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	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-25T03:02:41Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=52618</id>
		<title>Super Robot Wars/30/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=52618"/>
		<updated>2021-11-03T22:07:44Z</updated>

		<summary type="html">&lt;p&gt;Mergedpotato: /* Custom Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Full Custom Bonuses==&lt;br /&gt;
When all stats other than Attack Power are upgraded to the 10th level and every 5 after, the mech gains a Full Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Full Custom Bonuses are chosen from the same list for all mechs.&amp;lt;br&amp;gt;&lt;br /&gt;
The options are:&lt;br /&gt;
* +1500 HP, +100 EN&lt;br /&gt;
* +1 Move&lt;br /&gt;
* +1 Ammo to all weapons&lt;br /&gt;
* -10% EN consumption for all weapons&lt;br /&gt;
* Improve all terrain adaptivities by one rank&lt;br /&gt;
* +1 Range to non-MAP, non-Range-1 weapons&lt;br /&gt;
* Armor/Mobility/Sight/EN Down Immunity&lt;br /&gt;
* Barrier and Armor abilities cost 0 EN&lt;br /&gt;
&lt;br /&gt;
==Custom Bonuses==&lt;br /&gt;
Upgrading each stat, other than Attack Power, by 5 levels unlocks a Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Custom Bonuses are powerful and unique to each mech.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Super Electromagnetic Robot Combattler V&lt;br /&gt;
|-&lt;br /&gt;
| Combattler V || コンバトラーV || All weapons gain the Barrier Buster effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam || ガンダム || +20 Mobility. Beam Rifle and Beam Saber gain Counter.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムMk-II || +10 Mobility. +500 Attack Power to Long Rifle.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Gundam Mk-II || フルアーマーガンダムMk-II || +300 Armor. +500 Attack Power to 2-Barrel Beam Gun.&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || At the start of own phase, +50 EN to all allies with 4 spaces.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Hyaku Shiki Kai || フルアーマー百式改 || +400 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラー・カイラム || +300 Attack Power to Mega Particle Cannon Volley. +60 Max EN.&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Fin Funnel) || 量産型νガンダム (フィン・ファンネル) || +300 Attack Power to Fin Funnel. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Incom) || 量産型νガンダム (インコム) || +300 Attack Power to Incom. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Victory Gundam&lt;br /&gt;
|-&lt;br /&gt;
| V-Dash Gundam&amp;lt;br&amp;gt;V-Dash Gundam Hexa || Vダッシュガンダム&amp;lt;br&amp;gt;Vダッシュガンダム ヘキサ || +300 Attack Power to Overhang Cannon. +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| V2 Gundam || V2ガンダム || +200 Attack Power and -15 EN cost to Wings of Light. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Blaster || ガンブラスター || +200 Attack Power and +2 Range to Shrike Team Assault. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| White Ark || ホワイトアーク || +1 Move. +1 Range to Resupply device.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam NT (Narrative)&lt;br /&gt;
|-&lt;br /&gt;
| Narrative Gundam A-Packs&amp;lt;br&amp;gt;Narrative Gundam B-Packs || ナラティブガンダム A装備&amp;lt;br&amp;gt;ナラティブガンダム B装備 || +50 EN, +200 Armor, +15 Mobility, +15 Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Silver Bullet Suppressor ||  シルヴァ・バレト・サプレッサー || +1 Range to all weapons. +2 ammo to Beam Magnum.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Heavy Metal L-Gaim&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim || エルガイム || +200 Attack Power to all weapons. +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim Mk-II || エルガイムMk-II || +200 Attack Power to all weapons. At 130+ Morale, +25 Sight and Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Novel D-Sserd || ヌーベルディザード || +200 Attack Power to all weapons. +20 Mobility and +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Police J-Decker&lt;br /&gt;
|-&lt;br /&gt;
| J-Decker || ジェイデッカー || +50 EN, +2 Move, +1 Range to all weapons. +30 max SP to J-Decker.&lt;br /&gt;
|-&lt;br /&gt;
| Build Tiger&amp;lt;br&amp;gt;Super Build Tiger || ビルドタイガー || +1 Move, +200 Armor. +30 max SP to Build Tiger / Super Build Tiger.&lt;br /&gt;
|-&lt;br /&gt;
| Shadow-Maru || シャドウ丸 || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Shadow-Maru.&lt;br /&gt;
