains the &amp;quot;Super Final God Mars&amp;quot; attack and the &amp;quot;Final God Mars&amp;quot; attack is enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-25S Messiah AP (Ozma)&lt;br /&gt;
*RVF-25 Messiah SP (Luca)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Have any one of your unit defeat 10 or more enemies when you clear the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
*Virgola Glory (Setsuko)&lt;br /&gt;
*Gunleon (Rand)&lt;br /&gt;
*VF-25S Messiah AP (Ozma)&lt;br /&gt;
*RVF-25 Messiah SP (Luca)&lt;br /&gt;
*Tristan Divider (Gino)&lt;br /&gt;
*Mordred (Anya)&lt;br /&gt;
*Terminus 303 SP (Holland)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第55話： アナタノオト&amp;lt;br&amp;gt;Scenario 55: Your Song (Anata no Oto)&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第55話： 復活の暗黒神&amp;lt;br&amp;gt;Scenario 55: The God of Darkness Revives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 32 or more enemies, then defeat Giant Ranka by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;YF-29 Durandal&lt;br /&gt;
**Alto must have 70 kills before this stage&lt;br /&gt;
**Alto must have a higher kill count than Ozma, Michael, Luca, Klan, and Kanaria&lt;br /&gt;
**Shoot down both Ranka and Brera with Alto&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VF-27y Lucifer (Brera)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;YF-29 Durandal (Alto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Macross Quarter {Assault Mode] gains the &amp;quot;Macross Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RVF-25 Messiah gains the &amp;quot;Ghost Judah System&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-25F Messiah gains the &amp;quot;Armored Pack&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Arc Gurren (Dayakka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gurren Lagann gains the &amp;quot;Burst Spinning Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第56話： BEYOND&amp;lt;br&amp;gt;Scenario 56: BEYOND&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第56話： 奈落への螺旋&amp;lt;br&amp;gt;Scenario 56: Spiral of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat Regenant by Turn 3. Defeating Arche Gundam is optional.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Epyon (Milliardo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuna gains the &amp;quot;Innovator&amp;quot; special skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies by Turn 3&#039;s player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Arc Gurren (Dayakka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Mars gains the &amp;quot;Super Final God Mars&amp;quot; attack and the &amp;quot;Final God Mars&amp;quot; attack is enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第57話： ゼロ・レクイエム&amp;lt;br&amp;gt;Scenario 57: Zero Requiem&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第57話： ネクスト・フロンティア&amp;lt;br&amp;gt;Scenario 57: Next Frontier&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Sutherland Sieg, Lancelot Frontier, Lancelot Albion, Susanno, and Gundam Epyon in the same Turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tristan Divider (Gino)&lt;br /&gt;
*Mordred (Anya)&lt;br /&gt;
*Shinkiro (Zero)&lt;br /&gt;
*Lancelot Frontier (C.C.)&lt;br /&gt;
*Lancelot Albion (Suzaku)&lt;br /&gt;
*Sutherland Sieg (Jeremiah)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 30 or more enemies, then defeat Giant Ranka by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Macross Quarter [Assault Mode] gains the &amp;quot;Macross Attack&amp;quot; weapon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第58話： 閃光！！ 進化の果て！&amp;lt;br&amp;gt;Scenario 58: Flash!! The End of Evolution!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第58話： 革新&amp;lt;br&amp;gt;Scenario 58: Innovation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all initial enemies by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gadessa and Garozzo by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;YF-29 Durandal&lt;br /&gt;
**Alto must have 70 kills before this stage&lt;br /&gt;
**Alto must have a higher kill count than Ozma, Michael, Luca, Klan, and Kanaria&lt;br /&gt;
**Shoot down both Ranka and Brera with Alto&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VF-27y Lucifer (Brera)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;YF-29 Durandal (Alto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuna gains the &amp;quot;Innovader&amp;quot; special skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RVF-25 Messiah gains the &amp;quot;Ghost Judah System&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-25F Messiah gains the &amp;quot;Armored Pack&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第59話： 最後の聖王&amp;lt;br&amp;gt;Scenario 59: The Last Holy King&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第59話： 大逆のインサラウム&amp;lt;br&amp;gt;Scenario 59: Insalaum&#039;s Betrayal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat Palace Insalaum by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies, then defeat Palace Insalaum by Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第60話： 再世の未来&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第60話： 再世する次元&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Dimension&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=39161</id>
		<title>Super Robot Wars/Z2.2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=39161"/>
		<updated>2020-02-05T15:27:03Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The game starts with 3 Prologue Scenarios.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ブラックリベリオン&amp;lt;br&amp;gt;Prologue Scenario 1:　Black Rebellion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat all enemies, leaving Cornelia for last. &amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Shoot down Cornelia with Zero. (+1)&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： ガンダム殲滅指令&amp;lt;br&amp;gt;Prologue Scenario 2: Gundam Destruction Order&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat Patrick, Soma, and Sergei.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 世界最後の日&amp;lt;br&amp;gt;Prologue Scenario 3: The Last Day of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Destroy all enemies, leaving Shin Dragon for last.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The main game now begins.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ファイティング・ガール&amp;lt;br&amp;gt;Scenario 1: Fighting Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the second Dimensional Beast while Brasta Es has full HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： 逃亡者&amp;lt;br&amp;gt;Scenario 2: Escapee&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy the Genocidron (Retreats at 6000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 太陽の使者・鉄人28号&amp;lt;br&amp;gt;Scenario 3: Messenger of the Sun, Tetsujin 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all regular enemies, then destroy the Branch Robo #1 piloted by Branch by end of Turn 5 (Retreats when below 5000 HP).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達を見送る」&amp;lt;br&amp;gt;See Kallen Off&amp;lt;br&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達と一緒に行く」&amp;lt;br&amp;gt;Go With Kallen&amp;lt;br&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「地球でクラッシャー隊に参加する」&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Join the Crusher Squad on Earth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Japan Route&amp;lt;br&amp;gt;&#039;&#039;&#039; Tetsujin 28&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G-7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Shin Mazinger Z&lt;br /&gt;
|&#039;&#039;&#039;「宇宙でS.M.S.に参加する」&amp;lt;br&amp;gt;&#039;&#039;&#039;  &#039;&#039;&#039;Join the S.M.S. in space&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Space Route&amp;lt;br&amp;gt;&#039;&#039;&#039; Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
|&#039;&#039;&#039;「ガンダムと中東へ行く」&amp;lt;br&amp;gt;&#039;&#039;&#039;  &#039;&#039;&#039;Go with the Gundams to the Middle East &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Middle East Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&lt;br /&gt;
|&#039;&#039;&#039;「黒の騎士団とクメンヘ行く」&amp;lt;br&amp;gt;&#039;&#039;&#039;  &#039;&#039;&#039;Go with the Order of the Black Knights to Kummen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Kummen Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第４話： 竹尾ゼネラルカンパニー奮戦記&amp;lt;br&amp;gt;Scenario 4: Embattled Takeo General Company&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第４話： セカンド・カミング&amp;lt;br&amp;gt;Scenario 4: Second Coming&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第４話： 迷える戦士達 &amp;lt;br&amp;gt;Scenario 4: Bewildered Soldiers&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第４話： アッセンブルEX-10 &amp;lt;br&amp;gt;Scenario 4: Assemble EX-10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Watta, Kappei, Shotaro, Kakikouji and Esther must each shoot down 2 enemies each and clear the stage by Turn 5.&lt;br /&gt;
|SR Point: Alto, Luca and Esther must shoot down 2 enemies each and defeat all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Barrack Zinin&#039;s Ahead &amp;lt;br&amp;gt;(Retreats when below 6000 HP).&lt;br /&gt;
|SR Point: Clear the map by the end of the fourth player phase; each unit must score at least two kills.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第５話：- 広報2課の憂鬱&amp;lt;br&amp;gt;Scenario 5: The Melancholy of Public Relations Division 2&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第５話： トゥインクル・スタ&amp;lt;br&amp;gt;Scenario 5: Twinkle Star&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第５話： OZとアロウズ&amp;lt;br&amp;gt;Scenario 5: OZ and A-laws&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第５話： 渦中&amp;lt;br&amp;gt;Scenario 5: Maelstrom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Wufei reach the designated points in 5 Turns.&lt;br /&gt;
|SR Point: Defeat Ypsilon&#039;s Blue Snapping Turtle (Retreats when below 5000 HP).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第6話： 登場！　ドイツの鬼伯爵！&amp;lt;br&amp;gt;Scenario 6: Enter! The Diabolic German Count!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第6話： 忍び寄る脅威&amp;lt;br&amp;gt;Scenario 6: Creeping Threat&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第6話： 彷徨う天使達&amp;lt;br&amp;gt;Scenario 6: Wandering Angels&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第6話： 介入&amp;lt;br&amp;gt;Scenario 6: Intervention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial enemy group by Turn 4 (Turn 3 Hard Difficulty).&lt;br /&gt;
|SR Point: Defeat Guldar (Geru). (Retreats when below 8000 HP)&lt;br /&gt;
|SR Point: Defeat all GN-XIIIs, then defeat the Ahead before the last Katharon Tieren reaches the designated points. (You have 5 Turns)&lt;br /&gt;
|SR Point: Defeat all regular enemies, then defeat Blue Snapping Turtle by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第7話： 対決!悲しみの青きドナウ!&amp;lt;br&amp;gt;Scenario 7: Showdown! The Sorrowful Blue Danube!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第7話： 次元歪曲宙域&amp;lt;br&amp;gt;Scenario 7: Twisted Dimension&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第7話： 反逆の翼&amp;lt;br&amp;gt;Scenario 7: Wings of Rebellion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第7話： 暗転&amp;lt;br&amp;gt;Scenario 7: Blackout&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting Danube Alpha 1 defeat any ally or enemy units.&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 4.&lt;br /&gt;
|SR Point: Defeat Lancelot Conquista (Suzaku). (Retreats when below 6000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第8話： 嵐の予兆&amp;lt;br&amp;gt;Scenario 8: Gathering Storm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第8話： ツインドライヴ&amp;lt;br&amp;gt;Scenario 8: Twin Drive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Clear the stage without allowing any enemy units to reach the white line.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: All Katharon Units must survive when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第9話： ぼくらはみんな生きている&amp;lt;br&amp;gt;Scenario 9: We&#039;re Not Alone&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第9話： 魔神が目覚める日&amp;lt;br&amp;gt;Scenario 9: The Day a Demon Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 16 enemies, then defeat Wheel by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Have Zero destroy at least 1 enemy units and do not allow him take one single hit when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第10話： 平穏との別離&amp;lt;br&amp;gt;Scenario 10: A Farewell to Peace&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第10話： もう一人のロックオン&amp;lt;br&amp;gt;Scenario 10: Another Lockon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 10 enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Quattro and Zechs destroy less than 3 units each.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第11話： 扉の向こうから&amp;lt;br&amp;gt;Scenario 11: Beyond The Gate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第11話： アレルヤ奪還作戦&amp;lt;br&amp;gt;Scenario 11: Allelujah Rescue Operation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all ??? by Turn 2.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy 20 enemy Units or more AND fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Setsuna, Kallen, and Chirico reach the designated points in 3 Turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第12話： 悪意と嘘を越えて&amp;lt;br&amp;gt;Scenario 12: Not Hate, Not Lies&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第12話： 百万のキセキ&amp;lt;br&amp;gt;Scenario 12: One Million Miracles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all initial enemies by Turn 5, and have any one of your unit destroy 6 or more enemies.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat Anya, Gino and Suzaku (the Knight of Rounds). (Retreat when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第13話： 時空震動、再び&amp;lt;br&amp;gt;Scenario 13: Time-Space Distortion, Once Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第13話： 戦雲の扉&amp;lt;br&amp;gt;Scenario 13: Gates of War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 5000 HP.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 4500 HP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第14話： 動き出す世界&amp;lt;br&amp;gt;Scenario 14: The World Moves Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第14話： 与えられた力&amp;lt;br&amp;gt;Scenario 14: Power Bestowed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第15話： マン・アズ・ビフォー&amp;lt;br&amp;gt;Scenario 15: Man as Before&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Geraud&#039;s Diem-Lee within 3 Turns of his appearance.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第16話： 次元の心央&amp;lt;br&amp;gt;Scenario 16: Heart of the Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Deal more than 4500 damage to Seiouki The Insa (Uther), he will retreat after one battle.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第17話： 朱禁城の花嫁&amp;lt;br&amp;gt;Scenario 17: A Bride in the Vermilion Forbidden City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 12 or more enemy units, then defeat Shen-Hu and prevent Wufei from defeating more than 2 enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Shoot down the Da Longdan with Zero. (+1)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第18話： アッシュフォード・ラプソディ&amp;lt;br&amp;gt;Scenario 18: Ashford Rhapsody&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第19話： それぞれの戦場&amp;lt;br&amp;gt;Scenario 19: Each Other&#039;s Battlefield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第20話： 白と黒と&amp;lt;br&amp;gt;Scenario 20: Black and White&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then Pearlfang by Turn 6. (Retreats at 10000 HP)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「暗黒大陸へ向かう]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Go to the Dark Continent&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Xabungle&lt;br /&gt;
|&#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gravion&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第21話： 時の流れに&amp;lt;br&amp;gt;Scenario 21: Flowing Time&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第21話： 伝説の歌声&amp;lt;br&amp;gt;Scenario 21: Legendary Voice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Stop the &amp;quot;Katora Leader&amp;quot; ships from escaping. If they touch any part of the White Line on the west side of the map, they will escape. &lt;br /&gt;
|SR Point: Destroy all Vajra by Turn 3 and prevent Macross Quarter from receiving any damage. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第22話： 出撃！！ 新たなる戦士たち！&amp;lt;br&amp;gt;Scenario 22: Sortie!! New Warriors!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第22話： ランカ・アタック&amp;lt;br&amp;gt;Scenario 22: Ranka Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4 player phase.&lt;br /&gt;
|SR Point: Destroy 50 or more Vajras and prevent Kanaria (Koneig Monster) from receiving any damage by Turn 5.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第23話： あなたは何もわかってない&amp;lt;br&amp;gt;Scenario 23: You Do Not Know Anything&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第23話： 悲しみのカトル&amp;lt;br&amp;gt;Scenario 23: Grief Stricken Quatre&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial group of enemies with Jiron, Elche, and Simon by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Wing Gundam Zero by Turn 6.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第24話： あなたはもう必要ないのです&amp;lt;br&amp;gt;Scenario 24: You Are No Longer Needed&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第24話： ゼロと呼ばれたＧ&amp;lt;br&amp;gt;Scenario 24: The Gundam They Call Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Viral by Turn 3. Timp, Kan Yu and Beck will retreat when they reach the south edge of the map.&lt;br /&gt;
|SR Point: Defeat 60 or more enemies by end of Turn 6.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第25話： 終わらない約束&amp;lt;br&amp;gt;Scenario 25: Neverending Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all ADAMON, then defeat Pearlnail. Pearlnail will retreat in Turn 5 or when its HP falls below 10000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第26話： 冥府への転落&amp;lt;br&amp;gt;Scenario 26: The Fall into Netherworld&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all Kedora and Insalaum enemies, then defeat Abdora U6 by Turn 3 and prevent either side from defeating any enemy units. &lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第27話： ゼロＶＳゼロ&amp;lt;br&amp;gt;Scenario 27: Zero VS Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all A-Laws units and clear the map within 4 Turns of their appearance.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Reduce Wing Gundam Zero to 60% HP (+2) or shoot down Wufei. (+1)&amp;lt;br&amp;gt;Note: If you fulfill one Zero Point condition, you cannot fulfill the other.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第28話： 暗黒よりの使者&amp;lt;br&amp;gt;Scenario 28: Messenger from the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Have the NPC Black Ox defeat 3 or more enemies.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第29話： 戦士達の叫び&amp;lt;br&amp;gt;Scenario 29: Warriors&#039; Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第30話： 一点突破&amp;lt;br&amp;gt;Scenario 30: Breakthrough Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies except Rook ADAMON and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Have Lockon, Gain, and Mikhail reach the designated points in 5 Turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第31話： ジ・アンブレイカブル&amp;lt;br&amp;gt;Scenario 31: The Unbreakable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 20 enemies and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Deal 30,000+ damage to Diamund.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「陽動部隊に参加するために地上に残る」&amp;lt;br&amp;gt;Stay on Earth to join the diversion team&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「衛星兵器を破壊するために宇宙に上る」&amp;lt;br&amp;gt;Go to space to destroy the satellite weapon&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第32話： 奪われた鉄人&amp;lt;br&amp;gt;Scenario 32: The Stolen Tetsujin&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第32話： メメントモリ攻略戦&amp;lt;br&amp;gt;Scenario 32: Assault on Memento Mori&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Pearlfang. It will retreat 4 Turns after it appears or when its HP falls below 10000.&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 5.&amp;lt;br&amp;gt;Victory Condition: Have Ptolemaios 2 reach the designated point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第33話： ブラック・アヴェンジャー&amp;lt;br&amp;gt;Scenario 33: Black Avenger&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第33話： 散りゆく光の中で&amp;lt;br&amp;gt;Scenario 33: Scattered Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 3.&lt;br /&gt;
|SR Point: Destroy 100 Solar Panels.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第34話： 亡者再臨&amp;lt;br&amp;gt;Scenario 34: Resurrection of the Dead&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第34話： 白き牙&amp;lt;br&amp;gt;Scenario 34: White Fang&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting any Kuzaads reach Dragon&#039;s Hive.&amp;lt;br&amp;gt;Note: You will fail the mission if 2 Kuzaads reach Dragon&#039;s Hive.&lt;br /&gt;
|SR Point: Defeat all enemies, the defeat Quattro by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第35話： 昨日への決別&amp;lt;br&amp;gt;Scenario 35: Farewell to Yesterday&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第35話： 明日へのあがき&amp;lt;br&amp;gt;Scenario 35: Struggle for Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
Note: Destroying Rook ADAMON restores all SP to your units &lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第36話： 加速する世界&amp;lt;br&amp;gt;Scenario 36: Accelerating World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Aim&#039;s Arietis. He will retreat 4 Turns from his appearance or if he is under 10000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第37話： 銀河をステージに&amp;lt;br&amp;gt;Scenario 37: The Galaxy is the Stage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Zero has accumulated 70 kills or more by the end of the map. (+1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「本隊と共に暗黒大陸に向かう」&amp;lt;br&amp;gt;Head to the Dark Continent with the Main Group&#039;&#039;&#039;&amp;lt;br&amp;gt;Everybody else&lt;br /&gt;
|&#039;&#039;&#039;「黒の騎士団と共にエリア11に向かう」&amp;lt;br&amp;gt;Head to Area 11 with the Order of the Black Knights&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Wing Gundam Zero (Heero)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第38話： 告げられる絶望&amp;lt;br&amp;gt;Scenario 38: Confessions of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第38話： 過去からの刺客&amp;lt;br&amp;gt;Scenario 38: Assailant from the Past&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 3. (Second Half)&amp;lt;br&amp;gt;Victory Condition: Defeat Timp, Kan Yu, Beck, and Viral.&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第39話： 禁断の継承者&amp;lt;br&amp;gt;Scenario 39: The Forbidden Successor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all units and then Strike Dog by Turn 3. Strike Dog retreats when under 8000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第40話： 歌え、誰かのために&amp;lt;br&amp;gt;Scenario 40: Singing, but for Who?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「日本!へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Dancouga&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「フロンティア船団に向かう」&amp;lt;br&amp;gt;Head to the Frontier Fleet&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn-A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第41話： 遺恨！ くろがね屋の一番長い日！&amp;lt;br&amp;gt;Scenario 41: Regret! Kurogane House&#039;s Longest Day!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第41話： トライアングラー&amp;lt;br&amp;gt;Scenario 41: Triangular&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Energer Z by Turn 3.&lt;br /&gt;
|SR Point: Defeat 100 enemies in by Turn 4. (Second Half)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第42話： 父ちゃんから受け継いだもの&amp;lt;br&amp;gt;Scenario 42: What I Inherited from Father&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第42話： 異能者&amp;lt;br&amp;gt;Scenario 42: Abnormality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Kakikouji earns more than 35000 G from shooting down enemies when you clear the stage.&lt;br /&gt;
|SR Point: Defeat all enemies before Chirico reaches the target point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第43話： 闇を断つ牙&amp;lt;br&amp;gt;Scenario 43: The Fang that Crushes Darkness&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第43話： 修羅&amp;lt;br&amp;gt;Scenario 43: Carnage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Moon WILL within 3 Turns without letting a single enemy unit pass through the first defense line.&amp;lt;br&amp;gt;Note: You will fail the mission if you allow any enemy units pass through the second defense line.&lt;br /&gt;
|SR Point: Have Fiana, Ru Shako and Gregore destroy 3 enemies each. Then destroy the Rabiddog within 4 turns. (Do not let any of your Votoms units die.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第44話： 降臨！！ 終末を呼ぶ邪神！&amp;lt;br&amp;gt;Scenario 44: Advent!! The Evil God that Brings Forth the End!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Shin Dragon by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第45話： 次元力&amp;lt;br&amp;gt;Scenario 45: Dimension Power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Rook ADAMON by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第46話： 失われし聖王国&amp;lt;br&amp;gt;Scenario 46: The Lost Holy Kingdom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 24 or more enemies by the end of Turn 2&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第47話： 死線！ 総攻撃Ｄｒ．ヘル！&amp;lt;br&amp;gt;Scenario 47: Line of Death! Dr. Hell&#039;s Final Assault!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition by Turn 4. You must also defeat Ashura, Brocken, and Pygman in the same Turn.&amp;lt;br&amp;gt;Victory Condition: Defeat Ashura, Brocken, and Pygman.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第48話： ゴッドブレス・ユニバース&amp;lt;br&amp;gt;Scenario 48: God Bless Universe&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 50 or more enemies by Turn 4&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第49話： ゼロとルルーシュ&amp;lt;br&amp;gt;Scenario 49: Zero and Lelouch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Avalon. Avalon will retreat when any one of these conditions occur:&amp;lt;br&amp;gt;It has less than 10000 HP.&amp;lt;br&amp;gt;Survived until Turn 5.&amp;lt;br&amp;gt;There are less than 10 enemy units on the map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じない」&amp;lt;br&amp;gt;Don&#039;t Believe in Zero&amp;lt;br&amp;gt;Zero Requiem Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じてみる」&amp;lt;br&amp;gt;Believe in Zero&amp;lt;br&amp;gt;The Order of the Black Knights Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Note: You cannot select this route on a first playthrough unless you have five or more Zero Points.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第50話： 皇帝失格&amp;lt;br&amp;gt;Scenario 50: The Emperor Dethroned&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第50話： 超合集国決議第壱号&amp;lt;br&amp;gt;Scenario 50: U.F.N. Resolution #1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles).&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles) by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第51話： シュナイゼルの仮面&amp;lt;br&amp;gt;Scenario 51: Schneizel&#039;s Mask&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第51話： 戦乱の王ピースクラフト&amp;lt;br&amp;gt;Scenario 51: King of War Peacecraft&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Lancelot Albion, Sutherland Sieg, Avalon, Mordred, and Tristan, then defeat Damocles by Turn 4.&lt;br /&gt;
|SR Point: Defeat all Vayate and Mercurius by Turn 2.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第52話： 混迷の戦場&amp;lt;br&amp;gt;Scenario 52: Chaotic Battlefield&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第52話： 決死のエンドゲーム&amp;lt;br&amp;gt;Scenario 52: Desperate Endgame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 30 or more units by Turn 2, and you cannot allow ESF and White Fang defeat any units.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第53話： 堕ちてくる月&amp;lt;br&amp;gt;Scenario 53: The Moon Falls&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第53話： 最後の勝利者&amp;lt;br&amp;gt;Scenario 53: The Final Victor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|SR Point: After Heero reaches the destination point, defeat all enemies, then destroy Libra by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第54話： 絶望の世界&amp;lt;br&amp;gt;Scenario 54: World of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第54話： 決戦！！果てなき進化へ！&amp;lt;br&amp;gt;Scenario 54: Showdown!! Towards Endless Evolution!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Cathedral Lazengann by Turn 3. (First Half)&lt;br /&gt;
|SR Point: Have any one of your unit defeat 10 or more enemies when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第55話： アナタノオト&amp;lt;br&amp;gt;Scenario 55: Your Song (Anata no Oto)&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第55話： 復活の暗黒神&amp;lt;br&amp;gt;Scenario 55: The God of Darkness Revives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 32 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第56話： BEYOND&amp;lt;br&amp;gt;Scenario 56: BEYOND&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第56話： 奈落への螺旋&amp;lt;br&amp;gt;Scenario 56: Spiral of Hell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Regenant by Turn 3. Defeating Arche Gundam is optional.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第57話： ゼロ・レクイエム&amp;lt;br&amp;gt;Scenario 57: Zero Requiem&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第57話： ネクスト・フロンティア&amp;lt;br&amp;gt;Scenario 57: Next Frontier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Sutherland Sieg, Lancelot Frontier, Lancelot Albion, Susanno, and Gundam Epyon in the same Turn.&lt;br /&gt;
|SR Point: Defeat 30 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第58話： 閃光！！ 進化の果て！&amp;lt;br&amp;gt;Scenario 58: Flash!! The End of Evolution!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第58話： 革新&amp;lt;br&amp;gt;Scenario 58: Innovation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Gadessa and Garozzo by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第59話： 最後の聖王&amp;lt;br&amp;gt;Scenario 59: The Last Holy King&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第59話： 大逆のインサラウム&amp;lt;br&amp;gt;Scenario 59: Insalaum&#039;s Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第60話： 再世の未来&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第60話： 再世する次元&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 2]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=39160</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=39160"/>
		<updated>2020-02-05T15:21:19Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Garada K7 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique, based on your first choice.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「甲児達と行動を共にする」&amp;lt;br&amp;gt;Go with Kouji and the others&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「コロニーのガンダムを追う」&amp;lt;br&amp;gt;Go after the Colony Gundams&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies within 3 turns of the Mechanical Beasts&#039; arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Within 2 turns after the arrival of Heero and Duo, destroy all enemies except Conin, then defeat Conin. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Awakened Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies (Except Suzaku) within 3 turns of Kallen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies in 4 player turns, defeating Geru last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all the Invaders within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Heterodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the all the Invaders and the Tieren Taozi in 5 player turns. Mission ends when all Invaders are destroyed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Monster reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Tremor&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Tremor (Japan Choice)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Tremor (Area 11 Choice)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Tremor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Monster &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;If you are on the Celestial Being route may choose to go to Japan (日本へ向かう) or Area 11 (エリア11へ向かう) here on Stage 9. &amp;lt;br&amp;gt;From the Japan route, you will automatically proceed to the Dark Continent route. &amp;lt;br&amp;gt;From the  Area 11 route, you will automatically proceed to the Frontier Fleet route. &amp;lt;br&amp;gt;*Note that to complete the scenario chart you must play each of the 4 versions of stage 9. (Follow the Japan and Area 11 routes AND make both choices here from the Celestial Being Route.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Dark Continent Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Frontier Fleet Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Thing Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: First Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Order of the Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The Shadow That Covers The World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies within 2 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「表部隊と行く」&amp;lt;br&amp;gt;Go With the Overt Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;「裏部隊と行く」&amp;lt;br&amp;gt;Go With the Covert team&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 player turns, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: 夜の新宿大決戦&amp;lt;br&amp;gt;Scenario 17: Night Battle in Shinjuku&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: After The Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Within 3 turns of Dai-Guard&#039;s arrival, defeat all enemies and finally the Heterodyne using Dai-Guard&#039;s Knot Punisher.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns from their arrival, leaving the Dimensional Monster MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 player turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: Malice in the Sands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns of Zechs&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Truth Revealed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Zuul within 2 turns of his appearance. He runs away on the 3rd turn or when his HP is below 10,000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: Remonecia (sp) Assault&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「国連に引き続き協力する」&amp;lt;br&amp;gt;Continue assisting the UN&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Orguss&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to space&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「エリア１１へ向かう」&amp;lt;br&amp;gt;Go to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: Visitors from a Foreign Land&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: Strange Pursuers&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle of Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, defeating Cornelia last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: Distant World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: New Visitors&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Enkidu for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns, defeating Dimensional Monster Rhinodamon last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, defeating Suzaku last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: Assembled Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: No Way Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies (including R-Daigun) within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: Cursed Wanderer&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: The Black Hunter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第29話：反撃の狼煙&amp;lt;br&amp;gt;Scenario 29: Signal for the Counterattack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies but the Great Axion within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第30話：ストレート・フルクラム&amp;lt;br&amp;gt;Scenario 30: Straight Fulcrum&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy Arietis. Arietis will escape when its HP is below 10000. (Killing the Dimensional Beast MD will cause Aim AND the whole enemy group to flee.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第31話：対決！マーズとマーグ！&amp;lt;br&amp;gt;Scenario 31: Showdown! Mars and Marg&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第32話：あばよ、ダチ公・・・&amp;lt;br&amp;gt;Scenario 32: Goodbye, My Friends...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the Map within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第33話：天を突く命&amp;lt;br&amp;gt;Scenario 33: The Life That Will Pierce the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat R-Daigun within 2 turns of its arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Go to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングに同行する」&amp;lt;br&amp;gt;Go with Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Orguss&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「エリア11へ向かう」&amp;lt;br&amp;gt;Go to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Big O&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第34話：思い出の中の父&amp;lt;br&amp;gt;Scenario 34: The Father in my Memories&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第34話：メモリアル・デビュー&amp;lt;br&amp;gt;Scenario 34: Memorial Debut&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第34話：囚われの心&amp;lt;br&amp;gt;Scenario 34: The Imprisoned Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Pearl Nail (パールネイル) within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第35話：進撃！機械獣大作戦！&amp;lt;br&amp;gt;Scenario 35: Advance! The Great Mechanical Beast Operation!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第35話：悪意の矛先&amp;lt;br&amp;gt;Scenario 35: Spearhead of Evil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第35話：炎&amp;lt;br&amp;gt;Scenario 35: Blaze&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Ali Al-Saachez (アリー・アル・サーシェス) (retreats under 10000HP) &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies 4 turns after the Red Shoulders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第36話：命の果てにあるもの&amp;lt;br&amp;gt;Scenario 36: The Thing at the End of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第36話：託される意志&amp;lt;br&amp;gt;Scenario 36: The Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第36話：血染めのユフィ&amp;lt;br&amp;gt;Scenario 36: Blood-stained Euphie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies by player phase turn 3 with Gundam Thrones Zwei last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第37話：雄々しく・・・・・・そして、美しく&amp;lt;br&amp;gt;Scenario 37: Be Manly... Then Beautiful&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns after the Invaders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第38話：果たされる約束&amp;lt;br&amp;gt;Scenario 38: The Fulfilled Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map by turn 6 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第39話：ザ・ラストレッドショルダー&amp;lt;br&amp;gt;Scenario 39: The Last Red Shoulder&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Ypsilon (イプシロン) (retreats under 8000HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第40話：降臨！！　真なる者！&amp;lt;br&amp;gt;Scenario 40: Descend! The True One!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第41話：マーグ、その命&amp;lt;br&amp;gt;Scenario 41: Marg&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Daigando (ダイガンド) (retreats under 10000 HP)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「暗黒大陸へ向かう」&amp;lt;br&amp;gt;Go to the Dark Continent&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第42話:明日への凱歌&amp;lt;br&amp;gt;Scenario 42: Victory Song to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第42話：想い重ねて、宇宙へ&amp;lt;br&amp;gt;Scenario 42: Your Thoughts to Space, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: After defeating all other enemies, destroy Black Dai-Guard (ブラック・ダイ・ガード) by turn 5 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including reinforcements, within 5 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第43話:王都テッペリンへ&amp;lt;br&amp;gt;Scenario 43: To the Capital Teppelin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第43話：ロゼの決意&amp;lt;br&amp;gt;Scenario 43: Roze&#039;s (Rose?) Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第44話怒りの螺旋王&amp;lt;br&amp;gt;Scenario 44: Wrath of the Spiral King&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第44話：未来への飛翔&amp;lt;br&amp;gt;Scenario 44: Soar to the Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 5 player phase -&amp;gt; Defeat all enemies (including the Dimensional Beasts) with Lazengann (ラセンガン) last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第45話：リトルクイーン&amp;lt;br&amp;gt;Scenario 45: Little Queen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies and clear the map by turn 5.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第46話：邪悪の化身&amp;lt;br&amp;gt;Scenario 46: Embodiment of Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: By turn 3 player phase, defeat all other enemies, destroying the Gishin Battleship Waaru (ギシン星戦闘艦（ワール）) last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第47話：迎えられる勝者&amp;lt;br&amp;gt;Scenario 47: The Welcomed Victors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第48話：夜明けの鐘&amp;lt;br&amp;gt;Scenario 48: Daybreak&#039;s Bell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 4 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第49話：虹&amp;lt;br&amp;gt;Scenario 49: Rainbow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第終話：破界の世紀&amp;lt;br&amp;gt;Scenario 50/Final: Era of Destruction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 1]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=39159</id>
		<title>Super Robot Wars/Z2.2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=39159"/>
		<updated>2020-02-05T15:13:08Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The game starts with 3 Prologue Scenarios.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ブラックリベリオン&amp;lt;br&amp;gt;Prologue Scenario 1:　Black Rebellion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat all enemies, leaving Cornelia for last. &amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Shoot down Cornelia with Zero. (+1)&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： ガンダム殲滅指令&amp;lt;br&amp;gt;Prologue Scenario 2: Gundam Destruction Order&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat Patrick, Soma, and Sergei.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 世界最後の日&amp;lt;br&amp;gt;Prologue Scenario 3: The Last Day of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Destroy all enemies, leaving Shin Dragon for last.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The main game now begins.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ファイティング・ガール&amp;lt;br&amp;gt;Scenario 1: Fighting Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the second Dimensional Beast while Brasta Es has full HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： 逃亡者&amp;lt;br&amp;gt;Scenario 2: Escapee&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy the Genocidron (Retreats at 6000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 太陽の使者・鉄人28号&amp;lt;br&amp;gt;Scenario 3: Messenger of the Sun, Tetsujin 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all regular enemies, then destroy the Branch Robo #1 piloted by Branch by end of Turn 5 (Retreats when below 5000 HP).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達を見送る」&amp;lt;br&amp;gt;See Kallen Off&amp;lt;br&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達と一緒に行く」&amp;lt;br&amp;gt;Go With Kallen&amp;lt;br&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「地球でクラッシャー隊に参加する」&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Join the Crusher Squad on Earth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Japan Route&amp;lt;br&amp;gt;&#039;&#039;&#039; Tetsujin 28&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G-7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Shin Mazinger Z&lt;br /&gt;
|&#039;&#039;&#039;「宇宙でS.M.S.に参加する」&amp;lt;br&amp;gt;&#039;&#039;&#039;  &#039;&#039;&#039;Join the S.M.S. in space&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Space Route&amp;lt;br&amp;gt;&#039;&#039;&#039; Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
|&#039;&#039;&#039;「ガンダムと中東へ行く」&amp;lt;br&amp;gt;&#039;&#039;&#039;  &#039;&#039;&#039;Go with the Gundams to the Middle East &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Middle East Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&lt;br /&gt;
|&#039;&#039;&#039;「黒の騎士団とクメンヘ行く」&amp;lt;br&amp;gt;&#039;&#039;&#039;  &#039;&#039;&#039;Go with the Order of the Black Knights to Kummen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Kummen Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第４話： 竹尾ゼネラルカンパニー奮戦記&amp;lt;br&amp;gt;Scenario 4: Embattled Takeo General Company&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第４話： セカンド・カミング&amp;lt;br&amp;gt;Scenario 4: Second Coming&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第４話： 迷える戦士達 &amp;lt;br&amp;gt;Scenario 4: Bewildered Soldiers&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第４話： アッセンブルEX-10 &amp;lt;br&amp;gt;Scenario 4: Assemble EX-10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Watta, Kappei, Shotaro, Kakikouji and Esther must each shoot down 2 enemies each and clear the stage by Turn 5.&lt;br /&gt;
|SR Point: Alto, Luca and Esther must shoot down 2 enemies each and defeat all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Barrack Zinin&#039;s Ahead &amp;lt;br&amp;gt;(Retreats when below 6000 HP).&lt;br /&gt;
|SR Point: Clear the map by the end of the fourth player phase; each unit must score at least two kills.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第５話：- 広報2課の憂鬱&amp;lt;br&amp;gt;Scenario 5: The Melancholy of Public Relations Division 2&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第５話： トゥインクル・スタ&amp;lt;br&amp;gt;Scenario 5: Twinkle Star&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第５話： OZとアロウズ&amp;lt;br&amp;gt;Scenario 5: OZ and A-laws&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第５話： 渦中&amp;lt;br&amp;gt;Scenario 5: Maelstrom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Wufei reach the designated points in 5 Turns.&lt;br /&gt;
|SR Point: Defeat Ypsilon&#039;s Blue Snapping Turtle (Retreats when below 5000 HP).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第6話： 登場！　ドイツの鬼伯爵！&amp;lt;br&amp;gt;Scenario 6: Enter! The Diabolic German Count!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第6話： 忍び寄る脅威&amp;lt;br&amp;gt;Scenario 6: Creeping Threat&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第6話： 彷徨う天使達&amp;lt;br&amp;gt;Scenario 6: Wandering Angels&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第6話： 介入&amp;lt;br&amp;gt;Scenario 6: Intervention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial enemy group by Turn 4 (Turn 3 Hard Difficulty).&lt;br /&gt;
|SR Point: Defeat Guldar (Geru). (Retreats when below 8000 HP)&lt;br /&gt;
|SR Point: Defeat all GN-XIIIs, then defeat the Ahead before the last Katharon Tieren reaches the designated points. (You have 5 Turns)&lt;br /&gt;
|SR Point: Defeat all regular enemies, then defeat Blue Snapping Turtle by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第7話： 対決!悲しみの青きドナウ!&amp;lt;br&amp;gt;Scenario 7: Showdown! The Sorrowful Blue Danube!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第7話： 次元歪曲宙域&amp;lt;br&amp;gt;Scenario 7: Twisted Dimension&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第7話： 反逆の翼&amp;lt;br&amp;gt;Scenario 7: Wings of Rebellion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第7話： 暗転&amp;lt;br&amp;gt;Scenario 7: Blackout&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting Danube Alpha 1 defeat any ally or enemy units.&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 4.&lt;br /&gt;
|SR Point: Defeat Lancelot Conquista (Suzaku). (Retreats when below 6000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第8話： 嵐の予兆&amp;lt;br&amp;gt;Scenario 8: Gathering Storm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第8話： ツインドライヴ&amp;lt;br&amp;gt;Scenario 8: Twin Drive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Clear the stage without allowing any enemy units to reach the white line.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: All Katharon Units must survive when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第9話： ぼくらはみんな生きている&amp;lt;br&amp;gt;Scenario 9: We&#039;re Not Alone&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第9話： 魔神が目覚める日&amp;lt;br&amp;gt;Scenario 9: The Day a Demon Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 16 enemies, then defeat Wheel by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Have Zero destroy at least 1 enemy units and do not allow him take one single hit when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第10話： 平穏との別離&amp;lt;br&amp;gt;Scenario 10: A Farewell to Peace&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第10話： もう一人のロックオン&amp;lt;br&amp;gt;Scenario 10: Another Lockon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 10 enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Quattro and Zechs destroy less than 3 units each.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第11話： 扉の向こうから&amp;lt;br&amp;gt;Scenario 11: Beyond The Gate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第11話： アレルヤ奪還作戦&amp;lt;br&amp;gt;Scenario 11: Allelujah Rescue Operation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all ??? by Turn 2.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy 20 enemy Units or more AND fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Setsuna, Kallen, and Chirico reach the designated points in 3 Turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第12話： 悪意と嘘を越えて&amp;lt;br&amp;gt;Scenario 12: Not Hate, Not Lies&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第12話： 百万のキセキ&amp;lt;br&amp;gt;Scenario 12: One Million Miracles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all initial enemies by Turn 5, and have any one of your unit destroy 6 or more enemies.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat Anya, Gino and Suzaku (the Knight of Rounds). (Retreat when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第13話： 時空震動、再び&amp;lt;br&amp;gt;Scenario 13: Time-Space Distortion, Once Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第13話： 戦雲の扉&amp;lt;br&amp;gt;Scenario 13: Gates of War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 5000 HP.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 4500 HP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第14話： 動き出す世界&amp;lt;br&amp;gt;Scenario 14: The World Moves Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第14話： 与えられた力&amp;lt;br&amp;gt;Scenario 14: Power Bestowed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第15話： マン・アズ・ビフォー&amp;lt;br&amp;gt;Scenario 15: Man as Before&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Geraud&#039;s Diem-Lee within 3 Turns of his appearance.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第16話： 次元の心央&amp;lt;br&amp;gt;Scenario 16: Heart of the Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Deal more than 4500 damage to Seiouki The Insa (Uther), he will retreat after one battle.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第17話： 朱禁城の花嫁&amp;lt;br&amp;gt;Scenario 17: A Bride in the Vermilion Forbidden City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 12 or more enemy units, then defeat Shen-Hu and prevent Wufei from defeating more than 2 enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Shoot down the Da Longdan with Zero. (+1)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第18話： アッシュフォード・ラプソディ&amp;lt;br&amp;gt;Scenario 18: Ashford Rhapsody&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第19話： それぞれの戦場&amp;lt;br&amp;gt;Scenario 19: Each Other&#039;s Battlefield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第20話： 白と黒と&amp;lt;br&amp;gt;Scenario 20: Black and White&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then Pearlfang by Turn 6. (Retreats at 10000 HP)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「暗黒大陸へ向かう]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Go to the Dark Continent&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Xabungle&lt;br /&gt;
|&#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gravion&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第21話： 時の流れに&amp;lt;br&amp;gt;Scenario 21: Flowing Time&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第21話： 伝説の歌声&amp;lt;br&amp;gt;Scenario 21: Legendary Voice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Stop the &amp;quot;Katora Leader&amp;quot; ships from escaping. If they touch any part of the White Line on the west side of the map, they will escape. &lt;br /&gt;
|SR Point: Destroy all Vajra by Turn 3 and prevent Macross Quarter from receiving any damage. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第22話： 出撃！！ 新たなる戦士たち！&amp;lt;br&amp;gt;Scenario 22: Sortie!! New Warriors!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第22話： ランカ・アタック&amp;lt;br&amp;gt;Scenario 22: Ranka Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4 player phase.&lt;br /&gt;
|SR Point: Destroy 50 or more Vajras and prevent Kanaria (Koneig Monster) from receiving any damage by Turn 5.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第23話： あなたは何もわかってない&amp;lt;br&amp;gt;Scenario 23: You Do Not Know Anything&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第23話： 悲しみのカトル&amp;lt;br&amp;gt;Scenario 23: Grief Stricken Quatre&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial group of enemies with Jiron, Elche, and Simon by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Wing Gundam Zero by Turn 6.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第24話： あなたはもう必要ないのです&amp;lt;br&amp;gt;Scenario 24: You Are No Longer Needed&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第24話： ゼロと呼ばれたＧ&amp;lt;br&amp;gt;Scenario 24: The Gundam They Call Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Viral by Turn 3. Timp, Kan Yu and Beck will retreat when they reach the south edge of the map.&lt;br /&gt;
|SR Point: Defeat 60 or more enemies by end of Turn 6.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第25話： 終わらない約束&amp;lt;br&amp;gt;Scenario 25: Neverending Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all ADAMON, then defeat Pearlnail. Pearlnail will retreat in Turn 5 or when its HP falls below 10000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第26話： 冥府への転落&amp;lt;br&amp;gt;Scenario 26: The Fall into Netherworld&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all Kedora and Insalaum enemies, then defeat Abdora U6 by Turn 3 and prevent either side from defeating any enemy units. &lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第27話： ゼロＶＳゼロ&amp;lt;br&amp;gt;Scenario 27: Zero VS Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all A-Laws units and clear the map within 4 Turns of their appearance.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Reduce Wing Gundam Zero to 60% HP (+2) or shoot down Wufei. (+1)&amp;lt;br&amp;gt;Note: If you fulfill one Zero Point condition, you cannot fulfill the other.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第28話： 暗黒よりの使者&amp;lt;br&amp;gt;Scenario 28: Messenger from the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Have the NPC Black Ox defeat 3 or more enemies.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第29話： 戦士達の叫び&amp;lt;br&amp;gt;Scenario 29: Warriors&#039; Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第30話： 一点突破&amp;lt;br&amp;gt;Scenario 30: Breakthrough Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies except Rook ADAMON and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Have Lockon, Gain, and Mikhail reach the designated points in 5 Turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第31話： ジ・アンブレイカブル&amp;lt;br&amp;gt;Scenario 31: The Unbreakable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 20 enemies and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Deal 30,000+ damage to Diamund.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「陽動部隊に参加するために地上に残る」&amp;lt;br&amp;gt;Stay on Earth to join the diversion team&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「衛星兵器を破壊するために宇宙に上る」&amp;lt;br&amp;gt;Go to space to destroy the satellite weapon&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第32話： 奪われた鉄人&amp;lt;br&amp;gt;Scenario 32: The Stolen Tetsujin&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第32話： メメントモリ攻略戦&amp;lt;br&amp;gt;Scenario 32: Assault on Memento Mori&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Pearlfang. It will retreat 4 Turns after it appears or when its HP falls below 10000.&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 5.&amp;lt;br&amp;gt;Victory Condition: Have Ptolemaios 2 reach the designated point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第33話： ブラック・アヴェンジャー&amp;lt;br&amp;gt;Scenario 33: Black Avenger&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第33話： 散りゆく光の中で&amp;lt;br&amp;gt;Scenario 33: Scattered Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 3.&lt;br /&gt;
|SR Point: Destroy 100 Solar Panels.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第34話： 亡者再臨&amp;lt;br&amp;gt;Scenario 34: Resurrection of the Dead&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第34話： 白き牙&amp;lt;br&amp;gt;Scenario 34: White Fang&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting any Kuzaads reach Dragon&#039;s Hive.&amp;lt;br&amp;gt;Note: You will fail the mission if 2 Kuzaads reach Dragon&#039;s Hive.&lt;br /&gt;
|SR Point: Defeat all enemies, the defeat Quattro by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第35話： 昨日への決別&amp;lt;br&amp;gt;Scenario 35: Farewell to Yesterday&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第35話： 明日へのあがき&amp;lt;br&amp;gt;Scenario 35: Struggle for Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
Note: Destroying Rook ADAMON restores all SP to your units &lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第36話： 加速する世界&amp;lt;br&amp;gt;Scenario 36: Accelerating World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Aim&#039;s Arietis. He will retreat 4 Turns from his appearance or if he is under 10000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第37話： 銀河をステージに&amp;lt;br&amp;gt;Scenario 37: The Galaxy is the Stage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Zero has accumulated 70 kills or more by the end of the map. (+1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「本隊と共に暗黒大陸に向かう」&amp;lt;br&amp;gt;Head to the Dark Continent with the Main Group&#039;&#039;&#039;&amp;lt;br&amp;gt;Everybody else&lt;br /&gt;
|&#039;&#039;&#039;「黒の騎士団と共にエリア11に向かう」&amp;lt;br&amp;gt;Head to Area 11 with the Order of the Black Knights&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Wing Gundam Zero (Heero)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第38話： 告げられる絶望&amp;lt;br&amp;gt;Scenario 38: Confessions of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第38話： 過去からの刺客&amp;lt;br&amp;gt;Scenario 38: Assailant from the Past&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 3. (Second Half)&amp;lt;br&amp;gt;Victory Condition: Defeat Timp, Kan Yu, Beck, and Viral.&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第39話： 禁断の継承者&amp;lt;br&amp;gt;Scenario 39: The Forbidden Successor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all units and then Strike Dog by Turn 3. Strike Dog retreats when under 8000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第40話： 歌え、誰かのために&amp;lt;br&amp;gt;Scenario 40: Singing, but for Who?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「日本!へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Dancouga&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「フロンティア船団に向かう」&amp;lt;br&amp;gt;Head to the Frontier Fleet&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn-A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第41話： 遺恨！ くろがね屋の一番長い日！&amp;lt;br&amp;gt;Scenario 41: Regret! Kurogane House&#039;s Longest Day!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第41話： トライアングラー&amp;lt;br&amp;gt;Scenario 41: Triangular&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Energer Z by Turn 3.&lt;br /&gt;
|SR Point: Defeat 100 enemies in by Turn 4. (Second Half)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第42話： 父ちゃんから受け継いだもの&amp;lt;br&amp;gt;Scenario 42: What I Inherited from Father&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第42話： 異能者&amp;lt;br&amp;gt;Scenario 42: Abnormality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Kakikouji earns more than 35000 G from shooting down enemies when you clear the stage.&lt;br /&gt;
|SR Point: Defeat all enemies before Chirico reaches the target point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第43話： 闇を断つ牙&amp;lt;br&amp;gt;Scenario 43: The Fang that Crushes Darkness&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第43話： 修羅&amp;lt;br&amp;gt;Scenario 43: Carnage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Moon WILL within 3 Turns without letting a single enemy unit pass through the first defense line.&amp;lt;br&amp;gt;Note: You will fail the mission if you allow any enemy units pass through the second defense line.&lt;br /&gt;
|SR Point: Have Fiana, Ru Shako and Gregore destroy 3 enemies each. Then destroy the Rabiddog within 4 turns. (Do not let any of your Votoms units die.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第44話： 降臨！！ 終末を呼ぶ邪神！&amp;lt;br&amp;gt;Scenario 44: Advent!! The Evil God that Brings Forth the End!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Shin Dragon by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第45話： 次元力&amp;lt;br&amp;gt;Scenario 45: Dimension Power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Rook ADAMON by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第46話： 失われし聖王国&amp;lt;br&amp;gt;Scenario 46: The Lost Holy Kingdom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 24 or more enemies by the end of Turn 2&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第47話： 死線！ 総攻撃Ｄｒ．ヘル！&amp;lt;br&amp;gt;Scenario 47: Line of Death! Dr. Hell&#039;s Final Assault!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition by Turn 4. You must also defeat Ashura, Brocken, and Pygman in the same Turn.&amp;lt;br&amp;gt;Victory Condition: Defeat Ashura, Brocken, and Pygman.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第48話： ゴッドブレス・ユニバース&amp;lt;br&amp;gt;Scenario 48: God Bless Universe&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 50 or more enemies by Turn 4&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第49話： ゼロとルルーシュ&amp;lt;br&amp;gt;Scenario 49: Zero and Lelouch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Avalon. Avalon will retreat when any one of these conditions occur:&amp;lt;br&amp;gt;It has less than 10000 HP.&amp;lt;br&amp;gt;Survived until Turn 5.&amp;lt;br&amp;gt;There are less than 10 enemy units on the map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じない」&amp;lt;br&amp;gt;Don&#039;t Believe in Zero&amp;lt;br&amp;gt;Zero Requiem Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じてみる」&amp;lt;br&amp;gt;Believe in Zero&amp;lt;br&amp;gt;The Black Knights Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Note: You cannot select this route on a first playthrough unless you have five or more Zero Points.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第50話： 皇帝失格&amp;lt;br&amp;gt;Scenario 50: The Emperor Dethroned&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第50話： 超合集国決議第壱号&amp;lt;br&amp;gt;Scenario 50: U.F.N. Resolution #1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles).&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles) by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第51話： シュナイゼルの仮面&amp;lt;br&amp;gt;Scenario 51: Schneizel&#039;s Mask&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第51話： 戦乱の王ピースクラフト&amp;lt;br&amp;gt;Scenario 51: King of War Peacecraft&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Lancelot Albion, Sutherland Sieg, Avalon, Mordred, and Tristan, then defeat Damocles by Turn 4.&lt;br /&gt;
|SR Point: Defeat all Vayate and Mercurius by Turn 2.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第52話： 混迷の戦場&amp;lt;br&amp;gt;Scenario 52: Chaotic Battlefield&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第52話： 決死のエンドゲーム&amp;lt;br&amp;gt;Scenario 52: Desperate Endgame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 30 or more units by Turn 2, and you cannot allow ESF and White Fang defeat any units.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第53話： 堕ちてくる月&amp;lt;br&amp;gt;Scenario 53: The Moon Falls&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第53話： 最後の勝利者&amp;lt;br&amp;gt;Scenario 53: The Final Victor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|SR Point: After Heero reaches the destination point, defeat all enemies, then destroy Libra by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第54話： 絶望の世界&amp;lt;br&amp;gt;Scenario 54: World of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第54話： 決戦！！果てなき進化へ！&amp;lt;br&amp;gt;Scenario 54: Showdown!! Towards Endless Evolution!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Cathedral Lazengann by Turn 3. (First Half)&lt;br /&gt;
|SR Point: Have any one of your unit defeat 10 or more enemies when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第55話： アナタノオト&amp;lt;br&amp;gt;Scenario 55: Your Song (Anata no Oto)&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第55話： 復活の暗黒神&amp;lt;br&amp;gt;Scenario 55: The God of Darkness Revives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 32 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第56話： BEYOND&amp;lt;br&amp;gt;Scenario 56: BEYOND&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第56話： 奈落への螺旋&amp;lt;br&amp;gt;Scenario 56: Spiral of Hell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Regenant by Turn 3. Defeating Arche Gundam is optional.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第57話： ゼロ・レクイエム&amp;lt;br&amp;gt;Scenario 57: Zero Requiem&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第57話： ネクスト・フロンティア&amp;lt;br&amp;gt;Scenario 57: Next Frontier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Sutherland Sieg, Lancelot Frontier, Lancelot Albion, Susanno, and Gundam Epyon in the same Turn.&lt;br /&gt;
|SR Point: Defeat 30 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第58話： 閃光！！ 進化の果て！&amp;lt;br&amp;gt;Scenario 58: Flash!! The End of Evolution!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第58話： 革新&amp;lt;br&amp;gt;Scenario 58: Innovation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Gadessa and Garozzo by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第59話： 最後の聖王&amp;lt;br&amp;gt;Scenario 59: The Last Holy King&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第59話： 大逆のインサラウム&amp;lt;br&amp;gt;Scenario 59: Insalaum&#039;s Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第60話： 再世の未来&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第60話： 再世する次元&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 2]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=39158</id>
		<title>Super Robot Wars/Z2.2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=39158"/>
		<updated>2020-02-05T15:09:51Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The game starts with 3 Prologue Scenarios.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ブラックリベリオン&amp;lt;br&amp;gt;Prologue Scenario 1:　Black Rebellion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat all enemies, leaving Cornelia for last. &amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Shoot down Cornelia with Zero. (+1)&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： ガンダム殲滅指令&amp;lt;br&amp;gt;Prologue Scenario 2: Gundam Destruction Order&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat Patrick, Soma, and Sergei.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 世界最後の日&amp;lt;br&amp;gt;Prologue Scenario 3: The Last Day of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Destroy all enemies, leaving Shin Dragon for last.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The main game now begins.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ファイティング・ガール&amp;lt;br&amp;gt;Scenario 1: Fighting Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the second Dimensional Beast while Brasta Es has full HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： 逃亡者&amp;lt;br&amp;gt;Scenario 2: Escapee&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy the Genocidron (Retreats at 6000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 太陽の使者・鉄人28号&amp;lt;br&amp;gt;Scenario 3: Messenger of the Sun, Tetsujin 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all regular enemies, then destroy the Branch Robo #1 piloted by Branch by end of Turn 5 (Retreats when below 5000 HP).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達を見送る」&amp;lt;br&amp;gt;See Kallen Off&amp;lt;br&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達と一緒に行く」&amp;lt;br&amp;gt;Go With Kallen&amp;lt;br&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「地球でクラッシャー隊に参加する」&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Join the Crusher Squad on Earth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Japan Route&amp;lt;br&amp;gt;&#039;&#039;&#039; Tetsujin 28&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G-7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Shin Mazinger Z&lt;br /&gt;
|&#039;&#039;&#039;「宇宙でS.M.S.に参加する」&amp;lt;br&amp;gt;&#039;&#039;&#039;  &#039;&#039;&#039;Join the S.M.S. in space&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Space Route&amp;lt;br&amp;gt;&#039;&#039;&#039; Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
|&#039;&#039;&#039;「ガンダムと中東へ行く」&amp;lt;br&amp;gt;&#039;&#039;&#039;  &#039;&#039;&#039;Go with the Gundams to the Middle East &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Middle East Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&lt;br /&gt;
|&#039;&#039;&#039;「黒の騎士団とクメンヘ行く」&amp;lt;br&amp;gt;&#039;&#039;&#039;  &#039;&#039;&#039;Go with the Order of the Black Knights to Kummen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Kummen Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第４話： 竹尾ゼネラルカンパニー奮戦記&amp;lt;br&amp;gt;Scenario 4: Embattled Takeo General Company&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第４話： セカンド・カミング&amp;lt;br&amp;gt;Scenario 4: Second Coming&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第４話： 迷える戦士達 &amp;lt;br&amp;gt;Scenario 4: Bewildered Soldiers&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第４話： アッセンブルEX-10 &amp;lt;br&amp;gt;Scenario 4: Assemble EX-10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Watta, Kappei, Shotaro, Kakikouji and Esther must each shoot down 2 enemies each and clear the stage by Turn 5.&lt;br /&gt;
|SR Point: Alto, Luca and Esther must shoot down 2 enemies each and defeat all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Barrack Zinin&#039;s Ahead &amp;lt;br&amp;gt;(Retreats when below 6000 HP).&lt;br /&gt;
|SR Point: Clear the map by the end of the fourth player phase; each unit must score at least two kills.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第５話：- 広報2課の憂鬱&amp;lt;br&amp;gt;Scenario 5: The Melancholy of Public Relations Division 2&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第５話： トゥインクル・スタ&amp;lt;br&amp;gt;Scenario 5: Twinkle Star&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第５話： OZとアロウズ&amp;lt;br&amp;gt;Scenario 5: OZ and A-laws&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第５話： 渦中&amp;lt;br&amp;gt;Scenario 5: Maelstrom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Wufei reach the designated points in 5 Turns.&lt;br /&gt;
|SR Point: Defeat Ypsilon&#039;s Blue Snapping Turtle (Retreats when below 5000 HP).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第6話： 登場！　ドイツの鬼伯爵！&amp;lt;br&amp;gt;Scenario 6: Enter! The Diabolic German Count!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第6話： 忍び寄る脅威&amp;lt;br&amp;gt;Scenario 6: Creeping Threat&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第6話： 彷徨う天使達&amp;lt;br&amp;gt;Scenario 6: Wandering Angels&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第6話： 介入&amp;lt;br&amp;gt;Scenario 6: Intervention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial enemy group by Turn 4 (Turn 3 Hard Difficulty).&lt;br /&gt;
|SR Point: Defeat Guldar (Geru). (Retreats when below 8000 HP)&lt;br /&gt;
|SR Point: Defeat all GN-XIIIs, then defeat the Ahead before the last Katharon Tieren reaches the designated points. (You have 5 Turns)&lt;br /&gt;
|SR Point: Defeat all regular enemies, then defeat Blue Snapping Turtle by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第7話： 対決!悲しみの青きドナウ!&amp;lt;br&amp;gt;Scenario 7: Showdown! The Sorrowful Blue Danube!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第7話： 次元歪曲宙域&amp;lt;br&amp;gt;Scenario 7: Twisted Dimension&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第7話： 反逆の翼&amp;lt;br&amp;gt;Scenario 7: Wings of Rebellion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第7話： 暗転&amp;lt;br&amp;gt;Scenario 7: Blackout&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting Danube Alpha 1 defeat any ally or enemy units.&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 4.&lt;br /&gt;
|SR Point: Defeat Lancelot Conquista (Suzaku). (Retreats when below 6000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第8話： 嵐の予兆&amp;lt;br&amp;gt;Scenario 8: Gathering Storm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第8話： ツインドライヴ&amp;lt;br&amp;gt;Scenario 8: Twin Drive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Clear the stage without allowing any enemy units to reach the white line.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: All Katharon Units must survive when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第9話： ぼくらはみんな生きている&amp;lt;br&amp;gt;Scenario 9: We&#039;re Not Alone&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第9話： 魔神が目覚める日&amp;lt;br&amp;gt;Scenario 9: The Day a Demon Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 16 enemies, then defeat Wheel by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Have Zero destroy at least 1 enemy units and do not allow him take one single hit when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第10話： 平穏との別離&amp;lt;br&amp;gt;Scenario 10: A Farewell to Peace&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第10話： もう一人のロックオン&amp;lt;br&amp;gt;Scenario 10: Another Lockon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 10 enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Quattro and Zechs destroy less than 3 units each.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第11話： 扉の向こうから&amp;lt;br&amp;gt;Scenario 11: Beyond The Gate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第11話： アレルヤ奪還作戦&amp;lt;br&amp;gt;Scenario 11: Allelujah Rescue Operation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all ??? by Turn 2.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy 20 enemy Units or more AND fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Setsuna, Kallen, and Chirico reach the designated points in 3 Turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第12話： 悪意と嘘を越えて&amp;lt;br&amp;gt;Scenario 12: Not Hate, Not Lies&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第12話： 百万のキセキ&amp;lt;br&amp;gt;Scenario 12: One Million Miracles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all initial enemies by Turn 5, and have any one of your unit destroy 6 or more enemies.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat Anya, Gino and Suzaku (the Knight of Rounds). (Retreat when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第13話： 時空震動、再び&amp;lt;br&amp;gt;Scenario 13: Time-Space Distortion, Once Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第13話： 戦雲の扉&amp;lt;br&amp;gt;Scenario 13: Gates of War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 5000 HP.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 4500 HP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第14話： 動き出す世界&amp;lt;br&amp;gt;Scenario 14: The World Moves Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第14話： 与えられた力&amp;lt;br&amp;gt;Scenario 14: Power Bestowed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第15話： マン・アズ・ビフォー&amp;lt;br&amp;gt;Scenario 15: Man as Before&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Geraud&#039;s Diem-Lee within 3 Turns of his appearance.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第16話： 次元の心央&amp;lt;br&amp;gt;Scenario 16: Heart of the Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Deal more than 4500 damage to Seiouki The Insa (Uther), he will retreat after one battle.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第17話： 朱禁城の花嫁&amp;lt;br&amp;gt;Scenario 17: A Bride in the Vermilion Forbidden City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 12 or more enemy units, then defeat Shen-Hu and prevent Wufei from defeating more than 2 enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Shoot down the Da Longdan with Zero. (+1)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第18話： アッシュフォード・ラプソディ&amp;lt;br&amp;gt;Scenario 18: Ashford Rhapsody&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第19話： それぞれの戦場&amp;lt;br&amp;gt;Scenario 19: Each Other&#039;s Battlefield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第20話： 白と黒と&amp;lt;br&amp;gt;Scenario 20: Black and White&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then Pearlfang by Turn 6. (Retreats at 10000 HP)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「暗黒大陸へ向かう]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Go to the Dark Continent&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Xabungle&lt;br /&gt;
|&#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gravion&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第21話： 時の流れに&amp;lt;br&amp;gt;Scenario 21: Flowing Time&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第21話： 伝説の歌声&amp;lt;br&amp;gt;Scenario 21: Legendary Voice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Stop the &amp;quot;Katora Leader&amp;quot; ships from escaping. If they touch any part of the White Line on the west side of the map, they will escape. &lt;br /&gt;
