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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mestre7</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mestre7"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/wiki/Special:Contributions/Mestre7"/>
	<updated>2026-04-24T23:21:52Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars_OG_Saga:_Masou_Kishin_The_Lord_of_Elemental/Flow_Chart&amp;diff=23417</id>
		<title>Super Robot Wars OG Saga: Masou Kishin The Lord of Elemental/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars_OG_Saga:_Masou_Kishin_The_Lord_of_Elemental/Flow_Chart&amp;diff=23417"/>
		<updated>2015-03-04T07:58:46Z</updated>

		<summary type="html">&lt;p&gt;Mestre7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;ラ・ギアス&amp;lt;br&amp;gt;La Gias&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Choices:&#039;&#039;&#039;&amp;lt;br&amp;gt;* See what&#039;s happening outside. (外の様子を見る)&amp;lt;br&amp;gt;Masaki will launch in the Jaohm. He gains 1 to Ranged and to Accuracy. Yanlong will start at level 8 and Tutti at level 7.&amp;lt;br&amp;gt;* Don&#039;t go. (見に行かない )&amp;lt;br&amp;gt;Masaki will launch in the Zain. He will get +1 to Melee and Evasion. Simone will get +1 to Plana and Evasion. Yanlong will start at level 5 and Tutti at level 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After Gaspa arrives):&#039;&#039;&#039; Defeat Gaspa (ガスパ)&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;Note: Masaki will pilot the Jaohm after this scenario regardless of your choice. Piloting the Zain here is the only chance in the game to have Masaki use the repair command.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; | &#039;&#039;&#039;Masaki is level 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:20%;&amp;quot; | &#039;&#039;&#039;Masaki is level 2+ and answers &amp;quot;Yeah... I guess that sounds good.&amp;quot; (そうだな……それもいいか)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; | &#039;&#039;&#039;Masaki is level 2+ and answers &amp;quot;...I don&#039;t think so.&amp;quot; (……いやだね)&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;特訓&amp;lt;br&amp;gt;Training&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:20%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;赤い悪魔&amp;lt;br&amp;gt;Red Devil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Masaki is defeated.&amp;lt;br&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:20%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; All allies defeated.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:60%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;恐るべき敵&amp;lt;br&amp;gt;Frightening Enemy&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;呪霊機ナグツァート&amp;lt;br&amp;gt;The Jureiki, Nagtsart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:60%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; All allies defeated.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Choices:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Well, it&#039;s better than nothing. Okay! (ま、ねえよりはましか。頼むぜ)&amp;lt;br&amp;gt;A Kisouhei (NPC Ally) is deployed.&amp;lt;br&amp;gt;* It&#039;ll just get in my way. I don&#039;t need it! (足手まといなんざ、いらねえぜ！)&amp;lt;br&amp;gt;The Kisouhei isn&#039;t deployed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; All allies destroyed.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Masoukishin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ruozorl (ルオゾール)&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; All allies defeated.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;死の恐怖&amp;lt;br&amp;gt;Fear of Death&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; All allies defeated.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:30%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Choose &amp;quot;Sure, I&#039;ll go.&amp;quot; (そうだな、行ってみるか)&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:70%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Choose &amp;quot;I won&#039;t bother&amp;quot; (別にいいや) or passed through &amp;quot;The Red Devil&amp;quot; earlier.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mestre7</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars_OG_Saga:_Masou_Kishin_The_Lord_of_Elemental/Flow_Chart&amp;diff=23416</id>
		<title>Super Robot Wars OG Saga: Masou Kishin The Lord of Elemental/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars_OG_Saga:_Masou_Kishin_The_Lord_of_Elemental/Flow_Chart&amp;diff=23416"/>
		<updated>2015-03-04T06:10:53Z</updated>

		<summary type="html">&lt;p&gt;Mestre7: Created page with &amp;quot;{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot; |- style=&amp;quot;background:#AFDCEC&amp;quot; | colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;ラ・ギアス&amp;lt;br&amp;gt;La Gias&amp;#039;&amp;#039;&amp;#039; |- | colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;ラ・ギアス&amp;lt;br&amp;gt;La Gias&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Choices:&#039;&#039;&#039;&amp;lt;br&amp;gt;* See what&#039;s happening outside. (外の様子を見る)&amp;lt;br&amp;gt;Masaki will launch in the Jaohm. He gains 1 to Ranged and to Accuracy. Yanlong will start at level 8 and Tutti at level 7.&amp;lt;br&amp;gt;* Don&#039;t go. (見に行かない )&amp;lt;br&amp;gt;Masaki will launch in the Zain. He will get +1 to Melee and Evasion. Simone will get +1 to Plana and Evasion. Yanlong will start at level 5 and Tutti at level 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After Gaspa arrives):&#039;&#039;&#039; Defeat Gaspa (ガスパ)&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;Note: Masaki will pilot the Jaohm after this scenario regardless of your choice. Piloting the Zain here is the only chance in the game to have Masaki use the repair command.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; | &#039;&#039;&#039;Masaki is level 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:20%;&amp;quot; | &#039;&#039;&#039;Masaki is level 2+ and answers &amp;quot;Yeah... I guess that sounds good.&amp;quot; (そうだな……それもいいか)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; | &#039;&#039;&#039;Masaki is level 2+ and answers &amp;quot;...I don&#039;t think so.&amp;quot; (……いやだね)&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;特訓&amp;lt;br&amp;gt;Training&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:20%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;赤い悪魔&amp;lt;br&amp;gt;Red Devil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Masaki is defeated.&amp;lt;br&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:20%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; All allies defeated.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:60%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;恐るべき敵&amp;lt;br&amp;gt;Frightening Enemy&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;呪霊機ナグツァート&amp;lt;br&amp;gt;The Jureiki, Nagtsart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:60%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; All allies defeated.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Choices:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Well, it&#039;s better than nothing. Okay! (ま、ねえよりはましか。頼むぜ)&amp;lt;br&amp;gt;A Kisouhei (NPC Ally) is deployed.&amp;lt;br&amp;gt;* It&#039;ll just get in my way. I don&#039;t need it! (足手まといなんざ、いらねえぜ！)&amp;lt;br&amp;gt;The Kisouhei isn&#039;t deployed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; All allies destroyed.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Masoukishin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ruzorl (ルオゾール)&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; All allies defeated.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mestre7</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23414</id>
		<title>Super Robot Wars/Dark Prison/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23414"/>
		<updated>2015-03-04T03:13:05Z</updated>

		<summary type="html">&lt;p&gt;Mestre7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Units in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Orange &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Units in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br /&amp;gt;&lt;br /&gt;
Units in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; indicate secrets. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第1話 蒼き魔神、再び&amp;lt;br&amp;gt;Scenario 1: Blue Devil, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Sodium-class Mobile Fortress (ソディウム級移動要塞) HP below 9000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Granzon (Shuu)&amp;lt;br&amp;gt;* Gadifoll (Gaen)&amp;lt;br&amp;gt;* Gestelben (Selena)&amp;lt;br&amp;gt;* MP Gespenst Mk II Kai Type G (Albado)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 紅蓮のサフィーネ&amp;lt;br&amp;gt;Scenario 2: Crimson Saphine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the end of turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Weazol (Saphine)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 バゴニアの傭兵&amp;lt;br&amp;gt;Scenario 3: Bagonian Mercenary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom. Retreats at under 8,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 オーディター・ガール&amp;lt;br&amp;gt;Scenario 4: Auditor Girl &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Have Yon defeat 6 units by the end of turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Pfail III (Yon)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第5話 Gトラップ&amp;lt;br&amp;gt;Scenario 5: G Trap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Attack 3 Sodium-class Mobile Fortresses (not including Godol&#039;s (ゴドル) one) with a single use of the Granzon&#039;s Gravitron Cannon within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition complete):&#039;&#039;&#039; Surround Godol&#039;s Sodium-class with Selena, Albado, Yon and Gaen.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat of Godol&#039;s Zodium-class.&amp;lt;br&amp;gt;3. The Granzon&#039;s Gravitron Cannon is fired while an ally of Godol&#039;s Sodium-class is within its firing area. (Doesn&#039;t include Weazol.)&amp;lt;br&amp;gt;4. Reach turn 11.&amp;lt;br&amp;gt;5. Defeat any of the Sodium-classes under a condition other than the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (After initial victory condition complete):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat Godol&#039;s Sodium-class.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 non-Sodium Mobile Fortress units by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Grungust Type-2&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第6話 ラングラン侵入&amp;lt;br&amp;gt;Scenario 6: Langran Intrusion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Cerbelion Passe (ケルベリオン・パッセ). The Cerberlion Passe retreats at under 10,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第7話 密会&amp;lt;br&amp;gt;Scenario 7: Secret Meeting&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039; Saphine defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (after help arrives):&#039;&#039;&#039; Saphine or Selena defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the victory condition with at least 3 Demon Golems still alive.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第8話 アグレッシブ・デコイ&amp;lt;br&amp;gt;Scenario 8: Aggressive Decoy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the end of turn 2.