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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mishona</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mishona"/>
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	<updated>2026-04-24T15:59:54Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66462</id>
		<title>Super Robot Wars/Y/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66462"/>
		<updated>2025-10-01T05:53:19Z</updated>

		<summary type="html">&lt;p&gt;Mishona: Lunamaria learns Snipe at 20&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Certain Ace Bonuses are mistranslated.  The correct effects are marked in red.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Note:Since a joining character&#039;s level can scale and vary their initial spirits and skill levels may not be accurate. &lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{{PilotDB_VTX | full_name=Akira Hibiki | pilot_type=Main Pilot | default_unit=Reideen | ace=Improves the effect of Psychic Power. (+0.5% Hit/Eva/Crit and +0.4 SP/ Level)&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Psychic Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=30 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hyoma Aoi | pilot_type=Main Pilot | default_unit=Combattler V | ace=When HP is below 50%, -20% damage taken and +30% critical rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Spirit | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Valor | sp4_level=40 | sp4_cost=35&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Juzo Naniwa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Flash | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Mercy | sp5_level=30 | sp5_cost=10&lt;br /&gt;
| sp6=Pierce | sp6_level=50 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daisaku Nishikawa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Crush | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Gain | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Drive | sp6_level=45 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chizuru Nambara | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Cheer | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=45&lt;br /&gt;
| sp4=Rouse | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kosuke Kita | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Foresee | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Zama | pilot_type=Main Pilot | default_unit=Dunbine -&amp;gt; Billbine | ace=The +3 max Morale from Battler increases to +5, and the +10% damage dealt at 150+ Morale increases to +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=10 | Skill2-5=20 | Skill2-6=30 | Skill2-7=40 | Skill2-8=55 | Skill2-9=70&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chum Huau | pilot_type=Sub Pilot | default_unit=Dunbine -&amp;gt; Billbine&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=35 | sp4_cost=35&lt;br /&gt;
| sp5=Disrupt | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Marvel Frozen | pilot_type=Main Pilot | default_unit=Dunbine | ace=+15% final dodge rate. The &amp;quot;Valor&amp;quot; spirit becomes &amp;quot;Love&amp;quot;.	&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler| Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=20&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ciela Lapana | pilot_type=Main Pilot | default_unit=Gran Garan | ace=All allied pilots within 4 spaces gain 5SP at the start of own phase.	&lt;br /&gt;
| sp1=Bless | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Intimidate | sp4_level=35 | sp4_cost=60&lt;br /&gt;
| sp5=Prospect | sp5_level=40 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Aura Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=35 | Skill1-7=45 | Skill1-8=55 | Skill1-9=65 &lt;br /&gt;
| Skill2=Raise Spirits | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kwassey Guu | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Trick | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Charge | sp6_level=55 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=El Fino | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=15 | sp2_cost=25&lt;br /&gt;
| sp3=Wall | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=45 | sp4_cost=35&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=65 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bell Arle | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Daunt | sp2_level=15 | sp2_cost=30&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=30 | sp4_cost=40&lt;br /&gt;
| sp5=Spirit | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Zeal | sp6_level=80 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bern Bunnings | pilot_type=Main Pilot | default_unit= | ace=+1 unit Move. While below 30% HP, activates the Guts Spirit at start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tod Guines | pilot_type=Main Pilot | default_unit=Vierres | ace=The +3 max Morale from Battler increases to +5. Activates the Flash Spirit on sortie.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3= Gain| sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=10&lt;br /&gt;
| Skill3=Lucky Star | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shion Zaba | pilot_type=Main Pilot | default_unit=Sirbine | ace=The +3 max Morale from Battler increases to +5. Damage is increased by 1.2x when morale is 150.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=15 | Skill2-5=25| Skill2-6=35|&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
*Battler is unlocked in &#039;&#039;&#039;Chapter5 &amp;quot;What Makes a Battler?&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Silky Mau | pilot_type=Sub Pilot | default_unit=Sirbine&lt;br /&gt;
| sp1=Attune | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Rouse | sp3_level=20 | sp3_cost=40&lt;br /&gt;
| sp4=Fortune | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daba Myroad | pilot_type=Main Pilot | default_unit=L-Gaim | ace=Lilis gains +20 max SP, +3 Assist Gauge on sortie. At 130+ Morale, activates the Press Spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=10 | Skill1-5=20 | Skill1-6=30&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lilis Faw | pilot_type=Sub Pilot | default_unit=L-Gaim&lt;br /&gt;
| sp1=Wall | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Daunt | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Attune | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=75&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fannaria Amm | pilot_type=Main Pilot | default_unit= | ace=If Daba is on the map, at 150+ Morale, activates the Love Spirit once per map.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Bullseye | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Wish | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1|Skill1-2=1|Skill1-3=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| SKill2-6=1|&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard| Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gaw Ha Leccee | pilot_type=Main Pilot | default_unit=Novel D-Sserd | ace=+3 Assist Gauge on sortie. The Valor spirit becomes Love.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Bonds | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1| Skill1-5=20 | Skill1-6=30 | Skill1-7=45 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Enhance Attack | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gavlet Gablae | pilot_type=Main Pilot | default_unit= | ace=During enemy phase, +20% damage dealt and -30% damage taken.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Vigor | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Spirit | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Charge | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5=Soul | sp5_level=? | sp5_cost=55&lt;br /&gt;
| sp6=Love | sp6_level=? | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1| Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1| Skill1-6=1| Skill1-7=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| Skill2-6=1|&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard | Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
| Skill5=Ignore Size| Skill5max=3|Skill5-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quwasan Olibee | pilot_type=Main Pilot | default_unit= | ace=At 150+ Morale, restores 100 SP once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=?? | sp2_cost=15&lt;br /&gt;
| sp3=Attune | sp3_level=?? | sp3_cost=20&lt;br /&gt;
| sp4=Unity | sp4_level=?? | sp4_cost=75&lt;br /&gt;
| sp5=Prospect | sp5_level=?? | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=55-60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=? | Skill1-5=? | Skill1-6=? | Skill1-7=?&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamille Bidan | pilot_type=Main Pilot | default_unit=Full Armor Hyaku Shiki Kai -&amp;gt; Zeta Gundam | ace=Counterattack damage x1.2, recovers 50 SP when morale is 150.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=20 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=25 | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=30 | Skill1-7=45 | Skill1-8=50 | Skill1-9=70&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Spirit Endurance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fa Yuiry	| pilot_type=Main Pilot | default_unit=Methuss | ace=+3 Assist Gauge on sortie. The base cost of the Wish spirit becomes 35.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=15&lt;br /&gt;
| sp5=Focus | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Wish | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=50 | Skill1-3=60 | Skill1-4=70 | Skill1-5=80 | Skill1-6=90&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Emma Sheen | pilot_type=Main Pilot | default_unit=Gundam Mk-II | ace=+20% damage dealt using support attacks. -20% damage taken from support attacks.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Rouse | sp4_level=15 | sp4_cost=40&lt;br /&gt;
| sp5=Smash | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Unity | sp6_level=45 | sp6_cost=75&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amuro Ray | pilot_type=Main Pilot | default_unit=Re-GZ (BWS) -&amp;gt; Nu Gundam | ace=+20 SKL. Newtype Weapons gain +1 Range.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=15 | sp2_cost=20&lt;br /&gt;
| sp3=Pierce | sp3_level=20 | sp3_cost=25&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50| sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Second Attack | Skill2max=2 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bright Noa | pilot_type=Main Pilot | default_unit=Ra Cailum | ace=Allied pilots within Commander range gain 5 Morale at the start of own phase.	&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Captain&#039;s Order | Skill1max=1 | Skill1-1=30&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1| Skill2-4=30&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Meran | pilot_type=Sub Pilot | default_unit=Ra Cailum | ace=&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Wall | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Rouse | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Char Aznable | pilot_type=Main Pilot | default_unit=Sazabi | ace=+1 Newtype Level. +20 SKL.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Press | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Intimidate | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1|&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1| Skill2-3=|&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1 | Skill3-2=1| Skill3-3= |&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1| Skill4-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quess Paraya | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=Newtype level +1, at morale 130 or more, &amp;quot;Focus&amp;quot; is used at the start of your phase.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Unity | sp5_level=30 | sp5_cost=80&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=35 | Skill1-5=45 | Skill1-6=55 | Skill1-7=65 | Skill1-8=75&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gyunei Guss | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=At 140+ Morale, activates the Focus Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Flash | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Gain | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Snipe | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Cyber-Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=? &lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Domon Kasshu | pilot_type=Main Pilot | default_unit=Burning Gundam | ace=+10 Starting Morale. When Meikyou-Shisui is active, +10% damage with CQB weapons.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Drive | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Meikyou-Shisui | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
*Meikyou-Shisui is unlocked during Surpass the Master and Oneself or Three Principles of Darkness&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rain Mikamura | pilot_type=Main Pilot | default_unit=Rising Gundam | ace=At 150+ Morale, activates the &amp;quot;Love&amp;quot; Spirit once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Rouse | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chibodee Crocket | pilot_type=Main Pilot | default_unit=Gundam Maxter | ace=+10 Starting Morale. When a counter occurs, a critical hit is guaranteed.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sai Saici | pilot_type=Main Pilot | default_unit=Dragon Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Flash&amp;quot; Spirit at the start of own phase.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=40 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Apply Terrain | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=George de Sand | pilot_type=Main Pilot | default_unit=Gundam Rose | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Focus&amp;quot; Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=50 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Argo Gulskii| pilot_type=Main Pilot | default_unit=Bolt Gundam | ace=+10 Starting Morale. At 150+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=35&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Allenby Beardsley | pilot_type=Main Pilot | default_unit=Nobel Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Valor&amp;quot; Spirit once a map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Smash | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Master Asia | pilot_type=Main Pilot | default_unit=Master Gundam | ace=Starting Morale is maxed. Gains 5 SP at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Heero Yuy | pilot_type=Main Pilot | default_unit=Wing Gundam Zero | ace=+1 Move. The Zero System activates at 110 Morale.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4= Pierce | sp4_level=25 | sp4_cost= 25&lt;br /&gt;
| sp5= Drive | sp5_level= ? | sp5_cost= 40&lt;br /&gt;
| sp6= Soul | sp6_level= | sp6_cost= 45&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1 &lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Duo Maxwell | pilot_type=Main Pilot | default_unit=Gundam Deathscythe Hell | ace=+1 Move, +20% final dodge rate&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Trowa Barton | pilot_type=Main Pilot | default_unit=Gundam Heavyarms Custom | ace=Damage dealt by support attacks is multiplied by 1.2, and morale is increased by 5 for each support attack.&lt;br /&gt;
| sp1=Bullseye | sp1_level=? | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quatre Raberba Winner | pilot_type=Main Pilot | default_unit=Gundam Sandrock Custom | ace=Every turn, all adjacent friendly units gain Morale+5 and SP+5.&lt;br /&gt;
| sp1=Wall | sp1_level=? | sp1_cost=25&lt;br /&gt;
| sp2=Flash | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bless | sp4_level=20 | sp4_cost=45&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chang Wufei | pilot_type=Main Pilot | default_unit=Altron Gundam | ace=At 150+ Morale, activates the Soul Spirit once per map.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Zechs Merquise | pilot_type=Main Pilot | default_unit=Tallgeese III | ace=When deployed, cast &amp;quot;Focus&amp;quot; and &amp;quot;Accel&amp;quot;.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Foresee | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lucrezia Noin | pilot_type=Main Pilot | default_unit=Taurus | ace=Increase the Assist Gauge by 3 on sortie. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The base cost of the &amp;quot;Prospect&amp;quot; Spirit becomes 30.&amp;lt;/span&amp;gt;&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=35&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Rouse | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Prospect | sp5_level=50 | sp5_cost=??&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | skill2-2=1 | skill2-3=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shinn Asuka | pilot_type=Main Pilot | default_unit=Force Impulse Gundam &amp;gt; Destiny Gundam | ace=+1 Unit Move and +30 Max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lunamaria Hawke | pilot_type=Main Pilot | default_unit=Force Impulse Gundam | ace=+10 Starting Morale, damage received 0.9x, final hit rate +15%	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Snipe | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Prospect | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kira Yamato | pilot_type=Main Pilot | default_unit=Strike Freedom Gundam | ace=+20% final dodge rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=30&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Ultimate Coordinator | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Athrun Zala | pilot_type=Main Pilot | default_unit=Infinite Justice Gundam | ace=+20% final hit rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lacus Clyne | pilot_type=Main Pilot | default_unit=Eternal | ace=Adjacent allies deal +10% damage	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch from Mercury==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suletta Mercury | pilot_type=Main Pilot | default_unit=Gundam Aerial | ace=Once per map: at 120+ Morale, activate the Drive spirit, and at 40% HP or below, gain 50 SP.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Trust | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Lucky Star | Skill2max=2 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuatury &amp;quot;Chuchu&amp;quot; Panlunch | pilot_type=Main Pilot | default_unit=Chuchu&#039;s Demi Trainer | ace=At 120+ Morale during enemy phase, +30% damage dealt and +20% critical rate.&lt;br /&gt;
| sp1=Charge | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Spirit | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Accel | sp5_level=25 | sp5_cost=15&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bob | pilot_type=Main Pilot | default_unit=Darilbalde | ace=+10 Starting Morale. At 150+ Morale, activate the Valor spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1=Bullseye| sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Gain | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=? | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=? | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 |&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koji Kabuto | pilot_type=Main Pilot | default_unit=Mazinkaiser | ace=At 130+ Morale, -20% damage taken. Gain 3 Morale per combat	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tetsuya Tsurugi | pilot_type=Main Pilot | default_unit=Great Mazinger &amp;lt;!-- &amp;gt; Mazin Emperor G--&amp;gt; | ace=At 130+ Morale, -10% damage taken. Gain 3 Morale per combat. +30% final hit rate.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Takuma Nagare | pilot_type=Main/Sub Pilot | default_unit=Getter Arc (Main)/Getter Kirik, Getter Khan (Sub) | ace=Takuma, Kamui and Baku gain 10 Morale and 20 SP when Chosen Child of Getter activates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=30| sp4_cost=40&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Kamui | pilot_type=Main/Sub Pilot | default_unit=Getter Kirik (Main)/Getter Arc, Getter Khan (Sub) | ace=At 140+ Morale, +30% final dodge rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Intuition | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Baku Yamagishi | pilot_type=Main/Sub Pilot | default_unit=Getter Khan (Main)/Getter Arc, Getter Kirik (Sub) | ace=At 140+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Izuru Hitachi | pilot_type=Main Pilot | default_unit=Red 5 | ace=Upon deployment, your own Harmonic Level +20, and other members&#039; Harmonic Levels +10.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Faith | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1  | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Toshikazu Asagi | pilot_type=Main Pilot | default_unit=Blue 1 | ace=Harmonic Level at deployment +10, final hit/evasion +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20 (15*)&lt;br /&gt;
| sp2=Gain | sp2_level=1 | sp2_cost=30 (25*)&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Bonds | sp6_level=55* | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kei Kugimiya | pilot_type=Main Pilot | default_unit=Purple 2 | ace=When the special command &amp;quot;Wide-Range Strategic Recon&amp;quot; is activated, the mental commands &amp;quot;Accel&amp;quot; and &amp;quot;Iron Wall&amp;quot; are applied.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=25&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Save E | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tamaki Irie | pilot_type=Main Pilot | default_unit=Rose 3 | ace=Attacking reduces the opponent&#039;s morale by 5. Damage taken is reduced by 0.9x.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Daunt | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Cheer | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Press | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ataru Suruga | pilot_type=Main Pilot | default_unit=Gold 4 | ace=The SP cost of the spirit command &amp;quot;Snipe&amp;quot; is 15. Damage dealt to enemies 8 spaces or more away is increased by 1.1 times.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Pierce | sp5_level=45 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ange Kuroki | pilot_type=Main Pilot | default_unit=Black 6 | ace=At 120+ Morale, +1 Move and +1 Range for non-MAP, non-Range-1 weapons.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=1 | sp3_cost=15&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Trust | sp6_level=60 | sp6_cost=20&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Dash | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Randy Maxwell | pilot_type=Main Pilot | default_unit=Rhinos | ace=When under 30% HP, activates the &amp;quot;Persist&amp;quot;, &amp;quot;Vigor&amp;quot;, &amp;quot;Focus&amp;quot;, and &amp;quot;Valor&amp;quot; Spirits once per map.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Spirit | sp4_level=15 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rin Suzukaze | pilot_type=Main Pilot | default_unit=Godinion | ace=Start with an extra 20% of max SP. The base cost of the Trust Spirit becomes 20.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Morale Boost | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=20 | Skill2-3=40 | Skill2-4=60 |&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Siegfried von Westernach | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=40&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Resupply | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Giuliano Visconti | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=25 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=80&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayate Immelman | pilot_type=Main Pilot | default_unit=VF-31J Siegfried | ace=+10 CQB, RNG, and SKL. Additional +5 if Freyja is an Assist.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Press | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Immelmann Dance | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Defiance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mirage Farina Jenius | pilot_type=Main Pilot | default_unit=VF-31C Siegfried | ace=Damage during support attacks is increased by 1.2x, Spirit Command &amp;quot;Focus&amp;quot; costs 10.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=10&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Cheer | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Save B | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Arad Mölders | pilot_type=Main Pilot | default_unit=VF-31S Siegfried | ace=+15 starting Morale. Hayate, Mirage, Messer, and Chuck gain +10% final hit/dodge rates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Pierce | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Messer Ihlefeld | pilot_type=Main Pilot | default_unit=VF-31F Siegfried | ace=Evasion rate +15% when morale is 130 or higher.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max= | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuck Mustang | pilot_type=Main Pilot | default_unit=VF-31E Siegfried | ace=Gain an extra 2,000 credits from destroying enemies.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Wall | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ernest Johnson | pilot_type=Main Pilot | default_unit=Macross Elysion | ace=Using the Rush Strategy command also grants all allied pilots +10 ACC and +10 EVD in addition to the Charge Spirit.&lt;br /&gt;
| sp1=Rouse | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Foresee | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Rush Strategy | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=50&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Save E | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Beth Muscat | pilot_type=Sub Pilot | default_unit=Macross Elysion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Analyze | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Cheer | sp4_level=25 | sp4_cost=40&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lelouch Lamperouge | pilot_type=Main Pilot | default_unit=Gekkoei Sui | ace=C.C. gains +20 Max SP. Units affected by Tactical Command gain 3 Morale.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Disrupt | sp4_level=? | sp4_cost=50&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Tactical Command | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1 | Skill3-6=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=C.C. | pilot_type=Sub Pilot | default_unit=Gekkoei Sui&lt;br /&gt;
| sp1=Foresee | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Cheer | sp3_level=? | sp3_cost=40&lt;br /&gt;
| sp4=Bless | sp4_level=? | sp4_cost=45&lt;br /&gt;
| sp5=Snipe | sp5_level=? | sp5_cost=25&lt;br /&gt;
| sp6=Pierce | sp6_level=40 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suzaku Kururugi/Zero | pilot_type=Main Pilot | default_unit=Lancelot Albion Zero | ace=+10 starting Morale. +15% final dodge rate.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Persist | sp4_level=? | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=20 | sp5_cost=30&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Curse of Geass | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Supreme | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kallen Kozuki | pilot_type=Main Pilot | default_unit=Guren Type Special | ace=+15 starting Morale. -10% EN costs of unit&#039;s weapons.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Black Knights | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jet Jaguar | pilot_type=Main Pilot | default_unit=Jet Jaguar | ace=At 170+ Morale, activates the Zeal, Accel, Fortune, Gain, Bullseye, Flash and Soul Spirits once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Analyze | sp2_level=? | sp2_cost=10&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Tactical Standby | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Parts Supply| Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Apply Terrain | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gauma | pilot_type=Main Pilot | default_unit=Dynazenon | ace=+10 starting Morale. +30% damage dealt to kaiju controlled by kaiju users.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Bullseye | sp2_level=5| sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yomogi Asanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Spirit | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yume Minami | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Focus | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Disrupt | sp3_level=10 | sp3_cost=50&lt;br /&gt;
| sp4=Faith | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Pierce | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koyomi Yamanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Daunt | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Analyze | sp2_level=20 | sp2_cost=20&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=40&lt;br /&gt;
| sp4=Trick | sp4_level=35 | sp4_cost=30&lt;br /&gt;
| sp5=Gain | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Drive | sp6_level=55 | sp6_cost=45&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gridknight | pilot_type=Main Pilot | default_unit=Gridknight | ace=+10 starting Morale. +1 Move.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Crush | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Bravery | sp5_level=50 | sp5_cost=55&lt;br /&gt;
| sp6=Zeal | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sizimu | pilot_type=Main Pilot | default_unit= | ace=+3 Morale at the start of own phase. +2 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cross Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Forte Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache II | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Daunt| sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Echika Y. Franburnett | pilot_type=Main Pilot | default_unit=A. Advent | ace=Gain 2 Assist Charges on sortie.&lt;br /&gt;
| sp1=Gain | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Trust | sp3_level=1| sp3_cost=30&lt;br /&gt;
| sp4=Unity | sp4_level=20 | sp4_cost=75&lt;br /&gt;
| sp5=Zeal | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=55&lt;br /&gt;
| Skill1=Commander | Skill1max=4 | Skill1-1=1 | Skill1-2=20 | Skill1-3=40 | Skill1-4=60&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3= | Skill2-4= | Skill2-5= | Skill2-6= | Skill2-7= | Skill2-8= | Skill2-9=&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Annina Servania | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bless | sp2_level=5 | sp2_cost=50&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=40&lt;br /&gt;
| sp4=Forsee | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Daunt | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Novey Dickens | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Trick | sp4_level=30| sp4_cost=30&lt;br /&gt;
| sp5=Snipe | sp5_level=40 | sp5_cost=20&lt;br /&gt;
| sp6=Drive | sp6_level=50 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mina Narive | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Cheer | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Re Seivas | pilot_type=Main Pilot | default_unit= | ace=+20% damage dealt and -20% damage taken.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Caruleum Vaull | pilot_type=Main Pilot | default_unit= | ace=+30% final hit/dodge rates. Gain 10 SP and 5 Morale at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Masaki Andoh | pilot_type=Main Pilot | default_unit=Cybaster | ace=+10 starting Morale and +30 starting SP.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intiution | sp2_level=10 | sp2_cost=25&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=40&lt;br /&gt;
| sp4=Mercy | sp4_level=20 | sp4_cost=10&lt;br /&gt;
| sp5=Drive | sp5_level=30 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1 | Skill2-3= &lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1 | Skill3-3=&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Soji Murakumo | pilot_type=Main Pilot | default_unit=VangNex | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chitose Kisaragi | pilot_type=Main Pilot | default_unit=GranVang | ace=+10% damage dealt. +1 unit Move.	&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Snipe | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Nine | pilot_type=Sub Pilot | default_unit=VangNex, GranVang &lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Analyze | sp2_level=10 | sp2_cost=25&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Wish | sp4_level=30 | sp4_cost=60&lt;br /&gt;
| sp5=Zeal | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Main Pilot | default_unit=Xelguard | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Pierce | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Sub Pilot | default_unit=Xelguard&lt;br /&gt;
| sp1=Cheer | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Rouse | sp2_level=? | sp2_cost=45&lt;br /&gt;
| sp3=Trick | sp3_level=30 | sp3_cost=30&lt;br /&gt;
| sp4=Bonds | sp4_level=40 | sp4_cost=60&lt;br /&gt;
| sp5=Resupply | sp5_level=50 | sp5_cost=60&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Main Pilot | default_unit=Xelguard | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Pierce | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Sub Pilot | default_unit=Xelguard&lt;br /&gt;
| sp1=Cheer | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Rouse | sp2_level=? | sp2_cost=45&lt;br /&gt;
| sp3=Trick | sp3_level=30 | sp3_cost=30&lt;br /&gt;
| sp4=Bonds | sp4_level=40 | sp4_cost=60&lt;br /&gt;
| sp5=Resupply | sp5_level=50 | sp5_cost=60&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Spero | pilot_type=Sub Pilot | default_unit=Xelguard &lt;br /&gt;
| sp1=Attune | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Foresee | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=50&lt;br /&gt;
| sp4=Trust | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Press | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Prospect | sp6_level=50 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Saizo Tokito | pilot_type=Main Pilot | default_unit=Tyranado/Tyranado Rex | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Gain | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sagiri Sakurai | pilot_type=Main Pilot | default_unit=Tyranado/Tyranado Rex | ace=+10% damage dealt. +1 unit Move.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Daunt | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2= | Skill2-3= | Skill2-4=&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2= | Skill3-3= | Skill3-4=&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1 | Skill4-2= | Skill 4-3= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rami Amasaki| pilot_type=Sub Pilot | default_unit= Tyranado Rex&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Bless | sp3_level=10 | sp3_cost=45&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=40 | sp5_cost=25&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jotaro &amp;quot;Blaster Kid&amp;quot; Kido | pilot_type=Main Pilot | default_unit=Braiger | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Steven Bowie | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Machiko Valencia | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Isaac Godonov | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Roger Smith | pilot_type=Main Pilot | default_unit=Big O | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Skull | pilot_type=Main Pilot | default_unit=Kamen Rider Skull | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Double | pilot_type=Main Pilot | default_unit=Kamen Rider Double | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Accel | pilot_type=Main Pilot | default_unit=Kamen Rider Accel | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kotetsu Jeeg | pilot_type=Main Pilot | default_unit=Kotetsu Jeeg | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ryoma | pilot_type=Main Pilot | default_unit=Getter Noir Unit-1 -&amp;gt; Getter Noir G| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayato | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Musashi | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Da-Garn X/Great Da-Garn GX | pilot_type=Main Pilot | default_unit=Da-Garn X -&amp;gt; Great Da-Garn GX| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=54026</id>
		<title>Super Robot Wars/30/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=54026"/>
		<updated>2021-12-08T21:54:10Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Yuta&amp;#039;s early upgrade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Confirmed=&lt;br /&gt;
&lt;br /&gt;
==Lancelot Albion Zero &amp;amp; Early Suzaku==&lt;br /&gt;
&lt;br /&gt;
During the Mission &amp;quot;Zilkhstan&#039;s Darkness&amp;quot;, defeat Nagid Shu Mane with Kallen before it retreats. Suzaku will join with the Lancelot Albion Zero after the stage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Full Armor Gundam Mk-II==&lt;br /&gt;