|SR Point: Destroy all Vajra by Turn 3 and prevent Macross Quarter from receiving any damage. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第22話： 出撃！！ 新たなる戦士たち！&amp;lt;br&amp;gt;Scenario 22: Sortie!! New Warriors!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第22話： ランカ・アタック&amp;lt;br&amp;gt;Scenario 22: Ranka Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4 player phase.&lt;br /&gt;
|SR Point: Destroy 50 or more Vajras and prevent Kanaria (Koneig Monster) from receiving any damage by Turn 5.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第23話： あなたは何もわかってない&amp;lt;br&amp;gt;Scenario 23: You Do Not Know Anything&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第23話： 悲しみのカトル&amp;lt;br&amp;gt;Scenario 23: Grief Stricken Quatre&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial group of enemies with Jiron, Elche, and Simon by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Wing Gundam Zero by Turn 6.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第24話： あなたはもう必要ないのです&amp;lt;br&amp;gt;Scenario 24: You Are No Longer Needed&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第24話： ゼロと呼ばれたＧ&amp;lt;br&amp;gt;Scenario 24: The Gundam They Call Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Viral by Turn 3. Timp, Kan Yu and Beck will retreat when they reach the south edge of the map.&lt;br /&gt;
|SR Point: Defeat 60 or more enemies by end of Turn 6.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第25話： 終わらない約束&amp;lt;br&amp;gt;Scenario 25: Neverending Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all ADAMON, then defeat Pearlnail. Pearlnail will retreat in Turn 5 or when its HP falls below 10000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第26話： 冥府への転落&amp;lt;br&amp;gt;Scenario 26: The Fall into Netherworld&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all Kedora and Insalaum enemies, then defeat Abdora U6 by Turn 3 and prevent either side from defeating any enemy units. &lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第27話： ゼロＶＳゼロ&amp;lt;br&amp;gt;Scenario 27: Zero VS Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all A-Laws units and clear the map within 4 Turns of their appearance.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Reduce Wing Gundam Zero to 60% HP (+2) or shoot down Wufei. (+1)&amp;lt;br&amp;gt;Note: If you fulfill one Zero Point condition, you cannot fulfill the other.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第28話： 暗黒よりの使者&amp;lt;br&amp;gt;Scenario 28: Messenger from the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Have the NPC Black Ox defeat 3 or more enemies.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第29話： 戦士達の叫び&amp;lt;br&amp;gt;Scenario 29: Warriors&#039; Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第30話： 一点突破&amp;lt;br&amp;gt;Scenario 30: Breakthrough Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies except Rook ADAMON and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Have Lockon, Gain, and Mikhail reach the designated points in 5 Turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第31話： ジ・アンブレイカブル&amp;lt;br&amp;gt;Scenario 31: The Unbreakable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 20 enemies and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Deal 30,000+ damage to Diamund.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「陽動部隊に参加するために地上に残る」&amp;lt;br&amp;gt;Stay on Earth to join the diversion team&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「衛星兵器を破壊するために宇宙に上る」&amp;lt;br&amp;gt;Go to space to destroy the satellite weapon&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第32話： 奪われた鉄人&amp;lt;br&amp;gt;Scenario 32: The Stolen Tetsujin&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第32話： メメントモリ攻略戦&amp;lt;br&amp;gt;Scenario 32: Assault on Memento Mori&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Pearlfang. It will retreat 4 Turns after it appears or when its HP falls below 10000.&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 5.&amp;lt;br&amp;gt;Victory Condition: Have Ptolemaios 2 reach the designated point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第33話： ブラック・アヴェンジャー&amp;lt;br&amp;gt;Scenario 33: Black Avenger&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第33話： 散りゆく光の中で&amp;lt;br&amp;gt;Scenario 33: Scattered Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 3.&lt;br /&gt;
|SR Point: Destroy 100 Solar Panels.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第34話： 亡者再臨&amp;lt;br&amp;gt;Scenario 34: Resurrection of the Dead&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第34話： 白き牙&amp;lt;br&amp;gt;Scenario 34: White Fang&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting any Kuzaads reach Dragon&#039;s Hive.&amp;lt;br&amp;gt;Note: You will fail the mission if 2 Kuzaads reach Dragon&#039;s Hive.&lt;br /&gt;
|SR Point: Defeat all enemies, the defeat Quattro by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第35話： 昨日への決別&amp;lt;br&amp;gt;Scenario 35: Farewell to Yesterday&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第35話： 明日へのあがき&amp;lt;br&amp;gt;Scenario 35: Struggle for Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
Note: Destroying Rook ADAMON restores all SP to your units &lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第36話： 加速する世界&amp;lt;br&amp;gt;Scenario 36: Accelerating World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Aim&#039;s Arietis. He will retreat 4 Turns from his appearance or if he is under 10000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第37話： 銀河をステージに&amp;lt;br&amp;gt;Scenario 37: The Galaxy is the Stage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Zero has accumulated 70 kills or more by the end of the map. (+1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「本隊と共に暗黒大陸に向かう」&amp;lt;br&amp;gt;Head to the Dark Continent with the Main Group&#039;&#039;&#039;&amp;lt;br&amp;gt;Everybody else&lt;br /&gt;
|&#039;&#039;&#039;「黒の騎士団と共にエリア11に向かう」&amp;lt;br&amp;gt;Head to Area 11 with the Order of the Black Knights&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Wing Zero&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第38話： 告げられる絶望&amp;lt;br&amp;gt;Scenario 38: Confessions of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第38話： 過去からの刺客&amp;lt;br&amp;gt;Scenario 38: Assailant from the Past&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 3. (Second Half)&amp;lt;br&amp;gt;Victory Condition: Defeat Timp, Kan Yu, Beck, and Viral.&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第39話： 禁断の継承者&amp;lt;br&amp;gt;Scenario 39: The Forbidden Successor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all units and then Strike Dog by Turn 3. Strike Dog retreats when under 8000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第40話： 歌え、誰かのために&amp;lt;br&amp;gt;Scenario 40: Singing, but for Who?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「日本!へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Dancouga&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「フロンティア船団に向かう」&amp;lt;br&amp;gt;Head to the Frontier Fleet&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn-A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第41話： 遺恨！ くろがね屋の一番長い日！&amp;lt;br&amp;gt;Scenario 41: Regret! Kurogane House&#039;s Longest Day!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第41話： トライアングラー&amp;lt;br&amp;gt;Scenario 41: Triangular&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Energer Z by Turn 3.&lt;br /&gt;
|SR Point: Defeat 100 enemies in by Turn 4. (Second Half)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第42話： 父ちゃんから受け継いだもの&amp;lt;br&amp;gt;Scenario 42: What I Inherited from Father&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第42話： 異能者&amp;lt;br&amp;gt;Scenario 42: Abnormality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Kakikouji earns more than 35000 G from shooting down enemies when you clear the stage.&lt;br /&gt;
|SR Point: Defeat all enemies before Chirico reaches the target point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第43話： 闇を断つ牙&amp;lt;br&amp;gt;Scenario 43: The Fang that Crushes Darkness&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第43話： 修羅&amp;lt;br&amp;gt;Scenario 43: Carnage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Moon WILL within 3 Turns without letting a single enemy unit pass through the first defense line.&amp;lt;br&amp;gt;Note: You will fail the mission if you allow any enemy units pass through the second defense line.&lt;br /&gt;
|SR Point: Have Fiana, Ru Shako and Gregore destroy 3 enemies each. Then destroy the Rabiddog within 4 turns. (Do not let any of your Votoms units die.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第44話： 降臨！！ 終末を呼ぶ邪神！&amp;lt;br&amp;gt;Scenario 44: Advent!! The Evil God that Brings Forth the End!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Shin Dragon by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第45話： 次元力&amp;lt;br&amp;gt;Scenario 45: Dimension Power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Rook ADAMON by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第46話： 失われし聖王国&amp;lt;br&amp;gt;Scenario 46: The Lost Holy Kingdom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 24 or more enemies by the end of Turn 2&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第47話： 死線！ 総攻撃Ｄｒ．ヘル！&amp;lt;br&amp;gt;Scenario 47: Line of Death! Dr. Hell&#039;s Final Assault!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition by Turn 4. You must also defeat Ashura, Brocken, and Pygman in the same Turn.&amp;lt;br&amp;gt;Victory Condition: Defeat Ashura, Brocken, and Pygman.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第48話： ゴッドブレス・ユニバース&amp;lt;br&amp;gt;Scenario 48: God Bless Universe&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 50 or more enemies by Turn 4&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第49話： ゼロとルルーシュ&amp;lt;br&amp;gt;Scenario 49: Zero and Lelouch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Avalon. Avalon will retreat when any one of these conditions occur:&amp;lt;br&amp;gt;It has less than 10000 HP.&amp;lt;br&amp;gt;Survived until Turn 5.&amp;lt;br&amp;gt;There are less than 10 enemy units on the map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じない」&amp;lt;br&amp;gt;Don&#039;t Believe in Zero&amp;lt;br&amp;gt;Zero Requiem Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じてみる」&amp;lt;br&amp;gt;Believe in Zero&amp;lt;br&amp;gt;The Black Knights Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Note: You cannot select this route on a first playthrough unless you have five or more Zero Points.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第50話： 皇帝失格&amp;lt;br&amp;gt;Scenario 50: The Emperor Dethroned&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第50話： 超合集国決議第壱号&amp;lt;br&amp;gt;Scenario 50: U.F.N. Resolution #1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles).&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles) by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第51話： シュナイゼルの仮面&amp;lt;br&amp;gt;Scenario 51: Schneizel&#039;s Mask&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第51話： 戦乱の王ピースクラフト&amp;lt;br&amp;gt;Scenario 51: King of War Peacecraft&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Lancelot Albion, Sutherland Sieg, Avalon, Mordred, and Tristan, then defeat Damocles by Turn 4.&lt;br /&gt;
|SR Point: Defeat all Vayate and Mercurius by Turn 2.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第52話： 混迷の戦場&amp;lt;br&amp;gt;Scenario 52: Chaotic Battlefield&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第52話： 決死のエンドゲーム&amp;lt;br&amp;gt;Scenario 52: Desperate Endgame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 30 or more units by Turn 2, and you cannot allow ESF and White Fang defeat any units.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第53話： 堕ちてくる月&amp;lt;br&amp;gt;Scenario 53: The Moon Falls&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第53話： 最後の勝利者&amp;lt;br&amp;gt;Scenario 53: The Final Victor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|SR Point: After Heero reaches the destination point, defeat all enemies, then destroy Libra by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第54話： 絶望の世界&amp;lt;br&amp;gt;Scenario 54: World of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第54話： 決戦！！果てなき進化へ！&amp;lt;br&amp;gt;Scenario 54: Showdown!! Towards Endless Evolution!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Cathedral Lazengann by Turn 3. (First Half)&lt;br /&gt;
|SR Point: Have any one of your unit defeat 10 or more enemies when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第55話： アナタノオト&amp;lt;br&amp;gt;Scenario 55: Your Song (Anata no Oto)&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第55話： 復活の暗黒神&amp;lt;br&amp;gt;Scenario 55: The God of Darkness Revives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 32 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第56話： BEYOND&amp;lt;br&amp;gt;Scenario 56: BEYOND&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第56話： 奈落への螺旋&amp;lt;br&amp;gt;Scenario 56: Spiral of Hell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Regenant by Turn 3. Defeating Arche Gundam is optional.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第57話： ゼロ・レクイエム&amp;lt;br&amp;gt;Scenario 57: Zero Requiem&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第57話： ネクスト・フロンティア&amp;lt;br&amp;gt;Scenario 57: Next Frontier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Sutherland Sieg, Lancelot Frontier, Lancelot Albion, Susanno, and Gundam Epyon in the same Turn.&lt;br /&gt;
|SR Point: Defeat 30 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第58話： 閃光！！ 進化の果て！&amp;lt;br&amp;gt;Scenario 58: Flash!! The End of Evolution!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第58話： 革新&amp;lt;br&amp;gt;Scenario 58: Innovation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Gadessa and Garozzo by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第59話： 最後の聖王&amp;lt;br&amp;gt;Scenario 59: The Last Holy King&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第59話： 大逆のインサラウム&amp;lt;br&amp;gt;Scenario 59: Insalaum&#039;s Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第60話： 再世の未来&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第60話： 再世する次元&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 2]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=39157</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=39157"/>
		<updated>2020-02-05T15:08:08Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Garada K7 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique, based on your first choice.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「甲児達と行動を共にする」&amp;lt;br&amp;gt;Go with Kouji and the others&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「コロニーのガンダムを追う」&amp;lt;br&amp;gt;Go after the Colony Gundams&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies within 3 turns of the Mechanical Beasts&#039; arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Within 2 turns after the arrival of Heero and Duo, destroy all enemies except Conin, then defeat Conin. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Awakened Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies (Except Suzaku) within 3 turns of Kallen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies in 4 player turns, defeating Geru last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all the Invaders within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Heterodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the all the Invaders and the Tieren Taozi in 5 player turns. Mission ends when all Invaders are destroyed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Monster reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Tremor&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Tremor (Japan Choice)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Tremor (Area 11 Choice)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Tremor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Monster &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;If you are on the Japan route, you will automatically proceed to the Dark Continent route. &amp;lt;br&amp;gt;If you are on the  Area 11 route, you will automatically proceed to the Frontier Fleet route. &amp;lt;br&amp;gt;If you are on the Celestial Being route may choose to go to Japan (日本へ向かう) or Area 11 (エリア11へ向かう) here on Stage 9.&amp;lt;br&amp;gt; However, to complete the scenario chart you must play each of the 4 versions of stage 9. (Follow the Japan Route and Colony Gundam routes AND make both choices here from the Celestial Being Route.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Dark Continent Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Frontier Fleet Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Thing Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: First Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Order of the Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The Shadow That Covers The World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies within 2 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「表部隊と行く」&amp;lt;br&amp;gt;Go With the Overt Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;「裏部隊と行く」&amp;lt;br&amp;gt;Go With the Covert team&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 player turns, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: 夜の新宿大決戦&amp;lt;br&amp;gt;Scenario 17: Night Battle in Shinjuku&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: After The Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Within 3 turns of Dai-Guard&#039;s arrival, defeat all enemies and finally the Heterodyne using Dai-Guard&#039;s Knot Punisher.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns from their arrival, leaving the Dimensional Monster MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 player turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: Malice in the Sands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns of Zechs&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Truth Revealed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Zuul within 2 turns of his appearance. He runs away on the 3rd turn or when his HP is below 10,000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: Remonecia (sp) Assault&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「国連に引き続き協力する」&amp;lt;br&amp;gt;Continue assisting the UN&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Orguss&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to space&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「エリア１１へ向かう」&amp;lt;br&amp;gt;Go to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: Visitors from a Foreign Land&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: Strange Pursuers&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle of Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, defeating Cornelia last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: Distant World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: New Visitors&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Enkidu for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns, defeating Dimensional Monster Rhinodamon last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, defeating Suzaku last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: Assembled Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: No Way Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies (including R-Daigun) within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: Cursed Wanderer&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: The Black Hunter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第29話：反撃の狼煙&amp;lt;br&amp;gt;Scenario 29: Signal for the Counterattack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies but the Great Axion within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第30話：ストレート・フルクラム&amp;lt;br&amp;gt;Scenario 30: Straight Fulcrum&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy Arietis. Arietis will escape when its HP is below 10000. (Killing the Dimensional Beast MD will cause Aim AND the whole enemy group to flee.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第31話：対決！マーズとマーグ！&amp;lt;br&amp;gt;Scenario 31: Showdown! Mars and Marg&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第32話：あばよ、ダチ公・・・&amp;lt;br&amp;gt;Scenario 32: Goodbye, My Friends...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the Map within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第33話：天を突く命&amp;lt;br&amp;gt;Scenario 33: The Life That Will Pierce the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat R-Daigun within 2 turns of its arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Go to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングに同行する」&amp;lt;br&amp;gt;Go with Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Orguss&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「エリア11へ向かう」&amp;lt;br&amp;gt;Go to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Big O&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第34話：思い出の中の父&amp;lt;br&amp;gt;Scenario 34: The Father in my Memories&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第34話：メモリアル・デビュー&amp;lt;br&amp;gt;Scenario 34: Memorial Debut&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第34話：囚われの心&amp;lt;br&amp;gt;Scenario 34: The Imprisoned Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Pearl Nail (パールネイル) within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第35話：進撃！機械獣大作戦！&amp;lt;br&amp;gt;Scenario 35: Advance! The Great Mechanical Beast Operation!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第35話：悪意の矛先&amp;lt;br&amp;gt;Scenario 35: Spearhead of Evil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第35話：炎&amp;lt;br&amp;gt;Scenario 35: Blaze&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Ali Al-Saachez (アリー・アル・サーシェス) (retreats under 10000HP) &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies 4 turns after the Red Shoulders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第36話：命の果てにあるもの&amp;lt;br&amp;gt;Scenario 36: The Thing at the End of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第36話：託される意志&amp;lt;br&amp;gt;Scenario 36: The Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第36話：血染めのユフィ&amp;lt;br&amp;gt;Scenario 36: Blood-stained Euphie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies by player phase turn 3 with Gundam Thrones Zwei last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第37話：雄々しく・・・・・・そして、美しく&amp;lt;br&amp;gt;Scenario 37: Be Manly... Then Beautiful&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns after the Invaders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第38話：果たされる約束&amp;lt;br&amp;gt;Scenario 38: The Fulfilled Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map by turn 6 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第39話：ザ・ラストレッドショルダー&amp;lt;br&amp;gt;Scenario 39: The Last Red Shoulder&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Ypsilon (イプシロン) (retreats under 8000HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第40話：降臨！！　真なる者！&amp;lt;br&amp;gt;Scenario 40: Descend! The True One!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第41話：マーグ、その命&amp;lt;br&amp;gt;Scenario 41: Marg&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Daigando (ダイガンド) (retreats under 10000 HP)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「暗黒大陸へ向かう」&amp;lt;br&amp;gt;Go to the Dark Continent&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第42話:明日への凱歌&amp;lt;br&amp;gt;Scenario 42: Victory Song to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第42話：想い重ねて、宇宙へ&amp;lt;br&amp;gt;Scenario 42: Your Thoughts to Space, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: After defeating all other enemies, destroy Black Dai-Guard (ブラック・ダイ・ガード) by turn 5 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including reinforcements, within 5 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第43話:王都テッペリンへ&amp;lt;br&amp;gt;Scenario 43: To the Capital Teppelin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第43話：ロゼの決意&amp;lt;br&amp;gt;Scenario 43: Roze&#039;s (Rose?) Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第44話怒りの螺旋王&amp;lt;br&amp;gt;Scenario 44: Wrath of the Spiral King&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第44話：未来への飛翔&amp;lt;br&amp;gt;Scenario 44: Soar to the Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 5 player phase -&amp;gt; Defeat all enemies (including the Dimensional Beasts) with Lazengann (ラセンガン) last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第45話：リトルクイーン&amp;lt;br&amp;gt;Scenario 45: Little Queen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies and clear the map by turn 5.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第46話：邪悪の化身&amp;lt;br&amp;gt;Scenario 46: Embodiment of Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: By turn 3 player phase, defeat all other enemies, destroying the Gishin Battleship Waaru (ギシン星戦闘艦（ワール）) last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第47話：迎えられる勝者&amp;lt;br&amp;gt;Scenario 47: The Welcomed Victors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第48話：夜明けの鐘&amp;lt;br&amp;gt;Scenario 48: Daybreak&#039;s Bell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 4 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第49話：虹&amp;lt;br&amp;gt;Scenario 49: Rainbow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第終話：破界の世紀&amp;lt;br&amp;gt;Scenario 50/Final: Era of Destruction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 1]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=39156</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=39156"/>
		<updated>2020-02-05T14:58:13Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Garada K7 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique, based on your first choice.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「甲児達と行動を共にする」&amp;lt;br&amp;gt;Go with Kouji and the others&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「コロニーのガンダムを追う」&amp;lt;br&amp;gt;Go after the Colony Gundams&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies within 3 turns of the Mechanical Beasts&#039; arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Within 2 turns after the arrival of Heero and Duo, destroy all enemies except Conin, then defeat Conin. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Awakened Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies (Except Suzaku) within 3 turns of Kallen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies in 4 player turns, defeating Geru last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all the Invaders within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Heterodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the all the Invaders and the Tieren Taozi in 5 player turns. Mission ends when all Invaders are destroyed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Monster reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Tremor&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Tremor (Japan Choice)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Tremor (Area 11 Choice)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Tremor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Monster &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;If you are on the Japan route, you will automatically proceed to the Dark Continent route. &amp;lt;br&amp;gt;If you are on the  Area 11 route, you will automatically proceed to the Frontier Fleet route. &amp;lt;br&amp;gt;If you are on the Celestial Being route may choose to go Japan or Area 11 here on Stage 9.&amp;lt;br&amp;gt; However, to complete the scenario chart you must play each of the 4 versions of stage 9. (Follow the Japan Route and Colony Gundam routes AND make both choices here from the Celestial Being Route.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Dark Continent Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Frontier Fleet Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Thing Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: First Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The Shadow That Covers The World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies within 2 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「表部隊と行く」&amp;lt;br&amp;gt;Go With the Overt Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;「裏部隊と行く」&amp;lt;br&amp;gt;Go With the Covert team&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 player turns, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: 夜の新宿大決戦&amp;lt;br&amp;gt;Scenario 17: Night Battle in Shinjuku&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: After The Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Within 3 turns of Dai-Guard&#039;s arrival, defeat all enemies and finally the Heterodyne using Dai-Guard&#039;s Knot Punisher.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns from their arrival, leaving the Dimensional Monster MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 player turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: Malice in the Sands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns of Zechs&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Truth Revealed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Zuul within 2 turns of his appearance. He runs away on the 3rd turn or when his HP is below 10,000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: Remonecia (sp) Assault&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「国連に引き続き協力する」&amp;lt;br&amp;gt;Continue assisting the UN&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Orguss&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to space&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「エリア１１へ向かう」&amp;lt;br&amp;gt;Go to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: Visitors from a Foreign Land&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: Strange Pursuers&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle of Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, defeating Cornelia last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: Distant World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: New Visitors&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Enkidu for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns, defeating Dimensional Monster Rhinodamon last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, defeating Suzaku last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: Assembled Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: No Way Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies (including R-Daigun) within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: Cursed Wanderer&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: The Black Hunter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第29話：反撃の狼煙&amp;lt;br&amp;gt;Scenario 29: Signal for the Counterattack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies but the Great Axion within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第30話：ストレート・フルクラム&amp;lt;br&amp;gt;Scenario 30: Straight Fulcrum&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy Arietis. Arietis will escape when its HP is below 10000. (Killing the Dimensional Beast MD will cause Aim AND the whole enemy group to flee.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第31話：対決！マーズとマーグ！&amp;lt;br&amp;gt;Scenario 31: Showdown! Mars and Marg&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第32話：あばよ、ダチ公・・・&amp;lt;br&amp;gt;Scenario 32: Goodbye, My Friends...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the Map within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第33話：天を突く命&amp;lt;br&amp;gt;Scenario 33: The Life That Will Pierce the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat R-Daigun within 2 turns of its arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Go to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングに同行する」&amp;lt;br&amp;gt;Go with Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Orguss&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「エリア11へ向かう」&amp;lt;br&amp;gt;Go to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Big O&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第34話：思い出の中の父&amp;lt;br&amp;gt;Scenario 34: The Father in my Memories&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第34話：メモリアル・デビュー&amp;lt;br&amp;gt;Scenario 34: Memorial Debut&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第34話：囚われの心&amp;lt;br&amp;gt;Scenario 34: The Imprisoned Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Pearl Nail (パールネイル) within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第35話：進撃！機械獣大作戦！&amp;lt;br&amp;gt;Scenario 35: Advance! The Great Mechanical Beast Operation!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第35話：悪意の矛先&amp;lt;br&amp;gt;Scenario 35: Spearhead of Evil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第35話：炎&amp;lt;br&amp;gt;Scenario 35: Blaze&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Ali Al-Saachez (アリー・アル・サーシェス) (retreats under 10000HP) &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies 4 turns after the Red Shoulders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第36話：命の果てにあるもの&amp;lt;br&amp;gt;Scenario 36: The Thing at the End of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第36話：託される意志&amp;lt;br&amp;gt;Scenario 36: The Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第36話：血染めのユフィ&amp;lt;br&amp;gt;Scenario 36: Blood-stained Euphie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies by player phase turn 3 with Gundam Thrones Zwei last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第37話：雄々しく・・・・・・そして、美しく&amp;lt;br&amp;gt;Scenario 37: Be Manly... Then Beautiful&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns after the Invaders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第38話：果たされる約束&amp;lt;br&amp;gt;Scenario 38: The Fulfilled Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map by turn 6 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第39話：ザ・ラストレッドショルダー&amp;lt;br&amp;gt;Scenario 39: The Last Red Shoulder&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Ypsilon (イプシロン) (retreats under 8000HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第40話：降臨！！　真なる者！&amp;lt;br&amp;gt;Scenario 40: Descend! The True One!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第41話：マーグ、その命&amp;lt;br&amp;gt;Scenario 41: Marg&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Daigando (ダイガンド) (retreats under 10000 HP)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「暗黒大陸へ向かう」&amp;lt;br&amp;gt;Go to the Dark Continent&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第42話:明日への凱歌&amp;lt;br&amp;gt;Scenario 42: Victory Song to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第42話：想い重ねて、宇宙へ&amp;lt;br&amp;gt;Scenario 42: Your Thoughts to Space, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: After defeating all other enemies, destroy Black Dai-Guard (ブラック・ダイ・ガード) by turn 5 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including reinforcements, within 5 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第43話:王都テッペリンへ&amp;lt;br&amp;gt;Scenario 43: To the Capital Teppelin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第43話：ロゼの決意&amp;lt;br&amp;gt;Scenario 43: Roze&#039;s (Rose?) Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第44話怒りの螺旋王&amp;lt;br&amp;gt;Scenario 44: Wrath of the Spiral King&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第44話：未来への飛翔&amp;lt;br&amp;gt;Scenario 44: Soar to the Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 5 player phase -&amp;gt; Defeat all enemies (including the Dimensional Beasts) with Lazengann (ラセンガン) last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第45話：リトルクイーン&amp;lt;br&amp;gt;Scenario 45: Little Queen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies and clear the map by turn 5.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第46話：邪悪の化身&amp;lt;br&amp;gt;Scenario 46: Embodiment of Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: By turn 3 player phase, defeat all other enemies, destroying the Gishin Battleship Waaru (ギシン星戦闘艦（ワール）) last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第47話：迎えられる勝者&amp;lt;br&amp;gt;Scenario 47: The Welcomed Victors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第48話：夜明けの鐘&amp;lt;br&amp;gt;Scenario 48: Daybreak&#039;s Bell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 4 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第49話：虹&amp;lt;br&amp;gt;Scenario 49: Rainbow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第終話：破界の世紀&amp;lt;br&amp;gt;Scenario 50/Final: Era of Destruction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 1]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=35130</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=35130"/>
		<updated>2019-03-09T16:58:13Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The PP gain effect of the pilot&#039;s Exclusive Skill &amp;quot;President&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || If the pilot is on the field at the end of the stage, you will obtain the one-use item &amp;quot;Ikue&#039;s Snack&amp;quot; when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || If the pilot is on the field at the end of the stage, you will obtain an extra 30,000 credits when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toushiya || The piloted unit&#039;s Mech Ability &amp;quot;Sword Cut&amp;quot; will now activate whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || The probability of the attack evasion effect of the piloted unit&#039;s Mech Ability &amp;quot;Subspace Rush&amp;quot; activating is now increased by 25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shoutarou || The piloted unit gains Movement +2, Accuracy +20%, and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All of the pilot&#039;s Spirit Commands have their casting costs reduced (-5 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || The pilot&#039;s Exclusive Skill &amp;quot;Esper&amp;quot; is replaced with the Exclusive Skill &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Each of the Cosmo Crasher pilots now has 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul (Enemy) || When HP is less than 20%, automatically casts &amp;quot;Disturbance&amp;quot; at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit&#039;s current HP total is less than 30% of its maximum HP total.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All of the piloted unit&#039;s weapons gain Damage +300 while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Chirico Cuvie.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down).&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || The piloted unit&#039;s weapon [Pile Bunker] is enhanced (Damage +500, Range +1, and Hit +10).&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || The piloted unit&#039;s damage dealt is increased by 50% against enemy units of a level lower than the pilot Kan Yu&#039;s level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit is adjacent to any unit piloted by a female (enemies included).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille Bidan]] || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking; the piloted unit gains Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || The piloted unit is no longer affected by the evasion penalty gained from being continually targeted by enemy units during an Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || The pilot&#039;s Spirit Commands &amp;quot;Trust&amp;quot;, &amp;quot;Rouse&amp;quot;, and &amp;quot;Hope&amp;quot; all have their casting costs reduced (-10 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Amuro Ray]] || All of the piloted unit&#039;s Newtype weapons gain Range +1; the pilot gains Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || The piloted unit gains Movement +1; the piloted unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; will now activate when the pilot&#039;s Will reaches 110+.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || The piloted unit gains Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || The piloted unit gains Evasion +15%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || The Spirit Command &amp;quot;Fury&amp;quot; is now automaticallly cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || The pilot&#039;s Spirit Command &amp;quot;Love&amp;quot; now costs only 50 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise&amp;lt;br&amp;gt; Milliardo Peacecraft || The piloted unit gains Accuracy +15% and Evasion +15%.&lt;br /&gt;
|-&lt;br /&gt;
| Treize Kushurinada (Enemy) || Boosts all enemy units&#039; Will by 3 and recovers their HP by 1000 at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 120+.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || The piloted unit gains Movement +1; The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || The pilot&#039;s Exclusive Skill &amp;quot;Newtype (X)&amp;quot; is automatically raised to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || The Spirit Command &amp;quot;Resupply&amp;quot; (Renew) now costs only 40 SP to use.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || The pilot now regenerates an additional +5 SP at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || The piloted unit gains Accuracy +25% and Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || The piloted unit&#039;s damage dealt is increased by 10% when Counterattacking; the piloted unit gains Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Ranged class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || The piloted unit&#039;s damage dealt is increased by 50% when attacking units equipped with Solar Furnaces and Gundam class units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Lyle Dylandy) || The piloted unit gains Accuracy +30% and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || The piloted unit gains Movement +1 and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || The piloted unit&#039;s damage dealt is increased by 20% when attacking VEDA controlled units; the piloted unit&#039;s damage received is reduced to 80% when being attacked by VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The stat bonus effect of the pilot&#039;s Exclusive Skill &amp;quot;Leadership&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Anew Returner || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mister Bushido (Enemy) || Skill &amp;quot;Counter&amp;quot; has 100% activation rate.&lt;br /&gt;
|-&lt;br /&gt;
| Ribbons Almark (Enemy) || Damage dealt is increased by 20% when attacking units with Gundam in their name.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Beast Machine God Dancouga ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || The Spirit Command &amp;quot;Assault&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Muge Zolbados (Enemy) || Decreases all playable units&#039; SP by 2 at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Beast Machine Attack Dancouga Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the pilot&#039;s Exclusive Skill &amp;quot;Aggressive Beast&amp;quot; is activated, the Spirit Command &amp;quot;Awaken&amp;quot; is now automatically cast on the piloted unit as well.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || The pilot&#039;s Spirit Command &amp;quot;Bless&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || The pilot now begins each stage with +25 Will.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || The pilot now regenerates +10 SP at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || The pilots Kei, Gou, and Gai now gain +5 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || The spirit command &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || The piloted unit&#039;s damage dealt is increased by 30% while the pilot&#039;s Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || The piloted unit gains Movement +2 while the pilot&#039;s Will is 150+; the pilot gains Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || The pilot&#039;s Spirit Command &amp;quot;Yell&amp;quot; is replaced with the Spirit Command &amp;quot;Drive&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || The piloted unit&#039;s damage received is reduced to 60% while the pilot&#039;s Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || The piloted unit gains Movement +1 and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Stinger &amp;amp; Cohen (Enemy) || At the start of the enemy phase, any ally unit that is adjacent to Stinger &amp;amp; Cohen will lose 30 EN.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mazinger Z/Kouji Kabuto| Kabuto Kouji]] || The piloted unit&#039;s damage dealt is increased by 20% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || The HP recovery effect of the piloted unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || The pilot&#039;s Spirit Command &amp;quot;Guts&amp;quot; is replaced with the Spirit Command &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Lorelei || The pilot&#039;s Spirit Command &amp;quot;Trust&amp;quot; is replaced with the Spirit Command &amp;quot;Friendship&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The pilot&#039;s Exclusive Skill &amp;quot;Negotiator&amp;quot; now lowers an enemy unit&#039;s pilot&#039;s Will by -5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || The pilot&#039;s Exclusive Skill &amp;quot;Gamer&amp;quot; is replaced with the Exclusive Skill &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || The piloted unit&#039;s weapon [Black Southern Cross] is enhanced (Damage +500, Range +1, and Accuracy +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || The piloted unit&#039;s weapon [Overskill Rolling] is enhanced (Damage +300, Range +2, and Critical Rate +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || The piloted unit&#039;s weapon [Gauli Squad Attack] is enhanced (Damage +400, Ammo +2, and the Will requirement to use the weapon is removed).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || The pilots Touga, Eiji, Luna, Mizuki, Eina, and Leele each have 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the allied unit Gravion.&lt;br /&gt;
|-&lt;br /&gt;
| Klein Sandman || All allied pilots, except the pilot Klein Sandman, now gain +2 Will each Player Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || The pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || The pilot gains Melee +25.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || The pilot gains Ranged +25.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || The pilot gains Skill +25.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || The pilot gains Defense +25.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || The pilot gains Hit +25.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || The pilot gains Evade +25.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero || At 150 Will, a miracle will occur,&amp;quot; [a random Spirit Command is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 150+ (this effect also includes Spirit Commands that the pilot does not have access to normally)].&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Kouzuki || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, the piloted unit can survive a fatal attack with 10 HP remaining afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoushiro Toudou || All allied pilots, except the pilot Kyoshiro Todoh, now gain +2 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shougo Asahina || The piloted unit&#039;s damage dealt is increased by 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || The piloted unit&#039;s damage received is reduced to 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi (Stage 18) || Accuracy +25%.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || The pilot&#039;s Exclusive Skill &amp;quot;Curse of Geass&amp;quot; is now always active.&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || The Spirit Command &amp;quot;Scan&amp;quot; is now automatically cast on all enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || The pilot&#039;s Purchasable Skill &amp;quot;Counter&amp;quot; will now activate whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || The pilot now gains +10 Will at the beginning of each Player Phase while the pilot Lelouch Lamperouge is deployed on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || The piloted unit&#039;s weapon [Ward of Absolute Suspension] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Kaname Ougi || The pilots Ougi, Tamaki, and Rakshata now each have 20 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Shinichirou Tamaki || The pilot&#039;s Spirit Command &amp;quot;Luck&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| V.V. || When HP is less than 20%, automatically casts &amp;quot;Disturbance&amp;quot; at the beginning of Enemy Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || The pilot now has their maximum Will total increased by 10; the pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || The piloted unit&#039;s damage dealt is increased by 50% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || The Spirit Commands &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; are now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All of the piloted unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Darry; the piloted unit&#039;s damage received is reduced to 90% when Support Defending for the pilot Darry.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || The piloted unit&#039;s damage dealt is increased by 10% when Support Attacking for the pilot Gimmy; the piloted unit&#039;s damage received is reduced to 50% when Support Defending for the pilot Gimmy.&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || The piloted unit&#039;s damage received is reduced to 90%.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Spiral || Lowers a playable unit&#039;s pilot&#039;s Will by 5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || The piloted unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving; the piloted unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || The piloted unit&#039;s weapon [Ghost] is enhanced (Range +1, Hit +20, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
| Michael Blanc || The piloted unit&#039;s damage dealt is increased by 10% while the piloted unit is adjacent to any unit piloted by a female (enemies included); the piloted unit gains Accuracy +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klan || The piloted unit&#039;s Critical Rate is increased by 100% while the piloted unit is adjacent to the pilot Michael Blanc.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffrey Wilder  || All allied units piloted by S.M.S. team members gain Accuracy +20% and Evasion +20% while they are adjacent to the piloted unit. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Pilot gets double effect from the upgrade part &amp;quot;Fire Bomber CD&amp;quot; as well as Basara&#039;s songs.&lt;br /&gt;
|-&lt;br /&gt;
| Grace O&#039;Connor (Enemy) ||  All Vajra units gain Accuracy +30% and Evasion +30% while.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || The pilot now begins each stage with +20,000 Sound Energy.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || The pilots Renton, Eureka, and Nirvash each have 30 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || The piloted unit&#039;s damage dealt is increased by 30% while the piloted unit&#039;s current HP total is less than 20% of its maximum HP total.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 25%; the piloted unit&#039;s damage dealt is increased by 10% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pisteil || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit; damage received is reduced to 90% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When the piloted unit is damaged by an enemy unit, the pilot now gains +3 Will in addition to any Will gains/losses they would have incurred otherwise.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || The Spirit Command &amp;quot;Focus&amp;quot; is now automatically cast on the piloted unit at the beginning of own Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Uther Insalaum (Enemy) || Boosts all enemy units&#039; Will by 3 and recovers their HP by 1000 at the beginning of Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Ripteil (Enemy) || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Anbroun (DM) (Enemy) || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Marilyn Kat (Enemy) || Any allied unit that fights with the piloted unit will lose 5 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Aim Liard (Enemy) || When HP is less than 20%, automatically casts &amp;quot;Disturbance&amp;quot; at the beginning of Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou (Enemy) || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Enemy Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 2]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=35129</id>
		<title>Super Robot Wars/Z2.2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=35129"/>
		<updated>2019-03-09T16:58:11Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a unit&#039;s HP, EN, Armor, Mobility, and Accuracy (Weapon Rank upgrades not included) are all fully upgraded, an option to add one of the bonuses from the following list to the unit becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armor +10% || Barrier/Armor cost 0 EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The unit will also gain a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit Name !! Japanese Name !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Superman Zambot 3 / 無敵超人ザンボット3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || The unit&#039;s weapon [Zambot Moon Attack] now will always score a critical hit when used on a stage where the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Steel Man Daitarn 3 / 無敵鋼人ダイターン３&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン3 || The unit gains Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Robo Trider G7 / 無敵ロボトライダーＧ７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || The unit&#039;s weapon [Trider Bird Attack] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || The unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; will no longer cause the targeted allied unit&#039;s pilot/s to lose Will as a result of its use.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || The unit&#039;s mobility terrain rankings for Air, Ground, and Water are all now rank &amp;quot;S&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士 バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || The Will requirement needed to activate the unit&#039;s Mech Ability &amp;quot;Subspace Rush&amp;quot; is removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Messenger of the Sun: Tetsujin-28 Go / 太陽の使者 鉄人28号&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tetsujin #28 || 鉄人28号 || All of the unit&#039;s weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || The unit gains Armor +400, Mobility +30, and Accuracy +30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || The unit gains Movement +1, the unit&#039;s weapon [Triple Laser] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Gaia&amp;lt;br&amp;gt; Godmars || ガイアー&amp;lt;br&amp;gt; ゴッドマーズ  || The Will requirement needed to use the unit&#039;s Mech Ability &amp;quot;Combine&amp;quot; is removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Combat Mecha Xabungle / 戦闘メカ ザブングル &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || The unit&#039;s weapon [Walker Gallier Full Power] is enhanced (Damage +400 and Range +1).&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || The unit&#039;s weapon [Xabungle Full Power] is enhanced (Damage +400 and Range +1).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog &amp;lt;br&amp;gt; Scopedog TC-ISS&amp;lt;br&amp;gt; Rabidlydog &amp;lt;br&amp;gt; Scopedog (Missile pods)|| スコップドッグ&amp;lt;br&amp;gt; スコップドッグTC・ISS&amp;lt;br&amp;gt; ラビドリードッグ&amp;lt;br&amp;gt; スコップドッグ|| The unit gains Movement +1; all of the unit&#039;s weapons gain Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-LRS || スコップドッグTC・LRS || The unit gains Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle || ダイビングビートル || The unit gains Armor +300 and Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || ベルゼルガ || The unit gains Armor +300, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Brutishdog || ブルーティッシュドッグ || The unit gains Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || The unit gains Movement +1; all of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || The unit gains the Mech Ability &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || The unit&#039;s weapon [Beam Saber (Hyper)] is enhanced (Damage +400 and Critical +30).&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || The unit&#039;s weapon [Mega Bazooka Launcher] is enhanced (Damage +400).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || The unit&#039;s weapon [Fin Funnel] is enhanced (Damage +400, Range +1, and Ammo +4).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;New Mobile Report Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || The unit&#039;s weapon [Buster Rifle (MAP Weapon)] is enhanced (Ammo +2).&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || The unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; is enhanced (the Mech Ability&#039;s boosts to the unit&#039;s pilot&#039;s Melee, Ranged, Skill, Defense, Evade, and Hit stats are all increased).&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell || ガンダムデスサイズ&amp;lt;br&amp;gt; ガンダムデスサイズヘル || Each of the unit&#039;s weapons gain Accuracy +30 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms&amp;lt;br&amp;gt; Gundam Heavyarms Kai || ガンダムヘビーアームズ&amp;lt;br&amp;gt; ガンダムヘビーアームズ改 || Each of the unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || The unit gains Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Kai || ガンダムサンドロック改 || The unit gains Armor +300 and the Mech Ability &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam&amp;lt;br&amp;gt; Altron Gundam || シェンロンガンダム&amp;lt;br&amp;gt; アルトロンガンダム || The unit&#039;s weapon [Dragon Fang] is enhanced (Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || The unit gains Armor +200, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Epyon || エピオンガンダム || The unit gains Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X&amp;lt;br&amp;gt; Gundam Double X + G-Falcon || ガンダムDX&amp;lt;br&amp;gt; ガンダムDX+Gファルコン || The unit gains Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam X || ガンダムX || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルドデストロイ || All ammo-based weapons have their maximum Ammo totals increased by 50% (rounded down). Will stack with skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスターバースト || The unit gains Movement +1; the unit&#039;s mobility terrain ranking for Air is now rank &amp;quot;S&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Kai Ennil Custom || ジェニス改エニルカスタム || The unit gains Max HP +500, Armor +200, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || The unit gains Max EN +100; the unit&#039;s Mech Ability &amp;quot;EN Regen (S)&amp;quot; is replaced with the Mech Ability &amp;quot;EN Regen (L)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー（ゴールドタイプ） || The unit&#039;s weapon [IF Bunker] is enhanced (Damage +400, Range +1, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダム SEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || All of the unit&#039;s combination attacks gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All of the unit&#039;s combination attacks gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || ヂスティニガンダム || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Impluse Gundam || フォースインパルスガンダム || The unit&#039;s weapon [Excalibur] is enhanced (Damage +500 and the weapon gains the effect &amp;quot;Barrier Pierce&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || All allied units that dock with the unit will now have all of their HP restored instantly afterwards.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 / 機動戦士ガンダム00&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios II || プトレマイオス2 || The unit gains Movement +1 and Max EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Gundam&amp;lt;br&amp;gt; 00 Raiser || ダブルオーガンダム&amp;lt;br&amp;gt; ダブルオーライザー || All of the unit&#039;s Melee class weapons gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Cherudim Gundam || ケルヂィムガンダム || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +2. &lt;br /&gt;
|-&lt;br /&gt;
| Arios Gundam || アリオスガンダム || The unit gains Movement +1; all of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Seravee Gundam || セラヴィーガンダム || The unit gains Max HP +1000 and Max EN +100.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Bestial Machine God Dancougar / 超獣機神ダンクーガ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || The unit gains Max EN +100 and Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Beast Machine Attack Dancougar Nova / 獣装機攻ダンクーガ ノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova&amp;lt;br&amp;gt; Dancouga Nova MAXGOD || ダンクーガノヴァ&amp;lt;br&amp;gt; ダンクーガノヴァマックスゴッド || The unit gains Max EN +100 and Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Hive || ドラゴンズハイヴ || The unit gains Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || The unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Tower || タワー || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Stelva || ステルバー || The unit gains Movement +1 and Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラクゲッター || All of the unit&#039;s weapons now have a weapon terrain ranking of rank &amp;quot;S&amp;quot; in all terrain types.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || All allied units adjacent to the unit will now regenerate +50 EN at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger: Shougeki! Z-hen / 真マジンガー衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーZ || The unit&#039;s Mech Ability &amp;quot;EN Regen (S)&amp;quot; is replaced with the Mech Ability &amp;quot;EN Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA || The range of the unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is increased by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || The range of the unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Danube α1 || ドナウα1 || The unit gains Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Earth Defence Enterprise: Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || All of the unit&#039;s &amp;quot;Anti-Fractal Knot&amp;quot; weapons are enhanced (Ammo +1).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / ＴＨＥ　ビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || The unit&#039;s damage received is reduced to 30% while it is using the &amp;quot;Defend&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || The unit&#039;s Mech Ability &amp;quot;Overskill&amp;quot; is enhanced (the unit now gains Movement +2 and the Mech Ability&#039;s &amp;quot;Afterimage&amp;quot; effect has its activation probability increased to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || The unit gains Movement +1 and Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || The unit gains Movement +1, Max HP +1000, and Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Heavy God Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || The unit and all allied units adjacent to it will now regenerate 10% of their maximum EN total at the beginning of each Player Phase. &lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドΣグラヴィオン || The unit gains Max HP +500 and Max EN +100.&lt;br /&gt;
|- &lt;br /&gt;
| Gran Trooper || グラントルーパー || The unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; will no longer cause the targeted allied unit&#039;s pilot/s to lose Will as a result of its use.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || The unit gains the Mech Ability &amp;quot;HP Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Burai || 無頼 || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion R2 / コードギアス反逆のルルーシュR2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (Asahina) &amp;lt;br&amp;gt; Akatsuki Retainer Type (Chiba) || 暁直参仕様 || The unit&#039;s weapon [Chain Katana] is enhanced (Damage +300).&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (C.C.) &amp;lt;br&amp;gt; Lancelot Frontier || 暁直参仕様&amp;lt;br&amp;gt; ランスロット・フロンティア  || All of the unit&#039;s Ranged class weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Mk-II A1 Arm Equipment &amp;lt;br&amp;gt; Guren Flight-Enabled Version&amp;lt;br&amp;gt; Guren S.E.I.T.E.N. Eight Elements  || 紅蓮弐式甲壱型腕装備&amp;lt;br&amp;gt; 紅蓮可翔式&amp;lt;br&amp;gt; 紅蓮聖天八極式 || All of the unit&#039;s [Radiation Wave] weapons are enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || The unit&#039;s weapon [Hadron Cannon] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Zangetsu || 斬月 || All of the unit&#039;s weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shinkirou || 蜃気楼 || All of the unit&#039;s Ranged class weapons gain Damage +300; the unit gains Max EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| Shen-Hu || 神虎 || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク || The unit gains Movement +2 and Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion || ランスロット・アルビオン || The unit&#039;s weapon [MVS Twin Blade] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Tristan Divider || トリスタン・ディバイダー || All of the unit&#039;s weapons gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mordred || モルドレッド || All of the unit&#039;s Ranged class weapons, except MAP weapons and weapons with a Range of 1, gain Range +2.&lt;br /&gt;
|-&lt;br /&gt;
| Vincent Flight-Enabled Version || ヴィンセント可翔式  || The unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || グレンラガン || The unit gains Movement +1 and Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Gimmy) || グラパール || The unit gains Armor +300; all of the unit&#039;s Melee class weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Darry) || グラパール || The unit gains Accuracy +20%; all of the unit&#039;s Ranged class weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || The unit gains Max HP +1000 and Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: Childhood&#039;s End  / 劇場版天元突破グレンラガン 紅蓮篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: The Lights in the Sky are Stars / 劇場版天元突破グレンラガン 螺巌篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Yoko M Tank || ヨーコMタンク || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross 7 / マクロス７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-19 Kai F Valkyrie || VF-19改F バルキリー || The unit gains Movement +2 and Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Dynamite 7 / マクロス ダイナマイト７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-22S S Vogel II || VF-22S SボーゲルII || The unit gains Movement +1; all of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスＦ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || All allied units that dock with the unit will now have all of their HP restored instantly afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || クァドラン・レア || The unit&#039;s weapon [Pixie Formation Attack] is enhanced (Damage +400 and Critical +30).&lt;br /&gt;
|-&lt;br /&gt;
| Armored Klan || アーマードクラン || The unit gains Movement +1; all of the unit&#039;s weapons gain 1.5 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || The unit gains Max HP +500 and Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah || VF-25Fメサイア || All of the unit&#039;s weapons gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah || VF-25Gメサイア || The unit&#039;s weapon [Sniper Rifle (Precision Shooting)] is enhanced (Damage +500 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah  || RVF-25メサイア || The area of effect of the unit&#039;s Mech Ability &amp;quot;Jamming Function&amp;quot; is increased by 2. &lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah  || VF-25Sメサイア || All of the unit&#039;s weapons gain Damage +200 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| VF-27γ Lucifer  || VF-27γルシファー || All of the unit&#039;s weapons gain Damage +300 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier the Movie: Farewell Wings / 劇場版マクロスＦ～サヨナラノツバサ～ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| YF-29 Durandal || YF-29デュランダル  || All of the unit&#039;s weapons gain Damage +400 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Psalms of Planets Eureka seveN The Movie: Pocket Full of Rainbows  / 劇場版交響詩篇エウレカセブン　ポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash spec2 || ニルヴァーシュ spec2 || The unit&#039;s weapon [Assault] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash specV || ニルヴァーシュ specV || The unit&#039;s weapon [Bit Laser] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Terminus type B303&amp;lt;br&amp;gt; Terminus 303 SP ||  ターミナス type B303&amp;lt;br&amp;gt; ターミナス 303 SP || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Original / オリジナル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta ES || ブラスタEs || The unit&#039;s weapon [ACP Iota] is enhanced (Damage +500, Range +1, and Ammo +2).&lt;br /&gt;
|-&lt;br /&gt;
| Brasta&amp;lt;br&amp;gt; Li-Brasta || ブラスタ&amp;lt;br&amp;gt; リ・ブラスタ || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Timeline&amp;diff=35071</id>
		<title>Super Robot Wars/Z2.2/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Timeline&amp;diff=35071"/>
		<updated>2019-02-27T10:25:54Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: /* Unit Acquisition Timetable */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timetable ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
Highlighting explanation&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black:&lt;br /&gt;
Unit joins on this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yellow:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
Unit only appears on this map. Does not join.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Blue:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
Unit is a secret unit. Only joins if requirements are met.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Red:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
Unit leaves.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_1&amp;quot; &amp;gt;	&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Prologue A&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;!--0-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Black Rebellion&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_2&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gawain (Zero)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Guren MkII (Kallen)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gekka (Tohdoh)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Burai (Tamaki)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_3&amp;quot; &amp;gt;		&amp;lt;!--2-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Prologue 2&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--2-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--2-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--2-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--2-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Gundam Extermination Order&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--3-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--3-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;First Half&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Exia (Setsuna)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Kyrios (Allelujah)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Nadleeh (Tieria)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--3-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--3-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Second Half&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Wing Gundam (Heero)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Heavy Arms (Trowa)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Sandrock (Quatre)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Deathscythe (Duo)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shenlong Gundam (Wufei)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_5&amp;quot; &amp;gt;		&amp;lt;!--4-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Prologue 3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--4-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--4-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--4-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--4-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;The Final Day Of The World&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_6&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--5-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--5-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--5-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--5-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Dai-Gurren (Dayakka)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gurren Lagann (Simon)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shin Getter 1 (Ryouma)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yoko M Tank (Yoko)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
King Kittan (Kittan)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_7&amp;quot; &amp;gt;		&amp;lt;!--6-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 1&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--6-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--6-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--6-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--6-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Fighting Girl&amp;lt;td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_8&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--7-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--7-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--7-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--7-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Brasta Es (Esther)&amp;lt;br /&amp;gt;Gundam Deathscythe (Duo)&amp;lt;br /&amp;gt;Gundam Sandrock(Quatre)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_9&amp;quot; &amp;gt;		&amp;lt;!--8-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 2&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--8-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--8-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--8-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--8-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Escapee&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_10&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--9-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--9-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--9-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--9-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Guren MkII A-1 Arm Equipment(Kallen) &amp;lt;br /&amp;gt;Burai (C.C.)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_11&amp;quot; &amp;gt;		&amp;lt;!--10-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--10-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--10-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--10-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--10-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot;&amp;gt; Messenger of the Sun! Tetsujin 28!&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_12&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--11-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--11-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--11-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--11-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Tetsujin 28 (Shotaro)&amp;lt;br /&amp;gt;VF-25F Messiah (Alto)&amp;lt;br /&amp;gt;RVF-25 Messiah (Luca)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
VF-27 Lucifer (Brera) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_13&amp;quot; &amp;gt;		&amp;lt;!--12-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#ccc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Route Split &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--12-1--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccf;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Japan Route &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--12-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#fcc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Space Route &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--12-3--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#cfc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Middle East Route &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--12-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#fcf;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Kummen Route&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_14&amp;quot; &amp;gt;&lt;br /&gt;
		&amp;lt;!--13-1--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot;&amp;gt;Tetsujin 28&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--13-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot;&amp;gt;Macross F&amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;lt;!--13-3--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot;&amp;gt;Gundam Wing&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--13-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot;&amp;gt;Code Geass&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_15&amp;quot; &amp;gt;		&amp;lt;!--14-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 4&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--14-1--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Embattled Takeo General Company&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--14-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Second Coming&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--14-3--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Bewildered Soldiers &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--14-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Assemble EX-10 &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_16&amp;quot; &amp;gt;&lt;br /&gt;