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第9話 モニカ、その愛&amp;lt;br&amp;gt;Scenario 9: Monica&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Shuu reaches the target point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition completed):&#039;&#039;&#039; Shuu reaches the next target point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Failure to reach the target point within 5 turns.&amp;lt;br&amp;gt;2. The Granzon attacks an enemy unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (After initial victory condition completed):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Failure to reach the target point within 5 turns.&amp;lt;br&amp;gt;2. The Granzon attacks the enemy Sodium-class Mobile Fortress.&amp;lt;br&amp;gt;3. Shuu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Bring Shuu to the target point within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* S Adapter, Solar Panel, Spirit of Steel, SSP Drink and Graviton Launcher: Defeat all enemy units except for the Sodium-class Mobile Fortress.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第10話 遭遇、サイバスター&amp;lt;br&amp;gt;Scenario 10: Cybuster Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Force the Vegalion (ベガリオン) and Masquelion Type C (Araceli) (マスカレオン・タイプC (アラセリ)) to retreat on the same turn. Both will retreat at under 10,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Tesla Drive S, Hero&#039;s Mark, Hyper Jammer S (part 1): Shoot down both the Vegalion and Masquelion Type C (Araceli).&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第11話 ノルス奪取&amp;lt;br&amp;gt;Scenario 11: Norse Capture&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Surround Jog&#039;s (ジョグ) Sodium-class Mobile Fortress on all four sides with allied units, then reduce its hp to less than 1000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition completed):&#039;&#039;&#039; Defeat all enemies within 3 turns after Jog&#039;s Gildolla appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Jog&#039;s Sodium-class reaches the edge of the map.&amp;lt;br&amp;gt;2. Jog&#039;s Sodium-class defeated.&amp;lt;br&amp;gt;3. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition (After initial victory condition completed):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. 4 turns pass after Jog&#039;s Gildolla appears.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 units by the end of turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Norse (Monica) (after stage complete)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第12話 亡者の栄光&amp;lt;br&amp;gt;Scenario 12: Glory of The Dead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat at least 20 enemy units.&amp;lt;br&amp;gt;2. Reduce Garlion&#039;s HP to below 9000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 units by the end of turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Tesla Drive S, Hero&#039;s Mark, Hyper Jammer S (part 2): Win the stage defeating all enemies except for Oleg&#039;s Garlion, but also triggering the Garlion&#039;s retreat condition (under 9000 hp). Assuming you also completed the condition on scenario 10, you will receive the parts after the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第13話 闇の囁き&amp;lt;br&amp;gt;Scenario 13: Dark Whisper&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 6 turns, all enemies cross the line. Being on the line does not count as crossing it.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Victory condition is not completed within 6 turns.&amp;lt;br&amp;gt;2. Any allied unit crosses or goes onto the line.&amp;lt;br&amp;gt;3. Defeat of any enemy unit which has not crossed the line. If an enemy has crossed the line, you may defeat them.&amp;lt;br&amp;gt;4. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第14話 レンカウンター&amp;lt;br&amp;gt;Scenario 14: Rencounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat 25 or more units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Victory condition is not completed within 6 turns.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* One Hit Sure Kill Knowledge: Defeat all enemies and you will receive it after the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第15話 テリウスの決意&amp;lt;br&amp;gt;Scenario 15: Terius&#039;s Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Terius is defeated.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission without Gadifoll (Terius) taking any hits.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Gadifoll (Terius)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第16話 特訓&amp;lt;br&amp;gt;Scenario 16: Intensive Training&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (First part):&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition (Second part):&#039;&#039;&#039; Terius defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by the end of turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第17話 敗者達の聖戦&amp;lt;br&amp;gt;Scenario 17: Losers Crusade&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Blowell by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Solgadi (Ahmed) (after clearing)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第18話 ティーバの封印&amp;lt;br&amp;gt;Scenario 18: The Seal of Tiva&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Free Electron Cannon: If Gaen has at least 85 kills by the end of this scenario, you will receive it after scenario 21.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第19話 邪神解放&amp;lt;br&amp;gt;Scenario 19: Evil God Release&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;* Gadifoll (Gaen) (permanently leaves; upgrade money refunded at the end of this stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話 ダークプリズン&amp;lt;br&amp;gt;Scenario 20: Dark Prison&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After condition 1 met):&#039;&#039;&#039; Reduce Weazol&#039;s HP below 11,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After condition 2 met):&#039;&#039;&#039; Defeat the Combined Volkruss (ヴォルクルス(合体))&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Weazol defeated. (Only appears during victory condition 2)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat GN (Gaen) by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;* Neo Granzon (Granzon temporarily upgrades to this for this stage)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;* Solgadi (Ahmed) (permanently leaves after this stage; upgrade money refunded)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* MTDM Shooter: If Ahmed has at least 50 kills by the end of this stage, you will receive it after scenario 21.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第21話 扉の外&amp;lt;br&amp;gt;Scenario 21: Outside The Gate&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After enemy reinforcements arrive):&#039;&#039;&#039; Reduce the Priscus Nox&#039;s (プリスクス・ノクス) HP below 30,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any enemy unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Priscus Nox. Retreats at under 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Norse Ray (Monica) (Norse upgrades to this at the start of this stage)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Free Electron Cannon, MTDM Shooter: If you met the conditions for these weapons, you will receive them after this stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第22話 バイスタンダーズ&amp;lt;br&amp;gt;Scenario 22: Bystanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat 35 or more units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 24 units by the end of turn 3.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第23話 監査者の真意&amp;lt;br&amp;gt;Scenario 23: True Motives of Inspectors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 18 units by the end of turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Gunrapier, High Performance AI, G Territory, Energy Drain+: Received after this stage if Yon has 100 or more kills. Otherwise you receive Gunrapier, High Performance Radar, G Wall and Energy Drain.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第24話 ボランタリー・エージェント&amp;lt;br&amp;gt;Scenario 24: Voluntary Agent&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 10 turns, reduce all Zelanios (ゼラニオ) to under 4000 hp.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Victory condition not completed within 10 turns.&amp;lt;br&amp;gt;2. A Zelanio reaches the edge of the map.&amp;lt;br&amp;gt;3. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話 白い福音&amp;lt;br&amp;gt;Scenario 25: White Gospel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After enemy reinforcements arrive):&#039;&#039;&#039; All allied units reach the target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Bring the Kanafu below 40,000 HP by the end of 6PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;* Graterkin II (Mekibos)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話 漁夫は利を得るか&amp;lt;br&amp;gt;Scenario 26: Does the Fisherman Make a Profit?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;First Map:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Raig Geios: When only one Raig Geios is left, reduce its HP to under 1000. You will capture it and be able to use it from the second half of the stage.&amp;lt;p&amp;gt;&#039;&#039;&#039;Second Map:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Augvalue&#039;s HP below 20,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all units other than the Augvalue by the end of 5PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;* Zeidram (Rof) (First map)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;* Raig Geios&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;最終話 知られざる決戦&amp;lt;br&amp;gt;Final Scenario: Unknown Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Uyudarlo-class Superiority Battleship (ウユダーロ級制圧砲艦)&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; -&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;* Neo Granzon (Shuu)&amp;lt;br&amp;gt;* Augvalue (Zeb)&amp;lt;br&amp;gt;* Byudrifar (Seti)&amp;lt;br&amp;gt;* Zeidram (Rof)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mestre7</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23413</id>
		<title>Super Robot Wars/Dark Prison/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23413"/>
		<updated>2015-03-04T03:12:30Z</updated>

		<summary type="html">&lt;p&gt;Mestre7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Units in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Orange &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Units in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br /&amp;gt;&lt;br /&gt;