&lt;br /&gt;
Quattro&#039;s must have a score of 20+ at the beginning of &amp;quot;Augusta Remembrances/A Sign.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
During the mission, &amp;quot;Augusta Remembrances/A Sign,&amp;quot; Jona must defeat 3 units before the end of turn 2.&amp;lt;br&amp;gt;&lt;br /&gt;
If the criteria have been satisfied, Kamille will sortie in the Full Armor Gundam Mk-II.&amp;lt;br&amp;gt;&lt;br /&gt;
Otherwise, the Full Armor option parts can still be obtained by completing the mission &amp;quot;Alone in the Wild&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Alone in the Wild&amp;quot; lowered score requirement==&lt;br /&gt;
&lt;br /&gt;
Play &amp;quot;The Man They Called Newtype&amp;quot; or &amp;quot;The White Comet&#039;s Contrails&amp;quot;. If Amuro destroys 4+ enemies in that mission, the score requirement to unlock &amp;quot;Alone in the Wild&amp;quot; will be lowered from 60 to 30.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kagero==&lt;br /&gt;
&lt;br /&gt;
1. During the Mission &amp;quot;Mutual Trust&amp;quot;, defeat Kagero with Shadow Maru, then defeat Kagero a second time with either Shadow Maru, J-Decker or Build Tiger.&amp;lt;br&amp;gt;&lt;br /&gt;
2. Gridman, J-Decker and Build Tiger must get a combined score of 80+ to unlock the mission &amp;quot;Seven Officers&amp;quot;. Complete that mission before playing &amp;quot;Brave Spirits&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
3. Complete the mission &amp;quot;Return of the Mirage&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leccee&#039;s Appearance==&lt;br /&gt;
&lt;br /&gt;
During Mission &amp;quot;Cross Point&amp;quot; a dialogue choice will change how Leccee appears during that stage&amp;lt;br&amp;gt;&lt;br /&gt;
1. &amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&amp;lt;br&amp;gt;&lt;br /&gt;
2. &amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==2nd V2 Gundam==&lt;br /&gt;
&lt;br /&gt;
Complete the mission &amp;quot;New Wings&amp;quot; before completing the mission &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Yuta&#039;s early upgrade==&lt;br /&gt;
&lt;br /&gt;
Duke Fire must have a score of 60+ in the mission &amp;quot;Blazing Combination&amp;quot; before the event to combine into Fire J-Decker. If this requirement is not met, Yuta will instead be improved in &amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Supporter Boss, Nuke and Mucha==&lt;br /&gt;
&lt;br /&gt;
During the mission &amp;quot;Life of a Mazin&amp;quot;, Koji must destroy at least 2 units after the Majin Power event.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tatra &amp;amp; Tarta, Aska &amp;amp; Giant Sang Yung, and Early Clef and Cephirans==&lt;br /&gt;
&lt;br /&gt;
Complete the missions &amp;quot;Chizetan Storm&amp;quot; and &amp;quot;Imperial Princess&amp;quot; before completing the mission &amp;quot;A World In Turmoil&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
Supporter: Tatra &amp;amp; Tarta, and Giant Sang Yung (Aska, Sang Yung) will join during &amp;quot;A World in Turmoil&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
Supporter: Clef and Cephirans can be obtained early in &amp;quot;Dark Invitation&amp;quot; if conditions are met. Otherwise they will join the team in &amp;quot;Heart to Heart&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot; wether the conditions were met or not.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nei Moh Han &amp;amp; Auge==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partially confirmed: Score requirement confirmed, other 5 objectives remain unconfirmed&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
By the end of the mission &amp;quot;Picaresque&amp;quot;, Daba must have a score of 100+ or complete all of the following conditions:&lt;br /&gt;
*On the mission &amp;quot;Contact Pentagona&amp;quot;, defeat Nei with Daba.&lt;br /&gt;
*On the mission &amp;quot;Lady Lady&amp;quot;, fight Nei with Daba.&lt;br /&gt;
*On the mission &amp;quot;Cross Point&amp;quot;, fight Nei with Daba.&lt;br /&gt;
*On the mission &amp;quot;Escape Giwaza&amp;quot;, defeat Nei with Daba or Leccee.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;On the mission &amp;quot;Picaresque&amp;quot;, defeat Gablae and Nei with Daba. &amp;lt;-- this is obviously wrong, Nei doesn&#039;t appear in Picaresque&amp;lt;/span&amp;gt;&lt;br /&gt;
If either the score requirement is met, or the other 5 requirements, the mission &amp;quot;My Love&amp;quot; will unlock. Complete it to get Nei and the Auge. You will also unlock Gablae and the Ashura Temple early.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Supporter Sakura==&lt;br /&gt;
&lt;br /&gt;
In the mission &amp;quot;Judgment&amp;quot;, defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&amp;lt;br&amp;gt;&lt;br /&gt;
If requirements are met, she will join once &amp;quot;Future at Stake -VERSUS-&amp;quot; is concluded&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==True Ending==&lt;br /&gt;
&lt;br /&gt;
At several points in the game, Caruleum Vaull (the OG antagonist with the horns) will ask Mitsuba a moral question; once you answer, he&#039;ll tell you if your answer tipped the scales left or right.&lt;br /&gt;
*Mission &amp;quot;A Towering Light&amp;quot;: Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
*Mission &amp;quot;A Purified Land&amp;quot;: Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
*Mission &amp;quot;Preordained Destiny&amp;quot;: Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
*Mission &amp;quot;A World in Turmoil&amp;quot;: Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
*Mission &amp;quot;Arbitrator&amp;quot;: Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
If you have answered more left than right, you will take the True Ending Route.  Otherwise, you will take the Normal Ending Route.&amp;lt;br&amp;gt;&lt;br /&gt;
On a New Game Plus, in the introduction of the mission &amp;quot;Judgment&amp;quot;, you will instead be given a choice (regardless of point count): &lt;br /&gt;
*Answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot; to take the True Ending Route&lt;br /&gt;
*Answer &amp;quot;The Quaestors must repair their faults.&amp;quot; to take the Normal Ending Route&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lamia &amp;amp; Betterman Cataphract==&lt;br /&gt;
&lt;br /&gt;
During the mission &amp;quot;Future at Stake -VERSUS-&amp;quot;, defeat Betterman Cataphract with Guy. He will join after the stage is completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Supporter Nora==&lt;br /&gt;
&lt;br /&gt;
During the mission &amp;quot;Heaven &amp;amp; World&amp;quot;, either defeat Wyver (Dorotheo) with Ernie, or Ernie must have a score of 100+ by the end of the mission. Nora will join once the stage is completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quwasan Olibee &amp;amp; Calvary Temple==&lt;br /&gt;
&lt;br /&gt;
Complete at least one of the following requirements:&lt;br /&gt;
*During mission &amp;quot;Escape Giwaza&amp;quot; have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee.&lt;br /&gt;
*Daba must have a score of 150+ before starting &amp;quot;The Dictator&amp;quot; or &amp;quot;Dreamers Forever&amp;quot;.&lt;br /&gt;
If either conditions is completed, Olibee will join your team during &amp;quot;The Dictator&amp;quot; or &amp;quot;Dreamers Forever&amp;quot; when Posaydal appears.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Saudade of Sunday (Michael Garret) &amp;amp; Dahlia of Wednesday (Fasalina)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Michael points:&#039;&#039;&#039;&lt;br /&gt;
*On the mission &amp;quot;Towering Light&amp;quot;, defeat Gadved with Van. (+1 point)&lt;br /&gt;
*On the mission &amp;quot;World in Turmoil&amp;quot;, defeat Fasalina with Van. (+1 point)&lt;br /&gt;
*On the mission &amp;quot;The Meaning of Happiness&amp;quot;, defeat Michael with Van. (+1 point)&lt;br /&gt;
&amp;lt;br&amp;gt;If you have 2+ Michael points, on the mission &amp;quot;Endless Dream&amp;quot;, defeat Birthday (Claw) with either Van or Ray.&amp;lt;br&amp;gt;&lt;br /&gt;
If the previous requirement is met, the secret mission &amp;quot;A Dish Best Served Cold&amp;quot; will be available once you complete either &amp;quot;The Angels Ascend&amp;quot; or &amp;quot;To a Future Filled With Light&amp;quot;. Play it to recruit Michael and Fasalina&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Victim==&lt;br /&gt;
&lt;br /&gt;
During mission &amp;quot;Heart to Heart&amp;quot; or &amp;quot;To a Future Filled With Light&amp;quot;, both Victim and Fire J-Decker must fight Big Mother at least once each. Big Mother must be defeated by either Victim or Fire J-Decker.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Supporter Akane==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Akane points:&#039;&#039;&#039;&lt;br /&gt;
*On the mission &amp;quot;Awakening&amp;quot; / &amp;quot;Destruction&amp;quot;, defeat Devadadan with Gridman (+1 point).&lt;br /&gt;
*On the misson &amp;quot;7 Officers&amp;quot;, defeat Anti with Gridman (+1 point).&lt;br /&gt;
*Complete mission &amp;quot;Melancholy&amp;quot; (+1 point).&lt;br /&gt;
*Complete mission &amp;quot;What the Heart Dictates&amp;quot; (+1 point).&lt;br /&gt;
*On the mission &amp;quot;Creation&amp;quot; / &amp;quot;Awakening&amp;quot;, defeat Zegga with either Gridman or Gridknight (+2 points).&lt;br /&gt;
&amp;lt;br&amp;gt;On the mission &amp;quot;Creation&amp;quot; / &amp;quot;Awakening&amp;quot;, if you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman. Akane will join as a supporter once the mission is completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Katejina &amp;amp; Cronicle==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Katejina points:&#039;&#039;&#039;&lt;br /&gt;
*On Earth Route &amp;quot;Warriors of the League Militaire&amp;quot; / &amp;quot;Encounter in Space&amp;quot;, defeat Cronicle with Üso (+1 point). Defeat Lupe with Üso (+1 point).&lt;br /&gt;
*On Space Route &amp;quot;League Militaire&amp;quot; / &amp;quot;A Voice Calling in Space&amp;quot;, defeat Katejina with Üso (+1 point).&lt;br /&gt;
*On Space Route &amp;quot;Free-For-All&amp;quot;, defeat Lupe with Üso (+1 point).&lt;br /&gt;
*On the mission &amp;quot;New Wings&amp;quot;, fight Katejina with Üso (+1 point). Defeat Katejina with Üso (+1 point).&lt;br /&gt;
*On the mission &amp;quot;Infiltrating Zanscare&amp;quot;, fight Katejina with Üso (+1 point). Defeat Katejina with Üso (+1 point).&lt;br /&gt;
*On the mission &amp;quot;The Red Comet&#039;s Duty&amp;quot;, defeat Cronicle before before the Dreisstrager arrives (+2 points).&lt;br /&gt;
*On the mission &amp;quot;What Follows Myth&amp;quot;, defeat Katejina. (+1 point)&lt;br /&gt;
&amp;lt;br&amp;gt;If you have 4+ Katejina points, on the mission &amp;quot;The Angels Ascend&amp;quot; / &amp;quot;Above the Angel&#039;s Halo&amp;quot;, do the following steps in that order:&lt;br /&gt;
*1) Defeat Zoltan while Cronicle and Katejina are still present.&lt;br /&gt;
*2) Defeat Katejina with Üso.&lt;br /&gt;
*3) Defeat Cronicle with Üso.&lt;br /&gt;
On mission &amp;quot;Doorway to the Abyss&amp;quot;, select &amp;quot;I can sense Katejina!&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Ace_Bonuses&amp;diff=52914</id>
		<title>Super Robot Wars/30/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Ace_Bonuses&amp;diff=52914"/>
		<updated>2021-11-10T01:45:13Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Brave Police J-Decker */  While J-Decker the Ace bonus grants a RNG Up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 60 kills. Ace bonus gives +5 starting Morale, 1.1x Funds generation (does not stack with Bless), and a pilot-specific bonus. Additionally, Acing a pilot unlocks a conversation in the &amp;quot;Onboard&amp;quot; sections of the Mission menu. Watching that conversation grants a 50 PP reward and a Stat Skill Program.&amp;lt;br&amp;gt;&lt;br /&gt;
Great Ace bonus is gained at 80 kills, it gives ExC+1 and increases SP from 50% to 75% when sortied.&amp;lt;br&amp;gt;&lt;br /&gt;
The Proud Ace skill lowers Ace and Great Ace kill requirements to 50 and 70, respectively.&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robot Combattler V==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hyoma Aoi || When below 50% HP, -20% damage taken, +30% critical rate. || CQB&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Z Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || During enemy phase, +20% damage dealt, +20% Critical Rate. || &lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || +15 SKL, +15% final Accuracy. +1 Move to the unit. || &lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || +15 SP on sortie. The base cost of the Wish spirit becomes 35 SP. || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Mobile Suit Gundam Char&#039;s Counterattack==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || +20 SKL. +1 Range to Newtype weapons. || SKL&lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || At the start of own phase, +5 Morale to allies within the Commander skill radius. || SKL&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Victory Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Üso Ewin || +20% final Accuracy. +40% chance to evade any attack, independent of normal Evasion. || HIT&lt;br /&gt;
|-&lt;br /&gt;
| Odelo Henrik || -20% damage taken. The base costs of the Faith and Valor Spirits become 35 SP. || &lt;br /&gt;
|-&lt;br /&gt;
| Tomache Masaryk || +15% final Evasion. The base cost of the Spirit Resupply becomes 50. || &lt;br /&gt;
|-&lt;br /&gt;
| Marbet Fingerhat || Support Attacks deal +20% damage. When using Support Defense, -20% damage taken. || &lt;br /&gt;
|-&lt;br /&gt;
| Oliver Inoe || Adjacent units +10% final Accuracy, final Evasion, and Critical Rate. || &lt;br /&gt;
|-&lt;br /&gt;
| Junko Jenko || +1 Move to the unit. +1 Morale on top of base Morale gain. || &lt;br /&gt;
|-&lt;br /&gt;
| Cony Francis || When aiding with Support Defense, +3 SP to self and supported ally. || &lt;br /&gt;
|-&lt;br /&gt;
| Juca Meilasch || When aiding with Support Attack, +3 SP to self and supported ally. || &lt;br /&gt;
|-&lt;br /&gt;
| Robert Gomez || At 140+ Morale, +10% damage dealt, and activates the Accel Spirit at the start of own phase. || DEF&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Narrative==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jona Basta || +10 to CQB, RNG, HIT, DEF, EVD, and SKL. || &lt;br /&gt;
|-&lt;br /&gt;
| Banagher Links || At 150 Morale, activates the Zeal Spirit at the start of own phase. Triggers once per map. || RNG&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Daba Myroad || +20 max SP to Lilis. At 130+ Morale, +5 ExC. Triggers once per map. || &lt;br /&gt;
|-&lt;br /&gt;
| Fannaria Amm || At 150+ Morale, activates the Love Spirit if Daba is present on the map. Triggers once per map. || &lt;br /&gt;
|-&lt;br /&gt;
| Gaw Ha Leccee || The Valor Spirit becomes Love. || EVD&lt;br /&gt;
|-&lt;br /&gt;
| Gavlet Gablae || During enemy phase, +20% damage dealt, -30% damage taken. || RNG &lt;br /&gt;
|-&lt;br /&gt;
| Nei Moh Han || +20% final Accuracy/Evasion. +1 Move to the unit.|| HIT&lt;br /&gt;
|-&lt;br /&gt;
| Quwasan Olibee || At 150+ Morale, restores 100SP. Triggers once per map.|| DEF&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Brave Police J-Decker==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| J-Decker&amp;lt;br&amp;gt;Duke Fire&amp;lt;br&amp;gt;Fire J-Decker || Units with the Brave Police Skill +10% damage dealt and -10% damage taken. || RNG (J-Decker)/CQB&lt;br /&gt;
|-&lt;br /&gt;
| Build Tiger&amp;lt;br&amp;gt;Super Build Tiger || +10 Morale on sortie. At 130 Morale, activates the Persist Spirit. Triggers once per map. || DEF&lt;br /&gt;
|-&lt;br /&gt;
| Shadow-Maru || Bonuses to final Accuracy and Evasion granted by the Jamming ability are doubled. || &lt;br /&gt;
|-&lt;br /&gt;
| Kagero || Bonuses to final Accuracy and Evasion granted by the Jamming ability are doubled. ||&lt;br /&gt;
|-&lt;br /&gt;
| Victim || At 130 Morale, activates the Bullseye Spirit at the start of own phase. || HIT&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The King of Kings: GaoGaiGar VS Betterman==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Guy Shishioh || At 150+ Morale, using the Bravery Spirit also activates the Soul Spirit. || SKL&lt;br /&gt;
|-&lt;br /&gt;
| Renais Cardiff Shishioh || At 130+ Morale, +20% final Accuracy, -30% damage taken. || CQB&lt;br /&gt;
|-&lt;br /&gt;
| Mamoru Amami || At 150+ Morale, using the Bravery Spirit also activates the Soul Spirit. || &lt;br /&gt;
|-&lt;br /&gt;
| Ikumi Kaidoh || At 150+ Morale, activates the Focus and Accel Spirits at the start of own phase. || &lt;br /&gt;
|-&lt;br /&gt;
| Keita Aono || Once, when reaching below 20% HP, activates the Accel, Bullseye, Persist, Drive, Valor, and Charge Spirits. || DEF&lt;br /&gt;
|-&lt;br /&gt;
| Hinoki Sai || Any enemy fought is affected by the Analyze Spirit and suffers -3 Morale. || EVD&lt;br /&gt;
|-&lt;br /&gt;
| Soldato J || Against enemies in the Air terrain, +20% final Accuracy, +20% damage dealt. || SKL&lt;br /&gt;
|-&lt;br /&gt;
| Lamia || At 150+ Morale, +5SP to main pilots of all allied units with 10 spaces at the start of own phase. || SKL&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Lelouch || +15 max SP to C.C. +3 Morale and +1 ExC to units affected by Tactical Cmd. || &lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || +10 Morale on sortie. +15% final Evasion. || &lt;br /&gt;
|-&lt;br /&gt;
| Kallen Kozuki || +20 Morale. +1 ExC on sortie. || CQB&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Armageddon==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma Nagare || At 170+ Morale, +30% damage dealt. || &lt;br /&gt;
|-&lt;br /&gt;
| Go || At 140+ Morale, +5 SP to self, +5 SP to main pilots of all adjacent units at the start of own phase. || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Mazinger Z: Infinity==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || +3 ExC on sortie. +5 Morale per combat. || CQB&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || The Valor Spirit becomes Soul. || CQB&lt;br /&gt;
|-&lt;br /&gt;
| Shiro Kabuto || +10 Morale and +1 ExC on sortie. The base cost of the Valor Spirit becomes 30 SP. || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic Knight Rayearth==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hikaru Shidou || Magic Knight improves to max out at +20% damage dealt, -20% damage taken, and +20% final Accuracy. || &lt;br /&gt;
|-&lt;br /&gt;
| Umi Ryuuzaki || +2 Move to unit. On enemy phases, +10% damage dealt, +10% Critical Rate. || &lt;br /&gt;
|-&lt;br /&gt;
| Fuu Hououji || The Trust Spirit becomes Faith. The base cost of the Bless Spirit becomes &#039;&#039;20&#039;&#039; SP. || &lt;br /&gt;
|-&lt;br /&gt;
| Lantis || +25% maximum SP pre-filled on sortie. +20% damage dealt with CQB weapons. || &lt;br /&gt;
|-&lt;br /&gt;
| Eagle Vision || +20% damage dealt and +20% final Evasion against enemies under the effect of the Analyze Spirit. || &lt;br /&gt;
|-&lt;br /&gt;
| Geo Metro || At 130+ Morale, activates the Persist Spirit at the start of own phase. || &lt;br /&gt;
|-&lt;br /&gt;
| Aska || +1 Move to Giant Sang Yung, +30 Sight, +30 Mobility, +20% damage dealt. || EVD&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gun X Sword==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Van || At 170+ Morale, +40% damage dealt during enemy phase. || CQB&lt;br /&gt;
|-&lt;br /&gt;
| Pricilla || +1 Move, +15% final Accuracy, +25% final Evasion. || &lt;br /&gt;
|-&lt;br /&gt;
| Nero || -20% damage taken. At 130+ Morale, activates the Persist Spirit. Triggers once per map. ||&lt;br /&gt;
|-&lt;br /&gt;
| Ray Lundgren || +20% damage dealt with RNG weapons, +1 Range. || RNG &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Izuru Hitachi || +20 Harmonic Level and +2 ExC on sortie. +10 Harmonic Level to teammates. || &lt;br /&gt;
|-&lt;br /&gt;
| Toshikazu Asagi || +10 Harmonic Level on sortie. +20% final Evasion. || &lt;br /&gt;
|-&lt;br /&gt;
| Kei Kugimiya || On completing a mission, gain one Kei&#039;s Cake Power Part.&amp;lt;br&amp;gt;&#039;&#039;Note: Pilot does not need to deploy to grant the Power Part&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Irie || Inflicts -5 Morale on any enemy fought. -10% damage taken. || &lt;br /&gt;
|-&lt;br /&gt;
| Ataru Suruga || The base cost of the Snipe Spirit becomes 15 SP. +20% damage dealt to enemies 8+ spaces away. || &lt;br /&gt;
|-&lt;br /&gt;
| Ange Kuroki || At 120+ Morale, +1 Move and +1 Range for non-MAP, non-Range-1 weapons. || &lt;br /&gt;
|-&lt;br /&gt;
| Randy Maxwell || Once, when going under 30% HP, activates the Persist, Vigor, Focus, and Valor Spirits. || &lt;br /&gt;
|-&lt;br /&gt;
| Rin Suzukaze || +20% maximum SP pre-filled on sortie, base cost of the Trust Spirit becomes 20 SP. || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Knight&#039;s &amp;amp; Magic==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ernesti Echevalier || Computer Genius improves to +20% final Accuracy/Evasion, +20% damage dealt. || &lt;br /&gt;
|-&lt;br /&gt;
| Adeltrud Alter || +10 Morale, +20% of maximum SP pre-filled on sortie (self and Kid). || EVD &lt;br /&gt;
|-&lt;br /&gt;
| Archid Alter || +15 Morale, +15% of maximum SP pre-filled on sortie (self and Addy). || HIT&lt;br /&gt;
|-&lt;br /&gt;
| Emrys Geijer Fremmevilla ||+2 Morale per combat. At 150+ Morale, +10% damage dealt, -10% damage taken.|| CQB&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SSSS. GRIDMAN==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Gridman || Hyper Agent improves to grant +20% damage dealt, +20% final Accuracy. || SKL&lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || Against an enemy of higher level or SKL, +10% damage dealt and -10% damage taken. || SKL  &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Masaki Andoh || +10 Morale, +25 SP, and +2 ExC on sortie. || &lt;br /&gt;
|-&lt;br /&gt;
| Ryusei Date || At 130+ Morale, +10% damage dealt. || &lt;br /&gt;
|-&lt;br /&gt;
| Edge Sainklaus&amp;lt;br&amp;gt;Az Sainklaus || +1 Move. At 130+ Morale, +10% damage dealt. || RNG&lt;br /&gt;
|-&lt;br /&gt;
| Mitsuba Greyvalley || All allies within Commander radius: +10% damage dealt, -10% damage taken. || HIT&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Full_Upgrade_Bonuses&amp;diff=34895</id>
		<title>Super Robot Wars/X/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Full_Upgrade_Bonuses&amp;diff=34895"/>
		<updated>2019-01-01T03:49:24Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Custom Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Full Upgrade Bonuses==&lt;br /&gt;
When all of a unit&#039;s stats (not including weapons) are upgraded to 10 bars, one of the following full upgrade bonuses can be selected.&lt;br /&gt;
* S rank for Air, Ground, Water, or Space terrain&lt;br /&gt;
* Movement +1&lt;br /&gt;
* Weapon Range +1 (does not include MAPWs or weapons with 1 range)&lt;br /&gt;
* EN usage of barriers and armor systems is halved&lt;br /&gt;
* One additional part slot is added to the unit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Custom Bonuses==&lt;br /&gt;
When all of a unit&#039;s stats (not including weapons) are upgraded to 5 bars, the unit will acquire its custom bonus.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Xelguard || ゼルガード || Part slots +1&lt;br /&gt;
|-&lt;br /&gt;
| Cybuster || サイバスター || Akashic Buster gains +300 power, and has its EN cost reduced by 20&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン３ || Mobility +50&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Aura Battler Dunbine&lt;br /&gt;
|-&lt;br /&gt;
| Dunbine || ダンバイン || Weapons requiring the Aura Power skill have their power increased relative to the pilot&#039;s Aura Power level (+50 dmg per Aura level)&lt;br /&gt;
|-&lt;br /&gt;
| Billbine &amp;lt;br&amp;gt; Billbine (Night Camo) || ビルバイン &amp;lt;br&amp;gt; ビルバイン＜夜間迷彩＞ || Weapons requiring the Aura Power skill have their power increased relative to the pilot&#039;s Aura Power level (+50 dmg per Aura level)&lt;br /&gt;
|-&lt;br /&gt;
| Vierres || ビアレス || Weapons requiring the Aura Power skill have their power increased relative to the pilot&#039;s Aura Power level (+50 dmg per Aura level)&lt;br /&gt;
|-&lt;br /&gt;
| Sirbine || サーバイン || Movement +1 and weapon range +1&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ｚガンダム || When Biosensor activates, the pilot&#039;s Melee, Ranged, Skill, Defense, Evasion, and Accuracy increase by 10&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Resupply command added to the unit&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| ZZ Gundam &amp;lt;br&amp;gt; Full Armor ZZ Gundam || ＺＺガンダム &amp;lt;br&amp;gt; フルアーマーＺＺガンダム || High Mega Cannon weapons have their EN cost reduced by 20 and their morale requirement reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || All weapons gain +100 power, and can be used after moving&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムＭｋーⅡ || Final accuracy +10%, Long Rifle gains +300 power&lt;br /&gt;
|-&lt;br /&gt;
| Qubeley Mk-II (Black) || キュベレイＭｋ－Ⅱ＜黒＞ || Final accuracy +10%, Funnels gain +200 power, and have their EN cost reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Qubeley Mk-II (Red) || キュベレイＭｋ－Ⅱ＜赤＞ || Final accuracy +10%, Funnels gain +200 power, and have their EN cost reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Zaku III Custom || ザクⅢ改 || Psyco Power gains +300 power and has its morale requirement reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Queen Mansa || クィン・マンサ || Funnels gain +200 power and +1 range&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || Weapons requiring the Newtype skill have their power increased relative to the pilot&#039;s Newtype level (+50 dmg per Newtype level) (Artificial Newtype doesn&#039;t boost damage)&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ || リ・ガズィ || Movement +1, weapon range +1&lt;br /&gt;
|-&lt;br /&gt;
| Jegan || ジェガン || Beam Rifle gains +300 power and +1 range&lt;br /&gt;
|-&lt;br /&gt;
| Sazabi || サザビ || Weapons requiring the Newtype skill have their power increased relative to the pilot&#039;s Newtype level (+50 dmg per Newtype level) (Artificial Newtype doesn&#039;t boost damage)&lt;br /&gt;
|-&lt;br /&gt;
| Jagd Doga - Gyunei Custom || ヤクト・ドーガ＜ギュネイ機＞ || Funnels gain +4 ammo and +25 critical&lt;br /&gt;
|-&lt;br /&gt;
| Jagd Doga - Quess Custom || ヤクト・ドーガ＜クェス機＞ || Funnels gain +4 ammo and +30 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Alpha Azieru || α・アジール || Movement +1, armor +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack - Beltorchika&#039;s Children&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Nu Gundam || Ｈｉ－νガンダム || Weapons requiring the Newtype skill have their power increased relative to the pilot&#039;s Newtype level (+50 dmg per Newtype level) (Artificial Newtype doesn&#039;t boost damage)&lt;br /&gt;
|-&lt;br /&gt;
| Nightingale || ナイチンゲール || Weapons requiring the Newtype skill have their power increased relative to the pilot&#039;s Newtype level (+50 dmg per Newtype level) (Artificial Newtype doesn&#039;t boost damage)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam F91&lt;br /&gt;
|-&lt;br /&gt;
| Gundam F91 || ガンダムＦ９１ || V.S.B.R. gains the Counter (C) property, +200 power, and +1 range&lt;br /&gt;
|-&lt;br /&gt;
| Vigna Ghina || ビギナ・ギナ || Final accuracy and evasion +20%, Resupply command added to the unit&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| XB Gundam X-1 Kai Kai &amp;lt;br&amp;gt; XB Gundam X-1 Full Cloth || ＸＢガンダムＸ１改・改 &amp;lt;br&amp;gt; ＸＢガンダムフルクロス || Melee weapons gain the Barrier Buster property and critical +30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | New Mobile Report Gundam Wing: Endless Waltz&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウィングガンダムゼロ || Zero System is enhanced&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe Hell || ガンダムデスサイズヘル || Hyper Jammer no longer requires morale, all weapons gain +30 critical&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms Custom || ガンダムヘビーアームズ改 || Mobility +15, all weapons gain +2 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Custom || ガンダムサンドロック改 || Armor +300, Resupply command added to the unit&lt;br /&gt;
|-&lt;br /&gt;
| Altron Gundam  || アルトロンガンダム || Dragon Fang gains +2 range and +25 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Tallgeese III || トールギスⅢ || Movement +2, Mega Cannon Maximum Power gains +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || Mobility +15, Beam Rifle can be used after moving&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Gundam Reconguista in G&lt;br /&gt;
|-&lt;br /&gt;
| G-Self || Ｇセルフ || EN +150, movement +1&lt;br /&gt;
|-&lt;br /&gt;
| G-Arcane (Full Dress) || Ｇアルケイン　フルドレス || Mobility and accuracy +20, armor +200, EN +50, and movement +1&lt;br /&gt;
|-&lt;br /&gt;
| G-Lucifer || Ｇルシファー || Skirt Funnels have their EN cost reduced by 10, and gain +2 range&lt;br /&gt;
|-&lt;br /&gt;
| Dahack || ダハック || Beam Saber gains +2 range and drains 50 EN from enemies&lt;br /&gt;
|-&lt;br /&gt;
| Trinity || トリニティ || Wired Funnels gain +2 range and have their EN cost reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Megafauna || メガファウナ || Ex Order &amp;quot;Emergency Recovery&amp;quot; gains +2 range&lt;br /&gt;
|-&lt;br /&gt;
| Mack Knife || マックナイフ || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Moran || モラン || Beam Rifle gains +200 power, Resupply command is added to the unit&lt;br /&gt;
|-&lt;br /&gt;
| G-Rach || ジーラッハ || Centipede gains +200 power, +1 range, and the Armor Down property&lt;br /&gt;
|-&lt;br /&gt;
| Yggdrasil || ユグドラシル || Delta Beam MAPW gains +200 power, and has its morale requirement reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Kabakali || カバカーリー || Movement +1, Beam Saber gains +200 power and +1 range&lt;br /&gt;
|-&lt;br /&gt;
| Gaitrash || ガイトラッシュ || Beam Mantle weapon gains +200 power, +1 range, and has its EN cost reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Gaeon || ジャイオーン || Big Arm Unit gains +200 power and +2 range&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mashin Hero Wataru&lt;br /&gt;
|-&lt;br /&gt;
| Ryujinmaru &amp;lt;br&amp;gt; Ryuohmaru || 龍神丸 &amp;lt;br&amp;gt; 龍王丸 || Weapon range +1, Ryuujinmaru gains +20 SP&lt;br /&gt;
|-&lt;br /&gt;
| Senjinmaru &amp;lt;br&amp;gt; Senohmaru || 戦神丸 &amp;lt;br&amp;gt; 戦王丸 || All weapons gain +200 power and +30 critical&lt;br /&gt;
|-&lt;br /&gt;
| Genjinmaru &amp;lt;br&amp;gt; Genohmaru || 幻神丸 &amp;lt;br&amp;gt; 幻王丸 || Movement +1, gains Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Kuohmaru || 空王丸 || Movement +1, unit and weapons gain S rank for Air terrain&lt;br /&gt;
|-&lt;br /&gt;
| Jakomaru || 邪虎丸 || Mobility +20, accuracy +30, Deadly Tiger Sword gains +200 power&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
| Gaine || ガイン || EN +50, movement +1, Mighty Formation gains +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Mightgaine &amp;lt;br&amp;gt; Great Mightgaine || マイトガイン &amp;lt;br&amp;gt; グレートマイトガイン || EN +50, movement +1, Drive Wheel Sword weapons gain +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Might Kaiser || マイトカイザー || EN +50, movement +1, Drill Crusher gains +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Battle Bomber || バトルボンバー || HP +1000, armor +300, accuracy +30&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ガードダイバー || Repair command gains +1 range, and restores 50% more HP&lt;br /&gt;
|-&lt;br /&gt;
| Goryu || 轟龍 || All weapons gain +200 power and +30 critical&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ブラックマイトガイン || EN +50, movement +1, Drive Wheel Sword weapons gain +200 power&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Code Geass: Lelouch of the Rebellion R2&lt;br /&gt;
|-&lt;br /&gt;
| Shinkiro || 蜃気楼 || Zero Beam gains +300 power&lt;br /&gt;
|-&lt;br /&gt;
| Guren S.E.I.T.E.N. || 紅蓮聖天八極式 || Radiant Wave Surger gains +300 power (does not apply to the MAPW variant)&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion || ランスロット・アルビオン || MVS Dual Swords gain +300 power&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Frontier || ランスロット・フロンティア || Varis Full Power gains +300 power&lt;br /&gt;
|-&lt;br /&gt;
| Mordred || モルドレッド || Stark Hadron MAPW is acquired&lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク	|| Movement +2, armor +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Buddy Complex&lt;br /&gt;
|-&lt;br /&gt;
| Luxon &amp;lt;br&amp;gt; Luxon NEXT || ルクシオン &amp;lt;br&amp;gt; ルクシオンネクスト || All weapons gain +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Bradyon &amp;lt;br&amp;gt; Bradyon NEXT || ブラディオン &amp;lt;br&amp;gt; ブラディオンネクスト || All weapons gain +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Cygnus || シグナス || Ex Order &amp;quot;Emergency Recovery&amp;quot; grants the Accelerate spirit to retrieved units&lt;br /&gt;
|-&lt;br /&gt;
| Karura || カルラ || All weapons gain +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Nergal || ネルガル || Mobility +40, accuracy +30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
|-&lt;br /&gt;
| Villkiss || ヴィルキス || HP Regen M and EN Regen M are acquired&lt;br /&gt;
|-&lt;br /&gt;
| Arquebus Salia Custom &amp;lt;br&amp;gt; Cleopatra || アーキバス　サリア・カスタム &amp;lt;br&amp;gt; クレオパトラ || Ranged weapons gain +200 power and +1 range&lt;br /&gt;
|-&lt;br /&gt;
| Glaive Hilda Custom &amp;lt;br&amp;gt; Arquebus Hilda Custom &amp;lt;br&amp;gt; Theodora || グレイブ　ヒルダ・カスタム &amp;lt;br&amp;gt; アーキバス　ヒルダ・カスタム &amp;lt;br&amp;gt; テオドーラ || Melee weapons gain +200 power, movement +1&lt;br /&gt;
|-&lt;br /&gt;
| Razor || レイザー || Boomerang Blade &amp;quot;Bunbunmaru&amp;quot; gains +300 power&lt;br /&gt;
|-&lt;br /&gt;
| Glaive Rosalie Custom || グライブ　ロザリー・カスタム || Twin Shoulder Cannons gain +200 power, all weapons gain +50% ammo&lt;br /&gt;
|-&lt;br /&gt;
| Hauser Ersha Custom || ハウザー　エルシャ・カスタム || Resupply command added to the unit&lt;br /&gt;
|-&lt;br /&gt;
| Hauser Chris Custom || ハウザー　クリス・カスタム || HP +300, armor +100, mobility and accuracy +5&lt;br /&gt;
|-&lt;br /&gt;
| Arquebus Vanessa Custom || アーキバス　バネッサ・カスタム || Mobility and accuracy +20, all weapons gain +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Enryugo || 焔龍號 || Space-Time Convergence Cannon has its EN cost reduced by 20 and morale requirement reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Raziya || レイジア || All weapons gain +300 power, mobility +20&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mazinkaiser (Original)&lt;br /&gt;
|-&lt;br /&gt;
| Mazinkaiser || マジンカイザー || Armor +200, EN Regen S becomes EN Regen M&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Shin Mazinger Shougeki! Z Hen&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーＺ || Armor +200, EN Regen S becomes EN Regen M&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー || Armor +200, EN Regen S becomes EN Regen M&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスＡ || Repair command gains +2 range&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Deadly Kurogane Five gains +200 power and +4 ammo&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Shin Mazinger ZERO vs Ankoku Daishogun&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger ZERO || マジンガーＺＥＲＯ || Armor +200, EN Regen S becomes EN Regen L&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Dynamic Pro Original&lt;br /&gt;
|-&lt;br /&gt;
| Mazin Emperor G || マジンエンペラーＧ || Armor +200, EN Regen S becomes EN Regen M&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Tengen Toppa Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann &amp;lt;br&amp;gt; S.G. Gurren Lagann &amp;lt;br&amp;gt; Tengen Toppa Gurren Lagann || グレンラガン &amp;lt;br&amp;gt; 超銀河グレンラガン &amp;lt;br&amp;gt; 天元突破グレンラガン || EN +100, all weapons gain +20 critical&lt;br /&gt;
|-&lt;br /&gt;
| S.G. Dai Gurren || 超銀河ダイグレン || Weapon range +1, armor +200&lt;br /&gt;
|-&lt;br /&gt;
| Space Gunmarl (Gimmy) || スペースガンマール＜ギミー機＞ || Gunmarl Glaive gains +200 power and +1 range&lt;br /&gt;
|-&lt;br /&gt;
| Space Gunmarl (Darry) || スペースガンマール＜ダリー機＞ || Gunmarl Glaive (Ranged) gains +200 power and +1 range&lt;br /&gt;
|-&lt;br /&gt;
| Space King Kittan || スペースキングキタン || HP +2000, armor +300&lt;br /&gt;
|-&lt;br /&gt;
| Space Yoko W-Tank || スペースヨーコＷタンク || Missile Barrage can be used after moving&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Nadia: The Secret of Blue Water&lt;br /&gt;
|-&lt;br /&gt;
| N-Nautilus || Ｎ-ノーチラス号 || All weapons gain +200 power, EN Regen S becomes EN Regen M&lt;br /&gt;
|-&lt;br /&gt;
| Gratan || グラタン || All weapons gain +200 power, and the Resupply command is added to the unit&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Flow_Chart&amp;diff=34867</id>
		<title>Super Robot Wars/X/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Flow_Chart&amp;diff=34867"/>
		<updated>2018-12-20T19:10:29Z</updated>

