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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Matsman</id>
	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-24T22:57:54Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Pilot_Skills&amp;diff=5857</id>
		<title>Super Robot Wars/Z/Pilot Skills</title>
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		<updated>2008-10-05T20:38:55Z</updated>

		<summary type="html">&lt;p&gt;Matsman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Pilot Exclusive Skills==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Newtype || ニュータイプ || Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Newtype(X) || ニュータイプ(X) || Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Human || 強化人間 || Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Category F || カテゴリーF || Increased Hit, Evade and critical rates. Improves with each level up to level 9.&lt;br /&gt;
|- &lt;br /&gt;
| Artificial Newtype || 人工ニュータイプ || Increased Hit and Evade rates, also gives bonuses to the range of certain weapons. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Extended || エクステンデッド || Increased Hit, Evade and critical rates. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || オーバーセンス || Increases hit and evasion chances by 10 + Oversense level when Will reaches 130. Level 3 Oversense is required to activate the mech ability Overskill.&lt;br /&gt;
|-&lt;br /&gt;
| Ref Technique || リフテクニック || Increased Hit and critical rates with a chance to completely avoid attacks. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 超能力 || Increased Hit and Evade rates. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Gamer || ゲーマー || +10 to Skill when Will reaches 130.&lt;br /&gt;
|-&lt;br /&gt;
| Game Champ || ゲームチャンプ || +30 to Skill when Will reaches 130.&lt;br /&gt;
|-&lt;br /&gt;
| Very Lucky || 強運 || +20% Money earned.&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || At 130+ Will, multiplies damage dealt by 1.1, and +20% last Critical Hit Rates.&lt;br /&gt;
|-&lt;br /&gt;
| Genius || 天才 || +20% to Hit, Evade, and Critical Hit Rates.&lt;br /&gt;
|-&lt;br /&gt;
| SP Recovery || SP回復 || Recover 10 Spirit Points every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Negotiator || ネゴシエーター || -2 Will from the opponent you are attacking. If a Negotiator is on the map at the end of a stage, mech repair costs are reduced to zero.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchasable Skills==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Japanese&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;!! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Blocking || ブロッキング || 300 || Needed to activate abilities such as Shield Defense and Sword Cut.&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || 100&amp;amp;nbsp;(+50) || When HP is low, Hit/Evade/Crit/Armor stats will be raised. &lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 100&amp;amp;nbsp;(+50) || Allows the pilot to attack first when targeted by the enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || 500&amp;amp;nbsp;(+100) || Allows the pilot to provide offensive support to an adjacent ally.&lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 1200 || Allows the pilot to provide offensive support for himself if Skill stat is 20 or better than enemy.    The attack counts as a support attack and works with Cooperative Attack.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 援護防御 || 500&amp;amp;nbsp;(+100) || Allows the pilot to provide defensive support to an adjacent ally &lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || 100&amp;amp;nbsp;(+50) || Increases a pilots maximum Spirit Points (+5 to MAX SP)&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘爭心 || 400 || Will+5 at beginning of stage &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 戦意高揚 || 700 || From turn 2 onwards, Will+3 every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 気力+(回避) || 350 || Will+1 when unit evades attack.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 気力+(命中) || 350 || Will+1 when unit hits enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 気力+(ダメージ) || 350 || Will+2 when unit is damaged by enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Destroyed) || 気力+(撃破) || 350 || Will+1 when enemy is destroyed.&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 500 || Break Will Limit (MAX = 170).&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || 800 || EN usage for weapons decreased to 80%. &lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || 800 || All weapon ammo multiplied 1.5x. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 連携攻撃 || 1000 || When doing a support attack, a critical hit is guaranteed. &lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 支援攻撃 || 1000 || When doing a platoon attack, damage is increased by 20%. &lt;br /&gt;
|-&lt;br /&gt;
| Focused Attack || 集束攻撃 || 1000 || When doing an ALL attack, if the enemy platoon has 2/3 units, damage is reduced by 20%/40%. With this skill, the penalties are reduced to 5% and 25% respectively.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore&amp;amp;nbsp;Size&amp;amp;nbsp;Penalty || サイズ差無視 || 800 || Pilot takes no damage or accuracy penalties when attacking a unit of a different size.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切リ || 700 || +10 to Evade, Skill &amp;amp; Hit on 130 Will &lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 700 || Takes 80% Damage when Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Fortitude || 精神耐性 || 400 || P-type attack status effects nullified.(?)&lt;br /&gt;
|-&lt;br /&gt;
| Hit&amp;amp;Away || ヒット＆アウェイ || 1000 || Enables movement after attacking.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || 修理技能 || 500 || When Repair command is used, the HP regenerated will be 1.5 times the normal amount. &lt;br /&gt;
|-&lt;br /&gt;
| Refueler || 補給技能 || 700 || Allows the pilot to resupply other units after moving.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Matsman</name></author>
	</entry>
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