|-&lt;br /&gt;
| Kagero || カゲロウ || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Kagero.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Gaogaigar vs. Betterman&lt;br /&gt;
|-&lt;br /&gt;
| GaoGaiGo &amp;lt;br&amp;gt; GaoGaiGar &amp;lt;br&amp;gt; GaoFighGar &amp;lt;br&amp;gt; Final GaoGaiGar|| ガオガイゴ &amp;lt;br&amp;gt; ガオガイガー &amp;lt;br&amp;gt; ガオファイガー &amp;lt;br&amp;gt; ファイナル・ガオガイガー || GS Ride improves to grant a maximum of +20% damage dealt, +35 Sight/Mobility, and +350 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Betterman Cataphract || カタフラクト || At 150+ Morale, activates the Zeal spirit. Triggers once per map. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Code Geass: Lelouch of the Re;surrection&lt;br /&gt;
|-&lt;br /&gt;
| Gekkoei Sui || 月虹影帥 || +1 Range and +300 attack power to Absolute Zero Beam (Non-MAP version only).&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion Zero || ランスロット・アルビオンゼロ || +200 attack power to MVS Dual Swords.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot siN || ランスロットsiN || +300 attack power to Combination Attack. Gain VARIS (MAP).&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special|| 紅蓮特式 || +300 Power to Radiation Wave Surger. Gain a MAP version of Radiation Wave Surger (Long Range).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Shin Getter Change! The Last Day Of The World&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || +50 EN, +100 Armor. EN Regen (S) becomes EN Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mazinger Z: Infinity&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z&amp;lt;br&amp;gt;Great Mazinger || マジンガーZ&amp;lt;br&amp;gt;グレートマジンガー ||  +50 EN, +200 Armor. Gain EN Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Ichinana || イチナナ || +200 Attack Power to all weapons. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Magic Knight Rayearth&lt;br /&gt;
|-&lt;br /&gt;
| Flame God Rayearth || 炎神レイアース || +50 Max EN, +1 Move. Hikaru starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sea God Selece || 海神セレス || +50 Max EN, +1 Move. Umi starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sky God Windam || 空神ウィンダム || +50 Max EN, +1 Move. Fuu starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Gun X Sword&lt;br /&gt;
|-&lt;br /&gt;
| Dann of Thursday || ダン・オブ・サーズデイ || +1,000 HP, +50 EN, +1 Move, +200 Armor, +20 Mobility, +20 Sight&lt;br /&gt;
|-&lt;br /&gt;
| Eldora Soul || エルドラソウル || +500 Attack Power to Dungun Bombardiero. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Brownie || ブラウニー || +400 Attack Power to Fairy Stab. +1 Move, +20 Mobility. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Majestic Prince&lt;br /&gt;
|-&lt;br /&gt;
| Blue 1 || ブルーワン || +200 Attack Power to all weapons. +1 Move, +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Purple 2 || パープルツー || +20% final Accuracy and Evasion to all allies within 5 spaces.&lt;br /&gt;
|-&lt;br /&gt;
| Rose 3 || ローズスリー || +2 Move, +200 Armor, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Gold 4 || ゴールドフォー || When the pilot is at 130+ Morale, +10 Sight and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 || レッドファイブ || Increase maximum effect of &amp;quot;Juria System&amp;quot; to +20% damage dealt, +35% Critical Rate, and +600 to Defensive Shield effect.&lt;br /&gt;
|-&lt;br /&gt;
| Black 6 || ブラックシックス || +300 Attack Power and +2 Ammo to Full Assault&lt;br /&gt;
|-&lt;br /&gt;
| Rhinos || ライノス || .+300 Attack Power and +2 Range to Doberman Formation&lt;br /&gt;
|-&lt;br /&gt;
| Godinion || ゴディニオン || .+200 attack to Hidden Bow Cannon, -20 EN cost, and -10 required Morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Knight&#039;s &amp;amp; Magic&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || +70 EN, +2 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Tzenbolg || ゼンドルグッ || +300 Attack Power and +1 Range to Charge Tactics. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | SSSS.GRIDMAN&lt;br /&gt;
|-&lt;br /&gt;
| Gridman &amp;lt;br&amp;gt; Gridknight || グリッドマン &amp;lt;br&amp;gt; グリッドナイト  || Gridman / Gridknight starts with +10 Morale. +50 EN, +1 Move, +100 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || +300 Attack Power and -20 EN cost to Akashic Buster.&lt;br /&gt;
|-&lt;br /&gt;
| SRX || ＳＲＸ || +1 Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