		<summary type="html">&lt;p&gt;Mishona: Formatting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第0話： 誓いの旅立ち&amp;lt;br&amp;gt;Scenario 0: Vow of the Journey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: None&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第1話： 旅の序章&amp;lt;br&amp;gt;Scenario 1: Beginning of the Journey&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#7FFFD4&amp;quot; | &#039;&#039;&#039;第1話： 出会い、そして始まり&amp;lt;br&amp;gt;Scenario 1: Encounters, and Beginnings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Use all of Zelgard&#039;s attacks during the stage&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Use all of Zelgard&#039;s attacks during the stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第2話： 立ち上がれ、救世主！&amp;lt;br&amp;gt;Scenario 2: Stand Up, Savior!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#7FFFD4&amp;quot; | &#039;&#039;&#039;第2話： 救世主ワタル!&amp;lt;br&amp;gt;Scenario 2: Savior Wataru!&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down at least one enemy unit with a Support Attack&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down at least one enemy unit with a Support Attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：魔装機神 &amp;lt;br&amp;gt;Special Scenario: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | No SR point. This stage will only appear if the Cybuster DLC has been installed.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第3話： ブルーウォーターの少女&amp;lt;br&amp;gt;Scenario 3: The Girl of Blue Water&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Destroy Geppel Tank (Schwarbenegger). Geppel Tank flees below 6000 HP&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第4話： 流浪の聖戦士&amp;lt;br&amp;gt;Scenario 4: The Wandering Holy Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat all enemies within three turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第5話： 海賊部隊のG&amp;lt;br&amp;gt;Scenario 5: Pirate Corps of G&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat 4 or more enemies in three turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第6話： 異界から来るもの&amp;lt;br&amp;gt;Scenario 6: Arrivals from a Different World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Within 3 turns, shoot down at least 1 Galleon-class Dragon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第7話： あの空の出会い&amp;lt;br&amp;gt;Scenario 7: Encounter in the Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: By the end of the stage, any allied pilot must shoot down at least 3 enemies in one turn. MAP kills do not count&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第8話： 異境の戦い&amp;lt;br&amp;gt;Scenario 8: Battle in a Foreign Land&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Clear the map within 5 turns&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第9話： 進むべき道を&amp;lt;br&amp;gt;Scenario 9: The Way to Go&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#7FFFD4&amp;quot; | &#039;&#039;&#039;第9話： 暗闇の灯火&amp;lt;br&amp;gt;Scenario 9: Light of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies within 4 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第10話： めぐり合う螺旋&amp;lt;br&amp;gt;Scenario 10: Spiral Helix&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Do not let enemy units pass into the highlighted area&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第11話： 宿命の二人&amp;lt;br&amp;gt;Scenario 11: The Destined Pair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat all other enemies in three turns, saving Enkidudu for last&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第12話： オーラバトラー飛翔&amp;lt;br&amp;gt;Scenario 12: Aura Battlers Flight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Any allied pilot must have at least 5 ExC before the end of the stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;シークレットシナリオ:想いというオーラ &amp;lt;br&amp;gt;Secret Scenario: Feelings of Aura&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | No SR point. This stage allows you to pick the color scheme of Billbine and the use of the &amp;quot;Aura Shoot&amp;quot; attack on Stage 34&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第13話： ナディアの家出&amp;lt;br&amp;gt;Scenario 13: Runaway Nadia&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Within 6 turns, defeat all enemies&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ドアクダー打倒組を選択する&amp;lt;br&amp;gt; Doakuda Assault Group &amp;lt;br&amp;gt; Dunbine &amp;lt;br&amp;gt; Wataru &amp;lt;br&amp;gt; Cross Ange &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt; Nadia&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;マナの国調査組を選択する&amp;lt;br&amp;gt; Survey the Country of Mana Group &amp;lt;br&amp;gt; F91 &amp;lt;br&amp;gt; G Reco &amp;lt;br&amp;gt; Buddy Complex&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第14話： 再会のアルゼナル&amp;lt;br&amp;gt;Scenario 14: Reunion at Arsenal&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第14話： ターゲット確認&amp;lt;br&amp;gt;Scenario 14: Target Confirmed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map within 5 turns&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map within 6 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第15話： 勇者特急、到着&amp;lt;br&amp;gt;Scenario 15: The Brave Express Has Arrived&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第15話： 片翼の二人&amp;lt;br&amp;gt;Scenario 15: Two Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy 5 enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Nebiros and Fortuna in the same turn within 3 turns&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第16話： 闇を照らす太陽&amp;lt;br&amp;gt;Scenario 16: The Sun Shining in the Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第16話： 戦場の再会&amp;lt;br&amp;gt;Scenario 16: Reunion on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy Black Might Gaine within 4 turns with ExC Command &amp;quot;Smash Hit&amp;quot; in effect. Support Attack do not count.&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all Pyrethoids within three turns&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第17話： 眠る魔王&amp;lt;br&amp;gt;Scenario 17: The Sleeping Demon King&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Destroy Skelebat in a single attack. Skelebat flees after receiving any other amount of damage. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第18話： 目覚める決意 &amp;lt;br&amp;gt;Scenario 18: Awakening Will&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat Mordred and Southerland Sieg with the same pilot within 4 turns. It does not have to be done on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第19話： 決別&amp;lt;br&amp;gt;Scenario 19: Farewells&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat all enemies by Player Phase 3&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第20話： 宇宙と大地と &amp;lt;br&amp;gt;Scenario 20: Space and the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat Mack Knife (Mask) and Mack Knife (Barara) with the same pilot within 3 turns, defeating Barara first on the same turn. &lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地上部隊を選択する &amp;lt;br&amp;gt; Earth Forces &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Dunbine &amp;lt;br&amp;gt; Wataru&amp;lt;br&amp;gt; Might Gaine &amp;lt;br&amp;gt; Code Geass &amp;lt;br&amp;gt; Cross Ange &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt; Nadia&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙部隊を選択する &amp;lt;br&amp;gt; Space Forces &amp;lt;br&amp;gt; Z Gundam &amp;lt;br&amp;gt; Gundam ZZ &amp;lt;br&amp;gt; Gundam F91 &amp;lt;br&amp;gt; Gundam Wing &amp;lt;br&amp;gt; Reconquista of G &amp;lt;br&amp;gt; Buddy Complex&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第21話： 灼熱の激闘 &amp;lt;br&amp;gt;Scenario 21: The Deathmatch in Flames&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第21話： 未知の宇宙 &amp;lt;br&amp;gt;Scenario 21: Unknown Universe&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Get any ally unit&#039;s ExC to reach 10 points by the end of the stage&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Get any ally unit&#039;s ExC to reach 10 points by the end of the stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第22話： 極寒の死闘&amp;lt;br&amp;gt;Scenario 22: Frigid Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第22話： レイハントンの血&amp;lt;br&amp;gt;Scenario 22: Blood of Rayhunton&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat at least 8 enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 12 enemies within 3 turns, defeating the Gaitrash last&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第23話： 龍王咆哮&amp;lt;br&amp;gt;Scenario 23: Roar of the Dragon King&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat at least 3 of the following enemies on the same turn within 4 turns: セカンドガン (Second Gun)、スケルバット (Skelebat)、キングヘラクロス (King Hercross)、ギーガン (Gigan)、グール (Ghoul)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第24話： 偉大な勇者&amp;lt;br&amp;gt;Scenario 24: The Great Hero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Clear map within 6 turns&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第25話：魔従教団&amp;lt;br&amp;gt;Scenario 25: The Church of Demons&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#7FFFD4&amp;quot; | &#039;&#039;&#039;第25話：エンデの名の下に&amp;lt;br&amp;gt;Scenario 25: In Erde&#039;s Name&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Iori must defeat 3 enemies in a single turn before end of stage&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Amari must defeat 3 enemies in a single turn before the end of the stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第26話： 希望の翼&amp;lt;br&amp;gt;Scenario 26: Wings of Hope&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#7FFFD4&amp;quot; | &#039;&#039;&#039;第26話： 自由という翼&amp;lt;br&amp;gt;Scenario 26: Wings of Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 4 Demon Bells within 3 turns&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all Demon Bells within 3 turns including Amari&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第27話： 宿命のライバル &amp;lt;br&amp;gt;Scenario 27: Destined Rivals&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Clear the map by Player Phase 6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第28話： 闇と光&amp;lt;br&amp;gt;Scenario 28: Darkness and Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat all enemies in one turn&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 最凶VS最強| &amp;lt;br&amp;gt;Secret Scenario: The Most Wicked Vs. Strongest&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | No SR point. This stage unlocks &amp;quot;Double Mazin Emperor&amp;quot; Combo Attack for Mazinkaiser and Mazin Emperor G&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第29話： 薔薇のバーサーカー&amp;lt;br&amp;gt;Scenario 29: Berserker of Roses &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat 4 enemies with a single MAP attack before the end of the stage&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ドアクダー打倒部隊を選択する &amp;lt;br&amp;gt;Doakuda Assault Group &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Dunbine &amp;lt;br&amp;gt; Wataru&amp;lt;br&amp;gt; Might Gaine &amp;lt;br&amp;gt; Code Geass &amp;lt;br&amp;gt; Mazinger &amp;lt;br&amp;gt; Cross Ange &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt; Nadia&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;対ミスルギルート &amp;lt;br&amp;gt;Misurugi Empire Assault Group &amp;lt;br&amp;gt; Z Gundam &amp;lt;br&amp;gt; Gundam ZZ &amp;lt;br&amp;gt; Gundam F91 &amp;lt;br&amp;gt; Gundam Wing &amp;lt;br&amp;gt; Reconquista of G &amp;lt;br&amp;gt; Buddy Complex&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第30話： 正義と友情と&amp;lt;br&amp;gt;Scenario 30: Friendship and Justice &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第30話： 胸の中の嵐&amp;lt;br&amp;gt;Scenario 30: Storm in the Heart &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 6 turns, leaving Goryu for last &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 4 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第31話： ネモの秘密&amp;lt;br&amp;gt;Scenario 31: Nemo&#039;s Hidden Past&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第31話： ふたりの絆&amp;lt;br&amp;gt;Scenario 31: Couple&#039;s Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map within 4 turns&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat at least 4 enemies in a single MAP attack before the end of the stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第32話： 過去からの亡霊&amp;lt;br&amp;gt;Scenario 32: Ghost from the Past&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第32話： 金星から来た災い&amp;lt;br&amp;gt;Scenario 32: The Calamity from Venus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Achieve victory condition within 5 turns (Defeat Gargoyle, Embryo and the Diamond Rose Knights)&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Before the end of the stage, one ally pilot defeats 4 enemies during a player phase. MAP weapons do not count&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第33話： 白き翼&amp;lt;br&amp;gt;Scenario 33: White Wings&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第33話： シャアの迷い&amp;lt;br&amp;gt;Scenario 33: Reluctant Char&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | Deal 13,000 damage to a single target before the end of the stage&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | Destroy α Azieru in 2 turns  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第34話： ビヨン・ザ・トッド&amp;lt;br&amp;gt;Scenario 34: Beyond the Todd&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第34話： 完全な世界&amp;lt;br&amp;gt;Scenario 34: Perfect World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 15 enemies or more in 1 turn&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 15 enemies or more in 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第35話： さらなる高みへ&amp;lt;br&amp;gt;Scenario 35: To New Heights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: The same pilot must shoot down two of the following enemies within 3 turns (Gaeon, Gaitrash, Hambrabi, Doven Wolf, Mack Knife (Mask), Yggdrasil)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;シークレットシナリオ:赤い彗星の矜持 &amp;lt;br&amp;gt;Secret Scenario: Pride of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | No SR point. This stage unlocks the Nightengale unit&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第36話： 決戦、ミスルギ皇国&amp;lt;br&amp;gt;Scenario 36: Final Battle, Misurugi Empire&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat Raziya by the second player phase&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第37話： 誰も知らない明日へ&amp;lt;br&amp;gt;Scenario 37: Uncertain Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Clear the map within 5 turns&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot;| &#039;&#039;&#039;第38話：見知らぬ故郷&amp;lt;br&amp;gt;Scenario 38: Unknown Hometown&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot;| &#039;&#039;&#039;第38話：私の大切な場所&amp;lt;br&amp;gt;Scenario 38: My Precious Place&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Before end of stage, have any one pilot have 7 active Spirit Commands active on themselves&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Before end of stage, have any one pilot have 7 active Spirit Commands active on themselves &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第39話：ドグマの意味&amp;lt;br&amp;gt;Scenario 39: The Meaning of Dogma&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話： 帰るべき世界&amp;lt;br&amp;gt;Scenario 39: Returning Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Within 3 turns, defeat Zelgard-Mirror&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Within 3 turns, defeat Warth-Deanbell&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第40話： 楽園の終わり&amp;lt;br&amp;gt;Scenario 40: End of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat Garadoublas within 3 turns. Garadoublas flees below 15,000 HP&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第41話： 天を貫く螺旋 &amp;lt;br&amp;gt;Scenario 41:Spiral to the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat 20 enemies in 2 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : シュワルビネガーの秘密 &amp;lt;br&amp;gt;Secret Scenario: Schwarbenegger&#039;s Secret&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | No SR point. All enemies drop large amounts of funds&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第42話： 正義の名の下に &amp;lt;br&amp;gt;Scenario 42: In the Name of Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Within 4 turns, defeat Wolfgang, Hui, Vuitton and Mifune and Toraoh on the same turn&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 対ドアクダー部隊を選択する&amp;lt;br&amp;gt;Doakuda Assault Group br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Dunbine &amp;lt;br&amp;gt; Wataru&amp;lt;br&amp;gt; Might Gaine &amp;lt;br&amp;gt; Code Geass &amp;lt;br&amp;gt; Mazinger &amp;lt;br&amp;gt; Cross Ange &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt; Nadia&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 対レコンギスタ軍部隊を選択する&amp;lt;br&amp;gt;Reconguista Army Assault Group&amp;lt;br&amp;gt; Z Gundam &amp;lt;br&amp;gt; Gundam ZZ &amp;lt;br&amp;gt; Gundam F91 &amp;lt;br&amp;gt; Gundam Wing &amp;lt;br&amp;gt; Reconquista of G &amp;lt;br&amp;gt; Buddy Complex&amp;lt;br&amp;gt; Buddy Complex&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第43話： 崩れ始める理&amp;lt;br&amp;gt;Scenario 43: Beginning of the End &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第43話： それぞれの決着&amp;lt;br&amp;gt;Scenario 43: Every Conclusion &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all Rune Golems within 3 turns&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Yggdrasil, Kabakali, G-Rach on the same turn within 3 turns, using &amp;quot;Smash Hit to defeat Kabakali &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第44話： 真実の黙示録&amp;lt;br&amp;gt;Scenario 44: The Apocalypse of Truth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第44話： あの空に還る未来で&amp;lt;br&amp;gt;Scenario 44: Returning the Future in the Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:Defeat all Galleon-class Dragons and Pyrethoids within 3 turns, before defeating Embryo&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:Defeat at least 22 enemies within 3 turns &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第45話： 王者の資格&amp;lt;br&amp;gt;Scenario 45: Qualities of a King &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第45話： 光る風の中&amp;lt;br&amp;gt;Scenario 45: The Shining Wind &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Within 4 turns, defeat all bosses with ExC &amp;quot;Smash Hit&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Within 4 turns, defeat all bosses with ExC &amp;quot;Smash Hit&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第46話： 新たなる皇帝&amp;lt;br&amp;gt;Scenario 46: The New Emperor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Clear the map within 4 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第47話： 星を継ぐ者&amp;lt;br&amp;gt;Scenario 47: Inheritors of the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat all enemies within 5 turns before destroying Red Noah&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第48話： 暗黒の王、光の勇者 &amp;lt;br&amp;gt;Scenario 48: Emperor of Darkness, Hero of Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Within three turns, defeat Gattaider, Garadoublas and Dongoro&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; マスター達ならば、きっと勝てると思う&amp;lt;br&amp;gt;I Am Sure to Win&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 今後、想像を絶する敵が来ると思う。&amp;lt;br&amp;gt;Will New Enemies Come?&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第49話： アル・ワースの真実&amp;lt;br&amp;gt;Scenario 49: The Truth of Al-Warth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第49話： 果てしなき群れ&amp;lt;br&amp;gt;Scenario 49: Endless Swarms&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear map within 4 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第50話： 闇の中で&amp;lt;br&amp;gt;Scenario 50: Into the Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第50話： 起死回生&amp;lt;br&amp;gt;Scenario 50: Revival &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Reach the victory condition within 3 turns &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第51話： 天の光はすべて未来&amp;lt;br&amp;gt;Scenario 51: The Lights in the Sky are the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第51話：可能性の宇宙&amp;lt;br&amp;gt;Scenario 51: Universe of Possibility &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Lower Granzeboma to 99,999 HP within 3 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;最終話： ここにある世界&amp;lt;br&amp;gt;Final Scenario: Our Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;最終話： 永遠のアル・ワース&amp;lt;br&amp;gt;Final Scenario: Eternal Al-Warth &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: No SR point&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: No SR point&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Trophies&amp;diff=31645</id>
		<title>Super Robot Wars/V/Trophies</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Trophies&amp;diff=31645"/>
		<updated>2018-01-19T16:52:50Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Trophies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Trophies ==&lt;br /&gt;
&lt;br /&gt;
This is a list of the trophies for Super Robot Wars V.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! タイトル !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=3 class=&amp;quot;even&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Platinum&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Victorious || Obtain all trophies&lt;br /&gt;
|-&lt;br /&gt;
|colspan=3 class=&amp;quot;even&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Gold&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Overseer of the Two Stories || Achieve both Souji and Chitose&#039;s endings&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Emblem Collector || Collect all 5 Emblems&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Factory Master || Purchase all parts in the Factory and increase TAC Customization to Grade 4&lt;br /&gt;
|-&lt;br /&gt;
| ??? || SR Point Hoarder || Obtain 51 SR Points&lt;br /&gt;
|-&lt;br /&gt;
|colspan=3 class=&amp;quot;even&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Silver&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ゲームクリア || War is Over || Finish the game&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Pilot Trainer || Make 30 or more pilots into Ace Pilots&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Tuner || Earn Custom Bonus on 30 or more units&lt;br /&gt;
|-&lt;br /&gt;
| オンリーワンクラッシュ || Once in a lifetime || Deal 50,000 damage to a single enemy within a battle.&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Within an Inch || Lower an enemy unit&#039;s HP to a single digit&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Top Gun || Turn any Pilot into a Great Ace&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Five in a Row || Use Multi-Action 4 times on a single unit in one turn.&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Peak Production || Unlock all parts in the Factory&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Skill Collector || Create 30 or more Skill Programs&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Skill Master || Acquire 20 or more skills for a Pilot&lt;br /&gt;
|-&lt;br /&gt;
|colspan=3 class=&amp;quot;even&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Bronze&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ??? || The Long Road to Peace || Complete Chapter 1&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Ace Pilot || Turn any Pilot into an Ace Pilot&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Custom Bonus || Acquire a Custom Bonus on any unit&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Break Time || Watch a Break Time Message&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Battlefield Souvenir || Acquire an Emblem&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Mental Fortitude  || Have all Spirit Commands available on a map&lt;br /&gt;
|-&lt;br /&gt;
| ??? || One Pilot Army || Destroy 10 enemies with a ally pilot within a single stage.&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Full Count || Max out any pilot&#039;s ExC&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Nine Thanks You || Purchase a part in the Factory&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Sky&#039;s the Limit || Make any female Pilot an Ace Pilot&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Unsung Hero || Support Attack 4 times in one turn on a single pilot&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Top Secret Mission || Complete a secret Scenario	&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Routing the Enemy || Lower an enemies Will to 50&lt;br /&gt;
|-&lt;br /&gt;
| ??? || The Little Giant that Could || Destroy a L size enemy or larger with an S size or smaller unit&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Skill Production || Develop any skill program&lt;br /&gt;
|-&lt;br /&gt;
| ??? || My First Skill Program || Teach any pilot a Skill Program&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Factory Scenario || See a Factory Scenario&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Fiery Spirit || Use Hot Blood and Soul simultaneously on one pilot&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Counterpunches || Use a Counter weapon 5 times in one stage&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Not Done Yet || Use any two Extra Actions on one Pilot&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW V]]&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=31422</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=31422"/>
		<updated>2017-12-25T15:21:46Z</updated>