		&amp;lt;!--15-1--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;br /&amp;gt;Trider G7 (Watta)&amp;lt;br /&amp;gt;Shuttle (Kakikouji) &amp;lt;br /&amp;gt;Gundam DX(Garrod)&amp;lt;br /&amp;gt;King Gainer (Gainer)&amp;lt;br /&amp;gt;Panther (Sara)&amp;lt;br /&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--15-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Macross Quarter (Jeffery)&amp;lt;br /&amp;gt;VF-25S Messiah (Ozma)&amp;lt;br /&amp;gt;VF-25G Messiah (Micheal)&amp;lt;br /&amp;gt;Solar Aquarion (Apollo)&amp;lt;br /&amp;gt;Queadluun-Rhea (Klan) (Upon clearing)&amp;lt;br /&amp;gt;VB-6 Koenig Monster S(Canaria) (Upon clearing)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--15-3--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Gundam Heavyarms(Trowa)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Leo (Heero)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Exia Repair (Setsuna)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--15-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Marshdog (Chirico)&amp;lt;br /&amp;gt;Diving Beetle (Kan Yu)&amp;lt;br /&amp;gt;Diving Beetle (Potaria)&amp;lt;br /&amp;gt;Diving Beetle (Kiderra)&amp;lt;br /&amp;gt;Berserga(Ru Shako)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_17&amp;quot; &amp;gt;		&amp;lt;!--16-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 5&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--16-1--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;The Melancholy of Public Relations Divsion 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--16-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Twinkle Star &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--16-3--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;OZ and A-Laws &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--16-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Maelstrom&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_18&amp;quot; &amp;gt;&lt;br /&gt;
		&amp;lt;!--17-1--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Dai Guard (Akagi)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--17-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Exia Repair (Setsuna)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--17-3--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shenlong Gundam (Wufei)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--17-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_19&amp;quot; &amp;gt;		&amp;lt;!--18-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--18-1--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt; Enter! The Diabolic German Count! &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--18-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt; Creeping Threat &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--18-3--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt; Wandering Angels &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--18-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt; Intervention &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_20&amp;quot; &amp;gt;&lt;br /&gt;
		&amp;lt;!--19-1--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Mazinger Z (Kouji) &amp;lt;br /&amp;gt;Venus A(Sayaka)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Exia Repair (Setsuna)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--19-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;VF-25F Messiah SP&amp;lt;br /&amp;gt;VF-25G Messiah SP&amp;lt;br /&amp;gt;RVF-25 Messiah SP&amp;lt;br /&amp;gt;VF-25S Messiah AP&amp;lt;br /&amp;gt;Gaia (Takeru)&amp;lt;br /&amp;gt;Cosmo Crusher (Kenji)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--19-3--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Seravee Gundam (Tieria)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--19-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Exia Repair (Setsuna)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Diving Beetle (Kan Yu)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_21&amp;quot; &amp;gt;		&amp;lt;!--20-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 7&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--20-1--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Showdown! The Sorrowful Blue Danube! &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--20-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Twisted Dimension &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--20-3--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt; Wings of Rebellion &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--20-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt; Blackout &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_22&amp;quot; &amp;gt;&lt;br /&gt;
		&amp;lt;!--21-1--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;*Upon clearing, Space Route combines with this&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--21-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;br /&amp;gt;VF-25F Messiah TP&amp;lt;br /&amp;gt;VF-25G Messiah TP&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
VF-25S Messiah *AP(Ozma)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
RVF-25 Messiah *SP(Luca)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;*Upon clearing, Japan Route combines with this&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--21-3--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Zeta Gundam (Kamille)&amp;lt;br /&amp;gt;Methuss (Fa)&amp;lt;br /&amp;gt;Wing Gundam (Heero)&amp;lt;br /&amp;gt;Destiny Gundam (Shinn)&amp;lt;br /&amp;gt;Force Impulse Gundam (Lunamaria)&amp;lt;br /&amp;gt;*Upon clearing, Kummen Route combines with this&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--21-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Brutishdog (Fyana)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Diving Beetle (Potaria)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Diving Beetle (Kiderra)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Berserga(Ru Shako)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;*Upon clearing, Middle East Route combines with this&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_23&amp;quot; &amp;gt;		&amp;lt;!--22-0--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Routes Combine&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--22-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--22-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Japan/Space Route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--22-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--22-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#cfc;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Middle East/Kummen Route&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_24&amp;quot; &amp;gt;		&amp;lt;!--23-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 8&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--23-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--23-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Gathering Storm &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--23-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--23-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Twin Drive&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_25&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--24-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--24-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--24-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--24-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;00 Gundam (Setsuna)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_26&amp;quot; &amp;gt;		&amp;lt;!--25-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 9&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--25-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--25-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;We Are Not Alone&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--25-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--25-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The Day The Demon Awakens&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_27&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--26-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--26-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Sol Gravion (Touga)&amp;lt;br /&amp;gt;Gran Trooper (Faye) &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--26-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--26-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Burai (C.C.)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Burai (Zero)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_28&amp;quot; &amp;gt;		&amp;lt;!--27-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--27-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--27-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; A Farewell To Peace &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--27-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--27-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Another Lockon &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_29&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--28-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--28-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
VF-27 Lucifer (Brera) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Nova Eagle (Aoi)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Dancouga Nova(Aoi)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--28-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--28-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Cherudim Gundam (Lockon)&amp;lt;br /&amp;gt;Ptolemaios 2(Sumeragi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Hyaku Shiki (Quattro) (NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Tallgeese (Zechs) (NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Pearl Nail (Marguerite) (NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_30&amp;quot; &amp;gt;		&amp;lt;!--29-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--29-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--29-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Beyond The Gate &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--29-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--29-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Allelujah Rescue Operation &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_31&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--30-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--30-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Pearl Nail (Marguerite) (NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--30-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--30-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Arios Gundam (Allelujah)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_32&amp;quot; &amp;gt;		&amp;lt;!--31-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--31-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--31-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Not Hate, Not Lies &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--31-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--31-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; One Million Miracles &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_33&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--32-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--32-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--32-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--32-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Guren MkII A-1 Arm Equipment(Kallen)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Guren MkII Flight (Kallen)&amp;lt;br /&amp;gt;Zangetsu (Toudou)&amp;lt;br /&amp;gt;Akatsuki Retainer Type (Asahina)&amp;lt;br /&amp;gt;Akatsuki Retainer Type (Chiba)&amp;lt;br /&amp;gt;Akatsuki Retainer Type (C.C.)&amp;lt;br /&amp;gt;Ikaruga (Zero)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_34&amp;quot; &amp;gt;		&amp;lt;!--33-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--33-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--33-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Time-Space Distortion, Once Again &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--33-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--33-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Gates of War &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_35&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--34-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--34-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Virgola Glory (Setsuko)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--34-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--34-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Virgola Glory (Setsuko)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_36&amp;quot; &amp;gt;		&amp;lt;!--35-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 14&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--35-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--35-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The World Moves Once Again&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--35-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--35-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Power Bestowed &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_37&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--36-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--36-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Scopedog RSC(Chirico)&amp;lt;br /&amp;gt;Zeta Gundam (Kamille) &amp;lt;br /&amp;gt;Methuss (Fa)&amp;lt;br /&amp;gt;Wing Gundam (Heero)&amp;lt;br /&amp;gt;Gundam Deathscythe (Duo)&amp;lt;br /&amp;gt;Gundam Sandrock (Quatre)&amp;lt;br /&amp;gt;Destiny Gundam (Shinn)&amp;lt;br /&amp;gt;Force Impulse Gundam (Lunamaria)&amp;lt;br /&amp;gt;00 Gundam (Setsuna)&amp;lt;br /&amp;gt;Cherudim Gundam (Lockon)&amp;lt;br /&amp;gt;Arios Gundam (Allelujah)&amp;lt;br /&amp;gt;Seravee Gundam (Tieria)&amp;lt;br /&amp;gt;Ptolemaios 2(Sumeragi)&amp;lt;br /&amp;gt;Gundam Heavyarms (Trowa)&amp;lt;br /&amp;gt;Guren MkII Flight (Kallen)&amp;lt;br /&amp;gt;Zangetsu (Tohdoh)&amp;lt;br /&amp;gt;Akatsuki Retainer Type (Asahina)&amp;lt;br /&amp;gt;Akatsuki Retainer Type (Chiba)&amp;lt;br /&amp;gt;Akatsuki Retainer Type (C.C.)&amp;lt;br /&amp;gt;Ikaruga (Zero)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt; Gundam Heavy Arms(Trowa)&lt;br /&gt;
&amp;lt;/span&amp;gt;*Upon clearing, Middle East/Kummen Routes Combine&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--36-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--36-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Zambot 3 (Kappei)&amp;lt;br /&amp;gt;Trider G7 (Watta)&amp;lt;br /&amp;gt;Shuttle (Kakikouji)&amp;lt;br /&amp;gt;Baldios (Marin)&amp;lt;br /&amp;gt;Tetsujin 28 (Shoutarou)&amp;lt;br /&amp;gt;Gaia (Takeru)&amp;lt;br /&amp;gt;Cosmo Crusher (Kenji)&amp;lt;br /&amp;gt;Gundam DX(Garrod)&amp;lt;br /&amp;gt;Dancouga Nova(Aoi)&amp;lt;br /&amp;gt;VF-25F Messiah *TP(Alto)&amp;lt;br /&amp;gt;VF-25G Messiah *TP(Michael)&amp;lt;br /&amp;gt;VB-6Koenig Monster (Canaria)&amp;lt;br /&amp;gt;Queadluun-Rhea (Klan)&amp;lt;br /&amp;gt;Macross Quarter (Jeffrey)&amp;lt;br /&amp;gt;Mazinger Z (Kouji) &amp;lt;br /&amp;gt;Venus A(Sayaka)&amp;lt;br /&amp;gt;Dai Guard (Akagi)&amp;lt;br /&amp;gt;King Gainer (Gainer)&amp;lt;br /&amp;gt;Panther (Sara)&amp;lt;br /&amp;gt;Sol Gravion (Touga)&amp;lt;br /&amp;gt;Gran Trooper (Faye) &amp;lt;br /&amp;gt;Solar Aquarion (Apollo)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Gundam Heavy Arms(Trowa)&lt;br /&gt;
&amp;lt;/span&amp;gt;*Upon clearing, Japan/Space Routes Combine&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_38&amp;quot; &amp;gt;		&amp;lt;!--37-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 15&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--37-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--37-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--37-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--37-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Man As Before &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_39&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--38-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--38-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--38-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--38-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Brasta (Crowe)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_40&amp;quot; &amp;gt;		&amp;lt;!--39-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 16&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--39-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--39-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--39-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--39-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Heart Of The Dimension &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_41&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--40-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--40-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--40-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--40-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Virgola Glory (Setsuko) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_42&amp;quot; &amp;gt;		&amp;lt;!--41-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 17&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--41-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--41-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--41-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--41-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; A Bride In The Vermillion Forbidden City &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_43&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--42-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--42-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--42-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--42-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Shinkirou (Zero)&amp;lt;br /&amp;gt;Shenlong Gundam (Wufei)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shen Hu (Li Xingke)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_44&amp;quot; &amp;gt;		&amp;lt;!--43-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 18&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--43-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--43-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--43-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--43-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Ashford Rhasphody &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_45&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--44-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--44-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--44-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--44-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Lancelot Conquista (Suzaku)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Tristain (Gino)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Mordred (Anya)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_46&amp;quot; &amp;gt;		&amp;lt;!--45-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 19&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--45-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--45-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--45-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--45-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Each Other&#039;s Battlefield &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_47&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--46-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--46-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--46-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--46-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Tallgeese (Zechs) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Wing Gundam (Heero) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_48&amp;quot; &amp;gt;		&amp;lt;!--47-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--47-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--47-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--47-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--47-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Black and White &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_49&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--48-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--48-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--48-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--48-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Berserga (Ru Shako)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Big O (Roger)&amp;lt;br /&amp;gt;∀ Gundam (Loran)&amp;lt;br /&amp;gt;Emperanza (Gain)&amp;lt;br /&amp;gt;Dominator (Cynthia)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_50&amp;quot; &amp;gt;		&amp;lt;!--49-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#ccc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Route Split &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--49-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--49-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Dark Continent Route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--49-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--49-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#fcc;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Space Route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_51&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--50-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--50-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Code Geass&amp;lt;br /&amp;gt;Votoms &amp;lt;br /&amp;gt;Trider G7&amp;lt;br /&amp;gt;Dai Guard &amp;lt;br /&amp;gt;Tetsujin 28&amp;lt;br /&amp;gt;Mazinger &amp;lt;br /&amp;gt;King Gainer&amp;lt;br /&amp;gt;Gundam X&amp;lt;br /&amp;gt;∀ Gundam &amp;lt;br /&amp;gt;The Big O&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--50-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--50-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Macross F&amp;lt;br /&amp;gt;Gundam 00&amp;lt;br /&amp;gt;Gundam Wing&amp;lt;br /&amp;gt;Zeta Gundam &amp;lt;br /&amp;gt;Gundam SEED DESTINY&amp;lt;br /&amp;gt;Aquarion&amp;lt;br /&amp;gt;Gravion Zwei&amp;lt;br /&amp;gt;Baldios&amp;lt;br /&amp;gt;Godmars&amp;lt;br /&amp;gt;Dancougar Nova&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_52&amp;quot; &amp;gt;		&amp;lt;!--51-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 21&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--51-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--51-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Flowing Time &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--51-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--51-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Legendary Voice &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_53&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--52-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--52-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Tower (Hayato)&amp;lt;br /&amp;gt;Grapearl (Gimmy)&amp;lt;br /&amp;gt;Grapearl (Darry)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--52-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--52-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
VF-19Kai F Valkyrie (Basara)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_54&amp;quot; &amp;gt;		&amp;lt;!--53-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 22&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--53-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--53-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Sortie, New Warriors! &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--53-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--53-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Ranka Attack &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_55&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--54-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--54-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shin Getter 1 (Go)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Stelva (Schwartz)&amp;lt;br /&amp;gt;Shin Getter 1 , 2, 3(Go, Kei, Gai) (Upon clearing)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--54-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--54-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Sandrock (Quatre) (Upon Beginning)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
VF-27 Lucifer (Brera) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
VF-19Kai F Valkyrie (Basara)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
VF-22S S Vogel II(Gamlin)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_56&amp;quot; &amp;gt;		&amp;lt;!--55-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 23&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--55-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--55-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; You Do Not Know Anything&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--55-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--55-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Grief Stricken Quatre &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_57&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--56-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--56-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Gurren Lagann(Simon) &amp;lt;br /&amp;gt;Walker Gallier (Jiron) &amp;lt;br /&amp;gt;Xabungle (Elche)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--56-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--56-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Strike Freedom Gundam (Kira)&amp;lt;br /&amp;gt;∞ Justice Gundam (Athrun)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Deathscythe (Duo) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shenlong Gundam (Wufei) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_58&amp;quot; &amp;gt;		&amp;lt;!--57-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 24&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--57-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--57-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; You Are No Longer Needed&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--57-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--57-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The Gundam Named Zero&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_59&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--58-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--58-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Shin Getter 1, 2, 3([Shin Getter Change Attack] weapon added)&amp;lt;br /&amp;gt;*Upon clearing, Space Route combines with this&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--58-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--58-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Ptolemaios 2 (Subpilot [Anew] added)&amp;lt;br /&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;br /&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;br /&amp;gt;Altron Gundam (Wufei)&amp;lt;br /&amp;gt;Taurus (Hilde)&amp;lt;br /&amp;gt;*Upon clearing,Dark Continent Route combines with this&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_60&amp;quot; &amp;gt;		&amp;lt;!--59-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 25&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--59-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--59-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--59-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--59-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Neverending Promise&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_61&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--60-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--60-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--60-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--60-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Nirvash spec2 (Renton)&amp;lt;br /&amp;gt;Gunleon (Rand)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Brasta Es (Esther)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_62&amp;quot; &amp;gt;		&amp;lt;!--61-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 26&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--61-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--61-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--61-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--61-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Fall Into Netherworld &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_63&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--62-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--62-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--62-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--62-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Boss Borot (Boss)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Limited Combat: Ashura (Support Attack) &amp;lt;br /&amp;gt;VF-19Kai F Valkyrie (Basara) &amp;lt;br /&amp;gt;VF-22S S Vogel II (Gamlin)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_64&amp;quot; &amp;gt;		&amp;lt;!--63-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 27&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--63-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--63-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--63-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--63-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Zero vs Zero &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_65&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--64-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--64-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--64-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--64-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_66&amp;quot; &amp;gt;		&amp;lt;!--65-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 28&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--65-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--65-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--65-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--65-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Messenger From The Darkness&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_67&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--66-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--66-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--66-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--66-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black Ox (Black Ox)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Godsigma (Toshiya)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_68&amp;quot; &amp;gt;		&amp;lt;!--67-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 29&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--67-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--67-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--67-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--67-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Warriors Cry&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_69&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--68-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--68-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--68-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--68-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Epyon (Heero) (Zero System Enabled)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
00 Gundam &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;00 Raiser (Sub Pilot [Saji] Added)&amp;lt;br /&amp;gt;Allelujah(Special Skill [Combine] Added)&amp;lt;br /&amp;gt;Zeta Gundam (Special Ability [Biosensor] Added)&amp;lt;br /&amp;gt;Wing Gundam Zero(Heero)&amp;lt;br /&amp;gt;Taurus (Noin)&amp;lt;br /&amp;gt;Gundam Heavyarms Kai (Trowa)&amp;lt;br /&amp;gt;Taurus (Hilde ) (colour changed, Beam Saber weapon added) (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_70&amp;quot; &amp;gt;		&amp;lt;!--69-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--69-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--69-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--69-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--69-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Breakthrough Point &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_71&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--70-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--70-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--70-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--70-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Orguss (Kei) (Upon Beginning)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gunleon (Rand) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_72&amp;quot; &amp;gt;		&amp;lt;!--71-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 31&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--71-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--71-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--71-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--71-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; The Unbreakable &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_73&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--72-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--72-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--72-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--72-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Brasta (Crowe)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Axio Scott SP-II (Crowe)(Until transfer event)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Li Brasta R (Crowe) (Melee Super Robot. Select first option.) OR Li Brasta B (Crowe) (Ranged Real Robot. Select second option.)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_74&amp;quot; &amp;gt;		&amp;lt;!--73-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#ccc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Route Split &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--73-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--73-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Earth Route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--73-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--73-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#fcc;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Space Route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_75&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--74-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--74-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Zambot 3&amp;lt;br /&amp;gt;Trider G7&amp;lt;br /&amp;gt;Dai Guard &amp;lt;br /&amp;gt;Tetsujin 28&amp;lt;br /&amp;gt;Mazinger Z&amp;lt;br /&amp;gt;King Gainer&amp;lt;br /&amp;gt;Godsigma&amp;lt;br /&amp;gt;Baldios&amp;lt;br /&amp;gt;The Big O&amp;lt;br /&amp;gt;Godmars&amp;lt;br /&amp;gt;Xabungle &amp;lt;br /&amp;gt;Votoms &amp;lt;br /&amp;gt;Getter &amp;lt;br /&amp;gt;Gravion&amp;lt;br /&amp;gt;Dancouga Nova&amp;lt;br /&amp;gt;Gurren Lagann&amp;lt;br /&amp;gt;Code Geass&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--74-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--74-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Macross F&amp;lt;br /&amp;gt;Macross 7&amp;lt;br /&amp;gt;Gundam 00&amp;lt;br /&amp;gt;Gundam Wing&amp;lt;br /&amp;gt;Zeta Gundam &amp;lt;br /&amp;gt;Gundam SEED DESTINY&amp;lt;br /&amp;gt;Gundam X&amp;lt;br /&amp;gt;∀ Gundam &amp;lt;br /&amp;gt;Orguss &amp;lt;br /&amp;gt;Eureka Seven &amp;lt;br /&amp;gt;Aquarion&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_76&amp;quot; &amp;gt;		&amp;lt;!--75-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 32&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--75-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--75-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The Stolen Tetsujin &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--75-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--75-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Assault On Momento Mori &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_77&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--76-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--76-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Black Ox (Black Ox)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Kokubogar (Iizuka)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Danube α1(Lorelei)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Tetsujin 28 ([Tetsujin Full Power] weapon added)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--76-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--76-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;00 Raiser ([Trans-AM Raiser Sword] weapon added)&amp;lt;br /&amp;gt;Cherudim Gundam ([GN Heavy Weapon], [Trans-AM Consecutive Fire] weapon added)&amp;lt;br /&amp;gt;Seravee Gundam ([GN Heavy Weapon] weapon added)&amp;lt;br /&amp;gt;Arios Gundam ([GN Heavy Weapon] weapon added)&amp;lt;br /&amp;gt;ν Gundam (Amuro)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_78&amp;quot; &amp;gt;		&amp;lt;!--77-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 33&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--77-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--77-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Black Avenger &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--77-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--77-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Scattered Light &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_79&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--78-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--78-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Black Getter (Ryouma)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--78-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--78-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Arios Gundam [GN Archer Combination Attack] weapon added)&amp;lt;br /&amp;gt;∀ Gundam ([Moonlight Butterfly] weapon added)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Tieren All Terrain Type (Sergei)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Epyon (Milliardo)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
GN-XIII (Andrei)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
GN-XIII (Colasaur)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Ahead (Smultron )(Louise)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_80&amp;quot; &amp;gt;		&amp;lt;!--79-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 34&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--79-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--79-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Ressurection Of The Dead &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--79-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--79-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;White Fang &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_81&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--80-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--80-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
R-Daigun (Eida)(Until God Beast Mode)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Final Dancouga(Shinobu)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Dancougar Nova(Aoi)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Dancougar Nova MAXGOD (Aoi)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--80-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--80-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Hyaku Shiki (Quattro) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Anew (Subpilot for Ptolemaios 2) (You will already have her, but she will be permanently lost unless conditions are fullfilled.)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_82&amp;quot; &amp;gt;		&amp;lt;!--81-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 35&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--81-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--81-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Farewell To Yesterday &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--81-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--81-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Struggle For Tommorrow &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_83&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--82-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--82-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shuroga (Asakim) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;King Gainer( [Overheat] weapon added)&amp;lt;br /&amp;gt;*Upon clearing,routes Combine&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--82-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--82-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shuroga (Asakim) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;*Upon clearing, routes Combine&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_84&amp;quot; &amp;gt;		&amp;lt;!--83-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 36&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--83-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--83-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--83-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--83-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Accelerating World &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_85&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--84-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--84-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--84-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--84-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Sumo (Harry)&amp;lt;br /&amp;gt;Gundam Airmaster Burst (Witz)&amp;lt;br /&amp;gt;Gundam Leopard Destroy (Roybea)&amp;lt;br /&amp;gt;Eternal (Lacus)&amp;lt;br /&amp;gt;Gundam X Divider (Jamil)&amp;lt;br /&amp;gt;Jenice Kai Enil Custom (Enil)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam DX&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Gundam DX+GFalcon (Sub Pilot [Para] Added)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Pearl Nail (Marguerite) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Destiny Gundam ([Full Weapons Combination] weapon added) (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_86&amp;quot; &amp;gt;		&amp;lt;!--85-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 37&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--85-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--85-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--85-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--85-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;The Galaxy Is A Stage &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_87&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--86-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--86-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--86-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--86-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;VF-19Kai F Valkyrie F([DYNAMITE EXPLOSION] weapon added)&amp;lt;br /&amp;gt;VF-22S S Vogel II ([DYNAMITE EXPLOSION] combination attack added)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_88&amp;quot; &amp;gt;		&amp;lt;!--87-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#ccc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Route Split &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--87-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--87-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Dark Continent Route&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--87-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--87-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#fcf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Area 11 route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_89&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--88-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--88-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Everyone except Code Geass characters,Wing Gundam Zero (Heero)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--88-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--88-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Code Geass characters&amp;lt;br /&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_90&amp;quot; &amp;gt;		&amp;lt;!--89-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 38&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--89-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--89-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Confessions Of Despair &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--89-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--89-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Assailant From The Past &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_91&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--90-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--90-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;*First Half&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yomako (Yomako)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;*Second Half&amp;lt;br /&amp;gt;Walker Gallier ([ICBM Toss] weapon added)&amp;lt;br /&amp;gt;Daitarn 3 (Banjou)&amp;lt;br /&amp;gt;Gurren Lagann(Sub Pilot [Viral] Added)([W Boomerang Spiral],[Giga Drill Maximum] weapon added)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--90-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--90-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Shen Hu (Li Xingke)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_92&amp;quot; &amp;gt;		&amp;lt;!--91-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 39&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--91-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--91-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--91-3--&amp;gt;&lt;br /&gt;
&amp;lt;!--91-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;The Forbidden Successor &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_93&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--92-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--92-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--92-3--&amp;gt;&lt;br /&gt;
&amp;lt;!--92-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Scopedog-LRS (Chiriko)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Vincent Flight Type (Rolo) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Sutherland (Jeremiah)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Scopedog (Chirico) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Scopedog-RSC (Chirico) (Frame permanently replaced upon beginning)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Akatsuki Retainer Type (C.C.) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_94&amp;quot; &amp;gt;		&amp;lt;!--93-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 40&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--93-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--93-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--93-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--93-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Singing, But For Who,&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_95&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--94-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--94-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--94-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--94-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Guren SEITEN Eight Elements (Kallen)&amp;lt;br /&amp;gt;Orguss (Orguss Combination, weapon added)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_96&amp;quot; &amp;gt;		&amp;lt;!--95-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#ccc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Route Split &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--95-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--95-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Japan Route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--95-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--95-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#fcc;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Frontier Fleet Route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_97&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--96-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--96-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Zambot 3&amp;lt;br /&amp;gt;Daitarn 3&amp;lt;br /&amp;gt;Trider G7&amp;lt;br /&amp;gt;Dai Guard &amp;lt;br /&amp;gt;Tetsujin 28&amp;lt;br /&amp;gt;Mazinger Z&amp;lt;br /&amp;gt;King Gainer&amp;lt;br /&amp;gt;Godsigma&amp;lt;br /&amp;gt;Baldios&amp;lt;br /&amp;gt;The Big O&amp;lt;br /&amp;gt;Godmars&amp;lt;br /&amp;gt;Xabungle &amp;lt;br /&amp;gt;Getter &amp;lt;br /&amp;gt;Gravion&amp;lt;br /&amp;gt;Dancouga,Dancouga Nova&amp;lt;br /&amp;gt;Aquarion&amp;lt;br /&amp;gt;Gurren Lagann&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--96-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--96-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Macross F&amp;lt;br /&amp;gt;Macross 7&amp;lt;br /&amp;gt;Gundam 00&amp;lt;br /&amp;gt;Gundam Wing&amp;lt;br /&amp;gt;Zeta Gundam &amp;lt;br /&amp;gt;Gundam SEED DESTINY&amp;lt;br /&amp;gt;Gundam X&amp;lt;br /&amp;gt;∀ Gundam &amp;lt;br /&amp;gt;Orguss &amp;lt;br /&amp;gt;Code Geass&amp;lt;br /&amp;gt;Eureka Seven &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_98&amp;quot; &amp;gt;		&amp;lt;!--97-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 41&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--97-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--97-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Regret! Kurogane House&#039;s Longest Day! &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--97-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--97-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Triangular &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_99&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--98-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--98-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Boss Borot (Boss)&amp;lt;br /&amp;gt;Venus A([Mazinger Corps Attack] weapon added)&amp;lt;br /&amp;gt;Mazinger Z (God Scrander)(Kouji)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--98-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--98-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;*First Half&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Armoured Klan(Klan)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;VF-22S S Vogel II([Large Anti-Ship Reaction Warhead] weapon added) (Upon clearing)&amp;lt;br /&amp;gt;VF-25F Messiah ([Reaction Warhead], [MDE Warhead] weapon added) (Upon clearing)&amp;lt;br /&amp;gt;VF-25G Messiah ([Reaction Warhead], [MDE Warhead] weapon added) (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_100&amp;quot; &amp;gt;		&amp;lt;!--99-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 42&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--99-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--99-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;What I Inherited From My Father&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--99-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--99-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Abnormality &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_101&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--100-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--100-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shuttle (Kakikouji)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Shuttle (New)(Kakikouji)&amp;lt;br /&amp;gt;Trider G7([Trider Lure] weapon added)&amp;lt;br /&amp;gt;Zambot 3([Combination Attack] weapon added)&amp;lt;br /&amp;gt;Baldios([Baldiroizer] weapon added)&amp;lt;br /&amp;gt;Godsigma([Trinity Wing] weapon added)&amp;lt;br /&amp;gt;Dai Guard ([Great Knot Punisher] weapon added)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--100-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--100-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Scopedog RM(Chirico)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Berserga(Ru Shako) (Upon clearing)&amp;lt;br /&amp;gt;Brutishdog (Fyana) (Upon clearing)&amp;lt;br /&amp;gt;Scopedog TC*LRS(Gregore) (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_102&amp;quot; &amp;gt;		&amp;lt;!--101-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 43&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--101-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--101-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The Fang The Crushes Darkness&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--101-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--101-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Carnage &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_103&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--102-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--102-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;God S Gravion(Sandman)&amp;lt;br /&amp;gt;Dragon&#039;s Hive (F.S. )&amp;lt;br /&amp;gt;Dancouga([Final Dankuukougaken] weapon added)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--102-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--102-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;*First Half&amp;lt;br /&amp;gt;Rabidly Dog (Chirico)&amp;lt;br /&amp;gt;Scopedog TC*LRS &amp;lt;br /&amp;gt;Scopedog TC*ISS (Upon clearing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Scopedog (Twin Missile Pods)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Akatsuki Retainer Type (C.C.) (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_104&amp;quot; &amp;gt;		&amp;lt;!--103-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 44&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--103-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--103-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--103-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--103-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Advent! The Evil God That Brings Forth The End!&amp;lt;/a&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_105&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--104-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--104-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--104-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--104-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Yoko M Tank (Yoko)&amp;lt;br /&amp;gt;King Kittan(Kittan)&amp;lt;br /&amp;gt;Grapearl ([Spiral Barrier Warhead Rifle] weapon added)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Tower (Shikishima)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shin Getter 1 , 2, 3(Go,Kei, Gai)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Shin Getter 1 , 2, 3 (Ryouma,Hayato,Benkei)&amp;lt;br /&amp;gt;Solar Aquarion ([Solar Sword] weapon added)&amp;lt;br /&amp;gt;Shin Getter 1 ( [Stoner Sunshine] weapon added)&amp;lt;br /&amp;gt;Stelva ([Super Robot Army Simultaneous Attack] weapon added) (Upon clearing)&amp;lt;br /&amp;gt;Black Getter (Three Man Pilot Type) (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_106&amp;quot; &amp;gt;		&amp;lt;!--105-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 45&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--105-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--105-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--105-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--105-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Dimensional Power &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_107&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--106-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--106-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--106-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--106-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Li Brasta ([Unbreakable Fulcrum] weapon added)&amp;lt;br /&amp;gt;Pearl Nail (Marguerite)  (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_108&amp;quot; &amp;gt;		&amp;lt;!--107-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 46&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--107-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--107-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--107-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--107-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; The Lost Holy Kingdom&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_109&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--108-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--108-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--108-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--108-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Nirvash specV (Renton)&amp;lt;br /&amp;gt;Big O([Final Stage] weapon added)&amp;lt;br /&amp;gt;Brasta Es(Esther)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_110&amp;quot; &amp;gt;		&amp;lt;!--109-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 47&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--109-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--109-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--109-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--109-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; On The Verge Of Death! Dr. Hell&#039;s Final Assault! &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_111&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--110-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--110-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--110-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--110-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Mazinger Z ([100 Rapid Fire Rocket Punches] weapon added)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_112&amp;quot; &amp;gt;		&amp;lt;!--111-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 48&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--111-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--111-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--111-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--111-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; God Bless Universe &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_113&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--112-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--112-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--112-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--112-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Final Dancouga, Dancouga Nova ([Dankuusougaken] weapon added)&amp;lt;br /&amp;gt;Cosmo Crusher (Sub Pilot [Rose] Added)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_114&amp;quot; &amp;gt;		&amp;lt;!--113-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 49&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--113-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--113-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--113-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--113-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Zero and Lelouch &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_115&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--114-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--114-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--114-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--114-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Sutherland Sieg (Jeremiah)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Vincent Flight Type (Rolo) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;*Upon choosing Normal Route&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shinkirou (Zero) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Akatsuki Retainer Type (C.C.) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_116&amp;quot; &amp;gt;		&amp;lt;!--115-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#ccc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Route Split &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--115-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--115-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Normal Route&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--115-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--115-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#fcf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
ZEXIS Route&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_117&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--116-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--116-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Distrust Zero&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--116-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--116-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Trust Zero&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_118&amp;quot; &amp;gt;		&amp;lt;!--117-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 50&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--117-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--117-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Emperor Dethroned &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--117-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--117-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Super United Nations Resolution Number 1 &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_119&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--118-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--118-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;*First Half&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shinkiro (Zero)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--118-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--118-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Sutherland Sieg (Jeremiah)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Vincent Flight Type (Rolo) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_120&amp;quot; &amp;gt;		&amp;lt;!--119-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 51&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--119-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--119-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Schneizel&#039;s Mask&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--119-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--119-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; King Of War Peacecraft &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_121&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--120-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--120-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--120-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--120-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Lancelot Albion (Suzaku)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_122&amp;quot; &amp;gt;		&amp;lt;!--121-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 52&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--121-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--121-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Chaotic Battlefield&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--121-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--121-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Desperate Endgame &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_123&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--122-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--122-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--122-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--122-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Lancelot Frontier (C.C.)(Upon Deployment)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_124&amp;quot; &amp;gt;		&amp;lt;!--123-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 53&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--123-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--123-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;The Moon Falls&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--123-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--123-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The Final Victor &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_125&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--124-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--124-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Arc Gurren (Dayakka) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Gurren Lagann ([Burst Spinning Punch] weapon added)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--124-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--124-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_126&amp;quot; &amp;gt;		&amp;lt;!--125-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 54&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--125-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--125-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; World Of Despair&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--125-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--125-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Showdown! Towards Endless Evolution! &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_127&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--126-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--126-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;*First Half&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Arc Gurren (Dayakka) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Shin Getter Dragon(Go)&amp;lt;br /&amp;gt;Virgola Glory (Setsuko)&amp;lt;br /&amp;gt;Gunleon (Rand)([Pain Shouter], [The Heat Crusher] weapon added)&amp;lt;br /&amp;gt;Godmars([Super Final Godmars] weapon added, [Final Godmars] weapon enhanced (range becomes 1-2, EN cost -20))&amp;lt;br /&amp;gt;VF-25S Messiah F*AP(Ozma) (Upon clearing)&amp;lt;br /&amp;gt;RVF-25 Messiah F*SP(Luca) (Upon clearing)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--126-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--126-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Shin Getter Dragon(Go)&amp;lt;br /&amp;gt;Virgola Glory (Setsuko)&amp;lt;br /&amp;gt;Gunleon (Rand) ([Pain Shouter], [The Heat Crusher] weapon added)&amp;lt;br /&amp;gt;VF-25S Messiah F*AP(Ozma)&amp;lt;br /&amp;gt;RVF-25 Messiah F*SP(Luca)&amp;lt;br /&amp;gt;Tristain Divider (Gino)&amp;lt;br /&amp;gt;Mordred (Anya)&amp;lt;br /&amp;gt;Terminus 303 SP (Holland)&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_128&amp;quot; &amp;gt;		&amp;lt;!--127-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 55&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--127-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--127-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Your Song&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--127-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--127-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The God Of Darkness Revives &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_129&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--128-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--128-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;VF-27 Lucifer (Brera) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
YF-29 Durandal (Alto)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Macross Quarter Assault Mode ([Macross Attack] weapon added)&amp;lt;br /&amp;gt;RVF-25 Messiah ([Ghost Judah System] weapon added)&amp;lt;br /&amp;gt;VF-25F Messiah F (Alto-type)(Option Parts [Armoured Pack] Added) (Upon clearing)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--128-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--128-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Arc Gurren (Dayakka) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Gurren Lagann([Burst Spinning Punch] weapon added)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_130&amp;quot; &amp;gt;		&amp;lt;!--129-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 56&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--129-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--129-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;BEYOND &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--129-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--129-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Spiral Of Hell&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_131&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--130-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--130-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Epyon (Milliardo)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
LancelotAlbion (Suzaku)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Setsuna(Special Skill [Innovator] Added)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--130-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--130-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;*First Half&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Arc Gurren (Dayakka) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Godmars([Super Final Godmars] weapon added, [Final Godmars] weapon enhanced (range becomes 1-2, EN cost -20))&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_132&amp;quot; &amp;gt;		&amp;lt;!--131-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 57&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--131-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--131-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Zero Requiem &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--131-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--131-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Next Frontier&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_133&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--132-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--132-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Tristain Divider (Gino)&amp;lt;br /&amp;gt;Mordred (Anya)&amp;lt;br /&amp;gt;Shinkiro (Zero) (Upon clearing)&amp;lt;br /&amp;gt;Lancelot Frontier (C.C.) (Upon clearing)&amp;lt;br /&amp;gt;Lancelot Albion (Suzaku) (Upon clearing)&amp;lt;br /&amp;gt;Sutherland Sieg (Jeremiah) (Upon clearing)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--132-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--132-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Macross Quarter Assault Mode ([Macross Attack] weapon added)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam 00 (When Lousie is shot down) &lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_134&amp;quot; &amp;gt;		&amp;lt;!--133-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 58&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--133-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--133-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Flash! The End Of Evolution! &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--133-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--133-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Innovation &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_135&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--134-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--134-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--134-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--134-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;VF-27 Lucifer (Brera) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
YF-29 Durandal(Alto)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Setsuna(Special Skill [Innovator] Added) (Upon beginning)&lt;br /&gt;
&amp;lt;br /&amp;gt;RVF-25 Messiah ([Ghost Judah System] weapon added)&lt;br /&gt;
&amp;lt;br /&amp;gt;VF-25F Messiah F (Alto-type)(Option Parts [Armoured Pack] Added) (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_136&amp;quot; &amp;gt;		&amp;lt;!--135-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 59&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--135-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--135-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The Last Holy King&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--135-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--135-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Inasalaum&#039;s Betrayal &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_137&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--136-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--136-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--136-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--136-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_138&amp;quot; &amp;gt;		&amp;lt;!--137-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Final Scenario&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--137-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--137-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Rebirth&#039;s Future &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--137-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--137-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Rebirth&#039;s Dimension&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_139&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--138-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--138-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--138-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--138-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 2]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=35070</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=35070"/>
		<updated>2019-02-27T10:01:22Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: /* Mech Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese name of the ability !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Received damage from beam attacks is reduced by 1000 damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Received damage from beam attacks is reduced by 1500 damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Barrier || 輻射障壁 || Received damage is reduced by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Type KMF&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Received damage from non-beam attacks is reduced by 2000. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss&amp;lt;br&amp;gt; Panther&amp;lt;br&amp;gt; Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Taurus (Noin)&amp;lt;br&amp;gt; Custom bonus for Methuss and Gundam Sandrock Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; Alto&#039;s Ace Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Jamming Function || ジャミング機能 || +10% to Accuracy and Evade for allied units within 2 squares range. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small) and damage dealt is increased based on the pilot&#039;s Will and Spiral Power level.&amp;lt;br&amp;gt;Damage bonus starts out at 10% at 130 Will and increases by 5% for every 10 Will thereafter.&amp;lt;br&amp;gt;Maximum damage bonus = (5x the pilot&#039;s Spiral Power level)%.&amp;lt;br&amp;gt;At less than 100 Will, damage dealt is reduced to 80%.&amp;lt;br&amp;gt;At less than 80 Will, damage dealt is reduced to 50%.  || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam (Gained on stage 29)&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash&amp;lt;br&amp;gt; Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&amp;lt;br&amp;gt; Shurouga&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || When the moon is out and after charging for 3 turns, the unit&#039;s ammo for Satellite Cannon type weapons will be fully replenished. The MAP version of the weapon shares ammo with the regular version. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&amp;lt;br&amp;gt; Gundam Double X+G-Falcon&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || トランザム || When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement.  Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [M]&amp;lt;br&amp;gt; Custom bonus [M] for Aquarion.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam [S]&amp;lt;br&amp;gt; Infinite Justice Gundam [S]&amp;lt;br&amp;gt; Destiny Gundam [S]&amp;lt;br&amp;gt; All Gundam 00 mobile suits [S]&amp;lt;br&amp;gt; Turn A Gundam [S, changes to L with custom bonus]&amp;lt;br&amp;gt; SUMO (Gold Type) [S]&amp;lt;br&amp;gt; Mazinger Z [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [L]&amp;lt;br&amp;gt; Custom bonus [S] for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=35061</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=35061"/>