| Dreisstrager || ドライストレーガー || +1 Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
| Huckenbein 30 || ヒュッケバイン30 || +1 Power Parts slot.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mergedpotato</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=52617</id>
		<title>Super Robot Wars/30/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=52617"/>
		<updated>2021-11-03T22:04:56Z</updated>

		<summary type="html">&lt;p&gt;Mergedpotato: /* Custom Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Full Custom Bonuses==&lt;br /&gt;
When all stats other than Attack Power are upgraded to the 10th level and every 5 after, the mech gains a Full Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Full Custom Bonuses are chosen from the same list for all mechs.&amp;lt;br&amp;gt;&lt;br /&gt;
The options are:&lt;br /&gt;
* +1500 HP, +100 EN&lt;br /&gt;
* +1 Move&lt;br /&gt;
* +1 Ammo to all weapons&lt;br /&gt;
* -10% EN consumption for all weapons&lt;br /&gt;
* Improve all terrain adaptivities by one rank&lt;br /&gt;
* +1 Range to non-MAP, non-Range-1 weapons&lt;br /&gt;
* Armor/Mobility/Sight/EN Down Immunity&lt;br /&gt;
* Barrier and Armor abilities cost 0 EN&lt;br /&gt;
&lt;br /&gt;
==Custom Bonuses==&lt;br /&gt;
Upgrading each stat, other than Attack Power, by 5 levels unlocks a Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Custom Bonuses are powerful and unique to each mech.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Super Electromagnetic Robot Combattler V&lt;br /&gt;
|-&lt;br /&gt;
| Combattler V || コンバトラーV || All weapons gain the Barrier Buster effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam || ガンダム || +20 Mobility. Beam Rifle and Beam Saber gain Counter.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムMk-II || +10 Mobility. +500 Attack Power to Long Rifle.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Gundam Mk-II || フルアーマーガンダムMk-II || +300 Armor. +500 Attack Power to 2-Barrel Beam Gun.&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || At the start of own phase, +50 EN to all allies with 4 spaces.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Hyaku Shiki Kai || フルアーマー百式改 || +400 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラー・カイラム || +300 Attack Power to Mega Particle Cannon Volley. +60 Max EN.&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Fin Funnel) || 量産型νガンダム (フィン・ファンネル) || +300 Attack Power to Fin Funnel. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Incom) || 量産型νガンダム (インコム) || +300 Attack Power to Incom. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Victory Gundam&lt;br /&gt;
|-&lt;br /&gt;
| V-Dash Gundam&amp;lt;br&amp;gt;V-Dash Gundam Hexa || Vダッシュガンダム&amp;lt;br&amp;gt;Vダッシュガンダム ヘキサ || +300 Attack Power to Overhang Cannon. +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| V2 Gundam || V2ガンダム || +200 Attack Power and -15 EN cost to Wings of Light. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Blaster || ガンブラスター || +200 Attack Power and +2 Range to Shrike Team Assault. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| White Ark || ホワイトアーク || +1 Move. +1 Range to Resupply device.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam NT (Narrative)&lt;br /&gt;
|-&lt;br /&gt;
| Narrative Gundam A-Packs&amp;lt;br&amp;gt;Narrative Gundam B-Packs || ナラティブガンダム A装備&amp;lt;br&amp;gt;ナラティブガンダム B装備 || +50 EN, +200 Armor, +15 Mobility, +15 Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Silver Bullet Suppressor ||  シルヴァ・バレト・サプレッサー || +1 Range to all weapons. +2 ammo to Beam Magnum.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Heavy Metal L-Gaim&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim || エルガイム || +200 Attack Power to all weapons. +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim Mk-II || エルガイムMk-II || +200 Attack Power to all weapons. At 130+ Morale, +25 Sight and Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Novel D-Sserd || ヌーベルディザード || +200 Attack Power to all weapons. +20 Mobility and +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Police J-Decker&lt;br /&gt;
|-&lt;br /&gt;
| J-Decker || ジェイデッカー || +50 EN, +2 Move, +1 Range to all weapons. +30 max SP to J-Decker.&lt;br /&gt;
|-&lt;br /&gt;
| Build Tiger&amp;lt;br&amp;gt;Super Build Tiger || ビルドタイガー || +1 Move, +200 Armor. +30 max SP to Build Tiger / Super Build Tiger.&lt;br /&gt;