Units in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; indicate secrets. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第1話 蒼き魔神、再び&amp;lt;br&amp;gt;Scenario 1: Blue Devil, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Sodium-class Mobile Fortress (ソディウム級移動要塞) HP below 9000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Granzon (Shuu)&amp;lt;br&amp;gt;* Gadifoll (Gaen)&amp;lt;br&amp;gt;* Gestelben (Selena)&amp;lt;br&amp;gt;* MP Gespenst Mk II Kai Type G (Albado)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 紅蓮のサフィーネ&amp;lt;br&amp;gt;Scenario 2: Crimson Saphine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the end of turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Weazol (Saphine)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 バゴニアの傭兵&amp;lt;br&amp;gt;Scenario 3: Bagonian Mercenary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom. Retreats at under 8,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 オーディター・ガール&amp;lt;br&amp;gt;Scenario 4: Auditor Girl &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Have Yon defeat 6 units by the end of turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Pfail III (Yon)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第5話 Gトラップ&amp;lt;br&amp;gt;Scenario 5: G Trap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Attack 3 Sodium-class Mobile Fortresses (not including Godol&#039;s (ゴドル) one) with a single use of the Granzon&#039;s Gravitron Cannon within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition complete):&#039;&#039;&#039; Surround Godol&#039;s Sodium-class with Selena, Albado, Yon and Gaen.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat of Godol&#039;s Zodium-class.&amp;lt;br&amp;gt;3. The Granzon&#039;s Gravitron Cannon is fired while an ally of Godol&#039;s Sodium-class is within its firing area. (Doesn&#039;t include Weazol.)&amp;lt;br&amp;gt;4. Reach turn 11.&amp;lt;br&amp;gt;5. Defeat any of the Sodium-classes under a condition other than the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (After initial victory condition complete):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat Godol&#039;s Sodium-class.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 non-Sodium Mobile Fortress units by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Grungust Type-2&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第6話 ラングラン侵入&amp;lt;br&amp;gt;Scenario 6: Langran Intrusion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Cerbelion Passe (ケルベリオン・パッセ). The Cerberlion Passe retreats at under 10,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第7話 密会&amp;lt;br&amp;gt;Scenario 7: Secret Meeting&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039; Saphine defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (after help arrives):&#039;&#039;&#039; Saphine or Selena defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the victory condition with at least 3 Demon Golems still alive.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第8話 アグレッシブ・デコイ&amp;lt;br&amp;gt;Scenario 8: Aggressive Decoy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the end of turn 2.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第9話 モニカ、その愛&amp;lt;br&amp;gt;Scenario 9: Monica&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Shuu reaches the target point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition completed):&#039;&#039;&#039; Shuu reaches the next target point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Failure to reach the target point within 5 turns.&amp;lt;br&amp;gt;2. The Granzon attacks an enemy unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (After initial victory condition completed):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Failure to reach the target point within 5 turns.&amp;lt;br&amp;gt;2. The Granzon attacks the enemy Sodium-class Mobile Fortress.&amp;lt;br&amp;gt;3. Shuu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Bring Shuu to the target point within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* S Adapter, Solar Panel, Spirit of Steel, SSP Drink and Graviton Launcher: Defeat all enemy units except for the Sodium-class Mobile Fortress.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第10話 遭遇、サイバスター&amp;lt;br&amp;gt;Scenario 10: Cybuster Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Force the Vegalion (ベガリオン) and Masquelion Type C (Araceli) (マスカレオン・タイプC (アラセリ)) to retreat on the same turn. Both will retreat at under 10,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Tesla Drive S, Hero&#039;s Mark, Hyper Jammer S (part 1): Shoot down both the Vegalion and Masquelion Type C (Araceli).&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第11話 ノルス奪取&amp;lt;br&amp;gt;Scenario 11: Norse Capture&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Surround Jog&#039;s (ジョグ) Sodium-class Mobile Fortress on all four sides with allied units, then reduce its hp to less than 1000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition completed):&#039;&#039;&#039; Defeat all enemies within 3 turns after Jog&#039;s Gildolla appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Jog&#039;s Sodium-class reaches the edge of the map.&amp;lt;br&amp;gt;2. Jog&#039;s Sodium-class defeated.&amp;lt;br&amp;gt;3. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition (After initial victory condition completed):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. 4 turns pass after Jog&#039;s Gildolla appears.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 units by the end of turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Norse (Monica) (after stage complete)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第12話 亡者の栄光&amp;lt;br&amp;gt;Scenario 12: Glory of The Dead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat at least 20 enemy units.&amp;lt;br&amp;gt;2. Reduce Garlion&#039;s HP to below 9000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 units by the end of turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Tesla Drive S, Hero&#039;s Mark, Hyper Jammer S (part 2): Win the stage defeating all enemies except for Oleg&#039;s Garlion, but also triggering the Garlion&#039;s retreat condition (under 9000 hp). Assuming you also completed the condition on scenario 10, you will receive the parts after the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第13話 闇の囁き&amp;lt;br&amp;gt;Scenario 13: Dark Whisper&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 6 turns, all enemies cross the line. Being on the line does not count as crossing it.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Victory condition is not completed within 6 turns.&amp;lt;br&amp;gt;2. Any allied unit crosses or goes onto the line.&amp;lt;br&amp;gt;3. Defeat of any enemy unit which has not crossed the line. If an enemy has crossed the line, you may defeat them.&amp;lt;br&amp;gt;4. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第14話 レンカウンター&amp;lt;br&amp;gt;Scenario 14: Rencounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat 25 or more units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Victory condition is not completed within 6 turns.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* One Hit Sure Kill Knowledge: Defeat all enemies and you will receive it after the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第15話 テリウスの決意&amp;lt;br&amp;gt;Scenario 15: Terius&#039;s Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Terius is defeated.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission without Gadifoll (Terius) taking any hits.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Gadifoll (Terius)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第16話 特訓&amp;lt;br&amp;gt;Scenario 16: Intensive Training&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (First part):&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition (Second part):&#039;&#039;&#039; Terius defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by the end of turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第17話 敗者達の聖戦&amp;lt;br&amp;gt;Scenario 17: Losers Crusade&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Blowell by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Solgadi (Ahmed) (after clearing)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第18話 ティーバの封印&amp;lt;br&amp;gt;Scenario 18: The Seal of Tiva&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Free Electron Cannon: If Gaen has at least 85 kills by the end of this scenario, you will receive it after scenario 21.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第19話 邪神解放&amp;lt;br&amp;gt;Scenario 19: Evil God Release&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;* Gadifoll (Gaen) (permanently leaves; upgrade money refunded at the end of this stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話 ダークプリズン&amp;lt;br&amp;gt;Scenario 20: Dark Prison&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After condition 1 met):&#039;&#039;&#039; Reduce Weazol&#039;s HP below 11,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After condition 2 met):&#039;&#039;&#039; Defeat the Combined Volkruss (ヴォルクルス(合体))&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Weazol defeated. (Only appears during victory condition 2)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat GN (Gaen) by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;* Neo Granzon (Granzon temporarily upgrades to this for this stage)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;* Solgadi (Ahmed) (permanently leaves after this stage; upgrade money refunded)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* MTDM Shooter: If Ahmed has at least 50 kills by the end of this stage, you will receive it after scenario 21.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第21話 扉の外&amp;lt;br&amp;gt;Scenario 21: Outside The Gate&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After enemy reinforcements arrive):&#039;&#039;&#039; Reduce the Priscus Nox&#039;s (プリスクス・ノクス) HP below 30,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any enemy unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Priscus Nox. Retreats at under 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Norse Ray (Monica) (Norse upgrades to this at the start of this stage)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Free Electron Cannon, MTDM Shooter: If you met the conditions for these weapons, you will receive them after this stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第22話 バイスタンダーズ&amp;lt;br&amp;gt;Scenario 22: Bystanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat 35 or more units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 24 units by the end of turn 3.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第23話 監査者の真意&amp;lt;br&amp;gt;Scenario 23: True Motives of Inspectors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 18 units by the end of turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Gunrapier, High Performance AI, G Territory, Energy Drain+: Received after this stage if Yon has 100 or more kills. Otherwise you receive Gunrapier, High Performance Radar, G Wall and Energy Drain.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第24話 ボランタリー・エージェント&amp;lt;br&amp;gt;Scenario 24: Voluntary Agent&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 10 turns, reduce all Zelanios (ゼラニオ) to under 4000 hp.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Victory condition not completed within 10 turns.&amp;lt;br&amp;gt;2. A Zelanio reaches the edge of the map.&amp;lt;br&amp;gt;3. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話 白い福音&amp;lt;br&amp;gt;Scenario 25: White Gospel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After enemy reinforcements arrive):&#039;&#039;&#039; All allied units reach the target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Bring the Kanafu below 40,000 HP by the end of 6PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;* Graterkin II (Mekibos)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話 漁夫は利を得るか&amp;lt;br&amp;gt;Scenario 26: Does the Fisherman Make a Profit?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;First Map:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Raig Geios: When only one Raig Geios is left, reduce its HP to under 1000. You will capture it and be able to use it from the second half of the stage.&amp;lt;p&amp;gt;&#039;&#039;&#039;Second Map:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Augvalue&#039;s HP below 20,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all units other than the Augvalue by the end of 5PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;* Zeidram (Rof) (First map)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;* Raig Geios&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;最終話 知られざる決戦&amp;lt;br&amp;gt;Final Scenario: Unknown Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Uyudarlo-class Superiority Battleship (ウユダーロ級制圧砲艦)&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; -&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;* Neo Granzon (Shuu)&amp;lt;br&amp;gt;* Augvalue (Zeb)&amp;lt;br&amp;gt;* Byudrifar (Seti)&amp;lt;br&amp;gt;* Zeidram (Rof)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mestre7</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23409</id>