		<summary type="html">&lt;p&gt;Mishona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Setsuko Route!!Rand Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy either {{Ruby|Kamille|カミーユ}} (Gundam Mk II), or {{Ruby|Quattro|クワトロ}} (Rick Dias).&amp;lt;br&amp;gt;Both of them flee at under 4000 HP.&lt;br /&gt;
|SR Point: Destroy all enemies by turn 4 player phase.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all enemies within 2 turns.&lt;br /&gt;
|SR Point: Destroy {{Ruby|Adette|アデット}} ({{Ruby|Dogozzo|ドゴッゾ}}).&amp;lt;br&amp;gt;Adette flees at under 3000 HP.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Saviours&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy {{Ruby|Ian|イアン}} (Girty Lue) within 4 turns.&amp;lt;br&amp;gt;Alternatively, destroy the 3 enemies {{Ruby|Sting|スティング}} (Chaos Gundam), {{Ruby|Aule|アウル}} (Abyss Gundam), and {{Ruby|Stella|ステラ}} (Gaia Gundam), and then finally destroy {{Ruby|Neo|ネオ}} (Exas) within 4 turns.&lt;br /&gt;
|SR Point: Destroy Hora ({{Ruby|Buffalo|バッファロー}}) by turn 3 player phase.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - One&#039;s Own Journey, One&#039;s Own Circumstances&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Reduce {{Ruby|Emperor Vega|ベガ大王}} (King of Vega) to below 10000 HP within 3 turns.&lt;br /&gt;
|SR Point: Destroy all other enemies, and then destroy Yassaba ({{Ruby|Rush Rod|ラッシュロッド}}), by turn 5 player phase.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: After enemy reinforcements arrive, destroy all enemies within 3 turns.&lt;br /&gt;
|SR Point: Clear the map within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all enemies within 2 turns.&lt;br /&gt;
|SR Point: Destroy all other enemies, and then destroy Pou ({{Ruby|WaDom|ウォドム}}), by turn 3 player phase.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy two enemies within 2 turns.&lt;br /&gt;
|SR Point: Destroy the 3 enemies {{Ruby|Shagia|シャギア}} (Gundam Virsago CB), {{Ruby|Olba|オルバ}} (Gundam Ashtaron HC), and {{Ruby|Harry|ハリー}} (Gold SUMO) within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the map within 6 turns.&lt;br /&gt;
|SR Point: Destroy all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the map within 3 turns.&lt;br /&gt;
|SR Point: Clear the map within 4 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: After enemy reinforcements arrive, destroy all other enemies, then destroy Schwarzwald ({{Ruby|Mummy|マミー}}), within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: After Scirocco ({{Ruby|Messala|メッサーラ}}) arrives, destroy him within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the map within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| SR Point: Clear the map within 9 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!{{Ruby|Join up with the Pacific Division|太平洋部隊を希望する}}&lt;br /&gt;
!{{Ruby|Join up with the Gallia Division|ガリア部隊を希望する}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CAFF32&amp;quot;|&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: After enemy reinforcements arrive, destroy all enemies within 4 turns.&lt;br /&gt;
|SR Point: Destroy all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CAFF32&amp;quot;|&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|SR Point: After enemy reinforcements arrive, destroy Asuham ({{Ruby|Golem|ゴレーム}}) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CAFF32&amp;quot;|&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the map within 7 turns.&lt;br /&gt;
|SR Point: Clear the map within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#CAFF32&amp;quot;|&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#9AFD72&amp;quot;|&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|れんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - National Blizzard&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all enemies within 3 turns.&lt;br /&gt;
|SR Point: Destroy both Pou ({{Ruby|WaDom|ウォドム}}) and Harry ({{Ruby|Gold SUMO|ゴールドスモー}}) within 4 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy Kejinan ({{Ruby|Mexbrute|メックスブルート}}) within 3 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Setsuko Route&lt;br /&gt;
!Rand Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy Asakim ({{Ruby|Shurouga|シュロウガ}}) within 5 turns.&lt;br /&gt;
|SR Point: Destroy all enemies within 3 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all other enemies, and then destroy Cynthia ({{Ruby|Dominator|ドミネーター}}), within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the map within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Research Labs Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all other enemies, and then destroy {{Ruby|Dokuganki|独眼鬼}} (Mecha Dokuganki), within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the map within 6 turns.([[Super_Robot_Wars/Z/Secrets#Tekkouki.28.E9.89.84.E7.94.B2.E9.AC.BC.29_.28with_Mecha_Tekkouki.28.E3.83.A1.E3.82.AB.E9.89.84.E7.94.B2.E9.AC.BC.29.29|Dueling Tekkouki]] does not count against the turn limit).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Setsuko Route&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Rand Route&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy Four ({{Ruby|Psyco Gundam|サイコ・ガンダム}}) within 6 turns.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy all other enemies, and then destroy Anemone ({{Ruby|Nirvash the END|ニルヴァーシュ　the　END}}), within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy all enemies within 4 turns.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy all enemies, and then have {{Ruby|Holland|ホランド}} (Terminus 909) reach the marked point, within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - {{caption|White Steel Fang|Fencedude having an orgasm}}&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy at least 4 {{Ruby|Kuragen|クラーゲン}}s before they leave the map.&amp;lt;br&amp;gt;Alternatively, destroy {{Ruby|Teral|テラル}} (Elder Battleship) before any {{Ruby|Kuragen|クラーゲン}}s leave the map.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Clear the second half of the stage within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy the 3 enemies {{Ruby|Buran|ブラン}} (Asshimar), {{Ruby|Neo|ネオ}} (Windam), and {{Ruby|Rosamia|ロザミア}} (Gaplant) within 5 turns.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy all the {{Ruby|Emaan|エマーン}} enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy Four ({{Ruby|Psyco Gundam|サイコ・ガンダム}}) within 5 turns.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy all enemies within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bond&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy all other enemies, and then destroy Athena ({{Ruby|Nikick|ナイキック}}), within 3 turns.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy all other enemies, and then have either {{Ruby|Holland|ホランド}} (Terminus 909) or {{Ruby|Renton|レントン}} (Nirvash) move next to the {{Ruby|Chiram Assault Aerial Mothership|チラム攻撃空母}}, within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: After enemy reinforcements arrive, destroy all other enemies, and then destroy {{Ruby|Ziene|ツィーネ}} (Chaos Capra), within 4 turns.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy all other enemies, and then destroy Asakim ({{Ruby|Shurouga|シュロウガ}}), within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
!{{Ruby|Have Setsuko head to the Gibraltar Base|セツコをジブラルタル基地に向かわせる}}&lt;br /&gt;
!{{Ruby|Have Setsuko take part in border patrol|セツコを周辺の警戒へ当たらせる}}&lt;br /&gt;
!{{Ruby|Search for Renton|レントンを探しに行く}}&lt;br /&gt;
!{{Ruby|Look after the ship|艦で留守番}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#40AEF1&amp;quot;|&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#159FA1&amp;quot;|&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF9540&amp;quot;|&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#D86602&amp;quot;|&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all enemies within 5 turns.&lt;br /&gt;
|SR Point: Prevent the {{Ruby|King Beal|キング・ビアル}} from taking damage.&lt;br /&gt;
|SR Point: Clear the map within 4 turns.&lt;br /&gt;
|SR Point: Destroy Guraa ({{Ruby|Mecha Yousaiki|メカ要塞鬼}}) within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#40AEF1&amp;quot;|&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#159FA1&amp;quot;|&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF9540&amp;quot;|&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#D86602&amp;quot;|&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all Phantom Pain enemies (the red team) before moving Loran (Turn A Gundam) next to Phil (Soleil).&lt;br /&gt;
|SR Point: Destroy all other enemies, and then destroy Riitsu ({{Ruby|Elder Battleship|エルダー戦艦}}), before Phil ({{Ruby|Soleil|ソレイユ}}) leaves the map.&lt;br /&gt;
|SR Point: Clear the map within 6 turns.&lt;br /&gt;
|SR Point: Destroy all other enemies, and then destroy Cynthia ({{Ruby|Dominator|ドミネーター}}), within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#40AEF1&amp;quot;|&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#159FA1&amp;quot;|&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#FF9540&amp;quot;|&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#D86602&amp;quot;|&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all other enemies, and then reduce Phil ({{Ruby|Soleil|ソレイユ}}) to below 10% HP, within 7 turns.&lt;br /&gt;
|SR Point: Clear the map within 5 turns.&lt;br /&gt;
|SR Point: Destroy all enemies other than Charles (Spearhead) and Ray (Spearhead) before completing the victory condition, within 6 turns.&amp;lt;br&amp;gt;In other words, no other enemies are remaining on the map after both Charles and Ray are destroyed.&lt;br /&gt;
|SR Point: Destroy all other enemies, and then destroy {{Ruby|Overdevil|オーバーデビル}}, within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Reunified Setsuko Route&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Reunified Rand Route&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies other than Four ({{Ruby|Psyco Gundam|サイコ・ガンダム}}) and Stella ({{Ruby|Destroy Gundam|デストロイガンダム}}), before completing the victory condition, within 6 turns.&amp;lt;br&amp;gt;In other words, no other enemies are remaining on the map after both Four and Stella are defeated.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all other enemies, and then defeat Stella ({{Ruby|Destroy Gundam|デストロイガンダム}}), within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy all enemies by turn 4, player phase.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy both {{Ruby|Shagia|シャギア}} (Gundam Virsago CB), and {{Ruby|Olba|オルバ}} (Gundam Ashtaron HC) within 3 turns.&amp;lt;br&amp;gt;Both of them will flee at under 8000 HP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|蘇る|よみがえる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Resurrected Nightmare&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy either Kira ({{Ruby|Freedom Gundam|フリーダムガンダム}}), or Murrue ({{Ruby|Archangel|アークエンジェル}}), within 4 turns.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy either Shinn ({{Ruby|Force Impulse Gundam|フォースインパルスガンダム}}), or Talia ({{Ruby|Minerva|ミネルバ}}), within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy at least 75 {{Ruby|Coralian|コーラリアン}}s within 5 turns.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: After the {{Ruby|Coralian|コーラリアン}}s arrive, destroy all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Reduce the {{Ruby|Garuda class|ガルダ級}} to under 2000 HP within 6 turns.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy Toma ({{Ruby|Cherubim Sur le Kubera|ケルビム・シュルルクベラ}}) within 6 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: In the second half of the stage, destroy all other enemies, and then destroy the {{Ruby|Salamis Kai|サラミス改}}, within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all other enemies, and then destroy the {{Ruby|Artificial Sun|人工太陽}}.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the map within 4 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Setsuko Route&lt;br /&gt;
!Rand Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|SR Point: After enemy reinforcements arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;The turn the Chimera forces arrive counts as the first turn.&lt;br /&gt;
|SR Point: After enemy reinforcements arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;The turn the Chimera forces arrive counts as the first turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!{{Ruby|Fight as part of ZEUTH|ZEUTHとして戦う}} (Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
!{{Ruby|Return to ZAFT|ザフトへ戻る}} (Default Route)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#A9FF3C&amp;quot;|&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#B0B0B0&amp;quot;|&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all other enemies, and then destroy Hidler ({{Ruby|Mecha Yousaiki|メカ要塞鬼}}), within 4 turns.&lt;br /&gt;
|SR Point: Destroy all other enemies, and then destroy Dalton ({{Ruby|Elder Battleship|エルダー戦艦}}), within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#A9FF3C&amp;quot;|&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#B0B0B0&amp;quot;|&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy Alan ({{Ruby|Big Duo Inferno|ビッグデュオ・インフェルノ}}) within 4 turns.&lt;br /&gt;
|SR Point: In the second half of the stage, destroy all enemies within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#A9FF3C&amp;quot;|&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#B0B0B0&amp;quot;|&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all other enemies, then destroy {{Ruby|Overdevil|オーバーデビル}}.&lt;br /&gt;
|SR Point: In the first half of the stage, destroy all other enemies other than Bask ({{Ruby|Alexandria|アレキサンドリア}}) and Ian ({{Ruby|Girty Lue|ガーティ・ルー}}), before completing the victory condition, within 3 turns.&amp;lt;br&amp;gt;In other words, no other enemies remain on the map after both Bask and Ian are defeated.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#A9FF3C&amp;quot;|&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#B0B0B0&amp;quot;|&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the map within 6 turns.&lt;br /&gt;
|SR Point: Clear the map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#A9FF3C&amp;quot;|&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#B0B0B0&amp;quot;|&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲイン・オーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all other enemies other than Bask ({{Ruby|Alexandria|アレキサンドリア}}) and Ian ({{Ruby|Girty Lue|ガーティ・ルー}}), before completing the victory condition.&amp;lt;br&amp;gt;In other words, no other enemies remain on the map after both Bask and Ian are defeated.&lt;br /&gt;
|SR Point: Destroy all other enemies, and then destroy {{Ruby|Overdevil|オーバーデビル}}, within 7 turns (on EASY), 6 turns (on NORMAL) or 5 turns (on HARD)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#A9FF3C&amp;quot;|&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Conflict&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#B0B0B0&amp;quot;|&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the map within 6 turns.&lt;br /&gt;
|SR Point: Clear the map within 7 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all enemies within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all the {{Ruby|Zeravire|ゼラバイア}} enemies, and then destroy the {{Ruby|Goma|ゴーマ}}, within 5 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Fight as part of ZEUTH&lt;br /&gt;
!Return to ZAFT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#A9FF3C&amp;quot;|&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#B0B0B0&amp;quot;|&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy all enemies within 7 turns.&lt;br /&gt;
|SR Point: Clear the map within 8 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#A9FF3C&amp;quot;|&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#B0B0B0&amp;quot;|&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Destroy the 5 enemies {{Ruby|Anemone|アネモネ}} (Nirvash the END), {{Ruby|the Frost Brothers|フロスト兄弟}}, i.e. {{Ruby|Shagia|シャギア}} (Gundam Virsago CB) and {{Ruby|Olba|オルバ}} (Gundam Ashtaron HC), {{Ruby|Ghingnham|ギンガナム}} (Turn X), and {{Ruby|Sirius|詩翅}} (Cherubim Mars), within 6 turns.&lt;br /&gt;
|SR Point: Clear the map within 8 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Unified Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9ACD32&amp;quot;|&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: After the Mass Produced Big enemy reinforcements arrive, destroy all enemies before having {{Ruby|Roger|ロジャー}} reach the marked point.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Setsuko Route&lt;br /&gt;
!Rand Route&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#00CED1;&amp;quot;|&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#DAA520;&amp;quot;|&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Destroy all enemies within 7 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background:#FFFFFF; text-align:center&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Setsuko Good Ending&lt;br /&gt;
|style=&amp;quot;background:#B22222&amp;quot;|&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
!Rand Good Ending&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#00CED1&amp;quot;|&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#CC3333&amp;quot;|&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#DAA520&amp;quot;|&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;FINAL STAGE - NO SR POINT.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=30226</id>
		<title>Super Robot Wars/V/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=30226"/>
		<updated>2017-03-31T13:55:19Z</updated>