|-&lt;br /&gt;
| Shadow-Maru || シャドウ丸 || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Shadow-Maru.&lt;br /&gt;
|-&lt;br /&gt;
| Kagero || カゲロウ || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Kagero.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Gaogaigar vs. Betterman&lt;br /&gt;
|-&lt;br /&gt;
| GaoGaiGo &amp;lt;br&amp;gt; GaoGaiGar &amp;lt;br&amp;gt; GaoFighGar &amp;lt;br&amp;gt; Final GaoGaiGar|| ガオガイゴ &amp;lt;br&amp;gt; ガオガイガー &amp;lt;br&amp;gt; ガオファイガー &amp;lt;br&amp;gt; ファイナル・ガオガイガー || GS Ride improves to grant a maximum of +20% damage dealt, +35 Sight/Mobility, and +350 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Betterman Cataphract || カタフラクト || At 150+ Morale, activates the Zeal spirit. Triggers once per map. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Code Geass: Lelouch of the Re;surrection&lt;br /&gt;
|-&lt;br /&gt;
| Gekkoei Sui || 月虹影帥 || +1 Range and +300 attack power to Absolute Zero Beam (Non-MAP version only).&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion Zero || ランスロット・アルビオンゼロ || +200 attack power to MVS Dual Swords.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot siN || ランスロットsiN || +300 attack power to Combination Attack. Gain VARIS (MAP).&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special|| 紅蓮特式 || +300 Power to Radiation Wave Surger. Gain a MAP version of Radiation Wave Surger (Long Range).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Shin Getter Change! The Last Day Of The World&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || +50 EN, +100 Armor. EN Regen (S) becomes EN Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mazinger Z: Infinity&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z&amp;lt;br&amp;gt;Great Mazinger || マジンガーZ&amp;lt;br&amp;gt;グレートマジンガー ||  +50 EN, +200 Armor. Gain EN Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Ichinana || イチナナ || +200 Attack Power to all weapons. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Magic Knight Rayearth&lt;br /&gt;
|-&lt;br /&gt;
| Flame God Rayearth || 炎神レイアース || +50 Max EN, +1 Move. Hikaru starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sea God Selece || 海神セレス || +50 Max EN, +1 Move. Umi starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sky God Windam || 空神ウィンダム || +50 Max EN, +1 Move. Fuu starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Gun X Sword&lt;br /&gt;
|-&lt;br /&gt;
| Dann of Thursday || ダン・オブ・サーズデイ || +1,000 HP, +50 EN, +1 Move, +200 Armor, +20 Mobility, +20 Sight&lt;br /&gt;
|-&lt;br /&gt;
| Eldora Soul || エルドラソウル || +500 Attack Power to Dungun Bombardiero. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Brownie || ブラウニー || +400 Attack Power to Fairy Stab. +1 Move, +20 Mobility. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Majestic Prince&lt;br /&gt;
|-&lt;br /&gt;
| Blue 1 || ブルーワン || +200 Attack Power to all weapons. +1 Move, +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Purple 2 || パープルツー || +20% final Accuracy and Evasion to all allies within 5 spaces.&lt;br /&gt;
|-&lt;br /&gt;
| Rose 3 || ローズスリー || +2 Move, +200 Armor, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Gold 4 || ゴールドフォー || When the pilot is at 130+ Morale, +10 Sight and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 || レッドファイブ || Increase maximum effect of &amp;quot;Juria System&amp;quot; to +20% damage dealt, +35% Critical Rate, and +600 to Defensive Shield effect.&lt;br /&gt;
|-&lt;br /&gt;
| Black 6 || ブラックシックス || +300 Attack Power and +2 Ammo to Full Assault&lt;br /&gt;
|-&lt;br /&gt;
| Rhinos || ライノス || .+300 Attack Power and +2 Range to Doberman Formation&lt;br /&gt;
|-&lt;br /&gt;
| Godinion || ゴディニオン || .+200 attack to Hidden Bow Cannon, -20 EN cost, and -10 required Morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Knight&#039;s &amp;amp; Magic&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || +70 EN, +2 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Tzenbolg || ゼンドルグッ || +300 Attack Power and +1 Range to Charge Tactics. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | SSSS.GRIDMAN&lt;br /&gt;
|-&lt;br /&gt;
| Gridman || グリッドマン || Gridman starts with +10 Morale. +50 EN, +1 Move, +100 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || +300 Attack Power and -20 EN cost to Akashic Buster.&lt;br /&gt;
|-&lt;br /&gt;