		<title>Super Robot Wars/Dark Prison/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23409"/>
		<updated>2015-03-04T02:18:43Z</updated>

		<summary type="html">&lt;p&gt;Mestre7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第1話 蒼き魔神、再び&amp;lt;br&amp;gt;Scenario 1: Blue Devil, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Sodium-class Mobile Fortress (ソディウム級移動要塞) HP below 9000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Granzon (Shuu)&amp;lt;br&amp;gt;* Gadifoll (Gaen)&amp;lt;br&amp;gt;* Gestelben (Selena)&amp;lt;br&amp;gt;* MP Gespenst Mk II Kai Type G (Albado)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 紅蓮のサフィーネ&amp;lt;br&amp;gt;Scenario 2: Crimson Saphine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the end of turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Weazol (Saphine)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 バゴニアの傭兵&amp;lt;br&amp;gt;Scenario 3: Bagonian Mercenary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom. Retreats at under 8,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 オーディター・ガール&amp;lt;br&amp;gt;Scenario 4: Auditor Girl &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Have Yon defeat 6 units by the end of turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Pfail III (Yon)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第5話 Gトラップ&amp;lt;br&amp;gt;Scenario 5: G Trap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Attack 3 Sodium-class Mobile Fortresses (not including Godol&#039;s (ゴドル) one) with a single use of the Granzon&#039;s Gravitron Cannon within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition complete):&#039;&#039;&#039; Surround Godol&#039;s Sodium-class with Selena, Albado, Yon and Gaen.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat of Godol&#039;s Zodium-class.&amp;lt;br&amp;gt;3. The Granzon&#039;s Gravitron Cannon is fired while an ally of Godol&#039;s Sodium-class is within its firing area. (Doesn&#039;t include Weazol.)&amp;lt;br&amp;gt;4. Reach turn 11.&amp;lt;br&amp;gt;5. Defeat any of the Sodium-classes under a condition other than the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (After initial victory condition complete):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat Godol&#039;s Sodium-class.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 non-Sodium Mobile Fortress units by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Grungust Type-2&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第6話 ラングラン侵入&amp;lt;br&amp;gt;Scenario 6: Langran Intrusion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Cerbelion Passe (ケルベリオン・パッセ). The Cerberlion Passe retreats at under 10,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第7話 密会&amp;lt;br&amp;gt;Scenario 7: Secret Meeting&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039; Saphine defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (after help arrives):&#039;&#039;&#039; Saphine or Selena defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the victory condition with at least 3 Demon Golems still alive.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第8話 アグレッシブ・デコイ&amp;lt;br&amp;gt;Scenario 8: Aggressive Decoy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the end of turn 2.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第9話 モニカ、その愛&amp;lt;br&amp;gt;Scenario 9: Monica&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Shuu reaches the target point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition completed):&#039;&#039;&#039; Shuu reaches the next target point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Failure to reach the target point within 5 turns.&amp;lt;br&amp;gt;2. The Granzon attacks an enemy unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (After initial victory condition completed):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Failure to reach the target point within 5 turns.&amp;lt;br&amp;gt;2. The Granzon attacks the enemy Sodium-class Mobile Fortress.&amp;lt;br&amp;gt;3. Shuu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Bring Shuu to the target point within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* S Adapter, Solar Panel, Spirit of Steel, SSP Drink and Graviton Launcher: Defeat all enemy units except for the Sodium-class Mobile Fortress.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第10話 遭遇、サイバスター&amp;lt;br&amp;gt;Scenario 10: Cybuster Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Force the Vegalion (ベガリオン) and Masquelion Type C (Araceli) (マスカレオン・タイプC (アラセリ)) to retreat on the same turn. Both will retreat at under 10,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Tesla Drive S, Hero&#039;s Mark, Hyper Jammer S (part 1): Shoot down both the Vegalion and Masquelion Type C (Araceli).&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第11話 ノルス奪取&amp;lt;br&amp;gt;Scenario 11: Norse Capture&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Surround Jog&#039;s (ジョグ) Sodium-class Mobile Fortress on all four sides with allied units, then reduce its hp to less than 1000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition completed):&#039;&#039;&#039; Defeat all enemies within 3 turns after Jog&#039;s Gildolla appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Jog&#039;s Sodium-class reaches the edge of the map.&amp;lt;br&amp;gt;2. Jog&#039;s Sodium-class defeated.&amp;lt;br&amp;gt;3. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition (After initial victory condition completed):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. 4 turns pass after Jog&#039;s Gildolla appears.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 units by the end of turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Norse (Monica) (after stage complete)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第12話 亡者の栄光&amp;lt;br&amp;gt;Scenario 12: Glory of The Dead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat at least 20 enemy units.&amp;lt;br&amp;gt;2. Reduce Garlion&#039;s HP to below 9000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 units by the end of turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Tesla Drive S, Hero&#039;s Mark, Hyper Jammer S (part 2): Win the stage defeating all enemies except for Oleg&#039;s Garlion, but also triggering the Garlion&#039;s retreat condition (under 9000 hp). Assuming you also completed the condition on scenario 10, you will receive the parts after the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第13話 闇の囁き&amp;lt;br&amp;gt;Scenario 13: Dark Whisper&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 6 turns, all enemies cross the line. Being on the line does not count as crossing it.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Victory condition is not completed within 6 turns.&amp;lt;br&amp;gt;2. Any allied unit crosses or goes onto the line.&amp;lt;br&amp;gt;3. Defeat of any enemy unit which has not crossed the line. If an enemy has crossed the line, you may defeat them.&amp;lt;br&amp;gt;4. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第14話 レンカウンター&amp;lt;br&amp;gt;Scenario 14: Rencounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat 25 or more units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Victory condition is not completed within 6 turns.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* One Hit Sure Kill Knowledge: Defeat all enemies and you will receive it after the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第15話 テリウスの決意&amp;lt;br&amp;gt;Scenario 15: Terius&#039;s Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Terius is defeated.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission without Gadifoll (Terius) taking any hits.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Gadifoll (Terius)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第16話 特訓&amp;lt;br&amp;gt;Scenario 16: Intensive Training&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (First part):&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition (Second part):&#039;&#039;&#039; Terius defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by the end of turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第17話 敗者達の聖戦&amp;lt;br&amp;gt;Scenario 17: Losers Crusade&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Blowell by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Solgadi (Ahmed) (after clearing)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第18話 ティーバの封印&amp;lt;br&amp;gt;Scenario 18: The Seal of Tiva&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Free Electron Cannon: If Gaen has at least 85 kills by the end of this scenario, you will receive it after scenario 21.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第19話 邪神解放&amp;lt;br&amp;gt;Scenario 19: Evil God Release&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;* Gadifoll (Gaen) (permanently leaves; upgrade money refunded at the end of this stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話 ダークプリズン&amp;lt;br&amp;gt;Scenario 20: Dark Prison&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After condition 1 met):&#039;&#039;&#039; Reduce Weazol&#039;s HP below 11,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After condition 2 met):&#039;&#039;&#039; Defeat the Combined Volkruss (ヴォルクルス(合体))&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Weazol defeated. (Only appears during victory condition 2)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat GN (Gaen) by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;* Neo Granzon (Granzon temporarily upgrades to this for this stage)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;* Solgadi (Ahmed) (permanently leaves after this stage; upgrade money refunded)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* MTDM Shooter: If Ahmed has at least 50 kills by the end of this stage, you will receive it after scenario 21.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第21話 扉の外&amp;lt;br&amp;gt;Scenario 21: Outside The Gate&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Priscus Nox. Retreats at under 30,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第22話 バイスタンダーズ&amp;lt;br&amp;gt;Scenario 22: Bystanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 units by the end of turn 3.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第23話 監査者の真意&amp;lt;br&amp;gt;Scenario 23: True Motives of Inspectors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 18 units by the end of turn 3.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第24話 ボランタリー・エージェント&amp;lt;br&amp;gt;Scenario 24: Voluntary Agent&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話 白い福音&amp;lt;br&amp;gt;Scenario 25: White Gospel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Bring the Kanafu below 40,000 HP by the end of 6PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話 漁夫は利を得るか&amp;lt;br&amp;gt;Scenario 26: To get the Fisherman Interest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all units other than the Auguvalue by the end of 5PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;最終話 知られざる決戦&amp;lt;br&amp;gt;Final Scenario: Unknown Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: -&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mestre7</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23407</id>