		<updated>2019-02-23T14:52:30Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: /* Mech Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese name of the ability !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Received damage from beam attacks is reduced by 1000 damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Received damage from beam attacks is reduced by 1500 damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Barrier || 輻射障壁 || Received damage is reduced by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Type KMF&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Received damage from non-beam attacks is reduced by 2000. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss&amp;lt;br&amp;gt; Panther&amp;lt;br&amp;gt; Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Taurus (Noin)&amp;lt;br&amp;gt; Custom bonus for Methuss and Gundam Sandrock Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; Alto&#039;s Ace Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Jamming Function || ジャミング機能 || +10% to Accuracy and Evade for allied units within 2 squares range. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small) and damage dealt is increased based on the pilot&#039;s Will and Spiral Power level.&amp;lt;br&amp;gt;Damage bonus starts out at 10% at 130 Will and increases by 5% for every 10 Will thereafter.&amp;lt;br&amp;gt;Damage bonus upper limit is determined by (5*Spiral Power Level)%.&amp;lt;br&amp;gt;At less than 100 Will, damage dealt is reduced to 80%.&amp;lt;br&amp;gt;At less than 80 Will, damage dealt is reduced to 50%.  || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam (Gained on stage 29)&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash&amp;lt;br&amp;gt; Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&amp;lt;br&amp;gt; Shurouga&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || When the moon is out and after charging for 3 turns, the unit&#039;s ammo for Satellite Cannon type weapons will be fully replenished. The MAP version of the weapon shares ammo with the regular version. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&amp;lt;br&amp;gt; Gundam Double X+G-Falcon&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || トランザム || When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement.  Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [M]&amp;lt;br&amp;gt; Custom bonus [M] for Aquarion.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam [S]&amp;lt;br&amp;gt; Infinite Justice Gundam [S]&amp;lt;br&amp;gt; Destiny Gundam [S]&amp;lt;br&amp;gt; All Gundam 00 mobile suits [S]&amp;lt;br&amp;gt; Turn A Gundam [S, changes to L with custom bonus]&amp;lt;br&amp;gt; SUMO (Gold Type) [S]&amp;lt;br&amp;gt; Mazinger Z [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [L]&amp;lt;br&amp;gt; Custom bonus [S] for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=35060</id>
		<title>Super Robot Wars/Z2.2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=35060"/>
		<updated>2019-02-23T11:33:55Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The game starts with 3 Prologue Scenarios.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ブラックリベリオン&amp;lt;br&amp;gt;Prologue Scenario 1:　Black Rebellion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat all enemies, leaving Cornelia for last. &amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Shoot down Cornelia with Zero. (+1)&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： ガンダム殲滅指令&amp;lt;br&amp;gt;Prologue Scenario 2: Gundam Destruction Order&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat Patrick, Soma, and Sergei.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 世界最後の日&amp;lt;br&amp;gt;Prologue Scenario 3: The Last Day of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Destroy all enemies, leaving Shin Dragon for last.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The main game now begins.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ファイティング・ガール&amp;lt;br&amp;gt;Scenario 1: Fighting Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the second Dimensional Beast while Brasta Es has full HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： 逃亡者&amp;lt;br&amp;gt;Scenario 2: Escapee&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy the Genocidron (Retreats at 6000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 太陽の使者・鉄人28号&amp;lt;br&amp;gt;Scenario 3: Messenger of the Sun, Tetsujin 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all regular enemies, then destroy the Branch Robo #1 piloted by Branch by end of Turn 5 (Retreats when below 5000 HP).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達を見送る」&amp;lt;br&amp;gt;See Kallen Off&amp;lt;br&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達と一緒に行く」&amp;lt;br&amp;gt;Go With Kallen&amp;lt;br&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「地球でクラッシャー隊に参加する」&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Join the Crusher Squad on Earth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Japan Route&amp;lt;br&amp;gt;&#039;&#039;&#039; Tetsujin 28&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G-7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Shin Mazinger Z&lt;br /&gt;
|&#039;&#039;&#039;「宇宙でS.M.S.に参加する」&amp;lt;br&amp;gt;&#039;&#039;&#039;  &#039;&#039;&#039;Join the S.M.S. in space&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Space Route&amp;lt;br&amp;gt;&#039;&#039;&#039; Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
|&#039;&#039;&#039;「ガンダムと中東へ行く」&amp;lt;br&amp;gt;&#039;&#039;&#039;  &#039;&#039;&#039;Go with the Gundams to the Middle East &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Middle East Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&lt;br /&gt;
|&#039;&#039;&#039;「黒の騎士団とクメンヘ行く」&amp;lt;br&amp;gt;&#039;&#039;&#039;  &#039;&#039;&#039;Go with the Black Knights to Kummen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Kummen Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第４話： 竹尾ゼネラルカンパニー奮戦記&amp;lt;br&amp;gt;Scenario 4: Embattled Takeo General Company&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第４話： セカンド・カミング&amp;lt;br&amp;gt;Scenario 4: Second Coming&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第４話： 迷える戦士達 &amp;lt;br&amp;gt;Scenario 4: Bewildered Soldiers&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第４話： アッセンブルEX-10 &amp;lt;br&amp;gt;Scenario 4: Assemble EX-10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Watta, Kappei, Shotaro, Kakikouji and Esther must each shoot down 2 enemies each and clear the stage by Turn 5.&lt;br /&gt;
|SR Point: Alto, Luca and Esther must shoot down 2 enemies each and defeat all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Barrack Zinin&#039;s Ahead &amp;lt;br&amp;gt;(Retreats when below 6000 HP).&lt;br /&gt;
|SR Point: Clear the map by the end of the fourth player phase; each unit must score at least two kills.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第５話：- 広報2課の憂鬱&amp;lt;br&amp;gt;Scenario 5: The Melancholy of Public Relations Division 2&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第５話： トゥインクル・スタ&amp;lt;br&amp;gt;Scenario 5: Twinkle Star&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第５話： OZとアロウズ&amp;lt;br&amp;gt;Scenario 5: OZ and A-laws&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第５話： 渦中&amp;lt;br&amp;gt;Scenario 5: Maelstrom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Wufei reach the designated points in 5 Turns.&lt;br /&gt;
|SR Point: Defeat Ypsilon&#039;s Blue Snapping Turtle (Retreats when below 5000 HP).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第6話： 登場！　ドイツの鬼伯爵！&amp;lt;br&amp;gt;Scenario 6: Enter! The Diabolic German Count!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第6話： 忍び寄る脅威&amp;lt;br&amp;gt;Scenario 6: Creeping Threat&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第6話： 彷徨う天使達&amp;lt;br&amp;gt;Scenario 6: Wandering Angels&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第6話： 介入&amp;lt;br&amp;gt;Scenario 6: Intervention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial enemy group by Turn 4 (Turn 3 Hard Difficulty).&lt;br /&gt;
|SR Point: Defeat Guldar (Geru). (Retreats when below 8000 HP)&lt;br /&gt;
|SR Point: Defeat all GN-XIIIs, then defeat the Ahead before the last Katharon Tieren reaches the designated points. (You have 5 Turns)&lt;br /&gt;
|SR Point: Defeat all regular enemies, then defeat Blue Snapping Turtle by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第7話： 対決!悲しみの青きドナウ!&amp;lt;br&amp;gt;Scenario 7: Showdown! The Sorrowful Blue Danube!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第7話： 次元歪曲宙域&amp;lt;br&amp;gt;Scenario 7: Twisted Dimension&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第7話： 反逆の翼&amp;lt;br&amp;gt;Scenario 7: Wings of Rebellion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第7話： 暗転&amp;lt;br&amp;gt;Scenario 7: Blackout&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting Danube Alpha 1 defeat any ally or enemy units.&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 4.&lt;br /&gt;
|SR Point: Defeat Lancelot Conquista (Suzaku). (Retreats when below 6000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第8話： 嵐の予兆&amp;lt;br&amp;gt;Scenario 8: Gathering Storm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第8話： ツインドライヴ&amp;lt;br&amp;gt;Scenario 8: Twin Drive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Clear the stage without allowing any enemy units to reach the white line.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: All Katharon Units must survive when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第9話： ぼくらはみんな生きている&amp;lt;br&amp;gt;Scenario 9: We&#039;re Not Alone&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第9話： 魔神が目覚める日&amp;lt;br&amp;gt;Scenario 9: The Day a Demon Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 16 enemies, then defeat Wheel by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Have Zero destroy at least 1 enemy units and do not allow him take one single hit when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第10話： 平穏との別離&amp;lt;br&amp;gt;Scenario 10: A Farewell to Peace&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第10話： もう一人のロックオン&amp;lt;br&amp;gt;Scenario 10: Another Lockon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 10 enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Quattro and Zechs destroy less than 3 units each.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第11話： 扉の向こうから&amp;lt;br&amp;gt;Scenario 11: Beyond The Gate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第11話： アレルヤ奪還作戦&amp;lt;br&amp;gt;Scenario 11: Allelujah Rescue Operation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all ??? by Turn 2.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy 20 enemy Units or more AND fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Setsuna, Kallen, and Chirico reach the designated points in 3 Turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第12話： 悪意と嘘を越えて&amp;lt;br&amp;gt;Scenario 12: Not Hate, Not Lies&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第12話： 百万のキセキ&amp;lt;br&amp;gt;Scenario 12: One Million Miracles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all initial enemies by Turn 5, and have any one of your unit destroy 6 or more enemies.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat Anya, Gino and Suzaku (the Knight of Rounds). (Retreat when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第13話： 時空震動、再び&amp;lt;br&amp;gt;Scenario 13: Time-Space Distortion, Once Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第13話： 戦雲の扉&amp;lt;br&amp;gt;Scenario 13: Gates of War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 5000 HP.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 4500 HP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第14話： 動き出す世界&amp;lt;br&amp;gt;Scenario 14: The World Moves Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第14話： 与えられた力&amp;lt;br&amp;gt;Scenario 14: Power Bestowed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第15話： マン・アズ・ビフォー&amp;lt;br&amp;gt;Scenario 15: Man as Before&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Geraud&#039;s Diem-Lee within 3 Turns of his appearance.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第16話： 次元の心央&amp;lt;br&amp;gt;Scenario 16: Heart of the Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Deal more than 4500 damage to Seiouki The Insa (Uther), he will retreat after one battle.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第17話： 朱禁城の花嫁&amp;lt;br&amp;gt;Scenario 17: A Bride in the Vermilion Forbidden City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 12 or more enemy units, then defeat Shen-Hu and prevent Wufei from defeating more than 2 enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Shoot down the Da Longdan with Zero. (+1)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第18話： アッシュフォード・ラプソディ&amp;lt;br&amp;gt;Scenario 18: Ashford Rhapsody&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第19話： それぞれの戦場&amp;lt;br&amp;gt;Scenario 19: Each Other&#039;s Battlefield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第20話： 白と黒と&amp;lt;br&amp;gt;Scenario 20: Black and White&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then Pearlfang by Turn 6. (Retreats at 10000 HP)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「暗黒大陸へ向かう]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Go to Dark Continent&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Xabungle&lt;br /&gt;
|&#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gravion&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第21話： 時の流れに&amp;lt;br&amp;gt;Scenario 21: Flowing Time&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第21話： 伝説の歌声&amp;lt;br&amp;gt;Scenario 21: Legendary Voice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Stop the &amp;quot;Katora Leader&amp;quot; ships from escaping. If they touch any part of the White Line on the west side of the map, they will escape. &lt;br /&gt;
|SR Point: Destroy all Vajra by Turn 3 and prevent Macross Quarter from receiving any damage. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第22話： 出撃！！ 新たなる戦士たち！&amp;lt;br&amp;gt;Scenario 22: Sortie!! New Warriors!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第22話： ランカ・アタック&amp;lt;br&amp;gt;Scenario 22: Ranka Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4 player phase.&lt;br /&gt;
|SR Point: Destroy 50 or more Vajras and prevent Kanaria (Koneig Monster) from receiving any damage by Turn 5.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第23話： あなたは何もわかってない&amp;lt;br&amp;gt;Scenario 23: You Do Not Know Anything&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第23話： 悲しみのカトル&amp;lt;br&amp;gt;Scenario 23: Grief Stricken Quatre&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial group of enemies with Jiron, Elche, and Simon by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Wing Gundam Zero by Turn 6.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第24話： あなたはもう必要ないのです&amp;lt;br&amp;gt;Scenario 24: You Are No Longer Needed&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第24話： ゼロと呼ばれたＧ&amp;lt;br&amp;gt;Scenario 24: The Gundam They Call Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Viral by Turn 3. Timp, Kan Yu and Beck will retreat when they reach the south edge of the map.&lt;br /&gt;
|SR Point: Defeat 60 or more enemies by end of Turn 6.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第25話： 終わらない約束&amp;lt;br&amp;gt;Scenario 25: Neverending Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all ADAMON, then defeat Pearlnail. Pearlnail will retreat in Turn 5 or when its HP falls below 10000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第26話： 冥府への転落&amp;lt;br&amp;gt;Scenario 26: The Fall into Netherworld&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all Kedora and Insalaum enemies, then defeat Abdora U6 by Turn 3 and prevent either side from defeating any enemy units. &lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第27話： ゼロＶＳゼロ&amp;lt;br&amp;gt;Scenario 27: Zero VS Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all A-Laws units and clear the map within 4 Turns of their appearance.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Reduce Wing Gundam Zero to 60% HP (+2) or shoot down Wufei. (+1)&amp;lt;br&amp;gt;Note: If you fulfill one Zero Point condition, you cannot fulfill the other.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第28話： 暗黒よりの使者&amp;lt;br&amp;gt;Scenario 28: Messenger from the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Have the NPC Black Ox defeat 3 or more enemies.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第29話： 戦士達の叫び&amp;lt;br&amp;gt;Scenario 29: Warriors&#039; Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第30話： 一点突破&amp;lt;br&amp;gt;Scenario 30: Breakthrough Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies except Rook ADAMON and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Have Lockon, Gain, and Mikhail reach the designated points in 5 Turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第31話： ジ・アンブレイカブル&amp;lt;br&amp;gt;Scenario 31: The Unbreakable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 20 enemies and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Deal 30,000+ damage to Diamund.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「陽動部隊に参加するために地上に残る」&amp;lt;br&amp;gt;Join the diversion team and stay on Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「衛星兵器を破壊するために宇宙に上る」&amp;lt;br&amp;gt;Destroy the satellite weapon and go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第32話： 奪われた鉄人&amp;lt;br&amp;gt;Scenario 32: The Stolen Tetsujin&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第32話： メメントモリ攻略戦&amp;lt;br&amp;gt;Scenario 32: Assault on Memento Mori&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Pearlfang. It will retreat 4 Turns after it appears or when its HP falls below 10000.&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 5.&amp;lt;br&amp;gt;Victory Condition: Have Ptolemaios 2 reach the designated point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第33話： ブラック・アヴェンジャー&amp;lt;br&amp;gt;Scenario 33: Black Avenger&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第33話： 散りゆく光の中で&amp;lt;br&amp;gt;Scenario 33: Scattered Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 3.&lt;br /&gt;
|SR Point: Destroy 100 Solar Panels.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第34話： 亡者再臨&amp;lt;br&amp;gt;Scenario 34: Resurrection of the Dead&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第34話： 白き牙&amp;lt;br&amp;gt;Scenario 34: White Fang&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting any Kuzaads reach Dragon&#039;s Hive.&amp;lt;br&amp;gt;Note: You will fail the mission if 2 Kuzaads reach Dragon&#039;s Hive.&lt;br /&gt;
|SR Point: Defeat all enemies, the defeat Quattro by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第35話： 昨日への決別&amp;lt;br&amp;gt;Scenario 35: Farewell to Yesterday&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第35話： 明日へのあがき&amp;lt;br&amp;gt;Scenario 35: Struggle for Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
Note: Destroying Rook ADAMON restores all SP to your units &lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第36話： 加速する世界&amp;lt;br&amp;gt;Scenario 36: Accelerating World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Aim&#039;s Arietis. He will retreat 4 Turns from his appearance or if he is under 10000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第37話： 銀河をステージに&amp;lt;br&amp;gt;Scenario 37: The Galaxy is the Stage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Zero has accumulated 70 kills or more by the end of the map. (+1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「本隊と共に暗黒大陸に向かう」&amp;lt;br&amp;gt;Go to Dark Continent with the Main Group&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;「黒の騎士団と共にエリア11に向かう」&amp;lt;br&amp;gt;Go to Area 11 with the Black Knights&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Wing Zero&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第38話： 告げられる絶望&amp;lt;br&amp;gt;Scenario 38: Confessions of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第38話： 過去からの刺客&amp;lt;br&amp;gt;Scenario 38: Assailant from the Past&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 3. (Second Half)&amp;lt;br&amp;gt;Victory Condition: Defeat Timp, Kan Yu, Beck, and Viral.&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第39話： 禁断の継承者&amp;lt;br&amp;gt;Scenario 39: The Forbidden Successor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all units and then Strike Dog by Turn 3. Strike Dog retreats when under 8000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第40話： 歌え、誰かのために&amp;lt;br&amp;gt;Scenario 40: Singing, but for Who?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「日本!へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Dancouga&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「フロンティア船団に向かう」&amp;lt;br&amp;gt;Head to the Frontier Fleet&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn-A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第41話： 遺恨！ くろがね屋の一番長い日！&amp;lt;br&amp;gt;Scenario 41: Regret! Kurogane House&#039;s Longest Day!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第41話： トライアングラー&amp;lt;br&amp;gt;Scenario 41: Triangular&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Energer Z by Turn 3.&lt;br /&gt;
|SR Point: Defeat 100 enemies in by Turn 4. (Second Half)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第42話： 父ちゃんから受け継いだもの&amp;lt;br&amp;gt;Scenario 42: What I Inherited from Father&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第42話： 異能者&amp;lt;br&amp;gt;Scenario 42: Abnormality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Kakikouji earns more than 35000 G from shooting down enemies when you clear the stage.&lt;br /&gt;
|SR Point: Defeat all enemies before Chirico reaches the target point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第43話： 闇を断つ牙&amp;lt;br&amp;gt;Scenario 43: The Fang that Crushes Darkness&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第43話： 修羅&amp;lt;br&amp;gt;Scenario 43: Carnage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Moon WILL within 3 Turns without letting a single enemy unit pass through the first defense line.&amp;lt;br&amp;gt;Note: You will fail the mission if you allow any enemy units pass through the second defense line.&lt;br /&gt;
|SR Point: Have Fiana, Ru Shako and Gregore destroy 3 enemies each. Then destroy the Rabiddog within 4 turns. (Do not let any of your Votoms units die.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第44話： 降臨！！ 終末を呼ぶ邪神！&amp;lt;br&amp;gt;Scenario 44: Advent!! The Evil God that Brings Forth the End!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Shin Dragon by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第45話： 次元力&amp;lt;br&amp;gt;Scenario 45: Dimension Power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Rook ADAMON by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第46話： 失われし聖王国&amp;lt;br&amp;gt;Scenario 46: The Lost Holy Kingdom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 24 or more enemies by the end of Turn 2&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第47話： 死線！ 総攻撃Ｄｒ．ヘル！&amp;lt;br&amp;gt;Scenario 47: Line of Death! Dr. Hell&#039;s Final Assault!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition by Turn 4. You must also defeat Ashura, Brocken, and Pygman in the same Turn.&amp;lt;br&amp;gt;Victory Condition: Defeat Ashura, Brocken, and Pygman.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第48話： ゴッドブレス・ユニバース&amp;lt;br&amp;gt;Scenario 48: God Bless Universe&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 50 or more enemies by Turn 4&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第49話： ゼロとルルーシュ&amp;lt;br&amp;gt;Scenario 49: Zero and Lelouch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Avalon. Avalon will retreat when any one of these conditions occur:&amp;lt;br&amp;gt;It has less than 10000 HP.&amp;lt;br&amp;gt;Survived until Turn 5.&amp;lt;br&amp;gt;There are less than 10 enemy units on the map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じない」&amp;lt;br&amp;gt;Don&#039;t Believe in Zero&amp;lt;br&amp;gt;Zero Requiem Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じてみる」&amp;lt;br&amp;gt;Believe in Zero&amp;lt;br&amp;gt;The Black Knights Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Note: You cannot select this route on a first playthrough unless you have five or more Zero Points.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第50話： 皇帝失格&amp;lt;br&amp;gt;Scenario 50: The Emperor Dethroned&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第50話： 超合集国決議第壱号&amp;lt;br&amp;gt;Scenario 50: U.F.N. Resolution #1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles).&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles) by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第51話： シュナイゼルの仮面&amp;lt;br&amp;gt;Scenario 51: Schneizel&#039;s Mask&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第51話： 戦乱の王ピースクラフト&amp;lt;br&amp;gt;Scenario 51: King of War Peacecraft&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Lancelot Albion, Sutherland Sieg, Avalon, Mordred, and Tristan, then defeat Damocles by Turn 4.&lt;br /&gt;
|SR Point: Defeat all Vayate and Mercurius by Turn 2.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第52話： 混迷の戦場&amp;lt;br&amp;gt;Scenario 52: Chaotic Battlefield&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第52話： 決死のエンドゲーム&amp;lt;br&amp;gt;Scenario 52: Desperate Endgame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 30 or more units by Turn 2, and you cannot allow ESF and White Fang defeat any units.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第53話： 堕ちてくる月&amp;lt;br&amp;gt;Scenario 53: The Moon Falls&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第53話： 最後の勝利者&amp;lt;br&amp;gt;Scenario 53: The Final Victor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|SR Point: After Heero reaches the destination point, defeat all enemies, then destroy Libra by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第54話： 絶望の世界&amp;lt;br&amp;gt;Scenario 54: World of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第54話： 決戦！！果てなき進化へ！&amp;lt;br&amp;gt;Scenario 54: Showdown!! Towards Endless Evolution!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Cathedral Lazengann by Turn 3. (First Half)&lt;br /&gt;
|SR Point: Have any one of your unit defeat 10 or more enemies when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第55話： アナタノオト&amp;lt;br&amp;gt;Scenario 55: Your Song (Anata no Oto)&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第55話： 復活の暗黒神&amp;lt;br&amp;gt;Scenario 55: The God of Darkness Revives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 32 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第56話： BEYOND&amp;lt;br&amp;gt;Scenario 56: BEYOND&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第56話： 奈落への螺旋&amp;lt;br&amp;gt;Scenario 56: Spiral of Hell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Regenant by Turn 3. Defeating Arche Gundam is optional.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第57話： ゼロ・レクイエム&amp;lt;br&amp;gt;Scenario 57: Zero Requiem&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第57話： ネクスト・フロンティア&amp;lt;br&amp;gt;Scenario 57: Next Frontier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Sutherland Sieg, Lancelot Frontier, Lancelot Albion, Susanno, and Gundam Epyon in the same Turn.&lt;br /&gt;
|SR Point: Defeat 30 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第58話： 閃光！！ 進化の果て！&amp;lt;br&amp;gt;Scenario 58: Flash!! The End of Evolution!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第58話： 革新&amp;lt;br&amp;gt;Scenario 58: Innovation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Gadessa and Garozzo by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第59話： 最後の聖王&amp;lt;br&amp;gt;Scenario 59: The Last Holy King&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第59話： 大逆のインサラウム&amp;lt;br&amp;gt;Scenario 59: Insalaum&#039;s Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第60話： 再世の未来&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第60話： 再世する次元&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 2]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Timeline&amp;diff=35059</id>
		<title>Super Robot Wars/Z2.2/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Timeline&amp;diff=35059"/>
		<updated>2019-02-23T11:18:11Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timetable ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
Highlighting explanation&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black:&lt;br /&gt;
Unit joins on this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yellow:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
Unit only appears on this map. Does not join.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Blue:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
Unit is a secret unit. Only joins if requirements are met.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Red:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
Unit leaves.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_1&amp;quot; &amp;gt;	&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Prologue A&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;!--0-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Black Rebellion&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_2&amp;quot; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gawain (Zero)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Guren MkII (Kallen)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gekka (Tohdoh)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Burai (Tamaki)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_3&amp;quot; &amp;gt;		&amp;lt;!--2-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Prologue 2&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--2-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--2-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--2-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--2-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Gundam Extermination Order&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--3-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--3-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;First Half&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Exia (Setsuna)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Kyrios (Allelujah)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Nadleeh (Tieria)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--3-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--3-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Second Half&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Wing Gundam (Heero)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Heavy Arms (Trowa)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Sandrock (Quatre)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Deathscythe (Duo)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shenlong Gundam (Wufei)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_5&amp;quot; &amp;gt;		&amp;lt;!--4-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Prologue 3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--4-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--4-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--4-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--4-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;The Final Day Of The World&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_6&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--5-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--5-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--5-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--5-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Dai-Gurren (Dayakka)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gurren Lagann (Simon)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shin Getter 1 (Ryouma)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yoko M Tank (Yoko)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
King Kittan (Kittan)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_7&amp;quot; &amp;gt;		&amp;lt;!--6-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 1&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--6-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--6-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--6-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--6-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Fighting Girl&amp;lt;td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_8&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--7-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--7-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--7-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--7-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Brasta Es (Esther)&amp;lt;br /&amp;gt;Gundam Deathscythe (Duo)&amp;lt;br /&amp;gt;Gundam Sandrock(Quatre)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_9&amp;quot; &amp;gt;		&amp;lt;!--8-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 2&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--8-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--8-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--8-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--8-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Escapee&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_10&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--9-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--9-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--9-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--9-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Guren MkII A-1 Arm Equipment(Kallen) &amp;lt;br /&amp;gt;Burai (C.C.)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_11&amp;quot; &amp;gt;		&amp;lt;!--10-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--10-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--10-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--10-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--10-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot;&amp;gt; Messenger of the Sun! Tetsujin 28!&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_12&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--11-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--11-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--11-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--11-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Tetsujin 28 (Shotaro)&amp;lt;br /&amp;gt;VF-25F Messiah (Alto)&amp;lt;br /&amp;gt;RVF-25 Messiah (Luca)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
VF-27 Lucifer (Brera) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_13&amp;quot; &amp;gt;		&amp;lt;!--12-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#ccc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Route Split &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--12-1--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccf;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Japan Route &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--12-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#fcc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Space Route &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--12-3--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#cfc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Middle East Route &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--12-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#fcf;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Kummen Route&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_14&amp;quot; &amp;gt;&lt;br /&gt;
		&amp;lt;!--13-1--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot;&amp;gt;Tetsujin 28&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--13-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot;&amp;gt;Macross F&amp;lt;/td&amp;gt; &lt;br /&gt;
		&amp;lt;!--13-3--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot;&amp;gt;Gundam Wing&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--13-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot;&amp;gt;Code Geass&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_15&amp;quot; &amp;gt;		&amp;lt;!--14-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 4&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--14-1--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Embattled Takeo General Company&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--14-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Second Coming&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--14-3--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Bewildered Soldiers &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--14-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Assemble EX-10 &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_16&amp;quot; &amp;gt;&lt;br /&gt;
		&amp;lt;!--15-1--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;br /&amp;gt;Trider G7 (Watta)&amp;lt;br /&amp;gt;Shuttle (Kakikouji) &amp;lt;br /&amp;gt;Gundam DX(Garrod)&amp;lt;br /&amp;gt;King Gainer (Gainer)&amp;lt;br /&amp;gt;Panther (Sara)&amp;lt;br /&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--15-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Macross Quarter (Jeffery)&amp;lt;br /&amp;gt;VF-25S Messiah (Ozma)&amp;lt;br /&amp;gt;VF-25G Messiah (Micheal)&amp;lt;br /&amp;gt;Solar Aquarion (Apollo)&amp;lt;br /&amp;gt;Queadluun-Rhea (Klan) (Upon clearing)&amp;lt;br /&amp;gt;VB-6 Koenig Monster S(Canaria) (Upon clearing)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--15-3--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Gundam Heavyarms(Trowa)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Leo (Heero)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Exia Repair (Setsuna)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--15-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Marshdog (Chirico)&amp;lt;br /&amp;gt;Diving Beetle (Kan Yu)&amp;lt;br /&amp;gt;Diving Beetle (Potaria)&amp;lt;br /&amp;gt;Diving Beetle (Kiderra)&amp;lt;br /&amp;gt;Berserga(Ru Shako)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_17&amp;quot; &amp;gt;		&amp;lt;!--16-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 5&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--16-1--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;The Melancholy of Public Relations Divsion 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--16-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Twinkle Star &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--16-3--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;OZ and A-Laws &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--16-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Maelstrom&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_18&amp;quot; &amp;gt;&lt;br /&gt;
		&amp;lt;!--17-1--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Dai Guard (Akagi)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--17-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Exia Repair (Setsuna)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--17-3--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shenlong Gundam (Wufei)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--17-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_19&amp;quot; &amp;gt;		&amp;lt;!--18-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--18-1--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt; Enter! The Diabolic German Count! &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--18-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt; Creeping Threat &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--18-3--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt; Wandering Angels &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--18-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt; Intervention &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_20&amp;quot; &amp;gt;&lt;br /&gt;
		&amp;lt;!--19-1--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Mazinger Z (Kouji) &amp;lt;br /&amp;gt;Venus A(Sayaka)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Exia Repair (Setsuna)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--19-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;VF-25F Messiah SP&amp;lt;br /&amp;gt;VF-25G Messiah SP&amp;lt;br /&amp;gt;RVF-25 Messiah SP&amp;lt;br /&amp;gt;VF-25S Messiah AP&amp;lt;br /&amp;gt;Gaia (Takeru)&amp;lt;br /&amp;gt;Cosmo Crusher (Kenji)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--19-3--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Seravee Gundam (Tieria)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--19-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Exia Repair (Setsuna)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Diving Beetle (Kan Yu)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_21&amp;quot; &amp;gt;		&amp;lt;!--20-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 7&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--20-1--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Showdown! The Sorrowful Blue Danube! &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--20-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt;Twisted Dimension &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--20-3--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt; Wings of Rebellion &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--20-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot;&amp;gt; Blackout &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_22&amp;quot; &amp;gt;&lt;br /&gt;
		&amp;lt;!--21-1--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;*Upon clearing, Space Route combines with this&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--21-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;br /&amp;gt;VF-25F Messiah TP&amp;lt;br /&amp;gt;VF-25G Messiah TP&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
VF-25S Messiah *AP(Ozma)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
RVF-25 Messiah *SP(Luca)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;*Upon clearing, Japan Route combines with this&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--21-3--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;Zeta Gundam (Kamille)&amp;lt;br /&amp;gt;Methuss (Fa)&amp;lt;br /&amp;gt;Wing Gundam (Heero)&amp;lt;br /&amp;gt;Destiny Gundam (Shinn)&amp;lt;br /&amp;gt;Force Impulse Gundam (Lunamaria)&amp;lt;br /&amp;gt;*Upon clearing, Kummen Route combines with this&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;!--21-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Brutishdog (Fyana)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Diving Beetle (Potaria)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Diving Beetle (Kiderra)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Berserga(Ru Shako)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;*Upon clearing, Middle East Route combines with this&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_23&amp;quot; &amp;gt;		&amp;lt;!--22-0--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Routes Combine&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--22-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--22-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Japan/Space Route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--22-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--22-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#cfc;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Middle East/Kummen Route&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_24&amp;quot; &amp;gt;		&amp;lt;!--23-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 8&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--23-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--23-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Gathering Storm &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--23-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--23-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Twin Drive&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_25&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--24-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--24-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--24-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--24-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;00 Gundam (Setsuna)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_26&amp;quot; &amp;gt;		&amp;lt;!--25-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 9&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--25-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--25-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;We Are Not Alone&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--25-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--25-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The Day The Demon Awakens&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_27&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--26-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--26-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Sol Gravion (Touga)&amp;lt;br /&amp;gt;Gran Trooper (Faye) &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--26-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--26-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Burai (C.C.)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Burai (Zero)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_28&amp;quot; &amp;gt;		&amp;lt;!--27-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--27-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--27-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; A Farewell To Peace &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--27-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--27-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Another Lockon &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_29&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--28-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--28-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
VF-27 Lucifer (Brera) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Nova Eagle (Aoi)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Dancouga Nova(Aoi)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--28-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--28-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Cherudim Gundam (Lockon)&amp;lt;br /&amp;gt;Ptolemaios 2(Sumeragi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Hyaku Shiki (Quattro) (NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Tallgeese (Zechs) (NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Pearl Nail (Marguerite) (NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_30&amp;quot; &amp;gt;		&amp;lt;!--29-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--29-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--29-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Beyond The Gate &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--29-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--29-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Allelujah Rescue Operation &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_31&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--30-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--30-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Pearl Nail (Marguerite) (NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--30-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--30-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Arios Gundam (Allelujah)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_32&amp;quot; &amp;gt;		&amp;lt;!--31-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--31-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--31-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Not Hate, Not Lies &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--31-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--31-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; One Million Miracles &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_33&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--32-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--32-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--32-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--32-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Guren MkII A-1 Arm Equipment(Kallen)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Guren MkII Flight (Kallen)&amp;lt;br /&amp;gt;Zangetsu (Toudou)&amp;lt;br /&amp;gt;Akatsuki Retainer Type (Asahina)&amp;lt;br /&amp;gt;Akatsuki Retainer Type (Chiba)&amp;lt;br /&amp;gt;Akatsuki Retainer Type (C.C.)&amp;lt;br /&amp;gt;Ikaruga (Zero)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_34&amp;quot; &amp;gt;		&amp;lt;!--33-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--33-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--33-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Time-Space Distortion, Once Again &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--33-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--33-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Gates of War &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_35&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--34-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--34-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Virgola Glory (Setsuko)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--34-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--34-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Virgola Glory (Setsuko)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_36&amp;quot; &amp;gt;		&amp;lt;!--35-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 14&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--35-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--35-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The World Moves Once Again&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--35-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--35-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Power Bestowed &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_37&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--36-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--36-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Scopedog RSC(Chirico)&amp;lt;br /&amp;gt;Zeta Gundam (Kamille) &amp;lt;br /&amp;gt;Methuss (Fa)&amp;lt;br /&amp;gt;Wing Gundam (Heero)&amp;lt;br /&amp;gt;Gundam Deathscythe (Duo)&amp;lt;br /&amp;gt;Gundam Sandrock (Quatre)&amp;lt;br /&amp;gt;Destiny Gundam (Shinn)&amp;lt;br /&amp;gt;Force Impulse Gundam (Lunamaria)&amp;lt;br /&amp;gt;00 Gundam (Setsuna)&amp;lt;br /&amp;gt;Cherudim Gundam (Lockon)&amp;lt;br /&amp;gt;Arios Gundam (Allelujah)&amp;lt;br /&amp;gt;Seravee Gundam (Tieria)&amp;lt;br /&amp;gt;Ptolemaios 2(Sumeragi)&amp;lt;br /&amp;gt;Gundam Heavyarms (Trowa)&amp;lt;br /&amp;gt;Guren MkII Flight (Kallen)&amp;lt;br /&amp;gt;Zangetsu (Tohdoh)&amp;lt;br /&amp;gt;Akatsuki Retainer Type (Asahina)&amp;lt;br /&amp;gt;Akatsuki Retainer Type (Chiba)&amp;lt;br /&amp;gt;Akatsuki Retainer Type (C.C.)&amp;lt;br /&amp;gt;Ikaruga (Zero)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt; Gundam Heavy Arms(Trowa)&lt;br /&gt;
&amp;lt;/span&amp;gt;*Upon clearing, Middle East/Kummen Routes Combine&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--36-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--36-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Zambot 3 (Kappei)&amp;lt;br /&amp;gt;Trider G7 (Watta)&amp;lt;br /&amp;gt;Shuttle (Kakikouji)&amp;lt;br /&amp;gt;Baldios (Marin)&amp;lt;br /&amp;gt;Tetsujin 28 (Shoutarou)&amp;lt;br /&amp;gt;Gaia (Takeru)&amp;lt;br /&amp;gt;Cosmo Crusher (Kenji)&amp;lt;br /&amp;gt;Gundam DX(Garrod)&amp;lt;br /&amp;gt;Dancouga Nova(Aoi)&amp;lt;br /&amp;gt;VF-25F Messiah *TP(Alto)&amp;lt;br /&amp;gt;VF-25G Messiah *TP(Michael)&amp;lt;br /&amp;gt;VB-6Koenig Monster (Canaria)&amp;lt;br /&amp;gt;Queadluun-Rhea (Klan)&amp;lt;br /&amp;gt;Macross Quarter (Jeffrey)&amp;lt;br /&amp;gt;Mazinger Z (Kouji) &amp;lt;br /&amp;gt;Venus A(Sayaka)&amp;lt;br /&amp;gt;Dai Guard (Akagi)&amp;lt;br /&amp;gt;King Gainer (Gainer)&amp;lt;br /&amp;gt;Panther (Sara)&amp;lt;br /&amp;gt;Sol Gravion (Touga)&amp;lt;br /&amp;gt;Gran Trooper (Faye) &amp;lt;br /&amp;gt;Solar Aquarion (Apollo)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Gundam Heavy Arms(Trowa)&lt;br /&gt;
&amp;lt;/span&amp;gt;*Upon clearing, Japan/Space Routes Combine&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_38&amp;quot; &amp;gt;		&amp;lt;!--37-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 15&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--37-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--37-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--37-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--37-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Man As Before &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_39&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--38-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--38-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--38-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--38-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Brasta (Crowe)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_40&amp;quot; &amp;gt;		&amp;lt;!--39-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 16&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--39-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--39-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--39-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--39-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Heart Of The Dimension &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_41&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--40-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--40-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--40-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--40-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Virgola Glory (Setsuko) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_42&amp;quot; &amp;gt;		&amp;lt;!--41-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 17&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--41-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--41-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--41-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--41-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; A Bride In The Vermillion Forbidden City &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_43&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--42-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--42-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--42-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--42-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Shinkirou (Zero)&amp;lt;br /&amp;gt;Shenlong Gundam (Wufei)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shen Hu (Li Xingke)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_44&amp;quot; &amp;gt;		&amp;lt;!--43-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 18&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--43-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--43-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--43-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--43-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Ashford Rhasphody &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_45&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--44-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--44-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--44-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--44-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Lancelot Conquista (Suzaku)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Tristain (Gino)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Mordred (Anya)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_46&amp;quot; &amp;gt;		&amp;lt;!--45-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 19&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--45-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--45-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--45-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--45-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Each Other&#039;s Battlefield &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_47&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--46-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--46-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--46-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--46-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Tallgeese (Zechs) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Wing Gundam (Heero) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_48&amp;quot; &amp;gt;		&amp;lt;!--47-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--47-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--47-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--47-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--47-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Black and White &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_49&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--48-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--48-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--48-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--48-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Berserga (Ru Shako)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Big O (Roger)&amp;lt;br /&amp;gt;∀ Gundam (Loran)&amp;lt;br /&amp;gt;Emperanza (Gain)&amp;lt;br /&amp;gt;Dominator (Cynthia)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_50&amp;quot; &amp;gt;		&amp;lt;!--49-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#ccc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Route Split &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--49-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--49-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Dark Continent Route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--49-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--49-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#fcc;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Space Route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_51&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--50-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--50-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Code Geass&amp;lt;br /&amp;gt;Votoms &amp;lt;br /&amp;gt;Trider G7&amp;lt;br /&amp;gt;Dai Guard &amp;lt;br /&amp;gt;Tetsujin 28&amp;lt;br /&amp;gt;Mazinger &amp;lt;br /&amp;gt;King Gainer&amp;lt;br /&amp;gt;Gundam X&amp;lt;br /&amp;gt;∀ Gundam &amp;lt;br /&amp;gt;The Big O&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--50-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--50-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Macross F&amp;lt;br /&amp;gt;Gundam 00&amp;lt;br /&amp;gt;Gundam Wing&amp;lt;br /&amp;gt;Zeta Gundam &amp;lt;br /&amp;gt;Gundam SEED DESTINY&amp;lt;br /&amp;gt;Aquarion&amp;lt;br /&amp;gt;Gravion Zwei&amp;lt;br /&amp;gt;Baldios&amp;lt;br /&amp;gt;Godmars&amp;lt;br /&amp;gt;Dancougar Nova&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_52&amp;quot; &amp;gt;		&amp;lt;!--51-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 21&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--51-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--51-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Flowing Time &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--51-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--51-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Legendary Voice &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_53&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--52-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--52-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Tower (Hayato)&amp;lt;br /&amp;gt;Grapearl (Gimmy)&amp;lt;br /&amp;gt;Grapearl (Darry)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--52-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--52-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
VF-19Kai F Valkyrie (Basara)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_54&amp;quot; &amp;gt;		&amp;lt;!--53-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 22&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--53-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--53-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Sortie, New Warriors! &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--53-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--53-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Ranka Attack &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_55&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--54-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--54-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shin Getter 1 (Go)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Stelva (Schwartz)&amp;lt;br /&amp;gt;Shin Getter 1 , 2, 3(Go, Kei, Gai) (Upon clearing)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--54-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--54-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Sandrock (Quatre) (Upon Beginning)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
VF-27 Lucifer (Brera) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
VF-19Kai F Valkyrie (Basara)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
VF-22S S Vogel II(Gamlin)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_56&amp;quot; &amp;gt;		&amp;lt;!--55-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 23&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--55-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--55-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; You Do Not Know Anything&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--55-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--55-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Grief Stricken Quatre &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_57&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--56-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--56-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Gurren Lagann(Simon) &amp;lt;br /&amp;gt;Walker Gallier (Jiron) &amp;lt;br /&amp;gt;Xabungle (Elche)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--56-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--56-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Strike Freedom Gundam (Kira)&amp;lt;br /&amp;gt;∞ Justice Gundam (Athrun)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Deathscythe (Duo) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shenlong Gundam (Wufei) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_58&amp;quot; &amp;gt;		&amp;lt;!--57-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 24&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--57-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--57-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; You Are No Longer Needed&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--57-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--57-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The Gundam Named Zero&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_59&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--58-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--58-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Shin Getter 1, 2, 3([Shin Getter Change Attack] weapon added)&amp;lt;br /&amp;gt;*Upon clearing, Space Route combines with this&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--58-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--58-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Ptolemaios 2 (Subpilot [Anew] added)&amp;lt;br /&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;br /&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;br /&amp;gt;Altron Gundam (Wufei)&amp;lt;br /&amp;gt;Taurus (Hilde)&amp;lt;br /&amp;gt;*Upon clearing,Dark Continent Route combines with this&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_60&amp;quot; &amp;gt;		&amp;lt;!--59-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 25&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--59-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--59-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--59-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--59-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Neverending Promise&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_61&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--60-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--60-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--60-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--60-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Nirvash spec2 (Renton)&amp;lt;br /&amp;gt;Gunleon (Rand)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Brasta Es (Esther)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_62&amp;quot; &amp;gt;		&amp;lt;!--61-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 26&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--61-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--61-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--61-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--61-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Fall Into Netherworld &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_63&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--62-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--62-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--62-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--62-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Boss Borot (Boss)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Limited Combat: Ashura (Support Attack) &amp;lt;br /&amp;gt;VF-19Kai F Valkyrie (Basara) &amp;lt;br /&amp;gt;VF-22S S Vogel II (Gamlin)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_64&amp;quot; &amp;gt;		&amp;lt;!--63-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 27&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--63-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--63-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--63-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--63-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Zero vs Zero &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_65&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--64-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--64-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--64-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--64-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_66&amp;quot; &amp;gt;		&amp;lt;!--65-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 28&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--65-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--65-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--65-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--65-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Messenger From The Darkness&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_67&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--66-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--66-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--66-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--66-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black Ox (Black Ox)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Godsigma (Toshiya)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_68&amp;quot; &amp;gt;		&amp;lt;!--67-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 29&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--67-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--67-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--67-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--67-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Warriors Cry&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_69&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--68-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--68-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--68-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--68-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Epyon (Heero) (Zero System Enabled)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
00 Gundam &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;00 Raiser (Sub Pilot [Saji] Added)&amp;lt;br /&amp;gt;Allelujah(Special Skill [Combine] Added)&amp;lt;br /&amp;gt;Zeta Gundam (Special Ability [Biosensor] Added)&amp;lt;br /&amp;gt;Wing Gundam Zero(Heero)&amp;lt;br /&amp;gt;Taurus (Noin)&amp;lt;br /&amp;gt;Gundam Heavyarms Kai (Trowa)&amp;lt;br /&amp;gt;Taurus (Hilde ) (colour changed, Beam Saber weapon added) (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_70&amp;quot; &amp;gt;		&amp;lt;!--69-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--69-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--69-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--69-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--69-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Breakthrough Point &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_71&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--70-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--70-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--70-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--70-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Orguss (Kei) (Upon Beginning)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gunleon (Rand) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_72&amp;quot; &amp;gt;		&amp;lt;!--71-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 31&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--71-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--71-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--71-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--71-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; The Unbreakable &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_73&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--72-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--72-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--72-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--72-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Brasta (Crowe)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Axio Scott SP-II (Crowe)(Until transfer event)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Li Brasta R (Crowe) (Melee Super Robot. Select first option.) OR Li Brasta B (Crowe) (Ranged Real Robot. Select second option.)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_74&amp;quot; &amp;gt;		&amp;lt;!--73-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#ccc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Route Split &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--73-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--73-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Earth Route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--73-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--73-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#fcc;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Space Route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_75&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--74-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--74-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Zambot 3&amp;lt;br /&amp;gt;Trider G7&amp;lt;br /&amp;gt;Dai Guard &amp;lt;br /&amp;gt;Tetsujin 28&amp;lt;br /&amp;gt;Mazinger Z&amp;lt;br /&amp;gt;King Gainer&amp;lt;br /&amp;gt;Godsigma&amp;lt;br /&amp;gt;Baldios&amp;lt;br /&amp;gt;The Big O&amp;lt;br /&amp;gt;Godmars&amp;lt;br /&amp;gt;Xabungle &amp;lt;br /&amp;gt;Votoms &amp;lt;br /&amp;gt;Getter &amp;lt;br /&amp;gt;Gravion&amp;lt;br /&amp;gt;Dancouga Nova&amp;lt;br /&amp;gt;Gurren Lagann&amp;lt;br /&amp;gt;Code Geass&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--74-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--74-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Macross F&amp;lt;br /&amp;gt;Macross 7&amp;lt;br /&amp;gt;Gundam 00&amp;lt;br /&amp;gt;Gundam Wing&amp;lt;br /&amp;gt;Zeta Gundam &amp;lt;br /&amp;gt;Gundam SEED DESTINY&amp;lt;br /&amp;gt;Gundam X&amp;lt;br /&amp;gt;∀ Gundam &amp;lt;br /&amp;gt;Orguss &amp;lt;br /&amp;gt;Eureka Seven &amp;lt;br /&amp;gt;Aquarion&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_76&amp;quot; &amp;gt;		&amp;lt;!--75-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 32&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--75-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--75-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The Stolen Tetsujin &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--75-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--75-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Assault On Momento Mori &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_77&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--76-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--76-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Black Ox (Black Ox)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Kokubogar (Iizuka)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Danube α1(Lorelei)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Tetsujin 28 ([Tetsujin Full Power] weapon added)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--76-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--76-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;00 Raiser ([Trans-AM Raiser Sword] weapon added)&amp;lt;br /&amp;gt;Cherudim Gundam ([GN Heavy Weapon], [Trans-AM Consecutive Fire] weapon added)&amp;lt;br /&amp;gt;Seravee Gundam ([GN Heavy Weapon] weapon added)&amp;lt;br /&amp;gt;Arios Gundam ([GN Heavy Weapon] weapon added)&amp;lt;br /&amp;gt;ν Gundam (Amuro)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_78&amp;quot; &amp;gt;		&amp;lt;!--77-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 33&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--77-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--77-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Black Avenger &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--77-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--77-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Scattered Light &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_79&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--78-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--78-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Black Getter (Ryouma)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--78-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--78-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Arios Gundam [GN Archer Combination Attack] weapon added)&amp;lt;br /&amp;gt;∀ Gundam ([Moonlight Butterfly] weapon added)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Tieren All Terrain Type (Sergei)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Epyon (Milliardo)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
GN-XIII (Andrei)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
GN-XIII (Colasaur)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Ahead (Smultron )(Louise)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_80&amp;quot; &amp;gt;		&amp;lt;!--79-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 34&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--79-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--79-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Ressurection Of The Dead &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--79-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--79-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;White Fang &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_81&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--80-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--80-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
