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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nephrite</id>
	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-25T02:35:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Ace_Bonuses&amp;diff=17761</id>
		<title>Super Robot Wars/Z3/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Ace_Bonuses&amp;diff=17761"/>
		<updated>2014-04-25T19:48:54Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Ace bonus in Z3 requires &#039;&#039;&#039;80 kills&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Ace Bonuses ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Japanese !! Ability&lt;br /&gt;
|-&lt;br /&gt;
! Invincible Robo Trider G7 !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo  || 竹尾ワッ太 || Special Skill &amp;quot;President&amp;quot; gives 10 PP at the end of the stage instead of 5 PP&lt;br /&gt;
|-&lt;br /&gt;
| Kakikouji Umemaro 　||柿小路梅麻呂 || Obtain one &amp;quot;Ikue&#039;s Snack&amp;quot; (restores 20 SP) when you complete the stage. &lt;br /&gt;
|-&lt;br /&gt;
! Tetsujin 28  !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shotaro Kaneda || 金田正太郎 || Skill +10, Movement +1, Accuracy and Evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox|| ブラックオックス || All Spirit Commands cost reduced by 5&lt;br /&gt;
|-&lt;br /&gt;
! Six God Combination God Mars!! !!&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || 明神タケル || ESP becomes Super A Class ESP (Grants level 9 ESP and restores 10 SP per turn)&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka ||飛鳥ケンジ || Cosmo Crusher pilots start with 10 more SP on deployment&lt;br /&gt;
|-&lt;br /&gt;
! Armored Trooper Votoms !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || キリコ・キュービィー || Abnormal Survivor （異能生存体） activates when HP is 30% or below&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shaco || ル・シャッコ || Assist Attack damage x1.4&lt;br /&gt;
|-&lt;br /&gt;
! Super Dimension Century Orguss !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || 桂木桂 || All stats +3 for each female in his team and ally female pilots adjecent to his Team&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Zeta Gundam !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan ||カミーユ・ビダン || Counterattack damage x1.2, Critical Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri|| ファ・ユイリィ || All Spirit Commands cost reduced by 5&lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen ||エマ・シーン || Increases damage on assist attacks and support attacks by 1.2&lt;br /&gt;
|-&lt;br /&gt;
|Katz Kobayashi ||カツ･コバヤシ || Spirit Command &amp;quot;Confusion&amp;quot; costs 40 SP&lt;br /&gt;
|-&lt;br /&gt;
|Four Murasame ||フォウ・ムラサメ || Special Skill &amp;quot;Enhanced Human&amp;quot; becomes &amp;quot;Newtype&amp;quot; and its Skill Level +1&lt;br /&gt;
|-&lt;br /&gt;
|Haman Karn || ハマーン・カーン || Countinous Target Penalty is disabled. Final damage received x0.8&lt;br /&gt;
|-&lt;br /&gt;
!Mobile Suit Gundam Char&#039;s Counter Attack !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || アムロ・レイ|| Newtype weapons range +1, Skill +20&lt;br /&gt;
|-&lt;br /&gt;
| Char Aznable || シャア・アズナブル || +1 to Newtype skill, Skill+20&lt;br /&gt;
|-&lt;br /&gt;
| Quess Paraya || クェス・パラヤ || Spirit Command &amp;quot;Awaken&amp;quot; costs 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Gyunei Guss || ギュネイ・ガス|| At 130 Will auto cast Sense at the beginning of your turn&lt;br /&gt;
|-&lt;br /&gt;
|Hathaway Noa || ハサウェイ・ノア || Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with &amp;quot;Love&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! New Mobile Report Gundam Wing: Endless Waltz !! !!&lt;br /&gt;
|- &lt;br /&gt;
| Heero Yui || ヒイロ・ユイ || Zero System activates at 110 Will, Movement +1&lt;br /&gt;
|-&lt;br /&gt;
|Duo Maxwell  || デュオ・マックスウェル || Evasion +20%, Critical Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
|Trowa Barton  || トロワ・バートン || ALL Attack damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner  ||カトル・ラバーバ・ウィナー || At the start of player phase, will +3 for adjacent units and own team&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || 張五飛 || At 130 Will auto cast Invincible at the beginning of your turn&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker  || ヒルデ・シュバイカー || Start with 20 more SP on deployment&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || ルクレツィア・ノイン || Spirit Command &amp;quot;Rouse&amp;quot; costs 25 SP&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise ||ゼクス・マーキス || At launch, applies &amp;quot;Accel&amp;quot; Spirit Command to every ally&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam Seed Destiny !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shin Asuka || シン･アスカ || Movement+1, SEED activates at 110 will&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato|| キラ･ヤマト || Evasion+20%, SEED activates at 110 will&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam 00 Awakening of the Trailblazer (movie version) !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Setsuna F Seiei|| 刹那・F・セイエイ || &amp;quot;Innovator&amp;quot; SP regen increased by +5 (total 10 SP regen from skill)&lt;br /&gt;
|-&lt;br /&gt;
|Lockon Stratos || ロックオン　ストラトス || Critical Rate +20%, All Attack damage x1.1&lt;br /&gt;
|-&lt;br /&gt;
|Allelujah Haptism ||アレルヤ・ハプティズム|| Evasion +20%, own team movement +1&lt;br /&gt;
|-&lt;br /&gt;
|Tieria Erde ||  ティエリア・アーデ|| At 130 Will or above, casts Analyze on one enemy team after Tiera has attacked that team.&lt;br /&gt;
|-&lt;br /&gt;
|Sumeragi Lee Noriega||スメラギ・李・ノリエガ|| &amp;quot;Parts supply&amp;quot; skill can be used on units within the Command range&lt;br /&gt;
|-&lt;br /&gt;
|Graham Aker||グラハム・エーカー||+20 accuracy when attacking units that are on air and space terrain; multiplies damage by 1.1&lt;br /&gt;
|-&lt;br /&gt;
|Patrick Mannequin || パトリック・マネキン || At 120 will, casts Spirit Command &amp;quot;Luck&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam UC!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Banagher Links ||バナージ・リンクス || PPx1.2 when Unicorn Gundam is in Destroy Mode&lt;br /&gt;
|-&lt;br /&gt;
|Riddhe Marcenas||リディ・マーセナス|| Gives x1.2 experience and money in own team&lt;br /&gt;
|-&lt;br /&gt;
|Otto Mitas||オットー・ミタス|| Units within the command range takes 0.9 less damage.&lt;br /&gt;
|-&lt;br /&gt;
|Daguza Mackle||ダグザ・マックール || Team received damage x0.8, Accuracy +20%&lt;br /&gt;
|-&lt;br /&gt;
|Bright Noa||ブライト・ノア || At the start of player phase units within the command range gains 3 will&lt;br /&gt;
|-&lt;br /&gt;
|Marida Cruz||マリーダ・クルス|| At 130 will, casts &amp;quot;Focus&amp;quot; Spirit Command at the player phase&lt;br /&gt;
|-&lt;br /&gt;
! Aim for the Top !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Noriko Takaya|| ノリコ・タカヤ|| At 150 will, &amp;quot;Miracle&amp;quot; occurs&lt;br /&gt;
|-&lt;br /&gt;
! Macross 7!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Basara Nekki||熱気バサラ|| At launch, Sound Energy +20000&lt;br /&gt;
|-&lt;br /&gt;
|Gamlin Kizaki||ガムリン・木崎|| Evasion +20%, Accuracy +15% for own team&lt;br /&gt;
|-&lt;br /&gt;
! Macross F Wings of Goodbye (movie version) !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Alto Saotome|| アルト早乙女|| Can &amp;quot;Transform&amp;quot; after moving, acquire &amp;quot;Afterimage&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Michel Blanc|| ミシェル・ブラン|| Critical rate +30% if there is female pilot in own team&lt;br /&gt;
|-&lt;br /&gt;
|Luca Angeloni||ルカ・アンジェロー二|| Spirit commands &amp;quot;Analyze&amp;quot;, &amp;quot;Confusion&amp;quot; have lowered cost by 10SP&lt;br /&gt;
|-&lt;br /&gt;
|Ozma Lee|| オズマ・リー|| Evasion +15%, Basara song numerical effects are doubled for own team&lt;br /&gt;
|-&lt;br /&gt;
|Klan Klan||クラン・クラン|| +30% Critical rate if Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
|Canaria Berstein||カナリア・ベルシュタイン|| +1 weapon range for own team&lt;br /&gt;
|-&lt;br /&gt;
|Jeffrey Wilder||ジェフリー・ワイルダー||Units within the command range gains +15 accuracy&lt;br /&gt;
|-&lt;br /&gt;
!Shin(Change)Getter Robo Armageddon!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Ryoma Nagare||流竜馬||At 170 will, damage dealt is increased by 1.3&lt;br /&gt;
|-&lt;br /&gt;
|Hayato Jin||神隼人 || At 150 will, Evasion +40%&lt;br /&gt;
|-&lt;br /&gt;
|Benkei Kurama||車弁慶|| At 150 will, received damage x0.7&lt;br /&gt;
|-&lt;br /&gt;
|Gou||號|| At 130 will, +10 SP every turn&lt;br /&gt;
|-&lt;br /&gt;
!Shin Mazinger Shogeki! Z Hen!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Kouji Kabuto||兜甲児|| At 130 will, Damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
|Sayaka Yumi||弓さやか|| Repair HP recovery is doubled&lt;br /&gt;
|-&lt;br /&gt;
|Boss||ボス|| Spirit Command &amp;quot;Yell&amp;quot; becomes &amp;quot;Yell+&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Zeus || ゼウス神 || Gives 5 SP and 3 Will every turn to own team&lt;br /&gt;
|-&lt;br /&gt;
!Terrestrial Defence Corp Dai-Guard!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Shunsuke Akagi||赤木駿介|| When &amp;quot;Prevail&amp;quot; activates, Damage x1.1 and Movement +1&lt;br /&gt;
|-&lt;br /&gt;
!The Big O!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Roger Smith||ロジャー・スミス|| Negotiator skill lowers enemy will by 5 instead of 3&lt;br /&gt;
|-&lt;br /&gt;
!Full Metal Panic!  !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Sosuke Sagara||相良宗介||+10 melee,range,accuracy,and skill&lt;br /&gt;
|-&lt;br /&gt;
|Melissa Mao||メリッサ・マオ||Units within the command range gains +20 crit and +10 accuracy&lt;br /&gt;
|-&lt;br /&gt;
|Kurz Weber||クルズ・ウェーバー||Damage against females is multiplied by 0.9, damage against males is multiplied by 1.1&lt;br /&gt;
|-&lt;br /&gt;
|Tessa Testarossa||テッサ・テスタロッサ|| Money and Exp x1.2 for units in command range&lt;br /&gt;
|-&lt;br /&gt;
|Bonta Kun||ボン太くん||Enemies lose 5 will when attacked&lt;br /&gt;
|-&lt;br /&gt;
|Belfangan Clouseau || ベルファンガン・クルーゾー || Sprit Command &amp;quot;Fighting Spirit&amp;quot; costs 20 SP&lt;br /&gt;
|-&lt;br /&gt;
!Beast Machine Attack Dancouga Nova !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Aoi Hidaka||飛鷹葵|| When &amp;quot;Ferocity&amp;quot; activates, casts &amp;quot;Awaken&amp;quot; spirit command once&lt;br /&gt;
|-&lt;br /&gt;
|Fog Sweeper ||F.S.|| At the player phase, SP+2 for units in command range&lt;br /&gt;
|-&lt;br /&gt;
!Gurren Lagann The Movie: The Lights in the Sky are Stars!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Simon || シモン || Special Skill &amp;quot;Spiral Power&amp;quot; (「螺旋力」) changes to &amp;quot;Spiral Power Infinity&amp;quot; (「螺旋力∞」)&amp;lt;br&amp;gt;Grants the effects of Spiral Power Lv9. At 130 Will or more, received PP is multiplied by 1.2.&lt;br /&gt;
|-&lt;br /&gt;
|Yoko || ヨーコ || +1 weapon range for own team&lt;br /&gt;
|-&lt;br /&gt;
|Gimmy Adai || ギミー・アダイ || If Darry is in tag team, Damage x1.2, received damage x0.8&lt;br /&gt;
|-&lt;br /&gt;
|Darry Adai || ダリー・アダイ || If Gimmy is in tag team, Damage x1.2, received damage x0.8&lt;br /&gt;
|-&lt;br /&gt;
|Kittan Bachika || キタン・バチカ || At 140 will, casts Spirit Command &amp;quot;Fighting Spirit&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
|Dayakka Littner || ダヤッカ・リットナー || Spirit Command &amp;quot;Love&amp;quot; costs 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Evangelion: New Theatrical Edition!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Shinji Ikari || 碇シンジ || At launch, Synchro Rate +25%&lt;br /&gt;
|-&lt;br /&gt;
|Asuka Shikinami Langley || 式波・アスカ・ラングレー || At launch, will +10; Spirit Command &amp;quot;Assault&amp;quot; costs 20 SP&lt;br /&gt;
|-&lt;br /&gt;
|Mari Makinami Illustrious || 真希波・イラストリアス・マリ || Cover Attack Damage x1.2, +5 Will after every cover attack&lt;br /&gt;
|-&lt;br /&gt;
|Rei Ayanami || 綾波レイ || Ups A.T. Field base effect to 3300 &lt;br /&gt;
|-&lt;br /&gt;
!Code Geass: Lelouch of the Rebellion R2 !! !!&lt;br /&gt;
|-&lt;br /&gt;
|C.C.||C.C.||At 130 will her team&#039;s pilot stats are raised by 10&lt;br /&gt;
|-&lt;br /&gt;
|Zero || ゼロ || When using &amp;quot;Tactial command&amp;quot;, receive 3PP for every affected ally&lt;br /&gt;
|-&lt;br /&gt;
|Kallen Kozuki || 紅月カレン || Melee weapon damage x1.1 for own team&lt;br /&gt;
|-&lt;br /&gt;
|Suzaku Kururugi|| 枢木スザク || &amp;quot;Curse of Geass&amp;quot; is always active&lt;br /&gt;
|-&lt;br /&gt;
!Aquarion EVOL!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Amata Sora || アマタ・ソラ || Gives &amp;quot;Gravitational Interference&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Zessica Wong || ゼシカ・ウォン || Gives &amp;quot;Impact Power&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Cayenne Suzushiro || カイエン・スズシロ || Gives &amp;quot;Despair Vision&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Mikono Suzushiro || ミコノ・スズシロ	 || Gives &amp;quot;Binding Power&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Andy W Hole || アンディ・W・ホール || Gives &amp;quot;Hole Digging&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Shrade Elan || シュレード・エラン || &amp;quot;Spiritual Performance&amp;quot; gives +10 to stats (instead of 5)&lt;br /&gt;
|-&lt;br /&gt;
|Malloy Direzza || モロイ・ドレッツァ || Gives &amp;quot;Frailty Power&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Yunoha Thrul || ユノハ・スルール || Gives &amp;quot;Optical Penetration&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Sazanka Bianca || サザンカ・ビアンカ || Gives &amp;quot;Corrosion Power&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|MIX || MIX || Gives &amp;quot;Vacuum Filling&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Clea Dolosera || クレア・ドロセラ ||  Will +2 for every ally on map every turn&lt;br /&gt;
|-&lt;br /&gt;
|Kagura Demuri || カグラ・デムリ || When &amp;quot;Counter&amp;quot; activates, Damage x1.1&lt;br /&gt;
|-&lt;br /&gt;
|Jin Musou || ジン・ムソウ || Damage reduction of 「断ち切る力」 becomes 1500&lt;br /&gt;
|-&lt;br /&gt;
!Banpresto Originals!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Hibiki Kamishiro||ヒビキ・カミシロ|| At 130 Will, Movement +1 and Damage x1.1&lt;br /&gt;
|-&lt;br /&gt;
|Advent||アドヴェント|| At the start of player phase recover 10 SP to own team.&lt;br /&gt;
|-&lt;br /&gt;
|Annarotta Stols || アンナロッタ・ストールス || At 130 will, casts &amp;quot;Focus&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRWZ 3 Ace Bonus]]&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17642</id>
		<title>Super Robot Wars/Z3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17642"/>
		<updated>2014-04-18T21:29:10Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike previous SRW titles, many of the route splits in Z3 do not affect your current team composition. Where no series are listed for a route split, all units carry over onto each route, and only the missions (and any new additions) differ.&lt;br /&gt;
&lt;br /&gt;
The difference &amp;quot;Meet in the hangar and listen to the other groups&amp;quot; and &amp;quot;Don&#039;t meet in the hangar&amp;quot; is that the former will lead to conversations with the other groups while the latter will jump straight to the next stage.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Hope Called Forbidden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 5 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Use at least one Maximum Break.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down Brocken&#039;s Ghoul (retreats at 6000)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Do not allow the enemies to reach the defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 enemy teams in a single turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Finish the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 units with any one pilot.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 6 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Zeta Gundam&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam: Char&#039;s Counterattack&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Unicorn&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing: Endless Waltz&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Full Metal Panic!&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Macross Frontier&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies before they reach the &#039;&#039;Ariel&#039;&#039;.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Ghoul within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns. One ally must make at least 6 kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 新世紀の序章&amp;lt;br&amp;gt;Scenario 11: Prologue of Neon Genesis&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 戦端&amp;lt;br&amp;gt;Scenario 11: Charging In&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Kshatriya within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Fourth Angel within three turns of Eva Unit 01&#039;s arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down both units within the Ecrevisse squad within 4 turns.  (Ecrevisse retreats at 10000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 みんな、必死に生きている&amp;lt;br&amp;gt;Scenario 12: Everyone, I Live Desperately&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 ビッグバトル&amp;lt;br&amp;gt;Scenario 12: Big Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down every enemy but the Sinanju within 5 turns, then achieve victory.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemy units within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat 8 or more enemy Teams, then shoot down Land Battleship within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 他人、そして自分&amp;lt;br&amp;gt;Scenario 13: Myself, and Others&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 マーティアル&amp;lt;br&amp;gt;Scenario 13: Material&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down all Federation and Neo Zeon units. Do not allow them to shoot down each other.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all other enemies before defeating the Angel. However, if any of the ??? are shot down by the Angel, acquisition is failed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Plan 1056 Codarl within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 10 enemy teams by the end of turn 4&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis and the Radius Gnis on the same turn, no later than turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies, then shoot down Akagi, all within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Giant Flying Saucer before the ally NPC Black Ox is shot down.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the 6th Angel&#039;s HP below 20,000 within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Serpents within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 20 enemies, then shoot down the Mithra Gnis, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 終末を呼ぶもの&amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down Gyunei, Angelo, Marida, and Quess on the same turn, on or before turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the 7th Angel within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 シャアの影&amp;lt;br&amp;gt;Scenario : Char&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Geara Zulu (Angelo) and Geara Doga (Rezun) before shooting down all Dreissens (they retreat once reaching the bottom of the map).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 猛るユニコーン&amp;lt;br&amp;gt;Scenario : Fierce Unicorn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns, saving the Kshatriya for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down either 2 of Kshatriya, Jagd Doga (Gyunnei), or Jagd Doga (Quess) within 2 turns of their appearence.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 暗黒の王子&amp;lt;br&amp;gt;Scenario 26: Prince of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Use Basara&#039;s songs to make 8 Vajra retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 堕ちた巨人&amp;lt;br&amp;gt;Scenario 27: Fallen Giant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat the 7th Angel within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Force 8 or more Vajra retreat using Basara.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　SR Point: Defeat all enemies within 4 turns. One ally must make at least 5 kills.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, leaving the Plan-1056 Codal i for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 16 enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 10 enemies within 4 turns, without allowing any enemies to reach the defense line.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Big O (Schwarzwald) in a single attack action. Defending or Evading against Schwarzwald does not count.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the Diosc A&#039;s HP below 10,000 in one turn of her arrival.