		<title>Super Robot Wars/Dark Prison/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23407"/>
		<updated>2015-03-04T02:11:26Z</updated>

		<summary type="html">&lt;p&gt;Mestre7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第1話 蒼き魔神、再び&amp;lt;br&amp;gt;Scenario 1: Blue Devil, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Sodium-class Mobile Fortress (ソディウム級移動要塞) HP below 9000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Granzon (Shuu)&amp;lt;br&amp;gt;* Gadifoll (Gaen)&amp;lt;br&amp;gt;* Gestelben (Selena)&amp;lt;br&amp;gt;* MP Gespenst Mk II Kai Type G (Albado)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 紅蓮のサフィーネ&amp;lt;br&amp;gt;Scenario 2: Crimson Saphine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the end of turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Weazol (Saphine)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 バゴニアの傭兵&amp;lt;br&amp;gt;Scenario 3: Bagonian Mercenary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom. Retreats at under 8,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 オーディター・ガール&amp;lt;br&amp;gt;Scenario 4: Auditor Girl &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Have Yon defeat 6 units by the end of turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Pfail III (Yon)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第5話 Gトラップ&amp;lt;br&amp;gt;Scenario 5: G Trap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Attack 3 Sodium-class Mobile Fortresses (not including Godol&#039;s (ゴドル) one) with a single use of the Granzon&#039;s Gravitron Cannon within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition complete):&#039;&#039;&#039; Surround Godol&#039;s Sodium-class with Selena, Albado, Yon and Gaen.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat of Godol&#039;s Zodium-class.&amp;lt;br&amp;gt;3. The Granzon&#039;s Gravitron Cannon is fired while an ally of Godol&#039;s Sodium-class is within its firing area. (Doesn&#039;t include Weazol.)&amp;lt;br&amp;gt;4. Reach turn 11.&amp;lt;br&amp;gt;5. Defeat any of the Sodium-classes under a condition other than the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (After initial victory condition complete):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat Godol&#039;s Sodium-class.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 non-Sodium Mobile Fortress units by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Grungust Type-2&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第6話 ラングラン侵入&amp;lt;br&amp;gt;Scenario 6: Langran Intrusion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Cerbelion Passe (ケルベリオン・パッセ). The Cerberlion Passe retreats at under 10,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第7話 密会&amp;lt;br&amp;gt;Scenario 7: Secret Meeting&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039; Saphine defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (after help arrives):&#039;&#039;&#039; Saphine or Selena defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the victory condition with at least 3 Demon Golems still alive.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第8話 アグレッシブ・デコイ&amp;lt;br&amp;gt;Scenario 8: Aggressive Decoy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the end of turn 2.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第9話 モニカ、その愛&amp;lt;br&amp;gt;Scenario 9: Monica&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Shuu reaches the target point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition completed):&#039;&#039;&#039; Shuu reaches the next target point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Failure to reach the target point within 5 turns.&amp;lt;br&amp;gt;2. The Granzon attacks an enemy unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (After initial victory condition completed):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Failure to reach the target point within 5 turns.&amp;lt;br&amp;gt;2. The Granzon attacks the enemy Sodium-class Mobile Fortress.&amp;lt;br&amp;gt;3. Shuu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Bring Shuu to the target point within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* S Adapter, Solar Panel, Spirit of Steel, SSP Drink and Graviton Launcher: Defeat all enemy units except for the Sodium-class Mobile Fortress.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第10話 遭遇、サイバスター&amp;lt;br&amp;gt;Scenario 10: Cybuster Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Force the Vegalion (ベガリオン) and Masquelion Type C (Araceli) (マスカレオン・タイプC (アラセリ)) to retreat on the same turn. Both will retreat at under 10,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Tesla Drive S, Hero&#039;s Mark, Hyper Jammer S (part 1): Shoot down both the Vegalion and Masquelion Type C (Araceli).&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第11話 ノルス奪取&amp;lt;br&amp;gt;Scenario 11: Norse Capture&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Surround Jog&#039;s (ジョグ) Sodium-class Mobile Fortress on all four sides with allied units, then reduce its hp to less than 1000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition completed):&#039;&#039;&#039; Defeat all enemies within 3 turns after Jog&#039;s Gildolla appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Jog&#039;s Sodium-class reaches the edge of the map.&amp;lt;br&amp;gt;2. Jog&#039;s Sodium-class defeated.&amp;lt;br&amp;gt;3. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition (After initial victory condition completed):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. 4 turns pass after Jog&#039;s Gildolla appears.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 units by the end of turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Norse (Monica) (after stage complete)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第12話 亡者の栄光&amp;lt;br&amp;gt;Scenario 12: Glory of The Dead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat at least 20 enemy units.&amp;lt;br&amp;gt;2. Reduce Garlion&#039;s HP to below 9000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 units by the end of turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Tesla Drive S, Hero&#039;s Mark, Hyper Jammer S (part 2): Win the stage defeating all enemies except for Oleg&#039;s Garlion, but also triggering the Garlion&#039;s retreat condition (under 9000 hp). Assuming you also completed the condition on scenario 10, you will receive the parts after the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第13話 闇の囁き&amp;lt;br&amp;gt;Scenario 13: Dark Whisper&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 6 turns, all enemies cross the line. Being on the line does not count as crossing it.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Victory condition is not completed within 6 turns.&amp;lt;br&amp;gt;2. Any allied unit crosses or goes onto the line.&amp;lt;br&amp;gt;3. Defeat of any enemy unit which has not crossed the line. If an enemy has crossed the line, you may defeat them.&amp;lt;br&amp;gt;4. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第14話 レンカウンター&amp;lt;br&amp;gt;Scenario 14: Rencounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat 25 or more units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Victory condition is not completed within 6 turns.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* One Hit Sure Kill Knowledge: Defeat all enemies and you will receive it after the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第15話 テリウスの決意&amp;lt;br&amp;gt;Scenario 15: Terius&#039;s Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Terius is defeated.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission without Gadifoll (Terius) taking any hits.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Gadifoll (Terius)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第16話 特訓&amp;lt;br&amp;gt;Scenario 16: Intensive Training&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (First part):&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition (Second part):&#039;&#039;&#039; Terius defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by the end of turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第17話 敗者達の聖戦&amp;lt;br&amp;gt;Scenario 17: Losers Crusade&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Blowell by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Solgadi (Ahmed) (after clearing)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第18話 ティーバの封印&amp;lt;br&amp;gt;Scenario 18: The Seal of Tiva&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Free Electron Cannon: If Gaen has at least 85 kills by the end of this scenario, you will receive it after scenario 21.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第19話 邪神解放&amp;lt;br&amp;gt;Scenario 19: Evil God Release&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;* Gadifoll (Gaen) (permanently leaves; upgrade money refunded at the end of this stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話 ダークプリズン&amp;lt;br&amp;gt;Scenario 20: Dark Prison&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After condition 1 met):&#039;&#039;&#039; Reduce Weazol&#039;s HP below 11,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After condition 2 met):&#039;&#039;&#039; Defeat the Combined Volkruss (ヴォルクルス(合体))&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Weazol defeated. (Only appears during victory condition 2)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat GN (Gaen) by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;* Neo Granzon (Granzon temporarily upgrades to this for this stage)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;* Solgadi (Ahmed) (permanently leaves; upgrade money refunded)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* MTDM Shooter: If Ahmed has at least 50 kills by the end of this stage, you will receive it after scenario 21.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第21話 扉の外&amp;lt;br&amp;gt;Scenario 21: Outside The Gate&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Priscus Nox. Retreats at under 30,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第22話 バイスタンダーズ&amp;lt;br&amp;gt;Scenario 22: Bystanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 units by the end of turn 3.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第23話 監査者の真意&amp;lt;br&amp;gt;Scenario 23: True Motives of Inspectors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 18 units by the end of turn 3.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第24話 ボランタリー・エージェント&amp;lt;br&amp;gt;Scenario 24: Voluntary Agent&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話 白い福音&amp;lt;br&amp;gt;Scenario 25: White Gospel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Bring the Kanafu below 40,000 HP by the end of 6PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話 漁夫は利を得るか&amp;lt;br&amp;gt;Scenario 26: To get the Fisherman Interest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all units other than the Auguvalue by the end of 5PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;最終話 知られざる決戦&amp;lt;br&amp;gt;Final Scenario: Unknown Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: -&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mestre7</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23403</id>