		<summary type="html">&lt;p&gt;Mishona: Jill requirement isn&amp;#039;t accurate. Used Hilda for Chris and Vivian for Ersha but I still got Jill.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
Secret Scenarios are hidden stages in the game, unlocked via special conditions. They do not have SR Points, but most result in additional units.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Black Brave Express ===&lt;br /&gt;
&lt;br /&gt;
Maito, Guard Diver and Tribomber must have a total combined kill count of 60 by Scenario 17.&lt;br /&gt;
&lt;br /&gt;
Note - Characters gain kill counts automatically if you don&#039;t choose their route splits when they rejoin. So if their added kill counts combined from those gained from not choosing their route split with their combined kill counts before the route split add up to, or are greater, than 60 by the end of Scenario 17, when the route split ends, you will still unlock the Secret Scenario: Black Brave Express.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Thought Patterns ===&lt;br /&gt;
&lt;br /&gt;
Sousuke must shoot down Gauron on Scenario 25. Sousuke, Kurtz, and Mao might need ??? combined kills.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenario: New Force ===&lt;br /&gt;
&lt;br /&gt;
Only available if you have the Special Scenario: Galvanizing Hope unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenario: A New Hope Grows ===&lt;br /&gt;
&lt;br /&gt;
Only available if you don&#039;t have the Special Scenario: Galvanizing Hope unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Come the Messenger ===&lt;br /&gt;
&lt;br /&gt;
Shinji must defeat the 9th Angel and the 10th Angel on Scenario 39: Wake up, Time to Die.&lt;br /&gt;
&lt;br /&gt;
Note - You do not have to take any of the Evangelion route splits before scenario 39.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Supporting a Long Journey ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 42: Beyond the Gloomy Light the Yamato must use Tactical Charge than after clearing the stage go to the factory for Nine&#039;s assessment to unlock.&lt;br /&gt;
&lt;br /&gt;
=== Stages 50 - 52 Fierce Battles Ahead ===&lt;br /&gt;
&lt;br /&gt;
By Stage 50, have 25 Ace Pilots and on Scenario 47: The Future have Yamato use the Wave Motion Cannon.&lt;br /&gt;
&lt;br /&gt;
Automatically unlocked from the 2nd playthrough carryover and onward.&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa with Byalant Custom and Yazan Gable with Hambrabi ===&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal with Neo Zeong ===&lt;br /&gt;
&lt;br /&gt;
=== Lane with Penelope ===&lt;br /&gt;
&lt;br /&gt;
Have Hathaway fight Lane and deliver the final blow on Lane whenever you see him on the battle field / stage.&lt;br /&gt;
&lt;br /&gt;
You will get Lane before the start of stage 40 (Ground Route)&lt;br /&gt;
&lt;br /&gt;
=== Jill ===&lt;br /&gt;
&lt;br /&gt;
Have Ange fight and deliver the final blow on every member of the Cross Ange / Diamond Roses on the stage where they appeared as enemies to you. Kill Salia last.&lt;br /&gt;
&lt;br /&gt;
=== Kaworu Nagisa as Evangelion Unit 13&#039;s sub-pilot ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Kaworu as the sub-pilot for the secret unit Evangelion Unit 13.&lt;br /&gt;
&lt;br /&gt;
Shinji must be Ace Pilot and kill both 2 angels on the stage Come the Messenger.&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde as 00 Qanta&#039;s sub pilot ===&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== Full Armor ZZ Gundam ===&lt;br /&gt;
&lt;br /&gt;
=== Alpha Azieru ===&lt;br /&gt;
&lt;br /&gt;
=== Xi Gundam Missile Pod ===&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Black Brave Express and Black Mightgaine will join on Scenario 28: The Clash of Right and Wrong or Scenario 33: Take Flight Brave Heros if you chose to remain in the UC dimension during the route split.&lt;br /&gt;
&lt;br /&gt;
=== Bonta-kun ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Thought Patterns to unlock Bonta-Kun for Sousuke.&lt;br /&gt;
&lt;br /&gt;
=== Evangelion Unit 13 ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Evangelion Unit 13 for Shinji to pilot alongside Kaworu.&lt;br /&gt;
&lt;br /&gt;
== Secret Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Phase Transition Cannon for Nadesico ===&lt;br /&gt;
&lt;br /&gt;
Ruri Hoshino becomes an Ace Pilot by Scenario 37.&lt;br /&gt;
&lt;br /&gt;
== Secret Parts ==&lt;br /&gt;
&lt;br /&gt;
=== Super Alloy Z ===&lt;br /&gt;
&lt;br /&gt;
In Scenario 29, move Boss Borot onto a Kurogane Spa tile.&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29868</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29868"/>
		<updated>2017-03-03T03:24:08Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 46 - 49 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Fromage (Vuitton) with one attack or counterattack. You can use Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat. Defeat Madivia Degg. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: Beyond the Gloomy Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zoelguut II  &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns. Then defeat Zoelguut II&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yamato gains &#039;Tactical Charge&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Supporting a Long Journey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: Purple Malice &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn; Defeat Airborne Battleship Blanca&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Akito is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn within 3 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: The Sins of Kaname Chidori &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Sousuke is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;M9 Gernsback (Kurz) &amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: The Dark Disciples&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Imperial. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Maito is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 4 turns. After that, defeat Imperial.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Raphael Gundam (Tieria) &amp;lt;/span&amp;gt; (Full refund of Tac Pts on skills and credits on upgrades.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29867</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29867"/>
		<updated>2017-03-03T03:22:39Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 46 - 49 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Fromage (Vuitton) with one attack or counterattack. You can use Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat. Defeat Madivia Degg. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: Beyond the Gloomy Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zoelguut II  &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns. Then defeat Zoelguut II&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yamato gains &#039;Tactical Charge&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Supporting a Long Journey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: Purple Malice &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn; Defeat Airborne Battleship Blanca&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Akito is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn within 3 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: The Sins of Kaname Chidori &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Sousuke is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;M9 Gernsback (Kurz) &amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: The Dark Disciples&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Imperial. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Maito is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 4 turns. After that, defeat Imperial.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Raphael Gundam (Tieria) &amp;lt;/span&amp;gt; (Full refund of Tac Pts on skills and credits on upgrades.)&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29859</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29859"/>
		<updated>2017-03-03T01:10:05Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 43 - 45 Yamato/Nadesico Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Fromage (Vuitton) with one attack or counterattack. You can use Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat. Defeat Madivia Degg. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: Beyond the Gloomy Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zoelguut II  &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns. Then defeat Zoelguut II&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yamato gains &#039;Tactical Charge&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Supporting a Long Journey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: Purple Malice &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: The Sins of Kaname Chidori &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Sousuke is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;M9 Gernsback (Kurz) &amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: The Dark Disciples&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Imperial. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Maito is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 4 turns. After that, defeat Imperial.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29854</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29854"/>
		<updated>2017-03-02T21:04:36Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 43 - 45 Yamato/Nadesico Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Fromage (Vuitton) with one attack or counterattack. You can use Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Byarlant Custom (Jerid)&lt;br /&gt;
*Hambrabi (Yazan)&lt;br /&gt;
*Penelope (Lane)&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat. Defeat Madivia Degg. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: Beyond the Gloomy Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zoelguut II  &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns. Then defeat Zoelguut II&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yamato gains &#039;Tactical Charge&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Supporting a Long Journey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: Purple Malice &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: The Sins of Kaname Chidori &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Sousuke is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29850</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29850"/>
		<updated>2017-03-02T19:29:05Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 39 - 42 &amp;amp; Secret Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Fromage (Vuitton) with one attack or counterattack. You can use Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Byarlant Custom (Jerid)&lt;br /&gt;
*Hambrabi (Yazan)&lt;br /&gt;
*Penelope (Lane)&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat. Defeat Madivia Degg. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. MC is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat all other enemies and HO for Domelaze III falls below 15,000. Once its HP falls below 15,000, it will retreat.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Supporting a Long Journey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: Purple Malice &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29849</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29849"/>
		<updated>2017-03-02T19:25:04Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 43 - 45 Yamato/Nadesico Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Fromage (Vuitton) with one attack or counterattack. You can use Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Byarlant Custom (Jerid)&lt;br /&gt;
*Hambrabi (Yazan)&lt;br /&gt;
*Penelope (Lane)&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Supporting a Long Journey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: Purple Malice &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=29847</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=29847"/>
		<updated>2017-03-02T18:16:27Z</updated>

		<summary type="html">&lt;p&gt;Mishona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Maightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Joe Ryvalle || ? || Increases Focus by 10 and ExC by 1 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Langley Shikinami || ? || Increases Focus by 10 when sortied. Spirit command Assault (Charge) now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rei Ayanami || ? || Increases the bse effect value of the A.T. Field from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || ? || Increases Synchro Rate by 30 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Mari Illustrious Makinami || ? || Increases Support Attack DMG dealy by 20%. Increses Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || ? || Increases Synchro Rate by 30 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Kurz Weber || ? || Increases Final Accuracy by 20% for women and increases Final Evasion% by 30% when attacked by men.&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || ? || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
| Teletha Testarossa || ? || Increases money and EXP gained by 20% for allies within the reach of special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma || ? || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito || ? || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri || ? || The status increse of specia skill Electron Fairy is now twice as fast. (Raises stat bonus from 5 to 10.)&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko || ? || Triggers spirit command Dauntless when using Hot Blooded (Valor)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Tobia Arronax || ? || Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || ? || Hit Rate + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || ? || Evasion + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || ? || Increases damage dealt by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || ? || Increases experience gained by 50%. Hit Rate + 15%.&lt;br /&gt;
|- &lt;br /&gt;
| Shinn Asuka || ? || Movement + 1. SEED activates at 110 Focus or higher.ent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Edition Z: The Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || ? || Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || ? || Changes spirit command Hot Blooded (Valor) into spirit command Soul.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=29846</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=29846"/>
		<updated>2017-03-02T17:51:55Z</updated>

		<summary type="html">&lt;p&gt;Mishona: Why does Shinji need to switch series? Also, alphabetized, yay.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Maightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Joe Ryvalle || ? || Increases Focus by 10 and ExC by 1 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Langley Shikinami || ? || Increases Focus by 10 when sortied. Spirit command Assault (Charge) now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rei Ayanami || ? || Increases the bse effect value of the A.T. Field from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || ? || Increases Synchro Rate by 30 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Mari Illustrious Makinami || ? || Increases Support Attack DMG dealy by 20%. Increses Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || ? || Increases Synchro Rate by 30 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || ? || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
| Teletha Testarossa || ? || Increases money and EXP gained by 20% for allies within the reach of special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma || ? || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito || ? || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri || ? || The status increse of specia skill Electron Fairy is now twice as fast. (Raises stat bonus from 5 to 10.)&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko || ? || Triggers spirit command Dauntless when using Hot Blooded (Valor)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Tobia Arronax || ? || Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || ? || Hit Rate + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || ? || Evasion + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || ? || Increases damage dealt by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || ? || Increases experience gained by 50%. Hit Rate + 15%.&lt;br /&gt;
|- &lt;br /&gt;
| Shinn Asuka || ? || Movement + 1. SEED activates at 110 Focus or higher.ent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Edition Z: The Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || ? || Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || ? || Changes spirit command Hot Blooded (Valor) into spirit command Soul.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29845</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29845"/>
		<updated>2017-03-02T16:37:07Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 39 - 42 &amp;amp; Secret Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Fromage (Vuitton) with one attack or counterattack. You can use Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Byarlant Custom (Jerid)&lt;br /&gt;
*Hambrabi (Yazan)&lt;br /&gt;
*Penelope (Lane)&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Supporting a Long Journey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29840</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29840"/>
		<updated>2017-03-02T08:22:18Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 39 - 42 &amp;amp; Secret Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Byarlant Custom (Jerid)&lt;br /&gt;
*Hambrabi (Yazan)&lt;br /&gt;
*Penelope (Lane)&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29839</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29839"/>
		<updated>2017-03-02T08:20:20Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 39 - 42 &amp;amp; Secret Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Byarlant Custom (Jerid)&lt;br /&gt;
*Hambrabi (Yazan)&lt;br /&gt;
*Penelope (Lane)&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29838</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29838"/>
		<updated>2017-03-02T08:19:44Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 39 - 42 &amp;amp; Secret Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns as well as defeat no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Byarlant Custom (Jerid)&lt;br /&gt;
*Hambrabi (Yazan)&lt;br /&gt;
*Penelope (Lane)&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29819</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29819"/>
		<updated>2017-03-02T03:31:17Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 39 - 42 &amp;amp; Secret Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns as well as defeat 10 enemies. Shin Getter Dragon counts as one of the 10.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Byarlant Custom (Jerid)&lt;br /&gt;
*Hambrabi (Yazan)&lt;br /&gt;
*Penelope (Lane)&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Full_Upgrade_Bonuses&amp;diff=29805</id>
		<title>Super Robot Wars/V/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Full_Upgrade_Bonuses&amp;diff=29805"/>
		<updated>2017-03-02T00:53:56Z</updated>

		<summary type="html">&lt;p&gt;Mishona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units will receive specific Custom Bonuses after all stats (except weapons) are upgraded 5 ranks. Full Upgrade Bonuses are chosen from the same list for all mecha:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &#039;&#039;&#039;Full Upgrade Bonuses&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Change one terrain affinity to &amp;quot;S&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Increase movement range by 1&lt;br /&gt;
|-&lt;br /&gt;
|Increase weapon range by 1 &amp;lt;br&amp;gt;(except for MAP and range 1 weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Halve Barrier/Armor EN Cost&lt;br /&gt;
|-&lt;br /&gt;
|Add one enhancement parts slot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic! The Second Raid&lt;br /&gt;
|-&lt;br /&gt;
| Tuatha de Danaan || トゥアハー・デ・ダナン || Increases all weapon DMG by 300. Increases movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| M9 Gernsback (Kurz) || M9ガーンズバック || Increases Range by 2 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
| M9 Gernsback (Mao) || M9ガーンズバック || Changes in final Accuracy/Evasion % from the special ability Jam are doubled.&lt;br /&gt;
|-&lt;br /&gt;
| M9D Falke || M9Dファルケ || Increases all CQB weapon DMG by 200 and Mobility by 15.&lt;br /&gt;
|-&lt;br /&gt;
| ARX-7 Arbalest/ARX-8 Laevatein || ARX-7アルバレスト/ARX-8レーバテイン || Strengthens special ability Lambda Driver.&lt;br /&gt;
|-&lt;br /&gt;
| Bonta-kun || ボン太くん || Grants all weapons &#039;Focus Drain&#039; effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger/Mazin Emperor G || グレートマジンガー/マジンエンペラーG || Increases Armor by 300 and Max EN by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z/Mazinger ZERO || マジンガーZ/マジンガーZERO || Increases Armor by 300 and Max EN by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA || Increases the range of special ability Repair Device by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Increases Kurogane Five Certain Death Attack DMG by 200 and Ammo by 4.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラックゲッター || Changes terrain handling of all weapons to S.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter || 真ゲッター || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || Neighboring ally units regenerate 40 EN at the beginning of each player phase.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam: A New Translation&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Zガンダム || Pilot CQB, RNG, SKL, DEF, EVD, HIT increase by 10 when special ability Biosensor is active.&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Gains the Resupply ability.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| ZZ Gundam || ZZガンダム || All High Mega Cannon weapons cost 20 less EN and require 10 less Focus.&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || Increases all weapon DMG by 100 and makes it possible to use them after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムMk-Ⅱ || Increases Final Accuracy % by 10%. Increases Long Rifle DMG by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Qubeley Mk-II || キュベレイMk-Ⅱ || Increases Final Accuracy % by 10%. Funnels now cost 10 less EN and do 200 more DMG.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || Newtype Weapons gain DMG equal to the level of special skill Newtype.&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ || リ・ガズィ || Movement + 1. Increases Weapon Range by 1 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラーカイラム || Increases Mega Particle Cannon Volley DMG by 300. Increase Max EN by 60.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Unicorn Gundam || ユニコーンガンダム || Newtype Weapons gain DMG equal to the level of special skill Newtype.&lt;br /&gt;
|-&lt;br /&gt;
| Banshee Norn || バンシィ・ノルン || Increases Armed Armor DMG by 300. Increases Range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Nahel Argama || ネェルアーガマ || Hyper Mega Particle Cannon costs 30 less EN and requires 10 less Focus. &lt;br /&gt;
|-&lt;br /&gt;
| Delta Plus || デルタプラス || Makes Transform possible after moving. &lt;br /&gt;
|-&lt;br /&gt;
| ReZEL || リゼル || Increases Final Accuracy % by 20%. Increases Mega Beam Launcher DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Jegan || ジェガン || Increases ranged weapon DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Jesta || ジェスタ || Increases Tri-Star Formation DMG by 200 and Ammo by 4. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Ξ Gundam || Ξガンダム || Increases Funnel Missile DMG by 200. Increases Movement by 2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam F91 Mass Production Type || 量産型ガンダムF91 || Increases VSBR DMG by 300. Increases Range by 1 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam: Skull Heart&lt;br /&gt;
|-&lt;br /&gt;
| Crossbone Gundam X-1 Kai Kai || クロスボーン・ガンダムX1改-改 || Grants special effect Barrier Piercing to all CQB weapons and increases CRT by 30.&lt;br /&gt;
|-&lt;br /&gt;
| XB Gundam X-1 Full Cloth || ??? || Grants special effect Barrier Piercing to all CQB weapons and increases CRT by 30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || Increases Max EN by 80. Special ability Shadow now has no Focus requirements to activate.&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフレーダムガンダム || Increases map weapon Super DRAGOON Ammo by 1 and decreases required Focus by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || Increases Range of all CQB weapons by 1. Increases movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Force Impulse Gundam || フォースインパルスガンダム || Increases Excalibur DMG by 200. Increases Range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || Decreases damage from attacks by 30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 The Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios 2 Custom || プトレマイオス2改 || Makes it possible to use all weapons after moving while TRANS-AM is active.&lt;br /&gt;
|-&lt;br /&gt;
| 00 QAN[T] || ダブルオークアンタ || Increases MAX En by 100. Allies within 2 spaces are not affected by special weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Harute || ガンダムハルテ || Increases movement by 1. Makes it possible to use weapons after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Zabanya || ガンダムザバニャ || Increases Range by 2 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Raphael || ラファエルガンダム || Increases special ability GN Field Effect by 400. Increases MAX En by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Brave || ブレイヴ || Weapon and unit terrain handling become Spc-S and Air-S.&lt;br /&gt;
|-&lt;br /&gt;
| GN-XIV || GN-XIV || Increases movement by 1. Increases Mobility by 15.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
|-&lt;br /&gt;
| Villkiss || ヴィルキス || Grants special abilities HP Rec(M) and EN Rec(M).&lt;br /&gt;
|-&lt;br /&gt;
| Arquebus Salia Custom || アーキバスサリア・カスタム || Increases ranged weapon DMG by 200. Increases range by 1 except map weapons and range 1 weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Glaive Hilda Custom || グレイブヒルダ・カスタム || Increases CQB weapon DMG by 200. Increases movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Razor || レイザー || Increases boomerang DMG by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Glaive Rosalie Custom || グレイブロザリー・カスタム || Increases Shoulder Twin Cannons DMG by 200. All weapons gain 50% more ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Hauser Ersha Custom || ハウザーエルシャ・カスタム || Allows unit to resupply.&lt;br /&gt;
|-&lt;br /&gt;
| Hauser Chris Custom || ハウザークリス・カスタム || Increases HP by 300, Armor by 100, Sight by 5 and mobility by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Raziya || レイジア || Increases all weapon DMG by 300 and Mobility by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Arquebus Vanessa Custom || アーキバスバネッサ・カスタム || Increases all weapon DMG by 200. Increases Sight and Mobility by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Enryugo || 焔龍號 || Space-time Covergence Cannon costs 30 less EN and requires 10 less Focus.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: The Motion Picture -Prince of Darkness-&lt;br /&gt;
|-&lt;br /&gt;
| Nadesico B/Nadesico C || ナデシコB/ナデシコC || Gravity Blast costs 25 less EN. Increases Max EN by 80.&lt;br /&gt;
|-&lt;br /&gt;
| Aestivalis Custom || エステバリスカスタム || Increases all CQB weapon DMG by 200 and CRT by 30.&lt;br /&gt;
|-&lt;br /&gt;
| Super Aestivalis || スーパーエステバリス || Increases Final Evasion % by 20%. Increases all weapon DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Black Selena || ブラックセレナ || Can be affected by special ability Gravity Wave Beam. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato 2199&lt;br /&gt;
|-&lt;br /&gt;
| Space Battleship Yamato || 宇宙戦艦ヤマト || Grants one additional Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Zero || コスモゼロ || Increases all weapon DMG by 300. Increases Mobility by 25.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Mightgaine/Great Mightgaine || マイトガイン/グレートマイトガイン || Increases Max EN by 50 and Movement by 1. Increases Drive Wheel Sword weapons damage by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber/Battle Bomber || トライボンバー/バトルボンバー || Increases HP by 1000, Armor by 300 and Sight by 30.&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ガードダイバー || Increases range of special ability Repair Device by 1. Amount of recovered HP increases by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Might Kaiser || マイトカイザー || Increases Max EN by 50 and Movement by 1. Increases Drill Crusher DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ブラックマイトガイン || Increases Max EN by 50 and Movement by 1. Increases Drive Wheel Sword weapons DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zanbot 3&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット３ || Zambot Moon Attack always inflicts critical hits in Space and Night maps.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン３ || Increases Mobility by 50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-01 || エヴァンゲリオン初号機 || Double Synchro Rate increase.&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-00 || エヴァンゲリオン零号機 || Increases Movement by 1, Max HP by 500, and Armor by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-02 || エヴァンゲリオン弐号機 || Increases Ammo of all Ammo weapons by 50%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-08α || ??? || Increases Sight by 30. Increases range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-13 || ??? || Double Synchro Rate increase. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| VangRay/VangNex/GranVang || ヴァングレイ/ヴァングネクス/グランヴァング || Grants one additional Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
| Huckebein || ヒュッケバイン || Increases Mobility by 20 and Max EN by 100.&lt;br /&gt;
|-&lt;br /&gt;
| Grungust || グルンガスト ||  Increases Armor by 300 and Max EN by 100.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Upgrade_Carryover&amp;diff=29804</id>
		<title>Super Robot Wars/V/Upgrade Carryover</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Upgrade_Carryover&amp;diff=29804"/>
		<updated>2017-03-02T00:22:07Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Carryovers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Carryovers ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
!Former Mech !! Carries over to !! At what Stage !! Keep Old Mech? &lt;br /&gt;
|-&lt;br /&gt;
|Tri-Bomber || Battle Bomber || 18 || No&lt;br /&gt;
|-&lt;br /&gt;
|Black Getter || Shin Getter Robo || 27 || Yes&lt;br /&gt;
|-&lt;br /&gt;
|ARX-7 Arbalest || Bonta-kun || 27.5 Secret Scenario || Yes&lt;br /&gt;
|-&lt;br /&gt;
|Mightgaine || Might Kaiser || 28 AD Route || No&lt;br /&gt;
|-&lt;br /&gt;
|ARX-7 Arbalest || ARX-8 Laevatein || 31 UC Route || No&lt;br /&gt;
|-&lt;br /&gt;
|Might Kaiser || Great Mightgaine || 33 || No&lt;br /&gt;
|-&lt;br /&gt;
|Arquebus Hilda Custom || Theodora || 38 AD Route || No&lt;br /&gt;
|-&lt;br /&gt;
|Evangelion Unit-01 || Evangelion Unit-13 || 39.5 Secret Scenario || Yes&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29803</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29803"/>
		<updated>2017-03-01T23:10:17Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 39 - 42 &amp;amp; Secret Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29802</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29802"/>
		<updated>2017-03-01T23:09:00Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 39 - 42 &amp;amp; Secret Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
Evangelion Unit-08α (Mari)&lt;br /&gt;
Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29796</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29796"/>
		<updated>2017-03-01T21:42:54Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 39 - 42 &amp;amp; Secret Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29795</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29795"/>
		<updated>2017-03-01T21:40:48Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 37 - 38 Ground Troops/Space/AD Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29794</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29794"/>
		<updated>2017-03-01T21:09:29Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 37 - 38 Ground Troops/Space/AD Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29793</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29793"/>
		<updated>2017-03-01T20:59:02Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 37 - 38 Ground Troops/Space/AD Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Full_Upgrade_Bonuses&amp;diff=29778</id>
		<title>Super Robot Wars/V/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Full_Upgrade_Bonuses&amp;diff=29778"/>
		<updated>2017-03-01T17:19:45Z</updated>