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Macross Frontier&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Aquarion EVOL&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Orguss&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Macross 7&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;&#039;&#039;Getter Robo&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tetsujin-28&#039;&#039;&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Gunbuster&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ptolemaios 2 Custom&amp;lt;br&amp;gt;&#039;&#039;Gundam 00&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Mithra Gnis within 4 turns&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Have Takeo GC Team (Watta and Kakikouji) earn 30,000 money when you clear the stage&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Zy-98 and Zy-99 on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 フィフス・ルナ攻防戦&amp;lt;br&amp;gt;Scenario 37: Battle of Fifth Luna&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 グーラの願い&amp;lt;br&amp;gt;Scenario 37: Gura&#039;s Wish&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down either Sinanju, Jagd Doga (Gyunnei), Jagd Doga (Quess), Geara Zulu (Angelo), or Kshatriya within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Plan-1056 Codal i using a Maximum Break within 3 turns of the victory objective changing.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 湧きあがれ、いのち&amp;lt;br&amp;gt;Scenario 38: Overflowing Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 温かな声&amp;lt;br&amp;gt;Scenario 38: Warm Voice&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Diosc A using Maximum Break within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 4 turns, and each Unit (except Advent) must shoot down at least 1 enemy unit. For Ryouma, Hayato, and Benkei, either one is okay.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, without allowing the Martial or Geminis to shoot down any enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 レア・イグラー&amp;lt;br&amp;gt;Scenario 39: Rare Igura&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 灯火を集めて&amp;lt;br&amp;gt;Scenario 39: Gathering of Light&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Ahura Ginis (It retreats at below 15,000 HP or 3 turns after his appearence)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then cross the target line with Chirico, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 ラプラスの残骸&amp;lt;br&amp;gt;Scenario 40: Ghost of Laplace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 封印されし闇&amp;lt;br&amp;gt;Scenario 40: Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Qubeley and Sinanju within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Flying Fortress Guul within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, the shoot down Plan-1059 Codal m within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 22 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down Gauron, Kan Yu, and Beck in the same turn. They retreat at 8000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Space Robo #5 and Giant Flying Saucers within 4 turns, leaving Coldark&#039;s Space Robo #5 for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 enemies or reduce Hades&#039;s HP to below 50,000 within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;&#039;&#039;VOTOMS&#039;&#039;&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;&#039;&#039;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Aquarion EVOL&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns, saving the Qubeley for last, and without the Nahel Argama taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies before fulfilling the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Pacific&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を行う&#039;&#039;&#039;&amp;lt;br&amp;gt;Proceed with Activation Tests&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を凍結する&#039;&#039;&#039;&amp;lt;br&amp;gt;Stop the Activation Tests&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 生命の選択&amp;lt;br&amp;gt;Scenario 47: The Choice of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 アタリとハズレ&amp;lt;br&amp;gt;Scenario 47:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down 30 enemies, then move the Tuatha de Danaan to the designated point within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Shoot down EVA-01&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Clear the stage without having either enemy factions shoot down each other&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 禁断の領域&amp;lt;br&amp;gt;Scenario 48: Forbidden Area&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 再来する絶望&amp;lt;br&amp;gt;Scenario 48: Despair Returns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Reduce Geminia&#039;s HP to 40,000 within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis, Mithra Gnis, and Ahura Gnis within 3 turns, saving the Ahura Gnis for last.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命を受け入れる&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Destiny&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命に抗う&#039;&#039;&#039;&amp;lt;br&amp;gt;Fight Destiny&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５０話 ephemera&amp;lt;br&amp;gt;Scenario 50: ephemera&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all Mechanical Beasts, then shoot down Garadoubla within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５１話 決戦！ブラックホール！&amp;lt;br&amp;gt;Scenario 51: Showdown! Blackhole!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 40 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５２話 闇と陰と暗黒と&amp;lt;br&amp;gt;Scenario 52: Evil and Shadow, and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: SR Point: Defeat all enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 80 enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５３話 永遠という幻想&amp;lt;br&amp;gt;Scenario 53: Illusion of Eternity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies, then shoot down Space Robo #7 in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５４話 光の闘神Z&amp;lt;br&amp;gt;Scenario 54: Fighting God of Light Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all initial enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the stage within 6 turns, and do not allow either enemy factions shoot down each other.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Gauron, Gates, Kan Yu, and Beck in the same Turn. Gates, Kan Yu, and Beck retreat when their HP is below 10,000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all Musukas, then shoot shown Jagd Doga within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Sinanju within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 45 enemies, then shoot down Diosk A within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce Grand Zamboa&#039;s HP to 99,999 within 4 turns.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Masou_Kishin_III/Part&amp;diff=16255</id>
		<title>Super Robot Wars/Masou Kishin III/Part</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Masou_Kishin_III/Part&amp;diff=16255"/>
		<updated>2014-01-08T02:26:00Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 機体 (Frame) ==&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Effect&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Add-on Shield || アドオンシールド || HP +500&lt;br /&gt;
|-&lt;br /&gt;
| Shield Enhancer || シールドエンハンサー || HP +1000&lt;br /&gt;
|-&lt;br /&gt;
| Magic Condenser || マジックコンデンサー || MG +50&lt;br /&gt;
|-&lt;br /&gt;
| Magic Acumulator || マジックアキュムレーター || MG +100&lt;br /&gt;
|-&lt;br /&gt;
| Reactive Armor || リアクティブアーマー || Armor +100&lt;br /&gt;
|-&lt;br /&gt;
| Modular Armor || モジューラーアーマー || Armor +200&lt;br /&gt;
|-&lt;br /&gt;
| Vector Nozzle || ベクターノズル || Movement +1&lt;br /&gt;
|-&lt;br /&gt;
| Accelerator || アクセラレイター || Movement +2&lt;br /&gt;
|-&lt;br /&gt;
| HP Recovery || HPリカバリー || Recovers 10% of max HP each turn&lt;br /&gt;
|-&lt;br /&gt;
| MP Recovery || MGリカバリー || Recovers 10% of max MP each turn&lt;br /&gt;
|-&lt;br /&gt;
| Prana Circulator || プラーナサーキュレーター || PN +50&lt;br /&gt;
|-&lt;br /&gt;
| Prana Resonator || プラーナレゾネーター || PN+ 100&lt;br /&gt;
|-&lt;br /&gt;
| Prana Shield || プラーナシールド || Enemy damage reduced by 30%&lt;br /&gt;
|-&lt;br /&gt;
| Extender || エクステンダー || Max ammo increased by 2 for all ranged weapons&lt;br /&gt;
|-&lt;br /&gt;
| Ether Chaff || エーテルチャフ || Enemy accuracy decreased by 20%&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Dowser || エネミーダウザー || Map weapons will no longer harm friendly units in their radius.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ステータス (Status) ==&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Effect&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Vital Booster || バイタルブースト || Initial Morale +5&lt;br /&gt;
|-&lt;br /&gt;
| Vital Generator || バイタルジェネレーター || Initial Morale +10&lt;br /&gt;
|-&lt;br /&gt;
| Wind Blessing || 風の加護 || Damage to earth-element enemies +10%, damage to fire-element enemies -10%&lt;br /&gt;
|-&lt;br /&gt;
| Fire Blessing || 炎の加護 || Damage to wind-element enemies +10%, damage to water-element enemies -10%&lt;br /&gt;
|-&lt;br /&gt;
| Water Blessing || 水の加護 || Damage to fiew-element enemies +10%, damage to earth-element enemies -10%&lt;br /&gt;
|-&lt;br /&gt;
| Earth Blessing || 大地の加護 || Damage to water-element enemies +10%, damage to wind-element enemies -10%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 消費 (Consumable) ==&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Effect&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| HP Repair || HPリペア || Recovers all HP. Can be used once per map.&lt;br /&gt;
|-&lt;br /&gt;
| MG Repair || MGリペア || Recovers all MG. Can be used once per map.&lt;br /&gt;
|-&lt;br /&gt;
| PN Repair || PNリペア || Recovers all PN. Can be used once per map.&lt;br /&gt;
|-&lt;br /&gt;
| SP Repair || SPリペア || Recovers all SP. Can be used once per map.&lt;br /&gt;
|-&lt;br /&gt;
| Cartridge || カートリッジ || Recovers all Ammo. Can be used once per map.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Stone || 精霊石 || Recovers all HP, MG, PN, SP and Ammo. Can be used once per map.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 特殊 (Special) ==&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Effect&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Free Field || フォーリーフィールド || Ignores terrain effects on attack, defense and evasion&lt;br /&gt;
|-&lt;br /&gt;
| PP Gain || PPゲイン || PP earned is doubled&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Ace_Bonuses&amp;diff=14142</id>
		<title>Super Robot Wars/OG2nd/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Ace_Bonuses&amp;diff=14142"/>
		<updated>2012-12-05T19:20:43Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ace Bonuses ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya || Final damage taken -10% except from Range 1 and Map Weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Lefina || &amp;quot;Leadership&amp;quot; pilot skill effect +5%&lt;br /&gt;
|-&lt;br /&gt;
| Kurt || Final accuracy +10%&lt;br /&gt;
|-&lt;br /&gt;
| Kyosuke || Counter hit rate + 15%, critical hit rate + 25%&lt;br /&gt;
|-&lt;br /&gt;
| Excellen || Support attack damage + 20%, Support defend damage - 20%&lt;br /&gt;
|-&lt;br /&gt;
| Bullet || If HP &amp;lt; 30%, instantly cast &amp;quot;Drive&amp;quot;/&amp;quot;Vigor&amp;quot; (+30 Will)&lt;br /&gt;
|-&lt;br /&gt;
| Kusuha || Support defend damage - 20%, experience gained +10%&lt;br /&gt;
|-&lt;br /&gt;
| Ryusei || +10% damage to all Psychodriver-based weaponry&lt;br /&gt;
|-&lt;br /&gt;
| Rai || Accuracy + 10%, evasion + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Ratsel || Skill stat + 25&lt;br /&gt;
|-&lt;br /&gt;
| Sanger || Once Will reaches 130, during every turn, cast &amp;quot;Fury&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Yuuki || Evasion + 10%, critical hit rate + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Seolla || Evasion + 10%, experience gained + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Irm || Cost to cast &amp;quot;Love&amp;quot; is reduced to 45 SP&lt;br /&gt;
|-&lt;br /&gt;
| Ryoto || Experience gained + 10%, credits gained + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Masaki || Movement + 1&lt;br /&gt;
|-&lt;br /&gt;
| Mio || Cost to cast &amp;quot;Exhaust&amp;quot; reduced to 20 SP&lt;br /&gt;
|-&lt;br /&gt;
| Presia || +30 to maximum SP&lt;br /&gt;
|-&lt;br /&gt;
| Tyutei || +1 range on weapons except map&lt;br /&gt;
|-&lt;br /&gt;
| Monica || Automatically cast &amp;quot;Luck&amp;quot; at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Lune || Support attack damage + 15%&lt;br /&gt;
|-&lt;br /&gt;
| Yang Long || Counter hit rate + 40%&lt;br /&gt;
|-&lt;br /&gt;
| Ibis || Movement + 1&lt;br /&gt;
|-&lt;br /&gt;
| Hugo || Evasion + 10%, damage received - 10%&lt;br /&gt;
|-&lt;br /&gt;
| Joshua || Evasion + 10%, damage received - 10%&lt;br /&gt;
|-&lt;br /&gt;
| Cliana || Accuracy + 15%, SP + 15&lt;br /&gt;
|-&lt;br /&gt;
| Ing || Ranged attacks + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Ariel || Critical hit rate + 10%, damage dealt + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Tasuku || Chance to trigger the &amp;quot;Lucky&amp;quot; pilot skill + 15%, cost to cast &amp;quot;Luck&amp;quot; reduced to 15 SP&lt;br /&gt;
|-&lt;br /&gt;
| Leona || Final accuracy +10%, Final evade +10%&lt;br /&gt;
|-&lt;br /&gt;
| Carla || Credits earned + 10%, accuracy + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Kouta || When counterattacking, damage + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Kai || &amp;quot;Leadership&amp;quot; pilot skill effect + 5%, critical hit rate + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Lamia || Accuracy + 10%, damage received - 10%&lt;br /&gt;
|-&lt;br /&gt;
| Axel || Final accuracy +10%, Final damage taken -10%&lt;br /&gt;
|-&lt;br /&gt;
| Alfimi || Final support attack damage +10%, Final support defend damage taken -10%&lt;br /&gt;
|-&lt;br /&gt;
| Arado || Damage received - 10%, credits earned + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Xenia || Cost to cast &amp;quot;Resupply&amp;quot; reduced to 40 SP&lt;br /&gt;
|-&lt;br /&gt;
| Rishu || Critical hit rate + 40%,&lt;br /&gt;
|-&lt;br /&gt;
| Rio ||Cost to cast &amp;quot;Training&amp;quot; reduced to 25 SP&lt;br /&gt;
|-&lt;br /&gt;
| Viletta || Critical +20%, +10 Skill&lt;br /&gt;
|-&lt;br /&gt;
| Latooni || +20% more experience&lt;br /&gt;
|-&lt;br /&gt;
| Michiru || Cost to cast &amp;quot;Guts(L)&amp;quot; reduced to 15 SP&lt;br /&gt;
|-&lt;br /&gt;
| Gilliam || +15% to final evade.&lt;br /&gt;
|-&lt;br /&gt;
| Touma || When below 20%HP automatically cast &amp;quot;Fighting Spirit&amp;quot; when player phase starts.&lt;br /&gt;
|-&lt;br /&gt;
| Glaceus || Final accuracy +10%, Final evade +5%&lt;br /&gt;
|-&lt;br /&gt;
| Shu || Final damage taken -20% except from Range 1 and Map weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Saphine || When below 40%HP automatically cast &amp;quot;Love&amp;quot; (Can only occur once per map) &lt;br /&gt;
|-&lt;br /&gt;
| Mekibos || +10% Accuracy, +10% more damage on counterattack&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Flow_Chart&amp;diff=14067</id>
		<title>Super Robot Wars/OG2nd/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Flow_Chart&amp;diff=14067"/>
		<updated>2012-12-04T06:19:10Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第0話： プロローグ&amp;lt;br&amp;gt;Prologue Scenario 0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: ??&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１話： 星なき空&amp;lt;br&amp;gt;Scenario 1: Starless Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Have Ibis destroy 2 units while Raul destroys one.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ヒリュウ改に立ち寄らない」&amp;lt;br&amp;gt;Do not visit Hiryu Kai&amp;lt;br&amp;gt;Masaki Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ヒリュウ改に立ち寄る」&amp;lt;br&amp;gt;Visit Hiryu Kai&amp;lt;br&amp;gt;Ryune Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第2話： 召喚&amp;lt;br&amp;gt;Scenario 2: Summons&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第2話： 地底世界&amp;lt;br&amp;gt;Scenario 2: Subterranean World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Guarlion (Retreats when HP falls below 4500)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy 2 or more units in one move.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第3話： イモータルの迎撃&amp;lt;br&amp;gt;Scenario 3: Ambush at Immortal&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第3話： 孤狼との再会&amp;lt;br&amp;gt;Scenario 3: Reunite with Beowulf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all initial units (They retreat when there are only 2 units left)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Gildora (Retreats when HP falls below 4000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第4話： ソラティス神殿&amp;lt;br&amp;gt;Scenario 4: Soraties Shrine&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第4話： ダンク市の攻防&amp;lt;br&amp;gt;Scenario 4: Battle at Dank&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units except Guarlion Custom Mumyou within 3 turns. Also, Guarlion Custom Mumyou retreats when HP falls below 6000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第5話： デモン・ハック&amp;lt;br&amp;gt;Scenario 5: Demon Hack&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第5話： それぞれの正義&amp;lt;br&amp;gt;Scenario 5: Various Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 7 units within 2 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units except the battleship within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第6話： コーラルキャニオン&amp;lt;br&amp;gt;Scenario 6: Coral Canyon&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第6話： 胞子の谷&amp;lt;br&amp;gt;Scenario 6: The Valley of Spores&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Do not attack Aya, Rai or Viletta.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units within 5 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第7話： 喪われた記憶&amp;lt;br&amp;gt;Scenario 7: The Lost Memory&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第7話： サプライズド・アタック&amp;lt;br&amp;gt;Scenario 7: Surprised Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy 15 or more enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the reinforcement&#039;s enemy commander. (He retreats at 8500 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第8話： ザムジードの心&amp;lt;br&amp;gt;Scenario 8: Zamjeed&#039;s Soul&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第8話： 信念と疑惑&amp;lt;br&amp;gt;Scenario 8: Faith and Doubt&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 10 enemy units within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 10 enemy units in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第9話： 囚われの王女&amp;lt;br&amp;gt;Scenario 9: The Captive Queen&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第9話： ヴォルクルスの影&amp;lt;br&amp;gt;Scenario 9: Shadow of Volkrus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies except for the battleship within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第10話： 王都への路&amp;lt;br&amp;gt;Scenario 10: The road to the Royal Capital&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第10話： カークスの真意&amp;lt;br&amp;gt;Scenario 10: Kirkus&#039;s True Intention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 15 enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第11話： カークスの野望&amp;lt;br&amp;gt;Scenario 11: Kirkus&#039;s Ambition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第11話： 異界の剣&amp;lt;br&amp;gt;Scenario 11: Sword of the Spirit Realm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy the battleship. (Retreats at 8000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第12話： テリウス出奔&amp;lt;br&amp;gt;Scenario 12: Telius&#039; Flight&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第12話： 遭遇&amp;lt;br&amp;gt;Scenario 12: Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy the Wizoll (Retreats at 8000 HP).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第13話： 野心の代償&amp;lt;br&amp;gt;Scenario 13: The Cost of Ambition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第13話： カークスの目&amp;lt;br&amp;gt;Scenario 13: Kirkus&#039;s Eyes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat the Guarlion within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map by shooting down the battleship in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第14話： 邪神の胎動 &amp;lt;br&amp;gt;Scenario 14: Quickening of the Evil God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第14話： セブ神殿&amp;lt;br&amp;gt;Scenario 14: Seb Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all 3 Volkruss units on the same turn&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第15話： フェイルの闇 &amp;lt;br&amp;gt;Scenario 15: The Darkness of Fail&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第15話： シュテドニアス追撃&amp;lt;br&amp;gt;Scenario 15: Pursuit of the Shutedonias&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 5 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the enemy boss in 5 turns. (Retreats at 7000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第16話： 違えた道 &amp;lt;br&amp;gt;Scenario 16: Changed Ways&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第16話： 敗軍の将&amp;lt;br&amp;gt;Scenario 16: General of the Defeated Army&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 3 skull boss enemies in a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第17話： 決戦、デュラクシール &amp;lt;br&amp;gt;Scenario 17: Duraxyl&#039;s Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第17話： 超魔装機エウリード&amp;lt;br&amp;gt;Scenario 17: Ewleed, the Hyper-Elemental Machine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies excluding Duraxyl within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down Valsion Custom Type-CF in 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１8話： 「混乱」からの使者&amp;lt;br&amp;gt;Scenario 18: Envoy from the [Chaos]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let any Huckebein MK II M be destroyed.