R-Daigun (Eida)(Until God Beast Mode)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Final Dancouga(Shinobu)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Dancougar Nova(Aoi)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Dancougar Nova MAXGOD (Aoi)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--80-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--80-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Hyaku Shiki (Quattro) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Anew (Subpilot for Ptolemaios 2) (You will already have her, but she will be permanently lost unless conditions are fullfilled.)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_82&amp;quot; &amp;gt;		&amp;lt;!--81-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 35&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--81-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--81-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Farewell To Yesterday &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--81-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--81-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Struggle For Tommorrow &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_83&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--82-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--82-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shuroga (Asakim) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;King Gainer( [Overheat] weapon added)&amp;lt;br /&amp;gt;*Upon clearing,routes Combine&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--82-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--82-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shuroga (Asakim) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;*Upon clearing, routes Combine&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_84&amp;quot; &amp;gt;		&amp;lt;!--83-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 36&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--83-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--83-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--83-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--83-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Accelerating World &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_85&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--84-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--84-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--84-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--84-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Sumo (Harry)&amp;lt;br /&amp;gt;Gundam Airmaster Burst (Witz)&amp;lt;br /&amp;gt;Gundam Leopard Destroy (Roybea)&amp;lt;br /&amp;gt;Eternal (Lacus)&amp;lt;br /&amp;gt;Gundam X Divider (Jamil)&amp;lt;br /&amp;gt;Jenice Kai Enil Custom (Enil)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam DX&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Gundam DX+GFalcon (Sub Pilot [Para] Added)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Pearl Nail (Marguerite) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Destiny Gundam ([Full Weapons Combination] weapon added) (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_86&amp;quot; &amp;gt;		&amp;lt;!--85-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 37&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--85-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--85-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--85-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--85-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;The Galaxy Is A Stage &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_87&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--86-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--86-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--86-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--86-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;VF-19Kai F Valkyrie F([DYNAMITE EXPLOSION] weapon added)&amp;lt;br /&amp;gt;VF-22S S Vogel II ([DYNAMITE EXPLOSION] combination attack added)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_88&amp;quot; &amp;gt;		&amp;lt;!--87-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#ccc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Route Split &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--87-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--87-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Dark Continent Route&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--87-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--87-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#fcf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Area 11 route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_89&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--88-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--88-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Everyone except Code Geass characters,Wing Gundam Zero (Heero)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--88-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--88-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Code Geass characters&amp;lt;br /&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_90&amp;quot; &amp;gt;		&amp;lt;!--89-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 38&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--89-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--89-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Confessions Of Despair &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--89-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--89-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Assailant From The Past &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_91&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--90-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--90-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;*First Half&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yomako (Yomako)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;*Second Half&amp;lt;br /&amp;gt;Walker Gallier ([ICBM Toss] weapon added)&amp;lt;br /&amp;gt;Daitarn 3 (Banjou)&amp;lt;br /&amp;gt;Gurren Lagann(Sub Pilot [Viral] Added)([W Boomerang Spiral],[Giga Drill Maximum] weapon added)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--90-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--90-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Shen Hu (Li Xingke)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_92&amp;quot; &amp;gt;		&amp;lt;!--91-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 39&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--91-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--91-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--91-3--&amp;gt;&lt;br /&gt;
&amp;lt;!--91-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;The Forbidden Successor &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_93&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--92-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--92-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--92-3--&amp;gt;&lt;br /&gt;
&amp;lt;!--92-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Scopedog-LRS (Chiriko)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Vincent Flight Type (Rolo) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Sutherland (Jeremiah)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Scopedog (Chirico) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Scopedog-RSC (Chirico) (Frame permanently replaced upon beginning)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Akatsuki Retainer Type (C.C.) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_94&amp;quot; &amp;gt;		&amp;lt;!--93-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 40&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--93-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--93-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--93-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--93-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Singing, But For Who,&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_95&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--94-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--94-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--94-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--94-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Guren SEITEN Eight Elements (Kallen)&amp;lt;br /&amp;gt;Orguss (Orguss Combination, weapon added)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_96&amp;quot; &amp;gt;		&amp;lt;!--95-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#ccc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Route Split &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--95-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--95-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Japan Route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--95-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--95-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#fcc;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Frontier Fleet Route &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_97&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--96-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--96-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Zambot 3&amp;lt;br /&amp;gt;Daitarn 3&amp;lt;br /&amp;gt;Trider G7&amp;lt;br /&amp;gt;Dai Guard &amp;lt;br /&amp;gt;Tetsujin 28&amp;lt;br /&amp;gt;Mazinger Z&amp;lt;br /&amp;gt;King Gainer&amp;lt;br /&amp;gt;Godsigma&amp;lt;br /&amp;gt;Baldios&amp;lt;br /&amp;gt;The Big O&amp;lt;br /&amp;gt;Godmars&amp;lt;br /&amp;gt;Xabungle &amp;lt;br /&amp;gt;Getter &amp;lt;br /&amp;gt;Gravion&amp;lt;br /&amp;gt;Dancouga,Dancouga Nova&amp;lt;br /&amp;gt;Aquarion&amp;lt;br /&amp;gt;Gurren Lagann&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--96-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--96-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Macross F&amp;lt;br /&amp;gt;Macross 7&amp;lt;br /&amp;gt;Gundam 00&amp;lt;br /&amp;gt;Gundam Wing&amp;lt;br /&amp;gt;Zeta Gundam &amp;lt;br /&amp;gt;Gundam SEED DESTINY&amp;lt;br /&amp;gt;Gundam X&amp;lt;br /&amp;gt;∀ Gundam &amp;lt;br /&amp;gt;Orguss &amp;lt;br /&amp;gt;Code Geass&amp;lt;br /&amp;gt;Eureka Seven &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_98&amp;quot; &amp;gt;		&amp;lt;!--97-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 41&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--97-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--97-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Regret! Kurogane House&#039;s Longest Day! &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--97-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--97-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Triangular &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_99&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--98-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--98-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Boss Borot (Boss)&amp;lt;br /&amp;gt;Venus A([Mazinger Corps Attack] weapon added)&amp;lt;br /&amp;gt;Mazinger Z (God Scrander)(Kouji)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--98-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--98-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;*First Half&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Armoured Klan(Klan)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;VF-22S S Vogel II([Large Anti-Ship Reaction Warhead] weapon added) (Upon clearing)&amp;lt;br /&amp;gt;VF-25F Messiah ([Reaction Warhead], [MDE Warhead] weapon added) (Upon clearing)&amp;lt;br /&amp;gt;VF-25G Messiah ([Reaction Warhead], [MDE Warhead] weapon added) (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_100&amp;quot; &amp;gt;		&amp;lt;!--99-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 42&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--99-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--99-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;What I Inherited From My Father&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--99-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--99-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Abnormality &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_101&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--100-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--100-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shuttle (Kakikouji)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Shuttle (New)(Kakikouji)&amp;lt;br /&amp;gt;Trider G7([Trider Lure] weapon added)&amp;lt;br /&amp;gt;Zambot 3([Combination Attack] weapon added)&amp;lt;br /&amp;gt;Baldios([Baldiroizer] weapon added)&amp;lt;br /&amp;gt;Godsigma([Trinity Wing] weapon added)&amp;lt;br /&amp;gt;Dai Guard ([Great Knot Punisher] weapon added)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--100-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--100-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Scopedog RM(Chirico)(NPC)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Berserga(Ru Shako) (Upon clearing)&amp;lt;br /&amp;gt;Brutishdog (Fyana) (Upon clearing)&amp;lt;br /&amp;gt;Scopedog TC*LRS(Gregore) (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_102&amp;quot; &amp;gt;		&amp;lt;!--101-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 43&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--101-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--101-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The Fang The Crushes Darkness&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--101-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--101-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Carnage &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_103&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--102-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--102-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;God S Gravion(Sandman)&amp;lt;br /&amp;gt;Dragon&#039;s Hive (F.S. )&amp;lt;br /&amp;gt;Dancouga([Final Dankuukougaken] weapon added)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--102-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--102-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;*First Half&amp;lt;br /&amp;gt;Rabidly Dog (Chirico)&amp;lt;br /&amp;gt;Scopedog TC*ISS (Upon clearing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Scopedog (Twin Missile Pods)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Akatsuki Retainer Type (C.C.) (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_104&amp;quot; &amp;gt;		&amp;lt;!--103-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 44&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--103-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--103-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--103-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--103-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Advent! The Evil God That Brings Forth The End!&amp;lt;/a&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_105&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--104-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--104-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--104-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--104-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Yoko M Tank (Yoko)&amp;lt;br /&amp;gt;King Kittan(Kittan)&amp;lt;br /&amp;gt;Grapearl ([Spiral Barrier Warhead Rifle] weapon added)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Tower (Shikishima)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shin Getter 1 , 2, 3(Go,Kei, Gai)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Shin Getter 1 , 2, 3 (Ryouma,Hayato,Benkei)&amp;lt;br /&amp;gt;Solar Aquarion ([Solar Sword] weapon added)&amp;lt;br /&amp;gt;Shin Getter 1 ( [Stoner Sunshine] weapon added)&amp;lt;br /&amp;gt;Stelva ([Super Robot Army Simultaneous Attack] weapon added) (Upon clearing)&amp;lt;br /&amp;gt;Black Getter (Three Man Pilot Type) (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_106&amp;quot; &amp;gt;		&amp;lt;!--105-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 45&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--105-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--105-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--105-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--105-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Dimensional Power &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_107&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--106-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--106-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--106-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--106-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Li Brasta ([Unbreakable Fulcrum] weapon added)&amp;lt;br /&amp;gt;Pearl Nail (Marguerite)  (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_108&amp;quot; &amp;gt;		&amp;lt;!--107-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 46&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--107-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--107-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--107-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--107-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; The Lost Holy Kingdom&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_109&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--108-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--108-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--108-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--108-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Nirvash specV (Renton)&amp;lt;br /&amp;gt;Big O([Final Stage] weapon added)&amp;lt;br /&amp;gt;Brasta Es(Esther)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_110&amp;quot; &amp;gt;		&amp;lt;!--109-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 47&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--109-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--109-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--109-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--109-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; On The Verge Of Death! Dr. Hell&#039;s Final Assault! &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_111&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--110-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--110-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--110-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--110-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Mazinger Z ([100 Rapid Fire Rocket Punches] weapon added)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_112&amp;quot; &amp;gt;		&amp;lt;!--111-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 48&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--111-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--111-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--111-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--111-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; God Bless Universe &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_113&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--112-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--112-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--112-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--112-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;Final Dancouga, Dancouga Nova ([Dankuusougaken] weapon added)&amp;lt;br /&amp;gt;Cosmo Crusher (Sub Pilot [Rose] Added)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_114&amp;quot; &amp;gt;		&amp;lt;!--113-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 49&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--113-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--113-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--113-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--113-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt; Zero and Lelouch &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_115&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--114-1--&amp;gt;&lt;br /&gt;
&amp;lt;!--114-2--&amp;gt;&lt;br /&gt;
&amp;lt;!--114-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--114-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;4&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Sutherland Sieg (Jeremiah)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Vincent Flight Type (Rolo) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;*Upon choosing Normal Route&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shinkirou (Zero) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Akatsuki Retainer Type (C.C.) (Upon clearing)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_116&amp;quot; &amp;gt;		&amp;lt;!--115-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#ccc;text-align:center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Route Split &amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--115-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--115-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#ccf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Normal Route&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--115-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--115-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#fcf;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
ZEXIS Route&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_117&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--116-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--116-2--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Distrust Zero&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--116-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--116-4--&amp;gt;&amp;lt;td style=&amp;quot;background-color:#eee;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Trust Zero&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_118&amp;quot; &amp;gt;		&amp;lt;!--117-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 50&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--117-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--117-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Emperor Dethroned &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--117-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--117-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Super United Nations Resolution Number 1 &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_119&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--118-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--118-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;*First Half&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Shinkiro (Zero)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--118-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--118-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Sutherland Sieg (Jeremiah)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Vincent Flight Type (Rolo) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_120&amp;quot; &amp;gt;		&amp;lt;!--119-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 51&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--119-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--119-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Schneizel&#039;s Mask&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--119-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--119-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; King Of War Peacecraft &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_121&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--120-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--120-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--120-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--120-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Lancelot Albion (Suzaku)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_122&amp;quot; &amp;gt;		&amp;lt;!--121-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 52&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--121-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--121-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Chaotic Battlefield&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--121-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--121-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Desperate Endgame &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_123&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--122-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--122-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--122-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--122-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Lancelot Frontier (C.C.)(Upon Deployment)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_124&amp;quot; &amp;gt;		&amp;lt;!--123-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 53&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--123-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--123-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;The Moon Falls&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--123-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--123-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The Final Victor &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_125&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--124-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--124-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Arc Gurren (Dayakka) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Gurren Lagann ([Burst Spinning Punch] weapon added)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--124-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--124-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_126&amp;quot; &amp;gt;		&amp;lt;!--125-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 54&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--125-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--125-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; World Of Despair&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--125-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--125-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Showdown! Towards Endless Evolution! &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_127&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--126-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--126-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;*First Half&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Arc Gurren (Dayakka) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Shin Getter Dragon(Go)&amp;lt;br /&amp;gt;Virgola Glory (Setsuko)&amp;lt;br /&amp;gt;Gunleon (Rand)([Pain Shouter], [The Heat Crusher] weapon added)&amp;lt;br /&amp;gt;Godmars([Super Final Godmars] weapon added, [Final Godmars] weapon enhanced (range becomes 1-2, EN cost -20))&amp;lt;br /&amp;gt;VF-25S Messiah F*AP(Ozma) (Upon clearing)&amp;lt;br /&amp;gt;RVF-25 Messiah F*SP(Luca) (Upon clearing)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--126-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--126-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Shin Getter Dragon(Go)&amp;lt;br /&amp;gt;Virgola Glory (Setsuko)&amp;lt;br /&amp;gt;Gunleon (Rand) ([Pain Shouter], [The Heat Crusher] weapon added)&amp;lt;br /&amp;gt;VF-25S Messiah F*AP(Ozma)&amp;lt;br /&amp;gt;RVF-25 Messiah F*SP(Luca)&amp;lt;br /&amp;gt;Tristain Divider (Gino)&amp;lt;br /&amp;gt;Mordred (Anya)&amp;lt;br /&amp;gt;Terminus 303 SP (Holland)&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_128&amp;quot; &amp;gt;		&amp;lt;!--127-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 55&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--127-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--127-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Your Song&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--127-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--127-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The God Of Darkness Revives &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_129&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--128-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--128-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;VF-27 Lucifer (Brera) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
YF-29 Durandal (Alto)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Macross Quarter Assault Mode ([Macross Attack] weapon added)&amp;lt;br /&amp;gt;RVF-25 Messiah ([Ghost Judah System] weapon added)&amp;lt;br /&amp;gt;VF-25F Messiah F (Alto-type)(Option Parts [Armoured Pack] Added) (Upon clearing)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--128-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--128-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Arc Gurren (Dayakka) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Gurren Lagann([Burst Spinning Punch] weapon added)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_130&amp;quot; &amp;gt;		&amp;lt;!--129-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 56&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--129-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--129-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;BEYOND &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--129-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--129-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Spiral Of Hell&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_131&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--130-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--130-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam Epyon (Milliardo)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
LancelotAlbion (Suzaku)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Setsuna(Special Skill [Innovator] Added)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--130-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--130-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;*First Half&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Arc Gurren (Dayakka) &lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Godmars([Super Final Godmars] weapon added, [Final Godmars] weapon enhanced (range becomes 1-2, EN cost -20))&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_132&amp;quot; &amp;gt;		&amp;lt;!--131-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 57&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--131-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--131-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Zero Requiem &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--131-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--131-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Next Frontier&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_133&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--132-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--132-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Tristain Divider (Gino)&amp;lt;br /&amp;gt;Mordred (Anya)&amp;lt;br /&amp;gt;Shinkiro (Zero) (Upon clearing)&amp;lt;br /&amp;gt;Lancelot Frontier (C.C.) (Upon clearing)&amp;lt;br /&amp;gt;Lancelot Albion (Suzaku) (Upon clearing)&amp;lt;br /&amp;gt;Sutherland Sieg (Jeremiah) (Upon clearing)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--132-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--132-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Macross Quarter Assault Mode ([Macross Attack] weapon added)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Gundam 00 (When Lousie is shot down) &lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_134&amp;quot; &amp;gt;		&amp;lt;!--133-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 58&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--133-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--133-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;Flash! The End Of Evolution! &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--133-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--133-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Innovation &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_135&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--134-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--134-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--134-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--134-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt;VF-27 Lucifer (Brera) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
YF-29 Durandal(Alto)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;Setsuna(Special Skill [Innovator] Added) (Upon beginning)&lt;br /&gt;
&amp;lt;br /&amp;gt;RVF-25 Messiah ([Ghost Judah System] weapon added)&lt;br /&gt;
&amp;lt;br /&amp;gt;VF-25F Messiah F (Alto-type)(Option Parts [Armoured Pack] Added) (Upon clearing)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_136&amp;quot; &amp;gt;		&amp;lt;!--135-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Scenario 59&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--135-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--135-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; The Last Holy King&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--135-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--135-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Inasalaum&#039;s Betrayal &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_137&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--136-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--136-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--136-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--136-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_even atwiki_tr_138&amp;quot; &amp;gt;		&amp;lt;!--137-0--&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#d0FFFF;text-align:center;&amp;quot;&amp;gt;Final Scenario&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--137-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--137-2--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Rebirth&#039;s Future &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--137-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--137-4--&amp;gt;&amp;lt;td style=&amp;quot;text-align:center;background-color:#fee;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; Rebirth&#039;s Dimension&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;atwiki_tr_odd atwiki_tr_139&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!--138-1--&amp;gt;&lt;br /&gt;
		&amp;lt;!--138-2--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!--138-3--&amp;gt;&lt;br /&gt;
		&amp;lt;!--138-4--&amp;gt;&amp;lt;td style=&amp;quot;&amp;quot; colspan=&amp;quot;2&amp;quot; &amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 2]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=35056</id>
		<title>Super Robot Wars/Z2.2/Special Systems</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=35056"/>
		<updated>2019-02-22T14:11:50Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Continuous Targeting Penalty ==&lt;br /&gt;
&lt;br /&gt;
When a unit is continuously attacked by enemy units on their phase, its dodge rate will decay at a rate of 5% per encounter. This penalty caps out at 200% and resets at the end of the phase or when the unit gets hit. This penalty applies to both enemy and allied units. (i.e. on your phase, continuously targeting the same enemy will make their dodge rate decay. On the enemy&#039;s phase, continuous attacks on the same unit by the enemy will cause that unit&#039;s dodge rate to decay.) Only Quattro Bajeena with his Ace Bonus and Tetsujin #28 are immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
== Placement Bonus/Penalty ==&lt;br /&gt;
When a unit is surrounded on 2 sides by enemies, it will receive a 5% increase in damage taken. When surrounded on all 4 sides, it will receive a 10% increase in damage taken. This modifier applies to both enemy and allied units. Only Tetsujin #28 is immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
== Ikaruga&#039;s captain (Ikaruga) ==&lt;br /&gt;
The mothership Ikaruga will normally have Zero as its captain. If, however, you deploy Zero in his personal mech Shinkirou, sub-pilot Ougi will take over as captain.&lt;br /&gt;
&lt;br /&gt;
== Song System (Nekki Basara) ==&lt;br /&gt;
Basara has in lieu of attacks a list of songs that he plays during combat which provides certain buffs/effects to the target(s). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Song Energy is unique to Basara, maxing out at 45000.&lt;br /&gt;
*For every 2 points in Basara&#039;s &amp;quot;Song Soul&amp;quot; stat, Basara will start with 100 more Sound Energy.&lt;br /&gt;
*At the start of every turn, Basara gains 2000 Song Energy.&lt;br /&gt;
*For every point of morale Basara gains, he gains 100 Song Energy.&lt;br /&gt;
*For every single target song Basara plays, he gains 5500 Song Energy. This is offset by the song&#039;s cost.&lt;br /&gt;
*For every MAP song Basara plays, he gains 500 Song Energy. This is offset by the song&#039;s cost.&lt;br /&gt;
*The damage and effects of Basara&#039;s songs improve with every 5000 Song Energy increment.  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Planet Dance: Restores HP. Maxes out at 5500 Healing base.&lt;br /&gt;
*Totsugeki Love Heart: Raises morale. Maxes out at 15 morale base.&lt;br /&gt;
*My Friends: Restores SP. Maxes out at 15 SP base.&lt;br /&gt;
*Try Again: Boosts all stats, with Hit/Evasion/Defense being boosted by double the amount. Lasts for the entire duration of the map, but multiple applications do not stack (a stronger Try Again will always override the weaker one). Maxes out at 15 Melee|Ranged|Skill, and 30 Evade|Defense|Hit base.&lt;br /&gt;
*Dynamite Explosion: Gives the effect of Cheer and Bless to the target(s). Also gives Accel and Alert at higher Song Energy levels. Also gives Hot Blood if Basara casts it beforehand. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While normally useless against most enemies, Basara&#039;s songs do have effects against the Vajra and DAMONs in particular. Against both, Basara&#039;s songs will lower morale. When a Vajra unit&#039;s morale falls below 120, they &amp;quot;retreat&amp;quot; but it counts as a kill. Vajra &amp;quot;killed&amp;quot; in this fashion will still give EXP, PP and kill counts. PP gained in this way are 2x the normal amount. Against DAMONs, Basara&#039;s songs have the additional effect of actually damaging them, meaning you CAN kill them with songs. The morale lowering aspect of Basara&#039;s songs maxes out at -10 morale base per song. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Using Hot Blood before singing doubles the effects (both the buffing aspect and damaging/morale lowering aspects) of the song.&lt;br /&gt;
&lt;br /&gt;
== Satellite System (Gundam X, Gundam DX, Gundam DX+G-Falcon) ==&lt;br /&gt;
&lt;br /&gt;
The Satellite Cannon is only usable on stages where the moon is visible (you can see if the moon is visible or not by opening the command menu). It charges for one shot every third turn, starting from turn 4. It does not get additional ammo if it wasn&#039;t fired when another charge should have been completed. Gundam DX+G-Falcon charges for two shots at once. Both regular and MAP version of attacks share the same ammo pool.&lt;br /&gt;
&lt;br /&gt;
== Element System (Aquarion) ==&lt;br /&gt;
&lt;br /&gt;
When the main pilot&#039;s morale reaches 130, it aligns the stats of all pilots with the highest values of all amongst them. For example, if Pilot A&#039;s Melee stat is lower than Pilot B&#039;s, Pilot A&#039;s Melee is raised to match Pilot B&#039;s, and vice versa.&lt;br /&gt;
The shared stat will not be used as the base for boosts such as Try Again or Zero&#039;s Commands, as they will only modify the base stats of the current pilot.&lt;br /&gt;
&lt;br /&gt;
==Zero System (Wing Zero, Epyon)==&lt;br /&gt;
&lt;br /&gt;
Wing Gundam Zero&#039;s Zero System increases the pilot&#039;s stats gradually as the pilot&#039;s morale/will increases. It activates at 130 morale/will (or 110 with Heero&#039;s Ace Bonus). Fully upgrading Wing Zero also improves the effects of Zero System.&lt;br /&gt;
&lt;br /&gt;
The following table illustrates the morale to stat gain ratio (numbers in parenthesis show stat boosts after FUB)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Morale/Will !! Melee, Ranged !! Skill !! Defense, Dodge, Hit&lt;br /&gt;
|-&lt;br /&gt;
| 110 || +2 (+4) || +5 (+10) ||	+3 (+6)&lt;br /&gt;
|-&lt;br /&gt;
| 115 || +3 (+5) || +7 (+12) ||	+5 (+8)&lt;br /&gt;
|-&lt;br /&gt;
| 120 || +4 (+6) || +10 (+15) || +6 (+9)&lt;br /&gt;
|-&lt;br /&gt;
| 125 || +5 (+7) || +12 (+17) || +8 (+11)&lt;br /&gt;
|-&lt;br /&gt;
| 130 || +6 (+8) || +15 (+20) || +10 (+13)&lt;br /&gt;
|-&lt;br /&gt;
| 135 || +7 (+9) || +17 (+22) || +11 (+14)&lt;br /&gt;
|-&lt;br /&gt;
| 140 || +8 (+10) || +20 (+25) || +13 (+16)&lt;br /&gt;
|-&lt;br /&gt;
| 145 || +9 (+11) || +22 (+27) || +15 (+18)&lt;br /&gt;
|-&lt;br /&gt;
| 150 || +10 (+12) || +25 (+30) || +16 (+19)&lt;br /&gt;
|-&lt;br /&gt;
| 155 || +11 (+13) || +27 (+32) || +18 (+21)&lt;br /&gt;
|-&lt;br /&gt;
| 160 || +12 (+14) || +30 (+35) || +20 (+23)&lt;br /&gt;
|-&lt;br /&gt;
| 165 || +13 (+15) || +32 (+37) || +21 (+24)&lt;br /&gt;
|-&lt;br /&gt;
| 170 || +14 (+16) || +35 (+40) || +23 (+26) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Overskill (Overmen) ==&lt;br /&gt;
&lt;br /&gt;
When the Overman pilot&#039;s morale reaches 130, if the pilot has the Oversense skill at the required level, their Overman&#039;s unique Overskill activates.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit Name !! Oversense Lvl Required !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Unit&#039;s Movement range increases by 1, mobility and accuracy are raised by 10 + pilot&#039;s Oversense level x2. Additionally, 30% chance of Afterimage effect. &lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Improved version gained when you FUB King Gainer. Movement range increases by 2 &amp;amp; 50% chance of Afterimage effect. The other effect stays the same.&lt;br /&gt;
|-&lt;br /&gt;
|Emperanza || L3 || Spirit command &amp;quot;Accelerate&amp;quot; used every turn. Additionally, damage reduction of Photon Mat is increased by 200.&lt;br /&gt;
|-&lt;br /&gt;
|Dominator || L4 || Mobility is raised by 10 + pilot&#039;s Oversense level x2. Additionally, 50% chance of Afterimage effect.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=35055</id>
		<title>Super Robot Wars/Z2.2/Special Systems</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=35055"/>
		<updated>2019-02-22T14:11:17Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Continuous Targeting Penalty ==&lt;br /&gt;
&lt;br /&gt;
When a unit is continuously attacked by enemy units on their phase, its dodge rate will decay at a rate of 5% per encounter. This penalty caps out at 200% and resets at the end of the phase or when the unit gets hit. This penalty applies to both enemy and allied units. (i.e. on your phase, continuously targeting the same enemy will make their dodge rate decay. On the enemy&#039;s phase, continuous attacks on the same unit by the enemy will cause that unit&#039;s dodge rate to decay.) Only Quattro Bajeena with his Ace Bonus and Tetsujin #28 are immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
== Placement Bonus/Penalty ==&lt;br /&gt;
When a unit is surrounded on 2 sides by enemies, it will receive a 5% increase in damage taken. When surrounded on all 4 sides, it will receive a 10% increase in damage taken. This modifier applies to both enemy and allied units. Only Tetsujin #28 is immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
== Ikaruga&#039;s captain (Ikaruga) ==&lt;br /&gt;
The mothership Ikaruga will normally have Zero as its captain. If, however, you deploy Zero in his personal mech Shinkirou, sub-pilot Ougi will take over as captain.&lt;br /&gt;
&lt;br /&gt;
== Song System (Nekki Basara) ==&lt;br /&gt;
Basara has in lieu of attacks a list of songs that he plays during combat which provides certain buffs/effects to the target(s). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Song Energy is unique to Basara, maxing out at 45000.&lt;br /&gt;
-For every 2 points in Basara&#039;s &amp;quot;Song Soul&amp;quot; stat, Basara will start with 100 more Sound Energy.&lt;br /&gt;
-At the start of every turn, Basara gains 2000 Song Energy.&lt;br /&gt;
-For every point of morale Basara gains, he gains 100 Song Energy.&lt;br /&gt;
-For every single target song Basara plays, he gains 5500 Song Energy. This is offset by the song&#039;s cost.&lt;br /&gt;
-For every MAP song Basara plays, he gains 500 Song Energy. This is offset by the song&#039;s cost.&lt;br /&gt;
-The damage and effects of Basara&#039;s songs improve with every 5000 Song Energy increment.  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Planet Dance: Restores HP. Maxes out at 5500 Healing base.&lt;br /&gt;
*Totsugeki Love Heart: Raises morale. Maxes out at 15 morale base.&lt;br /&gt;
*My Friends: Restores SP. Maxes out at 15 SP base.&lt;br /&gt;
*Try Again: Boosts all stats, with Hit/Evasion/Defense being boosted by double the amount. Lasts for the entire duration of the map, but multiple applications do not stack (a stronger Try Again will always override the weaker one). Maxes out at 15 Melee|Ranged|Skill, and 30 Evade|Defense|Hit base.&lt;br /&gt;
*Dynamite Explosion: Gives the effect of Cheer and Bless to the target(s). Also gives Accel and Alert at higher Song Energy levels. Also gives Hot Blood if Basara casts it beforehand. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While normally useless against most enemies, Basara&#039;s songs do have effects against the Vajra and DAMONs in particular. Against both, Basara&#039;s songs will lower morale. When a Vajra unit&#039;s morale falls below 120, they &amp;quot;retreat&amp;quot; but it counts as a kill. Vajra &amp;quot;killed&amp;quot; in this fashion will still give EXP, PP and kill counts. PP gained in this way are 2x the normal amount. Against DAMONs, Basara&#039;s songs have the additional effect of actually damaging them, meaning you CAN kill them with songs. The morale lowering aspect of Basara&#039;s songs maxes out at -10 morale base per song. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Using Hot Blood before singing doubles the effects (both the buffing aspect and damaging/morale lowering aspects) of the song.&lt;br /&gt;
&lt;br /&gt;
== Satellite System (Gundam X, Gundam DX, Gundam DX+G-Falcon) ==&lt;br /&gt;
&lt;br /&gt;
The Satellite Cannon is only usable on stages where the moon is visible (you can see if the moon is visible or not by opening the command menu). It charges for one shot every third turn, starting from turn 4. It does not get additional ammo if it wasn&#039;t fired when another charge should have been completed. Gundam DX+G-Falcon charges for two shots at once. Both regular and MAP version of attacks share the same ammo pool.&lt;br /&gt;
&lt;br /&gt;
== Element System (Aquarion) ==&lt;br /&gt;
&lt;br /&gt;
When the main pilot&#039;s morale reaches 130, it aligns the stats of all pilots with the highest values of all amongst them. For example, if Pilot A&#039;s Melee stat is lower than Pilot B&#039;s, Pilot A&#039;s Melee is raised to match Pilot B&#039;s, and vice versa.&lt;br /&gt;
The shared stat will not be used as the base for boosts such as Try Again or Zero&#039;s Commands, as they will only modify the base stats of the current pilot.&lt;br /&gt;
&lt;br /&gt;
==Zero System (Wing Zero, Epyon)==&lt;br /&gt;
&lt;br /&gt;
Wing Gundam Zero&#039;s Zero System increases the pilot&#039;s stats gradually as the pilot&#039;s morale/will increases. It activates at 130 morale/will (or 110 with Heero&#039;s Ace Bonus). Fully upgrading Wing Zero also improves the effects of Zero System.&lt;br /&gt;
&lt;br /&gt;
The following table illustrates the morale to stat gain ratio (numbers in parenthesis show stat boosts after FUB)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Morale/Will !! Melee, Ranged !! Skill !! Defense, Dodge, Hit&lt;br /&gt;
|-&lt;br /&gt;
| 110 || +2 (+4) || +5 (+10) ||	+3 (+6)&lt;br /&gt;
|-&lt;br /&gt;
| 115 || +3 (+5) || +7 (+12) ||	+5 (+8)&lt;br /&gt;
|-&lt;br /&gt;
| 120 || +4 (+6) || +10 (+15) || +6 (+9)&lt;br /&gt;
|-&lt;br /&gt;
| 125 || +5 (+7) || +12 (+17) || +8 (+11)&lt;br /&gt;
|-&lt;br /&gt;
| 130 || +6 (+8) || +15 (+20) || +10 (+13)&lt;br /&gt;
|-&lt;br /&gt;
| 135 || +7 (+9) || +17 (+22) || +11 (+14)&lt;br /&gt;
|-&lt;br /&gt;
| 140 || +8 (+10) || +20 (+25) || +13 (+16)&lt;br /&gt;
|-&lt;br /&gt;
| 145 || +9 (+11) || +22 (+27) || +15 (+18)&lt;br /&gt;
|-&lt;br /&gt;
| 150 || +10 (+12) || +25 (+30) || +16 (+19)&lt;br /&gt;
|-&lt;br /&gt;
| 155 || +11 (+13) || +27 (+32) || +18 (+21)&lt;br /&gt;
|-&lt;br /&gt;
| 160 || +12 (+14) || +30 (+35) || +20 (+23)&lt;br /&gt;
|-&lt;br /&gt;
| 165 || +13 (+15) || +32 (+37) || +21 (+24)&lt;br /&gt;
|-&lt;br /&gt;
| 170 || +14 (+16) || +35 (+40) || +23 (+26) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Overskill (Overmen) ==&lt;br /&gt;
&lt;br /&gt;
When the Overman pilot&#039;s morale reaches 130, if the pilot has the Oversense skill at the required level, their Overman&#039;s unique Overskill activates.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit Name !! Oversense Lvl Required !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Unit&#039;s Movement range increases by 1, mobility and accuracy are raised by 10 + pilot&#039;s Oversense level x2. Additionally, 30% chance of Afterimage effect. &lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Improved version gained when you FUB King Gainer. Movement range increases by 2 &amp;amp; 50% chance of Afterimage effect. The other effect stays the same.&lt;br /&gt;
|-&lt;br /&gt;
|Emperanza || L3 || Spirit command &amp;quot;Accelerate&amp;quot; used every turn. Additionally, damage reduction of Photon Mat is increased by 200.&lt;br /&gt;
|-&lt;br /&gt;
|Dominator || L4 || Mobility is raised by 10 + pilot&#039;s Oversense level x2. Additionally, 50% chance of Afterimage effect.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=35054</id>
		<title>Super Robot Wars/Z2.2/Special Systems</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=35054"/>
		<updated>2019-02-22T14:10:45Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Continuous Targeting Penalty ==&lt;br /&gt;
&lt;br /&gt;
When a unit is continuously attacked by enemy units on their phase, its dodge rate will decay at a rate of 5% per encounter. This penalty caps out at 200% and resets at the end of the phase or when the unit gets hit. This penalty applies to both enemy and allied units. (i.e. on your phase, continuously targeting the same enemy will make their dodge rate decay. On the enemy&#039;s phase, continuous attacks on the same unit by the enemy will cause that unit&#039;s dodge rate to decay.) Only Quattro Bajeena with his Ace Bonus and Tetsujin #28 are immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
== Placement Bonus/Penalty ==&lt;br /&gt;
When a unit is surrounded on 2 sides by enemies, it will receive a 5% increase in damage taken. When surrounded on all 4 sides, it will receive a 10% increase in damage taken. This modifier applies to both enemy and allied units. Only Tetsujin #28 is immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
== Ikaruga&#039;s captain (Ikaruga) ==&lt;br /&gt;
The mothership Ikaruga will normally have Zero as its captain. If, however, you deploy Zero in his personal mech Shinkirou, sub-pilot Ougi will take over as captain.&lt;br /&gt;
&lt;br /&gt;
== Song System (Nekki Basara) ==&lt;br /&gt;
Basara has in lieu of attacks a list of songs that he plays during combat which provides certain buffs/effects to the target(s). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Song Energy is unique to Basara, maxing out at 45000.&lt;br /&gt;
-For every 2 points in Basara&#039;s &amp;quot;Song Soul&amp;quot; stat, Basara will start with 100 more Sound Energy.&lt;br /&gt;
-At the start of every turn, Basara gains 2000 Song Energy.&lt;br /&gt;
-For every point of morale Basara gains, he gains 100 Song Energy.&lt;br /&gt;
-For every single target song Basara plays, he gains 5500 Song Energy. This is offset by the song&#039;s cost.&lt;br /&gt;
-For every MAP song Basara plays, he gains 500 Song Energy. This is offset by the song&#039;s cost.&lt;br /&gt;
-The damage and effects of Basara&#039;s songs improve with every 5000 Song Energy increment.  &lt;br /&gt;
&lt;br /&gt;
*Planet Dance: Restores HP. Maxes out at 5500 Healing base.&lt;br /&gt;
*Totsugeki Love Heart: Raises morale. Maxes out at 15 morale base.&lt;br /&gt;
*My Friends: Restores SP. Maxes out at 15 SP base.&lt;br /&gt;
*Try Again: Boosts all stats, with Hit/Evasion/Defense being boosted by double the amount. Lasts for the entire duration of the map, but multiple applications do not stack (a stronger Try Again will always override the weaker one). Maxes out at 15 Melee|Ranged|Skill, and 30 Evade|Defense|Hit base.&lt;br /&gt;
*Dynamite Explosion: Gives the effect of Cheer and Bless to the target(s). Also gives Accel and Alert at higher Song Energy levels. Also gives Hot Blood if Basara casts it beforehand. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While normally useless against most enemies, Basara&#039;s songs do have effects against the Vajra and DAMONs in particular. Against both, Basara&#039;s songs will lower morale. When a Vajra unit&#039;s morale falls below 120, they &amp;quot;retreat&amp;quot; but it counts as a kill. Vajra &amp;quot;killed&amp;quot; in this fashion will still give EXP, PP and kill counts. PP gained in this way are 2x the normal amount. Against DAMONs, Basara&#039;s songs have the additional effect of actually damaging them, meaning you CAN kill them with songs. The morale lowering aspect of Basara&#039;s songs maxes out at -10 morale base per song. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Using Hot Blood before singing doubles the effects (both the buffing aspect and damaging/morale lowering aspects) of the song.&lt;br /&gt;
&lt;br /&gt;
== Satellite System (Gundam X, Gundam DX, Gundam DX+G-Falcon) ==&lt;br /&gt;
&lt;br /&gt;
The Satellite Cannon is only usable on stages where the moon is visible (you can see if the moon is visible or not by opening the command menu). It charges for one shot every third turn, starting from turn 4. It does not get additional ammo if it wasn&#039;t fired when another charge should have been completed. Gundam DX+G-Falcon charges for two shots at once. Both regular and MAP version of attacks share the same ammo pool.&lt;br /&gt;
&lt;br /&gt;
== Element System (Aquarion) ==&lt;br /&gt;
&lt;br /&gt;
When the main pilot&#039;s morale reaches 130, it aligns the stats of all pilots with the highest values of all amongst them. For example, if Pilot A&#039;s Melee stat is lower than Pilot B&#039;s, Pilot A&#039;s Melee is raised to match Pilot B&#039;s, and vice versa.&lt;br /&gt;
The shared stat will not be used as the base for boosts such as Try Again or Zero&#039;s Commands, as they will only modify the base stats of the current pilot.&lt;br /&gt;
&lt;br /&gt;
==Zero System (Wing Zero, Epyon)==&lt;br /&gt;
&lt;br /&gt;
Wing Gundam Zero&#039;s Zero System increases the pilot&#039;s stats gradually as the pilot&#039;s morale/will increases. It activates at 130 morale/will (or 110 with Heero&#039;s Ace Bonus). Fully upgrading Wing Zero also improves the effects of Zero System.&lt;br /&gt;
&lt;br /&gt;
The following table illustrates the morale to stat gain ratio (numbers in parenthesis show stat boosts after FUB)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Morale/Will !! Melee, Ranged !! Skill !! Defense, Dodge, Hit&lt;br /&gt;
|-&lt;br /&gt;
| 110 || +2 (+4) || +5 (+10) ||	+3 (+6)&lt;br /&gt;
|-&lt;br /&gt;
| 115 || +3 (+5) || +7 (+12) ||	+5 (+8)&lt;br /&gt;
|-&lt;br /&gt;
| 120 || +4 (+6) || +10 (+15) || +6 (+9)&lt;br /&gt;
|-&lt;br /&gt;
| 125 || +5 (+7) || +12 (+17) || +8 (+11)&lt;br /&gt;
|-&lt;br /&gt;
| 130 || +6 (+8) || +15 (+20) || +10 (+13)&lt;br /&gt;
|-&lt;br /&gt;
| 135 || +7 (+9) || +17 (+22) || +11 (+14)&lt;br /&gt;
|-&lt;br /&gt;
| 140 || +8 (+10) || +20 (+25) || +13 (+16)&lt;br /&gt;
|-&lt;br /&gt;
| 145 || +9 (+11) || +22 (+27) || +15 (+18)&lt;br /&gt;
|-&lt;br /&gt;
| 150 || +10 (+12) || +25 (+30) || +16 (+19)&lt;br /&gt;
|-&lt;br /&gt;
| 155 || +11 (+13) || +27 (+32) || +18 (+21)&lt;br /&gt;
|-&lt;br /&gt;
| 160 || +12 (+14) || +30 (+35) || +20 (+23)&lt;br /&gt;
|-&lt;br /&gt;
| 165 || +13 (+15) || +32 (+37) || +21 (+24)&lt;br /&gt;
|-&lt;br /&gt;
| 170 || +14 (+16) || +35 (+40) || +23 (+26) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Overskill (Overmen) ==&lt;br /&gt;
&lt;br /&gt;
When the Overman pilot&#039;s morale reaches 130, if the pilot has the Oversense skill at the required level, their Overman&#039;s unique Overskill activates.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit Name !! Oversense Lvl Required !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Unit&#039;s Movement range increases by 1, mobility and accuracy are raised by 10 + pilot&#039;s Oversense level x2. Additionally, 30% chance of Afterimage effect. &lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Improved version gained when you FUB King Gainer. Movement range increases by 2 &amp;amp; 50% chance of Afterimage effect. The other effect stays the same.&lt;br /&gt;
|-&lt;br /&gt;
|Emperanza || L3 || Spirit command &amp;quot;Accelerate&amp;quot; used every turn. Additionally, damage reduction of Photon Mat is increased by 200.&lt;br /&gt;
|-&lt;br /&gt;
|Dominator || L4 || Mobility is raised by 10 + pilot&#039;s Oversense level x2. Additionally, 50% chance of Afterimage effect.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=35048</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=35048"/>
		<updated>2019-02-16T14:35:36Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: /* Mech Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese name of the ability !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Received damage from beam attacks is reduced by 1000 damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Received damage from beam attacks is reduced by 1500 damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Barrier || 輻射障壁 || Received damage is reduced by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Type KMF&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Received damage from non-beam attacks is reduced by 2000. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss&amp;lt;br&amp;gt; Panther&amp;lt;br&amp;gt; Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Taurus (Noin)&amp;lt;br&amp;gt; Custom bonus for Methuss and Gundam Sandrock Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; Alto&#039;s Ace Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Jamming Function || ジャミング機能 || +10% to Accuracy and Evade for allied units within 2 squares range. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small) and damage dealt is increased based on the pilot&#039;s Will and Spiral Power level. (Starts at 10% and goes up to 25%. Damage multiplier increases as Will increases but upper limit is dependent on pilot&#039;s Spiral Power level.) || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam (Gained on stage 29)&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash&amp;lt;br&amp;gt; Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&amp;lt;br&amp;gt; Shurouga&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || When the moon is out and after charging for 3 turns, the unit&#039;s ammo for Satellite Cannon type weapons will be fully replenished. The MAP version of the weapon shares ammo with the regular version. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&amp;lt;br&amp;gt; Gundam Double X+G-Falcon&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || トランザム || When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement.  Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [M]&amp;lt;br&amp;gt; Custom bonus [M] for Aquarion.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam [S]&amp;lt;br&amp;gt; Infinite Justice Gundam [S]&amp;lt;br&amp;gt; Destiny Gundam [S]&amp;lt;br&amp;gt; All Gundam 00 mobile suits [S]&amp;lt;br&amp;gt; Turn A Gundam [S, changes to L with custom bonus]&amp;lt;br&amp;gt; SUMO (Gold Type) [S]&amp;lt;br&amp;gt; Mazinger Z [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [L]&amp;lt;br&amp;gt; Custom bonus [S] for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=35047</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=35047"/>
		<updated>2019-02-16T14:34:34Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: /* Mech Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese name of the ability !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Received damage from beam attacks do 1000 less damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Received damage from beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Barrier || 輻射障壁 || Received damage is reduced by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Type KMF&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Received damage from non-beam attacks is reduced by 2000. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss&amp;lt;br&amp;gt; Panther&amp;lt;br&amp;gt; Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Taurus (Noin)&amp;lt;br&amp;gt; Custom bonus for Methuss and Gundam Sandrock Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; Alto&#039;s Ace Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Jamming Function || ジャミング機能 || +10% to Accuracy and Evade for allied units within 2 squares range. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small) and damage dealt is increased based on the pilot&#039;s Will and Spiral Power level. (Starts at 10% and goes up to 25%. Damage multiplier increases as Will increases but upper limit is dependent on pilot&#039;s Spiral Power level.) || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam (Gained on stage 29)&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash&amp;lt;br&amp;gt; Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&amp;lt;br&amp;gt; Shurouga&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || When the moon is out and after charging for 3 turns, the unit&#039;s ammo for Satellite Cannon type weapons will be fully replenished. The MAP version of the weapon shares ammo with the regular version. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&amp;lt;br&amp;gt; Gundam Double X+G-Falcon&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || トランザム || When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement.  Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [M]&amp;lt;br&amp;gt; Custom bonus [M] for Aquarion.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam [S]&amp;lt;br&amp;gt; Infinite Justice Gundam [S]&amp;lt;br&amp;gt; Destiny Gundam [S]&amp;lt;br&amp;gt; All Gundam 00 mobile suits [S]&amp;lt;br&amp;gt; Turn A Gundam [S, changes to L with custom bonus]&amp;lt;br&amp;gt; SUMO (Gold Type) [S]&amp;lt;br&amp;gt; Mazinger Z [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [L]&amp;lt;br&amp;gt; Custom bonus [S] for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=35046</id>
		<title>Super Robot Wars/Z2.2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=35046"/>
		<updated>2019-02-16T03:59:24Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: Undo revision 35045 by Kusanagiryu (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The game starts with 3 Prologue Scenarios.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ブラックリベリオン&amp;lt;br&amp;gt;Prologue Scenario 1:　Black Rebellion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat all enemies, leaving Cornelia for last. &amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Shoot down Cornelia with Zero. (+1)&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： ガンダム殲滅指令&amp;lt;br&amp;gt;Prologue Scenario 2: Gundam Destruction Order&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat Patrick, Soma, and Sergei.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 世界最後の日&amp;lt;br&amp;gt;Prologue Scenario 3: The Last Day of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Destroy all enemies, leaving Shin Dragon for last.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The main game now begins.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ファイティング・ガール&amp;lt;br&amp;gt;Scenario 1: Fighting Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the second Dimensional Beast while Brasta Es has full HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： 逃亡者&amp;lt;br&amp;gt;Scenario 2: Escapee&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy the Genocidron (Retreats at 6000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 太陽の使者・鉄人28号&amp;lt;br&amp;gt;Scenario 3: Messenger of the Sun, Tetsujin 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all regular enemies, then destroy the Branch Robo #1 piloted by Branch by end of Turn 5 (Retreats when below 5000 HP).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達を見送る」&amp;lt;br&amp;gt;See Kallen Off&amp;lt;br&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達と一緒に行く」&amp;lt;br&amp;gt;Go With Kallen&amp;lt;br&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Japan Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Tetsujin 28&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G-7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Shin Mazinger Z&lt;br /&gt;
|&#039;&#039;&#039;Space Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
|&#039;&#039;&#039;Middle East Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&lt;br /&gt;
|&#039;&#039;&#039;Kummen Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第４話： 竹尾ゼネラルカンパニー奮戦記&amp;lt;br&amp;gt;Scenario 4: Embattled Takeo General Company&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第４話： セカンド・カミング&amp;lt;br&amp;gt;Scenario 4: Second Coming&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第４話： 迷える戦士達 &amp;lt;br&amp;gt;Scenario 4: Bewildered Soldiers&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第４話： アッセンブルEX-10 &amp;lt;br&amp;gt;Scenario 4: Assemble EX-10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Watta, Kappei, Shotaro, Kakikouji and Esther must each shoot down 2 enemies each and clear the stage by Turn 5.&lt;br /&gt;
|SR Point: Alto, Luca and Esther must shoot down 2 enemies each and defeat all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Barrack Zinin&#039;s Ahead &amp;lt;br&amp;gt;(Retreats when below 6000 HP).&lt;br /&gt;
|SR Point: Clear the map by the end of the fourth player phase; each unit must score at least two kills.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第５話：- 広報2課の憂鬱&amp;lt;br&amp;gt;Scenario 5: The Melancholy of Public Relations Division 2&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第５話： トゥインクル・スタ&amp;lt;br&amp;gt;Scenario 5: Twinkle Star&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第５話： OZとアロウズ&amp;lt;br&amp;gt;Scenario 5: OZ and A-laws&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第５話： 渦中&amp;lt;br&amp;gt;Scenario 5: Maelstrom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Wufei reach the designated points in 5 Turns.&lt;br /&gt;
|SR Point: Defeat Ypsilon&#039;s Blue Snapping Turtle (Retreats when below 5000 HP).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第6話： 登場！　ドイツの鬼伯爵！&amp;lt;br&amp;gt;Scenario 6: Enter! The Diabolic German Count!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第6話： 忍び寄る脅威&amp;lt;br&amp;gt;Scenario 6: Creeping Threat&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第6話： 彷徨う天使達&amp;lt;br&amp;gt;Scenario 6: Wandering Angels&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第6話： 介入&amp;lt;br&amp;gt;Scenario 6: Intervention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial enemy group by Turn 4 (Turn 3 Hard Difficulty).&lt;br /&gt;
|SR Point: Defeat Guldar (Geru). (Retreats when below 8000 HP)&lt;br /&gt;
|SR Point: Defeat all GN-XIIIs, then defeat the Ahead before the last Katharon Tieren reaches the designated points. (You have 5 Turns)&lt;br /&gt;
|SR Point: Defeat all regular enemies, then defeat Blue Snapping Turtle by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第7話： 対決!悲しみの青きドナウ!&amp;lt;br&amp;gt;Scenario 7: Showdown! The Sorrowful Blue Danube!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第7話： 次元歪曲宙域&amp;lt;br&amp;gt;Scenario 7: Twisted Dimension&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第7話： 反逆の翼&amp;lt;br&amp;gt;Scenario 7: Wings of Rebellion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第7話： 暗転&amp;lt;br&amp;gt;Scenario 7: Blackout&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting Danube Alpha 1 defeat any ally or enemy units.&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 4.&lt;br /&gt;
|SR Point: Defeat Lancelot Conquista (Suzaku). (Retreats when below 6000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第8話： 嵐の予兆&amp;lt;br&amp;gt;Scenario 8: Gathering Storm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第8話： ツインドライヴ&amp;lt;br&amp;gt;Scenario 8: Twin Drive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Clear the stage without allowing any enemy units to reach the white line.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: All Katharon Units must survive when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第9話： ぼくらはみんな生きている&amp;lt;br&amp;gt;Scenario 9: We&#039;re Not Alone&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第9話： 魔神が目覚める日&amp;lt;br&amp;gt;Scenario 9: The Day a Demon Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 16 enemies, then defeat Wheel by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Have Zero destroy at least 1 enemy units and do not allow him take one single hit when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第10話： 平穏との別離&amp;lt;br&amp;gt;Scenario 10: A Farewell to Peace&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第10話： もう一人のロックオン&amp;lt;br&amp;gt;Scenario 10: Another Lockon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 10 enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Quattro and Zechs destroy less than 3 units each.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第11話： 扉の向こうから&amp;lt;br&amp;gt;Scenario 11: Beyond The Gate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第11話： アレルヤ奪還作戦&amp;lt;br&amp;gt;Scenario 11: Allelujah Rescue Operation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all ??? by Turn 2.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy 20 enemy Units or more AND fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Setsuna, Kallen, and Chirico reach the designated points in 3 Turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第12話： 悪意と嘘を越えて&amp;lt;br&amp;gt;Scenario 12: Not Hate, Not Lies&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第12話： 百万のキセキ&amp;lt;br&amp;gt;Scenario 12: One Million Miracles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all initial enemies by Turn 5, and have any one of your unit destroy 6 or more enemies.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat Anya, Gino and Suzaku (the Knight of Rounds). (Retreat when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第13話： 時空震動、再び&amp;lt;br&amp;gt;Scenario 13: Time-Space Distortion, Once Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第13話： 戦雲の扉&amp;lt;br&amp;gt;Scenario 13: Gates of War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 5000 HP.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 4500 HP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第14話： 動き出す世界&amp;lt;br&amp;gt;Scenario 14: The World Moves Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第14話： 与えられた力&amp;lt;br&amp;gt;Scenario 14: Power Bestowed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第15話： マン・アズ・ビフォー&amp;lt;br&amp;gt;Scenario 15: Man as Before&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Geraud&#039;s Diem-Lee within 3 Turns of his appearance.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第16話： 次元の心央&amp;lt;br&amp;gt;Scenario 16: Heart of the Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Deal more than 4500 damage to Seiouki The Insa (Uther), he will retreat after one battle.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第17話： 朱禁城の花嫁&amp;lt;br&amp;gt;Scenario 17: A Bride in the Vermilion Forbidden City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 12 or more enemy units, then defeat Shen-Hu and prevent Wufei from defeating more than 2 enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Shoot down the Da Longdan with Zero. (+1)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第18話： アッシュフォード・ラプソディ&amp;lt;br&amp;gt;Scenario 18: Ashford Rhapsody&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第19話： それぞれの戦場&amp;lt;br&amp;gt;Scenario 19: Each Other&#039;s Battlefield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第20話： 白と黒と&amp;lt;br&amp;gt;Scenario 20: Black and White&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then Pearlfang by Turn 6. (Retreats at 10000 HP)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「暗黒大陸へ向かう]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Go to Dark Continent&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Xabungle&lt;br /&gt;
|&#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gravion&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第21話： 時の流れに&amp;lt;br&amp;gt;Scenario 21: Flowing Time&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第21話： 伝説の歌声&amp;lt;br&amp;gt;Scenario 21: Legendary Voice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Stop the &amp;quot;Katora Leader&amp;quot; ships from escaping. If they touch any part of the White Line on the west side of the map, they will escape. &lt;br /&gt;
|SR Point: Destroy all Vajra by Turn 3 and prevent Macross Quarter from receiving any damage. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第22話： 出撃！！ 新たなる戦士たち！&amp;lt;br&amp;gt;Scenario 22: Sortie!! New Warriors!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第22話： ランカ・アタック&amp;lt;br&amp;gt;Scenario 22: Ranka Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4 player phase.&lt;br /&gt;
|SR Point: Destroy 50 or more Vajras and prevent Kanaria (Koneig Monster) from receiving any damage by Turn 5.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第23話： あなたは何もわかってない&amp;lt;br&amp;gt;Scenario 23: You Do Not Know Anything&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第23話： 悲しみのカトル&amp;lt;br&amp;gt;Scenario 23: Grief Stricken Quatre&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial group of enemies with Jiron, Elche, and Simon by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Wing Gundam Zero by Turn 6.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第24話： あなたはもう必要ないのです&amp;lt;br&amp;gt;Scenario 24: You Are No Longer Needed&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第24話： ゼロと呼ばれたＧ&amp;lt;br&amp;gt;Scenario 24: The Gundam They Call Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Viral by Turn 3. Timp, Kan Yu and Beck will retreat when they reach the south edge of the map.&lt;br /&gt;
|SR Point: Defeat 60 or more enemies by end of Turn 6.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第25話： 終わらない約束&amp;lt;br&amp;gt;Scenario 25: Neverending Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all ADAMON, then defeat Pearlnail. Pearlnail will retreat in Turn 5 or when its HP falls below 10000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第26話： 冥府への転落&amp;lt;br&amp;gt;Scenario 26: The Fall into Netherworld&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all Kedora and Insalaum enemies, then defeat Abdora U6 by Turn 3 and prevent either side from defeating any enemy units. &lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第27話： ゼロＶＳゼロ&amp;lt;br&amp;gt;Scenario 27: Zero VS Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all A-Laws units and clear the map within 4 Turns of their appearance.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Reduce Wing Gundam Zero to 60% HP (+2) or shoot down Wufei. (+1)&amp;lt;br&amp;gt;Note: If you fulfill one Zero Point condition, you cannot fulfill the other.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第28話： 暗黒よりの使者&amp;lt;br&amp;gt;Scenario 28: Messenger from the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Have the NPC Black Ox defeat 3 or more enemies.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第29話： 戦士達の叫び&amp;lt;br&amp;gt;Scenario 29: Warriors&#039; Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第30話： 一点突破&amp;lt;br&amp;gt;Scenario 30: Breakthrough Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies except Rook ADAMON and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Have Lockon, Gain, and Mikhail reach the designated points in 5 Turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第31話： ジ・アンブレイカブル&amp;lt;br&amp;gt;Scenario 31: The Unbreakable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 20 enemies and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Deal 30,000+ damage to Diamund.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「陽動部隊に参加するために地上に残る」&amp;lt;br&amp;gt;Join the diversion team and stay on Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「衛星兵器を破壊するために宇宙に上る」&amp;lt;br&amp;gt;Destroy the satellite weapon and go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第32話： 奪われた鉄人&amp;lt;br&amp;gt;Scenario 32: The Stolen Tetsujin&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第32話： メメントモリ攻略戦&amp;lt;br&amp;gt;Scenario 32: Assault on Memento Mori&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Pearlfang. It will retreat 4 Turns after it appears or when its HP falls below 10000.&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 5.&amp;lt;br&amp;gt;Victory Condition: Have Ptolemaios 2 reach the designated point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第33話： ブラック・アヴェンジャー&amp;lt;br&amp;gt;Scenario 33: Black Avenger&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第33話： 散りゆく光の中で&amp;lt;br&amp;gt;Scenario 33: Scattered Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 3.&lt;br /&gt;
|SR Point: Destroy 100 Solar Panels.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第34話： 亡者再臨&amp;lt;br&amp;gt;Scenario 34: Resurrection of the Dead&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第34話： 白き牙&amp;lt;br&amp;gt;Scenario 34: White Fang&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting any Kuzaads reach Dragon&#039;s Hive.&amp;lt;br&amp;gt;Note: You will fail the mission if 2 Kuzaads reach Dragon&#039;s Hive.&lt;br /&gt;
|SR Point: Defeat all enemies, the defeat Quattro by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第35話： 昨日への決別&amp;lt;br&amp;gt;Scenario 35: Farewell to Yesterday&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第35話： 明日へのあがき&amp;lt;br&amp;gt;Scenario 35: Struggle for Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