| SRX || ＳＲＸ || +1 Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
| Dreisstrager || ドライストレーガー || +1 Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
| Huckenbein 30 || ヒュッケバイン30 || +1 Power Parts slot.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mergedpotato</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=52611</id>
		<title>Super Robot Wars/30/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=52611"/>
		<updated>2021-11-03T18:45:13Z</updated>

		<summary type="html">&lt;p&gt;Mergedpotato: /* Custom Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Full Custom Bonuses==&lt;br /&gt;
When all stats other than Attack Power are upgraded to the 10th level and every 5 after, the mech gains a Full Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Full Custom Bonuses are chosen from the same list for all mechs.&amp;lt;br&amp;gt;&lt;br /&gt;
The options are:&lt;br /&gt;
* +1500 HP, +100 EN&lt;br /&gt;
* +1 Move&lt;br /&gt;
* +1 Ammo to all weapons&lt;br /&gt;
* -10% EN consumption for all weapons&lt;br /&gt;
* Improve all terrain adaptivities by one rank&lt;br /&gt;
* +1 Range to non-MAP, non-Range-1 weapons&lt;br /&gt;
* Armor/Mobility/Sight/EN Down Immunity&lt;br /&gt;
* Barrier and Armor abilities cost 0 EN&lt;br /&gt;
&lt;br /&gt;
==Custom Bonuses==&lt;br /&gt;
Upgrading each stat, other than Attack Power, by 5 levels unlocks a Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Custom Bonuses are powerful and unique to each mech.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Super Electromagnetic Robot Combattler V&lt;br /&gt;
|-&lt;br /&gt;
| Combattler V || コンバトラーV || All weapons gain the Barrier Buster effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam || ガンダム || +20 Mobility. Beam Rifle and Beam Saber gain Counter.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムMk-II || +10 Mobility. +500 Attack Power to Long Rifle.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Gundam Mk-II || フルアーマーガンダムMk-II || +300 Armor. +500 Attack Power to 2-Barrel Beam Gun.&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || At the start of own phase, +50 EN to all allies with 4 spaces.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Hyaku Shiki Kai || フルアーマー百式改 || +400 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラー・カイラム || +300 Attack Power to Mega Particle Cannon Volley. +60 Max EN.&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Fin Funnel) || 量産型νガンダム (フィン・ファンネル) || +300 Attack Power to Fin Funnel. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Incom) || 量産型νガンダム (インコム) || +300 Attack Power to Incom. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Victory Gundam&lt;br /&gt;
|-&lt;br /&gt;
| V-Dash Gundam&amp;lt;br&amp;gt;V-Dash Gundam Hexa || Vダッシュガンダム&amp;lt;br&amp;gt;Vダッシュガンダム ヘキサ || +300 Attack Power to Overhang Cannon. +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| V2 Gundam || V2ガンダム || +200 Attack Power and -15 EN cost to Wings of Light. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Blaster || ガンブラスター || +200 Attack Power and +2 Range to Shrike Team Assault. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| White Ark || ホワイトアーク || +1 Move. +1 Range to Resupply device.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam NT (Narrative)&lt;br /&gt;
|-&lt;br /&gt;
| Narrative Gundam A-Packs&amp;lt;br&amp;gt;Narrative Gundam B-Packs || ナラティブガンダム A装備&amp;lt;br&amp;gt;ナラティブガンダム B装備 || +50 EN, +200 Armor, +15 Mobility, +15 Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Silver Bullet Suppressor ||  シルヴァ・バレト・サプレッサー || +1 Range to all weapons. +2 ammo to Beam Magnum.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Heavy Metal L-Gaim&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim || エルガイム || +200 Attack Power to all weapons. +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim Mk-II || エルガイムMk-II || +200 Attack Power to all weapons. At 130+ Morale, +25 Sight and Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Novel D-Sserd || ヌーベルディザード || +200 Attack Power to all weapons. +20 Mobility and +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Police J-Decker&lt;br /&gt;
|-&lt;br /&gt;
| J-Decker || ジェイデッカー || +50 EN, +2 Move, +1 Range to all weapons. +30 max SP to J-Decker.&lt;br /&gt;
|-&lt;br /&gt;
| Build Tiger&amp;lt;br&amp;gt;Super Build Tiger || ビルドタイガー || +1 Move, +200 Armor. +30 max SP to Build Tiger / Super Build Tiger.&lt;br /&gt;