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１9話： 手負いの狼&amp;lt;br&amp;gt;Scenario 19: Wounded Wolf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Lower Medius Locus&#039; HP to under 18000. (Retreats at 20000 HP)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話： 空を望む騎士&amp;lt;br&amp;gt;Scenario 20: Knight who Desires the Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let Aile Chevalier take any damage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第21話： 黒焔の狩人&amp;lt;br&amp;gt;Scenario 21: Dark Flame Hunter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Prevent the enemy from entering the base.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第22話： 黒き迅雷&amp;lt;br&amp;gt;Scenario 22: Black Thunderclap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let the friendly carriers take any damage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第23話： 厭客再来&amp;lt;br&amp;gt;Scenario 23: Unwanted Guests Return&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy the Masklion Type C (Arazeri) in 6 turns. (He retreats if reduced under HP12,000.)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第24話： 地球を護る剣&amp;lt;br&amp;gt;Scenario 24: The Sword to Defend Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then defeat Zeb(retreats at 15000 HP) by turn 6.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話： 甦る青龍&amp;lt;br&amp;gt;Scenario 25: Return of the Blue Dragon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all enemies except Kukuru within three turns during the first part of the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話： ミクスト・トルーパーズ&amp;lt;br&amp;gt;Scenario 26: Mixed Troopers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all initial enemies except Alles Geist within three turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第27話： 南極の門&amp;lt;br&amp;gt;Scenario 27: The Gate at the South Pole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 17 enemies within five turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第28話： その名は“破滅”&amp;lt;br&amp;gt;Scenario 28: Their name is &amp;quot;Ruin&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point:  Reduce the health of Aquila&#039;s unit to under 25,000. &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第29話： 揺れる矛先&amp;lt;br&amp;gt;Scenario 29: Swaying Spearhead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map with Hagane&#039;s HP over 14000 and Hiryu Kai&#039;s HP over 13000.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Hiryu Kai Earth Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Hagane Space Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第30話： 常夜の世界&amp;lt;br&amp;gt;Scenario 30: World of Eternal Night&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第30話： 蒼光なき宇宙&amp;lt;br&amp;gt;Scenario 30: Space without Blue Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Hiryu Kai taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without letting any enemies cross the defense line.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第31話： 影の軍団&amp;lt;br&amp;gt;Scenario 31: Shadow Army&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第31話： 遠方からの刺客&amp;lt;br&amp;gt;Scenario 31: Assassin from Far Away&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Ibis must kill 2 enemies before turn 4&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat at least 20 enemies by turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第32話： アイス・ドール&amp;lt;br&amp;gt;Scenario 32: Ice Doll&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第32話： 呼応する偽核&amp;lt;br&amp;gt;Scenario 32: Concordant Treachery&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Do not allow any enemy units to enter or pass the highlighted squares on the map.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Alfimi must reach the target point with above 6000 HP.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第33話： 偽面の報復者&amp;lt;br&amp;gt;Scenario 33: Two-faced Revenger&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第33話： 繋がる緑&amp;lt;br&amp;gt;Scenario 33: Related Green&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Hiryu Kai taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat at least 20 enemies by the end of Turn 3. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第34話： 流星と彗星&amp;lt;br&amp;gt;Scenario 34: Shooting Star and Comet&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第34話： ダブル・インターセプト&amp;lt;br&amp;gt;Scenario 34: Double Intercept&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemy units before you defeat the Sailion. &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: The Peregrines must not be damaged by any enemy. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第35話： 漆黒の虎、氷の白刃&amp;lt;br&amp;gt;Scenario 35: Obsidian Tiger, Alabaster Ice Blade&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第35話： 追逃逆転&amp;lt;br&amp;gt;Scenario 35: Hunter Becomes Hunted&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Eliminate all Youkijin before they get a chance to damage the Hiryu Kai.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Any allied unit must have a battle with Ignis. He will leave the map if he gets to the edge.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第36話： 運命の風&amp;lt;br&amp;gt;Scenario 36: The Wind of Fate&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第36話： 不可視の扉&amp;lt;br&amp;gt;Scenario 36: The Invisible Door&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat every enemy except Ventus, Glacies and Umbra within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Reduce both Ignis and Contagio below 20,000 HP on the same turn.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第37話： 頑鉄番町Gバンカラン&amp;lt;br&amp;gt;Scenario 37: Gantetsu Banchou G-BUNKARAN&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 6 Jinrais by turn 8.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第38話： 四神邂逅&amp;lt;br&amp;gt;Scenario 38:  Meeting of the Four Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第39話： 狼と犬達&amp;lt;br&amp;gt;Scenario 39:  The Wolf and the Dogs&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第40話： 蒼炎の逆鱗&amp;lt;br&amp;gt;Scenario 40:  Wrath of the Blue Flame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第41話： 妄念に操られし者(前篇)&amp;lt;br&amp;gt;Scenario 41:  Those Manipulated by Deceit (Part A)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第42話： 妄念に操られし者(後篇)&amp;lt;br&amp;gt;Scenario 42:  Those Manipulated by Deceit (Part B)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第43話： 輝きを一つに&amp;lt;br&amp;gt;Scenario 43: To Shine into One&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第44話： 特異点崩壊&amp;lt;br&amp;gt;Scenario 44:  Singularity Collapses&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第45話： 凶鳥は三度死ぬ&amp;lt;br&amp;gt;Scenario 45: The Raptor is Killed Thrice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第46話： リューネ・カプリッチオ&amp;lt;br&amp;gt;Scenario 46: Ryune Capriccio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy 8 or more enemies with Psycho Blatster within 2 player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第47話： トーチカ奇襲&amp;lt;br&amp;gt;Scenario 47: Bunker Surprise Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: During enemy phase Joshua and Rim must not be attacked.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第48話： 深秘なる存在&amp;lt;br&amp;gt;Scenario 48:  An Esoteric Existence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第49話： 闘志、炎に燃ゆる&amp;lt;br&amp;gt;Scenario 49:  Fighting Spirit Aflame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第50話： 去来交差点&amp;lt;br&amp;gt;Scenario 50:  Recurring Crosspoint?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第51話： 風の呼び声&amp;lt;br&amp;gt;Scenario 51:  Calling of the Wind&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第52話： 私に、さよならを&amp;lt;br&amp;gt;Scenario 52:  Tell Me Goodbye&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第53話： 封印の予兆&amp;lt;br&amp;gt;Scenario 53:  The Seal&#039;s Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Earth Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Space Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第54話： 天蓋の下で&amp;lt;br&amp;gt;Scenario 54: Beneath the Canopy&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第54話： ???&amp;lt;br&amp;gt;Scenario 54: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第55話： 雷迅昇星&amp;lt;br&amp;gt;Scenario 55: Lightning-Swift Ascending Star&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第55話： ???&amp;lt;br&amp;gt;Scenario 55: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第56話： 紅の聖誕祭(前篇)&amp;lt;br&amp;gt;Scenario 56: Crimson Christmas (Part A)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第56話： ???&amp;lt;br&amp;gt;Scenario 56: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第57話： 紅の聖誕祭(後篇)&amp;lt;br&amp;gt;Scenario 57: Crimson Christmas (Part B)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第57話： ???&amp;lt;br&amp;gt;Scenario 57: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第58話： クライシス・ポイント&amp;lt;br&amp;gt;Scenario 58: Crisis Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第59話： デザイア&amp;lt;br&amp;gt;Scenario 59: Desire&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Normal Mode&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Hard Mode&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第60話： 四龍の長&amp;lt;br&amp;gt;Scenario 60: Greatest of the Four Dragons&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第60話： ラスト・クライ&amp;lt;br&amp;gt;Scenario 60: Last Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第61話： 封印戦争&amp;lt;br&amp;gt;Scenario 61: Sealing War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第61話： 機人大戦&amp;lt;br&amp;gt;Scenario 61: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第62話： ???&amp;lt;br&amp;gt;Final Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第62話： 母なる星の護り神&amp;lt;br&amp;gt;Scenario 62: Guardian God of Mother Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: None.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;最終話： 古の忌憶&amp;lt;br&amp;gt;Final Scenario: Ancient Lamentations&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: None.&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Flow_Chart&amp;diff=14054</id>
		<title>Super Robot Wars/OG2nd/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Flow_Chart&amp;diff=14054"/>
		<updated>2012-12-04T01:51:46Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第0話： プロローグ&amp;lt;br&amp;gt;Prologue Scenario 0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: ??&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１話： 星なき空&amp;lt;br&amp;gt;Scenario 1: Starless Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Have Ibis destroy 2 units while Raul destroys one.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ヒリュウ改に立ち寄らない」&amp;lt;br&amp;gt;Do not visit Hiryu Kai&amp;lt;br&amp;gt;Masaki Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ヒリュウ改に立ち寄る」&amp;lt;br&amp;gt;Visit Hiryu Kai&amp;lt;br&amp;gt;Ryune Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第2話： 召喚&amp;lt;br&amp;gt;Scenario 2: Summons&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第2話： 地底世界&amp;lt;br&amp;gt;Scenario 2: Subterranean World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Guarlion (Retreats when HP falls below 4500)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy 2 or more units in one move.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第3話： イモータルの迎撃&amp;lt;br&amp;gt;Scenario 3: Ambush at Immortal&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第3話： 孤狼との再会&amp;lt;br&amp;gt;Scenario 3: Reunite with Beowulf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all initial units (They retreat when there are only 2 units left)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Gildora (Retreats when HP falls below 4000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第4話： ソラティス神殿&amp;lt;br&amp;gt;Scenario 4: Soraties Shrine&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第4話： ダンク市の攻防&amp;lt;br&amp;gt;Scenario 4: Battle at Dank&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units except Guarlion Custom Mumyou within 3 turns. Also, Guarlion Custom Mumyou retreats when HP falls below 6000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第5話： デモン・ハック&amp;lt;br&amp;gt;Scenario 5: Demon Hack&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第5話： それぞれの正義&amp;lt;br&amp;gt;Scenario 5: Various Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 7 units within 2 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units except the battleship within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第6話： コーラルキャニオン&amp;lt;br&amp;gt;Scenario 6: Coral Canyon&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第6話： 胞子の谷&amp;lt;br&amp;gt;Scenario 6: The Valley of Spores&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Do not attack Aya, Rai or Viletta.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units within 5 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第7話： 喪われた記憶&amp;lt;br&amp;gt;Scenario 7: The Lost Memory&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第7話： サプライズド・アタック&amp;lt;br&amp;gt;Scenario 7: Surprised Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy 15 or more enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the reinforcement&#039;s enemy commander. (He retreats at 8500 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第8話： ザムジードの心&amp;lt;br&amp;gt;Scenario 8: Zamjeed&#039;s Soul&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第8話： 信念と疑惑&amp;lt;br&amp;gt;Scenario 8: Faith and Doubt&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 10 enemy units within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 10 enemy units in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第9話： 囚われの王女&amp;lt;br&amp;gt;Scenario 9: The Captive Queen&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第9話： ヴォルクルスの影&amp;lt;br&amp;gt;Scenario 9: Shadow of Volkrus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies except for the battleship within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第10話： 王都への路&amp;lt;br&amp;gt;Scenario 10: The road to the Royal Capital&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第10話： カークスの真意&amp;lt;br&amp;gt;Scenario 10: Kirkus&#039;s True Intention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 15 enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第11話： カークスの野望&amp;lt;br&amp;gt;Scenario 11: Kirkus&#039;s Ambition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第11話： 異界の剣&amp;lt;br&amp;gt;Scenario 11: Sword of the Spirit Realm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy the battleship. (Retreats at 8000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第12話： テリウス出奔&amp;lt;br&amp;gt;Scenario 12: Telius&#039; Flight&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第12話： 遭遇&amp;lt;br&amp;gt;Scenario 12: Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy the Wizoll (Retreats at 8000 HP).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第13話： 野心の代償&amp;lt;br&amp;gt;Scenario 13: The Cost of Ambition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第13話： カークスの目&amp;lt;br&amp;gt;Scenario 13: Kirkus&#039;s Eyes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat the Guarlion within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map by shooting down the battleship in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第14話： 邪神の胎動 &amp;lt;br&amp;gt;Scenario 14: Quickening of the Evil God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第14話： セブ神殿&amp;lt;br&amp;gt;Scenario 14: Seb Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all 3 Volkruss units on the same turn&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第15話： フェイルの闇 &amp;lt;br&amp;gt;Scenario 15: The Darkness of Fail&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第15話： シュテドニアス追撃&amp;lt;br&amp;gt;Scenario 15: Pursuit of the Shutedonias&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 5 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the enemy boss in 5 turns. (Retreats at 7000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第16話： 違えた道 &amp;lt;br&amp;gt;Scenario 16: Changed Ways&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第16話： 敗軍の将&amp;lt;br&amp;gt;Scenario 16: General of the Defeated Army&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 3 skull boss enemies in a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第17話： 決戦、デュラクシール &amp;lt;br&amp;gt;Scenario 17: Duraxyl&#039;s Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第17話： 超魔装機エウリード&amp;lt;br&amp;gt;Scenario 17: Ewleed, the Hyper-Elemental Machine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies excluding Duraxyl within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down Valsion Custom Type-CF in 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１8話： 「混乱」からの使者&amp;lt;br&amp;gt;Scenario 18: Envoy from the [Chaos]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let any Huckebein MK II M be destroyed.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１9話： 手負いの狼&amp;lt;br&amp;gt;Scenario 19: Wounded Wolf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Lower Medius Locus&#039; HP to under 18000. (Retreats at 20000 HP)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話： 空を望む騎士&amp;lt;br&amp;gt;Scenario 20: Knight who Desires the Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let Aile Chevalier take any damage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第21話： 黒焔の狩人&amp;lt;br&amp;gt;Scenario 21: Dark Flame Hunter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Prevent the enemy from entering the base.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第22話： 黒き迅雷&amp;lt;br&amp;gt;Scenario 22: Black Thunderclap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let the friendly carriers take any damage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第23話： 厭客再来&amp;lt;br&amp;gt;Scenario 23: Unwanted Guests Return&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy the Masklion Type C (Arazeri) in 6 turns. (He retreats if reduced under HP12,000.)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第24話： 地球を護る剣&amp;lt;br&amp;gt;Scenario 24: The Sword to Defend Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then defeat Zeb(retreats at 15000 HP) by turn 6.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話： 甦る青龍&amp;lt;br&amp;gt;Scenario 25: Return of the Blue Dragon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all enemies except Kukuru within three turns during the first part of the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話： ミクスト・トルーパーズ&amp;lt;br&amp;gt;Scenario 26: Mixed Troopers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all initial enemies except Alles Geist within three turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第27話： 南極の門&amp;lt;br&amp;gt;Scenario 27: The Gate at the South Pole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 17 enemies within five turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第28話： その名は“破滅”&amp;lt;br&amp;gt;Scenario 28: Their name is &amp;quot;Ruin&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point:  Reduce the health of Aquila&#039;s unit to under 25,000. &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第29話： 揺れる矛先&amp;lt;br&amp;gt;Scenario 29: Swaying Spearhead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map with Hagane&#039;s HP over 14000 and Hiryu Kai&#039;s HP over 13000.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Hiryu Kai Earth Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Hagane Space Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第30話： 常夜の世界&amp;lt;br&amp;gt;Scenario 30: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第30話： 蒼光なき宇宙&amp;lt;br&amp;gt;Scenario 30: Space without Blue Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Hiryu Kai taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without letting any enemies cross the defense line.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第31話： 影の軍団&amp;lt;br&amp;gt;Scenario 31: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第31話： 遠方からの刺客&amp;lt;br&amp;gt;Scenario 31: Assasin from a distant place&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Ibis must kill 2 enemies before turn 4&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat at least 20 enemies by turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第32話： アイス・ドール&amp;lt;br&amp;gt;Scenario 32: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第32話： 呼応する偽核&amp;lt;br&amp;gt;Scenario 32: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Do not allow any enemy units to enter or pass the highlighted squares on the map.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Alfimi must reach the target point with above 6000 HP.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第33話： 偽面の報復者&amp;lt;br&amp;gt;Scenario 33: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第33話： 繋がる緑&amp;lt;br&amp;gt;Scenario 33: Related Green&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Hiryu Kai taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat at least 20 enemies by the end of Turn 3. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第34話： 流星と彗星&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第34話： ダブル・インターセプト&amp;lt;br&amp;gt;Scenario 34: Double Intercept&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: The Peregrines must not be damaged by any enemy. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第35話： 漆黒の虎、氷の白刃&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第35話： 追逃逆転&amp;lt;br&amp;gt;Scenario 35: Persuit Reversed?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Any allied unit must have a battle with Ignis. He will leave the map if he gets to the edge.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第36話： 運命の風&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第36話： 不可視の扉&amp;lt;br&amp;gt;Scenario 36: The Invisible Door&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat every enemy except Ventus, Glacies and Umbra within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第37話： 頑鉄番町Gバンカラン&amp;lt;br&amp;gt;Scenario 37: Gantetsu Banchou G-BUNKARAN&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 6 Jinrais by turn 8.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第38話： 四神邂逅&amp;lt;br&amp;gt;Scenario 38:  Meeting of the Four Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第39話： 狼と犬達&amp;lt;br&amp;gt;Scenario 39:  The Wolf and the Dog&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第40話： 蒼炎の逆鱗&amp;lt;br&amp;gt;Scenario 40:  Wrath of the Blue Flame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第41話： 妄念に操られし者(前篇)&amp;lt;br&amp;gt;Scenario 41:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第42話： 妄念に操られし者(後篇)&amp;lt;br&amp;gt;Scenario 42:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第43話： 輝きを一つに&amp;lt;br&amp;gt;Scenario 43: To Shine into One&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第44話： 特異点崩壊&amp;lt;br&amp;gt;Scenario 44:  Singularity Collapses&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第45話： 凶鳥は三度死ぬ&amp;lt;br&amp;gt;Scenario 45: The Raptor is Killed Thrice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第46話： リューネ・カプリッチオ&amp;lt;br&amp;gt;Scenario 46: Ryune Capriccio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy 8 or more enemies with psychoblast within 2 player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第47話： トーチカ奇襲&amp;lt;br&amp;gt;Scenario 47: ?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第48話： 深秘なる存在&amp;lt;br&amp;gt;Scenario 48:  A Being of Mysterious Ways?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第49話： 闘志、炎に燃ゆる&amp;lt;br&amp;gt;Scenario 49:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第50話： 去来交差点&amp;lt;br&amp;gt;Scenario 50:  Recurring Crosspoint?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第51話： 風の呼び声&amp;lt;br&amp;gt;Scenario 51:  Calling of the Wind&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第52話： 私に、さよならを&amp;lt;br&amp;gt;Scenario 52:  Farewell, from me&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第53話： 封印の予兆&amp;lt;br&amp;gt;Scenario 53:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Earth Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Space Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第54話： 天蓋の下で&amp;lt;br&amp;gt;Scenario 54: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第54話： ???&amp;lt;br&amp;gt;Scenario 54: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第55話： 雷迅昇星&amp;lt;br&amp;gt;Scenario 55: Rising Meteor?&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第55話： ???&amp;lt;br&amp;gt;Scenario 55: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第56話： 紅の聖誕祭(前篇)&amp;lt;br&amp;gt;Scenario 56: Crimson Christmas (Part A)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第56話： ???&amp;lt;br&amp;gt;Scenario 56: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第57話： 紅の聖誕祭(後篇)&amp;lt;br&amp;gt;Scenario 57: Crimson Christmas (Part B)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第57話： ???&amp;lt;br&amp;gt;Scenario 57: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第58話： クライシス・ポイント&amp;lt;br&amp;gt;Scenario 58: Crisis Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第59話： デザイア&amp;lt;br&amp;gt;Scenario 59: Desire&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Normal Mode&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Hard Mode&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第60話： 四龍の長&amp;lt;br&amp;gt;Scenario 60: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第60話： ラスト・クライ&amp;lt;br&amp;gt;Scenario 60: Last Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第61話： 封印戦争&amp;lt;br&amp;gt;Scenario 61: Seal War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第61話： 機人大戦&amp;lt;br&amp;gt;Scenario 61: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第62話： ???&amp;lt;br&amp;gt;Final Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第62話： 母なる星の護り神&amp;lt;br&amp;gt;Scenario 62: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: None.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;最終話： 古の忌憶&amp;lt;br&amp;gt;Final Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: None.&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Flow_Chart&amp;diff=14045</id>
		<title>Super Robot Wars/OG2nd/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Flow_Chart&amp;diff=14045"/>
		<updated>2012-12-04T00:57:54Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第0話： プロローグ&amp;lt;br&amp;gt;Prologue Scenario 0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: ??&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１話： 星なき空&amp;lt;br&amp;gt;Scenario 1: Starless Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Have Ibis destroy 2 units while Raul destroys one.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ヒリュウ改に立ち寄らない」&amp;lt;br&amp;gt;Do not visit Hiryu Kai&amp;lt;br&amp;gt;Masaki Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ヒリュウ改に立ち寄る」&amp;lt;br&amp;gt;Visit Hiryu Kai&amp;lt;br&amp;gt;Ryune Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第2話： 召喚&amp;lt;br&amp;gt;Scenario 2: Summons&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第2話： 地底世界&amp;lt;br&amp;gt;Scenario 2: Subterranean World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Guarlion (Retreats when HP falls below 4500)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy 2 or more units in one move.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第3話： イモータルの迎撃&amp;lt;br&amp;gt;Scenario 3: Ambush at Immortal&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第3話： 孤狼との再会&amp;lt;br&amp;gt;Scenario 3: Reunite with Beowulf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all initial units (They retreat when there are only 2 units left)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Gildora (Retreats when HP falls below 4000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第4話： ソラティス神殿&amp;lt;br&amp;gt;Scenario 4: Soraties Shrine&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第4話： ダンク市の攻防&amp;lt;br&amp;gt;Scenario 4: Battle at Dank&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units except Guarlion Custom Mumyou within 3 turns. Also, Guarlion Custom Mumyou retreats when HP falls below 6000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第5話： デモン・ハック&amp;lt;br&amp;gt;Scenario 5: Demon Hack&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第5話： それぞれの正義&amp;lt;br&amp;gt;Scenario 5: Various Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 7 units within 2 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units except the battleship within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第6話： コーラルキャニオン&amp;lt;br&amp;gt;Scenario 6: Coral Canyon&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第6話： 胞子の谷&amp;lt;br&amp;gt;Scenario 6: The Valley of Spores&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Do not attack Aya, Rai or Viletta.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units within 5 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第7話： 喪われた記憶&amp;lt;br&amp;gt;Scenario 7: The Lost Memory&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第7話： サプライズド・アタック&amp;lt;br&amp;gt;Scenario 7: Surprised Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy 15 or more enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the reinforcement&#039;s enemy commander. (He retreats at 8500 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第8話： ザムジードの心&amp;lt;br&amp;gt;Scenario 8: Zamjeed&#039;s Soul&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第8話： 信念と疑惑&amp;lt;br&amp;gt;Scenario 8: Faith and Doubt&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 10 enemy units within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 10 enemy units in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第9話： 囚われの王女&amp;lt;br&amp;gt;Scenario 9: The Captive Queen&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第9話： ヴォルクルスの影&amp;lt;br&amp;gt;Scenario 9: Shadow of Volkrus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies except for the battleship within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第10話： 王都への路&amp;lt;br&amp;gt;Scenario 10: The road to the Royal Capital&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第10話： カークスの真意&amp;lt;br&amp;gt;Scenario 10: Kirkus&#039;s True Intention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 15 enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第11話： カークスの野望&amp;lt;br&amp;gt;Scenario 11: Kirkus&#039;s Ambition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第11話： 異界の剣&amp;lt;br&amp;gt;Scenario 11: Sword of the Spirit Realm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy the battleship. (Retreats at 8000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第12話： テリウス出奔&amp;lt;br&amp;gt;Scenario 12: Telius&#039; Flight&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第12話： 遭遇&amp;lt;br&amp;gt;Scenario 12: Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy the Wizoll (Retreats at 8000 HP).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第13話： 野心の代償&amp;lt;br&amp;gt;Scenario 13: The Cost of Ambition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第13話： カークスの目&amp;lt;br&amp;gt;Scenario 13: Kirkus&#039;s Eyes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat the Guarlion within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map by shooting down the battleship in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第14話： 邪神の胎動 &amp;lt;br&amp;gt;Scenario 14: Quickening of the Evil God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第14話： セブ神殿&amp;lt;br&amp;gt;Scenario 14: Seb Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all 3 Volkruss units on the same turn&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第15話： フェイルの闇 &amp;lt;br&amp;gt;Scenario 15: The Darkness of Fail&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第15話： シュテドニアス追撃&amp;lt;br&amp;gt;Scenario 15: Pursuit of the Shutedonias&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 5 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the enemy boss in 5 turns. (Retreats at 7000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第16話： 違えた道 &amp;lt;br&amp;gt;Scenario 16: Changed Ways&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第16話： 敗軍の将&amp;lt;br&amp;gt;Scenario 16: General of the Defeated Army&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 3 skull boss enemies in a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第17話： 決戦、デュラクシール &amp;lt;br&amp;gt;Scenario 17: Duraxyl&#039;s Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第17話： 超魔装機エウリード&amp;lt;br&amp;gt;Scenario 17: Ewleed, the Hyper-Elemental Machine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies excluding Duraxyl within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down Valsion Custom Type-CF in 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１8話： 「混乱」からの使者&amp;lt;br&amp;gt;Scenario 18: Envoy from the [Chaos]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let any Huckebein MK II M be destroyed.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１9話： 手負いの狼&amp;lt;br&amp;gt;Scenario 19: Wounded Wolf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Lower Medius Locus&#039; HP to under 18000. (Retreats at 20000 HP)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話： 空を望む騎士&amp;lt;br&amp;gt;Scenario 20: Knight who Desires the Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let Aile Chevalier take any damage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第21話： 黒焔の狩人&amp;lt;br&amp;gt;Scenario 21: Dark Flame Hunter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Prevent the enemy from entering the base.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第22話： 黒き迅雷&amp;lt;br&amp;gt;Scenario 22: Black Thunderclap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let the friendly carriers take any damage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第23話： 厭客再来&amp;lt;br&amp;gt;Scenario 23: Unwanted Guests Return&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy the Masklion Type C (Arazeri) in 6 turns. (He retreats if reduced under HP12,000.)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第24話： 地球を護る剣&amp;lt;br&amp;gt;Scenario 24: The Sword to Defend Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then defeat Zeb(retreats at 15000 HP) by turn 6.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話： 甦る青龍&amp;lt;br&amp;gt;Scenario 25: Return of the Blue Dragon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all enemies except Kukuru within three turns during the first part of the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話： ミクスト・トルーパーズ&amp;lt;br&amp;gt;Scenario 26: Mixed Troopers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all initial enemies except Alles Geist within three turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第27話： 南極の門&amp;lt;br&amp;gt;Scenario 27: The Gate at the South Pole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 17 enemies within five turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第28話： その名は“破滅”&amp;lt;br&amp;gt;Scenario 28: Their name is &amp;quot;Ruin&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: ???&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第29話： 揺れる矛先&amp;lt;br&amp;gt;Scenario 29: Swaying Spearhead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map with Hagane&#039;s HP over 14000 and Hiryu Kai&#039;s HP over 13000.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Hiryu Kai Earth Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Hagane Space Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第30話： 常夜の世界&amp;lt;br&amp;gt;Scenario 30: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第30話： 蒼光なき宇宙&amp;lt;br&amp;gt;Scenario 30: Space without Blue Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Hiryu Kai taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without letting any enemies cross the defense line.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第31話： 影の軍団&amp;lt;br&amp;gt;Scenario 31: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第31話： 遠方からの刺客&amp;lt;br&amp;gt;Scenario 31: Assasin from a distant place&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Ibis must kill 2 enemies before turn 4&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat at least 20 enemies by turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第32話： アイス・ドール&amp;lt;br&amp;gt;Scenario 32: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第32話： 呼応する偽核&amp;lt;br&amp;gt;Scenario 32: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Do not allow any enemy units to enter or pass the highlighted squares on the map.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Alfimi must reach the target point with above 6000 HP.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第33話： 偽面の報復者&amp;lt;br&amp;gt;Scenario 33: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第33話： 繋がる緑&amp;lt;br&amp;gt;Scenario 33: Related Green&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Hiryu Kai taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat at least 20 enemies by the end of Turn 3. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第34話： 流星と彗星&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第34話： ダブル・インターセプト&amp;lt;br&amp;gt;Scenario 34: Double Intercept&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: The Peregrines must not be damaged by any enemy. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第35話： 漆黒の虎、氷の白刃&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第35話： 追逃逆転&amp;lt;br&amp;gt;Scenario 35: Persuit Reversed?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第36話： 運命の風&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第36話： 不可視の扉&amp;lt;br&amp;gt;Scenario 36: The Invisible Door&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat every enemy except Ventus, Glacies and Umbra within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第37話： 頑鉄番町Gバンカラン&amp;lt;br&amp;gt;Scenario 37: Gantetsu Banchou G-BUNKARAN&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 6 Jinrais by turn 8.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第38話： 四神邂逅&amp;lt;br&amp;gt;Scenario 38:  Meeting of the Four Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第39話： 狼と犬達&amp;lt;br&amp;gt;Scenario 39:  The Wolf and the Dog&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第40話： 蒼炎の逆鱗&amp;lt;br&amp;gt;Scenario 40:  Wrath of the Blue Flame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第41話： 妄念に操られし者(前篇)&amp;lt;br&amp;gt;Scenario 41:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第42話： 妄念に操られし者(後篇)&amp;lt;br&amp;gt;Scenario 42:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第43話： 輝きを一つに&amp;lt;br&amp;gt;Scenario 43: To Shine into One&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第44話： 特異点崩壊&amp;lt;br&amp;gt;Scenario 44:  Singularity Collapses&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第45話： 凶鳥は三度死ぬ&amp;lt;br&amp;gt;Scenario 45: The Raptor is Killed Thrice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第46話： リューネ・カプリッチオ&amp;lt;br&amp;gt;Scenario 46: Ryune Capriccio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第47話： トーチカ奇襲&amp;lt;br&amp;gt;Scenario 47: ?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第48話： 深秘なる存在&amp;lt;br&amp;gt;Scenario 48:  A Being of Mysterious Ways?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第49話： 闘志、炎に燃ゆる&amp;lt;br&amp;gt;Scenario 49:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第50話： 去来交差点&amp;lt;br&amp;gt;Scenario 50:  Recurring Crosspoint?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第51話： 風の呼び声&amp;lt;br&amp;gt;Scenario 51:  Calling of the Wind&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第52話： 私に、さよならを&amp;lt;br&amp;gt;Scenario 52:  Farewell, from me&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第53話： 封印の予兆&amp;lt;br&amp;gt;Scenario 53:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Earth Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Space Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第54話： 天蓋の下で&amp;lt;br&amp;gt;Scenario 54: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第54話： ???&amp;lt;br&amp;gt;Scenario 54: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第55話： 雷迅昇星&amp;lt;br&amp;gt;Scenario 55: Rising Meteor?&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第55話： ???&amp;lt;br&amp;gt;Scenario 55: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第56話： 紅の聖誕祭(前篇)&amp;lt;br&amp;gt;Scenario 56: Crimson Christmas (Part A)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第56話： ???&amp;lt;br&amp;gt;Scenario 56: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第57話： 紅の聖誕祭(後篇)&amp;lt;br&amp;gt;Scenario 57: Crimson Christmas (Part B)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第57話： ???&amp;lt;br&amp;gt;Scenario 57: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第58話： クライシス・ポイント&amp;lt;br&amp;gt;Scenario 58: Crisis Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第59話： デザイア&amp;lt;br&amp;gt;Scenario 59: Desire&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Normal Mode&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Hard Mode&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第60話： 四龍の長&amp;lt;br&amp;gt;Scenario 60: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第60話： ラスト・クライ&amp;lt;br&amp;gt;Scenario 60: Last Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第61話： 封印戦争&amp;lt;br&amp;gt;Scenario 61: Seal War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第61話： 機人大戦&amp;lt;br&amp;gt;Scenario 61: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第62話： ???&amp;lt;br&amp;gt;Final Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第62話： 母なる星の護り神&amp;lt;br&amp;gt;Scenario 62: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: None.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;最終話： 古の忌憶&amp;lt;br&amp;gt;Final Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | SR Point: None.&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Flow_Chart&amp;diff=14028</id>
		<title>Super Robot Wars/OG2nd/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Flow_Chart&amp;diff=14028"/>