Note: Destroying Rook ADAMON restores all SP to your units &lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第36話： 加速する世界&amp;lt;br&amp;gt;Scenario 36: Accelerating World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Aim&#039;s Arietis. He will retreat 4 Turns from his appearance or if he is under 10000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第37話： 銀河をステージに&amp;lt;br&amp;gt;Scenario 37: The Galaxy is the Stage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Zero has accumulated 70 kills or more by the end of the map. (+1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「本隊と共に暗黒大陸に向かう」&amp;lt;br&amp;gt;Go to Dark Continent with the Main Group&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;「黒の騎士団と共にエリア11に向かう」&amp;lt;br&amp;gt;Go to Area 11 with the Black Knights&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Wing Zero&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第38話： 告げられる絶望&amp;lt;br&amp;gt;Scenario 38: Confessions of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第38話： 過去からの刺客&amp;lt;br&amp;gt;Scenario 38: Assailant from the Past&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 3. (Second Half)&amp;lt;br&amp;gt;Victory Condition: Defeat Timp, Kan Yu, Beck, and Viral.&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第39話： 禁断の継承者&amp;lt;br&amp;gt;Scenario 39: The Forbidden Successor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all units and then Strike Dog by Turn 3. Strike Dog retreats when under 8000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第40話： 歌え、誰かのために&amp;lt;br&amp;gt;Scenario 40: Singing, but for Who?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「日本!へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Dancouga&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「フロンティア船団に向かう」&amp;lt;br&amp;gt;Head to the Frontier Fleet&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn-A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第41話： 遺恨！ くろがね屋の一番長い日！&amp;lt;br&amp;gt;Scenario 41: Regret! Kurogane House&#039;s Longest Day!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第41話： トライアングラー&amp;lt;br&amp;gt;Scenario 41: Triangular&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Energer Z by Turn 3.&lt;br /&gt;
|SR Point: Defeat 100 enemies in by Turn 4. (Second Half)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第42話： 父ちゃんから受け継いだもの&amp;lt;br&amp;gt;Scenario 42: What I Inherited from Father&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第42話： 異能者&amp;lt;br&amp;gt;Scenario 42: Abnormality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Kakikouji earns more than 35000 G from shooting down enemies when you clear the stage.&lt;br /&gt;
|SR Point: Defeat all enemies before Chirico reaches the target point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第43話： 闇を断つ牙&amp;lt;br&amp;gt;Scenario 43: The Fang that Crushes Darkness&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第43話： 修羅&amp;lt;br&amp;gt;Scenario 43: Carnage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Moon WILL within 3 Turns without letting a single enemy unit pass through the first defense line.&amp;lt;br&amp;gt;Note: You will fail the mission if you allow any enemy units pass through the second defense line.&lt;br /&gt;
|SR Point: Have Fiana, Ru Shako and Gregore destroy 3 enemies each. Then destroy the Rabiddog within 4 turns. (Do not let any of your Votoms units die.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第44話： 降臨！！ 終末を呼ぶ邪神！&amp;lt;br&amp;gt;Scenario 44: Advent!! The Evil God that Brings Forth the End!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Shin Dragon by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第45話： 次元力&amp;lt;br&amp;gt;Scenario 45: Dimension Power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Rook ADAMON by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第46話： 失われし聖王国&amp;lt;br&amp;gt;Scenario 46: The Lost Holy Kingdom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 24 or more enemies by the end of Turn 2&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第47話： 死線！ 総攻撃Ｄｒ．ヘル！&amp;lt;br&amp;gt;Scenario 47: Line of Death! Dr. Hell&#039;s Final Assault!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition by Turn 4. You must also defeat Ashura, Brocken, and Pygman in the same Turn.&amp;lt;br&amp;gt;Victory Condition: Defeat Ashura, Brocken, and Pygman.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第48話： ゴッドブレス・ユニバース&amp;lt;br&amp;gt;Scenario 48: God Bless Universe&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 50 or more enemies by Turn 4&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第49話： ゼロとルルーシュ&amp;lt;br&amp;gt;Scenario 49: Zero and Lelouch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Avalon. Avalon will retreat when any one of these conditions occur:&amp;lt;br&amp;gt;It has less than 10000 HP.&amp;lt;br&amp;gt;Survived until Turn 5.&amp;lt;br&amp;gt;There are less than 10 enemy units on the map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じない」&amp;lt;br&amp;gt;Don&#039;t Believe in Zero&amp;lt;br&amp;gt;Zero Requiem Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じてみる」&amp;lt;br&amp;gt;Believe in Zero&amp;lt;br&amp;gt;The Black Knights Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Note: You cannot select this route on a first playthrough unless you have five or more Zero Points.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第50話： 皇帝失格&amp;lt;br&amp;gt;Scenario 50: The Emperor Dethroned&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第50話： 超合集国決議第壱号&amp;lt;br&amp;gt;Scenario 50: U.F.N. Resolution #1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles).&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles) by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第51話： シュナイゼルの仮面&amp;lt;br&amp;gt;Scenario 51: Schneizel&#039;s Mask&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第51話： 戦乱の王ピースクラフト&amp;lt;br&amp;gt;Scenario 51: King of War Peacecraft&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Lancelot Albion, Sutherland Sieg, Avalon, Mordred, and Tristan, then defeat Damocles by Turn 4.&lt;br /&gt;
|SR Point: Defeat all Vayate and Mercurius by Turn 2.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第52話： 混迷の戦場&amp;lt;br&amp;gt;Scenario 52: Chaotic Battlefield&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第52話： 決死のエンドゲーム&amp;lt;br&amp;gt;Scenario 52: Desperate Endgame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 30 or more units by Turn 2, and you cannot allow ESF and White Fang defeat any units.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第53話： 堕ちてくる月&amp;lt;br&amp;gt;Scenario 53: The Moon Falls&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第53話： 最後の勝利者&amp;lt;br&amp;gt;Scenario 53: The Final Victor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|SR Point: After Heero reaches the destination point, defeat all enemies, then destroy Libra by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第54話： 絶望の世界&amp;lt;br&amp;gt;Scenario 54: World of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第54話： 決戦！！果てなき進化へ！&amp;lt;br&amp;gt;Scenario 54: Showdown!! Towards Endless Evolution!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Cathedral Lazengann by Turn 3. (First Half)&lt;br /&gt;
|SR Point: Have any one of your unit defeat 10 or more enemies when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第55話： アナタノオト&amp;lt;br&amp;gt;Scenario 55: Your Song (Anata no Oto)&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第55話： 復活の暗黒神&amp;lt;br&amp;gt;Scenario 55: The God of Darkness Revives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 32 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第56話： BEYOND&amp;lt;br&amp;gt;Scenario 56: BEYOND&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第56話： 奈落への螺旋&amp;lt;br&amp;gt;Scenario 56: Spiral of Hell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Regenant by Turn 3. Defeating Arche Gundam is optional.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第57話： ゼロ・レクイエム&amp;lt;br&amp;gt;Scenario 57: Zero Requiem&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第57話： ネクスト・フロンティア&amp;lt;br&amp;gt;Scenario 57: Next Frontier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Sutherland Sieg, Lancelot Frontier, Lancelot Albion, Susanno, and Gundam Epyon in the same Turn.&lt;br /&gt;
|SR Point: Defeat 30 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第58話： 閃光！！ 進化の果て！&amp;lt;br&amp;gt;Scenario 58: Flash!! The End of Evolution!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第58話： 革新&amp;lt;br&amp;gt;Scenario 58: Innovation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Gadessa and Garozzo by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第59話： 最後の聖王&amp;lt;br&amp;gt;Scenario 59: The Last Holy King&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第59話： 大逆のインサラウム&amp;lt;br&amp;gt;Scenario 59: Insalaum&#039;s Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第60話： 再世の未来&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第60話： 再世する次元&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 2]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=35045</id>
		<title>Super Robot Wars/Z2.2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=35045"/>
		<updated>2019-02-16T03:58:43Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The game starts with 3 Prologue Scenarios.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ブラックリベリオン&amp;lt;br&amp;gt;Prologue Scenario 1:　Black Rebellion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat all enemies, leaving Cornelia for last.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： ガンダム殲滅指令&amp;lt;br&amp;gt;Prologue Scenario 2: Gundam Destruction Order&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat Patrick, Soma, and Sergei.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 世界最後の日&amp;lt;br&amp;gt;Prologue Scenario 3: The Last Day of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Destroy all enemies, leaving Shin Dragon for last.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The main game now begins.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ファイティング・ガール&amp;lt;br&amp;gt;Scenario 1: Fighting Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the second Dimensional Beast while Brasta Es has full HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： 逃亡者&amp;lt;br&amp;gt;Scenario 2: Escapee&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy the Genocidron (Retreats at 6000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 太陽の使者・鉄人28号&amp;lt;br&amp;gt;Scenario 3: Messenger of the Sun, Tetsujin 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all regular enemies, then destroy the Branch Robo #1 piloted by Branch by end of Turn 5 (Retreats when below 5000 HP).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達を見送る」&amp;lt;br&amp;gt;See Kallen Off&amp;lt;br&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達と一緒に行く」&amp;lt;br&amp;gt;Go With Kallen&amp;lt;br&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Japan Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Tetsujin 28&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G-7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Shin Mazinger Z&lt;br /&gt;
|&#039;&#039;&#039;Space Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
|&#039;&#039;&#039;Middle East Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&lt;br /&gt;
|&#039;&#039;&#039;Kummen Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第４話： 竹尾ゼネラルカンパニー奮戦記&amp;lt;br&amp;gt;Scenario 4: Embattled Takeo General Company&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第４話： セカンド・カミング&amp;lt;br&amp;gt;Scenario 4: Second Coming&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第４話： 迷える戦士達 &amp;lt;br&amp;gt;Scenario 4: Bewildered Soldiers&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第４話： アッセンブルEX-10 &amp;lt;br&amp;gt;Scenario 4: Assemble EX-10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Watta, Kappei, Shotaro, Kakikouji and Esther must each shoot down 2 enemies each and clear the stage by Turn 5.&lt;br /&gt;
|SR Point: Alto, Luca and Esther must shoot down 2 enemies each and defeat all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Barrack Zinin&#039;s Ahead &amp;lt;br&amp;gt;(Retreats when below 6000 HP).&lt;br /&gt;
|SR Point: Clear the map by the end of the fourth player phase; each unit must score at least two kills.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第５話：- 広報2課の憂鬱&amp;lt;br&amp;gt;Scenario 5: The Melancholy of Public Relations Division 2&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第５話： トゥインクル・スタ&amp;lt;br&amp;gt;Scenario 5: Twinkle Star&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第５話： OZとアロウズ&amp;lt;br&amp;gt;Scenario 5: OZ and A-laws&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第５話： 渦中&amp;lt;br&amp;gt;Scenario 5: Maelstrom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Wufei reach the designated points in 5 Turns.&lt;br /&gt;
|SR Point: Defeat Ypsilon&#039;s Blue Snapping Turtle (Retreats when below 5000 HP).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第6話： 登場！　ドイツの鬼伯爵！&amp;lt;br&amp;gt;Scenario 6: Enter! The Diabolic German Count!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第6話： 忍び寄る脅威&amp;lt;br&amp;gt;Scenario 6: Creeping Threat&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第6話： 彷徨う天使達&amp;lt;br&amp;gt;Scenario 6: Wandering Angels&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第6話： 介入&amp;lt;br&amp;gt;Scenario 6: Intervention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial enemy group by Turn 4 (Turn 3 Hard Difficulty).&lt;br /&gt;
|SR Point: Defeat Guldar (Geru). (Retreats when below 8000 HP)&lt;br /&gt;
|SR Point: Defeat all GN-XIIIs, then defeat the Ahead before the last Katharon Tieren reaches the designated points. (You have 5 Turns)&lt;br /&gt;
|SR Point: Defeat all regular enemies, then defeat Blue Snapping Turtle by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第7話： 対決!悲しみの青きドナウ!&amp;lt;br&amp;gt;Scenario 7: Showdown! The Sorrowful Blue Danube!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第7話： 次元歪曲宙域&amp;lt;br&amp;gt;Scenario 7: Twisted Dimension&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第7話： 反逆の翼&amp;lt;br&amp;gt;Scenario 7: Wings of Rebellion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第7話： 暗転&amp;lt;br&amp;gt;Scenario 7: Blackout&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting Danube Alpha 1 defeat any ally or enemy units.&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 4.&lt;br /&gt;
|SR Point: Defeat Lancelot Conquista (Suzaku). (Retreats when below 6000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第8話： 嵐の予兆&amp;lt;br&amp;gt;Scenario 8: Gathering Storm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第8話： ツインドライヴ&amp;lt;br&amp;gt;Scenario 8: Twin Drive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Clear the stage without allowing any enemy units to reach the white line.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: All Katharon Units must survive when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第9話： ぼくらはみんな生きている&amp;lt;br&amp;gt;Scenario 9: We&#039;re Not Alone&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第9話： 魔神が目覚める日&amp;lt;br&amp;gt;Scenario 9: The Day a Demon Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 16 enemies, then defeat Wheel by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Have Zero destroy at least 1 enemy units and do not allow him take one single hit when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第10話： 平穏との別離&amp;lt;br&amp;gt;Scenario 10: A Farewell to Peace&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第10話： もう一人のロックオン&amp;lt;br&amp;gt;Scenario 10: Another Lockon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 10 enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Quattro and Zechs destroy less than 3 units each.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第11話： 扉の向こうから&amp;lt;br&amp;gt;Scenario 11: Beyond The Gate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第11話： アレルヤ奪還作戦&amp;lt;br&amp;gt;Scenario 11: Allelujah Rescue Operation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all ??? by Turn 2.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy 20 enemy Units or more AND fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Setsuna, Kallen, and Chirico reach the designated points in 3 Turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第12話： 悪意と嘘を越えて&amp;lt;br&amp;gt;Scenario 12: Not Hate, Not Lies&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第12話： 百万のキセキ&amp;lt;br&amp;gt;Scenario 12: One Million Miracles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all initial enemies by Turn 5, and have any one of your unit destroy 6 or more enemies.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat Anya, Gino and Suzaku (the Knight of Rounds). (Retreat when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第13話： 時空震動、再び&amp;lt;br&amp;gt;Scenario 13: Time-Space Distortion, Once Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第13話： 戦雲の扉&amp;lt;br&amp;gt;Scenario 13: Gates of War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 5000 HP.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 4500 HP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第14話： 動き出す世界&amp;lt;br&amp;gt;Scenario 14: The World Moves Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第14話： 与えられた力&amp;lt;br&amp;gt;Scenario 14: Power Bestowed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第15話： マン・アズ・ビフォー&amp;lt;br&amp;gt;Scenario 15: Man as Before&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Geraud&#039;s Diem-Lee within 3 Turns of his appearance.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第16話： 次元の心央&amp;lt;br&amp;gt;Scenario 16: Heart of the Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Deal more than 4500 damage to Seiouki The Insa (Uther), he will retreat after one battle.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第17話： 朱禁城の花嫁&amp;lt;br&amp;gt;Scenario 17: A Bride in the Vermilion Forbidden City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 12 or more enemy units, then defeat Shen-Hu and prevent Wufei from defeating more than 2 enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Shoot down the Da Longdan with Zero. (+1)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第18話： アッシュフォード・ラプソディ&amp;lt;br&amp;gt;Scenario 18: Ashford Rhapsody&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第19話： それぞれの戦場&amp;lt;br&amp;gt;Scenario 19: Each Other&#039;s Battlefield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第20話： 白と黒と&amp;lt;br&amp;gt;Scenario 20: Black and White&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then Pearlfang by Turn 6. (Retreats at 10000 HP)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「暗黒大陸へ向かう]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Go to Dark Continent&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Xabungle&lt;br /&gt;
|&#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gravion&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第21話： 時の流れに&amp;lt;br&amp;gt;Scenario 21: Flowing Time&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第21話： 伝説の歌声&amp;lt;br&amp;gt;Scenario 21: Legendary Voice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Stop the &amp;quot;Katora Leader&amp;quot; ships from escaping. If they touch any part of the White Line on the west side of the map, they will escape. &lt;br /&gt;
|SR Point: Destroy all Vajra by Turn 3 and prevent Macross Quarter from receiving any damage. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第22話： 出撃！！ 新たなる戦士たち！&amp;lt;br&amp;gt;Scenario 22: Sortie!! New Warriors!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第22話： ランカ・アタック&amp;lt;br&amp;gt;Scenario 22: Ranka Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4 player phase.&lt;br /&gt;
|SR Point: Destroy 50 or more Vajras and prevent Kanaria (Koneig Monster) from receiving any damage by Turn 5.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第23話： あなたは何もわかってない&amp;lt;br&amp;gt;Scenario 23: You Do Not Know Anything&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第23話： 悲しみのカトル&amp;lt;br&amp;gt;Scenario 23: Grief Stricken Quatre&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial group of enemies with Jiron, Elche, and Simon by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Wing Gundam Zero by Turn 6.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第24話： あなたはもう必要ないのです&amp;lt;br&amp;gt;Scenario 24: You Are No Longer Needed&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第24話： ゼロと呼ばれたＧ&amp;lt;br&amp;gt;Scenario 24: The Gundam They Call Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Viral by Turn 3. Timp, Kan Yu and Beck will retreat when they reach the south edge of the map.&lt;br /&gt;
|SR Point: Defeat 60 or more enemies by end of Turn 6.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第25話： 終わらない約束&amp;lt;br&amp;gt;Scenario 25: Neverending Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all ADAMON, then defeat Pearlnail. Pearlnail will retreat in Turn 5 or when its HP falls below 10000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第26話： 冥府への転落&amp;lt;br&amp;gt;Scenario 26: The Fall into Netherworld&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all Kedora and Insalaum enemies, then defeat Abdora U6 by Turn 3 and prevent either side from defeating any enemy units. &lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第27話： ゼロＶＳゼロ&amp;lt;br&amp;gt;Scenario 27: Zero VS Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all A-Laws units and clear the map within 4 Turns of their appearance.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Reduce Wing Gundam Zero to 60% HP (+2) or shoot down Wufei. (+1)&amp;lt;br&amp;gt;Note: If you fulfill one Zero Point condition, you cannot fulfill the other.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第28話： 暗黒よりの使者&amp;lt;br&amp;gt;Scenario 28: Messenger from the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Have the NPC Black Ox defeat 3 or more enemies.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第29話： 戦士達の叫び&amp;lt;br&amp;gt;Scenario 29: Warriors&#039; Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第30話： 一点突破&amp;lt;br&amp;gt;Scenario 30: Breakthrough Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies except Rook ADAMON and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Have Lockon, Gain, and Mikhail reach the designated points in 5 Turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第31話： ジ・アンブレイカブル&amp;lt;br&amp;gt;Scenario 31: The Unbreakable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 20 enemies and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Deal 30,000+ damage to Diamund.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「陽動部隊に参加するために地上に残る」&amp;lt;br&amp;gt;Join the diversion team and stay on Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「衛星兵器を破壊するために宇宙に上る」&amp;lt;br&amp;gt;Destroy the satellite weapon and go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第32話： 奪われた鉄人&amp;lt;br&amp;gt;Scenario 32: The Stolen Tetsujin&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第32話： メメントモリ攻略戦&amp;lt;br&amp;gt;Scenario 32: Assault on Memento Mori&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Pearlfang. It will retreat 4 Turns after it appears or when its HP falls below 10000.&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 5.&amp;lt;br&amp;gt;Victory Condition: Have Ptolemaios 2 reach the designated point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第33話： ブラック・アヴェンジャー&amp;lt;br&amp;gt;Scenario 33: Black Avenger&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第33話： 散りゆく光の中で&amp;lt;br&amp;gt;Scenario 33: Scattered Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 3.&lt;br /&gt;
|SR Point: Destroy 100 Solar Panels.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第34話： 亡者再臨&amp;lt;br&amp;gt;Scenario 34: Resurrection of the Dead&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第34話： 白き牙&amp;lt;br&amp;gt;Scenario 34: White Fang&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting any Kuzaads reach Dragon&#039;s Hive.&amp;lt;br&amp;gt;Note: You will fail the mission if 2 Kuzaads reach Dragon&#039;s Hive.&lt;br /&gt;
|SR Point: Defeat all enemies, the defeat Quattro by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第35話： 昨日への決別&amp;lt;br&amp;gt;Scenario 35: Farewell to Yesterday&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第35話： 明日へのあがき&amp;lt;br&amp;gt;Scenario 35: Struggle for Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
Note: Destroying Rook ADAMON restores all SP to your units &lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第36話： 加速する世界&amp;lt;br&amp;gt;Scenario 36: Accelerating World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Aim&#039;s Arietis. He will retreat 4 Turns from his appearance or if he is under 10000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第37話： 銀河をステージに&amp;lt;br&amp;gt;Scenario 37: The Galaxy is the Stage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Zero has accumulated 70 kills or more by the end of the map. (+1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「本隊と共に暗黒大陸に向かう」&amp;lt;br&amp;gt;Go to Dark Continent with the Main Group&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;「黒の騎士団と共にエリア11に向かう」&amp;lt;br&amp;gt;Go to Area 11 with the Black Knights&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Wing Zero&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第38話： 告げられる絶望&amp;lt;br&amp;gt;Scenario 38: Confessions of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第38話： 過去からの刺客&amp;lt;br&amp;gt;Scenario 38: Assailant from the Past&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 3. (Second Half)&amp;lt;br&amp;gt;Victory Condition: Defeat Timp, Kan Yu, Beck, and Viral.&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第39話： 禁断の継承者&amp;lt;br&amp;gt;Scenario 39: The Forbidden Successor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all units and then Strike Dog by Turn 3. Strike Dog retreats when under 8000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第40話： 歌え、誰かのために&amp;lt;br&amp;gt;Scenario 40: Singing, but for Who?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「日本!へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Dancouga&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「フロンティア船団に向かう」&amp;lt;br&amp;gt;Head to the Frontier Fleet&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn-A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第41話： 遺恨！ くろがね屋の一番長い日！&amp;lt;br&amp;gt;Scenario 41: Regret! Kurogane House&#039;s Longest Day!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第41話： トライアングラー&amp;lt;br&amp;gt;Scenario 41: Triangular&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Energer Z by Turn 3.&lt;br /&gt;
|SR Point: Defeat 100 enemies in by Turn 4. (Second Half)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第42話： 父ちゃんから受け継いだもの&amp;lt;br&amp;gt;Scenario 42: What I Inherited from Father&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第42話： 異能者&amp;lt;br&amp;gt;Scenario 42: Abnormality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Kakikouji earns more than 35000 G from shooting down enemies when you clear the stage.&lt;br /&gt;
|SR Point: Defeat all enemies before Chirico reaches the target point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第43話： 闇を断つ牙&amp;lt;br&amp;gt;Scenario 43: The Fang that Crushes Darkness&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第43話： 修羅&amp;lt;br&amp;gt;Scenario 43: Carnage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Moon WILL within 3 Turns without letting a single enemy unit pass through the first defense line.&amp;lt;br&amp;gt;Note: You will fail the mission if you allow any enemy units pass through the second defense line.&lt;br /&gt;
|SR Point: Have Fiana, Ru Shako and Gregore destroy 3 enemies each. Then destroy the Rabiddog within 4 turns. (Do not let any of your Votoms units die.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第44話： 降臨！！ 終末を呼ぶ邪神！&amp;lt;br&amp;gt;Scenario 44: Advent!! The Evil God that Brings Forth the End!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Shin Dragon by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第45話： 次元力&amp;lt;br&amp;gt;Scenario 45: Dimension Power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Rook ADAMON by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第46話： 失われし聖王国&amp;lt;br&amp;gt;Scenario 46: The Lost Holy Kingdom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 24 or more enemies by the end of Turn 2&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第47話： 死線！ 総攻撃Ｄｒ．ヘル！&amp;lt;br&amp;gt;Scenario 47: Line of Death! Dr. Hell&#039;s Final Assault!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition by Turn 4. You must also defeat Ashura, Brocken, and Pygman in the same Turn.&amp;lt;br&amp;gt;Victory Condition: Defeat Ashura, Brocken, and Pygman.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第48話： ゴッドブレス・ユニバース&amp;lt;br&amp;gt;Scenario 48: God Bless Universe&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 50 or more enemies by Turn 4&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第49話： ゼロとルルーシュ&amp;lt;br&amp;gt;Scenario 49: Zero and Lelouch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Avalon. Avalon will retreat when any one of these conditions occur:&amp;lt;br&amp;gt;It has less than 10000 HP.&amp;lt;br&amp;gt;Survived until Turn 5.&amp;lt;br&amp;gt;There are less than 10 enemy units on the map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じない」&amp;lt;br&amp;gt;Don&#039;t Believe in Zero&amp;lt;br&amp;gt;Zero Requiem Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じてみる」&amp;lt;br&amp;gt;Believe in Zero&amp;lt;br&amp;gt;The Black Knights Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Note: You cannot select this route on a first playthrough unless you have five or more Zero Points.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第50話： 皇帝失格&amp;lt;br&amp;gt;Scenario 50: The Emperor Dethroned&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第50話： 超合集国決議第壱号&amp;lt;br&amp;gt;Scenario 50: U.F.N. Resolution #1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles).&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles) by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第51話： シュナイゼルの仮面&amp;lt;br&amp;gt;Scenario 51: Schneizel&#039;s Mask&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第51話： 戦乱の王ピースクラフト&amp;lt;br&amp;gt;Scenario 51: King of War Peacecraft&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Lancelot Albion, Sutherland Sieg, Avalon, Mordred, and Tristan, then defeat Damocles by Turn 4.&lt;br /&gt;
|SR Point: Defeat all Vayate and Mercurius by Turn 2.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第52話： 混迷の戦場&amp;lt;br&amp;gt;Scenario 52: Chaotic Battlefield&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第52話： 決死のエンドゲーム&amp;lt;br&amp;gt;Scenario 52: Desperate Endgame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 30 or more units by Turn 2, and you cannot allow ESF and White Fang defeat any units.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第53話： 堕ちてくる月&amp;lt;br&amp;gt;Scenario 53: The Moon Falls&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第53話： 最後の勝利者&amp;lt;br&amp;gt;Scenario 53: The Final Victor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|SR Point: After Heero reaches the destination point, defeat all enemies, then destroy Libra by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第54話： 絶望の世界&amp;lt;br&amp;gt;Scenario 54: World of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第54話： 決戦！！果てなき進化へ！&amp;lt;br&amp;gt;Scenario 54: Showdown!! Towards Endless Evolution!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Cathedral Lazengann by Turn 3. (First Half)&lt;br /&gt;
|SR Point: Have any one of your unit defeat 10 or more enemies when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第55話： アナタノオト&amp;lt;br&amp;gt;Scenario 55: Your Song (Anata no Oto)&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第55話： 復活の暗黒神&amp;lt;br&amp;gt;Scenario 55: The God of Darkness Revives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 32 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第56話： BEYOND&amp;lt;br&amp;gt;Scenario 56: BEYOND&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第56話： 奈落への螺旋&amp;lt;br&amp;gt;Scenario 56: Spiral of Hell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Regenant by Turn 3. Defeating Arche Gundam is optional.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第57話： ゼロ・レクイエム&amp;lt;br&amp;gt;Scenario 57: Zero Requiem&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第57話： ネクスト・フロンティア&amp;lt;br&amp;gt;Scenario 57: Next Frontier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Sutherland Sieg, Lancelot Frontier, Lancelot Albion, Susanno, and Gundam Epyon in the same Turn.&lt;br /&gt;
|SR Point: Defeat 30 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第58話： 閃光！！ 進化の果て！&amp;lt;br&amp;gt;Scenario 58: Flash!! The End of Evolution!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第58話： 革新&amp;lt;br&amp;gt;Scenario 58: Innovation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Gadessa and Garozzo by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第59話： 最後の聖王&amp;lt;br&amp;gt;Scenario 59: The Last Holy King&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第59話： 大逆のインサラウム&amp;lt;br&amp;gt;Scenario 59: Insalaum&#039;s Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第60話： 再世の未来&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第60話： 再世する次元&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 2]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=35044</id>
		<title>Super Robot Wars/Z2.2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=35044"/>
		<updated>2019-02-16T03:57:54Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The game starts with 3 Prologue Scenarios.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ブラックリベリオン&amp;lt;br&amp;gt;Prologue Scenario 1:　Black Rebellion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat all enemies, leaving Cornelia for last. &amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Shoot down Cornelia with Zero. (+1)&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： ガンダム殲滅指令&amp;lt;br&amp;gt;Prologue Scenario 2: Gundam Destruction Order&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat Patrick, Soma, and Sergei.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 世界最後の日&amp;lt;br&amp;gt;Prologue Scenario 3: The Last Day of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Destroy all enemies, leaving Shin Dragon for last.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The main game now begins.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ファイティング・ガール&amp;lt;br&amp;gt;Scenario 1: Fighting Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the second Dimensional Beast while Brasta Es has full HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： 逃亡者&amp;lt;br&amp;gt;Scenario 2: Escapee&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy the Genocidron (Retreats at 6000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 太陽の使者・鉄人28号&amp;lt;br&amp;gt;Scenario 3: Messenger of the Sun, Tetsujin 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all regular enemies, then destroy the Branch Robo #1 piloted by Branch by end of Turn 5 (Retreats when below 5000 HP).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達を見送る」&amp;lt;br&amp;gt;See Kallen Off&amp;lt;br&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達と一緒に行く」&amp;lt;br&amp;gt;Go With Kallen&amp;lt;br&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Japan Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Tetsujin 28&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G-7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Shin Mazinger Z&lt;br /&gt;
|&#039;&#039;&#039;Space Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
|&#039;&#039;&#039;Middle East Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&lt;br /&gt;
|&#039;&#039;&#039;Kummen Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第４話： 竹尾ゼネラルカンパニー奮戦記&amp;lt;br&amp;gt;Scenario 4: Embattled Takeo General Company&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第４話： セカンド・カミング&amp;lt;br&amp;gt;Scenario 4: Second Coming&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第４話： 迷える戦士達 &amp;lt;br&amp;gt;Scenario 4: Bewildered Soldiers&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第４話： アッセンブルEX-10 &amp;lt;br&amp;gt;Scenario 4: Assemble EX-10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Watta, Kappei, Shotaro, Kakikouji and Esther must each shoot down 2 enemies each and clear the stage by Turn 5.&lt;br /&gt;
|SR Point: Alto, Luca and Esther must shoot down 2 enemies each and defeat all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Barrack Zinin&#039;s Ahead &amp;lt;br&amp;gt;(Retreats when below 6000 HP).&lt;br /&gt;
|SR Point: Clear the map by the end of the fourth player phase; each unit must score at least two kills.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第５話：- 広報2課の憂鬱&amp;lt;br&amp;gt;Scenario 5: The Melancholy of Public Relations Division 2&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第５話： トゥインクル・スタ&amp;lt;br&amp;gt;Scenario 5: Twinkle Star&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第５話： OZとアロウズ&amp;lt;br&amp;gt;Scenario 5: OZ and A-laws&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第５話： 渦中&amp;lt;br&amp;gt;Scenario 5: Maelstrom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Wufei reach the designated points in 5 Turns.&lt;br /&gt;
|SR Point: Defeat Ypsilon&#039;s Blue Snapping Turtle (Retreats when below 5000 HP).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第6話： 登場！　ドイツの鬼伯爵！&amp;lt;br&amp;gt;Scenario 6: Enter! The Diabolic German Count!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第6話： 忍び寄る脅威&amp;lt;br&amp;gt;Scenario 6: Creeping Threat&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第6話： 彷徨う天使達&amp;lt;br&amp;gt;Scenario 6: Wandering Angels&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第6話： 介入&amp;lt;br&amp;gt;Scenario 6: Intervention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial enemy group by Turn 4 (Turn 3 Hard Difficulty).&lt;br /&gt;
|SR Point: Defeat Guldar (Geru). (Retreats when below 8000 HP)&lt;br /&gt;
|SR Point: Defeat all GN-XIIIs, then defeat the Ahead before the last Katharon Tieren reaches the designated points. (You have 5 Turns)&lt;br /&gt;
|SR Point: Defeat all regular enemies, then defeat Blue Snapping Turtle by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第7話： 対決!悲しみの青きドナウ!&amp;lt;br&amp;gt;Scenario 7: Showdown! The Sorrowful Blue Danube!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第7話： 次元歪曲宙域&amp;lt;br&amp;gt;Scenario 7: Twisted Dimension&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第7話： 反逆の翼&amp;lt;br&amp;gt;Scenario 7: Wings of Rebellion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第7話： 暗転&amp;lt;br&amp;gt;Scenario 7: Blackout&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting Danube Alpha 1 defeat any ally or enemy units.&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 4.&lt;br /&gt;
|SR Point: Defeat Lancelot Conquista (Suzaku). (Retreats when below 6000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第8話： 嵐の予兆&amp;lt;br&amp;gt;Scenario 8: Gathering Storm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第8話： ツインドライヴ&amp;lt;br&amp;gt;Scenario 8: Twin Drive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Clear the stage without allowing any enemy units to reach the white line.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: All Katharon Units must survive when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第9話： ぼくらはみんな生きている&amp;lt;br&amp;gt;Scenario 9: We&#039;re Not Alone&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第9話： 魔神が目覚める日&amp;lt;br&amp;gt;Scenario 9: The Day a Demon Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 16 enemies, then defeat Wheel by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Have Zero destroy at least 1 enemy units and do not allow him take one single hit when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第10話： 平穏との別離&amp;lt;br&amp;gt;Scenario 10: A Farewell to Peace&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第10話： もう一人のロックオン&amp;lt;br&amp;gt;Scenario 10: Another Lockon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 10 enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Quattro and Zechs destroy less than 3 units each.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第11話： 扉の向こうから&amp;lt;br&amp;gt;Scenario 11: Beyond The Gate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第11話： アレルヤ奪還作戦&amp;lt;br&amp;gt;Scenario 11: Allelujah Rescue Operation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all ??? by Turn 2.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy 20 enemy Units or more AND fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Setsuna, Kallen, and Chirico reach the designated points in 3 Turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第12話： 悪意と嘘を越えて&amp;lt;br&amp;gt;Scenario 12: Not Hate, Not Lies&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第12話： 百万のキセキ&amp;lt;br&amp;gt;Scenario 12: One Million Miracles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all initial enemies by Turn 5, and have any one of your unit destroy 6 or more enemies.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat Anya, Gino and Suzaku (the Knight of Rounds). (Retreat when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第13話： 時空震動、再び&amp;lt;br&amp;gt;Scenario 13: Time-Space Distortion, Once Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第13話： 戦雲の扉&amp;lt;br&amp;gt;Scenario 13: Gates of War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 5000 HP.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 4500 HP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第14話： 動き出す世界&amp;lt;br&amp;gt;Scenario 14: The World Moves Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第14話： 与えられた力&amp;lt;br&amp;gt;Scenario 14: Power Bestowed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第15話： マン・アズ・ビフォー&amp;lt;br&amp;gt;Scenario 15: Man as Before&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Geraud&#039;s Diem-Lee within 3 Turns of his appearance.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第16話： 次元の心央&amp;lt;br&amp;gt;Scenario 16: Heart of the Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Deal more than 4500 damage to Seiouki The Insa (Uther), he will retreat after one battle.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第17話： 朱禁城の花嫁&amp;lt;br&amp;gt;Scenario 17: A Bride in the Vermilion Forbidden City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 12 or more enemy units, then defeat Shen-Hu and prevent Wufei from defeating more than 2 enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Shoot down the Da Longdan with Zero. (+1)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第18話： アッシュフォード・ラプソディ&amp;lt;br&amp;gt;Scenario 18: Ashford Rhapsody&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第19話： それぞれの戦場&amp;lt;br&amp;gt;Scenario 19: Each Other&#039;s Battlefield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第20話： 白と黒と&amp;lt;br&amp;gt;Scenario 20: Black and White&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then Pearlfang by Turn 6. (Retreats at 10000 HP)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「暗黒大陸へ向かう]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Go to Dark Continent&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Xabungle&lt;br /&gt;
|&#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gravion&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第21話： 時の流れに&amp;lt;br&amp;gt;Scenario 21: Flowing Time&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第21話： 伝説の歌声&amp;lt;br&amp;gt;Scenario 21: Legendary Voice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Stop the &amp;quot;Katora Leader&amp;quot; ships from escaping. If they touch any part of the White Line on the west side of the map, they will escape. &lt;br /&gt;
|SR Point: Destroy all Vajra by Turn 3 and prevent Macross Quarter from receiving any damage. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第22話： 出撃！！ 新たなる戦士たち！&amp;lt;br&amp;gt;Scenario 22: Sortie!! New Warriors!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第22話： ランカ・アタック&amp;lt;br&amp;gt;Scenario 22: Ranka Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4 player phase.&lt;br /&gt;
|SR Point: Destroy 50 or more Vajras and prevent Kanaria (Koneig Monster) from receiving any damage by Turn 5.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第23話： あなたは何もわかってない&amp;lt;br&amp;gt;Scenario 23: You Do Not Know Anything&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第23話： 悲しみのカトル&amp;lt;br&amp;gt;Scenario 23: Grief Stricken Quatre&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial group of enemies with Jiron, Elche, and Simon by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Wing Gundam Zero by Turn 6.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第24話： あなたはもう必要ないのです&amp;lt;br&amp;gt;Scenario 24: You Are No Longer Needed&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第24話： ゼロと呼ばれたＧ&amp;lt;br&amp;gt;Scenario 24: The Gundam They Call Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Viral by Turn 3. Timp, Kan Yu and Beck will retreat when they reach the south edge of the map.&lt;br /&gt;
|SR Point: Defeat 60 or more enemies by end of Turn 6.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第25話： 終わらない約束&amp;lt;br&amp;gt;Scenario 25: Neverending Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all ADAMON, then defeat Pearlnail. Pearlnail will retreat in Turn 5 or when its HP falls below 10000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第26話： 冥府への転落&amp;lt;br&amp;gt;Scenario 26: The Fall into Netherworld&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all Kedora and Insalaum enemies, then defeat Abdora U6 by Turn 3 and prevent either side from defeating any enemy units. &lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第27話： ゼロＶＳゼロ&amp;lt;br&amp;gt;Scenario 27: Zero VS Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all A-Laws units and clear the map within 4 Turns of their appearance.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Reduce Wing Gundam Zero to 60% HP (+2) or shoot down Wufei. (+1)&amp;lt;br&amp;gt;Note: If you fulfill one Zero Point condition, you cannot fulfill the other.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第28話： 暗黒よりの使者&amp;lt;br&amp;gt;Scenario 28: Messenger from the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Have the NPC Black Ox defeat 3 or more enemies.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第29話： 戦士達の叫び&amp;lt;br&amp;gt;Scenario 29: Warriors&#039; Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第30話： 一点突破&amp;lt;br&amp;gt;Scenario 30: Breakthrough Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies except Rook ADAMON and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Have Lockon, Gain, and Mikhail reach the designated points in 5 Turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第31話： ジ・アンブレイカブル&amp;lt;br&amp;gt;Scenario 31: The Unbreakable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 20 enemies and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Deal 30,000+ damage to Diamund.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「陽動部隊に参加するために地上に残る」&amp;lt;br&amp;gt;Join the diversion team and stay on Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「衛星兵器を破壊するために宇宙に上る」&amp;lt;br&amp;gt;Destroy the satellite weapon and go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第32話： 奪われた鉄人&amp;lt;br&amp;gt;Scenario 32: The Stolen Tetsujin&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第32話： メメントモリ攻略戦&amp;lt;br&amp;gt;Scenario 32: Assault on Memento Mori&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Pearlfang. It will retreat 4 Turns after it appears or when its HP falls below 10000.&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 5.&amp;lt;br&amp;gt;Victory Condition: Have Ptolemaios 2 reach the designated point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第33話： ブラック・アヴェンジャー&amp;lt;br&amp;gt;Scenario 33: Black Avenger&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第33話： 散りゆく光の中で&amp;lt;br&amp;gt;Scenario 33: Scattered Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 3.&lt;br /&gt;
|SR Point: Destroy 100 Solar Panels.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第34話： 亡者再臨&amp;lt;br&amp;gt;Scenario 34: Resurrection of the Dead&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第34話： 白き牙&amp;lt;br&amp;gt;Scenario 34: White Fang&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting any Kuzaads reach Dragon&#039;s Hive.&amp;lt;br&amp;gt;Note: You will fail the mission if 2 Kuzaads reach Dragon&#039;s Hive.&lt;br /&gt;
|SR Point: Defeat all enemies, the defeat Quattro by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第35話： 昨日への決別&amp;lt;br&amp;gt;Scenario 35: Farewell to Yesterday&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第35話： 明日へのあがき&amp;lt;br&amp;gt;Scenario 35: Struggle for Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
Note: Destroying Rook ADAMON restores all SP to your units &lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第36話： 加速する世界&amp;lt;br&amp;gt;Scenario 36: Accelerating World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Aim&#039;s Arietis. He will retreat 4 Turns from his appearance or if he is under 10000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第37話： 銀河をステージに&amp;lt;br&amp;gt;Scenario 37: The Galaxy is the Stage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Zero has accumulated 70 kills or more by the end of the map. (+1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「本隊と共に暗黒大陸に向かう」&amp;lt;br&amp;gt;Go to Dark Continent with the Main Group&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;「黒の騎士団と共にエリア11に向かう」&amp;lt;br&amp;gt;Go to Area 11 with the Black Knights&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Wing Zero&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第38話： 告げられる絶望&amp;lt;br&amp;gt;Scenario 38: Confessions of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第38話： 過去からの刺客&amp;lt;br&amp;gt;Scenario 38: Assailant from the Past&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 3. (Second Half)&amp;lt;br&amp;gt;Victory Condition: Defeat Timp, Kan Yu, Beck, and Viral.&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第39話： 禁断の継承者&amp;lt;br&amp;gt;Scenario 39: The Forbidden Successor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all units and then Strike Dog by Turn 3. Strike Dog retreats when under 8000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第40話： 歌え、誰かのために&amp;lt;br&amp;gt;Scenario 40: Singing, but for Who?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「日本!へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Dancouga&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「フロンティア船団に向かう」&amp;lt;br&amp;gt;Head to the Frontier Fleet&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn-A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第41話： 遺恨！ くろがね屋の一番長い日！&amp;lt;br&amp;gt;Scenario 41: Regret! Kurogane House&#039;s Longest Day!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第41話： トライアングラー&amp;lt;br&amp;gt;Scenario 41: Triangular&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Energer Z by Turn 3.&lt;br /&gt;
|SR Point: Defeat 100 enemies in by Turn 4. (Second Half)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第42話： 父ちゃんから受け継いだもの&amp;lt;br&amp;gt;Scenario 42: What I Inherited from Father&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第42話： 異能者&amp;lt;br&amp;gt;Scenario 42: Abnormality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Kakikouji earns more than 35000 G from shooting down enemies when you clear the stage.&lt;br /&gt;
|SR Point: Defeat all enemies before Chirico reaches the target point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第43話： 闇を断つ牙&amp;lt;br&amp;gt;Scenario 43: The Fang that Crushes Darkness&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第43話： 修羅&amp;lt;br&amp;gt;Scenario 43: Carnage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Moon WILL within 3 Turns without letting a single enemy unit pass through the first defense line.&amp;lt;br&amp;gt;Note: You will fail the mission if you allow any enemy units pass through the second defense line.&lt;br /&gt;
|SR Point: Have Fiana, Ru Shako and Gregore destroy 3 enemies each. Then destroy the Rabiddog within 4 turns. (Do not let any of your Votoms units die.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第44話： 降臨！！ 終末を呼ぶ邪神！&amp;lt;br&amp;gt;Scenario 44: Advent!! The Evil God that Brings Forth the End!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Shin Dragon by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第45話： 次元力&amp;lt;br&amp;gt;Scenario 45: Dimension Power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Rook ADAMON by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第46話： 失われし聖王国&amp;lt;br&amp;gt;Scenario 46: The Lost Holy Kingdom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 24 or more enemies by the end of Turn 2&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第47話： 死線！ 総攻撃Ｄｒ．ヘル！&amp;lt;br&amp;gt;Scenario 47: Line of Death! Dr. Hell&#039;s Final Assault!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition by Turn 4. You must also defeat Ashura, Brocken, and Pygman in the same Turn.&amp;lt;br&amp;gt;Victory Condition: Defeat Ashura, Brocken, and Pygman.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第48話： ゴッドブレス・ユニバース&amp;lt;br&amp;gt;Scenario 48: God Bless Universe&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 50 or more enemies by Turn 4&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第49話： ゼロとルルーシュ&amp;lt;br&amp;gt;Scenario 49: Zero and Lelouch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Avalon. Avalon will retreat when any one of these conditions occur:&amp;lt;br&amp;gt;It has less than 10000 HP.&amp;lt;br&amp;gt;Survived until Turn 5.&amp;lt;br&amp;gt;There are less than 10 enemy units on the map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じない」&amp;lt;br&amp;gt;Don&#039;t Believe in Zero&amp;lt;br&amp;gt;Zero Requiem Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じてみる」&amp;lt;br&amp;gt;Believe in Zero&amp;lt;br&amp;gt;The Black Knights Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Note: You cannot select this route on a first playthrough unless you have five or more Zero Points.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第50話： 皇帝失格&amp;lt;br&amp;gt;Scenario 50: The Emperor Dethroned&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第50話： 超合集国決議第壱号&amp;lt;br&amp;gt;Scenario 50: U.F.N. Resolution #1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles).&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles) by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第51話： シュナイゼルの仮面&amp;lt;br&amp;gt;Scenario 51: Schneizel&#039;s Mask&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第51話： 戦乱の王ピースクラフト&amp;lt;br&amp;gt;Scenario 51: King of War Peacecraft&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Lancelot Albion, Sutherland Sieg, Avalon, Mordred, and Tristan, then defeat Damocles by Turn 4.&lt;br /&gt;
|SR Point: Defeat all Vayate and Mercurius by Turn 2.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第52話： 混迷の戦場&amp;lt;br&amp;gt;Scenario 52: Chaotic Battlefield&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第52話： 決死のエンドゲーム&amp;lt;br&amp;gt;Scenario 52: Desperate Endgame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 30 or more units by Turn 2, and you cannot allow ESF and White Fang defeat any units.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第53話： 堕ちてくる月&amp;lt;br&amp;gt;Scenario 53: The Moon Falls&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第53話： 最後の勝利者&amp;lt;br&amp;gt;Scenario 53: The Final Victor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|SR Point: After Heero reaches the destination point, defeat all enemies, then destroy Libra by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第54話： 絶望の世界&amp;lt;br&amp;gt;Scenario 54: World of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第54話： 決戦！！果てなき進化へ！&amp;lt;br&amp;gt;Scenario 54: Showdown!! Towards Endless Evolution!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Cathedral Lazengann by Turn 3. (First Half)&lt;br /&gt;
|SR Point: Have any one of your unit defeat 10 or more enemies when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第55話： アナタノオト&amp;lt;br&amp;gt;Scenario 55: Your Song (Anata no Oto)&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第55話： 復活の暗黒神&amp;lt;br&amp;gt;Scenario 55: The God of Darkness Revives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 32 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第56話： BEYOND&amp;lt;br&amp;gt;Scenario 56: BEYOND&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第56話： 奈落への螺旋&amp;lt;br&amp;gt;Scenario 56: Spiral of Hell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Regenant by Turn 3. Defeating Arche Gundam is optional.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第57話： ゼロ・レクイエム&amp;lt;br&amp;gt;Scenario 57: Zero Requiem&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第57話： ネクスト・フロンティア&amp;lt;br&amp;gt;Scenario 57: Next Frontier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Sutherland Sieg, Lancelot Frontier, Lancelot Albion, Susanno, and Gundam Epyon in the same Turn.&lt;br /&gt;
|SR Point: Defeat 30 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第58話： 閃光！！ 進化の果て！&amp;lt;br&amp;gt;Scenario 58: Flash!! The End of Evolution!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第58話： 革新&amp;lt;br&amp;gt;Scenario 58: Innovation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Gadessa and Garozzo by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第59話： 最後の聖王&amp;lt;br&amp;gt;Scenario 59: The Last Holy King&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第59話： 大逆のインサラウム&amp;lt;br&amp;gt;Scenario 59: Insalaum&#039;s Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第60話： 再世の未来&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第60話： 再世する次元&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 2]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=35043</id>
		<title>Super Robot Wars/Z2.2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=35043"/>
		<updated>2019-02-16T03:46:25Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The game starts with 3 Prologue Scenarios.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ブラックリベリオン&amp;lt;br&amp;gt;Prologue Scenario 1:　Black Rebellion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat all enemies, leaving Cornelia for last. &amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Shoot down Cornelia with Zero. (+1)&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： ガンダム殲滅指令&amp;lt;br&amp;gt;Prologue Scenario 2: Gundam Destruction Order&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Defeat Patrick, Soma, and Sergei.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 世界最後の日&amp;lt;br&amp;gt;Prologue Scenario 3: The Last Day of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Objective: Destroy all enemies, leaving Shin Dragon for last.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!The main game now begins.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１話： ファイティング・ガール&amp;lt;br&amp;gt;Scenario 1: Fighting Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the second Dimensional Beast while Brasta Es has full HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２話： 逃亡者&amp;lt;br&amp;gt;Scenario 2: Escapee&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy the Genocidron (Retreats at 6000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話： 太陽の使者・鉄人28号&amp;lt;br&amp;gt;Scenario 3: Messenger of the Sun, Tetsujin 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all regular enemies, then destroy the Branch Robo #1 piloted by Branch by end of Turn 5 (Retreats when below 5000 HP).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達を見送る」&amp;lt;br&amp;gt;See Kallen Off&amp;lt;br&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|「カレン達と一緒に行く」&amp;lt;br&amp;gt;Go With Kallen&amp;lt;br&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Japan Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G-7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Shin Mazinger Z&lt;br /&gt;
|&#039;&#039;&#039;Space Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Sousei no Aquarion&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
|&#039;&#039;&#039;Middle East Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|&#039;&#039;&#039;Kummen Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第４話： 竹尾ゼネラルカンパニー奮戦記&amp;lt;br&amp;gt;Scenario 4: Embattled Takeo General Company&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第４話： セカンド・カミング&amp;lt;br&amp;gt;Scenario 4: Second Coming&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第４話： 迷える戦士達 &amp;lt;br&amp;gt;Scenario 4: Bewildered Soldiers&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第４話： アッセンブルEX-10 &amp;lt;br&amp;gt;Scenario 4: Assemble EX-10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Watta, Kappei, Shotaro, Kakikouji and Esther must each shoot down 2 enemies each and clear the stage by Turn 5.&lt;br /&gt;
|SR Point: Alto, Luca and Esther must shoot down 2 enemies each and defeat all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Barrack Zinin&#039;s Ahead &amp;lt;br&amp;gt;(Retreats when below 6000 HP).&lt;br /&gt;
|SR Point: Clear the map by the end of the fourth player phase; each unit must score at least two kills.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第５話：- 広報2課の憂鬱&amp;lt;br&amp;gt;Scenario 5: The Melancholy of Public Relations Division 2&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第５話： トゥインクル・スタ&amp;lt;br&amp;gt;Scenario 5: Twinkle Star&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第５話： OZとアロウズ&amp;lt;br&amp;gt;Scenario 5: OZ and A-laws&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第５話： 渦中&amp;lt;br&amp;gt;Scenario 5: Maelstrom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Wufei reach the designated points in 5 Turns.&lt;br /&gt;
|SR Point: Defeat Ypsilon&#039;s Blue Snapping Turtle (Retreats when below 5000 HP).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第6話： 登場！　ドイツの鬼伯爵！&amp;lt;br&amp;gt;Scenario 6: Enter! The Diabolic German Count!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第6話： 忍び寄る脅威&amp;lt;br&amp;gt;Scenario 6: Creeping Threat&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第6話： 彷徨う天使達&amp;lt;br&amp;gt;Scenario 6: Wandering Angels&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第6話： 介入&amp;lt;br&amp;gt;Scenario 6: Intervention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial enemy group by Turn 4 (Turn 3 Hard Difficulty).&lt;br /&gt;
|SR Point: Defeat Guldar (Geru). (Retreats when below 8000 HP)&lt;br /&gt;
|SR Point: Defeat all GN-XIIIs, then defeat the Ahead before the last Katharon Tieren reaches the designated points. (You have 5 Turns)&lt;br /&gt;
|SR Point: Defeat all regular enemies, then defeat Blue Snapping Turtle by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第7話： 対決!悲しみの青きドナウ!&amp;lt;br&amp;gt;Scenario 7: Showdown! The Sorrowful Blue Danube!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF5779&amp;quot;|&#039;&#039;&#039;第7話： 次元歪曲宙域&amp;lt;br&amp;gt;Scenario 7: Twisted Dimension&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#18CC25&amp;quot;|&#039;&#039;&#039;第7話： 反逆の翼&amp;lt;br&amp;gt;Scenario 7: Wings of Rebellion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第7話： 暗転&amp;lt;br&amp;gt;Scenario 7: Blackout&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting Danube Alpha 1 defeat any ally or enemy units.&lt;br /&gt;
|SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 4.&lt;br /&gt;
|SR Point: Defeat Lancelot Conquista (Suzaku). (Retreats when below 6000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第8話： 嵐の予兆&amp;lt;br&amp;gt;Scenario 8: Gathering Storm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第8話： ツインドライヴ&amp;lt;br&amp;gt;Scenario 8: Twin Drive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Clear the stage without allowing any enemy units to reach the white line.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: All Katharon Units must survive when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第9話： ぼくらはみんな生きている&amp;lt;br&amp;gt;Scenario 9: We&#039;re Not Alone&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第9話： 魔神が目覚める日&amp;lt;br&amp;gt;Scenario 9: The Day a Demon Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 16 enemies, then defeat Wheel by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Have Zero destroy at least 1 enemy units and do not allow him take one single hit when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第10話： 平穏との別離&amp;lt;br&amp;gt;Scenario 10: A Farewell to Peace&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第10話： もう一人のロックオン&amp;lt;br&amp;gt;Scenario 10: Another Lockon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 10 enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Quattro and Zechs destroy less than 3 units each.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第11話： 扉の向こうから&amp;lt;br&amp;gt;Scenario 11: Beyond The Gate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第11話： アレルヤ奪還作戦&amp;lt;br&amp;gt;Scenario 11: Allelujah Rescue Operation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all ??? by Turn 2.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy 20 enemy Units or more AND fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Setsuna, Kallen, and Chirico reach the designated points in 3 Turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第12話： 悪意と嘘を越えて&amp;lt;br&amp;gt;Scenario 12: Not Hate, Not Lies&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第12話： 百万のキセキ&amp;lt;br&amp;gt;Scenario 12: One Million Miracles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all initial enemies by Turn 5, and have any one of your unit destroy 6 or more enemies.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat Anya, Gino and Suzaku (the Knight of Rounds). (Retreat when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第13話： 時空震動、再び&amp;lt;br&amp;gt;Scenario 13: Time-Space Distortion, Once Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第13話： 戦雲の扉&amp;lt;br&amp;gt;Scenario 13: Gates of War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 5000 HP.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 4500 HP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第14話： 動き出す世界&amp;lt;br&amp;gt;Scenario 14: The World Moves Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第14話： 与えられた力&amp;lt;br&amp;gt;Scenario 14: Power Bestowed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Clear the map. (+1) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第15話： マン・アズ・ビフォー&amp;lt;br&amp;gt;Scenario 15: Man as Before&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Geraud&#039;s Diem-Lee within 3 Turns of his appearance.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第16話： 次元の心央&amp;lt;br&amp;gt;Scenario 16: Heart of the Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Deal more than 4500 damage to Seiouki The Insa (Uther), he will retreat after one battle.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第17話： 朱禁城の花嫁&amp;lt;br&amp;gt;Scenario 17: A Bride in the Vermilion Forbidden City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 12 or more enemy units, then defeat Shen-Hu and prevent Wufei from defeating more than 2 enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Shoot down the Da Longdan with Zero. (+1)&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第18話： アッシュフォード・ラプソディ&amp;lt;br&amp;gt;Scenario 18: Ashford Rhapsody&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第19話： それぞれの戦場&amp;lt;br&amp;gt;Scenario 19: Each Other&#039;s Battlefield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Zechs by Turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第20話： 白と黒と&amp;lt;br&amp;gt;Scenario 20: Black and White&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then Pearlfang by Turn 6. (Retreats at 10000 HP)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「暗黒大陸へ向かう]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Go to Dark Continent&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Xabungle&lt;br /&gt;
|&#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Aquarion&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第21話： 時の流れに&amp;lt;br&amp;gt;Scenario 21: Flowing Time&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第21話： 伝説の歌声&amp;lt;br&amp;gt;Scenario 21: Legendary Voice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Stop the &amp;quot;Katora Leader&amp;quot; ships from escaping. If they touch any part of the White Line on the west side of the map, they will escape. &lt;br /&gt;
|SR Point: Destroy all Vajra by Turn 3 and prevent Macross Quarter from receiving any damage. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第22話： 出撃！！ 新たなる戦士たち！&amp;lt;br&amp;gt;Scenario 22: Sortie!! New Warriors!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第22話： ランカ・アタック&amp;lt;br&amp;gt;Scenario 22: Ranka Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4 player phase.&lt;br /&gt;
|SR Point: Destroy 50 or more Vajras and prevent Kanaria (Koneig Monster) from receiving any damage by Turn 5.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第23話： あなたは何もわかってない&amp;lt;br&amp;gt;Scenario 23: You Do Not Know Anything&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第23話： 悲しみのカトル&amp;lt;br&amp;gt;Scenario 23: Grief Stricken Quatre&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the initial group of enemies with Jiron, Elche, and Simon by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Wing Gundam Zero by Turn 6.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第24話： あなたはもう必要ないのです&amp;lt;br&amp;gt;Scenario 24: You Are No Longer Needed&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第24話： ゼロと呼ばれたＧ&amp;lt;br&amp;gt;Scenario 24: The Gundam They Call Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Viral by Turn 3. Timp, Kan Yu and Beck will retreat when they reach the south edge of the map.&lt;br /&gt;
|SR Point: Defeat 60 or more enemies by end of Turn 6.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第25話： 終わらない約束&amp;lt;br&amp;gt;Scenario 25: Neverending Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all ADAMON, then defeat Pearlnail. Pearlnail will retreat in Turn 5 or when its HP falls below 10000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第26話： 冥府への転落&amp;lt;br&amp;gt;Scenario 26: The Fall into Netherworld&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all Kedora and Insalaum enemies, then defeat Abdora U6 by Turn 3 and prevent either side from defeating any enemy units. &lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第27話： ゼロＶＳゼロ&amp;lt;br&amp;gt;Scenario 27: Zero VS Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all A-Laws units and clear the map within 4 Turns of their appearance.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Reduce Wing Gundam Zero to 60% HP (+2) or shoot down Wufei. (+1)&amp;lt;br&amp;gt;Note: If you fulfill one Zero Point condition, you cannot fulfill the other.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第28話： 暗黒よりの使者&amp;lt;br&amp;gt;Scenario 28: Messenger from the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Have the NPC Black Ox defeat 3 or more enemies.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第29話： 戦士達の叫び&amp;lt;br&amp;gt;Scenario 29: Warriors&#039; Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第30話： 一点突破&amp;lt;br&amp;gt;Scenario 30: Breakthrough Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies except Rook ADAMON and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Have Lockon, Gain, and Mikhail reach the designated points in 5 Turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第31話： ジ・アンブレイカブル&amp;lt;br&amp;gt;Scenario 31: The Unbreakable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 20 enemies and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Deal 30,000+ damage to Diamund.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「陽動部隊に参加するために地上に残る」&amp;lt;br&amp;gt;Join the diversion team and stay on Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「衛星兵器を破壊するために宇宙に上る」&amp;lt;br&amp;gt;Destroy the satellite weapon and go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第32話： 奪われた鉄人&amp;lt;br&amp;gt;Scenario 32: The Stolen Tetsujin&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第32話： メメントモリ攻略戦&amp;lt;br&amp;gt;Scenario 32: Assault on Memento Mori&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Pearlfang. It will retreat 4 Turns after it appears or when its HP falls below 10000.&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 5.&amp;lt;br&amp;gt;Victory Condition: Have Ptolemaios 2 reach the designated point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第33話： ブラック・アヴェンジャー&amp;lt;br&amp;gt;Scenario 33: Black Avenger&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第33話： 散りゆく光の中で&amp;lt;br&amp;gt;Scenario 33: Scattered Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage by Turn 3.&lt;br /&gt;
|SR Point: Destroy 100 Solar Panels.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第34話： 亡者再臨&amp;lt;br&amp;gt;Scenario 34: Resurrection of the Dead&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第34話： 白き牙&amp;lt;br&amp;gt;Scenario 34: White Fang&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the stage without letting any Kuzaads reach Dragon&#039;s Hive.&amp;lt;br&amp;gt;Note: You will fail the mission if 2 Kuzaads reach Dragon&#039;s Hive.&lt;br /&gt;
|SR Point: Defeat all enemies, the defeat Quattro by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第35話： 昨日への決別&amp;lt;br&amp;gt;Scenario 35: Farewell to Yesterday&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第35話： 明日へのあがき&amp;lt;br&amp;gt;Scenario 35: Struggle for Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
Note: Destroying Rook ADAMON restores all SP to your units &lt;br /&gt;
|SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第36話： 加速する世界&amp;lt;br&amp;gt;Scenario 36: Accelerating World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Aim&#039;s Arietis. He will retreat 4 Turns from his appearance or if he is under 10000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第37話： 銀河をステージに&amp;lt;br&amp;gt;Scenario 37: The Galaxy is the Stage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Zero Points&#039;&#039;&#039;: Zero has accumulated 70 kills or more by the end of the map. (+1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「本隊と共に暗黒大陸に向かう」&amp;lt;br&amp;gt;Go to Dark Continent with the Main Group&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;「黒の騎士団と共にエリア11に向かう」&amp;lt;br&amp;gt;Go to Area 11 with the Black Knights&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Wing Zero&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第38話： 告げられる絶望&amp;lt;br&amp;gt;Scenario 38: Confessions of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第38話： 過去からの刺客&amp;lt;br&amp;gt;Scenario 38: Assailant from the Past&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 3. (Second Half)&amp;lt;br&amp;gt;Victory Condition: Defeat Timp, Kan Yu, Beck, and Viral.&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第39話： 禁断の継承者&amp;lt;br&amp;gt;Scenario 39: The Forbidden Successor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all units and then Strike Dog by Turn 3. Strike Dog retreats when under 8000 HP.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第40話： 歌え、誰かのために&amp;lt;br&amp;gt;Scenario 40: Singing, but for Who?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「日本!へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Dancouga&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
|&#039;&#039;&#039;「フロンティア船団に向かう」&amp;lt;br&amp;gt;Head to the Frontier Fleet&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn-A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第41話： 遺恨！ くろがね屋の一番長い日！&amp;lt;br&amp;gt;Scenario 41: Regret! Kurogane House&#039;s Longest Day!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第41話： トライアングラー&amp;lt;br&amp;gt;Scenario 41: Triangular&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Energer Z by Turn 3.&lt;br /&gt;
|SR Point: Defeat 100 enemies in by Turn 4. (Second Half)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第42話： 父ちゃんから受け継いだもの&amp;lt;br&amp;gt;Scenario 42: What I Inherited from Father&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第42話： 異能者&amp;lt;br&amp;gt;Scenario 42: Abnormality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Kakikouji earns more than 35000 G from shooting down enemies when you clear the stage.&lt;br /&gt;
|SR Point: Defeat all enemies before Chirico reaches the target point.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第43話： 闇を断つ牙&amp;lt;br&amp;gt;Scenario 43: The Fang that Crushes Darkness&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第43話： 修羅&amp;lt;br&amp;gt;Scenario 43: Carnage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Moon WILL within 3 Turns without letting a single enemy unit pass through the first defense line.&amp;lt;br&amp;gt;Note: You will fail the mission if you allow any enemy units pass through the second defense line.&lt;br /&gt;
|SR Point: Have Fiana, Ru Shako and Gregore destroy 3 enemies each. Then destroy the Rabiddog within 4 turns. (Do not let any of your Votoms units die.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第44話： 降臨！！ 終末を呼ぶ邪神！&amp;lt;br&amp;gt;Scenario 44: Advent!! The Evil God that Brings Forth the End!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Shin Dragon by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第45話： 次元力&amp;lt;br&amp;gt;Scenario 45: Dimension Power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Rook ADAMON by Turn 4.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第46話： 失われし聖王国&amp;lt;br&amp;gt;Scenario 46: The Lost Holy Kingdom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 24 or more enemies by the end of Turn 2&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第47話： 死線！ 総攻撃Ｄｒ．ヘル！&amp;lt;br&amp;gt;Scenario 47: Line of Death! Dr. Hell&#039;s Final Assault!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then fulfill the Victory Condition by Turn 4. You must also defeat Ashura, Brocken, and Pygman in the same Turn.&amp;lt;br&amp;gt;Victory Condition: Defeat Ashura, Brocken, and Pygman.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第48話： ゴッドブレス・ユニバース&amp;lt;br&amp;gt;Scenario 48: God Bless Universe&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 50 or more enemies by Turn 4&#039;s Player Phase.&lt;br /&gt;