		<title>Super Robot Wars/Dark Prison/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23403"/>
		<updated>2015-03-04T01:14:03Z</updated>

		<summary type="html">&lt;p&gt;Mestre7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第1話 蒼き魔神、再び&amp;lt;br&amp;gt;Scenario 1: Blue Devil, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Sodium-class Mobile Fortress (ソディウム級移動要塞) HP below 9000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Granzon (Shuu)&amp;lt;br&amp;gt;* Gadifoll (Gaen)&amp;lt;br&amp;gt;* Gestelben (Selena)&amp;lt;br&amp;gt;* MP Gespenst Mk II Kai Type G (Albado)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 紅蓮のサフィーネ&amp;lt;br&amp;gt;Scenario 2: Crimson Saphine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the end of turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Weazol (Saphine)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 バゴニアの傭兵&amp;lt;br&amp;gt;Scenario 3: Bagonian Mercenary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom. Retreats at under 8,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 オーディター・ガール&amp;lt;br&amp;gt;Scenario 4: Auditor Girl &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Have Yon defeat 6 units by the end of turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Pfail III (Yon)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第5話 Gトラップ&amp;lt;br&amp;gt;Scenario 5: G Trap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Attack 3 Sodium-class Mobile Fortresses (not including Godol&#039;s (ゴドル) one) with a single use of the Granzon&#039;s Gravitron Cannon within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition complete):&#039;&#039;&#039; Surround Godol&#039;s Sodium-class with Selena, Albado, Yon and Gaen.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat of Godol&#039;s Zodium-class.&amp;lt;br&amp;gt;3. The Granzon&#039;s Gravitron Cannon is fired while an ally of Godol&#039;s Sodium-class is within its firing area. (Doesn&#039;t include Weazol.)&amp;lt;br&amp;gt;4. Reach turn 11.&amp;lt;br&amp;gt;5. Defeat any of the Sodium-classes under a condition other than the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (After initial victory condition complete):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat Godol&#039;s Sodium-class.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 non-Sodium Mobile Fortress units by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Grungust Type-2&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第6話 ラングラン侵入&amp;lt;br&amp;gt;Scenario 6: Langran Intrusion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Cerbelion Passe (ケルベリオン・パッセ). The Cerberlion Passe retreats at under 10,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第7話 密会&amp;lt;br&amp;gt;Scenario 7: Secret Meeting&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039; Saphine defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (after help arrives):&#039;&#039;&#039; Saphine or Selena defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the victory condition with at least 3 Demon Golems still alive.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第8話 アグレッシブ・デコイ&amp;lt;br&amp;gt;Scenario 8: Aggressive Decoy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the end of turn 2.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第9話 モニカ、その愛&amp;lt;br&amp;gt;Scenario 9: Monica&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Shuu reaches the target point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition completed):&#039;&#039;&#039; Shuu reaches the next target point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Failure to reach the target point within 5 turns.&amp;lt;br&amp;gt;2. The Granzon attacks an enemy unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (After initial victory condition completed):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Failure to reach the target point within 5 turns.&amp;lt;br&amp;gt;2. The Granzon attacks the enemy Sodium-class Mobile Fortress.&amp;lt;br&amp;gt;3. Shuu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Bring Shuu to the target point within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* S Adapter, Solar Panel, Spirit of Steel, SSP Drink and Graviton Launcher: Defeat all enemy units except for the Sodium-class Mobile Fortress.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第10話 遭遇、サイバスター&amp;lt;br&amp;gt;Scenario 10: Cybuster Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Force the Vegalion (ベガリオン) and Masquelion Type C (Araceli) (マスカレオン・タイプC (アラセリ)) to retreat on the same turn. Both will retreat at under 10,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Tesla Drive S, Proof of Courage, Hyper Jammer S (part 1): Shoot down both the Vegalion and Masquelion Type C (Araceli).&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第11話 ノルス奪取&amp;lt;br&amp;gt;Scenario 11: Norse Capture&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Surround Jog&#039;s (ジョグ) Sodium-class Mobile Fortress on all four sides with allied units, then reduce its hp to less than 1000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition completed):&#039;&#039;&#039; Defeat all enemies within 3 turns after Jog&#039;s Gildolla appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Jog&#039;s Sodium-class reaches the edge of the map.&amp;lt;br&amp;gt;2. Jog&#039;s Sodium-class defeated.&amp;lt;br&amp;gt;3. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition (After initial victory condition completed):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. 4 turns pass after Jog&#039;s Gildolla appears.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 units by the end of turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Norse (Monica) (after stage complete)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第12話 亡者の栄光&amp;lt;br&amp;gt;Scenario 12: Glory of The Dead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat at least 20 enemy units.&amp;lt;br&amp;gt;2. Reduce Garlion&#039;s HP to below 9000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 units by the end of turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Tesla Drive S, Proof of Courage, Hyper Jammer S (part 2): Win the stage defeating all enemies except for Oleg&#039;s Garlion, but also triggering the Garlion&#039;s retreat condition (under 9000 hp). Assuming you also completed the condition on scenario 10, you will receive the parts after the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第13話 闇の囁き&amp;lt;br&amp;gt;Scenario 13: Dark Whisper&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 6 turns, all enemies cross the line. Being on the line does not count as crossing it.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Victory condition is not completed within 6 turns.&amp;lt;br&amp;gt;2. Any allied unit crosses or goes onto the line.&amp;lt;br&amp;gt;3. Defeat of any enemy unit which has not crossed the line. If an enemy has crossed the line, you may defeat them.&amp;lt;br&amp;gt;4. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第14話 レンカウンター&amp;lt;br&amp;gt;Scenario 14: Rencounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat 25 or more units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Victory condition is not completed within 6 turns.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* One Hit Sure Kill Knowledge: Defeat all enemies and you will receive it after the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第15話 テリウスの決意&amp;lt;br&amp;gt;Scenario 15: Terius&#039;s Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Terius is defeated.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission without Gadifoll (Terius) taking any hits.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Gadifoll (Terius)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第16話 特訓&amp;lt;br&amp;gt;Scenario 16: Intensive Training&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (First part):&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition (Second part):&#039;&#039;&#039; Terius defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by the end of turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第17話 敗者達の聖戦&amp;lt;br&amp;gt;Scenario 17: Losers Crusade&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Blowell by the end of 3PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第18話 ティーバの封印&amp;lt;br&amp;gt;Scenario 18: Seal of Tiva&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第19話 邪神解放&amp;lt;br&amp;gt;Scenario 19: Evil God Release&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話 ダークプリズン&amp;lt;br&amp;gt;Scenario 20: Dark Prison&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat GN (Gaen) by the end of 3PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第21話 扉の外&amp;lt;br&amp;gt;Scenario 21: Outside The Gate&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Priscus Nox. Retreats at under 30,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第22話 バイスタンダーズ&amp;lt;br&amp;gt;Scenario 22: Bystanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 units by the end of turn 3.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第23話 監査者の真意&amp;lt;br&amp;gt;Scenario 23: True Motives of Inspectors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 18 units by the end of turn 3.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第24話 ボランタリー・エージェント&amp;lt;br&amp;gt;Scenario 24: Voluntary Agent&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話 白い福音&amp;lt;br&amp;gt;Scenario 25: White Gospel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Bring the Kanafu below 40,000 HP by the end of 6PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話 漁夫は利を得るか&amp;lt;br&amp;gt;Scenario 26: To get the Fisherman Interest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all units other than the Auguvalue by the end of 5PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;最終話 知られざる決戦&amp;lt;br&amp;gt;Final Scenario: Unknown Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: -&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mestre7</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23400</id>
		<title>Super Robot Wars/Dark Prison/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23400"/>
		<updated>2015-03-04T01:09:17Z</updated>