		<updated>2012-12-03T18:11:11Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第0話： プロローグ&amp;lt;br&amp;gt;Prologue Scenario 0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: ??&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１話： 星なき空&amp;lt;br&amp;gt;Scenario 1: Starless Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Have Ibis destroy 2 units while Raul destroys one.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ヒリュウ改に立ち寄らない」&amp;lt;br&amp;gt;Do not visit Hiryu Kai&amp;lt;br&amp;gt;Masaki Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ヒリュウ改に立ち寄る」&amp;lt;br&amp;gt;Visit Hiryu Kai&amp;lt;br&amp;gt;Ryune Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第2話： 召喚&amp;lt;br&amp;gt;Scenario 2: Summons&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第2話： 地底世界&amp;lt;br&amp;gt;Scenario 2: Subterranean World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Guarlion (Retreats when HP falls below 4500)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy 2 or more units in one move.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第3話： イモータルの迎撃&amp;lt;br&amp;gt;Scenario 3: Ambush at Immortal&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第3話： 孤狼との再会&amp;lt;br&amp;gt;Scenario 3: Reunite with Beowulf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all initial units (They retreat when there are only 2 units left)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Gildora (Retreats when HP falls below 4000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第4話： ソラティス神殿&amp;lt;br&amp;gt;Scenario 4: Soraties Shrine&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第4話： ダンク市の攻防&amp;lt;br&amp;gt;Scenario 4: Battle at Dank&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units except Guarlion Custom Mumyou within 3 turns. Also, Guarlion Custom Mumyou retreats when HP falls below 6000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第5話： デモン・ハック&amp;lt;br&amp;gt;Scenario 5: Demon Hack&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第5話： それぞれの正義&amp;lt;br&amp;gt;Scenario 5: Various Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 7 units within 2 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units except the battleship within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第6話： コーラルキャニオン&amp;lt;br&amp;gt;Scenario 6: Coral Canyon&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第6話： 胞子の谷&amp;lt;br&amp;gt;Scenario 6: The Valley of Spores&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Do not attack Aya, Rai or Viletta.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units within 5 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第7話： 喪われた記憶&amp;lt;br&amp;gt;Scenario 7: The Lost Memory&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第7話： サプライズド・アタック&amp;lt;br&amp;gt;Scenario 7: Surprised Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy 15 or more enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the reinforcement&#039;s enemy commander. (He retreats at 8500 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第8話： ザムジードの心&amp;lt;br&amp;gt;Scenario 8: Zamjeed&#039;s Soul&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第8話： 信念と疑惑&amp;lt;br&amp;gt;Scenario 8: Faith and Doubt&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 10 enemy units within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 10 enemy units in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第9話： 囚われの王女&amp;lt;br&amp;gt;Scenario 9: The Captive Queen&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第9話： ヴォルクルスの影&amp;lt;br&amp;gt;Scenario 9: Shadow of Volkrus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies except for the battleship within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第10話： 王都への路&amp;lt;br&amp;gt;Scenario 10: The road to the Royal Capital&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第10話： カークスの真意&amp;lt;br&amp;gt;Scenario 10: Kirkus&#039;s True Intention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 15 enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第11話： カークスの野望&amp;lt;br&amp;gt;Scenario 11: Kirkus&#039;s Ambition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第11話： 異界の剣&amp;lt;br&amp;gt;Scenario 11: Sword of the Spirit Realm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy the battleship. (Retreats at 8000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第12話： テリウス出奔&amp;lt;br&amp;gt;Scenario 12: Telius&#039; Flight&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第12話： 遭遇&amp;lt;br&amp;gt;Scenario 12: Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy the Wizoll (Retreats at 8000 HP).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第13話： 野心の代償&amp;lt;br&amp;gt;Scenario 13: The Cost of Ambition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第13話： カークスの目&amp;lt;br&amp;gt;Scenario 13: Kirkus&#039;s Eyes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat the Guarlion within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map by shooting down the battleship in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第14話： 邪神の胎動 &amp;lt;br&amp;gt;Scenario 14: Quickening of the Evil God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第14話： セブ神殿&amp;lt;br&amp;gt;Scenario 14: Seb Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all 3 Volkruss units on the same turn&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第15話： フェイルの闇 &amp;lt;br&amp;gt;Scenario 15: The Darkness of Fail&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第15話： シュテドニアス追撃&amp;lt;br&amp;gt;Scenario 15: Pursuit of the Shutedonias&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 5 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the enemy boss in 5 turns. (Retreats at 7000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第16話： 違えた道 &amp;lt;br&amp;gt;Scenario 16: Changed Ways&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第16話： 敗軍の将&amp;lt;br&amp;gt;Scenario 16: General of the Defeated Army&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 3 skull boss enemies in a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第17話： 決戦、デュラクシール &amp;lt;br&amp;gt;Scenario 17: Duraxyl&#039;s Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第17話： 超魔装機エウリード&amp;lt;br&amp;gt;Scenario 17: Ewleed, the Hyper-Elemental Machine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies excluding Duraxyl within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down Valsion Custom Type-CF in 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１8話： 「混乱」からの使者&amp;lt;br&amp;gt;Scenario 18: Envoy from the [Chaos]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let any Huckebein MK II M be destroyed.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１9話： 手負いの狼&amp;lt;br&amp;gt;Scenario 19: Wounded Wolf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Lower Medius Locus&#039; HP to under 18000. (Retreats at 20000 HP)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話： 空を望む騎士&amp;lt;br&amp;gt;Scenario 20: Knight who Desires the Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let Aile Chevalier take any damage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第21話： 黒焔の狩人&amp;lt;br&amp;gt;Scenario 21: Dark Flame Hunter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Prevent the enemy from entering the base.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第22話： 黒き迅雷&amp;lt;br&amp;gt;Scenario 22: Black Thunderclap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let the friendly carriers take any damage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第23話： 厭客再来&amp;lt;br&amp;gt;Scenario 23: Unwanted Guests Return&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy the Masklion Type C (Arazeri) in 6 turns. (He retreats if reduced under HP12,000.)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第24話： 地球を護る剣&amp;lt;br&amp;gt;Scenario 24: The Sword to Defend Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then defeat Zeb(retreats at 15000 HP) by turn 6.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話： 甦る青龍&amp;lt;br&amp;gt;Scenario 25: Return of the Blue Dragon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all enemies except Kukuru within three turns during the first part of the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話： ミクスト・トルーパーズ&amp;lt;br&amp;gt;Scenario 26: Mixed Troopers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all initial enemies except Alles Geist within three turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第27話： 南極の門&amp;lt;br&amp;gt;Scenario 27: The Gate at the South Pole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 17 enemies within five turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第28話： その名は“破滅”&amp;lt;br&amp;gt;Scenario 28: Their name is &amp;quot;Ruin&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: ???&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第29話： 揺れる矛先&amp;lt;br&amp;gt;Scenario 29: Swaying Spearhead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map with Hagane&#039;s HP over 14000 and Hiryu Kai&#039;s HP over 13000.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Hiryu Kai Earth Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Hagane Space Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第30話： 常夜の世界&amp;lt;br&amp;gt;Scenario 30: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第30話： 蒼光なき宇宙&amp;lt;br&amp;gt;Scenario 30: Space without Blue Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Hiryu Kai taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without letting any enemies cross the defense line.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第31話： 影の軍団&amp;lt;br&amp;gt;Scenario 31: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第31話： 遠方からの刺客&amp;lt;br&amp;gt;Scenario 31: Assasin from a distant place&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Ibis must kill 2 enemies before turn 4&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat at least 20 enemies by turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第32話： アイス・ドール&amp;lt;br&amp;gt;Scenario 32: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第32話： 呼応する偽核&amp;lt;br&amp;gt;Scenario 32: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Do not allow any enemy units to enter or pass the highlighted squares on the map.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Alfimi must reach the target point with above 6000 HP.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第33話： 偽面の報復者&amp;lt;br&amp;gt;Scenario 33: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第33話： 繋がる緑&amp;lt;br&amp;gt;Scenario 33: Related Green&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Hiryu Kai taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第34話： 流星と彗星&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第34話： ダブル・インターセプト&amp;lt;br&amp;gt;Scenario 34: Double Intercept&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第35話： 漆黒の虎、氷の白刃&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第35話： 追逃逆転&amp;lt;br&amp;gt;Scenario 35: Persuit Reversed?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第36話： 運命の風&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第36話： 不可視の扉&amp;lt;br&amp;gt;Scenario 36: The Invisible Door&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat every enemy except Ventus, Glacies and Umbra within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第37話： 頑鉄番町Gバンカラン&amp;lt;br&amp;gt;Scenario 37: Gantetsu Banchou G-BUNKARAN&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 6 Jinrais by turn 8.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第38話： 四神邂逅&amp;lt;br&amp;gt;Scenario 38:  Meeting of the Four Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第39話： 狼と犬達&amp;lt;br&amp;gt;Scenario 39:  The Wolf and the Dog&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第40話： 蒼炎の逆鱗&amp;lt;br&amp;gt;Scenario 40:  Wrath of the Blue Flame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第41話： 妄念に操られし者(前篇)&amp;lt;br&amp;gt;Scenario 41:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第42話： 妄念に操られし者(後篇)&amp;lt;br&amp;gt;Scenario 42:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第43話： 輝きを一つに&amp;lt;br&amp;gt;Scenario 43: To Shine into One&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第44話： 特異点崩壊&amp;lt;br&amp;gt;Scenario 44:  Singularity Collapses&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第45話： 凶鳥は三度死ぬ&amp;lt;br&amp;gt;Scenario 45: The Raptor is Killed Thrice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第46話： リューネ・カプリッチオ&amp;lt;br&amp;gt;Scenario 46: Ryune Capriccio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第47話： トーチカ奇襲&amp;lt;br&amp;gt;Scenario 47: ?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第48話： 深秘なる存在&amp;lt;br&amp;gt;Scenario 48:  A Being of Mysterious Ways?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第49話： 闘志、炎に燃ゆる&amp;lt;br&amp;gt;Scenario 49:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第50話： 去来交差点&amp;lt;br&amp;gt;Scenario 50:  Recurring Crosspoint?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第51話： 風の呼び声&amp;lt;br&amp;gt;Scenario 51:  Calling of the Wind&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第52話： 私に、さよならを&amp;lt;br&amp;gt;Scenario 52:  Farewell, from me&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第53話： 封印の予兆&amp;lt;br&amp;gt;Scenario 53:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Earth Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Space Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第54話： 天蓋の下で&amp;lt;br&amp;gt;Scenario 54: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第54話： ???&amp;lt;br&amp;gt;Scenario 54: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第55話： 雷迅昇星&amp;lt;br&amp;gt;Scenario 55: Rising Meteor?&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第55話： ???&amp;lt;br&amp;gt;Scenario 55: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第56話： 紅の聖誕祭(前篇)&amp;lt;br&amp;gt;Scenario 56: Crimson Christmas (Part A)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第56話： ???&amp;lt;br&amp;gt;Scenario 56: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第57話： 紅の聖誕祭(後篇)&amp;lt;br&amp;gt;Scenario 57: Crimson Christmas (Part B)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第57話： ???&amp;lt;br&amp;gt;Scenario 57: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第58話： クライシス・ポイント&amp;lt;br&amp;gt;Scenario 58: Crisis Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第59話： デザイア&amp;lt;br&amp;gt;Scenario 59: Desire&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Normal Mode&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Hard Mode&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第60話： 四龍の長&amp;lt;br&amp;gt;Scenario 60: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第60話： ラスト・クライ&amp;lt;br&amp;gt;Scenario 60: Last Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第61話： 封印戦争&amp;lt;br&amp;gt;Scenario 61: Seal War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第61話： 機人大戦&amp;lt;br&amp;gt;Scenario 61: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第62話： ???&amp;lt;br&amp;gt;Scenario 62: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第62話： 母なる星の護り神&amp;lt;br&amp;gt;Scenario 62: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;最終話： ???&amp;lt;br&amp;gt;Final Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;最終話： 古の忌憶&amp;lt;br&amp;gt;Final Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Flow_Chart&amp;diff=14026</id>
		<title>Super Robot Wars/OG2nd/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Flow_Chart&amp;diff=14026"/>
		<updated>2012-12-03T16:34:33Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第0話： プロローグ&amp;lt;br&amp;gt;Prologue Scenario 0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: ??&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１話： 星なき空&amp;lt;br&amp;gt;Scenario 1: Starless Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Have Ibis destroy 2 units while Raul destroys one.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ヒリュウ改に立ち寄らない」&amp;lt;br&amp;gt;Do not visit Hiryu Kai&amp;lt;br&amp;gt;Masaki Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ヒリュウ改に立ち寄る」&amp;lt;br&amp;gt;Visit Hiryu Kai&amp;lt;br&amp;gt;Ryune Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第2話： 召喚&amp;lt;br&amp;gt;Scenario 2: Summons&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第2話： 地底世界&amp;lt;br&amp;gt;Scenario 2: Subterranean World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Guarlion (Retreats when HP falls below 4500)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy 2 or more units in one move.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第3話： イモータルの迎撃&amp;lt;br&amp;gt;Scenario 3: Ambush at Immortal&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第3話： 孤狼との再会&amp;lt;br&amp;gt;Scenario 3: Reunite with Beowulf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all initial units (They retreat when there are only 2 units left)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Gildora (Retreats when HP falls below 4000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第4話： ソラティス神殿&amp;lt;br&amp;gt;Scenario 4: Soraties Shrine&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第4話： ダンク市の攻防&amp;lt;br&amp;gt;Scenario 4: Battle at Dank&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units except Guarlion Custom Mumyou within 3 turns. Also, Guarlion Custom Mumyou retreats when HP falls below 6000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第5話： デモン・ハック&amp;lt;br&amp;gt;Scenario 5: Demon Hack&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第5話： それぞれの正義&amp;lt;br&amp;gt;Scenario 5: Various Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 7 units within 2 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units except the battleship within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第6話： コーラルキャニオン&amp;lt;br&amp;gt;Scenario 6: Coral Canyon&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第6話： 胞子の谷&amp;lt;br&amp;gt;Scenario 6: The Valley of Spores&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Do not attack Aya, Rai or Viletta.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units within 5 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第7話： 喪われた記憶&amp;lt;br&amp;gt;Scenario 7: The Lost Memory&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第7話： サプライズド・アタック&amp;lt;br&amp;gt;Scenario 7: Surprised Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy 15 or more enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the reinforcement&#039;s enemy commander. (He retreats at 8500 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第8話： ザムジードの心&amp;lt;br&amp;gt;Scenario 8: Zamjeed&#039;s Soul&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第8話： 信念と疑惑&amp;lt;br&amp;gt;Scenario 8: Faith and Doubt&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 10 enemy units within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 10 enemy units in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第9話： 囚われの王女&amp;lt;br&amp;gt;Scenario 9: The Captive Queen&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第9話： ヴォルクルスの影&amp;lt;br&amp;gt;Scenario 9: Shadow of Volkrus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies except for the battleship within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第10話： 王都への路&amp;lt;br&amp;gt;Scenario 10: The road to the Royal Capital&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第10話： カークスの真意&amp;lt;br&amp;gt;Scenario 10: Kirkus&#039;s True Intention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 15 enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第11話： カークスの野望&amp;lt;br&amp;gt;Scenario 11: Kirkus&#039;s Ambition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第11話： 異界の剣&amp;lt;br&amp;gt;Scenario 11: Sword of the Spirit Realm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy the battleship. (Retreats at 8000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第12話： テリウス出奔&amp;lt;br&amp;gt;Scenario 12: Telius&#039; Flight&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第12話： 遭遇&amp;lt;br&amp;gt;Scenario 12: Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy the Wizoll (Retreats at 8000 HP).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第13話： 野心の代償&amp;lt;br&amp;gt;Scenario 13: The Cost of Ambition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第13話： カークスの目&amp;lt;br&amp;gt;Scenario 13: Kirkus&#039;s Eyes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat the Guarlion within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map by shooting down the battleship in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第14話： 邪神の胎動 &amp;lt;br&amp;gt;Scenario 14: Quickening of the Evil God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第14話： セブ神殿&amp;lt;br&amp;gt;Scenario 14: Seb Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all 3 Volkruss units on the same turn&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第15話： フェイルの闇 &amp;lt;br&amp;gt;Scenario 15: The Darkness of Fail&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第15話： シュテドニアス追撃&amp;lt;br&amp;gt;Scenario 15: Pursuit of the Shutedonias&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 5 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the enemy boss in 5 turns. (Retreats at 7000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第16話： 違えた道 &amp;lt;br&amp;gt;Scenario 16: Changed Ways&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第16話： 敗軍の将&amp;lt;br&amp;gt;Scenario 16: General of the Defeated Army&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 3 skull boss enemies in a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第17話： 決戦、デュラクシール &amp;lt;br&amp;gt;Scenario 17: Duraxyl&#039;s Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第17話： 超魔装機エウリード&amp;lt;br&amp;gt;Scenario 17: Ewleed, the Hyper-Elemental Machine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies excluding Duraxyl within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down Valsion Custom Type-CF in 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１8話： 「混乱」からの使者&amp;lt;br&amp;gt;Scenario 18: Envoy from the [Chaos]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let any Huckebein MK II M be destroyed.