		<summary type="html">&lt;p&gt;Mishona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units will receive specific Custom Bonuses after all stats (except weapons) are upgraded 5 ranks. Full Upgrade Bonuses are chosen from the same list for all mecha:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &#039;&#039;&#039;Full Upgrade Bonuses&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Change one terrain affinity to &amp;quot;S&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Increase movement range by 1&lt;br /&gt;
|-&lt;br /&gt;
|Increase weapon range by 1 &amp;lt;br&amp;gt;(except for MAP and range 1 weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Halve Barrier/Armor EN Cost&lt;br /&gt;
|-&lt;br /&gt;
|Add one enhancement parts slot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic! The Second Raid&lt;br /&gt;
|-&lt;br /&gt;
| Tuatha de Danaan || トゥアハー・デ・ダナン || Increases all weapon DMG by 300. Increases movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| M9 Gernsback (Kurz) || M9ガーンズバック || Increases Range by 2 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
| M9 Gernsback (Mao) || M9ガーンズバック || Changes in final Accuracy/Evasion % from the special ability Jam are doubled.&lt;br /&gt;
|-&lt;br /&gt;
| M9D Falke || M9Dファルケ || Increases all CQB weapon DMG by 200 and Mobility by 15.&lt;br /&gt;
|-&lt;br /&gt;
| ARX-7 Arbalest/ARX-8 Laevatein || ARX-7アルバレスト/ARX-8レーバテイン || Strengthens special ability Lambda Driver.&lt;br /&gt;
|-&lt;br /&gt;
| Bonta-kun || ボン太くん || Grants all weapons &#039;Focus Drain&#039; effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger/Mazin Emperor G || グレートマジンガー/マジンエンペラーG || Increases Armor by 300 and Max EN by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z/Mazinger ZERO || マジンガーZ/マジンガーZERO || Increases Armor by 300 and Max EN by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA || Increases the range of special ability Repair Device by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Increases Kurogane Five Certain Death Attack DMG by 200 and Ammo by 4.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラックゲッター || Changes terrain handling of all weapons to S.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter || 真ゲッター || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam: A New Translation&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Zガンダム || Pilot CQB, RNG, SKL, DEF, EVD, HIT increase by 10 when special ability Biosensor is active.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| ZZ Gundam || ZZガンダム || All High Mega Cannon weapons cost 20 less EN and require 10 less Focus.&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || Increases all weapon DMG by 100 and makes it possible to use them after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムMk-Ⅱ || Increases Final Accuracy % by 10%. Increases Long Rifle DMG by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Qubeley Mk-II || キュベレイMk-Ⅱ || Increases Final Accuracy % by 10%. Funnels now cost 10 less EN and do 200 more DMG.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || Newtype Weapons gain DMG equal to the level of special skill Newtype.&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ || リ・ガズィ || Movement + 1. Increases Range by 1 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラーカイラム || Increases Mega Particle Cannon Volley DMG by 300. Increase Max EN by 60.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Unicorn Gundam || ユニコーンガンダム || Newtype Weapons gain DMG equal to the level of special skill Newtype.&lt;br /&gt;
|-&lt;br /&gt;
| Banshee Norn || バンシィ・ノルン || Increases Armed Armor DMG by 300. Range + 1.&lt;br /&gt;
|-&lt;br /&gt;
| Nahel Argama || ネェルアーガマ || Hyper Mega Particle Cannon costs 30 less EN and requires 10 less Focus. &lt;br /&gt;
|-&lt;br /&gt;
| Delta Plus || デルタプラス || Makes Transform possible after moving. &lt;br /&gt;
|-&lt;br /&gt;
| ReZEL || リゼル || Increases Final Accuracy % by 20%. Increases Mega Beam Launcher DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Jegan || ジェガン || Increases ranged weapon DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Jesta || ジェスタ || Increases Tri-Star Formation DMG by 200 and Ammo by 4. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Ξ Gundam || Ξガンダム || Increases Funnel Missile DMG by 200. Increases Movement by 2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam F91 Mass Production Type || 量産型ガンダムF91 || Increases VSBR DMG by 300. Increases Range by 1 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam: Skull Heart&lt;br /&gt;
|-&lt;br /&gt;
| Crossbone Gundam X-1 Kai Kai || クロスボーン・ガンダムX1改-改 || Grants special effect Barrier Piercing to all CQB weapons and increases CRT by 30.&lt;br /&gt;
|-&lt;br /&gt;
| XB Gundam X-1 Full Cloth || ??? || Grants special effect Barrier Piercing to all CQB weapons and increases CRT by 30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || Increases Max EN by 80. Special ability Shadow now has no Focus requirements to activate.&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフレーダムガンダム || Increases map weapon Super DRAGOON Ammo by 1 and decreases required Focus by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || Increases Range of all CQB weapons by 1. Increases movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Force Impulse Gundam || フォースインパルスガンダム || Increases Excalibur DMG by 200. Increases Range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || Decreases damage from attacks by 30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 The Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios 2 Custom || プトレマイオス2改 || Makes it possible to use all weapons after moving while TRANS-AM is active.&lt;br /&gt;
|-&lt;br /&gt;
| 00 QAN[T] || ダブルオークアンタ || Increases MAX En by 100. Allies within 2 spaces are not affected by special weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Harute || ガンダムハルテ || Increases movement by 1. Makes it possible to use weapons after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Zabanya || ガンダムザバニャ || Increases Range by 2 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Raphael || ラファエルガンダム || Increases special ability GN Field Effect by 400. Increases MAX En by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Brave || ブレイヴ || Weapon and unit terrain handling become Spc-S and Air-S.&lt;br /&gt;
|-&lt;br /&gt;
| GN-XIV || GN-XIV || Increases movement by 1. Increases Mobility by 15.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
|-&lt;br /&gt;
| Villkiss || ヴィルキス || Grants special abilities HP Rec(M) and EN Rec(M).&lt;br /&gt;
|-&lt;br /&gt;
| Arquebus Salia Custom || アーキバスサリア・カスタム || Increases ranged weapon DMG by 200. Increases range by 1 except map weapons and range 1 weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Glaive Hilda Custom || グレイブヒルダ・カスタム || Increases CQB weapon DMG by 200. Increases movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Razor || レイザー || Increases boomerang DMG by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Glaive Rosalie Custom || グレイブロザリー・カスタム || Increases Shoulder Twin Cannons DMG by 200. All weapons gain 50% more ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Hauser Ersha Custom || ハウザーエルシャ・カスタム || Allows unit to resupply.&lt;br /&gt;
|-&lt;br /&gt;
| Hauser Chris Custom || ハウザークリス・カスタム || Increases HP by 300, Armor by 100, Sight by 5 and mobility by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Raziya || レイジア || Increases all weapon DMG by 300 and Mobility by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Arquebus Vanessa Custom || アーキバスバネッサ・カスタム || Increases all weapon DMG by 200. Increases Sight and Mobility by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Enryugo || 焔龍號 || Space-time Covergence Cannon costs 30 less EN and requires 10 less Focus.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: The Motion Picture -Prince of Darkness-&lt;br /&gt;
|-&lt;br /&gt;
| Nadesico B/Nadesico C || ナデシコB/ナデシコC || Gravity Blast costs 25 less EN. Increases Max EN by 80.&lt;br /&gt;
|-&lt;br /&gt;
| Aestivalis Custom || エステバリスカスタム || Increases all CQB weapon DMG by 200 and CRT by 30.&lt;br /&gt;
|-&lt;br /&gt;
| Super Aestivalis || スーパーエステバリス || Increases Final Evasion % by 20%. Increases all weapon DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Black Selena || ブラックセレナ || Can be affected by special ability Gravity Wave Beam. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato 2199&lt;br /&gt;
|-&lt;br /&gt;
| Space Battleship Yamato || 宇宙戦艦ヤマト || Grants one additional Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Mightgaine/Great Mightgaine || マイトガイン/グレートマイトガイン || Increases Max EN by 50 and Movement by 1. Increases Drive Wheel Sword weapons damage by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber/Battle Bomber || トライボンバー/バトルボンバー || Increases HP by 1000, Armor by 300 and Sight by 30.&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ガードダイバー || Increases range of special ability Repair Device by 1. Amount of recovered HP increases by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Might Kaiser || マイトカイザー || Increases Max EN by 50 and Movement by 1. Increases Drill Crusher DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ブラックマイトガイン || Increases Max EN by 50 and Movement by 1. Increases Drive Wheel Sword weapons DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zanbot 3&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット３ || Zambot Moon Attack always inflicts critical hits in Space and Night maps.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン３ || Increases Mobility by 50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-01 || エヴァンゲリオン初号機 || Double Synchro Rate increase.&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-00 || エヴァンゲリオン零号機 || Increases Movement by 1, Max HP by 500, and Armor by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-02 || エヴァンゲリオン弐号機 || Increases Ammo of all Ammo weapons by 50%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| VangRay/VangNex/GranVang || ヴァングレイ/ヴァングネクス/グランヴァング || Grants one additional Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
| Huckebein || ヒュッケバイン || Increases Mobility by 20 and Max EN by 100.&lt;br /&gt;
|-&lt;br /&gt;
| Grungust || グルンガスト ||  Increases Armor by 300 and Max EN by 100.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Full_Upgrade_Bonuses&amp;diff=29777</id>
		<title>Super Robot Wars/V/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Full_Upgrade_Bonuses&amp;diff=29777"/>
		<updated>2017-03-01T17:18:41Z</updated>

		<summary type="html">&lt;p&gt;Mishona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units will receive specific Custom Bonuses after all stats (except weapons) are upgraded 5 ranks. Full Upgrade Bonuses are chosen from the same list for all mecha:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &#039;&#039;&#039;Full Upgrade Bonuses&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Change one terrain affinity to &amp;quot;S&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Increase movement range by 1&lt;br /&gt;
|-&lt;br /&gt;
|Increase weapon range by 1 &amp;lt;br&amp;gt;(except for MAP and range 1 weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Halve Barrier/Armor EN Cost&lt;br /&gt;
|-&lt;br /&gt;
|Add one enhancement parts slot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic! The Second Raid&lt;br /&gt;
|-&lt;br /&gt;
| Tuatha de Danaan || トゥアハー・デ・ダナン || Increases all weapon DMG by 300. Increases movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| M9 Gernsback (Kurz) || M9ガーンズバック || Increases Range by 2 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
| M9 Gernsback (Mao) || M9ガーンズバック || Changes in final Accuracy/Evasion % from the special ability Jam are doubled.&lt;br /&gt;
|-&lt;br /&gt;
| M9D Falke || M9Dファルケ || Increases all CQB weapon DMG by 200 and Mobility by 15.&lt;br /&gt;
|-&lt;br /&gt;
| ARX-7 Arbalest/ARX-8 Laevatein || ARX-7アルバレスト/ARX-8レーバテイン || Strengthens special ability Lambda Driver.&lt;br /&gt;
|-&lt;br /&gt;
| Bonta-kun || ボン太くん || Grants all weapons &#039;Focus Drain&#039; effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger/Mazin Emperor G || グレートマジンガー/マジンエンペラーG || Increases Armor by 300 and Max EN by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z/Mazinger ZERO || マジンガーZ/マジンガーZERO || Increases Armor by 300 and Max EN by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA || Increases the range of special ability Repair Device by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Increases Kurogane Five Certain Death Attack DMG by 200 and Ammo by 4.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラックゲッター || Changes terrain handling of all weapons to S.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter || 真ゲッター || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam: A New Translation&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Zガンダム || Pilot CQB, RNG, SKL, DEF, EVD, HIT increase by 10 when special ability Biosensor is active.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| ZZ Gundam || ZZガンダム || All High Mega Cannon weapons cost 20 less EN and require 10 less Focus.&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || Increases all weapon DMG by 100 and makes it possible to use them after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムMk-Ⅱ || Increases Final Accuracy % by 10%. Increases Long Rifle DMG by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Qubeley Mk-II || キュベレイMk-Ⅱ || Increases Final Accuracy % by 10%. Funnels now cost 10 less EN and do 200 more DMG.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || Newtype Weapons gain DMG equal to the level of special skill Newtype.&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ || リ・ガズィ || Movement + 1. Increases Range by 1 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラーカイラム || Increases Mega Particle Cannon Volley DMG by 300. Increase Max EN by 60.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Unicorn Gundam || ユニコーンガンダム || Newtype Weapons gain DMG equal to the level of special skill Newtype.&lt;br /&gt;
|-&lt;br /&gt;
| Banshee Norn || バンシィ・ノルン || Increases Armed Armor DMG by 300. Range + 1.&lt;br /&gt;
|-&lt;br /&gt;
| Nahel Argama || ネェルアーガマ || Hyper Mega Particle Cannon costs 30 less EN and requires 10 less Focus. &lt;br /&gt;
|-&lt;br /&gt;
| Delta Plus || デルタプラス || Makes Transform possible after moving. &lt;br /&gt;
|-&lt;br /&gt;
| ReZEL || リゼル || Increases Final Accuracy % by 20%. Increases Mega Beam Launcher DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Jegan || ジェガン || Increases ranged weapon DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Jesta || ジェスタ || Increases Tri-Star Formation DMG by 200 and Ammo by 4. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Ξ Gundam || Ξガンダム || Increases Funnel Missile DMG by 200. Increases Movement by 2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam F91 Mass Production Type || 量産型ガンダムF91 || Increases VSBR DMG by 300. Increases Range by 1 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam: Skull Heart&lt;br /&gt;
|-&lt;br /&gt;
| Crossbone Gundam X-1 Kai Kai || クロスボーン・ガンダムX1改-改 || Grants special effect Barrier Piercing to all CQB weapons and increases CRT by 30.&lt;br /&gt;
|-&lt;br /&gt;
| XB Gundam X-1 Full Cloth || クロスボーン・ガンダムX1改-改 || Grants special effect Barrier Piercing to all CQB weapons and increases CRT by 30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || Increases Max EN by 80. Special ability Shadow now has no Focus requirements to activate.&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフレーダムガンダム || Increases map weapon Super DRAGOON Ammo by 1 and decreases required Focus by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || Increases Range of all CQB weapons by 1. Increases movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Force Impulse Gundam || フォースインパルスガンダム || Increases Excalibur DMG by 200. Increases Range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || Decreases damage from attacks by 30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 The Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios 2 Custom || プトレマイオス2改 || Makes it possible to use all weapons after moving while TRANS-AM is active.&lt;br /&gt;
|-&lt;br /&gt;
| 00 QAN[T] || ダブルオークアンタ || Increases MAX En by 100. Allies within 2 spaces are not affected by special weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Harute || ガンダムハルテ || Increases movement by 1. Makes it possible to use weapons after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Zabanya || ガンダムザバニャ || Increases Range by 2 except map weapons and weapons with Range that is 1.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Raphael || ラファエルガンダム || Increases special ability GN Field Effect by 400. Increases MAX En by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Brave || ブレイヴ || Weapon and unit terrain handling become Spc-S and Air-S.&lt;br /&gt;
|-&lt;br /&gt;
| GN-XIV || GN-XIV || Increases movement by 1. Increases Mobility by 15.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
|-&lt;br /&gt;
| Villkiss || ヴィルキス || Grants special abilities HP Rec(M) and EN Rec(M).&lt;br /&gt;
|-&lt;br /&gt;
| Arquebus Salia Custom || アーキバスサリア・カスタム || Increases ranged weapon DMG by 200. Increases range by 1 except map weapons and range 1 weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Glaive Hilda Custom || グレイブヒルダ・カスタム || Increases CQB weapon DMG by 200. Increases movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Razor || レイザー || Increases boomerang DMG by 300.&lt;br /&gt;
|-&lt;br /&gt;
| Glaive Rosalie Custom || グレイブロザリー・カスタム || Increases Shoulder Twin Cannons DMG by 200. All weapons gain 50% more ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Hauser Ersha Custom || ハウザーエルシャ・カスタム || Allows unit to resupply.&lt;br /&gt;
|-&lt;br /&gt;
| Hauser Chris Custom || ハウザークリス・カスタム || Increases HP by 300, Armor by 100, Sight by 5 and mobility by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Raziya || レイジア || Increases all weapon DMG by 300 and Mobility by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Arquebus Vanessa Custom || アーキバスバネッサ・カスタム || Increases all weapon DMG by 200. Increases Sight and Mobility by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Enryugo || 焔龍號 || Space-time Covergence Cannon costs 30 less EN and requires 10 less Focus.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: The Motion Picture -Prince of Darkness-&lt;br /&gt;
|-&lt;br /&gt;
| Nadesico B/Nadesico C || ナデシコB/ナデシコC || Gravity Blast costs 25 less EN. Increases Max EN by 80.&lt;br /&gt;
|-&lt;br /&gt;
| Aestivalis Custom || エステバリスカスタム || Increases all CQB weapon DMG by 200 and CRT by 30.&lt;br /&gt;
|-&lt;br /&gt;
| Super Aestivalis || スーパーエステバリス || Increases Final Evasion % by 20%. Increases all weapon DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Black Selena || ブラックセレナ || Can be affected by special ability Gravity Wave Beam. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato 2199&lt;br /&gt;
|-&lt;br /&gt;
| Space Battleship Yamato || 宇宙戦艦ヤマト || Grants one additional Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Mightgaine/Great Mightgaine || マイトガイン/グレートマイトガイン || Increases Max EN by 50 and Movement by 1. Increases Drive Wheel Sword weapons damage by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber/Battle Bomber || トライボンバー/バトルボンバー || Increases HP by 1000, Armor by 300 and Sight by 30.&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ガードダイバー || Increases range of special ability Repair Device by 1. Amount of recovered HP increases by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Might Kaiser || マイトカイザー || Increases Max EN by 50 and Movement by 1. Increases Drill Crusher DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ブラックマイトガイン || Increases Max EN by 50 and Movement by 1. Increases Drive Wheel Sword weapons DMG by 200.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zanbot 3&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット３ || Zambot Moon Attack always inflicts critical hits in Space and Night maps.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン３ || Increases Mobility by 50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-01 || エヴァンゲリオン初号機 || Double Synchro Rate increase.&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-00 || エヴァンゲリオン零号機 || Increases Movement by 1, Max HP by 500, and Armor by 200.&lt;br /&gt;
|-&lt;br /&gt;
| Evangelion Unit-02 || エヴァンゲリオン弐号機 || Increases Ammo of all Ammo weapons by 50%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| VangRay/VangNex/GranVang || ヴァングレイ/ヴァングネクス/グランヴァング || Grants one additional Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
| Huckebein || ヒュッケバイン || Increases Mobility by 20 and Max EN by 100.&lt;br /&gt;
|-&lt;br /&gt;
| Grungust || グルンガスト ||  Increases Armor by 300 and Max EN by 100.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29731</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29731"/>
		<updated>2017-03-01T04:25:24Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 33 - 36 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper) and Waverider Charge&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains additional attack &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Neccessary&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 combo&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Kai Kai Full Cloth (Tobia)&lt;br /&gt;
* Crossbone Gundam X1 Reform (Kincade)&lt;br /&gt;
*Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29730</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29730"/>
		<updated>2017-03-01T04:24:53Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 33 - 36 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper) and Waverider Charge&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains additional attack &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Neccessary&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 combo&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Kai Kai Full Cloth (Tobia)&lt;br /&gt;
* Crossbone Gundam X1 Reform (Kincade)&lt;br /&gt;
*Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29728</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29728"/>
		<updated>2017-03-01T03:13:45Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 33 - 36 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who inherits the stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor ZZ (Judau)&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains additional attack &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Neccessary&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 combo&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Kai Kai Full Cloth (Tobia)&lt;br /&gt;
* Crossbone Gundam X1 Reform (Kincade)&lt;br /&gt;
*Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29726</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29726"/>
		<updated>2017-03-01T02:06:04Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 33 - 36 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*Garencieres (Zinnerman)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who inherits the stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor ZZ (Judau)&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains additional attack &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Neccessary&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 combo&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Kai Kai Full Cloth (Tobia)&lt;br /&gt;
* Crossbone Gundam X1 Reform (Kincade)&lt;br /&gt;
*Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29721</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29721"/>
		<updated>2017-02-28T23:37:14Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 33 - 36 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*Garencieres (Zinnerman)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor ZZ (Judau)&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*Grungust gains additional attack &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Neccessary&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 combo&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Kai Kai Full Cloth (Tobia)&lt;br /&gt;
* Crossbone Gundam X1 Reform (Kincade)&lt;br /&gt;
*Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=29719</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=29719"/>
		<updated>2017-02-28T23:17:14Z</updated>

		<summary type="html">&lt;p&gt;Mishona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Maightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || ? || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increeases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito || ? || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri || ? || The status increse of specia skill Electron Fairy is now twice as fast. (It appears to double.)&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko || ? || Triggers spirit command Dauntless when using Hot Blooded (Valor)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma || ? || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=29718</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=29718"/>
		<updated>2017-02-28T23:09:28Z</updated>

		<summary type="html">&lt;p&gt;Mishona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Maightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || ? || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increeases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito || ? || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri || ? || The status increse of specia skill Electron Fairy is now twice as fast. (It appears to double.)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma || ? || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=29717</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=29717"/>
		<updated>2017-02-28T23:09:13Z</updated>

		<summary type="html">&lt;p&gt;Mishona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Maightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || ? || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increeases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito || ? || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri || ? || The status increse of specia skill Electron Fairy is now twice as fast. (It appears to double.)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
| Ryouma || ? || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29687</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29687"/>
		<updated>2017-02-28T10:15:10Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 28 - 32 UC/AD Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1 (Ryoma)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*Garencieres (Zinnerman)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Neccessary&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29685</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29685"/>
		<updated>2017-02-28T08:36:10Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 28 - 32 UC/AD Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1 (Ryoma)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*Garencieres (Zinnerman)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Neccessary&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29682</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29682"/>
		<updated>2017-02-28T06:13:47Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 28 - 32 UC/AD Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1 (Ryoma)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight Brave Heros&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*Garencieres (Zinnerman)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Neccessary&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Flow_Chart&amp;diff=29670</id>
		<title>Super Robot Wars/V/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Flow_Chart&amp;diff=29670"/>
		<updated>2017-02-28T04:25:53Z</updated>

		<summary type="html">&lt;p&gt;Mishona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート &amp;lt;br&amp;gt; Souji Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート &amp;lt;br&amp;gt; Chitose Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第1話： 遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第1話： 絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Use all of the VangRay&#039;s attacks.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Use all of the VangRay&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊  &amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | No SR point. This stage will only appear if the Grungust and Huckbein DLC are installed.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話： 火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Have one unit destroy 4 enemies. (Enemies killed by support attacks go to the supporting unit.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話： 流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat all enemies in 3 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話： 木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat 15 enemies in within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話： 再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Destroy a Metal Beast with one attack, not including Support Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話： 冥王の落日&amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat Shultz before he reaches the highlighted area. The Yamato must attack Shultz at least once. (If Jarletora is defeated, Shultz leaves the map.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話： 交差する宇宙&amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート &amp;lt;br&amp;gt; Souji Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート &amp;lt;br&amp;gt; Chitose Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第8話： 大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: The Cosmic Graveyard&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第8話： ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Yamato taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Yamato taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第9話： 凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第9話： 新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns and shoot down 4 enemies with one pilot&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第10話： 嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第10話： 忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 3 turns &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第11話： 黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-Cloaked Avenger&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第11話： 勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Wolfgang&#039;s Teigel 5656. He retreats at below 6000 HP &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話： 混沌を破壊する&amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat 8 enemies within 4 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話： 禁断の海&amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat Schooner and Galleon class Dragons by Turn 5&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話： 血塗られた白き翼&amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Clear the map within 4 turns. Ruri, Sumeragi and Tessa must defeat 2 enemies each &lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;「&amp;quot;Stay with Arzenal&amp;quot; Route」&amp;lt;br&amp;gt; Cross Ange &amp;lt;br&amp;gt; Full Metal Panic &amp;lt;br&amp;gt; Gundam 00&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;「&amp;quot;Go to Japan&amp;quot; Route」&amp;lt;br&amp;gt; Might Gaine &amp;lt;br&amp;gt; ZZ Gundam &amp;lt;br&amp;gt; Nadesico: PoD &amp;lt;br&amp;gt; Hathaway&#039;s Flash &amp;lt;br&amp;gt; Crossbone Gundam&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第15話： 孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第15話： 納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 3 enemies in the first part of the map with a single unit. (Might actually be &amp;quot;Defeat first three, it didn&#039;t trigger when 5 kills were split)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Vuitton with one attack. Support Attacks are valid&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第16話： 絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第16話： 消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Deal the finishing blow to a 12 enemies in a single turn at any point after the dragons retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Yatenko within 4 turns, and all enemies by turn 5&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第17話： 舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第17話： 登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat the Bighorn Dragon in a single attack. Support attack is allowed.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 8 enemies in 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊  &amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | No SR point in secret scenarios&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話： 迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat 15 enemies and the Hiryu in 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート &amp;lt;br&amp;gt; Souji Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート &amp;lt;br&amp;gt; Chitose Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第19話： 宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第19話： 嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話： アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat 20 enemy units before Kodai reaches objective point. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話： 決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Clear map within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話： 赤い地球&amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat all other enemies within 5 turns and defeat Goergametsch.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する &amp;lt;br&amp;gt; &amp;quot;Call Londo Bell&amp;quot; Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する &amp;lt;br&amp;gt; &amp;quot;We don&#039;t need help&amp;quot; Route.」&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第23話： 開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第23話： 赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-Torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 9 enemy units before meeting the victory conditions.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Rommel, Rakan or Angelo within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第24話： 若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第24話： 岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第25話： 孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第25話： メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Jerid, Yazan, Buran, Marida, and Gauron within 7 turns all in a single turn. &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話： 降臨するもの &amp;lt;br&amp;gt;Scenario 26: Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Eva Unit-01&#039;s HP falls below 10,000 within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話： 鉄の刃、鋼の絆 &amp;lt;br&amp;gt;Scenario 27: An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;特別第話：???  &amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | No SR point in secret scenarios&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する &amp;lt;br&amp;gt;&amp;quot;Stay in UC Dimension&amp;quot; Route &amp;lt;br&amp;gt; Yamato &amp;lt;br&amp;gt; Crossbone Gundam &amp;lt;br&amp;gt; Gundam UC &amp;lt;br&amp;gt; Hathaway&#039;s Flash &amp;lt;br&amp;gt; ZZ Gundam &amp;lt;br&amp;gt; Char&#039;s Counterattack &amp;lt;br&amp;gt; Shin Mazinger Z &amp;lt;br&amp;gt; Shin Getter Robo&amp;lt;br&amp;gt; Evangelion &amp;lt;br&amp;gt; Full Metal Panic &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く &amp;lt;br&amp;gt;&amp;quot;Go to AD Dimension&amp;quot; Route. &amp;lt;br&amp;gt; Nadesico: PoD &amp;lt;br&amp;gt; Gundam 00 &amp;lt;br&amp;gt; Might Gaine &amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Zambot 3&amp;lt;br&amp;gt; SEED Destiny &amp;lt;br&amp;gt; Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第28話： 未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第28話： 激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat PLAN-1055 Belial after defeating all other enemies.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第29話： 進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第29話： 復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear map within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第30話： 変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第30話： 裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Anksha (Buran Blutarch) within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Meet the victory condition after defeating all enemies&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第31話： 灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第31話： 永遠の自由&amp;lt;br&amp;gt;Scenario 31: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第32話： 戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第32話： 黒き神の歌&amp;lt;br&amp;gt;Scenario 32: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話： 飛び立て、偉大な勇者！&amp;lt;br&amp;gt;Scenario 33: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート &amp;lt;br&amp;gt; Souji Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート &amp;lt;br&amp;gt; Chitose Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第34話： 解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第34話： 希望の行き先&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話： 滅びの光&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話： 星を継ぐ者&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039; 地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039; 宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039; 西暦世界舞台に編成する&amp;lt;br&amp;gt;Go to AD Universe&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第37話： Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第37話： 宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot; | &#039;&#039;&#039;第37話： Neccessary&amp;lt;br&amp;gt;Scenario 37: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話： 終焉への目覚め&amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話： 星々の海原へ&amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話： 記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話： 昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 「ヤマト部隊に配属する」&amp;lt;br&amp;gt;Go with the Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 「ナデシコ部隊に配属する」&amp;lt;br&amp;gt;Go with the Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第43話： 接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第43話： 紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第44話： 挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第44話： チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第45話： 人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第45話： 暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話： 宇宙の狼&amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話： 守るべき未来&amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話： 繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話： 落日の星&amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 「もう戦いは終わったと思う」&amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 「これからも困難が待ち受けていると思う」&amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第50話： 終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第50話： 決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第51話： 因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第51話： 闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;最終話： 遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;最終話： 過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Flow_Chart&amp;diff=29662</id>
		<title>Super Robot Wars/V/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Flow_Chart&amp;diff=29662"/>
		<updated>2017-02-28T03:25:00Z</updated>