		<summary type="html">&lt;p&gt;Mestre7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第1話 蒼き魔神、再び&amp;lt;br&amp;gt;Scenario 1: Blue Devil, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Sodium-class Mobile Fortress (ソディウム級移動要塞) HP below 9000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Granzon (Shuu)&amp;lt;br&amp;gt;* Gadifoll (Gaen)&amp;lt;br&amp;gt;* Gestelben (Selena)&amp;lt;br&amp;gt;* MP Gespenst Mk II Kai Type G (Albado)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 紅蓮のサフィーネ&amp;lt;br&amp;gt;Scenario 2: Crimson Saphine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the end of turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Weazol (Saphine)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 バゴニアの傭兵&amp;lt;br&amp;gt;Scenario 3: Bagonian Mercenary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom. Retreats at under 8,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 オーディター・ガール&amp;lt;br&amp;gt;Scenario 4: Auditor Girl &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Have Yon defeat 6 units by the end of turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Pfail III (Yon)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第5話 Gトラップ&amp;lt;br&amp;gt;Scenario 5: G Trap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Attack 3 Sodium-class Mobile Fortresses (not including Godol&#039;s (ゴドル) one) with a single use of the Granzon&#039;s Gravitron Cannon within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition complete):&#039;&#039;&#039; Surround Godol&#039;s Sodium-class with Selena, Albado, Yon and Gaen.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat of Godol&#039;s Zodium-class.&amp;lt;br&amp;gt;3. The Granzon&#039;s Gravitron Cannon is fired while an ally of Godol&#039;s Sodium-class is within its firing area. (Doesn&#039;t include Weazol.)&amp;lt;br&amp;gt;4. Reach turn 11.&amp;lt;br&amp;gt;5. Defeat any of the Sodium-classes under a condition other than the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (After initial victory condition complete):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat Godol&#039;s Sodium-class.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 non-Sodium Mobile Fortress units by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Grungust Type-2&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第6話 ラングラン侵入&amp;lt;br&amp;gt;Scenario 6: Langran Intrusion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Cerbelion Passe (ケルベリオン・パッセ). The Cerberlion Passe retreats at under 10,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第7話 密会&amp;lt;br&amp;gt;Scenario 7: Secret Meeting&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039; Saphine defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (after help arrives):&#039;&#039;&#039; Saphine or Selena defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the victory condition with at least 3 Demon Golems still alive.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第8話 アグレッシブ・デコイ&amp;lt;br&amp;gt;Scenario 8: Aggressive Decoy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the end of turn 2.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第9話 モニカ、その愛&amp;lt;br&amp;gt;Scenario 9: Monica&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Shuu reaches the target point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition completed):&#039;&#039;&#039; Shuu reaches the next target point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Failure to reach the target point within 5 turns.&amp;lt;br&amp;gt;2. The Granzon attacks an enemy unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (After initial victory condition completed):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Failure to reach the target point within 5 turns.&amp;lt;br&amp;gt;2. The Granzon attacks the enemy Sodium-class Mobile Fortress.&amp;lt;br&amp;gt;3. Shuu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Bring Shuu to the target point within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* S Adapter, Solar Panel, Spirit of Steel, SSP Drink and Graviton Launcher: Defeat all enemy units except for the Sodium-class Mobile Fortress.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第10話 遭遇、サイバスター&amp;lt;br&amp;gt;Scenario 10: Cybuster Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Force the Vegalion (ベガリオン) and Masquelion Type C (Araceli) (マスカレオン・タイプC (アラセリ)) to retreat on the same turn. Both will retreat at under 10,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Tesla Drive S, Proof of Courage, Hyper Jammer S (part 1): Shoot down both the Vegalion and Masquelion Type C (Araceli).&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第11話 ノルス奪取&amp;lt;br&amp;gt;Scenario 11: Norse Capture&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Surround Jog&#039;s (ジョグ) Sodium-class Mobile Fortress on all four sides with allied units, then reduce its hp to less than 1000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition completed):&#039;&#039;&#039; Defeat all enemies within 3 turns after Jog&#039;s Gildolla appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Jog&#039;s Sodium-class reaches the edge of the map.&amp;lt;br&amp;gt;2. Jog&#039;s Sodium-class defeated.&amp;lt;br&amp;gt;3. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition (After initial victory condition completed):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. 4 turns pass after Jog&#039;s Gildolla appears.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 units by the end of turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Norse (Monica) (after stage complete)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第12話 亡者の栄光&amp;lt;br&amp;gt;Scenario 12: Glory of The Dead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat at least 20 enemy units.&amp;lt;br&amp;gt;2. Reduce Garlion&#039;s HP to below 9000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 units by the end of turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Tesla Drive S, Proof of Courage, Hyper Jammer S (part 2): Win the stage defeating all enemies except for Oleg&#039;s Garlion, but also triggering the Garlion&#039;s retreat condition (under 9000 hp). Assuming you also completed the condition on scenario 10, you will receive the parts after the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第13話 闇の囁き&amp;lt;br&amp;gt;Scenario 13: Dark Whisper&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 6 turns, all enemies cross the line. Being on the line does not count as crossing it.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Victory condition is not completed within 6 turns.&amp;lt;br&amp;gt;2. Any allied unit crosses or goes onto the line.&amp;lt;br&amp;gt;3. Defeat of any enemy unit which has not crossed the line. If an enemy has crossed the line, you may defeat them.&amp;lt;br&amp;gt;4. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第14話 レンカウンター&amp;lt;br&amp;gt;Scenario 14: Rencounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat 25 or more units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Victory condition is not completed within 6 turns.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* One Hit Sure Kill Knowledge: Defeat all enemies and you will receive it after the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第15話 テリウスの決意&amp;lt;br&amp;gt;Scenario 15: Terius&#039;s Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Terius is defeated.&amp;lt;br&amp;gt;2. Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Win the mission without Gadifall (Terius) taking any hits.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第16話 特訓&amp;lt;br&amp;gt;Scenario 16: Intensive Training&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第17話 敗者達の聖戦&amp;lt;br&amp;gt;Scenario 17: Losers Crusade&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Blowell by the end of 3PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第18話 ティーバの封印&amp;lt;br&amp;gt;Scenario 18: Seal of Tiva&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第19話 邪神解放&amp;lt;br&amp;gt;Scenario 19: Evil God Release&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話 ダークプリズン&amp;lt;br&amp;gt;Scenario 20: Dark Prison&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat GN (Gaen) by the end of 3PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第21話 扉の外&amp;lt;br&amp;gt;Scenario 21: Outside The Gate&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Priscus Nox. Retreats at under 30,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第22話 バイスタンダーズ&amp;lt;br&amp;gt;Scenario 22: Bystanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 units by the end of turn 3.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第23話 監査者の真意&amp;lt;br&amp;gt;Scenario 23: True Motives of Inspectors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 18 units by the end of turn 3.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第24話 ボランタリー・エージェント&amp;lt;br&amp;gt;Scenario 24: Voluntary Agent&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話 白い福音&amp;lt;br&amp;gt;Scenario 25: White Gospel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Bring the Kanafu below 40,000 HP by the end of 6PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話 漁夫は利を得るか&amp;lt;br&amp;gt;Scenario 26: To get the Fisherman Interest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all units other than the Auguvalue by the end of 5PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;最終話 知られざる決戦&amp;lt;br&amp;gt;Final Scenario: Unknown Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: -&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mestre7</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23396</id>
		<title>Super Robot Wars/Dark Prison/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23396"/>
		<updated>2015-03-04T00:33:57Z</updated>

		<summary type="html">&lt;p&gt;Mestre7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第1話 蒼き魔神、再び&amp;lt;br&amp;gt;Scenario 1: Blue Devil, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Sodium-class Mobile Fortress (ソディウム級移動要塞) HP below 9000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Granzon (Shuu)&amp;lt;br&amp;gt;* Gadifoll (Gaen)&amp;lt;br&amp;gt;* Gestelben (Selena)&amp;lt;br&amp;gt;* MP Gespenst Mk II Kai Type G (Albado)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 紅蓮のサフィーネ&amp;lt;br&amp;gt;Scenario 2: Crimson Saphine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the end of turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Weazol (Saphine)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 バゴニアの傭兵&amp;lt;br&amp;gt;Scenario 3: Bagonian Mercenary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom. Retreats at under 8,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 オーディター・ガール&amp;lt;br&amp;gt;Scenario 4: Auditor Girl &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Have Yon defeat 6 units by the end of turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Pfail III (Yon)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第5話 Gトラップ&amp;lt;br&amp;gt;Scenario 5: G Trap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Attack 3 Sodium-class Mobile Fortresses (not including Godol&#039;s (ゴドル) one) with a single use of the Granzon&#039;s Gravitron Cannon within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition complete):&#039;&#039;&#039; Surround Godol&#039;s Sodium-class with Selena, Albado, Yon and Gaen.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat of Godol&#039;s Zodium-class.&amp;lt;br&amp;gt;3. The Granzon&#039;s Gravitron Cannon is fired while an ally of Godol&#039;s Sodium-class is within its firing area. (Doesn&#039;t include Weazol.)&amp;lt;br&amp;gt;4. Reach turn 11.&amp;lt;br&amp;gt;5. Defeat any of the Sodium-classes under a condition other than the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (After initial victory condition complete):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat Godol&#039;s Sodium-class.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 non-Sodium Mobile Fortress units by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Grungust Type-2&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第6話 ラングラン侵入&amp;lt;br&amp;gt;Scenario 6: Langran Intrusion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Cerbelion Passe (ケルベリオン・パッセ). The Cerberlion Passe retreats at under 10,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第7話 密会&amp;lt;br&amp;gt;Scenario 7: Secret Meeting&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039; Saphine defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (after help arrives):&#039;&#039;&#039; Saphine or Selena defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the victory condition with at least 3 Demon Golems still alive.