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１9話： 手負いの狼&amp;lt;br&amp;gt;Scenario 19: Wounded Wolf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Lower Medius Locus&#039; HP to under 18000. (Retreats at 20000 HP)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話： 空を望む騎士&amp;lt;br&amp;gt;Scenario 20: Knight who Desires the Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let Aile Chevalier take any damage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第21話： 黒焔の狩人&amp;lt;br&amp;gt;Scenario 21: Dark Flame Hunter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Prevent the enemy from entering the base.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第22話： 黒き迅雷&amp;lt;br&amp;gt;Scenario 22: Black Thunderclap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let the friendly carriers take any damage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第23話： 厭客再来&amp;lt;br&amp;gt;Scenario 23: Unwanted Guests Return&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: ???&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第24話： 地球を護る剣&amp;lt;br&amp;gt;Scenario 24: The Sword to Defend Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then defeat Zeb(retreats at 15000 HP) by turn 6.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話： 甦る青龍&amp;lt;br&amp;gt;Scenario 25: Return of the Blue Dragon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all enemies except Kukuru within three turns during the first part of the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話： ミクスト・トルーパーズ&amp;lt;br&amp;gt;Scenario 26: Mixed Troopers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all initial enemies except Alles Geist within three turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第27話： 南極の門&amp;lt;br&amp;gt;Scenario 27: The Gate at the South Pole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 17 enemies within five turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第28話： その名は“破滅”&amp;lt;br&amp;gt;Scenario 28: Their name is &amp;quot;Ruin&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: ???&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第29話： 揺れる矛先&amp;lt;br&amp;gt;Scenario 29: Swaying Spearhead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map with Hagane&#039;s HP over 14000 and Hiryu Kai&#039;s HP over 13000.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Hiryu Kai Earth Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Hagane Space Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第30話： 常夜の世界&amp;lt;br&amp;gt;Scenario 30: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第30話： 蒼光なき宇宙&amp;lt;br&amp;gt;Scenario 30: Space without Blue Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Hiryu Kai taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without letting any enemies cross the defense line.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第31話： 影の軍団&amp;lt;br&amp;gt;Scenario 31: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第31話： 遠方からの刺客&amp;lt;br&amp;gt;Scenario 31: Assasin from a distant place&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Ibis must kill 2 enemies before turn 4&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat at least 20 enemies by turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第32話： アイス・ドール&amp;lt;br&amp;gt;Scenario 32: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第32話： 呼応する偽核&amp;lt;br&amp;gt;Scenario 32: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Do not allow any enemy units to enter or pass the highlighted squares on the map.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第33話： 偽面の報復者&amp;lt;br&amp;gt;Scenario 33: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第33話： 繋がる緑&amp;lt;br&amp;gt;Scenario 33: Related Green&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Hiryu Kai taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第34話： 流星と彗星&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第34話： ダブル・インターセプト&amp;lt;br&amp;gt;Scenario 34: Double Intercept&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第35話： 漆黒の虎、氷の白刃&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第35話： 追逃逆転&amp;lt;br&amp;gt;Scenario 35: Persuit Reversed?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第36話： 運命の風&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第36話： 不可視の扉&amp;lt;br&amp;gt;Scenario 36: The Invisible Door&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat every enemy except Ventus, Glacies and Umbra within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第37話： 頑鉄番町Gバンカラン&amp;lt;br&amp;gt;Scenario 37: Gantetsu Banchou G-BUNKARAN&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 6 Jinrais by turn 8.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第38話： 四神邂逅&amp;lt;br&amp;gt;Scenario 38:  Meeting of the Four Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第39話： 狼と犬達&amp;lt;br&amp;gt;Scenario 39:  The Wolf and the Dog&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第40話： 蒼炎の逆鱗&amp;lt;br&amp;gt;Scenario 40:  Wrath of the Blue Flame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第41話： 妄念に操られし者(前篇)&amp;lt;br&amp;gt;Scenario 41:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第42話： 妄念に操られし者(後篇)&amp;lt;br&amp;gt;Scenario 42:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第43話： 輝きを一つに&amp;lt;br&amp;gt;Scenario 43: To Shine into One&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第44話： 特異点崩壊&amp;lt;br&amp;gt;Scenario 44:  Singularity Collapses&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第45話： 凶鳥は三度死ぬ&amp;lt;br&amp;gt;Scenario 45: The Raptor is Killed Thrice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第46話： リューネ・カプリッチオ&amp;lt;br&amp;gt;Scenario 46: Ryune Capriccio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第47話： トーチカ奇襲&amp;lt;br&amp;gt;Scenario 47: ?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第48話： 深秘なる存在&amp;lt;br&amp;gt;Scenario 48:  A Being of Mysterious Ways?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第49話： 闘志、炎に燃ゆる&amp;lt;br&amp;gt;Scenario 49:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第50話： 去来交差点&amp;lt;br&amp;gt;Scenario 50:  Recurring Crosspoint?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第51話： 風の呼び声&amp;lt;br&amp;gt;Scenario 51:  Calling of the Wind&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第52話： 私に、さよならを&amp;lt;br&amp;gt;Scenario 52:  Farewell, from me&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第53話： 封印の予兆&amp;lt;br&amp;gt;Scenario 53:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Earth Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Space Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第54話： 天蓋の下で&amp;lt;br&amp;gt;Scenario 54: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第54話： ???&amp;lt;br&amp;gt;Scenario 54: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第55話： 雷迅昇星&amp;lt;br&amp;gt;Scenario 55: Rising Meteor?&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第55話： ???&amp;lt;br&amp;gt;Scenario 55: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第56話： 紅の聖誕祭(前篇)&amp;lt;br&amp;gt;Scenario 56: Crimson Christmas (Part A)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第56話： ???&amp;lt;br&amp;gt;Scenario 56: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第57話： 紅の聖誕祭(後篇)&amp;lt;br&amp;gt;Scenario 57: Crimson Christmas (Part B)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第57話： ???&amp;lt;br&amp;gt;Scenario 57: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第58話： クライシス・ポイント&amp;lt;br&amp;gt;Scenario 58: Crisis Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第59話： デザイア&amp;lt;br&amp;gt;Scenario 59: Desire&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Normal Mode&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Hard Mode&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第60話： 四龍の長&amp;lt;br&amp;gt;Scenario 60: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第60話： ラスト・クライ&amp;lt;br&amp;gt;Scenario 60: Last Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第61話： 封印戦争&amp;lt;br&amp;gt;Scenario 61: Seal War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第61話： 機人大戦&amp;lt;br&amp;gt;Scenario 61: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第62話： ???&amp;lt;br&amp;gt;Scenario 62: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第62話： 母なる星の護り神&amp;lt;br&amp;gt;Scenario 62: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;最終話： ???&amp;lt;br&amp;gt;Final Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;最終話： 古の忌憶&amp;lt;br&amp;gt;Final Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Flow_Chart&amp;diff=14024</id>
		<title>Super Robot Wars/OG2nd/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Flow_Chart&amp;diff=14024"/>
		<updated>2012-12-03T16:24:42Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第0話： プロローグ&amp;lt;br&amp;gt;Prologue Scenario 0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: ??&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１話： 星なき空&amp;lt;br&amp;gt;Scenario 1: Starless Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Have Ibis destroy 2 units while Raul destroys one.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ヒリュウ改に立ち寄らない」&amp;lt;br&amp;gt;Do not visit Hiryu Kai&amp;lt;br&amp;gt;Masaki Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ヒリュウ改に立ち寄る」&amp;lt;br&amp;gt;Visit Hiryu Kai&amp;lt;br&amp;gt;Ryune Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第2話： 召喚&amp;lt;br&amp;gt;Scenario 2: Summons&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第2話： 地底世界&amp;lt;br&amp;gt;Scenario 2: Subterranean World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Guarlion (Retreats when HP falls below 4500)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy 2 or more units in one move.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第3話： イモータルの迎撃&amp;lt;br&amp;gt;Scenario 3: Ambush at Immortal&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第3話： 孤狼との再会&amp;lt;br&amp;gt;Scenario 3: Reunite with Beowulf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all initial units (They retreat when there are only 2 units left)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Gildora (Retreats when HP falls below 4000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第4話： ソラティス神殿&amp;lt;br&amp;gt;Scenario 4: Soraties Shrine&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第4話： ダンク市の攻防&amp;lt;br&amp;gt;Scenario 4: Battle at Dank&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units except Guarlion Custom Mumyou within 3 turns. Also, Guarlion Custom Mumyou retreats when HP falls below 6000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第5話： デモン・ハック&amp;lt;br&amp;gt;Scenario 5: Demon Hack&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第5話： それぞれの正義&amp;lt;br&amp;gt;Scenario 5: Various Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 7 units within 2 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units except the battleship within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第6話： コーラルキャニオン&amp;lt;br&amp;gt;Scenario 6: Coral Canyon&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第6話： 胞子の谷&amp;lt;br&amp;gt;Scenario 6: The Valley of Spores&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Do not attack Aya, Rai or Viletta.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all units within 5 turns&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第7話： 喪われた記憶&amp;lt;br&amp;gt;Scenario 7: The Lost Memory&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第7話： サプライズド・アタック&amp;lt;br&amp;gt;Scenario 7: Surprised Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy 15 or more enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the reinforcement&#039;s enemy commander. (He retreats at 8500 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第8話： ザムジードの心&amp;lt;br&amp;gt;Scenario 8: Zamjeed&#039;s Soul&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第8話： 信念と疑惑&amp;lt;br&amp;gt;Scenario 8: Faith and Doubt&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 10 enemy units within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 10 enemy units in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第9話： 囚われの王女&amp;lt;br&amp;gt;Scenario 9: The Captive Queen&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第9話： ヴォルクルスの影&amp;lt;br&amp;gt;Scenario 9: Shadow of Volkrus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies except for the battleship within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第10話： 王都への路&amp;lt;br&amp;gt;Scenario 10: The road to the Royal Capital&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第10話： カークスの真意&amp;lt;br&amp;gt;Scenario 10: Kirkus&#039;s True Intention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 15 enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第11話： カークスの野望&amp;lt;br&amp;gt;Scenario 11: Kirkus&#039;s Ambition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第11話： 異界の剣&amp;lt;br&amp;gt;Scenario 11: Sword of the Spirit Realm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy the battleship. (Retreats at 8000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第12話： テリウス出奔&amp;lt;br&amp;gt;Scenario 12: Telius&#039; Flight&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第12話： 遭遇&amp;lt;br&amp;gt;Scenario 12: Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Destroy the Wizoll (Retreats at 8000 HP).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第13話： 野心の代償&amp;lt;br&amp;gt;Scenario 13: The Cost of Ambition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第13話： カークスの目&amp;lt;br&amp;gt;Scenario 13: Kirkus&#039;s Eyes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat the Guarlion within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map by shooting down the battleship in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第14話： 邪神の胎動 &amp;lt;br&amp;gt;Scenario 14: Quickening of the Evil God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第14話： セブ神殿&amp;lt;br&amp;gt;Scenario 14: Seb Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all 3 Volkruss units on the same turn&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第15話： フェイルの闇 &amp;lt;br&amp;gt;Scenario 15: The Darkness of Fail&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第15話： シュテドニアス追撃&amp;lt;br&amp;gt;Scenario 15: Pursuit of the Shutedonias&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 5 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the enemy boss in 5 turns. (Retreats at 7000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第16話： 違えた道 &amp;lt;br&amp;gt;Scenario 16: Changed Ways&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第16話： 敗軍の将&amp;lt;br&amp;gt;Scenario 16: General of the Defeated Army&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 3 skull boss enemies in a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第17話： 決戦、デュラクシール &amp;lt;br&amp;gt;Scenario 17: Duraxyl&#039;s Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第17話： 超魔装機エウリード&amp;lt;br&amp;gt;Scenario 17: Ewleed, the Hyper-Elemental Machine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down all enemies excluding Duraxyl within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down Valsion Custom Type-CF in 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１8話： 「混乱」からの使者&amp;lt;br&amp;gt;Scenario 18: Envoy from the [Chaos]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let any Huckebein MK II M be destroyed.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１9話： 手負いの狼&amp;lt;br&amp;gt;Scenario 19: Wounded Wolf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Lower Medius Locus&#039; HP to under 18000. (Retreats at 20000 HP)&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話： 空を望む騎士&amp;lt;br&amp;gt;Scenario 20: Knight who Desires the Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let Aile Chevalier take any damage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第21話： 黒焔の狩人&amp;lt;br&amp;gt;Scenario 21: Dark Flame Hunter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Prevent the enemy from entering the base.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第22話： 黒き迅雷&amp;lt;br&amp;gt;Scenario 22: Black Thunderclap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Do not let the friendly carriers take any damage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第23話： 厭客再来&amp;lt;br&amp;gt;Scenario 23: Unwanted Guests Return&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: ???&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第24話： 地球を護る剣&amp;lt;br&amp;gt;Scenario 24: The Sword to Defend Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then defeat Zeb(retreats at 15000 HP) by turn 6.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話： 甦る青龍&amp;lt;br&amp;gt;Scenario 25: Return of the Blue Dragon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all enemies except Kukuru within three turns during the first part of the stage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話： ミクスト・トルーパーズ&amp;lt;br&amp;gt;Scenario 26: Mixed Troopers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all initial enemies except Alles Geist within three turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第27話： 南極の門&amp;lt;br&amp;gt;Scenario 27: The Gate at the South Pole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 17 enemies within five turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第28話： その名は“破滅”&amp;lt;br&amp;gt;Scenario 28: Their name is &amp;quot;Ruin&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: ???&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第29話： 揺れる矛先&amp;lt;br&amp;gt;Scenario 29: Swaying Spearhead&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map with Hagane&#039;s HP over 14000 and Hiryu Kai&#039;s HP over 13000.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Hiryu Kai Earth Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Hagane Space Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第30話： 常夜の世界&amp;lt;br&amp;gt;Scenario 30: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第30話： 蒼光なき宇宙&amp;lt;br&amp;gt;Scenario 30: Space without Blue Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Hiryu Kai taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without letting any enemies cross the defense line.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第31話： 影の軍団&amp;lt;br&amp;gt;Scenario 31: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第31話： 遠方からの刺客&amp;lt;br&amp;gt;Scenario 31: Assasin from a distant place&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Ibis must kill 2 enemies before turn 4&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第32話： アイス・ドール&amp;lt;br&amp;gt;Scenario 32: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第32話： 呼応する偽核&amp;lt;br&amp;gt;Scenario 32: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Do not allow any enemy units to enter or pass the highlighted squares on the map.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第33話： 偽面の報復者&amp;lt;br&amp;gt;Scenario 33: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第33話： 繋がる緑&amp;lt;br&amp;gt;Scenario 33: Related Green&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the map without Hiryu Kai taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第34話： 流星と彗星&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第34話： ダブル・インターセプト&amp;lt;br&amp;gt;Scenario 34: Double Intercept&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第35話： 漆黒の虎、氷の白刃&amp;lt;br&amp;gt;Scenario 35: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第35話： 追逃逆転&amp;lt;br&amp;gt;Scenario 35: Persuit Reversed?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第36話： 運命の風&amp;lt;br&amp;gt;Scenario 36: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第36話： 不可視の扉&amp;lt;br&amp;gt;Scenario 36: The Invisible Door&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat every enemy except Ventus, Glacies and Umbra within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第37話： 頑鉄番町Gバンカラン&amp;lt;br&amp;gt;Scenario 37: Gantetsu Banchou G-BUNKARAN&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 6 Jinrais by turn 8.