|-style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第49話： ゼロとルルーシュ&amp;lt;br&amp;gt;Scenario 49: Zero and Lelouch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Avalon. Avalon will retreat when any one of these conditions occur:&amp;lt;br&amp;gt;It has less than 10000 HP.&amp;lt;br&amp;gt;Survived until Turn 5.&amp;lt;br&amp;gt;There are less than 10 enemy units on the map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じない」&amp;lt;br&amp;gt;Don&#039;t Believe in Zero&amp;lt;br&amp;gt;Zero Requiem Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;「ゼロを信じてみる」&amp;lt;br&amp;gt;Believe in Zero&amp;lt;br&amp;gt;The Black Knights Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Note: You cannot select this route on a first playthrough unless you have five or more Zero Points.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第50話： 皇帝失格&amp;lt;br&amp;gt;Scenario 50: The Emperor Dethroned&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第50話： 超合集国決議第壱号&amp;lt;br&amp;gt;Scenario 50: U.F.N. Resolution #1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles).&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles) by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第51話： シュナイゼルの仮面&amp;lt;br&amp;gt;Scenario 51: Schneizel&#039;s Mask&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第51話： 戦乱の王ピースクラフト&amp;lt;br&amp;gt;Scenario 51: King of War Peacecraft&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Lancelot Albion, Sutherland Sieg, Avalon, Mordred, and Tristan, then defeat Damocles by Turn 4.&lt;br /&gt;
|SR Point: Defeat all Vayate and Mercurius by Turn 2.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第52話： 混迷の戦場&amp;lt;br&amp;gt;Scenario 52: Chaotic Battlefield&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第52話： 決死のエンドゲーム&amp;lt;br&amp;gt;Scenario 52: Desperate Endgame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 30 or more units by Turn 2, and you cannot allow ESF and White Fang defeat any units.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第53話： 堕ちてくる月&amp;lt;br&amp;gt;Scenario 53: The Moon Falls&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第53話： 最後の勝利者&amp;lt;br&amp;gt;Scenario 53: The Final Victor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|SR Point: After Heero reaches the destination point, defeat all enemies, then destroy Libra by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第54話： 絶望の世界&amp;lt;br&amp;gt;Scenario 54: World of Despair&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第54話： 決戦！！果てなき進化へ！&amp;lt;br&amp;gt;Scenario 54: Showdown!! Towards Endless Evolution!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Cathedral Lazengann by Turn 3. (First Half)&lt;br /&gt;
|SR Point: Have any one of your unit defeat 10 or more enemies when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第55話： アナタノオト&amp;lt;br&amp;gt;Scenario 55: Your Song (Anata no Oto)&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第55話： 復活の暗黒神&amp;lt;br&amp;gt;Scenario 55: The God of Darkness Revives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 32 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第56話： BEYOND&amp;lt;br&amp;gt;Scenario 56: BEYOND&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第56話： 奈落への螺旋&amp;lt;br&amp;gt;Scenario 56: Spiral of Hell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Regenant by Turn 3. Defeating Arche Gundam is optional.&lt;br /&gt;
|SR Point: Defeat all initial enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第57話： ゼロ・レクイエム&amp;lt;br&amp;gt;Scenario 57: Zero Requiem&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第57話： ネクスト・フロンティア&amp;lt;br&amp;gt;Scenario 57: Next Frontier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Sutherland Sieg, Lancelot Frontier, Lancelot Albion, Susanno, and Gundam Epyon in the same Turn.&lt;br /&gt;
|SR Point: Defeat 30 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第58話： 閃光！！ 進化の果て！&amp;lt;br&amp;gt;Scenario 58: Flash!! The End of Evolution!&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第58話： 革新&amp;lt;br&amp;gt;Scenario 58: Innovation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all initial enemies by Turn 3.&lt;br /&gt;
|SR Point: Defeat Gadessa and Garozzo by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第59話： 最後の聖王&amp;lt;br&amp;gt;Scenario 59: The Last Holy King&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第59話： 大逆のインサラウム&amp;lt;br&amp;gt;Scenario 59: Insalaum&#039;s Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 3.&lt;br /&gt;
|SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot;|&#039;&#039;&#039;第60話： 再世の未来&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot;|&#039;&#039;&#039;第60話： 再世する次元&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|SR Point: None&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 2]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=35018</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=35018"/>
		<updated>2019-02-08T20:30:41Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: /* Mech Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese name of the ability !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Barrier || 輻射障壁 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Type KMF&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss&amp;lt;br&amp;gt; Panther&amp;lt;br&amp;gt; Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Taurus (Noin)&amp;lt;br&amp;gt; Custom bonus for Methuss and Gundam Sandrock Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; Alto&#039;s Ace Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Jamming Function || ジャミング機能 || +10% to Accuracy and Evade for allied units within 2 squares range. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small). Damage dealt is also increased based on the pilot&#039;s Will and Spiral Power level. (Starts at 10% and goes up to 25%. Damage multiplier increases as Will increases but upper limit is dependent on pilot&#039;s Spiral Power level.) || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam (Gained on stage 29)&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash&amp;lt;br&amp;gt; Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&amp;lt;br&amp;gt; Shurouga&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || When the moon is out and after charging for 3 turns, the unit&#039;s ammo for Satellite Cannon type weapons will be fully replenished. The MAP version of the weapon shares ammo with the regular version. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&amp;lt;br&amp;gt; Gundam Double X+G-Falcon&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || トランザム || When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement.  Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [M]&amp;lt;br&amp;gt; Custom bonus [M] for Aquarion.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam [S]&amp;lt;br&amp;gt; Infinite Justice Gundam [S]&amp;lt;br&amp;gt; Destiny Gundam [S]&amp;lt;br&amp;gt; All Gundam 00 mobile suits [S]&amp;lt;br&amp;gt; Turn A Gundam [S, changes to L with custom bonus]&amp;lt;br&amp;gt; SUMO (Gold Type) [S]&amp;lt;br&amp;gt; Mazinger Z [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [L]&amp;lt;br&amp;gt; Custom bonus [S] for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=35017</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=35017"/>
		<updated>2019-02-08T20:23:23Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: /* Mech Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese name of the ability !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Barrier || 輻射障壁 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Type KMF&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss&amp;lt;br&amp;gt; Panther&amp;lt;br&amp;gt; Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Taurus (Noin)&amp;lt;br&amp;gt; Custom bonus for Methuss and Gundam Sandrock Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; VF-25F Messiah (Alto&#039;s Ace Bonus)&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Jamming Function || ジャミング機能 || +10% to Accuracy and Evade for allied units within 2 squares range. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small). Damage dealt is also increased based on the pilot&#039;s Will and Spiral Power level. (Starts at 10% and up to 25%. Damage multiplier increases as Will increases but upper limit is dependent on pilot&#039;s Spiral Power level.) || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam (Gained on stage 29)&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash&amp;lt;br&amp;gt; Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&amp;lt;br&amp;gt; Shurouga&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || When the moon is out and after charging for 3 turns, the unit&#039;s ammo for Satellite Cannon type weapons will be fully replenished. The MAP version of the weapon shares ammo with the regular version. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&amp;lt;br&amp;gt; Gundam Double X+G-Falcon&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || トランザム || When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement.  Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [M]&amp;lt;br&amp;gt; Custom bonus [M] for Aquarion.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam [S]&amp;lt;br&amp;gt; Infinite Justice Gundam [S]&amp;lt;br&amp;gt; Destiny Gundam [S]&amp;lt;br&amp;gt; All Gundam 00 mobile suits [S]&amp;lt;br&amp;gt; Turn A Gundam [S, changes to L with custom bonus]&amp;lt;br&amp;gt; SUMO (Gold Type) [S]&amp;lt;br&amp;gt; Mazinger Z [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [L]&amp;lt;br&amp;gt; Custom bonus [S] for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Pilot_Skills_Indepth&amp;diff=34876</id>
		<title>Super Robot Wars/Z/Pilot Skills Indepth</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Pilot_Skills_Indepth&amp;diff=34876"/>
		<updated>2018-12-23T15:03:50Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Counter activation rate:&lt;br /&gt;
[(Defender&#039;s Competence - Attacker&#039;s Competence) / 8 + Counter&#039;s Level] / 16&lt;br /&gt;
&lt;br /&gt;
Sword Cut / Shield Defense activation rate:&lt;br /&gt;
(Defender&#039;s Competence - Attacker&#039;s Competence) + 10&lt;br /&gt;
*Shield Defense reduces overall damage by 60%.&lt;br /&gt;
*For enemy units, the final activation percentage is halved.&lt;br /&gt;
*Allied units can&#039;t have less than a 10% activation chance, and enemies can&#039;t have less than 5%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Newtype / Newtype X: ==&lt;br /&gt;
Lv1: No bonuses.&lt;br /&gt;
&lt;br /&gt;
Lv2: +5% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv3: +10% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv4: +15% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv5: +20% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv6: +25% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv7: +25% Acc / Eva; Newtype weapon range +1&lt;br /&gt;
&lt;br /&gt;
Lv8: +30% Acc / Eva; Newtype weapon range +1&lt;br /&gt;
&lt;br /&gt;
Lv9: +30% Acc / Eva; Newtype weapon range +2&lt;br /&gt;
&lt;br /&gt;
== Enhanced Human / Artificial Newtype: ==&lt;br /&gt;
Lv1: No bonuses.&lt;br /&gt;
&lt;br /&gt;
Lv2: +4% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv3: +8% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv4: +12% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv5: +15% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv6: +20% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv7: +20% Acc / Eva; Newtype weapon range +1&lt;br /&gt;
&lt;br /&gt;
Lv8: +25% Acc / Eva; Newtype weapon range +1&lt;br /&gt;
&lt;br /&gt;
Lv9: N/A&lt;br /&gt;
&lt;br /&gt;
== Category F: ==&lt;br /&gt;
Lv1: No bonuses.&lt;br /&gt;
&lt;br /&gt;
Lv2: +4% Acc / Eva; +3% Critical&lt;br /&gt;
&lt;br /&gt;
Lv3: +8% Acc / Eva; +6% Critical&lt;br /&gt;
&lt;br /&gt;
Lv4: +12% Acc / Eva; +9% Critical&lt;br /&gt;
&lt;br /&gt;
Lv5: +15% Acc / Eva; +12% Critical&lt;br /&gt;
&lt;br /&gt;
Lv6: +20% Acc / Eva; +15% Critical&lt;br /&gt;
&lt;br /&gt;
Lv7: +20% Acc / Eva; +18% Critical&lt;br /&gt;
&lt;br /&gt;
Lv8: +25% Acc / Eva; +21% Critical&lt;br /&gt;
&lt;br /&gt;
Lv9: +30% Acc / Eva; +24% Critical&lt;br /&gt;
&lt;br /&gt;
== Extended: ==&lt;br /&gt;
Lv1: +3% Acc / Eva; +2% Critical&lt;br /&gt;
&lt;br /&gt;
Lv2: +6% Acc / Eva; +4% Critical&lt;br /&gt;
&lt;br /&gt;
Lv3: +9% Acc / Eva; +6% Critical&lt;br /&gt;
&lt;br /&gt;
Lv4: +12% Acc / Eva; +8% Critical&lt;br /&gt;
&lt;br /&gt;
Lv5: +15% Acc / Eva; +10% Critical&lt;br /&gt;
&lt;br /&gt;
Lv6: +18% Acc / Eva; +12% Critical&lt;br /&gt;
&lt;br /&gt;
Lv7: +21% Acc / Eva; +14% Critical&lt;br /&gt;
&lt;br /&gt;
Lv8: N/A&lt;br /&gt;
&lt;br /&gt;
Lv9: N/A&lt;br /&gt;
&lt;br /&gt;
== Over Sense: (Overman King Gainer) ==&lt;br /&gt;
&lt;br /&gt;
Lv1: +2% Acc / Eva; +50 to attacks requiring Oversense; +100 Photon Mat Barrier Output&lt;br /&gt;
&lt;br /&gt;
Lv2: +4% Acc / Eva; +50 to attacks requiring Oversense; +200 Photon Mat Barrier Output&lt;br /&gt;
&lt;br /&gt;
Lv3: +6% Acc / Eva; +100 to attacks requiring Oversense; +300 Photon Mat Barrier Output&lt;br /&gt;
&lt;br /&gt;
Lv4: +8% Acc / Eva; +100 to attacks requiring Oversense; +400 Photon Mat Barrier Output&lt;br /&gt;
&lt;br /&gt;
Lv5: +10% Acc / Eva; +150 to attacks requiring Oversense; +500 Photon Mat Barrier Output&lt;br /&gt;
&lt;br /&gt;
Lv6: +12% Acc / Eva; +150 to attacks requiring Oversense; +600 Photon Mat Barrier Output&lt;br /&gt;
&lt;br /&gt;
Lv7: +14% Acc / Eva; +200 to attacks requiring Oversense; +700 Photon Mat Barrier Output&lt;br /&gt;
&lt;br /&gt;
Lv8: +24% Acc / Eva; +200 to attacks requiring Oversense; +800 Photon Mat Barrier Output&lt;br /&gt;
&lt;br /&gt;
Lv9: +27% Acc / Eva; +250 to attacks requiring Oversense; +900 Photon Mat Barrier Output&lt;br /&gt;
&lt;br /&gt;
== Psychic: ==&lt;br /&gt;
Lv1: +2% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv2: +4% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv3: +6% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv4: +8% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv5: +10% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv6: +12% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv7: +14% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv8: +16% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
Lv9: +18% Acc / Eva&lt;br /&gt;
&lt;br /&gt;
== Lift Technique: Eureka seveN ==&lt;br /&gt;
Lv1: +2% Acc; +3% Critical; 4% Bunshin&lt;br /&gt;
&lt;br /&gt;
Lv2: +4% Acc; +6% Critical; 8% Bunshin&lt;br /&gt;
&lt;br /&gt;
Lv3: +6% Acc; +9% Critical; 12% Bunshin&lt;br /&gt;
&lt;br /&gt;
Lv4: +8% Acc; +12% Critical; 16% Bunshin&lt;br /&gt;
&lt;br /&gt;
Lv5: +10% Acc; +15% Critical; 20% Bunshin&lt;br /&gt;
&lt;br /&gt;
Lv6: +12% Acc; +18% Critical; 24% Bunshin&lt;br /&gt;
&lt;br /&gt;
Lv7: +14% Acc; +21% Critical; 28% Bunshin&lt;br /&gt;
&lt;br /&gt;
Lv8: +16% Acc; +24% Critical; 32% Bunshin&lt;br /&gt;
&lt;br /&gt;
Lv9: +18% Acc; +27% Critical; 36% Bunshin&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
 (Increases accuracy and evasion):&lt;br /&gt;
Lv1: +12% / +10% / +5%&lt;br /&gt;
&lt;br /&gt;
Lv2: +18% / +15% / +12% / +9%&lt;br /&gt;
&lt;br /&gt;
Lv3: +24% / +20% / +16% / +12% / +8%&lt;br /&gt;
&lt;br /&gt;
Lv4: +30% / +25% / +20% / +15% / +10% / +5%&lt;br /&gt;
&lt;br /&gt;
*Leadership increases the accuracy and evasion of the leader&#039;s squadmates by the first value on each level listing.&lt;br /&gt;
&lt;br /&gt;
Thanks to SteveO 528 over at Gamefaqs and the SRTZ Complete Guide book&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Pilot_Skills&amp;diff=34875</id>
		<title>Super Robot Wars/Z/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Pilot_Skills&amp;diff=34875"/>
		<updated>2018-12-23T15:00:28Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Pilot Exclusive Skills==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Newtype || ニュータイプ || Increased Hit and Evade rates, also increases the range of attacks requiring Newtype. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Newtype(X) || ニュータイプ(X) || Increased Hit and Evade rates. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Human || 強化人間 || Increased Hit and Evade rates, also increases the range of attacks requiring Newtype. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Category F || カテゴリーF || Increased Hit, Evade and critical rates. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 指揮官 || Projects a command field. Units within the field recieve a bonus to Hit and Evade rates. Size and effect of field improves with each level up to 9.&lt;br /&gt;
|- &lt;br /&gt;
| Artificial Newtype || 人工ニュータイプ || Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Extended || エクステンデッド || Increased Hit, Evade and critical rates. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || オーバーセンス || Increased Hit and Evade rates, also increases damage of attacks requiring Oversense as well as Photon Mat Barrier Output. Improves with each level up to level 9. Oversense is required to activate the mech ability Overskill.&lt;br /&gt;
|-&lt;br /&gt;
| Lift Technique || リフテクニック || Increased Hit and critical rates with a chance to completely avoid attacks. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 超能力 || Increased Hit and Evade rates. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Gamer || ゲーマー || +10 to Skill when Will reaches 130.&lt;br /&gt;
|-&lt;br /&gt;
| Game Champ || ゲームチャンプ || +30 to Skill when Will reaches 130.&lt;br /&gt;
|-&lt;br /&gt;
| Very Lucky || 強運 || +20% Money earned.&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || At 130+ Will, multiplies damage dealt by 1.1, and +20% to final Hit/Dodge/Critical Rates.&lt;br /&gt;
|-&lt;br /&gt;
| Genius || 天才 || +20% to Hit, Evade, and Critical Hit Rates.&lt;br /&gt;
|-&lt;br /&gt;
| SP Recovery || SP回復 || Recover 10 Spirit Points every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Negotiator || ネゴシエーター || -2 Will from the opponent you are attacking. If a Negotiator is on the map at the end of a stage, mech repair costs are reduced to zero.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchasable Skills==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Japanese&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;!! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Blocking || ブロッキング || 300 || Needed to activate abilities such as Shield Defense and Sword Cut.&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 底力 || 100&amp;amp;nbsp;(+50) || When HP is low, Hit/Evade/Crit/Armor stats will be raised. &lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 100&amp;amp;nbsp;(+50) || Allows the pilot to attack first when targeted by the enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || 500&amp;amp;nbsp;(+100) || Allows the pilot to provide offensive support to an adjacent ally.&lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 1200 || Allows the pilot to provide offensive support for himself if Skill stat is 20 or better than enemy.    The attack counts as a support attack and works with Cooperative Attack.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 援護防御 || 500&amp;amp;nbsp;(+100) || Allows the pilot to provide defensive support to an adjacent ally &lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || 100&amp;amp;nbsp;(+50) || Increases a pilots maximum Spirit Points (+5 to MAX SP)&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘爭心 || 400 || Will+5 at beginning of stage &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 戦意高揚 || 700 || From turn 2 onwards, Will+3 every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 気力+(回避) || 350 || Will+1 when unit evades attack.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 気力+(命中) || 350 || Will+1 when unit hits enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 気力+(ダメージ) || 350 || Will+2 when unit is damaged by enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Destroyed) || 気力+(撃破) || 350 || Will+1 when enemy is destroyed.&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 500 || Will limit is raised from 150 to 170.&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || 800 || EN usage for weapons decreased to 80%. &lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || 800 || All weapon ammo multiplied 1.5x. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 連携攻撃 || 1000 || When doing a support attack, a critical hit is guaranteed. &lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 支援攻撃 || 1000 || When doing a platoon attack, damage is increased by 20%. &lt;br /&gt;
|-&lt;br /&gt;
| Focused Attack || 集束攻撃 || 1000 || When doing an ALL attack, if the enemy platoon has 2/3 units, damage is reduced by 20%/40%. With this skill, the penalties are reduced to 5% and 25% respectively.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore&amp;amp;nbsp;Size&amp;amp;nbsp;Difference || サイズ差無視 || 800 || Pilot takes no damage or accuracy penalties when attacking a unit of a different size.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切リ || 700 || +10% to Evade, Critical &amp;amp; Hit on 130 Will &lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 700 || Takes 80% Damage when Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Resistance || 精神耐性 || 400 || Status effects that effect the pilot (SP Drain/Will Drain/Stat Down) are nullified.&lt;br /&gt;
|-&lt;br /&gt;
| Hit&amp;amp;Away || ヒット＆アウェイ || 1000 || Enables movement after attacking.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || 修理技能 || 500 || When Repair command is used, the HP regenerated will be 1.5 times the normal amount. &lt;br /&gt;
|-&lt;br /&gt;
| Refueler || 補給技能 || 700 || Allows the pilot to resupply other units after moving.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Pilot_Skills&amp;diff=34874</id>
		<title>Super Robot Wars/Z/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Pilot_Skills&amp;diff=34874"/>
		<updated>2018-12-23T14:56:39Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Pilot Exclusive Skills==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Newtype || ニュータイプ || Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Newtype(X) || ニュータイプ(X) || Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Human || 強化人間 || Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Category F || カテゴリーF || Increased Hit, Evade and critical rates. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 指揮官 || Projects a command field. Units within the field recieve a bonus to Hit and Evade rates. Size and effect of field improves with each level up to 9.&lt;br /&gt;
|- &lt;br /&gt;
| Artificial Newtype || 人工ニュータイプ || Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Extended || エクステンデッド || Increased Hit, Evade and critical rates. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || オーバーセンス || Increased Hit and Evade rates, also increases damage of attacks requiring Oversense as well as Photon Mat Barrier Output. Improves with each level up to level 9. Oversense is required to activate the mech ability Overskill.&lt;br /&gt;
|-&lt;br /&gt;
| Lift Technique || リフテクニック || Increased Hit and critical rates with a chance to completely avoid attacks. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 超能力 || Increased Hit and Evade rates. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Gamer || ゲーマー || +10 to Skill when Will reaches 130.&lt;br /&gt;
|-&lt;br /&gt;
| Game Champ || ゲームチャンプ || +30 to Skill when Will reaches 130.&lt;br /&gt;
|-&lt;br /&gt;
| Very Lucky || 強運 || +20% Money earned.&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || At 130+ Will, multiplies damage dealt by 1.1, and +20% to final Hit/Dodge/Critical Rates.&lt;br /&gt;
|-&lt;br /&gt;
| Genius || 天才 || +20% to Hit, Evade, and Critical Hit Rates.&lt;br /&gt;
|-&lt;br /&gt;
| SP Recovery || SP回復 || Recover 10 Spirit Points every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Negotiator || ネゴシエーター || -2 Will from the opponent you are attacking. If a Negotiator is on the map at the end of a stage, mech repair costs are reduced to zero.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchasable Skills==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Japanese&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;!! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Blocking || ブロッキング || 300 || Needed to activate abilities such as Shield Defense and Sword Cut.&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 底力 || 100&amp;amp;nbsp;(+50) || When HP is low, Hit/Evade/Crit/Armor stats will be raised. &lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 100&amp;amp;nbsp;(+50) || Allows the pilot to attack first when targeted by the enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || 500&amp;amp;nbsp;(+100) || Allows the pilot to provide offensive support to an adjacent ally.&lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 1200 || Allows the pilot to provide offensive support for himself if Skill stat is 20 or better than enemy.    The attack counts as a support attack and works with Cooperative Attack.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 援護防御 || 500&amp;amp;nbsp;(+100) || Allows the pilot to provide defensive support to an adjacent ally &lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || 100&amp;amp;nbsp;(+50) || Increases a pilots maximum Spirit Points (+5 to MAX SP)&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘爭心 || 400 || Will+5 at beginning of stage &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 戦意高揚 || 700 || From turn 2 onwards, Will+3 every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 気力+(回避) || 350 || Will+1 when unit evades attack.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 気力+(命中) || 350 || Will+1 when unit hits enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 気力+(ダメージ) || 350 || Will+2 when unit is damaged by enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Destroyed) || 気力+(撃破) || 350 || Will+1 when enemy is destroyed.&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 500 || Will limit is raised from 150 to 170.&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || 800 || EN usage for weapons decreased to 80%. &lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || 800 || All weapon ammo multiplied 1.5x. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 連携攻撃 || 1000 || When doing a support attack, a critical hit is guaranteed. &lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 支援攻撃 || 1000 || When doing a platoon attack, damage is increased by 20%. &lt;br /&gt;
|-&lt;br /&gt;
| Focused Attack || 集束攻撃 || 1000 || When doing an ALL attack, if the enemy platoon has 2/3 units, damage is reduced by 20%/40%. With this skill, the penalties are reduced to 5% and 25% respectively.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore&amp;amp;nbsp;Size&amp;amp;nbsp;Difference || サイズ差無視 || 800 || Pilot takes no damage or accuracy penalties when attacking a unit of a different size.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切リ || 700 || +10% to Evade, Critical &amp;amp; Hit on 130 Will &lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 700 || Takes 80% Damage when Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Resistance || 精神耐性 || 400 || Status effects that effect the pilot (SP Drain/Will Drain/Stat Down) are nullified.&lt;br /&gt;
|-&lt;br /&gt;
| Hit&amp;amp;Away || ヒット＆アウェイ || 1000 || Enables movement after attacking.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || 修理技能 || 500 || When Repair command is used, the HP regenerated will be 1.5 times the normal amount. &lt;br /&gt;
|-&lt;br /&gt;
| Refueler || 補給技能 || 700 || Allows the pilot to resupply other units after moving.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=34704</id>
		<title>Super Robot Wars/Z/Bazaar Items</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=34704"/>
		<updated>2018-11-13T13:17:32Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Optional Parts ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Buy !! Sell&lt;br /&gt;
|-&lt;br /&gt;
| ブースター (Booster) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
| メガブースター (Megabooster)  || 250  || 100&lt;br /&gt;
|-&lt;br /&gt;
| アポジモーター (Apogee Motor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| マグネットコーティング(Magnet Coating) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 慣性制御システム (Inertial Control System) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
|  VRメット  (VR Helmet) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
|  感応ヘルメット(Sensory Helmet)  || 100|| 50&lt;br /&gt;
|-&lt;br /&gt;
| 高性能レーダー (High-Performance Radar) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| リニアシート (Linear Seat) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| チョバムアーマー (Chobham Armor) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| ハイブリッドアーマー (Hybrid Armor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| ナノスキンアーマー (Nanoskin Armor) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ソーラーパネル (Solar Panel) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ナノマシンユニット (Nanomachine Unit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| バリア・フィールド (Barrier Field) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| スラスターモジュール (Thruster Module) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 防塵装置 (Dustproofing) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| スクリューモジュール (Screw Module) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| A-アダプター (A-Adaptor) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
| プロペラントタンク (Propellant Tank) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| カートリッジ (Cartridge) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| リペアキット (Repair Kit) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| スーパーリペアキット (Super Repair Kit) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ドンキーのパン (Donkey Bread) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| パンチャの実 (Pancha Fruit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ブリキの金魚 (Tin-plate Goldfish) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 睡眠学習装置 (Sleep-Learning Device) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
|  戦技マニュアル (Strategy Manual) || 150 || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the Bazaar Optional Parts available, however, &#039;&#039;only 9 of them will appear in the Bazaar&#039;s catalog at the end of a stage, and only one of each part can be purchased per stage.&#039;&#039; Every stage has its own unique bazaar catalog.&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the default prices, some specifc Bazaar have &#039;&#039;special bargain sales&#039;&#039; on some or all parts, or give better payout for selling certain parts.&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Cost !! Availability &lt;br /&gt;
|-&lt;br /&gt;
| Dugger (WM) || 100 || Galia route: Stage 16-19 &lt;br /&gt;
|-&lt;br /&gt;
| Caprico (WM) || 120 || Galia route: Stage 16-19 , Unified route Stage 20-21&lt;br /&gt;
|-&lt;br /&gt;
| Prometheus (WM) || 200 || Stage 20-22&lt;br /&gt;
|-&lt;br /&gt;
| Dorbeck (SE) || 200 || Unified route: Stage 22-25, Rand route: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Government (WM) || 250 || Rand route only: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Galapagos (WM) || 280 || Rand route: Stage 26-39, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Mexbrute (OM) || 250 || Rand route only: Stay Behind route: Stage 33-39, Pursue Renton route: Stage 35-39 &lt;br /&gt;
|-&lt;br /&gt;
| Asshimar (UMS) || 200 || Setsuko route only: Gibraltar route: Stage 33-39, Border Patrol route: Stage 35-39&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Ennil Custom (XMS) || 200 || Rand route: Stage 36, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Golem (OM) || 280 || Stage 41-47&lt;br /&gt;
|-&lt;br /&gt;
| Gabthley (UMS)  || 240 || Stage 45-46, Stage 48-59&lt;br /&gt;
|-&lt;br /&gt;
| Messala (UMS) || 250 || Stage 45-46, Stage 48-50(Zaft)/49(Zeuth)&lt;br /&gt;
|-&lt;br /&gt;
| Eagil (UMS) || 240 || Stage 47&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ (UMS) || 250 || Stage 47-59&lt;br /&gt;
|-&lt;br /&gt;
| Blackalley (WM) || 260 || Zaft route: Stage 52-59, Zeuth route: 50-59&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Key:&lt;br /&gt;
WM = Walker Machine (Xabungle)&lt;br /&gt;
SE = Silhouette Engine (King Gainer)&lt;br /&gt;
OM = Overman (King Gainer)&lt;br /&gt;
UMS = Universal Century/Correct Century Mobile Suit (Zeta Gundam/Turn-A Gundam)&lt;br /&gt;
XMS = After War Mobile Suit (Gundam X)&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Ace_Bonuses&amp;diff=17644</id>
		<title>Super Robot Wars/Z3/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Ace_Bonuses&amp;diff=17644"/>
		<updated>2014-04-18T22:42:20Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: Changed to Afterimage for consistency&amp;#039;s sake.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: Ace bonus requires 80 kills.&lt;br /&gt;
&lt;br /&gt;
== Ace Bonuses ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Japanese !! Ability&lt;br /&gt;
|-&lt;br /&gt;
! Invincible Robo Trider G7 !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo  || 竹尾ワッ太 || Special Skill &amp;quot;President&amp;quot; gives 10 PP at the end of the stage instead of 5 PP&lt;br /&gt;
|-&lt;br /&gt;
| Kakikouji Umemaro 　||柿小路梅麻呂 || Obtain one &amp;quot;Ikue&#039;s Snack&amp;quot; (restores 20 SP) when you complete the stage. &lt;br /&gt;
|-&lt;br /&gt;
! Tetsujin 28  !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shotaro Kaneda || 金田正太郎 || Skill +10, Movement +1, Accuracy and Evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox|| ブラックオックス || All Spirit Commands cost reduced by 5&lt;br /&gt;
|-&lt;br /&gt;
! Six God Combination God Mars!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Takeru Myojin || 明神タケル || ESP becomes Super A Class ESP (Grants level 9 ESP and restores 10 SP per turn)&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka ||飛鳥ケンジ || Cosmo Crusher pilots gain +10 more SP on deployment&lt;br /&gt;
|-&lt;br /&gt;
! Armored Trooper Votoms !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || キリコ・キュービィー || Abnormal Survivor （異能生存体） activates when HP is 30% or below&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shaco || ル・シャッコ || Assist Attack damage x1.4&lt;br /&gt;
|-&lt;br /&gt;
! Super Dimension Century Orguss !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || 桂木桂 || All stats +3 for each female in his team and ally female pilots adjecent to his Team&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Zeta Gundam !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan ||カミーユ・ビダン || Counterattack damage x1.2, Critical Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri|| ファ・ユイリィ || All Spirit Commands cost reduced by 5&lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen ||エマ・シーン || Increases damage on assist attacks and support attacks by 1.2&lt;br /&gt;
|-&lt;br /&gt;
|Katz Kobayashi ||カツ･コバヤシ || Spirit Command &amp;quot;Confusion&amp;quot; costs 40 SP&lt;br /&gt;
|-&lt;br /&gt;
|Four Murasame ||フォウ・ムラサメ || Special Skill &amp;quot;Enhanced Human&amp;quot; becomes &amp;quot;Newtype&amp;quot; and its Skill Level +1&lt;br /&gt;
|-&lt;br /&gt;
|Haman Karn || ハマーン・カーン || &lt;br /&gt;
|-&lt;br /&gt;
!Mobile Suit Gundam Char&#039;s Counter Attack !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || アムロ・レイ|| Newtype weapons range +1, Skill +20&lt;br /&gt;
|-&lt;br /&gt;
| Char Aznable || シャア・アズナブル || +1 to Newtype skill, Skill+20&lt;br /&gt;
|-&lt;br /&gt;
| Quess Paraya || クェス・パラヤ || Spirit Command &amp;quot;Awaken&amp;quot; costs 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Gyunei Guss || ギュネイ・ガス|| At 130 Will auto cast Sense at the beginning of your turn&lt;br /&gt;
|-&lt;br /&gt;
|Hathaway Noa || ハサウェイ・ノア || Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with &amp;quot;Love&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! New Mobile Report Gundam Wing: Endless Waltz !! !!&lt;br /&gt;
|- &lt;br /&gt;
| Heero Yui || ヒイロ・ユイ || Zero System activates at 110 Will, Movement +1&lt;br /&gt;
|-&lt;br /&gt;
|Duo Maxwell  || デュオ・マックスウェル || Evasion +20%, Critical Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
|Trowa Barton  || トロワ・バートン || ALL Attack damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner  ||カトル・ラバーバ・ウィナー || At the start of player phase, will +3 for adjacent units and own team&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || 張五飛 || At 130 Will auto cast Invincible at the beginning of your turn&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker  || ヒルデ・シュバイカー || At launch, SP+20&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || ルクレツィア・ノイン || Spirit Command &amp;quot;Rouse&amp;quot; costs 25 SP&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise ||ゼクス・マーキス || At launch, applies &amp;quot;Accel&amp;quot; Spirit Command to every ally&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam Seed Destiny !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shin Asuka || シン･アスカ || Movement+1, SEED activates at 110 will&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato|| キラ･ヤマト || Evasion+20%, SEED activates at 110 will&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam 00 Awakening of the Trailblazer (movie version) !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Setsuna F Seiei|| 刹那・F・セイエイ || &amp;quot;Innovator&amp;quot; SP regen increased by +5 (total 10 SP regen from skill)&lt;br /&gt;
|-&lt;br /&gt;
|Lockon Stratos || ロックオン　ストラトス || Critical Rate +20%, All Attack damage x1.1&lt;br /&gt;
|-&lt;br /&gt;
|Allelujah Haptism ||アレルヤ・ハプティズム|| Evasion +20%, own team movement +1&lt;br /&gt;
|-&lt;br /&gt;
|Tieria Erde ||  ティエリア・アーデ|| At 130 will, applies &amp;quot;Analyze&amp;quot; Spirit Command at the start of the player phase to all enemies&lt;br /&gt;
|-&lt;br /&gt;
|Sumeragi Lee Noriega||スメラギ・李・ノリエガ|| &amp;quot;Parts supply&amp;quot; skill can be used on units within the Command range&lt;br /&gt;
|-&lt;br /&gt;
|Graham Aker||グラハム・エーカー||+20 accuracy when attacking units that are on air and space terrain; multiplies damage by 1.1&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam UC!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Banagher Links ||バナージ・リンクス || PPx1.2 when Unicorn Gundam is in Destroy Mode&lt;br /&gt;
|-&lt;br /&gt;
|Riddhe Marcenas||リディ・マーセナス|| Gives x1.2 experience and money in own team&lt;br /&gt;
|-&lt;br /&gt;
|Otto Mitas||オットー・ミタス|| Units within the command range takes 0.9 less damage.&lt;br /&gt;
|-&lt;br /&gt;
|Daguza Mackle||ダグザ・マックール || Team received damage x0.8, Accuracy +20%&lt;br /&gt;
|-&lt;br /&gt;
|Bright Noa||ブライト・ノア || At the start of player phase units within the command range gains 3 will&lt;br /&gt;
|-&lt;br /&gt;
|Marida Cruz||マリーダ・クルス|| At 130 will, casts &amp;quot;Focus&amp;quot; Spirit Command at the player phase&lt;br /&gt;
|-&lt;br /&gt;
! Aim for the Top !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Noriko Takaya|| ノリコ・タカヤ|| At 150 will, &amp;quot;Miracle&amp;quot; occurs&lt;br /&gt;
|-&lt;br /&gt;
! Macross 7!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Basara Nekki||熱気バサラ|| At launch, Sound Energy +20000&lt;br /&gt;
|-&lt;br /&gt;
|Gamlin Kizaki||ガムリン・木崎|| Evasion +20%, Accuracy +15% for own team&lt;br /&gt;
|-&lt;br /&gt;
! Macross F Wings of Goodbye (movie version) !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Alto Saotome|| アルト早乙女|| Can &amp;quot;Transform&amp;quot; after moving, acquire &amp;quot;Afterimage&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Michel Blanc|| ミシェル・ブラン|| Critical rate +30% if there is female pilot in own team&lt;br /&gt;
|-&lt;br /&gt;
|Luca Angeloni||ルカ・アンジェロー二|| Spirit commands &amp;quot;Analyze&amp;quot;, &amp;quot;Confusion&amp;quot; have lowered cost by 10SP&lt;br /&gt;
|-&lt;br /&gt;
|Ozma Lee|| オズマ・リー|| Evasion +15%, Basara song numerical effects are doubled for own team&lt;br /&gt;
|-&lt;br /&gt;
|Klan Klan||クラン・クラン|| +30% Critical rate if Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
|Canaria Berstein||カナリア・ベルシュタイン|| +1 weapon range for own team&lt;br /&gt;
|-&lt;br /&gt;
|Jeffrey Wilder||ジェフリー・ワイルダー||Units within the command range gains +15 accuracy&lt;br /&gt;
|-&lt;br /&gt;
!Shin(Change)Getter Robo Armageddon!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Ryoma Nagare||流竜馬||At 170 will, damage dealt is increased by 1.3&lt;br /&gt;
|-&lt;br /&gt;
|Hayato Jin||神隼人 || At 150 will, Evasion +40%&lt;br /&gt;
|-&lt;br /&gt;
|Benkei Kurama||車弁慶|| At 150 will, received damage x0.7&lt;br /&gt;
|-&lt;br /&gt;
|Gou||號|| At 130 will, +10 SP at the player phase&lt;br /&gt;
|-&lt;br /&gt;
!Shin Mazinger Shogeki! Z Hen!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Kouji Kabuto||兜甲児|| At 130 will, Damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
|Sayaka Yumi||弓さやか|| Repair HP recovery is doubled&lt;br /&gt;
|-&lt;br /&gt;
|Boss||ボス|| &lt;br /&gt;
|-&lt;br /&gt;
!Terrestrial Defence Corp Dai-Guard!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Akagi Shunsuke||赤木駿介|| When &amp;quot;Prevail&amp;quot; activates, Damage x1.1 and Movement +1&lt;br /&gt;
|-&lt;br /&gt;
!The Big O!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Roger Smith||ロジャー・スミス|| Negotiator skill lowers enemy will by 5 instead of 3&lt;br /&gt;
|-&lt;br /&gt;
!Full Metal Panic!  !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Sosuke Sagara||相良宗介||+10 melee,range,accuracy,and skill&lt;br /&gt;
|-&lt;br /&gt;
|Mellisa Mao||メリッサ・マオ||Units within the command range gains +20 crit and +10 accuracy&lt;br /&gt;
|-&lt;br /&gt;
|Kurz Weber||クルズ・ウェーバー||Damage against females is multiplied by 0.9, damage against males is multiplied by 1.1&lt;br /&gt;
|-&lt;br /&gt;
|Tessa Testarossa||テッサ・テスタロッサ|| Money and Exp x1.2 for units in command range&lt;br /&gt;
|-&lt;br /&gt;
|Bonta Kun||ボン太くん||Enemies lose 5 will when attacked&lt;br /&gt;
|-&lt;br /&gt;
|Belfangan Clouseau || ベルファンガン・クルーゾー || Sprit Command &amp;quot;Fighting Spirit&amp;quot; costs 20 SP&lt;br /&gt;
|-&lt;br /&gt;
!Beast Machine Attack Dancouga Nova !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Aoi Hikada||飛鷹葵|| When &amp;quot;Ferocity&amp;quot; activates, casts &amp;quot;Awaken&amp;quot; spirit command once&lt;br /&gt;
|-&lt;br /&gt;
|Fog Sweeper ||F.S.|| At the player phase, SP+2 for units in command range&lt;br /&gt;
|-&lt;br /&gt;
!Gurren Lagann The Movie: The Lights in the Sky are Stars!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Simon || シモン || Special Skill &amp;quot;Spiral Power&amp;quot; (「螺旋力」) changes to &amp;quot;Spiral Power Infinity&amp;quot; (「螺旋力∞」)&amp;lt;br&amp;gt;Grants the effects of Spiral Power Lv9. At 130 Will or more, received PP is multiplied by 1.2.&lt;br /&gt;
|-&lt;br /&gt;
|Yoko || ヨーコ || +1 weapon range for own team&lt;br /&gt;
|-&lt;br /&gt;
|Gimmy Adai || ギミー・アダイ || If Darry is in tag team, Damage x1.2, received damage x0.8&lt;br /&gt;
|-&lt;br /&gt;
|Darry Adai || ダリー・アダイ || If Gimmy is in tag team, Damage x1.2, received damage x0.8&lt;br /&gt;
|-&lt;br /&gt;
|Kittan Bachika || キタン・バチカ || At 140 will, casts Spirit Command &amp;quot;Fighting Spirit&amp;quot; at player phase&lt;br /&gt;
|-&lt;br /&gt;
!Evangelion: New Theatrical Edition!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Ikari Shinji || 碇シンジ || At launch, Synchro Rate +25%&lt;br /&gt;
|-&lt;br /&gt;
|Shikinami Asuka Langley || 式波・アスカ・ラングレー || At launch, will +10; Spirit Command &amp;quot;Assault&amp;quot; costs 20 SP&lt;br /&gt;
|-&lt;br /&gt;
|Mari Makinami Illustrious || 真希波・イラストリアス・マリ || Cover Attack Damage x1.2, +5 Will after every cover attack&lt;br /&gt;
|-&lt;br /&gt;
|Ayanami Rei || 綾波レイ || Ups A.T. Field base effect to 3300 &lt;br /&gt;
|-&lt;br /&gt;
!Code Geass: Lelouch of the Rebellion R2 !! !!&lt;br /&gt;
|-&lt;br /&gt;
|C.C.||C.C.||At 130 will her team&#039;s pilot stats are raised by 10&lt;br /&gt;
|-&lt;br /&gt;
|Zero || ゼロ || When using &amp;quot;Tactial command&amp;quot;, every affected ally receives 3PP&lt;br /&gt;
|-&lt;br /&gt;
|Kozuki Kallen || 紅月カレン || Melee weapon damage x1.1 for own team&lt;br /&gt;
|-&lt;br /&gt;
|Kururugi Suzaku || 枢木スザク || &amp;quot;Curse of Geass&amp;quot; is always active&lt;br /&gt;
|-&lt;br /&gt;
!Aquarion EVOL!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Amata Sora || アマタ・ソラ || Gives &amp;quot;Gravitational Interference&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Zessica Wong || ゼシカ・ウォン || Gives &amp;quot;Impact Power&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Cayenne Suzushiro || カイエン・スズシロ || Gives &amp;quot;Despair Vision&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Mikono Suzushiro || ミコノ・スズシロ	 || Gives &amp;quot;Binding Power&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Andy W Hole || アンディ・W・ホール || Gives &amp;quot;Hole Digging&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Shrade Elan || シュレード・エラン || Gives &amp;quot;Spiritual Performance&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Malloy Direzza || モロイ・ドレッツァ || Gives &amp;quot;Frailty Power&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Yunoha Thrul || ユノハ・スルール || Gives &amp;quot;Optical Penetration&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Sazanka Bianca || サザンカ・ビアンカ || Gives &amp;quot;Corrosion Power&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|MIX || MIX || Gives &amp;quot;Vacuum Filling&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Clea Dolosera || クレア・ドロセラ || At player phase, Will +2 for every ally on map&lt;br /&gt;
|-&lt;br /&gt;
|Kagura Demuri || カグラ・デムリ || When &amp;quot;Counter&amp;quot; activates, Damage x1.1&lt;br /&gt;
|-&lt;br /&gt;
|Jin Musou || ジン・ムソウ || Damage reduction of 「断ち切る力」 becomes 1500&lt;br /&gt;
|-&lt;br /&gt;
!Banpresto Originals!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Hibiki Kamishiro||ヒビキ・カミシロ|| At 130 Will, Movement +1 and Damage x1.1&lt;br /&gt;
|-&lt;br /&gt;
|Advent||アドヴェント|| At the start of player phase recover 10 SP to own team.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRWZ 3 Ace Bonus]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Pilot_Abilities&amp;diff=17643</id>
		<title>Super Robot Wars/Z3/Pilot Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Pilot_Abilities&amp;diff=17643"/>
		<updated>2014-04-18T22:39:32Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: Pretty sure curse of geass only gives 1.1x damage.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Innate Skills (Cannot be learned)==&lt;br /&gt;
Note: New skills and changes from the previous games are &#039;&#039;&#039;highlighted&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description !! Users&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen || SP回復 || Recovers 10 SP every turn. &#039;&#039;&#039;Stacks with the regular recovery, becoming 15 per turn.&#039;&#039;&#039; || Basara, C.C.&lt;br /&gt;
|-&lt;br /&gt;
| Command || 指揮官 || The final Hit and Evade rates of units in range are increased.&amp;lt;br&amp;gt;Effect is determined by the skill&#039;s level and the distance to the skill possessor. || Char, Sumeragi, Otto, Bright, Ozma, Jeffrey, Mao, Clouseau, Tessa, F.S.&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 強運 || The acquired funds on shooting down an enemy unit are multiplied by 1.2. || Colasour, Boss, Hathaway, Kei, Alto, Sousuke&lt;br /&gt;
|-&lt;br /&gt;
| President || 社長 || When the map is cleared, all deployed pilots acquire 5 PP. || Watta&lt;br /&gt;
|-&lt;br /&gt;
| Salaryman || サラリーマン || Acquires 3 PP when leveling up, for each 10 units shotdown and when the map is cleared. || Kakikouji, Atsui, Kinoshita, Ikue, Akagi, Ibuki, Aoyama&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || ニュータイプ || Hit and Evade rates rise and the range of certain weapons is increased.&amp;lt;br&amp;gt;Effect rises with the skill&#039;s level. || Kamille, Fa, Four, Katz, Amuro, Char, Hathaway, Banagher&lt;br /&gt;
|-&lt;br /&gt;
| Strengthened Human || 強化人間 || Hit and Evade rates rise and the range of certain weapons is increased.&amp;lt;br&amp;gt;Effect rises with the skill&#039;s level. || Gyunei, Marida, Four&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || At 130 Will or more, final Hit and Evade rates rise by 20%, Critical rate rises by 40%. || Shinn, Kira&lt;br /&gt;
|-&lt;br /&gt;
| Innovator || イノベイター || At 140 Will or more, Accuracy, Evasion and Skill stats rise by 20 and 5 SP is recovered every turn. || Setsuna&lt;br /&gt;
|-&lt;br /&gt;
| Extreme || 極 || At 130 Will or more, final Hit, Evade and Critical rates increase by 30%. || Graham&lt;br /&gt;
|-&lt;br /&gt;
| Tactics || 戦術指揮 || Enables use of the &amp;quot;Tactics&amp;quot; command. By selecting either &amp;quot;Attack&amp;quot;, &amp;quot;Defense&amp;quot; or &amp;quot;Special, allied pilots under its influence will have their stats modified for 1 turn. || Zero&lt;br /&gt;
|-&lt;br /&gt;
| Curse of Geass || ギアスの呪縛 || At 130 Will or more, final damage is multiplied by 1.1 and the pilots gains the effects of Prevail Lv9. || Suzaku&lt;br /&gt;
|-&lt;br /&gt;
| Precise Attack || 精密攻撃 || The damage multiplication caused by criticals becomes 1.5. || Chirico&lt;br /&gt;
|-&lt;br /&gt;
| Abnormal Survivor || 異能生存体 || &#039;&#039;&#039;When at 10% or less HP, all base stats raise by 20.&#039;&#039;&#039; || Chirico&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Element Ability&#039;&#039;&#039; || &#039;&#039;&#039;エレメント能力&#039;&#039;&#039; || At 130 Will or more:&amp;lt;br&amp;gt;Gravitational Interference (Amata): Sky movement acquired, Move +1, Sky A rank for all weapons.&amp;lt;br&amp;gt;Impact Power (Zessica): Damage is multiplied by 1.05.&amp;lt;br&amp;gt;Despair Vision (Cayenne): Final Hit, Evade and Critical rates increase by 15%.&amp;lt;br&amp;gt;Hole Digging (Andy)：Underground movement acquired, all weapons acquire Barrier Pierce.&amp;lt;br&amp;gt;Spiritual Performance (Shrade): Own and adjacent teams have their stats increased by 5.&amp;lt;br&amp;gt;Frailty Power (Moroi): All weapons acquire Armor Down.&amp;lt;br&amp;gt;Vacuum Filling (MIX): HP Regen (Small) and EN Regen (Small) activate.&amp;lt;br&amp;gt;Corrosion Power (Sazanka): All enemy units within a 5 space radius have their Will reduced by 2.&amp;lt;br&amp;gt;Optical Penetration (Yunoha): Double Image (50% rate) acquired.&amp;lt;br&amp;gt;Binding Power (Mikono): Own team&#039;s main pilot recovers 5 SP at the start of the Player Phase. || Amata&amp;lt;br&amp;gt; Zessica&amp;lt;br&amp;gt;  Cayenne&amp;lt;br&amp;gt;  Andy&amp;lt;br&amp;gt;  Shrade&amp;lt;br&amp;gt; Moroi&amp;lt;br&amp;gt;  Mix&amp;lt;br&amp;gt;  Sazanka&amp;lt;br&amp;gt;  Yunoha&amp;lt;br&amp;gt; Mikono&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 超能力 || Hit and Evade rates are increased.&amp;lt;br&amp;gt;Effect rises with the skill&#039;s level. || Takeru, Rose&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power || 螺旋力 || Hit rate increased and final received damage is reduced.&amp;lt;br&amp;gt;Effect rises with the skill&#039;s level. || Simon, Yoko, Gimmy, Darry, Dayakka&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spiral Power∞&#039;&#039;&#039; || &#039;&#039;&#039;螺旋力∞&#039;&#039;&#039; || Grants the effects of Spiral Power Lv9. At 130 Will or more, received PP is multiplied by 1.2. || Simon&lt;br /&gt;
|-&lt;br /&gt;
| Negotiator || ネゴシエイター || Opponent&#039;s Will is reduced by 3. If the pilot is present at the end of the stage, repair costs are nullified. || Roger&lt;br /&gt;
|-&lt;br /&gt;
| Aggressive Beast || 野生化 || At 130 Will or more, Critical rate is increased by 30% and final damage is multiplied by 1.1.|| Aoi, Kurara, Sakuya, Johnny, Eida&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchasable Skills==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
| Cover Attack || 援護攻撃 || 250 || Can perform a Support Attack for an adjacent unit.&amp;lt;br&amp;gt;Can be used as many times as the skill level in one turn.&amp;lt;br&amp;gt; Also increases Sub-units attack damage dealt per trigger number of times by +5%&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 350 || Allows the pilot to provide offensive support for himself if Skill stat is 20 or better than enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || サポートアタック || 300 || When performing a Support Attack, the attack will always critical.&amp;lt;br&amp;gt;Does not work with Attack Again.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defense || 援護防御 || 250 || Can perform a Support Defense for &#039;&#039;&#039;an adjacent unit or team&#039;&#039;&#039;. &amp;lt;br&amp;gt;Can be used as many times as the skill level in one turn.&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || SPアップ || 100+20×Lv || Maximum SP increased by 5 for each skill level (up to Lv9).&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘争心 || 250 || Initial Will raised by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 戦意高揚 || 100 ||  Gains +3 Will every turn, starting from the first. &lt;br /&gt;
|-&lt;br /&gt;
| Will+Evasion || 気力+回避 || 200 || When an attack is evaded, Will increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Will+Hit|| 気力+命中 || 200 || When the unit hits an enemy, Will increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Will+Damage || 気力+ダメージ || 200 || When hit by an enemy attack, Will increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Will+Destruction || 気力+壊滅 || 200 || When an ally takes down an enemy team, Will increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 300 || Will limit becomes 170.&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || 40+10×Lv || As HP decreases, Hit, Evade and Critical rates increase and defense is increased.&amp;lt;br&amp;gt;Effect rises with the skill level (up to Lv9).&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 40+10×Lv || When choosing to counter-attack, the unit may attack first.&amp;lt;br&amp;gt;Success rate depends on the skill&#039;s level (up to Lv9) and the Skill stat.&amp;lt;br&amp;gt;&#039;&#039;&#039;When in a Tag, the sub-unit&#039;s skill will not take effect.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || 300 || Weapon EN consumption reduced to 80%.&amp;lt;br&amp;gt;Can only be learned by pilots that can ride units with attacks that use EN.&lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || 300 || Weapon Ammo multiplied by 1.5 (decimals rounded down).&amp;lt;br&amp;gt;Can only be learned by pilots that can ride units with attacks that use Ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切り || 250 || At 130 Will or more, final Hit, Evade and Critical rates are increased by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 250 || At 130 Will or more, final damage received is reduced to 80%.&lt;br /&gt;
|-&lt;br /&gt;
| Multi Target || マルチターゲット || 350 || When targeting a pair of units with an ALL attack, the damage penalty is reduced from 25% to 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size Penalty || サイズ差補正無視 || 50+50×Lv || Ignores the damage penalty incurred by size differences. Effects one size rank per skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Fortitude || 精神耐性 || 250 || &amp;quot;Stat Halving&amp;quot;, &amp;quot;Action Stop&amp;quot;, &amp;quot;Will Reduce&amp;quot; and &amp;quot;SP Reduce&amp;quot; weapon effects are nullified.&amp;lt;br&amp;gt;Spirit command &amp;quot;Daunt&amp;quot; can not reduce Will below 100.&amp;lt;br&amp;gt;If a sub-pilot, this skill has no effect.&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || ヒット＆アウェイ || 300 || If the unit hasn&#039;t moved yet, it can move after performing an attack.&lt;br /&gt;
|-&lt;br /&gt;
| Dash || ダッシュ || 350 || Unit&#039;s Move is increased by 1.&amp;lt;br&amp;gt;At 130 Will or more, Move is increased by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Repair Skill || 修理スキル || 300 || The Repair command&#039;s effect is multiplied by 1.5 and it&#039;s range is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply Skill || 補給スキル || 350 || The Resupply command may be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Part Supply || パーツ供給 || 150 || Consumable parts can be used on &#039;&#039;&#039;own team or on a member of an adjacent team.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Half Cut&#039;&#039;&#039; || ハーフカット || 250 || If the user is hit with an attack with 30% or less chance of hitting, the damage is cut to 50%.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 2]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/CB&amp;diff=17402</id>
		<title>Super Robot Wars/Z3/CB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/CB&amp;diff=17402"/>
		<updated>2014-04-10T21:40:43Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: That&amp;#039;s like calling God Gundam the Burning Gundam or Golion Voltron, i.e. FUCKING STUPID.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Beginning with this game, mecha receive specific Custom Bonuses after all stats (except weapons) are upgraded 5 ranks. Full Upgrade Bonuses continue to exist, but are chosen from the same list for all mecha:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &#039;&#039;&#039;Full Upgrade Bonuses&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Change one terrain affinity to &amp;quot;S&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Increase movement range by 1&lt;br /&gt;
|-&lt;br /&gt;
|Increase weapon range by 1 &amp;lt;br&amp;gt;(except for MAP and range 1 weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Halve EN cost of barrier&lt;br /&gt;
|-&lt;br /&gt;
|Add one enhancement parts slot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;Custom Upgrade Bonuses&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Name&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Name (JP)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | The Unchallengeable Trider G7 / 無敵ロボ トライダーG7&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Trider G7&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | トライダーG7&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | セイバー/Saber and バード・アタック/Bird Attack gain 2 range&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Shuttle&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | シャトル&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | +5 morale to pilots receiving Resupply&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Messenger of the Sun: Tetsujin-28 Go / 太陽の使者 鉄人28号&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Tetsujin-28 Go&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | 鉄人２８号&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains EN回復（中)/EN Regen (Mid) on daytime and space maps&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Black Ox&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ブラックオックス&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | ブラックオックス・アタック/Black Ox Attack gains 200 power and 1 range&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | God Mars / 六神合体ゴッドマーズ&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | God Mars&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ゴッドマーズ&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 2 movement range and 100 EN&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Cosmo Crusher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | コスモクラッシャー&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 1 movement range, all weapons gain 300 power&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Armored Trooper VOTOMS / 装甲騎兵ボトムズ&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Scopedog&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | スコープドッグ&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 1 movement range, all weapons gain 30 critical rate&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Berserga DT&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ベルゼルガDT&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 1 movement range and 20 mobility, パイルバンカー/Pile Bunker gains 3 ammo&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Armored Trooper VOTOMS: The Big Battle / 装甲騎兵ボトムズ ビッグバトル&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Armored Trooper VOTOMS: Brilliantly Shining Heresy / 装甲騎兵ボトムズ 赫奕たる異端&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Super Dimension Century Orguss / 超時空世紀オーガス&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Orguss&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | オーガス&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 1 movement range, 一斉射撃/Barrage gains 2 range and 2 ammo&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Gundam Mk-II&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ガンダムＭｋ‐Ⅱ&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | ロング・ライフル/Long Rifle gains 300 power&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Methuss&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | メタス&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains the Resupply ability&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Zeta Gundam&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Ζガンダム&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | +10 to all pilot stats while Bio-sensor is active&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Jegan&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ジェガン&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | ビーム・ライフル/Beam Rifle gains 300 power&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Re-GZ&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | リ・ガズィ&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 1 movement range, all weapons (other than MAP and range 1) gain 1 range&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | New Mobile Report Gundam Wing: Endless Waltz / 新機動戦記ガンダムＷ Endless Waltz&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Wing Gundam Zero&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ウイングガンダムゼロ&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Effect of Zero System is enhanced&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Gundam Deathscythe H&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ガンダムデスサイズヘル&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Hyper Jammer morale limit removed, all weapons gain 20 critical rate&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Tallgeese III&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | トールギスⅢ&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 2 movement range&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Taurus (Noin)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | トーラス&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 15 mobility, ビームライフル/Beam Rifle gains (P)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Taurus (Hilde)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | トーラス&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 15 mobility, ビームライフル/Beam Rifle gains (P)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Gundam Heavy Arms EX&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ガンダムヘビーアームズ改&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 15 mobility, all weapons gain 50% more ammo&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Gundam Sandrock EX&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ガンダムサンドロック改&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 300 armor and Resupply&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダムＳＥＥＤ　ＤＥＳＴＩＮＹ&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Destiny Gundam&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | デスティニーガンダム&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 80 EN, all weapons gain 30 critical rate&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Mobile Suit Gundam 00 the Movie: A wakening of the Trailblazer / 劇場版 機動戦士ガンダム00 -A wakening of the Trailblazer-&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Mobile Suit Gundam Unicorn / 機動戦士ガンダムＵＣ&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Unicorn Gundam&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ユニコーンガンダム&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 1 movement range, 15 mobility, 80 EN&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Delta Plus&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | デルタプラス&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ReZEL&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | リゼル&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | メガ・ビーム・ランチャー/Mega Beam Launcher gains 200 power and 20 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Nahel Argama&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ネェル・アーガマ&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | ハイパー・メガ粒子砲/Hyper Mega Particle Cannon requires 10 less morale and uses 30 less energy&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Gunbuster / トップをねらえ！&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Macross 7 / マクロス７&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Macross Dynamite 7 / マクロス ダイナマイト７&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Macross Frontier the Movie: Itsuwari no Utahime / 劇場版 マクロスF 虚空歌姫～イツワリノウタヒメ～&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | VF-25F Tornado Messiah&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | VF-25Fメサイア・TP&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | The VF-25F and all its weapons gain &amp;quot;S&amp;quot; affinity for Sky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | VF-25G Tornado Messiah&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | VF-25Gメサイア・TP&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | スナイパーライフル（精密射撃）/Sniper Rifle (Aimed Shot) gains 2 range and inflicts Mobility Down&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | RVF-25 Messiah&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | RVF-25メサイア&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Effects of Jamming extend to neighboring ally units&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | VF-25S Tornado Messiah&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | VF-25Sメサイア・TP&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 20 mobility, 20 accuracy, and 200 armor&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Queadluun-Rau&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | クァドラン・レア&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | インパクト・カノン/Impact Cannon gains 200 power and 1 range&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | VB-6 König Monster&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | VB-6ケーニッヒモンスター&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 400 armor, 一斉射撃/Barrage gains 2 ammo&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Macross Quarter&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | マクロス・クォーター&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Docked units heal at 100% a turn, no morale penalty for docking&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Macross Frontier the Movie: Sayonara no Tsubasa / 劇場版マクロスF～サヨナラノツバサ～&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Getter Robo Armageddon /  真(チェンジ!!)ゲッターロボ~世界最後の日&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Black Getter&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ブラックゲッター&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | All weapons gain &amp;quot;S&amp;quot; affinity for all terrain&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Shin Getter Robo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | 真ゲッターロボ&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Shin Mazinger Shogeki! Z-hen / 真マジンガー衝撃！Ｚ編&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Mazinger Z&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | マジンガーZ&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 300 armor and 50 EN&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Venus A&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ビューナスA&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Repair range increases by 2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Boss Borot&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ボス・ボロット&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Resupply range increases by 1&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Dai-Guard / 地球防衛企業 ダイ・ガード&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Dai-Guard &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ダイ・ガード&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | グレートノットパニッシャー/Great Knot Punisher power increases by 200 and ammo increases by 1&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | The Big O / ＴＨＥ　ビッグオー&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Full Metal Panic! / フルメタル・パニック!&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | M9 Gernsback (Mao)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Ｍ９ガーンズバック&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Effects of Jamming extend to neighboring ally units&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | M9 Gernsback (Kurz)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Ｍ９ガーンズバック&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | All weapons (other than MAP and range 1) gain 2 range&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | M9 Gernsback (Sosuke)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Ｍ９ガーンズバック&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | All weapons gain 50% more ammo&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ARX-7 Arbalest&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ＡＲＸ‐７アーバレスト&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Effect of Lambda Driver is enhanced&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Full Metal Panic? Fumoffu / フルメタル・パニック? ふもっふ&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Full Metal Panic! The Second Raid / フルメタル・パニック!　Ｔｈｅ　Ｓｅｃｏｎｄ　Ｒａｉｄ&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Dancouga Nova / 獣装機攻ダンクーガノヴァ&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Dancouga Nova MAXGOD&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ダンクーガノヴァマックスゴッド&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 200 armor and 80 EN&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Dragons Hive&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ドラゴンズハイヴ&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 1 movement range and EN Regen (Small)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Gurren Lagann / 天元突破グレンラガン&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Gurren Lagann&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | グレンラガン&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 100 en, all weapons gain 20 critical rate&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Gurren Lagann the Movie: The Lights in the Sky are Stars / 劇場版 天元突破グレンラガン 螺巌篇&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Space Gunmarl (Gimmy)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | スペースガンマール&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | ガンマールグレイブ/Gunmarl Glaive gains 200 power and 1 range&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Space Gunmarl (Darry)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | スペースガンマール&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | ガンマールグレイブ（射撃）/Gunmarl Glaive (Shot) gains 200 power and 1 range&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Evangelion:1.0 You Are (Not) Alone / ヱヴァンゲリヲン新劇場版:序&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Evangelion Unit-01&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | エヴァンゲリオン初号機&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | AT Field effect increases by 400.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Evangelion Unit-00&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | エヴァンゲリオン零号機&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 1 movement range, 500 HP, and 200 armor&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Evangelion:2.0 You Can (Not) Advance / ヱヴァンゲリヲン新劇場版:破&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Code Geass: Lelouch of the Rebellion R2 / コードギアス 反逆のルルーシュR2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Lancelot Frontier&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ランスロット・フロンティア&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | ヴァリス・フルパワー/VARIS Full Power gains 300 power&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Guren S.E.I.T.E.N. Eight Elements&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | 紅蓮聖天八極式&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | 輻射波動機構/Radiant Wave Surger gains 300 power&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Aquarion EVOL / アクエリオンＥＶＯＬ&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Aquarion EVOL&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | アクエリオンEVOL&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 1500 HP and 50 EN.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | Original&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | Genion&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%;&amp;quot; | ジェニオン&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:70%;&amp;quot; | Gains 1 movement range and EN Regen (Small)&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Secrets&amp;diff=15832</id>
		<title>Super Robot Wars/Alpha Gaiden/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Secrets&amp;diff=15832"/>
		<updated>2013-06-13T03:44:29Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Secrets Chart==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 1 - War, Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 2 - Bearing Disgrace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 3 - V-Sign to Victory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Reinforce (Moon) Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Argama (Far East Base) Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 4 - The 13th Constellation&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 4 - Justice is With Us&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |[[#Wufei_Chang,_early|&#039;&#039;&#039;Early Wufei #1]] -&#039;&#039;&#039; Have Heero battle Wufei at least TWO times.&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 5 - The Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 5 - Break the Chains&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |[[#Wufei_Chang,_early|&#039;&#039;&#039;Early Wufei #2]] -&#039;&#039;&#039; Have Heero battle Wufei at least ONCE.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 6 - The Merciless J9&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 6 - They Appear When Called&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 7 - Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | [[#Ryusei.27s_Mech|&#039;&#039;&#039;MP Gespent MKII]] -&#039;&#039;&#039; Ryusei joins with this unit if you have 6 or more Skill Points &amp;lt;br&amp;gt;[[#Ryusei.27s_Mech|&#039;&#039;&#039;MP Huckebein MKII]] -&#039;&#039;&#039; Ryusei joins with this unit if you have between 2 and 5 Skill Points &amp;lt;br&amp;gt;[[#Ryusei.27s_Mech|&#039;&#039;&#039;MP Grungust]] -&#039;&#039;&#039; Ryusei joins with this unit if you have 1 or less Skill Points &lt;br /&gt;
[[#Wufei_Chang,_early|&#039;&#039;&#039;Early Wufei #3]] -&#039;&#039;&#039; Have Heero battle Wufei at least once, and then have Heero use &amp;quot;convince&amp;quot; on Wufei TWICE. Wufei will then join you on the spot.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 8 - Nubia Laughs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 9 - Festival of Fools&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | [[#Qubeley_OR_Qubeley_Mk-II|&#039;&#039;&#039;Qubeley/Qubeley MKII #1]] -&#039;&#039;&#039; Deploy Judau and Puru for this scenario. Convince Puru 2 with both Judau and Puru. (Order does not matter) &lt;br /&gt;
[[#Guld_Goa_Bulman,_early|&#039;&#039;&#039;Guld Goa Bulman, early #1]] -&#039;&#039;&#039; Do not counter attack with Isamu versus Guld for three turns. Guld will then join you on the spot.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 10 - Off in a Distant Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 11 - Why&#039;d Ya Break the Law?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 12 - The Mysterious, Unknown Innocent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 13 - Sanctum of the Innocent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Fort Severn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Don&#039;t Go to Fort Severn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 14 - Is the Moon Out?&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 14 - Uninvited Guests&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 15 - I&#039;ll Give You Power&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 15 - Diana&#039;s Advent&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Tifa_and_G-bits|&#039;&#039;&#039;Tifa and G-Bits #1]] -&#039;&#039;&#039; During the first half of the stage, destroy at least 6 enemies with Garrod within 3 turns &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 16 - I&#039;ll Sell the Gundam!&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 16 - Laura Rolla&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Jenice_Enil_Custom|&#039;&#039;&#039;Jenice Custom #1]] -&#039;&#039;&#039; AFTER Garrod and Enil fight, have Garrod destroy Enil&#039;s unit &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 17 - The Moon Race&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 17 - The White Devil&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Red_Kapool_and_Corin|&#039;&#039;&#039;Corin and Red Kapool #1]] -&#039;&#039;&#039; Have Loran fight with Corin &amp;lt;br&amp;gt;[[#Red_Kapool_and_Corin|&#039;&#039;&#039;Corin and Red Kapool #2]] -&#039;&#039;&#039; Have Iron Gear convince Corin &amp;lt;br&amp;gt;[[#Gavan_Custom_Borjanon|&#039;&#039;&#039;Borjanon Custom #1]] -&#039;&#039;&#039; Reduce Gavan&#039;s HP to under 20% without destroying his Borjanon&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Fort Severn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Remain in Vicinity&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 18 - I&#039;m a Newtype!&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 18 - Mechanical Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 19 - Resonating Powers&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 19 - A Century&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Tifa_and_G-bits|&#039;&#039;&#039;Tifa and G-Bits #2]] -&#039;&#039;&#039; Destroy the Vertigo with Garrod, then move Garrod next to the Patouria and finally, defeat the Patouria with Garrod.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 20 - Invasion from the Past&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 20 - Relic from the Black History&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#1st_Mountain_Cycle|&#039;&#039;&#039;Sazabi, Zeta II]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 5 or less Skill Points &amp;lt;br&amp;gt;[[#1st_Mountain_Cycle|&#039;&#039;&#039;V Gundam Hexa, Gunblaster]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 6 to 14 Skill Points &amp;lt;br&amp;gt;[[#1st_Mountain_Cycle|&#039;&#039;&#039;GM Quel, GunEZ]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 15 or more Skill Points &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#1st_Mountain_Cycle|&#039;&#039;&#039;Sazabi, Zeta II]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 5 or less Skill Points &amp;lt;br&amp;gt;[[#1st_Mountain_Cycle|&#039;&#039;&#039;V Gundam Hexa, Gunblaster]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 6 to 14 Skill Points &amp;lt;br&amp;gt;[[#1st_Mountain_Cycle|&#039;&#039;&#039;GM Quel, GunEZ]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 15 or more Skill Points &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 21 - The Surface, in My Hands&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 22 - The Mysterious Landship&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | [[#2nd_Mountain_Cycle|&#039;&#039;&#039;ZZ Gundam Full Armor Parts]] -&#039;&#039;&#039; You get this unit from the mountain cycle if you have 5 or less Skill Points &amp;lt;br&amp;gt;[[#2nd_Mountain_Cycle|&#039;&#039;&#039;VF-1 Armored Valkyrie]] -&#039;&#039;&#039; You get this unit from the mountain cycle if you have 6 to 16 Skill Points &amp;lt;br&amp;gt;[[#2nd_Mountain_Cycle|&#039;&#039;&#039;VF-11B Fighter]] -&#039;&#039;&#039; You get this unit from the mountain cycle if you have 17 or more Skill Points &lt;br /&gt;