		<summary type="html">&lt;p&gt;Mishona: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート &amp;lt;br&amp;gt; Souji Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート &amp;lt;br&amp;gt; Chitose Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第1話： 遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第1話： 絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Use all of the VangRay&#039;s attacks.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Use all of the VangRay&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊  &amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | No SR point. This stage will only appear if the Grungust and Huckbein DLC are installed.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話： 火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Have one unit destroy 4 enemies. (Enemies killed by support attacks go to the supporting unit.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話： 流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat all enemies in 3 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話： 木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat 15 enemies in within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話： 再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Destroy a Metal Beast with one attack, not including Support Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話： 冥王の落日&amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat Shultz before he reaches the highlighted area. The Yamato must attack Shultz at least once. (If Jarletora is defeated, Shultz leaves the map.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話： 交差する宇宙&amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート &amp;lt;br&amp;gt; Souji Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート &amp;lt;br&amp;gt; Chitose Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第8話： 大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: The Cosmic Graveyard&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第8話： ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Yamato taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Yamato taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第9話： 凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第9話： 新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns and shoot down 4 enemies with one pilot&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第10話： 嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第10話： 忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 3 turns &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第11話： 黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-Cloaked Avenger&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第11話： 勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Wolfgang&#039;s Teigel 5656. He retreats at below 6000 HP &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話： 混沌を破壊する&amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat 8 enemies within 4 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話： 禁断の海&amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat Schooner and Galleon class Dragons by Turn 5&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話： 血塗られた白き翼&amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Clear the map within 4 turns. Ruri, Sumeragi and Tessa must defeat 2 enemies each &lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;「&amp;quot;Stay with Arzenal&amp;quot; Route」&amp;lt;br&amp;gt; Cross Ange &amp;lt;br&amp;gt; Full Metal Panic &amp;lt;br&amp;gt; Gundam 00&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;「&amp;quot;Go to Japan&amp;quot; Route」&amp;lt;br&amp;gt; Might Gaine &amp;lt;br&amp;gt; ZZ Gundam &amp;lt;br&amp;gt; Nadesico: PoD &amp;lt;br&amp;gt; Hathaway&#039;s Flash &amp;lt;br&amp;gt; Crossbone Gundam&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第15話： 孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第15話： 納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 3 enemies in the first part of the map with a single unit. (Might actually be &amp;quot;Defeat first three, it didn&#039;t trigger when 5 kills were split)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Vuitton with one attack. Support Attacks are valid&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第16話： 絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第16話： 消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Deal the finishing blow to a 12 enemies in a single turn at any point after the dragons retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Yatenko within 4 turns, and all enemies by turn 5&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第17話： 舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第17話： 登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat the Bighorn Dragon in a single attack. Support attack is allowed.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 8 enemies in 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊  &amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | No SR point in secret scenarios&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話： 迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat 15 enemies and the Hiryu in 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート &amp;lt;br&amp;gt; Souji Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート &amp;lt;br&amp;gt; Chitose Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第19話： 宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第19話： 嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話： アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat 20 enemy units before Kodai reaches objective point. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話： 決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Clear map within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話： 赤い地球&amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat all other enemies within 5 turns and defeat Goergametsch.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する &amp;lt;br&amp;gt; &amp;quot;Call Londo Bell&amp;quot; Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する &amp;lt;br&amp;gt; &amp;quot;We don&#039;t need help&amp;quot; Route.」&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第23話： 開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第23話： 赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-Torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 9 enemy units before meeting the victory conditions.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Rommel, Rakan or Angelo within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第24話： 若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第24話： 岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第25話： 孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第25話： メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Jerid, Yazan, Buran, Marida, and Gauron within 7 turns all in a single turn. &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話： 降臨するもの &amp;lt;br&amp;gt;Scenario 26: Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Eva Unit-01&#039;s HP falls below 10,000 within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話： 鉄の刃、鋼の絆 &amp;lt;br&amp;gt;Scenario 27: An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;特別第話：???  &amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | No SR point in secret scenarios&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する &amp;lt;br&amp;gt;&amp;quot;Stay in UC Dimension&amp;quot; Route &amp;lt;br&amp;gt; Yamato &amp;lt;br&amp;gt; Crossbone Gundam &amp;lt;br&amp;gt; Gundam UC &amp;lt;br&amp;gt; Hathaway&#039;s Flash &amp;lt;br&amp;gt; ZZ Gundam &amp;lt;br&amp;gt; Char&#039;s Counterattack &amp;lt;br&amp;gt; Shin Mazinger Z &amp;lt;br&amp;gt; Shin Getter Robo&amp;lt;br&amp;gt; Evangelion &amp;lt;br&amp;gt; Full Metal Panic &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く &amp;lt;br&amp;gt;&amp;quot;Go to AD Dimension&amp;quot; Route. &amp;lt;br&amp;gt; Nadesico: PoD &amp;lt;br&amp;gt; Gundam 00 &amp;lt;br&amp;gt; Might Gaine &amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt; Zambot 3&amp;lt;br&amp;gt; SEED Destiny &amp;lt;br&amp;gt; Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第28話： 未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第28話： 激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat PLAN-1055 Belial after defeating all other enemies.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第29話： 進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第29話： 復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear map within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第30話： 変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第30話： 裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Meet the victory condition after defeating all enemies&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第31話： 灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第31話： 永遠の自由&amp;lt;br&amp;gt;Scenario 31: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第32話： 戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第32話： 黒き神の歌&amp;lt;br&amp;gt;Scenario 32: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話： 飛び立て、偉大な勇者！&amp;lt;br&amp;gt;Scenario 33: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート &amp;lt;br&amp;gt; Souji Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート &amp;lt;br&amp;gt; Chitose Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第34話： 解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot; | &#039;&#039;&#039;第34話： 希望の行き先&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話： 滅びの光&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話： 星を継ぐ者&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039; 地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039; 宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039; 西暦世界舞台に編成する&amp;lt;br&amp;gt;Go to AD Universe&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第37話： Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第37話： 宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot; | &#039;&#039;&#039;第37話： Neccessary&amp;lt;br&amp;gt;Scenario 37: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話： 終焉への目覚め&amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話： 星々の海原へ&amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話： 記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話： 昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 「ヤマト部隊に配属する」&amp;lt;br&amp;gt;Go with the Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 「ナデシコ部隊に配属する」&amp;lt;br&amp;gt;Go with the Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第43話： 接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第43話： 紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第44話： 挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第44話： チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第45話： 人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第45話： 暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話： 宇宙の狼&amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話： 守るべき未来&amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話： 繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話： 落日の星&amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 「もう戦いは終わったと思う」&amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 「これからも困難が待ち受けていると思う」&amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第50話： 終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第50話： 決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第51話： 因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第51話： 闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;最終話： 遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;最終話： 過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29655</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29655"/>
		<updated>2017-02-28T02:49:32Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 28 - 32 UC/AD Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Xi Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 7 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1 (Ryoma)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam unlocks combination attack &#039;Meteor Full Burst&#039;.&lt;br /&gt;
*Infinite Justice Gundam unlocks combination attack &#039;Meteor Saber&#039;.&lt;br /&gt;
*Destiny Gundam unlocks &#039;All Armaments Volley&#039;.&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam unlock &#039;ZAFT Red Combination II&#039;.&lt;br /&gt;
*Shinn unlocks pilot ability &#039;SEED&#039;.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*Garencieres (Zinnerman)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Neccessary&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29654</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=29654"/>
		<updated>2017-02-28T02:46:33Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Stages 28 - 32 UC/AD Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: The Long Road Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Voyage of Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack do not count)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*OO Qan[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usuable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Xi Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Arzenal/Japan Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yatenko by stage 4 and all enemies by stage 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 18 -22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*Nadesico B unlocks &amp;quot;Hacking&amp;quot; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 7 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan as well as either Guaron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva UNit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1 (Ryoma)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam unlocks combination attack &#039;Meteor Full Burst&#039;.&lt;br /&gt;
*Infinite Justice Gundam unlocks combination attack &#039;Meteor Saber&#039;.&lt;br /&gt;
*Destiny Gundam unlocks &#039;All Armaments Volley&#039;.&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam unlock &#039;ZAFT Red Combination II&#039;.&lt;br /&gt;
*Shinn unlocks pilot ability &#039;SEED&#039;.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*Garencieres (Zinnerman)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Neccessary&amp;lt;br&amp;gt;Scenario 37: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Yamato/Nadesico Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Battle is Over/Fierce Battles Ahead Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Skill_Route_System&amp;diff=29644</id>
		<title>Super Robot Wars/V/Skill Route System</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Skill_Route_System&amp;diff=29644"/>
		<updated>2017-02-28T00:36:19Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Skill Route */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skill Route is a new system introduced in this game, that allows you to customize and enhance your pilots abilities&lt;br /&gt;
&lt;br /&gt;
==TacP==&lt;br /&gt;
&lt;br /&gt;
TacP (Tactical Points) are awarded after an enemy unit has been defeated. TacP are not gained individually, but are shared across all units. TacP is spent to purchase new skills and enhancements.&lt;br /&gt;
&lt;br /&gt;
==Skill Route==&lt;br /&gt;
&lt;br /&gt;
INFO HAS NOT BEEN FINALIZED&lt;br /&gt;
 &lt;br /&gt;
The Skill Route is where you purchase skills and unlocking further skills for your pilots by spending TacP.&lt;br /&gt;
&lt;br /&gt;
*The Skill Route is independent of any particular pilot, and all skills are obtainable by all pilots&lt;br /&gt;
&lt;br /&gt;
*The total limit of skills on a single pilot is 30&lt;br /&gt;
&lt;br /&gt;
*Multiple copies of the skill can be purchased to be given to multiple pilots up to the maximum level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Required Skill !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 50 || None|| As HP decreases, Hit, Evade and Critical rates increase and defense is increased. Effect rises with the skill level. Maximum level 9.&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 100 || Potential || Ignores the damage penalty incurred by size differences. Effects one size rank per skill level. At level 1, S-sized units can battle 1L-sized units without penalties, and viceversa. Maximum level 3.&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 200 || Potential || Ignores weapon special effects such as Status Drain, Unable to Act, Focus Drain, and SP Drain. If your Focus is below 100, also ignores Haze. This skill has no effect on sub-pilots&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 150 || Potential || Consumable parts can be used on own team or on a member of an adjacent team&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || 250 || Ignore Size || Allows the pilot to provide offensive support to an adjacent ally. Maximum level 4. Attack power is reduced by 50%&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || 250 || Ignore Size || Allows the pilot to provide defensive support to an adjacent ally. Maximum level 4&lt;br /&gt;
|-&lt;br /&gt;
| 闘爭心 || Fighter&#039;s Spirit || 100 || Spirit Endurance || Increases starting Will. Effect increases alongside skill level. (2/5/10/?)&lt;br /&gt;
|-&lt;br /&gt;
| SPアップ || SP Up || 100 || Supply Parts || Increases the pilot&#039;s maximum Spirit Points by 5 per level.&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || 300 || Support Attack || When performing a Cover Attack, the attack will always do a critical hit. Does not work with Attack Again.&lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 100 || Support Defend || At 130 Will or more, damage taken is reduced. Effect increases with skill level (10/15/20/?)&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 100 || Support Defend || At 130 Will or more, final Hit, Evade and Critical rates are increased, effect increases with skill level. (5/10/15%) Maximum Level 3.&lt;br /&gt;
|-&lt;br /&gt;
| 気力+ATK || Focus+ (ATK) || 250 || Fighter&#039;s Spirit || After performing an Attack, a Counterattack or a Cover Attack, gain +1 Focus&lt;br /&gt;
|-&lt;br /&gt;
| 気力+DEF || Focus+ (DEF) || 250 || Fighter&#039;s Spirit || Gain Focus on Defending &lt;br /&gt;
|-&lt;br /&gt;
| 修理スキル || Repair Skill || 300 || SP Up || The Repair command&#039;s effect is multiplied by 1.5 and it&#039;s range is increased by 1&lt;br /&gt;
|-&lt;br /&gt;
| Eセーブ || Save E || 150 || Enhance Attack || Weapon EN consumption reduced. Effect increases with skill level. Can only be learned by pilots that can control units with attacks that use EN&lt;br /&gt;
|-&lt;br /&gt;
| Bセーブ || Save B || 150 || Enhance Attack || Weapon Ammo multiplied by 1.5 (decimals are rounded up). Can only be learned by pilots that can control units with attacks that use Ammo&lt;br /&gt;
|-&lt;br /&gt;
| プロテクション || Protection || 250 || Guard/Instinct || When using the command &amp;quot;Defend&amp;quot;; damage is further reduced to 0.9x. When using the command &amp;quot;Evade&amp;quot;; final evasion rate is further increased by 10%. If targeted with a MAP attack, initiator&#039;s hit rate is halved, and damage taken is reduced to 0.6x.&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Focus Over Limit || 100 || Focus+ || Focus limit raised. Effect increases with level (5/10/20) Maximum Level 3.&lt;br /&gt;
|-&lt;br /&gt;
| 補給スキル || Resupply Skill || 350 || Repair Skill || The Resupply command can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || 350 || Save E/B || Allows the pilot to Support Attack for himself if Skill stat is 30 or higher than enemy.&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 300 || Protection || If the unit has not moved yet, it can move after performing an attack.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 200 || Resupply Skill || Lowers kill count for Ace status to 50 and Great Ace to 70.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enhancing Skills==&lt;br /&gt;
&lt;br /&gt;
The Enhancing Skills are a separate system that allows you to increase pilots stats &amp;amp; terrain rankings.&lt;br /&gt;
&lt;br /&gt;
*There are no requirements to use Enhancing Skills&lt;br /&gt;
&lt;br /&gt;
*Enhancing Skills require TacP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 100 || Increase Melee by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 100 || Increase Range by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 100 || Increase Skill by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 100 || Increase Defense by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVN Up || 100 || Increase Evasion by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || HIT Up || 100 || Increase Accuracy by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-空 || Terrain Handling Up: Air  || 250 || Increase Terrain Rank for Sky by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-陸 || Terrain Handling Up - Grd || 250 || Increase Terrain Rank for Ground by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-海 || Terrain Handling Up - Wtr || 250 || Increase Terrain Rank for Water by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-宇|| Terrain Handling Up - Spc || 250 || Increase Terrain Rank for Space by 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Skills==&lt;br /&gt;
&lt;br /&gt;
Special Skills are hidden skills that require unlocking before they are able to be purchased.&lt;br /&gt;
&lt;br /&gt;
*Once the requirements are met, they are able to be purchased multiple times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Standby Strategy || 2000 || If you end player phase without any action at the beginning of your player phase, spirit commands wakening and Accel will be effective. Recovers 5 SP to main pilot. || ???&lt;br /&gt;
|-&lt;br /&gt;
| フルカウンター || Full Counter || 1500 || When counterattacking, you will always attack before the opponent attacks. || ??? &lt;br /&gt;
|-&lt;br /&gt;
| ??? || SP Recovery || 2000 || Recovers 10 SP at the start of player phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Attacker || 2000 || When Focus is above 130, increases DMG dealt by 20%. || ???&lt;br /&gt;
|-&lt;br /&gt;
| 集中力 || Concentration || 800 || Reduces SP costs. Effect increases with level. (5%/10%/20%/?) || ???&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || 1500 || Increases Movement Range by 1 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Innate Skills==&lt;br /&gt;
&lt;br /&gt;
Innate Skills are abilities that are unique to certain pilots&lt;br /&gt;
&lt;br /&gt;
*These skills cannot be purchased&lt;br /&gt;
&lt;br /&gt;
*These skills cannot be overridden&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill (JP) !! Skill !! Description !! Users&lt;br /&gt;
|-&lt;br /&gt;
| 艦隊指揮 || Captain&#039;s Order || Increases Commander skill by 10%, and maximum effect regardless of distance if units are in range || &lt;br /&gt;
*Okita&lt;br /&gt;
*Bright&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || Raises Final Accuracy and Evasion for all units in range. Effect is based on skill level and  ally distance from unit || &lt;br /&gt;
*Okita&lt;br /&gt;
*Ruri&lt;br /&gt;
*Sumeragi&lt;br /&gt;
*Mao&lt;br /&gt;
*Clouseau&lt;br /&gt;
*Salia&lt;br /&gt;
*Tessa&lt;br /&gt;
*Otto&lt;br /&gt;
*Bright&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || Increases Accuracy and Evasion. Extends certain weapon ranges. Effect is based on skill level || &lt;br /&gt;
*Amuro&lt;br /&gt;
*Banagher&lt;br /&gt;
*Beecha&lt;br /&gt;
*Elle&lt;br /&gt;
*Hathaway&lt;br /&gt;
*Judau&lt;br /&gt;
*Kamille&lt;br /&gt;
*Kincade&lt;br /&gt;
*Roux&lt;br /&gt;
*Rhidde&lt;br /&gt;
*Tobia&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Artificial Newtype || Increases Accuracy and Evasion. Extends certain weapon ranges. Effect is based on skill level || &lt;br /&gt;
*Ple&lt;br /&gt;
*Ple Two&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || When Will is over 150, Final Accuracy and Evasion increase by 20%. Critical rate increases by 40%.|| &lt;br /&gt;
*Athrun&lt;br /&gt;
*Kira&lt;br /&gt;
*Lacus&lt;br /&gt;
*Shinn&lt;br /&gt;
|-&lt;br /&gt;
| イノベイター || Innovator || When Will is over 140, Accuracy, Evasion and Skill +20. Recovers 5 SP at the start of player turn || &lt;br /&gt;
*Setsuna&lt;br /&gt;
|-&lt;br /&gt;
| IFS || IFS || Increase Accuracy, Evasion and Skill as Will rises || &lt;br /&gt;
*Akito&lt;br /&gt;
*Ruri&lt;br /&gt;
*Ryoko&lt;br /&gt;
*Saburouta&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Electron Fairy || For Allies within 3 spaces, gain 5 points in all stats || &lt;br /&gt;
*Ruri&lt;br /&gt;
|-&lt;br /&gt;
| 社長 || President || Gain 50 Tac points for clearing a map || &lt;br /&gt;
*Maito&lt;br /&gt;
|-&lt;br /&gt;
| ヒーロー || Hero || Increase accuracy, evasion, critical hit rates, and armor. Effect increases with skill level || &lt;br /&gt;
*Maito&lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Strong Luck || Increase funds by 20% when defeating an enemy unit || &lt;br /&gt;
*Chitose&lt;br /&gt;
*Judau&lt;br /&gt;
*Lottie&lt;br /&gt;
*Souji&lt;br /&gt;
*Sousuke&lt;br /&gt;
*Banjo&lt;br /&gt;
*Colasour&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Apply Terrain || Doubles terrain effects ||&lt;br /&gt;
*Kurz&lt;br /&gt;
*Otto&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Defiance || If enemy Skill is higher, raises damage dealt by 10% and lowers damage taken by 10%. Adds 10% to Accuracy and Evasion % ||&lt;br /&gt;
*Hathaway&lt;br /&gt;
*Kappei&lt;br /&gt;
*Boss&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Mail Rider || Increases funds by 20% when defeating an enemy unit ||&lt;br /&gt;
*Salia&lt;br /&gt;
*Ersha&lt;br /&gt;
*Vivian&lt;br /&gt;
*Hilda&lt;br /&gt;
*Rosalie&lt;br /&gt;
*Chris&lt;br /&gt;
*Ange&lt;br /&gt;
|-&lt;br /&gt;
| ??? || The Ultimate || When Focus is above 130, Final Accuracy, Evasion, and Critical gain 30%. ||&lt;br /&gt;
*Graham&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Great Ace || Deploys with 1 ExC point and 75% of SP totals || &lt;br /&gt;
*All pilots upon achieving Great Ace status&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Skill_Route_System&amp;diff=29643</id>
		<title>Super Robot Wars/V/Skill Route System</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Skill_Route_System&amp;diff=29643"/>
		<updated>2017-02-28T00:20:04Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Special Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skill Route is a new system introduced in this game, that allows you to customize and enhance your pilots abilities&lt;br /&gt;
&lt;br /&gt;
==TacP==&lt;br /&gt;
&lt;br /&gt;
TacP (Tactical Points) are awarded after an enemy unit has been defeated. TacP are not gained individually, but are shared across all units. TacP is spent to purchase new skills and enhancements.&lt;br /&gt;
&lt;br /&gt;
==Skill Route==&lt;br /&gt;
&lt;br /&gt;
INFO HAS NOT BEEN FINALIZED&lt;br /&gt;
 &lt;br /&gt;
The Skill Route is where you purchase skills and unlocking further skills for your pilots by spending TacP.&lt;br /&gt;
&lt;br /&gt;
*The Skill Route is independent of any particular pilot, and all skills are obtainable by all pilots&lt;br /&gt;
&lt;br /&gt;
*The total limit of skills on a single pilot is 30&lt;br /&gt;
&lt;br /&gt;
*Multiple copies of the skill can be purchased to be given to multiple pilots up to the maximum level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Required Skill !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 50 || None|| As HP decreases, Hit, Evade and Critical rates increase and defense is increased. Effect rises with the skill level. Maximum level 9.&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 100 || Potential || Ignores the damage penalty incurred by size differences. Effects one size rank per skill level. At level 1, S-sized units can battle 1L-sized units without penalties, and viceversa. Maximum level 3.&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 200 || Potential || Ignores weapon special effects such as Status Drain, Unable to Act, Focus Drain, and SP Drain. If your Focus is below 100, also ignores Haze. This skill has no effect on sub-pilots&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 150 || Potential || Consumable parts can be used on own team or on a member of an adjacent team&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || 250 || Ignore Size || Allows the pilot to provide offensive support to an adjacent ally. Maximum level 4. Attack power is reduced by 50%&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || 250 || Ignore Size || Allows the pilot to provide defensive support to an adjacent ally. Maximum level 4&lt;br /&gt;
|-&lt;br /&gt;
| 闘爭心 || Fighter&#039;s Spirit || 100 || Spirit Endurance || Increases starting Will. Effect increases alongside skill level. (2/5/10/?)&lt;br /&gt;
|-&lt;br /&gt;
| SPアップ || SP Up || 100 || Supply Parts || Increases the pilot&#039;s maximum Spirit Points by 5 per level.&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || 300 || Support Attack || When performing a Cover Attack, the attack will always do a critical hit. Does not work with Attack Again.&lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 100 || Support Defend || At 130 Will or more, damage taken is reduced. Effect increases with skill level (10/15/?)&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 100 || Support Defend || At 130 Will or more, final Hit, Evade and Critical rates are increased, effect increases with skill level. (5/10/15%) Maximum Level 3.&lt;br /&gt;
|-&lt;br /&gt;
| 気力+ATK || Focus+ (ATK) || 250 || Fighter&#039;s Spirit || After performing an Attack, a Counterattack or a Cover Attack, gain +1 Focus&lt;br /&gt;
|-&lt;br /&gt;
| 気力+DEF || Focus+ (DEF) || 250 || Fighter&#039;s Spirit || Gain Focus on Defending &lt;br /&gt;
|-&lt;br /&gt;
| 修理スキル || Repair Skill || 300 || SP Up || The Repair command&#039;s effect is multiplied by 1.5 and it&#039;s range is increased by 1&lt;br /&gt;
|-&lt;br /&gt;
| Eセーブ || Save E || 150 || Enhance Attack || Weapon EN consumption reduced. Effect increases with skill level. Can only be learned by pilots that can control units with attacks that use EN&lt;br /&gt;
|-&lt;br /&gt;
| Bセーブ || Save B || 150 || Enhance Attack || Weapon Ammo multiplied by 1.5 (decimals are rounded up). Can only be learned by pilots that can control units with attacks that use Ammo&lt;br /&gt;
|-&lt;br /&gt;
| プロテクション || Protection || 250 || Guard/Instinct || When using the command &amp;quot;Defend&amp;quot;; damage is further reduced to 0.9x. When using the command &amp;quot;Evade&amp;quot;; final evasion rate is further increased by 10%. If targeted with a MAP attack, initiator&#039;s hit rate is halved, and damage taken is reduced to 0.6x.&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Focus Over Limit || 100 || Focus+ || Focus limit raised. Effect increases with level (5/10/20) Maximum Level 3.&lt;br /&gt;
|-&lt;br /&gt;
| 補給スキル || Resupply Skill || 350 || Repair Skill || The Resupply command can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || 350 || Save E/B || Allows the pilot to Support Attack for himself if Skill stat is 30 or higher than enemy.&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 300 || Protection || If the unit has not moved yet, it can move after performing an attack.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 200 || Resupply Skill || Lowers kill count for Ace status to 50 and Great Ace to 70.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enhancing Skills==&lt;br /&gt;
&lt;br /&gt;
The Enhancing Skills are a separate system that allows you to increase pilots stats &amp;amp; terrain rankings.&lt;br /&gt;
&lt;br /&gt;
*There are no requirements to use Enhancing Skills&lt;br /&gt;
&lt;br /&gt;
*Enhancing Skills require TacP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 100 || Increase Melee by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 100 || Increase Range by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 100 || Increase Skill by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 100 || Increase Defense by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVN Up || 100 || Increase Evasion by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || HIT Up || 100 || Increase Accuracy by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-空 || Terrain Handling Up: Air  || 250 || Increase Terrain Rank for Sky by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-陸 || Terrain Handling Up - Grd || 250 || Increase Terrain Rank for Ground by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-海 || Terrain Handling Up - Wtr || 250 || Increase Terrain Rank for Water by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-宇|| Terrain Handling Up - Spc || 250 || Increase Terrain Rank for Space by 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Skills==&lt;br /&gt;
&lt;br /&gt;
Special Skills are hidden skills that require unlocking before they are able to be purchased.&lt;br /&gt;
&lt;br /&gt;
*Once the requirements are met, they are able to be purchased multiple times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Standby Strategy || 2000 || If you end player phase without any action at the beginning of your player phase, spirit commands wakening and Accel will be effective. Recovers 5 SP to main pilot. || ???&lt;br /&gt;
|-&lt;br /&gt;
| フルカウンター || Full Counter || 1500 || When counterattacking, you will always attack before the opponent attacks. || ??? &lt;br /&gt;
|-&lt;br /&gt;
| ??? || SP Recovery || 2000 || Recovers 10 SP at the start of player phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Attacker || 2000 || When Focus is above 130, increases DMG dealt by 20%. || ???&lt;br /&gt;
|-&lt;br /&gt;
| 集中力 || Concentration || 800 || Reduces SP costs. Effect increases with level. (5%/10%/20%/?) || ???&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || 1500 || Increases Movement Range by 1 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Innate Skills==&lt;br /&gt;
&lt;br /&gt;
Innate Skills are abilities that are unique to certain pilots&lt;br /&gt;
&lt;br /&gt;
*These skills cannot be purchased&lt;br /&gt;
&lt;br /&gt;
*These skills cannot be overridden&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill (JP) !! Skill !! Description !! Users&lt;br /&gt;
|-&lt;br /&gt;
| 艦隊指揮 || Captain&#039;s Order || Increases Commander skill by 10%, and maximum effect regardless of distance if units are in range || &lt;br /&gt;
*Okita&lt;br /&gt;
*Bright&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || Raises Final Accuracy and Evasion for all units in range. Effect is based on skill level and  ally distance from unit || &lt;br /&gt;
*Okita&lt;br /&gt;
*Ruri&lt;br /&gt;
*Sumeragi&lt;br /&gt;
*Mao&lt;br /&gt;
*Clouseau&lt;br /&gt;
*Salia&lt;br /&gt;
*Tessa&lt;br /&gt;
*Otto&lt;br /&gt;
*Bright&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || Increases Accuracy and Evasion. Extends certain weapon ranges. Effect is based on skill level || &lt;br /&gt;
*Amuro&lt;br /&gt;
*Banagher&lt;br /&gt;
*Beecha&lt;br /&gt;
*Elle&lt;br /&gt;
*Hathaway&lt;br /&gt;
*Judau&lt;br /&gt;
*Kamille&lt;br /&gt;
*Kincade&lt;br /&gt;
*Roux&lt;br /&gt;
*Rhidde&lt;br /&gt;
*Tobia&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Artificial Newtype || Increases Accuracy and Evasion. Extends certain weapon ranges. Effect is based on skill level || &lt;br /&gt;
*Ple&lt;br /&gt;
*Ple Two&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || When Will is over 150, Final Accuracy and Evasion increase by 20%. Critical rate increases by 40%.|| &lt;br /&gt;
*Athrun&lt;br /&gt;
*Kira&lt;br /&gt;
*Lacus&lt;br /&gt;
*Shinn&lt;br /&gt;
|-&lt;br /&gt;
| イノベイター || Innovator || When Will is over 140, Accuracy, Evasion and Skill +20. Recovers 5 SP at the start of player turn || &lt;br /&gt;
*Setsuna&lt;br /&gt;
|-&lt;br /&gt;
| IFS || IFS || Increase Accuracy, Evasion and Skill as Will rises || &lt;br /&gt;
*Akito&lt;br /&gt;
*Ruri&lt;br /&gt;
*Ryoko&lt;br /&gt;
*Saburouta&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Electron Fairy || For Allies within 3 spaces, gain 5 points in all stats || &lt;br /&gt;
*Ruri&lt;br /&gt;
|-&lt;br /&gt;
| 社長 || President || Gain 50 Tac points for clearing a map || &lt;br /&gt;
*Maito&lt;br /&gt;
|-&lt;br /&gt;
| ヒーロー || Hero || Increase accuracy, evasion, critical hit rates, and armor. Effect increases with skill level || &lt;br /&gt;
*Maito&lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Strong Luck || Increase funds by 20% when defeating an enemy unit || &lt;br /&gt;
*Chitose&lt;br /&gt;
*Judau&lt;br /&gt;
*Lottie&lt;br /&gt;
*Souji&lt;br /&gt;
*Sousuke&lt;br /&gt;
*Banjo&lt;br /&gt;
*Colasour&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Apply Terrain || Doubles terrain effects ||&lt;br /&gt;
*Kurz&lt;br /&gt;
*Otto&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Defiance || If enemy Skill is higher, raises damage dealt by 10% and lowers damage taken by 10%. Adds 10% to Accuracy and Evasion % ||&lt;br /&gt;
*Hathaway&lt;br /&gt;
*Kappei&lt;br /&gt;
*Boss&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Mail Rider || Increases funds by 20% when defeating an enemy unit ||&lt;br /&gt;
*Salia&lt;br /&gt;
*Ersha&lt;br /&gt;
*Vivian&lt;br /&gt;
*Hilda&lt;br /&gt;
*Rosalie&lt;br /&gt;
*Chris&lt;br /&gt;
*Ange&lt;br /&gt;
|-&lt;br /&gt;
| ??? || The Ultimate || When Focus is above 130, Final Accuracy, Evasion, and Critical gain 30%. ||&lt;br /&gt;
*Graham&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Great Ace || Deploys with 1 ExC point and 75% of SP totals || &lt;br /&gt;
*All pilots upon achieving Great Ace status&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Skill_Route_System&amp;diff=29642</id>
		<title>Super Robot Wars/V/Skill Route System</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Skill_Route_System&amp;diff=29642"/>
		<updated>2017-02-28T00:19:28Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Skill Route */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skill Route is a new system introduced in this game, that allows you to customize and enhance your pilots abilities&lt;br /&gt;
&lt;br /&gt;
==TacP==&lt;br /&gt;
&lt;br /&gt;
TacP (Tactical Points) are awarded after an enemy unit has been defeated. TacP are not gained individually, but are shared across all units. TacP is spent to purchase new skills and enhancements.&lt;br /&gt;
&lt;br /&gt;
==Skill Route==&lt;br /&gt;
&lt;br /&gt;
INFO HAS NOT BEEN FINALIZED&lt;br /&gt;
 &lt;br /&gt;
The Skill Route is where you purchase skills and unlocking further skills for your pilots by spending TacP.&lt;br /&gt;
&lt;br /&gt;
*The Skill Route is independent of any particular pilot, and all skills are obtainable by all pilots&lt;br /&gt;
&lt;br /&gt;
*The total limit of skills on a single pilot is 30&lt;br /&gt;
&lt;br /&gt;
*Multiple copies of the skill can be purchased to be given to multiple pilots up to the maximum level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Required Skill !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 50 || None|| As HP decreases, Hit, Evade and Critical rates increase and defense is increased. Effect rises with the skill level. Maximum level 9.&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 100 || Potential || Ignores the damage penalty incurred by size differences. Effects one size rank per skill level. At level 1, S-sized units can battle 1L-sized units without penalties, and viceversa. Maximum level 3.&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 200 || Potential || Ignores weapon special effects such as Status Drain, Unable to Act, Focus Drain, and SP Drain. If your Focus is below 100, also ignores Haze. This skill has no effect on sub-pilots&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 150 || Potential || Consumable parts can be used on own team or on a member of an adjacent team&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || 250 || Ignore Size || Allows the pilot to provide offensive support to an adjacent ally. Maximum level 4. Attack power is reduced by 50%&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || 250 || Ignore Size || Allows the pilot to provide defensive support to an adjacent ally. Maximum level 4&lt;br /&gt;
|-&lt;br /&gt;
| 闘爭心 || Fighter&#039;s Spirit || 100 || Spirit Endurance || Increases starting Will. Effect increases alongside skill level. (2/5/10/?)&lt;br /&gt;
|-&lt;br /&gt;
| SPアップ || SP Up || 100 || Supply Parts || Increases the pilot&#039;s maximum Spirit Points by 5 per level.&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || 300 || Support Attack || When performing a Cover Attack, the attack will always do a critical hit. Does not work with Attack Again.&lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 100 || Support Defend || At 130 Will or more, damage taken is reduced. Effect increases with skill level (10/15/?)&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 100 || Support Defend || At 130 Will or more, final Hit, Evade and Critical rates are increased, effect increases with skill level. (5/10/15%) Maximum Level 3.&lt;br /&gt;
|-&lt;br /&gt;
| 気力+ATK || Focus+ (ATK) || 250 || Fighter&#039;s Spirit || After performing an Attack, a Counterattack or a Cover Attack, gain +1 Focus&lt;br /&gt;
|-&lt;br /&gt;
| 気力+DEF || Focus+ (DEF) || 250 || Fighter&#039;s Spirit || Gain Focus on Defending &lt;br /&gt;
|-&lt;br /&gt;
| 修理スキル || Repair Skill || 300 || SP Up || The Repair command&#039;s effect is multiplied by 1.5 and it&#039;s range is increased by 1&lt;br /&gt;
|-&lt;br /&gt;
| Eセーブ || Save E || 150 || Enhance Attack || Weapon EN consumption reduced. Effect increases with skill level. Can only be learned by pilots that can control units with attacks that use EN&lt;br /&gt;
|-&lt;br /&gt;
| Bセーブ || Save B || 150 || Enhance Attack || Weapon Ammo multiplied by 1.5 (decimals are rounded up). Can only be learned by pilots that can control units with attacks that use Ammo&lt;br /&gt;
|-&lt;br /&gt;
| プロテクション || Protection || 250 || Guard/Instinct || When using the command &amp;quot;Defend&amp;quot;; damage is further reduced to 0.9x. When using the command &amp;quot;Evade&amp;quot;; final evasion rate is further increased by 10%. If targeted with a MAP attack, initiator&#039;s hit rate is halved, and damage taken is reduced to 0.6x.&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Focus Over Limit || 100 || Focus+ || Focus limit raised. Effect increases with level (5/10/20) Maximum Level 3.&lt;br /&gt;
|-&lt;br /&gt;
| 補給スキル || Resupply Skill || 350 || Repair Skill || The Resupply command can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || 350 || Save E/B || Allows the pilot to Support Attack for himself if Skill stat is 30 or higher than enemy.&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 300 || Protection || If the unit has not moved yet, it can move after performing an attack.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 200 || Resupply Skill || Lowers kill count for Ace status to 50 and Great Ace to 70.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enhancing Skills==&lt;br /&gt;
&lt;br /&gt;
The Enhancing Skills are a separate system that allows you to increase pilots stats &amp;amp; terrain rankings.&lt;br /&gt;
&lt;br /&gt;
*There are no requirements to use Enhancing Skills&lt;br /&gt;
&lt;br /&gt;
*Enhancing Skills require TacP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 100 || Increase Melee by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 100 || Increase Range by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 100 || Increase Skill by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 100 || Increase Defense by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVN Up || 100 || Increase Evasion by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || HIT Up || 100 || Increase Accuracy by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-空 || Terrain Handling Up: Air  || 250 || Increase Terrain Rank for Sky by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-陸 || Terrain Handling Up - Grd || 250 || Increase Terrain Rank for Ground by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-海 || Terrain Handling Up - Wtr || 250 || Increase Terrain Rank for Water by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-宇|| Terrain Handling Up - Spc || 250 || Increase Terrain Rank for Space by 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Skills==&lt;br /&gt;
&lt;br /&gt;
Special Skills are hidden skills that require unlocking before they are able to be purchased.&lt;br /&gt;
&lt;br /&gt;
*Once the requirements are met, they are able to be purchased multiple times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Standby Strategy || 2000 || If you end player phase without any action at the beginning of your player phase, spirit commands wakening and Accel will be effective. Recovers 5 SP to main pilot. || ???&lt;br /&gt;
|-&lt;br /&gt;
| フルカウンター || Full Counter || 1500 || When counterattacking, you will always attack before the opponent attacks. || ??? &lt;br /&gt;
|-&lt;br /&gt;
| ??? || SP Recovery || 2000 || Recovers 10 SP at the start of player phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Attacker || 2000 || When Focus is above 130, increases DMG dealt by 20%. || ???&lt;br /&gt;
|-&lt;br /&gt;
| 集中力 || Concentration || 800 || Reduces SP costs. Effect increases with level. (5%/10%/20%) || ???&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || 1500 || Increases Movement Range by 1 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Innate Skills==&lt;br /&gt;
&lt;br /&gt;
Innate Skills are abilities that are unique to certain pilots&lt;br /&gt;
&lt;br /&gt;
*These skills cannot be purchased&lt;br /&gt;
&lt;br /&gt;
*These skills cannot be overridden&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill (JP) !! Skill !! Description !! Users&lt;br /&gt;
|-&lt;br /&gt;
| 艦隊指揮 || Captain&#039;s Order || Increases Commander skill by 10%, and maximum effect regardless of distance if units are in range || &lt;br /&gt;
*Okita&lt;br /&gt;
*Bright&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || Raises Final Accuracy and Evasion for all units in range. Effect is based on skill level and  ally distance from unit || &lt;br /&gt;
*Okita&lt;br /&gt;
*Ruri&lt;br /&gt;
*Sumeragi&lt;br /&gt;
*Mao&lt;br /&gt;
*Clouseau&lt;br /&gt;
*Salia&lt;br /&gt;
*Tessa&lt;br /&gt;
*Otto&lt;br /&gt;
*Bright&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || Increases Accuracy and Evasion. Extends certain weapon ranges. Effect is based on skill level || &lt;br /&gt;
*Amuro&lt;br /&gt;
*Banagher&lt;br /&gt;
*Beecha&lt;br /&gt;
*Elle&lt;br /&gt;
*Hathaway&lt;br /&gt;
*Judau&lt;br /&gt;
*Kamille&lt;br /&gt;
*Kincade&lt;br /&gt;
*Roux&lt;br /&gt;
*Rhidde&lt;br /&gt;
*Tobia&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Artificial Newtype || Increases Accuracy and Evasion. Extends certain weapon ranges. Effect is based on skill level || &lt;br /&gt;
*Ple&lt;br /&gt;
*Ple Two&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || When Will is over 150, Final Accuracy and Evasion increase by 20%. Critical rate increases by 40%.|| &lt;br /&gt;
*Athrun&lt;br /&gt;
*Kira&lt;br /&gt;
*Lacus&lt;br /&gt;
*Shinn&lt;br /&gt;
|-&lt;br /&gt;
| イノベイター || Innovator || When Will is over 140, Accuracy, Evasion and Skill +20. Recovers 5 SP at the start of player turn || &lt;br /&gt;
*Setsuna&lt;br /&gt;
|-&lt;br /&gt;
| IFS || IFS || Increase Accuracy, Evasion and Skill as Will rises || &lt;br /&gt;
*Akito&lt;br /&gt;
*Ruri&lt;br /&gt;
*Ryoko&lt;br /&gt;
*Saburouta&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Electron Fairy || For Allies within 3 spaces, gain 5 points in all stats || &lt;br /&gt;
*Ruri&lt;br /&gt;
|-&lt;br /&gt;
| 社長 || President || Gain 50 Tac points for clearing a map || &lt;br /&gt;
*Maito&lt;br /&gt;
|-&lt;br /&gt;
| ヒーロー || Hero || Increase accuracy, evasion, critical hit rates, and armor. Effect increases with skill level || &lt;br /&gt;
*Maito&lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Strong Luck || Increase funds by 20% when defeating an enemy unit || &lt;br /&gt;
*Chitose&lt;br /&gt;
*Judau&lt;br /&gt;
*Lottie&lt;br /&gt;
*Souji&lt;br /&gt;
*Sousuke&lt;br /&gt;
*Banjo&lt;br /&gt;
*Colasour&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Apply Terrain || Doubles terrain effects ||&lt;br /&gt;
*Kurz&lt;br /&gt;
*Otto&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Defiance || If enemy Skill is higher, raises damage dealt by 10% and lowers damage taken by 10%. Adds 10% to Accuracy and Evasion % ||&lt;br /&gt;
*Hathaway&lt;br /&gt;
*Kappei&lt;br /&gt;
*Boss&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Mail Rider || Increases funds by 20% when defeating an enemy unit ||&lt;br /&gt;
*Salia&lt;br /&gt;
*Ersha&lt;br /&gt;
*Vivian&lt;br /&gt;
*Hilda&lt;br /&gt;
*Rosalie&lt;br /&gt;
*Chris&lt;br /&gt;
*Ange&lt;br /&gt;
|-&lt;br /&gt;
| ??? || The Ultimate || When Focus is above 130, Final Accuracy, Evasion, and Critical gain 30%. ||&lt;br /&gt;
*Graham&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Great Ace || Deploys with 1 ExC point and 75% of SP totals || &lt;br /&gt;
*All pilots upon achieving Great Ace status&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Skill_Route_System&amp;diff=29641</id>
		<title>Super Robot Wars/V/Skill Route System</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Skill_Route_System&amp;diff=29641"/>
		<updated>2017-02-28T00:11:15Z</updated>