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第38話： 四神邂逅&amp;lt;br&amp;gt;Scenario 38:  Meeting of the Four Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第39話： 狼と犬達&amp;lt;br&amp;gt;Scenario 39:  The Wolf and the Dog&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第40話： 蒼炎の逆鱗&amp;lt;br&amp;gt;Scenario 40:  Wrath of the Blue Flame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第41話： 妄念に操られし者(前篇)&amp;lt;br&amp;gt;Scenario 41:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第42話： 妄念に操られし者(後篇)&amp;lt;br&amp;gt;Scenario 42:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第43話： 輝きを一つに&amp;lt;br&amp;gt;Scenario 43: To Shine into One&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第44話： 特異点崩壊&amp;lt;br&amp;gt;Scenario 44:  Singularity Collapses&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第45話： 凶鳥は三度死ぬ&amp;lt;br&amp;gt;Scenario 45: The Raptor is Killed Thrice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第46話： リューネ・カプリッチオ&amp;lt;br&amp;gt;Scenario 46: Ryune Capriccio&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第47話： トーチカ奇襲&amp;lt;br&amp;gt;Scenario 47: ?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第48話： 深秘なる存在&amp;lt;br&amp;gt;Scenario 48:  A Being of Mysterious Ways?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第49話： 闘志、炎に燃ゆる&amp;lt;br&amp;gt;Scenario 49:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第50話： 去来交差点&amp;lt;br&amp;gt;Scenario 50:  Recurring Crosspoint?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第51話： 風の呼び声&amp;lt;br&amp;gt;Scenario 51:  Calling of the Wind&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第52話： 私に、さよならを&amp;lt;br&amp;gt;Scenario 52:  Farewell, from me&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第53話： 封印の予兆&amp;lt;br&amp;gt;Scenario 53:  ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Earth Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;???&amp;lt;br&amp;gt;Space Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第54話： 天蓋の下で&amp;lt;br&amp;gt;Scenario 54: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第54話： ???&amp;lt;br&amp;gt;Scenario 54: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第55話： 雷迅昇星&amp;lt;br&amp;gt;Scenario 55: Rising Meteor?&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第55話： ???&amp;lt;br&amp;gt;Scenario 55: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第56話： 紅の聖誕祭(前篇)&amp;lt;br&amp;gt;Scenario 56: Crimson Christmas (Part A)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第56話： ???&amp;lt;br&amp;gt;Scenario 56: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#E55451&amp;quot; | &#039;&#039;&#039;第57話： 紅の聖誕祭(後篇)&amp;lt;br&amp;gt;Scenario 57: Crimson Christmas (Part B)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B38481&amp;quot; | &#039;&#039;&#039;第57話： ???&amp;lt;br&amp;gt;Scenario 57: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第58話： クライシス・ポイント&amp;lt;br&amp;gt;Scenario 58: Crisis Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第59話： デザイア&amp;lt;br&amp;gt;Scenario 59: Desire&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Normal Mode&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Hard Mode&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第60話： 四龍の長&amp;lt;br&amp;gt;Scenario 60: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第60話： ラスト・クライ&amp;lt;br&amp;gt;Scenario 60: Last Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第61話： 封印戦争&amp;lt;br&amp;gt;Scenario 61: Seal War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第61話： 機人大戦&amp;lt;br&amp;gt;Scenario 61: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第62話： ???&amp;lt;br&amp;gt;Scenario 62: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;第62話： 母なる星の護り神&amp;lt;br&amp;gt;Scenario 62: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;最終話： ???&amp;lt;br&amp;gt;Final Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#B048B5&amp;quot; | &#039;&#039;&#039;最終話： 古の忌憶&amp;lt;br&amp;gt;Final Scenario: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Empty text here so that the table doesn&#039;t appear to be wonky&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10472</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10472"/>
		<updated>2012-04-09T02:38:05Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Series ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Character Name || Ace Bonus Description.&lt;br /&gt;
|}&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || Movement +2, Accuracy Rate +20%, and Evasion Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All spirit commands cost is lowered by 5.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || Special Skill &amp;quot;President&amp;quot; yields 2.0x PP gain.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;after every stage.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gains 30000 G when you clear a stage.&lt;br /&gt;
|}&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || &amp;quot;Sword Cut&amp;quot; ablility activates whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || Ability &amp;quot;Enter Warp Space&amp;quot; occurance +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special Skill &amp;quot;Esper&amp;quot; becomes &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || All Cosmo Crasher pilots gain Maximum SP +10.&lt;br /&gt;
|}&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Damage x1.2 when HP is lower than 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%.&lt;br /&gt;
|}&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All Weapon&#039;s attack power +300 when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || When support attacking Chirico, damage x1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Weapon Ammo x 1.5&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || Gains 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || +50% money&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || Pile Bunker&#039;s attack power +500, Range +1, and Accuracy +10.&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || When attacking an opponent of a level lower than own, damage x1.5.&lt;br /&gt;
|}&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage x1.2.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Deals 1.2x when Counterattacking , Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Trust, Rouse and Hope now cost 10 SP less.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || Newtype weapons Range +1, Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || Movement +1 and Zero System activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion Rate +15% and all Non-MAP and Range 1 Weapons get +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || Gain 10 Will after Support Defending or Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || &amp;quot;Love&amp;quot; now costs 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Milliardo Peacecraft || Evasion Rate +15%, Hit Rate +15%&lt;br /&gt;
|}&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 120 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || Money +20%, +1 range to all non-MAP weapons above 1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || &amp;quot;Newtype (X)&amp;quot; skill becomes level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || &amp;quot;Resupply&amp;quot; now costs 40 SP. &lt;br /&gt;
|}&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen increased by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Hit Rate +25%, Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, dodge rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Adjacent allies deal x1.1 damage.&lt;br /&gt;
|}&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Neil Dylandy) || Hit Rate and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || Movement +1 and Dodge Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || Deals 1.2x damage to and takes 0.8x damage from VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || Doubles the effectiveness of Leadership Skill.&lt;br /&gt;
|}&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || Auto-casts &amp;quot;Assault&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the Special Skill &amp;quot;Instinct&amp;quot; is activated, &amp;quot;Awaken&amp;quot; is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || Spirit command &amp;quot;Bless&amp;quot; now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || Starting Will +25.&lt;br /&gt;
|}&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || Recovers 10 SP at the beginning of your turn when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || Gou, Kei, and Gai&#039;s Will +5 at the beginning of your Turn.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || &amp;quot;Resupply&amp;quot; now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || 1.3x damage when his Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || Movement +2, Mobility +20 when his Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || When at or above 150 Will, Damage taken is reduced to 0.6.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || Movement +1, Hit rate +20%.&lt;br /&gt;
|}&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Deals x1.2 damage when at when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || Repair amount doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || Spirit Command &amp;quot;Guts&amp;quot; changes to &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || Spirit Command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Weapon ammo x 1.5 (Stacks with B-Save)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3).&lt;br /&gt;
|}&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || [Black Southern Cross] attack gains +500 power, +1 range, +10% hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || [Overskill Rolling] attack rains +300 power, +2 range, +20% critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || [Gauli Squad Attack] gains +400 damage, +2 ammo, morale requirement removed.&lt;br /&gt;
|}&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || Touga, Eiji, Luna, Mizuki, Eina and Leele gain Maximum SP +10.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || When support attacking Gravion, damage x1.5.&lt;br /&gt;
|}&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 Starting morale.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 ranged.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion.&lt;br /&gt;
|}&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2/&amp;quot;At 150 will, a miracle will occur&amp;quot; (Casts random seishins on Zero at the start of each turn, including those he does not have. Applies after acquiring the Shinkirou)&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Deals 1.1x melee damage.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, survive a fatal attack with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allies except Todoh gain +2 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || When adjacent to Todoh, deals 1.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || When adjacent to Todoh, takes 0.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || &amp;quot;The Curse of Geass&amp;quot; activates at start of mission&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || Auto-casts &amp;quot;Scan&amp;quot; on all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || &amp;quot;Counter&amp;quot; ablility always activates.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || When Lelouch is on the map, gains +10 morale at the beginning of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || [Ward of Absolute Suspension] attack gains +300 power and +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Ougi, Tamaki and Rakshata gain Maximum SP +20. &lt;br /&gt;
|}&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Will +20, +10 Morale Limit.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || Deals 1.5x Counterattack damage.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Auto-casts &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All weapons attack power +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || When support attacking Darry, damage x1.5. When support defending Darry, damage recieved x0.9.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || When support attacking Gimmy, damage x1.1. When support defending Gimmy, damage recieved x0.5.&lt;br /&gt;
|}&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || May Transform after moving, Unit gains After Image.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || [Ghost] attack gains +1 range, +20 hit rate, +20 critical.&lt;br /&gt;
|-&lt;br /&gt;
| Michael Branc || When adjacent to any female (including enemies), deals 1.1x damage and Accuracy Rate +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || When adjacent to Michael, Critical Rate +100%.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All Non-MAP and Range 1 Weapons get +1 Range. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder  || Adjacent SMS members gain 20% to Accuracy and Evasion. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || Movement +3.&lt;br /&gt;
|}&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || Starting Sound Energy +20,000.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash gain Maximum SP +30.&lt;br /&gt;
|}&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || +25% money, deals 1.1x Damage when his Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || Spirit command &amp;quot;Hot Blood&amp;quot; changes to &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Deals 1.2x damage when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Adjacent allies deal x1.1 damage and recieve x0.9 damage.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When damaged, gains +3 morale in addition to regular morale increase/decrease.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || Auto-casts &amp;quot;Focus&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil || Auto-casts &amp;quot;Instinct&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10283</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10283"/>
		<updated>2012-04-05T20:38:20Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Series ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Character Name || Ace Bonus Description.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Damage 120% when will is over 130 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tetsujin 28==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || Movement +2, Accuracy +20%, and Evasion Rate +20%.&lt;br /&gt;
|}&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || Weapon power +300 when Will is over 130.&lt;br /&gt;
|}&lt;br /&gt;
==Super Beast Machine God Dancougar==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || Auto-cast Assault every turn at 150 Will&lt;br /&gt;
|}&lt;br /&gt;
==Beast Machine Attack Dancougar Nova==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the special skill &amp;quot;Instinct&amp;quot; is activated, &amp;quot;Awaken&amp;quot; is cast once automatically&lt;br /&gt;
|}&lt;br /&gt;
==Getter Robo Armageddon==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou || Recovers 10 SP at the beginning of your turn when his will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei || Gou, Kei, and Gai&#039;s will +5 at the beginning of your turn.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || Resupply costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma || 1.3x damage when will is 170 or more.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato || Movement +2, Mobility +20 when Morale is 150 or more.&lt;br /&gt;
|}&lt;br /&gt;
==Genesis of Aquarion==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 Starting Will.&lt;br /&gt;
|}&lt;br /&gt;
==Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2/&amp;quot;At 150 will, a miracle will occur&amp;quot; (Casts random seishins on Zero at the start of each turn, including those he does not have. Applies after acquiring the Shinkirou)&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Melee damage multiplied by 1.1x.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, survive a fatal attack with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || Once per stage, survive a fatal attack with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || When adjacent to Todoh, deals 1.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || When adjacent to Todoh, takes 0.5x damage.&lt;br /&gt;
|}&lt;br /&gt;
== Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || Gain 10 will after Support Defending or Attacking &lt;br /&gt;
|}&lt;br /&gt;
== Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Neil Dylandy) || Accuracy and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || Movement +1 and Dodge Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || Deals 1.2x damage to and takes 0.8x damage from VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Li Noriega || Doubles the effectiveness of Leadership skill &lt;br /&gt;
|}&lt;br /&gt;
==Macross Frontier==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || May Transform after moving,  Bunshin.&lt;br /&gt;
|-&lt;br /&gt;
| Michel Bran || When adjacent to any female (not sure if enemies count or not), deals 1.1x damage and Accuracy+40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || When adjacent to Michael, Critical+100%.&lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder  || Adjacent SMS members gain +20% to Accuracy and Evasion. &lt;br /&gt;
|}&lt;br /&gt;
==Tengen Toppa Gurren Lagann==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Morale on sortie +20, +10 Morale Limit.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || 1.5x Counterattack damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || +25% money, 1.1x Damage when above 130 will.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || Changes the spirit command [Hot Blood] to [Love].&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite || 1.2x damage when counterattacking&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Info_Dump&amp;diff=8842</id>
		<title>Super Robot Wars/Z2/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Info_Dump&amp;diff=8842"/>
		<updated>2011-05-07T17:47:32Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Basic info dump to be sorted.&lt;br /&gt;
&lt;br /&gt;
== Site issues ==&lt;br /&gt;
&lt;br /&gt;
== Secret stuff? ==&lt;br /&gt;
&lt;br /&gt;
Its possible to get a Haro from the last Gundam 00 Stage. I didn&#039;t get one last time. Could be related to Gundam Dynames&#039; total upgrade or Lockon&#039;s kill count.&lt;br /&gt;
&lt;br /&gt;
-- I received the Haro part after Scenario 22.  Lockon had 32 kills and I did not deploy him for the mission.  Also, my Gundam Dynames has 0% upgrades.&lt;br /&gt;
&lt;br /&gt;
According to one of the Japanese wikis, you get the Haro on stage 48 if Lockon has 70 or more kills.&lt;br /&gt;
&lt;br /&gt;
You can also apparently get a Landmover/Roundmover pack for Chirico&#039;s basic Scopedog on stage 44 if you fulfill the right conditions (something about his ace bonus? could possibly have to ace Chirico before stage 44)&lt;br /&gt;
&lt;br /&gt;
== Japanese Wikia: == &lt;br /&gt;
&lt;br /&gt;
http://www44.atwiki.jp/srwz2nd/&lt;br /&gt;
&lt;br /&gt;
http://suparoboz2.wiki.fc2.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Guide to Z2 Tool]]&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8788</id>
		<title>Super Robot Wars/Z2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8788"/>
		<updated>2011-04-30T17:20:47Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Ace Bonuses===&lt;br /&gt;
Ace Status in this game is gained at 70 kills.&lt;br /&gt;
&lt;br /&gt;
==Invincible Superman Zambot 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Counter-attacking does x1.2 damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Steel Man Daitarn 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gain 30,000 funds after clearing a stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Robo Trider G7==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The effect of the President skill is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;「郁絵のおやつ」 after every stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || Damage modified to x0.8 when blocking with a shield.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Warrior Baldios==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun || Special ability &amp;quot;Enter Subspace&amp;quot; activation rate +15%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Six God Combination Godmars==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special ability &amp;quot;ESP&amp;quot; is changed to &amp;quot;Super A Class ESP&amp;quot;, that gives the effects of ESP plus SP Regen (10)&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Hit rate, dodge rate +15%&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul(Enemy only) || When HP is lowered to 20%, Auto-cast &amp;quot;Disturbance&amp;quot; one time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Auto-casts &amp;quot;Guts&amp;quot; at the beginning of each turn when HP is lower than 30%&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%&lt;br /&gt;
|-&lt;br /&gt;