&amp;lt;br&amp;gt;[[#Jenice_Enil_Custom|&#039;&#039;&#039;Jenice Custom #2]] -&#039;&#039;&#039; Deploy Garrod for this scenario. Have Garrod fight Enil. &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 23 - The Sea of Lorelei&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | [[#Tifa_and_G-bits|&#039;&#039;&#039;Tifa and G-Bits #3]] -&#039;&#039;&#039; Do not move Jamil next to the DX until after turn 4 &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 24 - Guardian God of the Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 25 - I Feel Like We Won&#039;t Meet Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;15 or More Skill Points&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;14 or Less Skill Points&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 26 - Vow to the Endless Skies&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 26 - Wear-and-Tear Rag&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 27 - Hola&#039;s Will&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 27 - Dire, Perilous Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 28 - The Black History of the Innocent&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 28 - Ankoku Daishogun&#039;s Challenge&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Caprico_and_Tron|&#039;&#039;&#039;Caprico and Tron #1]] -&#039;&#039;&#039; Defeat her with Punch by turn 3 or keep her alive the entire battle &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 29 - Women, a Shifting Kaleidoscope&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 29 - When You Play with a Woman&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Blackalley_and_Elche_.28as_a_Pilot..29|&#039;&#039;&#039;Blackalley and Elche #1]] -&#039;&#039;&#039; Have Jiron convince Elche twice &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Blackalley_and_Elche_.28as_a_Pilot..29|&#039;&#039;&#039;Blackalley and Elche #1]] -&#039;&#039;&#039; Have Jiron convince Elche twice &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 30 - The Ruler of the Innocent&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | [[#Nu_Gundam|&#039;&#039;&#039;Nu Gundam HWS Parts]] -&#039;&#039;&#039; You get this from the glowing floor grating if you have 24 skill points or less &amp;lt;br&amp;gt;[[#Nu_Gundam|&#039;&#039;&#039;Hi-Nu Gundam]] -&#039;&#039;&#039; You get this from the glowing floor grating if you have 25 skill points or more &lt;br /&gt;
&amp;lt;br&amp;gt;[[#Blackalley_and_Elche_.28as_a_Pilot..29|&#039;&#039;&#039;Elche and Blackalley #2]] -&#039;&#039;&#039; Have Jiron convince Elche &lt;br /&gt;
&amp;lt;br&amp;gt;[[#Qubeley_OR_Qubeley_Mk-II|&#039;&#039;&#039;Qubeley/Qubeley MKII #2]] -&#039;&#039;&#039; Deploy Judau for the first half of the scenario. Have Judau convince Puru 2. &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 31 - The Weapon That Scorches the Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to X-Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 32 - Fly, to Space&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 32 - The Shifting Dinosaur Bomber Squad&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Tifa_and_G-bits|&#039;&#039;&#039;Tifa and G-Bits #4]] -&#039;&#039;&#039; Have Garrod convince Enil &amp;lt;br&amp;gt;[[#Jenice_Enil_Custom|&#039;&#039;&#039;Jenice Custom #3]] -&#039;&#039;&#039; Have Garrod convince Enil &amp;lt;br&amp;gt;[[#Red_Kapool_and_Corin|&#039;&#039;&#039;Corin and Red Kapool #3]] -&#039;&#039;&#039; Have both Loran and Corin survive after fighting each other &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 33 - Turn X Activation&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 33 - Elche, Wake Up!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Blackalley_and_Elche_.28as_a_Pilot..29|&#039;&#039;&#039;Blackalley and Elche #3]] -&#039;&#039;&#039; Have Jiron convince Elche &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 34 - Confrontation Across Time&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 34 - The Earth Belongs to Us&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 35 - I am D.O.M.E.... Keeper of the Black History&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 35 - Advent of the War God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 36 - Shin Getter Robo, Stolen&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 36 - Shin Getter Robo Vs. MazinKaiser&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#3rd_Mountain_Cycle|&#039;&#039;&#039;Gundam GP02]] -&#039;&#039;&#039; You get this unit from the mountain cycle if you have 10 or less Skill Points &amp;lt;br&amp;gt;[[#3rd_Mountain_Cycle|&#039;&#039;&#039;Neue Ziel]] -&#039;&#039;&#039; You get this unit from the mountain cycle if you have 11 to 27 Skill Points &amp;lt;br&amp;gt;[[#3rd_Mountain_Cycle|&#039;&#039;&#039;The-O, Destroid Monster]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 28 or more Skill Points &amp;lt;br&amp;gt;[[#Powered-Up_Mazinger_Z|&#039;&#039;&#039;Mazinger Z Powered Up]] -&#039;&#039;&#039; Move Tetsuya adjacent to Mazinger Z &amp;lt;br&amp;gt;[[#Shin_Getter_Robo_OR_Powered-up_Getter_Robo_G|&#039;&#039;&#039;Shin Getter Robo/Getter Robo G Powered Up]] -&#039;&#039;&#039; Destroy Shin Getter Robo for Powered Up Getter Robo G or keep it alive to get Shin Getter Robo &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#3rd_Mountain_Cycle|&#039;&#039;&#039;Gundam GP02]] -&#039;&#039;&#039; You get this unit from the mountain cycle if you have 10 or less Skill Points &amp;lt;br&amp;gt;[[#3rd_Mountain_Cycle|&#039;&#039;&#039;Neue Ziel]] -&#039;&#039;&#039; You get this unit from the mountain cycle if you have 11 to 27 Skill Points &amp;lt;br&amp;gt;[[#3rd_Mountain_Cycle|&#039;&#039;&#039;The-O, Destroid Monster]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 28 or more Skill Points &amp;lt;br&amp;gt;[[#Powered-Up_Mazinger_Z|&#039;&#039;&#039;Mazinger Z Powered Up]] -&#039;&#039;&#039; After reducing Mazinkaiser&#039;s HP move Kouji adjacent to it &amp;lt;br&amp;gt;[[#Shin_Getter_Robo_OR_Powered-up_Getter_Robo_G|&#039;&#039;&#039;Shin Getter Robo/Getter Robo G Powered Up]] -&#039;&#039;&#039; Destroy Shin Getter Robo for Powered Up Getter Robo G or keep it alive to get Shin Getter Robo &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 37 - This Is the War We Sought&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 38 - Moonlight Butterfly&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 39 - Showdown at X-Point!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | [[#Powered-up_Zeta_Gundam|&#039;&#039;&#039;Zeta Gundam Powered Up]] -&#039;&#039;&#039; Deploy [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille]] in Zeta Gundam and it will power up when Psyco Gundam is below 50% health &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 40 - ABAYO&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;12 or more Skill Points (Hard/Normal)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;11 or less Skill Points (Easy)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 41 - The Black History&#039;s Demise&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 41 - Fall of the Dinosaur Empire&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;33 or more Skill Points (Hard)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;32 or less Skill Points (Normal)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;11 or less Skill Points (Easy)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Scenario 42 - Fall of the Dragon&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #B0B0B0&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Scenario 42 - Earth&#039;s Successors&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Scenario 42 - Distorted Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Scenario 43 - Mankind Must Perish&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #B0B0B0&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Final Scenario - Beyond the Flow of Time&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Final Scenario - Sleep, Within the Soil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Scenario 44 - For Whom Does the Future Exist&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Final Scenario - Ragnarok&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
=== New Game+ Cash ===&lt;br /&gt;
&#039;&#039;&#039;When starting the game with clear data, the money bonus you receive depends on the difficulty level of the game when you cleared it&#039;&#039;&#039; &amp;lt;br&amp;gt; &lt;br /&gt;
* Easy: 1,000,000 credits&lt;br /&gt;
* Normal: 1,500,000 credits&lt;br /&gt;
* Hard: 2,000,000 credits&lt;br /&gt;
&lt;br /&gt;
== Skill Point Based Secrets: ==&lt;br /&gt;
===Ryusei&#039;s Mech=== &lt;br /&gt;
&#039;&#039;&#039;Stage 7: The Machine Ryusei uses will vary.&#039;&#039;&#039;&lt;br /&gt;
*6 or more skill points: Mass Production Gespenst Mk-II &lt;br /&gt;
*2~5 skill points: Mass Production Huckebein Mk-II &lt;br /&gt;
*1 skill point or less: Mass Production Grungust&lt;br /&gt;
&lt;br /&gt;
=== 1st Mountain Cycle === &lt;br /&gt;
&#039;&#039;&#039;Stage 20: Mountain Cycle obtainable units will vary.&#039;&#039;&#039;&lt;br /&gt;
*Easy (5 skill points or less): Sazabi, Zeta II&lt;br /&gt;
*Normal (6-14 skill points): V Gundam Hexa, Gunblaster&lt;br /&gt;
*Hard (15 skill points or more): GM Quel, GunEZ&lt;br /&gt;
&lt;br /&gt;
=== 2nd Mountain Cycle ===&lt;br /&gt;
&#039;&#039;&#039;Stage 22: Mountain Cycle obtainable units will vary.&#039;&#039;&#039;&lt;br /&gt;
*Easy (5 skill points or less): ZZ Gundam Full Armor Parts&lt;br /&gt;
*Normal (6-16 skill points): VF-1 Armored Valkyrie&lt;br /&gt;
*Hard (17 skill points or more): VF-11B Fighter&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam ===&lt;br /&gt;
&#039;&#039;&#039;Stage 30: Contents of the first glowing floor grating will vary.&#039;&#039;&#039;&lt;br /&gt;
*24 skill points or less: Nu Gundam HWS Parts&lt;br /&gt;
*25 skill points or more: Hi-Nu Gundam&lt;br /&gt;
&lt;br /&gt;
=== 3rd Mountain Cycle ===&lt;br /&gt;
&#039;&#039;&#039;Stage 36: Mountain Cycle obtainable units will vary.&#039;&#039;&#039;&lt;br /&gt;
*Easy (10 skill points or less): Gundam GP02&lt;br /&gt;
*Normal (11-27 skill points): Neue Ziel&lt;br /&gt;
*Hard (28 skill points or more): The-O, Destroid Monster&lt;br /&gt;
&lt;br /&gt;
== Hidden Units and Secret Characters: ==&lt;br /&gt;
===Tifa and G-bits===&lt;br /&gt;
G-Bits are for Gundam X (GX, not Divider) and Gundam Double X (DX).&lt;br /&gt;
* 1) Choose &amp;quot;Go to Fort Severn&amp;quot; at the Stage 13 path split.&lt;br /&gt;
* 2) On Stage 15 (&amp;quot;I&#039;ll Give You Power&amp;quot;), in the first half of the stage, destroy at least 6 enemies with Garrod within 3 turns.&lt;br /&gt;
* 3) Choose &amp;quot;Go to Fort Severn&amp;quot; at the Stage 17 path split.&lt;br /&gt;
* 4) On Stage 19 (&amp;quot;Resonating Powers&amp;quot;), in the latter half of the stage, destroy the Vertigo with Garrod, then move Garrod next to the Patouria and finally, defeat the Patouria with Garrod.&lt;br /&gt;
* 5) On Stage 23 (&amp;quot;The Sea of Lorelei&amp;quot;), do not move Jamil next to the DX until after turn 4. This will trigger the G-Bits event.&lt;br /&gt;
* 6) Choose &amp;quot;Head to the Moon&amp;quot; at the stage 31 path split.&lt;br /&gt;
* 7) On Stage 32 (&amp;quot;Fly, to Space&amp;quot;), have Garrod convince Enil.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; The G-Bits make the GX and DX both much more versatile and generally useful. Having Tifa as a co-pilot with her Encourage skill is just the icing on the cake. If you plan on getting a lot of mileage out of Garrod, you should not pass up this chance. DX G-Falcon with three pilots and G-Bits is an unstoppable force. The downside to this, of course, is giving up every non-GX route in the game.&lt;br /&gt;
&lt;br /&gt;
===Jenice Enil Custom===&lt;br /&gt;
* 1) Choose &amp;quot;Go to Fort Severn&amp;quot; at the Stage 13 path split.&lt;br /&gt;
* 2) On Stage 16 (&amp;quot;I&#039;ll Sell the Gundam!&amp;quot;), AFTER Garrod and Enil fight, have Garrod destroy Enil&#039;s unit.&lt;br /&gt;
* 3) On Stage 22 (&amp;quot;The Mysterious Landship&amp;quot;), deploy Garrod and have him fight Enil.&lt;br /&gt;
* 4) On Stage 32 (&amp;quot;Fly, to Space&amp;quot;), have Garrod convince Enil. After doing so, Enil will immediately switch to your side, in her Jenice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Enil joins regardless. This will get you her Jenice Custom&lt;br /&gt;
&lt;br /&gt;
===Blackalley and Elche (as a Pilot.)===&lt;br /&gt;
* 1) On either version of Stage 29, have Jiron convince Elche twice.&lt;br /&gt;
* 2) On Stage 30 (&amp;quot;The Ruler of the Innocent&amp;quot;), have Jiron convince Elche.&lt;br /&gt;
* 3) Choose &amp;quot;Head to X-Point&amp;quot; at the Stage 31 path split.&lt;br /&gt;
* 4) On Stage 33 (&amp;quot;Elche, Wake Up!&amp;quot;), have Jiron convince Elche.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Her SP abilities differ from those she has as a sub-pilot of the Iron Gear.&lt;br /&gt;
&lt;br /&gt;
===Qubeley OR Qubeley Mk-II===&lt;br /&gt;
* 1) On Stage 9 (&amp;quot;Festival of Fools&amp;quot;), in the latter half, deploy Judau and Puru, then have both of them convince Puru 2.&lt;br /&gt;
* 2) On Stage 30 (&amp;quot;The Ruler of the Innocent&amp;quot;), in the first half, deploy Judau, then have him convince Puru 2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Complete BOTH of the following steps to obtain the Qubeley (Haman&#039;s original) when Puru 2 joins. Only complete one of the two steps, and you will obtain the Qubeley Mk-II when Puru 2 joins. If you do neither of them, then Puru 2 will not come with any unit when she joins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes 2:&#039;&#039;&#039; If you did not fulfill the requirements from Stage 9, then you can also convince Puru 2 with Puru in stage 30, but it will make no difference in regards to Puru 2 getting the Qubeley Mk-II. You must convince her with Judau in Stage 30 to get it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes 3:&#039;&#039;&#039; The Qubeley is something I strongly urge people to get. It&#039;s a very high-performance Mobile Suit with excellent stats and a Funnel MAP Weapon. You don&#039;t have to give anything else up to get this, so give it a shot.&lt;br /&gt;
&lt;br /&gt;
===Caprico and Tron===&lt;br /&gt;
* 1) On Hard Difficulty, on Stage 28 (&amp;quot;The Black History of the Innocent&amp;quot;), if you cannot beat Tron by turn 3, keep her alive for the remainder of the battle. Afterwards, she will join you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; WARNING: If you use any attack other than Punch, it immediately disqualifies you and she will not join.&lt;br /&gt;
&lt;br /&gt;
===Red Kapool and Corin===&lt;br /&gt;
* 1) Choose &amp;quot;Don&#039;t go to Fort Severn&amp;quot; at the Stage 13 path split.&lt;br /&gt;
* 2) On Stage 17 (&amp;quot;The White Devil&amp;quot;), in the latter half, have Loran fight with Corin.&lt;br /&gt;
* 3) On Stage 17 (&amp;quot;The White Devil&amp;quot;), in the latter half, have the Iron Gear convince Corin.&lt;br /&gt;
* 4) Choose &amp;quot;Head to the Moon&amp;quot; at the Stage 31 path split.&lt;br /&gt;
* 5) On Stage 32 (&amp;quot;Fly, to Space&amp;quot;), make sure Loran (in Turn A) and Corin both live after fighting one another. An event will occur.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; When you fulfill these reuirements, on Stage 37 (&amp;quot;This Is the War We Sought&amp;quot;) Corin will show up on your side in a red Kapool, and join your group.&lt;br /&gt;
&lt;br /&gt;
===Gavan Custom Borjanon===&lt;br /&gt;
* 1) Choose &amp;quot;Don&#039;t go to Fort Severn&amp;quot; at the Stage 13 path split.&lt;br /&gt;
* 2) On Stage 17 (&amp;quot;The White Devil&amp;quot;), in the first half, reduce Gavan&#039;s HP to under 20% without destroying his Borjanon.&lt;br /&gt;
&lt;br /&gt;
===Powered-Up Mazinger Z===&lt;br /&gt;
&#039;&#039;&#039;Moon Route:&#039;&#039;&#039;&lt;br /&gt;
* 1) On Stage 36 (&amp;quot;Shin Getter Robo, Stolen&amp;quot;), in the latter half of the stage, move Tetsuya adjacent to Mazinger Z (with Kouji in it).&lt;br /&gt;
&#039;&#039;&#039;X-Point Route:&#039;&#039;&#039;&lt;br /&gt;
* 1) On Stage 36 (&amp;quot;Shin Getter Robo Vs MazinKaiser&amp;quot;), in the first half of the stage, after reducing MazinKaiser&#039;s HP to the requisite amount, move Kouji adjacent to it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; If you satisfy the respective requirements listed above for each route, Mazinger Z will get slightly powered up. This counts as a separate robot entry in the game&#039;s mecha database, so remember this if you&#039;re trying to get that elusive 100% completion. If you don&#039;t fulfill these requirements, Mazinger Z will simply remain as it is.&lt;br /&gt;
&lt;br /&gt;
===Shin Getter Robo OR Powered-up Getter Robo G===&lt;br /&gt;
* 1) On the latter half of either version of Stage 36, if you destroy Shin Getter Robo, you will obtain the Powered-up Getter Robo G. If you finish the stage without destroying Shin Getter Robo, you obtain Shin Getter Robo itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; The Powered-up Getter Robo G does not get a separate entry in the database.&lt;br /&gt;
&lt;br /&gt;
===Powered-up Zeta Gundam===&lt;br /&gt;
* 1) On Stage 39 (&amp;quot;Showdown at X-Point!&amp;quot;), send [[Mobile Suit Zeta Gundam/Kamille Bidan| Camille]] out in the Zeta Gundam. When Rosamia&#039;s Psyco Gundam Mk-II&#039;s HP is reduced to under 50%, an event will occur, leading to Zeta Gundam powering up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; This powerup not only gives Zeta the Waverider Crash for an attack, but also improves the unit&#039;s physical stats.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes 2:&#039;&#039;&#039; Regardless of whether or not you prefer Super Robots or Mobile Suits, I strongly recommend the Powered-up Zeta. It will be your best friend in those late-game stages. There is no downside to getting this at all.&lt;br /&gt;
&lt;br /&gt;
== Other Hidden Secrets ==&lt;br /&gt;
=== Guld Goa Bulman, early ===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Guld will join you eventually; this secret allows you to use him earlier.&lt;br /&gt;
*1) On Stage 9 (&amp;quot;Festival of Fools&amp;quot;), do not counter attack with Isamu versus Guld for three turns. Guld will then join you on the spot.&lt;br /&gt;
&lt;br /&gt;
=== Wufei Chang, early ===&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; This is obtainable only if you pick the Lean Horse Jr. (Moon) route. Wufei will join you eventually; this secret allows you to use him earlier.&lt;br /&gt;
*1) On Stage 4 of Lean Horse Jr. (Moon) route (&amp;quot;The 13th Constellation&amp;quot;), have Heero battle Wufei at least TWO times.&lt;br /&gt;
*2) On Stage 5 of Lean Horse Jr. (Moon) route (&amp;quot;The Moon Cradle&amp;quot;), have Heero battle Wufei at least ONCE.&lt;br /&gt;
*3) On Stage 7 (&amp;quot;Endless Waltz&amp;quot;), have Heero battle Wufei at least once, and then have Heero use &amp;quot;convince&amp;quot; on Wufei TWICE. Wufei will then join you on the spot.&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11794</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11794"/>
		<updated>2012-05-13T11:08:18Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || The piloted unit gains Movement +2, Accuracy +20%, and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All of the pilot&#039;s Spirit Commands have their casting costs reduced (-5 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The PP gain effect of the pilot&#039;s Exclusive Skill &amp;quot;President&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || If the pilot is on the field at the end of the stage, you will obtain the one-use item &amp;quot;Ikue&#039;s Snack&amp;quot; when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || If the pilot is on the field at the end of the stage, you will obtain an extra 30,000 credits when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || The piloted unit&#039;s Mech Ability &amp;quot;Sword Cut&amp;quot; will now activate whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || The probability of the attack evasion effect of the piloted unit&#039;s Mech Ability &amp;quot;Subspace Rush&amp;quot; activating is now increased by 25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || The pilot&#039;s Exclusive Skill &amp;quot;Esper&amp;quot; is replaced with the Exclusive Skill &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Each of the Cosmo Crasher pilots now has 10 SP added to their maximum SP totals.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit&#039;s current HP total is less than 30% of its maximum HP total.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All of the piloted unit&#039;s weapons gain Damage +300 while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Chirico Cuvie.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down).&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || The piloted unit&#039;s weapon [Pile Bunker] is enhanced (Damage +500, Range +1, and Hit +10).&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || The piloted unit&#039;s damage dealt is increased by 50% against enemy units of a level lower than the pilot Kan Yu&#039;s level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit is adjacent to any unit piloted by a female (enemies included).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille Bidan]] || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking; the piloted unit gains Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || The piloted unit is no longer affected by the evasion penalty gained from being continually targeted by enemy units during an Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || The pilot&#039;s Spirit Commands &amp;quot;Trust&amp;quot;, &amp;quot;Rouse&amp;quot;, and &amp;quot;Hope&amp;quot; all have their casting costs reduced (-10 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Gundam/Amuro Ray| Amuro Ray]] || All of the piloted unit&#039;s Newtype weapons gain Range +1; the pilot gains Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || The piloted unit gains Movement +1; the piloted unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; will now activate when the pilot&#039;s Will reaches 110+.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || The piloted unit gains Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || The piloted unit gains Evasion +15%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || The Spirit Command &amp;quot;Fury&amp;quot; is now automaticallly cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || The pilot&#039;s Spirit Command &amp;quot;Love&amp;quot; now costs only 50 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || The piloted unit gains Accuracy +15% and Evasion +15%.&lt;br /&gt;
|-&lt;br /&gt;
| Milliardo Peacecraft || The piloted unit gains Accuracy +15% and Evasion +15%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 120+.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || The piloted unit gains Movement +1; The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || The pilot&#039;s Exclusive Skill &amp;quot;Newtype (X)&amp;quot; is automatically raised to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || The pilot now regenerates an additional +5 SP at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || The piloted unit gains Accuracy +25% and Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || The piloted unit&#039;s damage dealt is increased by 10% when Counterattacking; the piloted unit gains Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Ranged class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || The piloted unit&#039;s damage dealt is increased by 50% when attacking units equipped with Solar Furnaces and Gundam class units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Lyle Dylandy) || The piloted unit gains Accuracy +30% and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || The piloted unit gains Movement +1 and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || The piloted unit&#039;s damage dealt is increased by 20% when attacking VEDA controlled units; the piloted unit&#039;s damage received is reduced to 80% when being attacked by VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The stat bonus effect of the pilot&#039;s Exclusive Skill &amp;quot;Leadership&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Anew Returner || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mister Bushido || Skill &amp;quot;Counter&amp;quot; has 100% activation rate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || The Spirit Command &amp;quot;Assault&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the pilot&#039;s Exclusive Skill &amp;quot;Aggressive Beast&amp;quot; is activated, the Spirit Command &amp;quot;Awaken&amp;quot; is now automatically cast on the piloted unit as well.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || The pilot&#039;s Spirit Command &amp;quot;Bless&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || The pilot now begins each stage with +25 Will.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || The pilot now regenerates +10 SP at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || The pilots Kei, Gou, and Gai now gain +5 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || The piloted unit&#039;s damage dealt is increased by 30% while the pilot&#039;s Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || The piloted unit gains Movement +2 while the pilot&#039;s Will is 150+; the pilot gains Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || The pilot&#039;s Spirit Command &amp;quot;Yell&amp;quot; is replaced with the Spirit Command &amp;quot;Drive&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || The piloted unit&#039;s damage received is reduced to 60% while the pilot&#039;s Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || The piloted unit gains Movement +1 and Accuracy +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mazinger Z/Kouji Kabuto| Kabuto Kouji]] || The piloted unit&#039;s damage dealt is increased by 20% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || The HP recovery effect of the piloted unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || The pilot&#039;s Spirit Command &amp;quot;Guts&amp;quot; is replaced with the Spirit Command &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Lorelei || The pilot&#039;s Spirit Command &amp;quot;Trust&amp;quot; is replaced with the Spirit Command &amp;quot;Friendship&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The pilot&#039;s Exclusive Skill &amp;quot;Negotiator&amp;quot; now lowers an enemy unit&#039;s pilot&#039;s Will by -5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || The pilot&#039;s Exclusive Skill &amp;quot;Gamer&amp;quot; is replaced with the Exclusive Skill &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || The piloted unit&#039;s weapon [Black Southern Cross] is enhanced (Damage +500, Range +1, and Accuracy +10%).&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || The piloted unit&#039;s weapon [Overskill Rolling] is enhanced (Damage +300, Range +2, and Critical Rate +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || The piloted unit&#039;s weapon [Gauli Squad Attack] is enhanced (Damage +400, Ammo +2, and the Will requirement to use the weapon is removed).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || The pilots Touga, Eiji, Luna, Mizuki, Eina, and Leele each have 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the allied unit Gravion.&lt;br /&gt;
|-&lt;br /&gt;
| Klein Sandman || All allied pilots, except the pilot Klein Sandman, now gain +2 Will each Player Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || The pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || The pilot gains Melee +25.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || The pilot gains Ranged +25.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || The pilot gains Skill +25.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || The pilot gains Defense +25.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || The pilot gains Hit +25.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || The pilot gains Evade +25.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || The area of effect of the pilot&#039;s Exclusive Skill &amp;quot;Tactical Command&amp;quot; is increased by 2; &amp;quot;At 150 Will, a miracle will occur,&amp;quot; [a random Spirit Command is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 150+ (this effect also includes Spirit Commands that the pilot does not have access to normally)]. Permanently changes after acquiring the unit Shinkirou.&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, the piloted unit can survive a fatal attack with 10 HP remaining afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allied pilots, except the pilot Kyoshiro Todoh, now gain +2 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || The piloted unit&#039;s damage dealt is increased by 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || The piloted unit&#039;s damage received is reduced to 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || The pilot&#039;s Exclusive Skill &amp;quot;Curse of Geass&amp;quot; is now always active.&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || The Spirit Command &amp;quot;Scan&amp;quot; is now automatically cast on all enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || The pilot&#039;s Purchasable Skill &amp;quot;Counter&amp;quot; will now activate whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || The pilot now gains +10 Will at the beginning of each Player Phase while the pilot Lelouch Lamperouge is deployed on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || The piloted unit&#039;s weapon [Ward of Absolute Suspension] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || The pilots Ougi, Tamaki, and Rakshata now each have 20 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || The pilot&#039;s Spirit Command &amp;quot;Luck&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || The pilot now has their maximum Will total increased by 10; the pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || The piloted unit&#039;s damage dealt is increased by 50% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || The Spirit Commands &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; are now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All of the piloted unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Darry; the piloted unit&#039;s damage received is reduced to 90% when Support Defending for the pilot Darry.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || The piloted unit&#039;s damage dealt is increased by 10% when Support Attacking for the pilot Gimmy; the piloted unit&#039;s damage received is reduced to 50% when Support Defending for the pilot Gimmy.&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || The piloted unit&#039;s damage received is reduced to 90%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || The piloted unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving; the piloted unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || The piloted unit&#039;s weapon [Ghost] is enhanced (Range +1, Hit +20, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
| Michael Blanc || The piloted unit&#039;s damage dealt is increased by 10% while the piloted unit is adjacent to any unit piloted by a female (enemies included); the piloted unit gains Accuracy +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klan || The piloted unit&#039;s Critical Rate is increased by 100% while the piloted unit is adjacent to the pilot Michael Blanc.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffrey Wilder  || All allied units piloted by S.M.S. team members gain Accuracy +20% and Evasion +20% while they are adjacent to the piloted unit. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Pilot gets double effect from the upgrade part &amp;quot;Fire Bomber CD&amp;quot; as well as Basara&#039;s songs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || The pilot now begins each stage with +20,000 Sound Energy.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || The pilots Renton, Eureka, and Nirvash each have 30 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || The piloted unit&#039;s damage dealt is increased by 30% while the piloted unit&#039;s current HP total is less than 20% of its maximum HP total.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 25%; the piloted unit&#039;s damage dealt is increased by 10% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit; damage received is reduced to 90% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When the piloted unit is damaged by an enemy unit, the pilot now gains +3 Will in addition to any Will gains/losses they would have incurred otherwise.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || The Spirit Command &amp;quot;Focus&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil (Enemy) || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou (Enemy) || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=11767</id>
		<title>Super Robot Wars/Z2.2/Special Systems</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=11767"/>
		<updated>2012-05-11T17:31:34Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Continuous Targeting Penalty ==&lt;br /&gt;
&lt;br /&gt;
When a unit is continuously attacked by enemy units on their phase, its dodge rate will decay at a rate of 5% per encounter. This penalty caps out at 200% and resets at the end of the phase or when the unit gets hit. This penalty applies to both enemy and allied units. (i.e. on your phase, continuously targeting the same enemy will make their dodge rate decay. On the enemy&#039;s phase, continuous attacks on the same unit by the enemy will cause that unit&#039;s dodge rate to decay.) Only Quattro Bajeena with his Ace Bonus and Tetsujin #28 are immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
== Placement Bonus/Penalty ==&lt;br /&gt;
When a unit is surrounded on 2 sides by enemies, it will receive a 5% increase in damage taken. When surrounded on all 4 sides, it will receive a 10% increase in damage taken. This modifier applies to both enemy and allied units. Only Tetsujin #28 is immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
== Ikaruga&#039;s captain (Ikaruga) ==&lt;br /&gt;
The mothership Ikaruga will normally have Zero as its captain. If, however, you deploy Zero in his personal mech Shinkirou, sub-pilot Ougi will take over as captain.&lt;br /&gt;
&lt;br /&gt;
== Song System (Nekki Basara) ==&lt;br /&gt;
Basara has in lieu of attacks a list of songs that he plays during combat which provides certain buffs/effects to the target(s). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Planet Dance: Restores HP. Maxes out at 5500 Healing base.&lt;br /&gt;
*Totsugeki Love Heart: Raises morale. Maxes out at 15 morale base.&lt;br /&gt;
*My Friends: Restores SP. Maxes out at 15 SP base.&lt;br /&gt;
*Try Again: Boosts all stats, with Hit/Evasion/Defense being boosted by double the amount. Lasts for the entire duration of the map, but multiple applications do not stack (a stronger Try Again will always override the weaker one). Maxes out at 15 Melee|Ranged|Skill, and 30 Evade|Defense|Hit base.&lt;br /&gt;
*Dynamite Explosion: Gives the effect of Cheer and Bless to the target(s). Also gives Accel and Alert at higher Song Energy levels. Also gives Hot Blood if Basara casts it beforehand. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While normally useless against most enemies, Basara&#039;s songs do have effects against the Vajra and DAMONs in particular. Against both, Basara&#039;s songs will lower morale. When a Vajra unit&#039;s morale falls below 120, they &amp;quot;retreat&amp;quot; but it counts as a kill. Vajra &amp;quot;killed&amp;quot; in this fashion will still give EXP, PP and kill counts. PP gained in this way are 2x the normal amount. Against DAMONs, Basara&#039;s songs have the additional effect of actually damaging them, meaning you CAN kill them with songs. The morale lowering aspect of Basara&#039;s songs maxes out at -10 morale base per song. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Songs also have an increased effect based on Basara&#039;s current Song Energy.&lt;br /&gt;
*Using Hot Blood before singing also doubles the effects (both the buffing aspect and damaging/morale lowering aspects) of the song.&lt;br /&gt;
&lt;br /&gt;
== Satellite System (Gundam X, Gundam DX, Gundam DX+G-Falcon) ==&lt;br /&gt;
&lt;br /&gt;
The Satellite Cannon is only usable on stages where the moon is visible (you can see if the moon is visible or not by opening the command menu). It charges for one shot every third turn, starting from turn 4. It does not get additional ammo if it wasn&#039;t fired when another charge should have been completed. Gundam DX+G-Falcon charges for two shots at once. Both regular and MAP version of attacks share the same ammo pool.&lt;br /&gt;
&lt;br /&gt;
== Element System (Aquarion) ==&lt;br /&gt;
&lt;br /&gt;
When the main pilot&#039;s morale reaches 130, it aligns the stats of all pilots with the highest values of all amongst them. For example, if Pilot A&#039;s Melee stat is lower than Pilot B&#039;s, Pilot A&#039;s Melee is raised to match Pilot B&#039;s, and vice versa.&lt;br /&gt;
The shared stat will not be used as the base for boosts such as Try Again or Zero&#039;s Commands, as they will only modify the base stats of the current pilot.&lt;br /&gt;
&lt;br /&gt;
==Zero System (Wing Zero)==&lt;br /&gt;
&lt;br /&gt;
Wing Gundam Zero&#039;s Zero System increases the pilot&#039;s stats gradually as the pilot&#039;s morale/will increases. It activates at 130 morale/will (or 110 with Heero&#039;s Ace Bonus). Fully upgrading Wing Zero also improves the effects of Zero System.&lt;br /&gt;
&lt;br /&gt;
The following table illustrates the morale to stat gain ratio (numbers in parenthesis show stat boosts after FUB)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Morale/Will !! Melee, Ranged !! Skill !! Defense, Dodge, Hit&lt;br /&gt;
|-&lt;br /&gt;
| 110 || +2 (+4) || +5 (+10) ||	+3 (+6)&lt;br /&gt;
|-&lt;br /&gt;
| 115 || +3 (+5) || +7 (+12) ||	+5 (+8)&lt;br /&gt;
|-&lt;br /&gt;
| 120 || +4 (+6) || +10 (+15) || +6 (+9)&lt;br /&gt;
|-&lt;br /&gt;
| 125 || +5 (+7) || +12 (+17) || +8 (+11)&lt;br /&gt;
|-&lt;br /&gt;
| 130 || +6 (+8) || +15 (+20) || +10 (+13)&lt;br /&gt;
|-&lt;br /&gt;
| 135 || +7 (+9) || +17 (+22) || +11 (+14)&lt;br /&gt;
|-&lt;br /&gt;
| 140 || +8 (+10) || +20 (+25) || +13 (+16)&lt;br /&gt;
|-&lt;br /&gt;
| 145 || +9 (+11) || +22 (+27) || +15 (+18)&lt;br /&gt;
|-&lt;br /&gt;
| 150 || +10 (+12) || +25 (+30) || +16 (+19)&lt;br /&gt;
|-&lt;br /&gt;
| 155 || +11 (+13) || +27 (+32) || +18 (+21)&lt;br /&gt;
|-&lt;br /&gt;
| 160 || +12 (+14) || +30 (+35) || +20 (+23)&lt;br /&gt;
|-&lt;br /&gt;
| 165 || +13 (+15) || +32 (+37) || +21 (+24)&lt;br /&gt;
|-&lt;br /&gt;
| 170 || +14 (+16) || +35 (+40) || +23 (+26) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Overskill (Overmen) ==&lt;br /&gt;
&lt;br /&gt;
When the Overman pilot&#039;s morale reaches 130, if the pilot has the Oversense skill at the required level, their Overman&#039;s unique Overskill activates.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit Name !! Oversense Lvl Required !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Unit&#039;s Movement range increases by 1, mobility and accuracy are raised by 10 + pilot&#039;s Oversense level x2. Additionally, 30% chance of Afterimage effect. &lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Improved version gained when you FUB King Gainer. Movement range increases by 2 &amp;amp; 50% chance of Afterimage effect. The other effect stays the same.&lt;br /&gt;
|-&lt;br /&gt;
|Emperanza || L3 || Spirit command &amp;quot;Accelerate&amp;quot; used every turn. Additionally, damage reduction of Photon Mat is increased by 200.&lt;br /&gt;
|-&lt;br /&gt;
|Dominator || L4 || Mobility is raised by 10 + pilot&#039;s Oversense level x2. Additionally, 50% chance of Afterimage effect.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=11766</id>
		<title>Super Robot Wars/Z2.2/Special Systems</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=11766"/>
		<updated>2012-05-11T17:26:27Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Continuous Targeting Penalty ==&lt;br /&gt;
&lt;br /&gt;
When a unit is continuously attacked by enemy units on their phase, its dodge rate will decay at a rate of 5% per encounter. This penalty caps out at 200% and resets at the end of the phase or when the unit gets hit. This penalty applies to both enemy and allied units. (i.e. on your phase, continuously targeting the same enemy will make their dodge rate decay. On the enemy&#039;s phase, continuous attacks on the same unit by the enemy will cause that unit&#039;s dodge rate to decay.) Only Quattro Bajeena with his Ace Bonus and Tetsujin #28 are immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
== Placement Bonus/Penalty ==&lt;br /&gt;
When a unit is surrounded on 2 sides by enemies, it will receive a 5% increase in damage taken. When surrounded on all 4 sides, it will receive a 10% increase in damage taken. This modifier applies to both enemy and allied units. Only Tetsujin #28 is immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
== Ikaruga&#039;s captain (Ikaruga) ==&lt;br /&gt;
The mothership Ikaruga will normally have Zero as its captain. If, however, you deploy Zero in his personal mech Shinkirou, sub-pilot Ougi will take over as captain.&lt;br /&gt;
&lt;br /&gt;
== Song System (Nekki Basara) ==&lt;br /&gt;
Basara has in lieu of attacks a list of songs that he plays during combat which provides certain buffs/effects to the target(s). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Planet Dance: Restores HP. Maxes out at 5500 Healing base.&lt;br /&gt;
*Totsugeki Love Heart: Raises morale. Maxes out at 15 morale base.&lt;br /&gt;
*My Friends: Restores SP. Maxes out at 15 SP base.&lt;br /&gt;
*Try Again: Boosts all stats, with Hit/Evasion/Defense being boosted by double the amount. Lasts for the entire duration of the map, but multiple applications do not stack (a stronger Try Again will always override the weaker one). Maxes out at 15 Melee|Ranged|Skill, and 30 Evade|Defense|Hit base.&lt;br /&gt;
*Dynamite Explosion: Gives the effect of Cheer and Bless to the target(s). Can also give Accel and Alert based on Song Energy. Also gives Hot Blood if Basara casts it beforehand. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While normally useless against most enemies, Basara&#039;s songs do have effects against the Vajra and DAMONs in particular. Against both, Basara&#039;s songs will lower morale. When a Vajra unit&#039;s morale falls below 120, they &amp;quot;retreat&amp;quot; but it counts as a kill. Vajra &amp;quot;killed&amp;quot; in this fashion will still give EXP, PP and kill counts. PP gained in this way are 2x the normal amount. Against DAMONs, Basara&#039;s songs have the additional effect of actually damaging them, meaning you CAN kill them with songs. The morale lowering aspect of Basara&#039;s songs maxes out at -10 morale base per song. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Songs also have an increased effect based on Basara&#039;s current Song Energy.&lt;br /&gt;
*Using Hot Blood before singing also doubles the effects (both the buffing aspect and damaging/morale lowering aspects) of the song.&lt;br /&gt;
&lt;br /&gt;
== Satellite System (Gundam X, Gundam DX, Gundam DX+G-Falcon) ==&lt;br /&gt;
&lt;br /&gt;
The Satellite Cannon is only usable on stages where the moon is visible (you can see if the moon is visible or not by opening the command menu). It charges for one shot every third turn, starting from turn 4. It does not get additional ammo if it wasn&#039;t fired when another charge should have been completed. Gundam DX+G-Falcon charges for two shots at once. Both regular and MAP version of attacks share the same ammo pool.&lt;br /&gt;
&lt;br /&gt;
== Element System (Aquarion) ==&lt;br /&gt;
&lt;br /&gt;
When the main pilot&#039;s morale reaches 130, it aligns the stats of all pilots with the highest values of all amongst them. For example, if Pilot A&#039;s Melee stat is lower than Pilot B&#039;s, Pilot A&#039;s Melee is raised to match Pilot B&#039;s, and vice versa.&lt;br /&gt;
The shared stat will not be used as the base for boosts such as Try Again or Zero&#039;s Commands, as they will only modify the base stats of the current pilot.&lt;br /&gt;
&lt;br /&gt;
==Zero System (Wing Zero)==&lt;br /&gt;
&lt;br /&gt;
Wing Gundam Zero&#039;s Zero System increases the pilot&#039;s stats gradually as the pilot&#039;s morale/will increases. It activates at 130 morale/will (or 110 with Heero&#039;s Ace Bonus). Fully upgrading Wing Zero also improves the effects of Zero System.&lt;br /&gt;
&lt;br /&gt;
The following table illustrates the morale to stat gain ratio (numbers in parenthesis show stat boosts after FUB)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Morale/Will !! Melee, Ranged !! Skill !! Defense, Dodge, Hit&lt;br /&gt;
|-&lt;br /&gt;
| 110 || +2 (+4) || +5 (+10) ||	+3 (+6)&lt;br /&gt;
|-&lt;br /&gt;
| 115 || +3 (+5) || +7 (+12) ||	+5 (+8)&lt;br /&gt;
|-&lt;br /&gt;
| 120 || +4 (+6) || +10 (+15) || +6 (+9)&lt;br /&gt;
|-&lt;br /&gt;
| 125 || +5 (+7) || +12 (+17) || +8 (+11)&lt;br /&gt;
|-&lt;br /&gt;
| 130 || +6 (+8) || +15 (+20) || +10 (+13)&lt;br /&gt;
|-&lt;br /&gt;
| 135 || +7 (+9) || +17 (+22) || +11 (+14)&lt;br /&gt;
|-&lt;br /&gt;
| 140 || +8 (+10) || +20 (+25) || +13 (+16)&lt;br /&gt;
|-&lt;br /&gt;
| 145 || +9 (+11) || +22 (+27) || +15 (+18)&lt;br /&gt;
|-&lt;br /&gt;
| 150 || +10 (+12) || +25 (+30) || +16 (+19)&lt;br /&gt;
|-&lt;br /&gt;
| 155 || +11 (+13) || +27 (+32) || +18 (+21)&lt;br /&gt;
|-&lt;br /&gt;
| 160 || +12 (+14) || +30 (+35) || +20 (+23)&lt;br /&gt;
|-&lt;br /&gt;
| 165 || +13 (+15) || +32 (+37) || +21 (+24)&lt;br /&gt;
|-&lt;br /&gt;
| 170 || +14 (+16) || +35 (+40) || +23 (+26) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Overskill (Overmen) ==&lt;br /&gt;
&lt;br /&gt;
When the Overman pilot&#039;s morale reaches 130, if the pilot has the Oversense skill at the required level, their Overman&#039;s unique Overskill activates.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit Name !! Oversense Lvl Required !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Unit&#039;s Movement range increases by 1, mobility and accuracy are raised by 10 + pilot&#039;s Oversense level x2. Additionally, 30% chance of Afterimage effect. &lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Improved version gained when you FUB King Gainer. Movement range increases by 2 &amp;amp; 50% chance of Afterimage effect. The other effect stays the same.&lt;br /&gt;
|-&lt;br /&gt;
|Emperanza || L3 || Spirit command &amp;quot;Accelerate&amp;quot; used every turn. Additionally, damage reduction of Photon Mat is increased by 200.&lt;br /&gt;
|-&lt;br /&gt;
|Dominator || L4 || Mobility is raised by 10 + pilot&#039;s Oversense level x2. Additionally, 50% chance of Afterimage effect.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=11765</id>
		<title>Super Robot Wars/Z2.2/Special Systems</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Special_Systems&amp;diff=11765"/>
		<updated>2012-05-11T17:06:29Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Continuous Targeting Penalty ==&lt;br /&gt;
&lt;br /&gt;
When a unit is continuously attacked by enemy units on their phase, its dodge rate will decay at a rate of 5% per encounter. This penalty caps out at 200% and resets at the end of the phase or when the unit gets hit. This penalty applies to both enemy and allied units. (i.e. on your phase, continuously targeting the same enemy will make their dodge rate decay. On the enemy&#039;s phase, continuous attacks on the same unit by the enemy will cause that unit&#039;s dodge rate to decay.) Only Quattro Bajeena with his Ace Bonus and Tetsujin #28 are immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
== Placement Bonus/Penalty ==&lt;br /&gt;
When a unit is surrounded on 2 sides by enemies, it will receive a 5% increase in damage taken. When surrounded on all 4 sides, it will receive a 10% increase in damage taken. This modifier applies to both enemy and allied units. Only Tetsujin #28 is immune to this penalty.&lt;br /&gt;
&lt;br /&gt;
== Basara&#039;s Songs ==&lt;br /&gt;
Basara has in lieu of attacks a list of songs that he plays during combat which provides certain buffs/effects to the target(s).&lt;br /&gt;
Using Hot Blood before singing also doubles the effects of the song.&lt;br /&gt;
&lt;br /&gt;
Whilst normally useless against most enemies, Basara&#039;s songs do have effects against the Vajra and DAMONs in particular. Against both, Basara&#039;s songs will lower morale. When a Vajra unit&#039;s morale falls below 120, they &amp;quot;retreat&amp;quot; but it counts as a kill. Vajra &amp;quot;killed&amp;quot; in this fashion will still give EXP, PP and kill counts. PP gained in this way are 2x the normal amount. Against DAMONs, Basara&#039;s songs have the additional effect of actually damaging them, meaning you CAN kill them with songs. The morale lowering effect of songs on Vajra and DAMONs maxes out at -10 per song.&lt;br /&gt;
&lt;br /&gt;
Songs have an increased effect based on Basara&#039;s current Song Energy.&lt;br /&gt;
&lt;br /&gt;
*Planet Dance: Restores HP. Maxes out at 5500 Healing base.&lt;br /&gt;
*Totsugeki Love Heart: Raises Will. Maxes out at 15 Will base.&lt;br /&gt;
*My Friends: Restores SP. Maxes out at 15 SP base.&lt;br /&gt;
*Try Again: Boosts all stats, with Hit/Evasion/Defense being boosted by double the amount. No turn limit, but does not stack. Maxes out at 15 Melee|Ranged|Skill, and 30 Evade|Defense|Hit base.&lt;br /&gt;
*Dynamite Explosion: Gives the effect of Cheer and Bless to the target(s). Can also give Accel and Alert based on Song Energy. Also gives Hot Blood if Basara casts it beforehand.&lt;br /&gt;
&lt;br /&gt;
== The Ikaruga (Code Geass) ==&lt;br /&gt;
The mothership Ikaruga will normally have Zero as its captain. If, however, you deploy Zero in his personal mech Shinkirou, sub-pilot Ougi will take over as captain. &lt;br /&gt;
&lt;br /&gt;
== Satellite System (Gundam X, Gundam DX, Gundam DX+G-Falcon) ==&lt;br /&gt;
&lt;br /&gt;
The Satellite Cannon is only usable on stages where the moon is visible (you can see if the moon is visible or not by opening the command menu). It charges for one shot every third turn, starting from turn 4. It does not get additional ammo if it wasn&#039;t fired when another charge should have been completed. Gundam DX+G-Falcon charges for two shots at once. Both regular and MAP version of attacks share the same ammo pool.&lt;br /&gt;
&lt;br /&gt;
== Element System (Aquarion) ==&lt;br /&gt;
&lt;br /&gt;
When the main pilot&#039;s morale reaches 130, it aligns the stats of all pilots with the highest values of all amongst them. For example, if Pilot A&#039;s Melee stat is lower than Pilot B&#039;s, Pilot A&#039;s Melee is raised to match Pilot B&#039;s, and vice versa.&lt;br /&gt;
The shared stat will not be used as the base for boosts such as Try Again or Zero&#039;s Commands, as they will only modify the base stats of the current pilot.&lt;br /&gt;
&lt;br /&gt;
==Zero System (Wing Zero)==&lt;br /&gt;
&lt;br /&gt;
Wing Gundam Zero&#039;s Zero System increases the pilot&#039;s stats gradually as the pilot&#039;s morale/will increases. It activates at 130 morale/will (or 110 with Heero&#039;s Ace Bonus). Fully upgrading Wing Zero also improves the effects of Zero System.&lt;br /&gt;
&lt;br /&gt;
The following table illustrates the morale to stat gain ratio (numbers in parenthesis show stat boosts after FUB)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Morale/Will !! Melee, Ranged !! Skill !! Defense, Dodge, Hit&lt;br /&gt;
|-&lt;br /&gt;
| 110 || +2 (+4) || +5 (+10) ||	+3 (+6)&lt;br /&gt;
|-&lt;br /&gt;
| 115 || +3 (+5) || +7 (+12) ||	+5 (+8)&lt;br /&gt;
|-&lt;br /&gt;
| 120 || +4 (+6) || +10 (+15) || +6 (+9)&lt;br /&gt;
|-&lt;br /&gt;
| 125 || +5 (+7) || +12 (+17) || +8 (+11)&lt;br /&gt;
|-&lt;br /&gt;
| 130 || +6 (+8) || +15 (+20) || +10 (+13)&lt;br /&gt;
|-&lt;br /&gt;
| 135 || +7 (+9) || +17 (+22) || +11 (+14)&lt;br /&gt;
|-&lt;br /&gt;
| 140 || +8 (+10) || +20 (+25) || +13 (+16)&lt;br /&gt;
|-&lt;br /&gt;
| 145 || +9 (+11) || +22 (+27) || +15 (+18)&lt;br /&gt;
|-&lt;br /&gt;
| 150 || +10 (+12) || +25 (+30) || +16 (+19)&lt;br /&gt;
|-&lt;br /&gt;
| 155 || +11 (+13) || +27 (+32) || +18 (+21)&lt;br /&gt;
|-&lt;br /&gt;
| 160 || +12 (+14) || +30 (+35) || +20 (+23)&lt;br /&gt;
|-&lt;br /&gt;
| 165 || +13 (+15) || +32 (+37) || +21 (+24)&lt;br /&gt;
|-&lt;br /&gt;
| 170 || +14 (+16) || +35 (+40) || +23 (+26) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Overskill (Overmen) ==&lt;br /&gt;
&lt;br /&gt;
When the Overman pilot&#039;s morale reaches 130, if the pilot has the Oversense skill at the required level, their Overman&#039;s unique Overskill activates.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit Name !! Oversense Lvl Required !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Unit&#039;s Movement range increases by 1, mobility and accuracy are raised by 10 + pilot&#039;s Oversense level x2. Additionally, 30% chance of Afterimage effect. &lt;br /&gt;
|-&lt;br /&gt;
|King Gainer || L4 || Improved version gained when you FUB King Gainer. Movement range increases by 2 &amp;amp; 50% chance of Afterimage effect. The other effect stays the same.&lt;br /&gt;
|-&lt;br /&gt;
|Emperanza || L3 || Spirit command &amp;quot;Accelerate&amp;quot; used every turn. Additionally, damage reduction of Photon Mat is increased by 200.&lt;br /&gt;
|-&lt;br /&gt;
|Dominator || L4 || Mobility is raised by 10 + pilot&#039;s Oversense level x2. Additionally, 50% chance of Afterimage effect.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11764</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11764"/>
		<updated>2012-05-11T16:51:35Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese name of the ability !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Barrier || 輻射障壁 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 3000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Conquista&amp;lt;br&amp;gt; Lancelot Albion&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss&amp;lt;br&amp;gt; Panther&amp;lt;br&amp;gt; Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Taurus (Noin)&amp;lt;br&amp;gt; Custom bonus for Methuss and Gundam Sandrock Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; VF-25F Messiah (Alto&#039;s Ace Bonus)&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Jamming Function || ジャミング機能 || +10% to Accuracy and Evade for allied units within 2 squares range. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small). Damage dealt is also increased based on the pilot&#039;s Will and Spiral Power level. (Starts at 10% and up to 25%. Damage multiplier increases as Will increases but upper limit is dependent on pilot&#039;s Spiral Power level.) || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam (Gained on stage 29)&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash&amp;lt;br&amp;gt; Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&amp;lt;br&amp;gt; Shurouga&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || When the moon is out and after charging for 3 turns, the unit&#039;s ammo for Satellite Cannon type weapons will be fully replenished. The MAP version of the weapon shares ammo with the regular version. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&amp;lt;br&amp;gt; Gundam Double X+G-Falcon&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || トランザム || When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement.  Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [M]&amp;lt;br&amp;gt; Custom bonus [M] for Aquarion.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam [S]&amp;lt;br&amp;gt; Infinite Justice Gundam [S]&amp;lt;br&amp;gt; Destiny Gundam [S]&amp;lt;br&amp;gt; All Gundam 00 mobile suits [S]&amp;lt;br&amp;gt; Turn A Gundam [S, changes to L with custom bonus]&amp;lt;br&amp;gt; SUMO (Gold Type) [S]&amp;lt;br&amp;gt; Mazinger Z [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [L]&amp;lt;br&amp;gt; Custom bonus [S] for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11763</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11763"/>
		<updated>2012-05-11T16:48:22Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese name of the ability !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Barrier || 輻射障壁 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 3000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Conquista&amp;lt;br&amp;gt; Lancelot Albion&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss&amp;lt;br&amp;gt; Panther&amp;lt;br&amp;gt; Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Taurus (Noin)&amp;lt;br&amp;gt; Custom bonus for Methuss and Gundam Sandrock Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; VF-25F Messiah (Alto&#039;s Ace Bonus)&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Jamming Function || ジャミング機能 || +10% to Accuracy and Evade for allied units within 2 squares range. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small). Damage dealt is also increased based on the pilot&#039;s Will and Spiral Power level. (Starts at 10% and up to 25%. Damage multiplier increases as Will increases but upper limit is dependent on pilot&#039;s Spiral Power level.) || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam (Gained on stage 29)&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash&amp;lt;br&amp;gt; Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&amp;lt;br&amp;gt; Shurouga&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || When the moon is out and after charging for 3 turns, the unit&#039;s ammo for Satellite Cannon type weapons will be fully replenished. MAP version of the weapon share ammo with the normal version. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&amp;lt;br&amp;gt; Gundam Double X+G-Falcon&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || トランザム || When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement.  Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [M]&amp;lt;br&amp;gt; Custom bonus [M] for Aquarion.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam [S]&amp;lt;br&amp;gt; Infinite Justice Gundam [S]&amp;lt;br&amp;gt; Destiny Gundam [S]&amp;lt;br&amp;gt; All Gundam 00 mobile suits [S]&amp;lt;br&amp;gt; Turn A Gundam [S, changes to L with custom bonus]&amp;lt;br&amp;gt; SUMO (Gold Type) [S]&amp;lt;br&amp;gt; Mazinger Z [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [L]&amp;lt;br&amp;gt; Custom bonus [S] for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11762</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11762"/>
		<updated>2012-05-11T16:46:25Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese name of the ability !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Barrier || 輻射障壁 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 3000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Conquista&amp;lt;br&amp;gt; Lancelot Albion&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss&amp;lt;br&amp;gt; Panther&amp;lt;br&amp;gt; Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Taurus (Noin)&amp;lt;br&amp;gt; Custom bonus for Methuss and Gundam Sandrock Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; VF-25F Messiah (Alto&#039;s Ace Bonus)&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Jamming Function || ジャミング機能 || +10% to Accuracy and Evade for allied units within 2 squares range. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small). Damage dealt is also increased based on the pilot&#039;s Will and Spiral Power level. (Starts at 10% and up to 25%. Damage multiplier increases as Will increases but upper limit is dependent on pilot&#039;s Spiral Power level.) || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam (Gained on stage 29)&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash&amp;lt;br&amp;gt; Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&amp;lt;br&amp;gt; Shurouga&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || When the moon is out and after charging for 3 turns, the unit&#039;s ammo for Satellite Cannon type weapons will be fully replenished. MAP versions of the weapon share ammo with the normal version. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&amp;lt;br&amp;gt; Gundam Double X+G-Falcon&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || トランザム || When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement.  Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [M]&amp;lt;br&amp;gt; Custom bonus [M] for Aquarion.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam [S]&amp;lt;br&amp;gt; Infinite Justice Gundam [S]&amp;lt;br&amp;gt; Destiny Gundam [S]&amp;lt;br&amp;gt; All Gundam 00 mobile suits [S]&amp;lt;br&amp;gt; Turn A Gundam [S, changes to L with custom bonus]&amp;lt;br&amp;gt; SUMO (Gold Type) [S]&amp;lt;br&amp;gt; Mazinger Z [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [L]&amp;lt;br&amp;gt; Custom bonus [S] for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Info_Dump&amp;diff=11761</id>
		<title>Super Robot Wars/Z2.2/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Info_Dump&amp;diff=11761"/>
		<updated>2012-05-11T16:36:32Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Japanese Wikia==&lt;br /&gt;
&lt;br /&gt;
*http://www14.atwiki.jp/srwz2nd2&lt;br /&gt;
*http://srwz2-2.srw-wiki.com&lt;br /&gt;
*http://fate-wiki.com/srwz2&lt;br /&gt;
*http://wikiwiki.jp/srw-series/?Z2saisei&lt;br /&gt;
*http://hiki.cre.jp/SRW/?2ndSuperRobotWarsZ_RebirthWorld&lt;br /&gt;
*http://srz2saisei.wiki.fc2.com&lt;br /&gt;
*http://gamrstation.com/srwz2saisei&lt;br /&gt;
*http://srw-z2.game-cmr.com&lt;br /&gt;
&lt;br /&gt;
==New Parts==&lt;br /&gt;
&lt;br /&gt;
破界の紋章 - Crest of Hakai - Movement +1, Weapon power +200, Weapon Range +1&lt;br /&gt;
Save import bonus. May not be acquired otherwise. &amp;quot;Hakai&amp;quot; left in Japanese, as it&#039;s likely a reference to the game, like the &amp;quot;Spirit Of&amp;quot; parts from W. Sort into parts list when order is determined. &lt;br /&gt;
&lt;br /&gt;
Also acquired this once starting a new game plus and I didn&#039;t transfer my Hakai-hen save data.&lt;br /&gt;
&lt;br /&gt;
==Bugs and Glitches==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stacked Bonus Cash Bug:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you start the game, press start to enter where it asks you to start the game or link data and start. Cancel, then press start to go to that screen again and if you keep repeating, you can actually stack up on bonus cash.&lt;br /&gt;
&lt;br /&gt;
* 500,000 for each time you trigger the bug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sub-Orders Bug:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Complete row you want to use bug on. Activate sub-orders with at least one row incomplete. Choose row which is incomplete. Hold &#039;Triangle&#039;  and press &#039;R&#039; or &#039;L&#039; to change to a row which has been completed. You should be able to replace one used pilot with an unused pilot. Activate sub-orders again and the unused pilot will get the bonus. Can be repeated with every pilot that wasn&#039;t deployed. Can be used only once per undeployed pilot per intermission.&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11760</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11760"/>
		<updated>2012-05-11T16:33:14Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese name of the ability !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Barrier || 輻射障壁 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 3000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Conquista&amp;lt;br&amp;gt; Lancelot Albion&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss&amp;lt;br&amp;gt; Panther&amp;lt;br&amp;gt; Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Taurus (Noin)&amp;lt;br&amp;gt; Custom bonus for Methuss and Gundam Sandrock Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; VF-25F Messiah (Alto&#039;s Ace Bonus)&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Jamming Function || ジャミング機能 || +10% to Accuracy and Evade for allied units within 2 squares range. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small). Also, damage dealt is increased based on the pilot&#039;s Will and Spiral Power level. (Starts at 10% and up to 25%. Damage multiplier increases as Will increases but upper limit is dependent on pilot&#039;s Spiral Power level.) || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam (Gained on stage 29)&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash&amp;lt;br&amp;gt; Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&amp;lt;br&amp;gt; Shurouga&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || When the moon is out and after charging for 3 turns, the unit&#039;s ammo for Satellite Cannon type weapons will be fully replenished. MAP versions of the weapon share ammo with the normal version. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&amp;lt;br&amp;gt; Gundam Double X+G-Falcon&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || トランザム || When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement.  Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [M]&amp;lt;br&amp;gt; Custom bonus [M] for Aquarion.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam [S]&amp;lt;br&amp;gt; Infinite Justice Gundam [S]&amp;lt;br&amp;gt; Destiny Gundam [S]&amp;lt;br&amp;gt; All Gundam 00 mobile suits [S]&amp;lt;br&amp;gt; Turn A Gundam [S, changes to L with custom bonus]&amp;lt;br&amp;gt; SUMO (Gold Type) [S]&amp;lt;br&amp;gt; Mazinger Z [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [L]&amp;lt;br&amp;gt; Custom bonus [S] for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11757</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11757"/>
		<updated>2012-05-11T13:58:43Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese name of the ability !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Barrier || 輻射障壁 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 3000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Conquista&amp;lt;br&amp;gt; Lancelot Albion&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss&amp;lt;br&amp;gt; Panther&amp;lt;br&amp;gt; Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Taurus (Noin)&amp;lt;br&amp;gt; Custom bonus for Methuss and Gundam Sandrock Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; VF-25F Messiah (Alto&#039;s Ace Bonus)&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Jamming Function || ジャミング機能 || +10% to Accuracy and Evade for allied units within 2 squares range. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small). Also, damage dealt is increased based on the pilot&#039;s Will and Spiral Power level. (Starts at 10% and up to 25%. Damage multiplier increases as Will increases but upper limit is dependent on pilot&#039;s Spiral Power level.) || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam (Gained on stage 29)&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash&amp;lt;br&amp;gt; Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&amp;lt;br&amp;gt; Shurouga&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || When the moon is out and after charging for 3 turns, the unit&#039;s ammo for Satellite Cannon type weapons are fully replenished. MAP versions of the weapon share ammo with the normal version. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&amp;lt;br&amp;gt; Gundam Double X+G-Falcon&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || トランザム || When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement.  Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [M]&amp;lt;br&amp;gt; Custom bonus [M] for Aquarion.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam [S]&amp;lt;br&amp;gt; Infinite Justice Gundam [S]&amp;lt;br&amp;gt; Destiny Gundam [S]&amp;lt;br&amp;gt; All Gundam 00 mobile suits [S]&amp;lt;br&amp;gt; Turn A Gundam [S, changes to L with custom bonus]&amp;lt;br&amp;gt; SUMO (Gold Type) [S]&amp;lt;br&amp;gt; Mazinger Z [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [L]&amp;lt;br&amp;gt; Custom bonus [S] for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11756</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11756"/>
		<updated>2012-05-11T13:52:23Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: Reordered to match in-game list.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese name of the ability !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Barrier || 輻射障壁 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 3000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Conquista&amp;lt;br&amp;gt; Lancelot Albion&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss&amp;lt;br&amp;gt; Panther&amp;lt;br&amp;gt; Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Taurus (Noin)&amp;lt;br&amp;gt; Custom bonus for Methuss and Gundam Sandrock Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; VF-25F Messiah (Alto&#039;s Ace Bonus)&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Jamming Function || ジャミング機能 || Allied units within 2 squares range will gain Accuracy +10 and Evasion +10. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small). Also, damage dealt is increased based on the pilot&#039;s Will and Spiral Power level. (Starts at 10% and up to 25%. Damage multiplier increases as Will increases but upper limit is dependent on pilot&#039;s Spiral Power level.) || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam (Gained on stage 29)&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash&amp;lt;br&amp;gt; Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&amp;lt;br&amp;gt; Shurouga&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || When the moon is out and after charging for 3 turns, the unit&#039;s ammo for Satellite Cannon type weapons are fully replenished. MAP versions of the weapon share ammo with the normal version. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&amp;lt;br&amp;gt; Gundam Double X+G-Falcon&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || トランザム || When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement.  Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [M]&amp;lt;br&amp;gt; Custom bonus [M] for Aquarion.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam [S]&amp;lt;br&amp;gt; Infinite Justice Gundam [S]&amp;lt;br&amp;gt; Destiny Gundam [S]&amp;lt;br&amp;gt; All Gundam 00 mobile suits [S]&amp;lt;br&amp;gt; Turn A Gundam [S, changes to L with custom bonus]&amp;lt;br&amp;gt; SUMO (Gold Type) [S]&amp;lt;br&amp;gt; Mazinger Z [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [L]&amp;lt;br&amp;gt; Custom bonus [S] for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11754</id>
		<title>Super Robot Wars/Z2.2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Mech_Abilities&amp;diff=11754"/>
		<updated>2012-05-11T13:23:08Z</updated>

		<summary type="html">&lt;p&gt;Kusanagiryu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese name of the ability !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28&lt;br /&gt;
|-&lt;br /&gt;
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie&amp;lt;br&amp;gt; VF-22S Strumvogel II&amp;lt;br&amp;gt; VF-25 Messiah&amp;lt;br&amp;gt; VF-27γ Lucifer&amp;lt;br&amp;gt; YF-29 Durandal&amp;lt;br&amp;gt; Macross Quarter&lt;br /&gt;
|-&lt;br /&gt;
| Satellite System || サテライトシステム || When the moon is out and after charging for 3 turns, the unit&#039;s ammo for Satellite Cannon type weapons are fully replenished. MAP versions of the weapon share ammo with the normal version. || Gundam X&amp;lt;br&amp;gt; Gundam Double X&amp;lt;br&amp;gt; Gundam Double X+G-Falcon&lt;br /&gt;
|-&lt;br /&gt;
| Zero System&amp;lt;br&amp;gt;Epyon System || ゼロシステム&amp;lt;br&amp;gt;エピオンシステム || Raises all of the pilot&#039;s stats. Improves as the pilot&#039;s will increases. Activates at 130 Will. || Wing Gundam Zero&amp;lt;br&amp;gt;Gundam Epyon&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || トランザム || When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement.  Lasts 2 turns. Can only be used once per map. || Ptolemaios II &lt;br /&gt;
|-&lt;br /&gt;
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou&lt;br /&gt;
|-&lt;br /&gt;
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Conquista&amp;lt;br&amp;gt; Lancelot Albion&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Mordred&lt;br /&gt;
|-&lt;br /&gt;
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use. || ∀ Gundam&amp;lt;br&amp;gt; SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. || Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam&amp;lt;br&amp;gt; Ptolemaios II&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Wave Surger || 輻射波動 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF&amp;lt;br&amp;gt; Akatsuki Type KMF&amp;lt;br&amp;gt; Zangetsu&amp;lt;br&amp;gt; Ikaruga&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use. || Strike Freedom Gundam&amp;lt;br&amp;gt; Infinite Justice Gundam&amp;lt;br&amp;gt; Destiny Gundam&amp;lt;br&amp;gt; Impluse Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss&amp;lt;br&amp;gt; Panther&amp;lt;br&amp;gt; Venus A&amp;lt;br&amp;gt; Tetsujin #28&amp;lt;br&amp;gt; Brasta ES&amp;lt;br&amp;gt; Gunleon&amp;lt;br&amp;gt; Taurus (Hilde)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper&amp;lt;br&amp;gt; Dai-Guard&amp;lt;br&amp;gt; Shuttle&amp;lt;br&amp;gt; Boss Borot&amp;lt;br&amp;gt; Akatsuki Retainer Type (C.C.)&amp;lt;br&amp;gt; Lancelot Frontier&amp;lt;br&amp;gt; Taurus (Noin)&amp;lt;br&amp;gt; Custom bonus for Methuss and Gundam Sandrock Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy&#039;s Skill + 10)% ||&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)&amp;lt;br&amp;gt; Orguss&amp;lt;br&amp;gt; Wing Gundam&amp;lt;br&amp;gt; Wing Gundam Zero&amp;lt;br&amp;gt; Zeta Gundam&amp;lt;br&amp;gt; Methuss&amp;lt;br&amp;gt; Trider G7&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Shin Getter&amp;lt;br&amp;gt; Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身　|| At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam&amp;lt;br&amp;gt; 00 Raiser&amp;lt;br&amp;gt; VF-25F Messiah (Alto&#039;s Ace Bonus)&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&lt;br /&gt;
|- &lt;br /&gt;
| Jamming Function || ジャミング機能 || Allied units within 2 squares range will gain Accuracy +10 and Evasion +10. || Cosmo Crusher&amp;lt;br&amp;gt; Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell&amp;lt;br&amp;gt; Gundam Nadleeh&amp;lt;br&amp;gt; Gawain&amp;lt;br&amp;gt; Shinkirou&amp;lt;br&amp;gt; RVF-25 Messiah&amp;lt;br&amp;gt; Can be chosen as a full upgrade bonus for any unit.&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer&amp;lt;br&amp;gt; Emperanza&amp;lt;br&amp;gt; Dominator&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam (Gained on stage 29)&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small). Also, damage dealt is increased based on the pilot&#039;s Will and Spiral Power level. (Starts at 10% and up to 25%. Damage multiplier increases as Will increases but upper limit is dependent on pilot&#039;s Spiral Power level.) || Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own. || Aquarion (All Forms)&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN. || Nirvash&amp;lt;br&amp;gt; Terminus B303&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna&amp;lt;br&amp;gt; Shurouga&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [M]&amp;lt;br&amp;gt; Custom bonus [M] for Aquarion.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam [S]&amp;lt;br&amp;gt; Infinite Justice Gundam [S]&amp;lt;br&amp;gt; Destiny Gundam [S]&amp;lt;br&amp;gt; All Gundam 00 mobile suits [S]&amp;lt;br&amp;gt; Turn A Gundam [S, changes to L with custom bonus]&amp;lt;br&amp;gt; SUMO (Gold Type) [S]&amp;lt;br&amp;gt; Mazinger Z [S]&amp;lt;br&amp;gt; Nirvash specV [S]&amp;lt;br&amp;gt; Shurouga [L]&amp;lt;br&amp;gt; Custom bonus [S] for Brasta, Virgola Glory and Gunleon.&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command &amp;quot;Trinity C&amp;quot; to completely recover its EN. || God Sigma&lt;br /&gt;
|-&lt;br /&gt;
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2&amp;lt;br&amp;gt; Gurren Lagann&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kusanagiryu</name></author>
	</entry>
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