|-&lt;br /&gt;
| Shadow-Maru || シャドウ丸 || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Shadow-Maru.&lt;br /&gt;
|-&lt;br /&gt;
| Kagero || カゲロウ || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Kagero.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Gaogaigar vs. Betterman&lt;br /&gt;
|-&lt;br /&gt;
| GaoGaiGo || ガオガイゴ || GS Ride improves to grant a maximum of +20% damage dealt, +35 Sight/Mobility, and +350 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Code Geass: Lelouch of the Re;surrection&lt;br /&gt;
|-&lt;br /&gt;
| Gekkoei Sui || 月虹影帥 || +1 Range and +300 attack power to Absolute Zero Beam (Non-MAP version only).&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion Zero || ランスロット・アルビオンゼロ || +200 attack power to MVS Dual Swords.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot siN || ランスロットsiN || +300 attack power to Combination Attack. Gain VARIS (MAP).&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special|| 紅蓮特式 || +300 Power to Radiation Wave Surger. Gain a MAP version of Radiation Wave Surger (Long Range).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Shin Getter Change! The Last Day Of The World&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || +50 EN, +100 Armor. EN Regen (S) becomes EN Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mazinger Z: Infinity&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z&amp;lt;br&amp;gt;Great Mazinger || マジンガーZ&amp;lt;br&amp;gt;グレートマジンガー ||  +50 EN, +200 Armor. Gain EN Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Ichinana || イチナナ || +200 Attack Power to all weapons. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Magic Knight Rayearth&lt;br /&gt;
|-&lt;br /&gt;
| Flame God Rayearth || 炎神レイアース || +50 Max EN, +1 Move. Hikaru starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sea God Selece || 海神セレス || +50 Max EN, +1 Move. Umi starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sky God Windam || 空神ウィンダム || +50 Max EN, +1 Move. Fuu starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Gun X Sword&lt;br /&gt;
|-&lt;br /&gt;
| Dann of Thursday || ダン・オブ・サーズデイ || +1,000 HP, +50 EN, +1 Move, +200 Armor, +20 Mobility, +20 Sight&lt;br /&gt;
|-&lt;br /&gt;
| Eldora Soul || エルドラソウル || +500 Attack Power to Dungun Bombardiero. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Brownie || ブラウニー || +400 Attack Power to Fairy Stab. +1 Move, +20 Mobility. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Majestic Prince&lt;br /&gt;
|-&lt;br /&gt;
| Blue 1 || ブルーワン || +200 Attack Power to all weapons. +1 Move, +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Purple 2 || パープルツー || +20% final Accuracy and Evasion to all allies within 5 spaces.&lt;br /&gt;
|-&lt;br /&gt;
| Rose 3 || ローズスリー || +2 Move, +200 Armor, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Gold 4 || ゴールドフォー || When the pilot is at 130+ Morale, +10 Sight and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 || レッドファイブ || Increase maximum effect of &amp;quot;Juria System&amp;quot; to +20% damage dealt, +35% Critical Rate, and +600 to Defensive Shield effect.&lt;br /&gt;
|-&lt;br /&gt;
| Black 6 || ブラックシックス || +300 Attack Power and +2 Ammo to Full Assault&lt;br /&gt;
|-&lt;br /&gt;
| Rhinos || ライノス || .+300 Attack Power and +2 Range to Doberman Formation&lt;br /&gt;
|-&lt;br /&gt;
| Godinion || ゴディニオン || .+200 attack to Hidden Bow Cannon, -20 EN cost, and -10 required Morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Knight&#039;s &amp;amp; Magic&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || +70 EN, +2 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Tzenbolg || ゼンドルグッ || +300 Attack Power and +1 Range to Charge Tactics. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | SSSS.GRIDMAN&lt;br /&gt;
|-&lt;br /&gt;
| Gridman || グリッドマン || Gridman starts with +10 Morale. +50 EN, +1 Move, +100 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || +300 Attack Power and -20 EN cost to Akashic Buster.&lt;br /&gt;
|-&lt;br /&gt;
| SRX || ＳＲＸ || +1 Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
| Dreisstrager || ドライストレーガー || +1 Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
| Huckenbein 30 || ヒュッケバイン30 || +1 Power Parts slot.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mergedpotato</name></author>
	</entry>
</feed>