		<summary type="html">&lt;p&gt;Mishona: /* Special Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skill Route is a new system introduced in this game, that allows you to customize and enhance your pilots abilities&lt;br /&gt;
&lt;br /&gt;
==TacP==&lt;br /&gt;
&lt;br /&gt;
TacP (Tactical Points) are awarded after an enemy unit has been defeated. TacP are not gained individually, but are shared across all units. TacP is spent to purchase new skills and enhancements.&lt;br /&gt;
&lt;br /&gt;
==Skill Route==&lt;br /&gt;
&lt;br /&gt;
INFO HAS NOT BEEN FINALIZED&lt;br /&gt;
 &lt;br /&gt;
The Skill Route is where you purchase skills and unlocking further skills for your pilots by spending TacP.&lt;br /&gt;
&lt;br /&gt;
*The Skill Route is independent of any particular pilot, and all skills are obtainable by all pilots&lt;br /&gt;
&lt;br /&gt;
*The total limit of skills on a single pilot is 30&lt;br /&gt;
&lt;br /&gt;
*Multiple copies of the skill can be purchased to be given to multiple pilots up to the maximum level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Required Skill !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 50 || None|| As HP decreases, Hit, Evade and Critical rates increase and defense is increased. Effect rises with the skill level&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 100 || Potential || Ignores the damage penalty incurred by size differences. Effects one size rank per skill level. At level 1, S-sized units can battle 1L-sized units without penalties, and viceversa&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 200 || Potential || Ignores weapon special effects such as Status Drain, Unable to Act, Focus Drain, and SP Drain. If your Focus is below 100, also ignores Haze. This skill has no effect on sub-pilots&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 150 || Potential || Consumable parts can be used on own team or on a member of an adjacent team&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || 250 || Ignore Size || Allows the pilot to provide offensive support to an adjacent ally. Maximum level 4. Attack power is reduced by 50%&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || 250 || Ignore Size || Allows the pilot to provide defensive support to an adjacent ally. Maximum level 4&lt;br /&gt;
|-&lt;br /&gt;
| 闘爭心 || Fighter&#039;s Spirit || 100 || Spirit Endurance || Increases starting Will. Effect increases alongside skill level&lt;br /&gt;
|-&lt;br /&gt;
| SPアップ || SP Up || 100 || Supply Parts || Increases the pilot&#039;s maximum Spirit Points by 5 per level.&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || 300 || Support Attack || When performing a Cover Attack, the attack will always do a critical hit. Does not work with Attack Again.&lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 100 || Support Defend || At 130 Will or more, damage taken is reduced. Effect increases with skill level&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 100 || Support Defend || At 130 Will or more, final Hit, Evade and Critical rates are increased, effect increases with skill level&lt;br /&gt;
|-&lt;br /&gt;
| 気力+ATK || Focus+ (ATK) || 250 || Fighter&#039;s Spirit || After performing an Attack, a Counterattack or a Cover Attack, gain +1 Focus&lt;br /&gt;
|-&lt;br /&gt;
| 気力+DEF || Focus+ (DEF) || 250 || Fighter&#039;s Spirit || Gain Focus on Defending &lt;br /&gt;
|-&lt;br /&gt;
| 修理スキル || Repair Skill || 300 || SP Up || The Repair command&#039;s effect is multiplied by 1.5 and it&#039;s range is increased by 1&lt;br /&gt;
|-&lt;br /&gt;
| Eセーブ || Save E || 150 || Enhance Attack || Weapon EN consumption reduced. Effect increases with skill level. Can only be learned by pilots that can control units with attacks that use EN&lt;br /&gt;
|-&lt;br /&gt;
| Bセーブ || Save B || 150 || Enhance Attack || Weapon Ammo multiplied by 1.5 (decimals are rounded up). Can only be learned by pilots that can control units with attacks that use Ammo&lt;br /&gt;
|-&lt;br /&gt;
| プロテクション || Protection || 250 || Guard/Instinct || When using the command &amp;quot;Defend&amp;quot;; damage is further reduced to 0.9x. When using the command &amp;quot;Evade&amp;quot;; final evasion rate is further increased by 10%. If targeted with a MAP attack, initiator&#039;s hit rate is halved, and damage taken is reduced to 0.6x.&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Focus Over Limit || 100 || Focus+ || Focuslimit raised. Effect increases with level&lt;br /&gt;
|-&lt;br /&gt;
| 補給スキル || Resupply Skill || 350 || Repair Skill || The Resupply command can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || 350 || Save E/B || Allows the pilot to Support Attack for himself if Skill stat is 30 or higher than enemy.&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 300 || Protection || If the unit has not moved yet, it can move after performing an attack.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 200 || Resupply Skill || Lowers kill count for Ace status to 50 and Great Ace to 70.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enhancing Skills==&lt;br /&gt;
&lt;br /&gt;
The Enhancing Skills are a separate system that allows you to increase pilots stats &amp;amp; terrain rankings.&lt;br /&gt;
&lt;br /&gt;
*There are no requirements to use Enhancing Skills&lt;br /&gt;
&lt;br /&gt;
*Enhancing Skills require TacP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 100 || Increase Melee by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 100 || Increase Range by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 100 || Increase Skill by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 100 || Increase Defense by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVN Up || 100 || Increase Evasion by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || HIT Up || 100 || Increase Accuracy by 5 points&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-空 || Terrain Handling Up: Air  || 250 || Increase Terrain Rank for Sky by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-陸 || Terrain Handling Up - Grd || 250 || Increase Terrain Rank for Ground by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-海 || Terrain Handling Up - Wtr || 250 || Increase Terrain Rank for Water by 1&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-宇|| Terrain Handling Up - Spc || 250 || Increase Terrain Rank for Space by 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Skills==&lt;br /&gt;
&lt;br /&gt;
Special Skills are hidden skills that require unlocking before they are able to be purchased.&lt;br /&gt;
&lt;br /&gt;
*Once the requirements are met, they are able to be purchased multiple times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Cost !! Effect !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Standby Strategy || 2000 || If you end player phase without any action at the beginning of your player phase, spirit commands wakening and Accel will be effective. Recovers 5 SP to main pilot. || ???&lt;br /&gt;
|-&lt;br /&gt;
| フルカウンター || Full Counter || 1500 || When counterattacking, you will always attack before the opponent attacks. || ??? &lt;br /&gt;
|-&lt;br /&gt;
| ??? || SP Recovery || 2000 || Recovers 10 SP at the start of player phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Attacker || 2000 || When Focus is above 130, increases DMG dealt by 20%. || ???&lt;br /&gt;
|-&lt;br /&gt;
| 集中力 || Concentration || 800 || Reduces SP costs. Effect increases with level. (5%/10%/20%) || ???&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || 1500 || Increases Movement Range by 1 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Innate Skills==&lt;br /&gt;
&lt;br /&gt;
Innate Skills are abilities that are unique to certain pilots&lt;br /&gt;
&lt;br /&gt;
*These skills cannot be purchased&lt;br /&gt;
&lt;br /&gt;
*These skills cannot be overridden&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill (JP) !! Skill !! Description !! Users&lt;br /&gt;
|-&lt;br /&gt;
| 艦隊指揮 || Captain&#039;s Order || Increases Commander skill by 10%, and maximum effect regardless of distance if units are in range || &lt;br /&gt;
*Okita&lt;br /&gt;
*Bright&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || Raises Final Accuracy and Evasion for all units in range. Effect is based on skill level and  ally distance from unit || &lt;br /&gt;
*Okita&lt;br /&gt;
*Ruri&lt;br /&gt;
*Sumeragi&lt;br /&gt;
*Mao&lt;br /&gt;
*Clouseau&lt;br /&gt;
*Salia&lt;br /&gt;
*Tessa&lt;br /&gt;
*Otto&lt;br /&gt;
*Bright&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || Increases Accuracy and Evasion. Extends certain weapon ranges. Effect is based on skill level || &lt;br /&gt;
*Amuro&lt;br /&gt;
*Banagher&lt;br /&gt;
*Beecha&lt;br /&gt;
*Elle&lt;br /&gt;
*Hathaway&lt;br /&gt;
*Judau&lt;br /&gt;
*Kamille&lt;br /&gt;
*Kincade&lt;br /&gt;
*Roux&lt;br /&gt;
*Rhidde&lt;br /&gt;
*Tobia&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Artificial Newtype || Increases Accuracy and Evasion. Extends certain weapon ranges. Effect is based on skill level || &lt;br /&gt;
*Ple&lt;br /&gt;
*Ple Two&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || When Will is over 150, Final Accuracy and Evasion increase by 20%. Critical rate increases by 40%.|| &lt;br /&gt;
*Athrun&lt;br /&gt;
*Kira&lt;br /&gt;
*Lacus&lt;br /&gt;
*Shinn&lt;br /&gt;
|-&lt;br /&gt;
| イノベイター || Innovator || When Will is over 140, Accuracy, Evasion and Skill +20. Recovers 5 SP at the start of player turn || &lt;br /&gt;
*Setsuna&lt;br /&gt;
|-&lt;br /&gt;
| IFS || IFS || Increase Accuracy, Evasion and Skill as Will rises || &lt;br /&gt;
*Akito&lt;br /&gt;
*Ruri&lt;br /&gt;
*Ryoko&lt;br /&gt;
*Saburouta&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Electron Fairy || For Allies within 3 spaces, gain 5 points in all stats || &lt;br /&gt;
*Ruri&lt;br /&gt;
|-&lt;br /&gt;
| 社長 || President || Gain 50 Tac points for clearing a map || &lt;br /&gt;
*Maito&lt;br /&gt;
|-&lt;br /&gt;
| ヒーロー || Hero || Increase accuracy, evasion, critical hit rates, and armor. Effect increases with skill level || &lt;br /&gt;
*Maito&lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Strong Luck || Increase funds by 20% when defeating an enemy unit || &lt;br /&gt;
*Chitose&lt;br /&gt;
*Judau&lt;br /&gt;
*Lottie&lt;br /&gt;
*Souji&lt;br /&gt;
*Sousuke&lt;br /&gt;
*Banjo&lt;br /&gt;
*Colasour&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Apply Terrain || Doubles terrain effects ||&lt;br /&gt;
*Kurz&lt;br /&gt;
*Otto&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Defiance || If enemy Skill is higher, raises damage dealt by 10% and lowers damage taken by 10%. Adds 10% to Accuracy and Evasion % ||&lt;br /&gt;
*Hathaway&lt;br /&gt;
*Kappei&lt;br /&gt;
*Boss&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Mail Rider || Increases funds by 20% when defeating an enemy unit ||&lt;br /&gt;
*Salia&lt;br /&gt;
*Ersha&lt;br /&gt;
*Vivian&lt;br /&gt;
*Hilda&lt;br /&gt;
*Rosalie&lt;br /&gt;
*Chris&lt;br /&gt;
*Ange&lt;br /&gt;
|-&lt;br /&gt;
| ??? || The Ultimate || When Focus is above 130, Final Accuracy, Evasion, and Critical gain 30%. ||&lt;br /&gt;
*Graham&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Great Ace || Deploys with 1 ExC point and 75% of SP totals || &lt;br /&gt;
*All pilots upon achieving Great Ace status&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mishona</name></author>
	</entry>
</feed>