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第8話 アグレッシブ・デコイ&amp;lt;br&amp;gt;Scenario 8: Aggressive Decoy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the end of turn 2.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第9話 モニカ、その愛&amp;lt;br&amp;gt;Scenario 9: Monica&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Shuu reaches the target point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition completed):&#039;&#039;&#039; Shuu reaches the next target point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Failure to reach the target point within 5 turns.&amp;lt;br&amp;gt;2. The Granzon attacks an enemy unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (After initial victory condition completed):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Failure to reach the target point within 5 turns.&amp;lt;br&amp;gt;2. The Granzon attacks the enemy Sodium-class Mobile Fortress.&amp;lt;br&amp;gt;3. Shuu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Bring Shuu to the target point within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret:&#039;&#039;&#039;&amp;lt;br&amp;gt;* S Adapter, Solar Panel, Spirit of Steel, SSP Drink and Graviton Launcher: Defeat all enemy units except for the Sodium-class Mobile Fortress.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第10話 遭遇、サイバスター&amp;lt;br&amp;gt;Scenario 10: Cybuster Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Force the Vegalion and Masquelion Type C (Araceli) to retreat on the same turn. Both will retreat at under 10,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第11話 ノルス奪取&amp;lt;br&amp;gt;Scenario 11: Norse Takeover&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 20 units by the end of turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第12話 亡者の栄光&amp;lt;br&amp;gt;Scenario 12: Glory of The Dead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 15 units by the end of turn 2.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第13話 闇の囁き&amp;lt;br&amp;gt;Scenario 13: Dark Whisper&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第14話 レンカウンター&amp;lt;br&amp;gt;Scenario 14: Rencounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第15話 テリウスの決意&amp;lt;br&amp;gt;Scenario 15: Terius Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission without Gadifall (Terius) taking any hits.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第16話 特訓&amp;lt;br&amp;gt;Scenario 16: Intensive Training&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第17話 敗者達の聖戦&amp;lt;br&amp;gt;Scenario 17: Losers Crusade&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Blowell by the end of 3PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第18話 ティーバの封印&amp;lt;br&amp;gt;Scenario 18: Seal of Tiva&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第19話 邪神解放&amp;lt;br&amp;gt;Scenario 19: Evil God Release&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話 ダークプリズン&amp;lt;br&amp;gt;Scenario 20: Dark Prison&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat GN (Gaen) by the end of 3PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第21話 扉の外&amp;lt;br&amp;gt;Scenario 21: Outside The Gate&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Priscus Nox. Retreats at under 30,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第22話 バイスタンダーズ&amp;lt;br&amp;gt;Scenario 22: Bystanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 units by the end of turn 3.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第23話 監査者の真意&amp;lt;br&amp;gt;Scenario 23: True Motives of Inspectors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 18 units by the end of turn 3.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第24話 ボランタリー・エージェント&amp;lt;br&amp;gt;Scenario 24: Voluntary Agent&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話 白い福音&amp;lt;br&amp;gt;Scenario 25: White Gospel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Bring the Kanafu below 40,000 HP by the end of 6PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話 漁夫は利を得るか&amp;lt;br&amp;gt;Scenario 26: To get the Fisherman Interest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all units other than the Auguvalue by the end of 5PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;最終話 知られざる決戦&amp;lt;br&amp;gt;Final Scenario: Unknown Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: -&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mestre7</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23391</id>
		<title>Super Robot Wars/Dark Prison/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Dark_Prison/Complete_Chart&amp;diff=23391"/>
		<updated>2015-03-03T11:41:06Z</updated>

		<summary type="html">&lt;p&gt;Mestre7: Created page with &amp;quot;{| style=&amp;quot;text-align:center&amp;quot; align=&amp;quot;center&amp;quot; |- style=&amp;quot;background:#F88158&amp;quot; | colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;第1話 蒼き魔神、再び&amp;lt;br&amp;gt;Scenario 1: Blue Devil, Agai...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第1話 蒼き魔神、再び&amp;lt;br&amp;gt;Scenario 1: Blue Devil, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Sodium-class Mobile Fortress (ソディウム級移動要塞) HP below 9000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Granzon (Shuu)&amp;lt;br&amp;gt;* Gadifoll (Gaen)&amp;lt;br&amp;gt;* Gestelben (Selena)&amp;lt;br&amp;gt;* MP Gespenst Mk II Kai Type G (Albado)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 紅蓮のサフィーネ&amp;lt;br&amp;gt;Scenario 2: Crimson Saphine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 10 units by the end of turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Weazol (Saphine)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 バゴニアの傭兵&amp;lt;br&amp;gt;Scenario 3: Bagonian Mercenary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom. Retreats at under 8,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 オーディター・ガール&amp;lt;br&amp;gt;Scenario 4: Auditor Girl &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition:&#039;&#039;&#039; Defeat of any allied unit.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Have Yon defeat 6 units by the end of turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Pfail III (Yon)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第5話 Gトラップ&amp;lt;br&amp;gt;Scenario 5: G Trap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition (Initial):&#039;&#039;&#039; Attack 3 Sodium-class Mobile Fortresses (not including Godol&#039;s (ゴドル) one) with a single use of the Granzon&#039;s Gravitron Cannon within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (After initial victory condition complete):&#039;&#039;&#039; Surround Godol&#039;s Sodium-class with Selena, Albado, Yon and Gaen.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (Initial):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat of Godol&#039;s Zodium-class.&amp;lt;br&amp;gt;3. The Granzon&#039;s Gravitron Cannon is fired while an ally of Godol&#039;s Sodium-class is within its firing area. (Doesn&#039;t include Weazol.)&amp;lt;br&amp;gt;4. Reach turn 11.&amp;lt;br&amp;gt;5. Defeat any of the Sodium-classes under a condition other than the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Failure Condition (After initial victory condition complete):&#039;&#039;&#039;&amp;lt;br&amp;gt;1. Defeat of any allied unit.&amp;lt;br&amp;gt;2. Defeat Godol&#039;s Sodium-class.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 non-Sodium Mobile Fortress units by the end of 3PP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;* Grungust Type-2&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第6話 ラングラン侵入&amp;lt;br&amp;gt;Scenario 6: Langran Invasion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Cerberlion(?) Passe. The Cerberlion Passe retreats at under 10,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第7話 密会&amp;lt;br&amp;gt;Scenario 7: Secret Meeting&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Fulfill the victory condition with at least 3 Demon Golems still alive.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第8話 アグレッシブ・デコイ&amp;lt;br&amp;gt;Scenario 8: Aggressive Decoy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 10 units by the end of turn 2.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第9話 モニカ、その愛&amp;lt;br&amp;gt;Scenario 9: Monica&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Bring Shuu to the target point within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第10話 遭遇、サイバスター&amp;lt;br&amp;gt;Scenario 10: Cybuster Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Force the Vegalion and Masquelion Type C (Araceli) to retreat on the same turn. Both will retreat at under 10,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第11話 ノルス奪取&amp;lt;br&amp;gt;Scenario 11: Norse Takeover&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 20 units by the end of turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第12話 亡者の栄光&amp;lt;br&amp;gt;Scenario 12: Glory of The Dead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 15 units by the end of turn 2.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第13話 闇の囁き&amp;lt;br&amp;gt;Scenario 13: Dark Whisper&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第14話 レンカウンター&amp;lt;br&amp;gt;Scenario 14: Rencounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第15話 テリウスの決意&amp;lt;br&amp;gt;Scenario 15: Terius Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission without Gadifall (Terius) taking any hits.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第16話 特訓&amp;lt;br&amp;gt;Scenario 16: Intensive Training&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 4.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第17話 敗者達の聖戦&amp;lt;br&amp;gt;Scenario 17: Losers Crusade&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Blowell by the end of 3PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第18話 ティーバの封印&amp;lt;br&amp;gt;Scenario 18: Seal of Tiva&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第19話 邪神解放&amp;lt;br&amp;gt;Scenario 19: Evil God Release&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話 ダークプリズン&amp;lt;br&amp;gt;Scenario 20: Dark Prison&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat GN (Gaen) by the end of 3PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第21話 扉の外&amp;lt;br&amp;gt;Scenario 21: Outside The Gate&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Priscus Nox. Retreats at under 30,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第22話 バイスタンダーズ&amp;lt;br&amp;gt;Scenario 22: Bystanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 units by the end of turn 3.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第23話 監査者の真意&amp;lt;br&amp;gt;Scenario 23: True Motives of Inspectors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 18 units by the end of turn 3.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第24話 ボランタリー・エージェント&amp;lt;br&amp;gt;Scenario 24: Voluntary Agent&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Win the mission within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話 白い福音&amp;lt;br&amp;gt;Scenario 25: White Gospel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Bring the Kanafu below 40,000 HP by the end of 6PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話 漁夫は利を得るか&amp;lt;br&amp;gt;Scenario 26: To get the Fisherman Interest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all units other than the Auguvalue by the end of 5PP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;最終話 知られざる決戦&amp;lt;br&amp;gt;Final Scenario: Unknown Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: -&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mestre7</name></author>
	</entry>
</feed>