| Timp Sharon || Evasion +20%, Move +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || Weapon power +300 when Morale is over 130&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage dealt x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Athena Henderson || Accuracy, Evasion and Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Counter-attacking damage x1.2, critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || When he&#039;s in a unit with Gundam in its name, +10 mobility, accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Rouse/Encourage now costs 30SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New Mobile Report Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || After a Support Attack or Support Defense, gain 10 Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion +15%, Weapon Range +1 (exc. MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || When Morale is 130 or higher, auto-cast Fury/Direct Hit every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After War Gundam X==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Rou || Money +20%, +1 range to all non-MAPW/weapons above 1 range&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Turn A Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen Increased by +5&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Accuracy, Critical +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Seed Destiny==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || All ranged weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || All melee weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Strike/Lock On now costs 15SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam 00 1st Season==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || Critical Rate +40%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || Evade Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah + Hallelujah Haptism || Evade and Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || When Morale is 130 or higher, auto-cast Fury every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The effect of special skill &amp;quot;Commander&amp;quot; 『指揮官』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Sergei Smirnov || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|-&lt;br /&gt;
| Soma Piers || Evasion +30%, Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker(Enemy only) || When HP is lower than 30% Auto-cast &amp;quot;Love&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Beast Machine God Dancougar==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, Critical +30%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beast Machine Attack Dancougar Nova==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, the Awaken Spirit Command is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Moon WILL(Enemy only) || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Change!! (Shin) Getter Robo: The Final Day of the World==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || Damage 130% when Morale is over 150&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || &amp;quot;Getter Vision&amp;quot; ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || Spirit Command &amp;quot;Spirit&amp;quot; (気合)  changes to &amp;quot;Drive&amp;quot; (気迫). Costs 40 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shin Mazinger Shogeki! Z Hen==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Damage 120% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Yumi Sayaka || Repair amount doubled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Akagi || Hot Blood Spirit Command is replaced with Soul (SP cost is still 40)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3)&lt;br /&gt;
|-&lt;br /&gt;
| Jason Beck || Money +100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || Accuracy +15%, +1 range to all non-MAPW weapons above 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || Evasion, critical +15%&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || &amp;quot;Gauli Squad Attack&amp;quot; 「ガウリ隊総攻撃」+400 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || +10 SP to Touga, Eiji, Luna, Mizuki, Eina and Leele&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || Auto-casts &amp;quot;Gain/Effort&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Genesis of Aquarion==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 morale on sortie&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 shooting&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Melee damage multiplied by 1.1x.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || Once per level, survive an attack that would reduce to 0 HP with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Takes x0.5 damage when support defending&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || &amp;quot;Lucky&amp;quot; now costs 20SP&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || When Morale is above 130, damage increased by 1.2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tengen Toppa Gurren Lagann==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Morale +30&lt;br /&gt;
|-&lt;br /&gt;
| Kamina || Maximum morale limit +30&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Casts &amp;quot;Guts&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || Super Electrically Guided Rifle 『超電導ライフル』 gains +1000 attack, +1 range, +30 accuracy and +3 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || Casts &amp;quot;Assault&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Rossiu || Casts &amp;quot;Invincible&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Lord Genome (ENEMY ONLY) || Starting Morale +30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Macross Frontier==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || Can change forms after moving&lt;br /&gt;
|-&lt;br /&gt;
| Michel Bran || When adjacent to a female pilot (enemy or allied), +15% accuracy, evasion&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angelloni || Disturbance/Confuse now costs 40SP&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || Gains +3 morale at the beginning of every turn as long as Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Effect of part &amp;quot;Fire Bomber Disc&amp;quot; 『Fボンバーのディスク』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Berstein || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder || Adjacent SMS members gain +20% to Accuracy and Evasion.&lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || +3 Move&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash +30SP&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || Damage multiplied x1.3 when HP is under 20%&lt;br /&gt;
|-&lt;br /&gt;
| Talho || Spirit Command &amp;quot;Hotblood&amp;quot; (熱血) changes to &amp;quot;Love&amp;quot; (愛).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Original==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crow Brust || +25% Money, Damage 110% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowin || Damage increased by 120%&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou(Enemy only) || Auto-casts &amp;quot;Strike (Lock-On)&amp;quot; at the beginning of every turn when above 130 morale&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Secrets&amp;diff=8630</id>
		<title>Super Robot Wars/Z2/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Secrets&amp;diff=8630"/>
		<updated>2011-04-20T05:48:15Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Marguerite (Stage 49) ===&lt;br /&gt;
&lt;br /&gt;
Defeat Marguerite with Crow every time Marguerite appears&lt;br /&gt;
&lt;br /&gt;
Defeat Dimensional Beast MD with Crow&lt;br /&gt;
&lt;br /&gt;
Convince with Crow on stage 42. She will join on Stage 49.&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== ISS Scopedog (Stage 39) ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Chirico must have 70+ kills by Stage 39&lt;br /&gt;
&lt;br /&gt;
In the first half of Stage 39 &#039;&#039;each&#039;&#039; member of the Barcoff Squad &#039;&#039;must&#039;&#039; get at least 1 kill.&lt;br /&gt;
&lt;br /&gt;
Chirico must defeat Ypsilon in Stage 39.&lt;br /&gt;
&lt;br /&gt;
=== Tornado Pack (Stage 45) ===&lt;br /&gt;
&lt;br /&gt;
(unsure)&lt;br /&gt;
&lt;br /&gt;
Alto must have 70+ kills by stage 45&lt;br /&gt;
&lt;br /&gt;
The choice between Ranka or Sheryl doesn&#039;t matter&lt;br /&gt;
&lt;br /&gt;
== Secret Items ==&lt;br /&gt;
&lt;br /&gt;
=== Auto Repair Machine ===&lt;br /&gt;
&lt;br /&gt;
On stage 13, put Crow onto the square at the bottom right of the Radar station in the top right of the map. Mail&#039;s father (From SRW Z1) will give you an Auto-Repair Machine part, granting 10% HP Regen.&lt;br /&gt;
&lt;br /&gt;
=== Super Repair Kit ===&lt;br /&gt;
&lt;br /&gt;
On stage 30, move 6 squares up, 13 squares right from the bottom left corner of the screen, cannot retrieve this item when Crow is in the Axio (アクシオ).&lt;br /&gt;
&lt;br /&gt;
=== Super Alloy Z ===&lt;br /&gt;
&lt;br /&gt;
On stage 41, move Kouji to the Kabuto House (兜家), will receive Super Alloy Z after the conversation at Ankokuji (Black Temple 暗黒寺)&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8629</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8629"/>
		<updated>2011-04-20T05:46:45Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Garada K7 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all Mechanical Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies except Conin, then defeat Conin, within 2 turns after the arrival of Heero and Duo. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Awakened Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies (Except Suzaku) within 3 turns of Kallen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Bizzaro within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the initial enemy reinforcements within 3 turns of their arrival; ignore neutral reinforcements.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Heterodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Tieren Taozi before clearing the stage in 5 turns, player phase&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Beast &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns of player reinforcements.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Thing Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: First Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by end of 3rd turn player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, player phase&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The Shadow That Covers The World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies withing 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「表部隊と行く」&amp;lt;br&amp;gt;Go With the Open Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;「裏部隊と行く」&amp;lt;br&amp;gt;Go With the Covert team&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 turns, player phase, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: 夜の新宿大決戦&amp;lt;br&amp;gt;Scenario 17: Night Battle in Shinjuku&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: After The Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: AFTER defeat all other enemies, defeat the Heterodyne within 3 turns of Dai-Guard&#039;s appearance USING the Knot Punisher to finish it.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 3 turns from arrival, leaving the Dimensional Beast MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies before the end of player phase turn 2. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map before end of player phase turn 5.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: Malice in the Sands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 3 turns of enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Truth Revealed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat reinforcement boss, Zule, within 2 turns of his appearance. He runs away when his HP is below 10K.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: Remonecia (sp) Assault&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the initial enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「国連に引き続き協力する」&amp;lt;br&amp;gt;Continue assisting the UN&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Orguss&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go into space&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「エリア１１へ向かう」&amp;lt;br&amp;gt;Head for Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle for Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, defeating Cornelia last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: Distant World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: New Visitors&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Enkidu for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns defeating Suzaku last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: Assembled Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: Cursed Wanderer&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: The Black Hunter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Beast Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat enemy boss (will retreat on turn 4 or when HP below 5000).&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Beast Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第29話：反撃の狼煙&amp;lt;br&amp;gt;Scenario 29: Bonfire of Counteratttack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies but the Landship within 5 turns, that includes enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第30話：ストレート・フルクラム&amp;lt;br&amp;gt;Scenario 30: Straight Fulcrum&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy Arietis. Arietis will escape when its HP is below 10000. (Killing the Dimensional Beast MD will cause Aim AND the whole enemy group to flee.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第31話：対決！マーズとマーグ！&amp;lt;br&amp;gt;Scenario 31: Showdown! Mars and Marg&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies in 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第32話：あばよ、ダチ公・・・&amp;lt;br&amp;gt;Scenario 32: Goodbye, My Friends...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第33話：天を突く命・&amp;lt;br&amp;gt;Scenario 33: Pierce the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat R-Daigun within 2 turns of its arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Orguss&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Area 11 Route&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Big O&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第34話：思い出の中の父&amp;lt;br&amp;gt;Scenario 34: The Father in my Memories&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第34話：メモリアル・デビュー&amp;lt;br&amp;gt;Scenario 34: Memorial Debut&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第34話：囚われの心&amp;lt;br&amp;gt;Scenario 34: The Imprisoned Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Pearl Nail (パールネイル) within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第35話：進撃！機械獣大作戦！&amp;lt;br&amp;gt;Scenario 35: Advance! The Great Mechanical Beast Operation!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第35話：悪意の矛先&amp;lt;br&amp;gt;Scenario 35: Spearhead of Evil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第35話：炎&amp;lt;br&amp;gt;Scenario 35: Blaze&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Kill boss who runs away when his HP is below 10k.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies 4 turns after the Red Shoulders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第36話：命の果てにあるもの&amp;lt;br&amp;gt;Scenario 36: The Thing at the End of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第36話：託される意志&amp;lt;br&amp;gt;Scenario 36: The Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第36話：血染めのユフィ&amp;lt;br&amp;gt;Scenario 36: Blood-stained Euphie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies in 2 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns (Kill boss last).&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第37話：雄々しく・・・・・・そして、美しく&amp;lt;br&amp;gt;Scenario 37: Be Manly... Then Beautiful&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies 3 turns after the Invaders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第38話：果たされる約束&amp;lt;br&amp;gt;Scenario 38: The Fulfilled Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第39話：ザ・ラストレッドショルダー&amp;lt;br&amp;gt;Scenario 39: The Last Red Shoulder&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Ypsilon (イプシロン) (retreats under 8000HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第40話：降臨！！　真なる者！&amp;lt;br&amp;gt;Scenario 40: Descend! The True One!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第41話：マーグ、その命&amp;lt;br&amp;gt;Scenario 41: Marg&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Daigand (ダイガンド) (retreats under 10 000HP)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;Route A (地上 Earth)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Route B (宇宙 Space)&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第42話:明日への凱歌&amp;lt;br&amp;gt;Scenario 42: Victory Song to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第42話：想い重ねて、宇宙へ&amp;lt;br&amp;gt;Scenario 42: Your Thoughts to Space, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: After defeating all other enemies, destroy the Heterodyne Core (ヘテロダインのコア) by turn 5 player phase, then destroy Black Dai-Guard (ブラック・ダイ・ガード) by turn 5 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第43話:王都テッペリンへ&amp;lt;br&amp;gt;Scenario 43: To the Capital Teppelin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第43話：ロゼの決意&amp;lt;br&amp;gt;Scenario 43: Roze&#039;s (Rose?) Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: ???&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第44話怒りの螺旋王&amp;lt;br&amp;gt;Scenario 44: Wrath of the Spiral King&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第44話：未来への飛翔&amp;lt;br&amp;gt;Scenario 44: Soar to the Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 5 player phase -&amp;gt; Defeat all enemies (including the Dimensional Beasts) with Lazengann (ラセンガン) last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第45話：リトルクイーン&amp;lt;br&amp;gt;Scenario 45: Little Queen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies and clear the map by turn 5.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第46話：邪悪の化身&amp;lt;br&amp;gt;Scenario 46: Embodiment of Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: After defeating all other enemies, destroy the Gishin Battleship Waaru (ギシン星戦闘艦（ワール）).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第47話：迎えられる勝者&amp;lt;br&amp;gt;Scenario 47: The Welcomed Victors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第48話：夜明けの鐘&amp;lt;br&amp;gt;Scenario 48: Daybreak&#039;s Bell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 4 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第49話：虹&amp;lt;br&amp;gt;Scenario 49: Rainbow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第終話：破界の世紀&amp;lt;br&amp;gt;Scenario 50/Final: Era of Destruction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8628</id>
		<title>Super Robot Wars/Z2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8628"/>
		<updated>2011-04-20T05:46:05Z</updated>

		<summary type="html">&lt;p&gt;Nephrite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Ace Bonuses===&lt;br /&gt;
Ace Status in this game is gained at 70 kills.&lt;br /&gt;
&lt;br /&gt;
==Invincible Superman Zambot 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Counter-attacking does x1.2 damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Steel Man Daitarn 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gain 30,000 funds after clearing a stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Robo Trider G7==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta || The effect of the CEO skill is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item 郁絵のおやつ (single use, recovers 20SP) after every stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || Damage modified to x0.8 when blocking with a shield.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Warrior Baldios==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun || Special ability &amp;quot;Enter Subspace&amp;quot; activation rate +15%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Six God Combination Godmars==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru || Special ability &amp;quot;ESP&amp;quot; is changed to &amp;quot;Super A Class ESP&amp;quot;, that gives the effects of ESP plus SP Regen (10)&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Kenji || Hit rate, dodge rate +15%&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul(Enemy only) || When HP is lowered to 20%, Auto-cast &amp;quot;Disturbance&amp;quot; one time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Auto-casts &amp;quot;Guts&amp;quot; at the beginning of each turn when HP is lower than 30%&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || Weapon power +300 when Morale is over 130&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage dealt x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Athena Henderson || Accuracy, Evasion and Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Counter-attacking damage x1.2, critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || When he&#039;s in a unit with Gundam in its name, +10 mobility, accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || No damage penalty when using continually attacking&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Rouse/Encourage now costs 30SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New Mobile Report Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || Morale +10 during Support Attack/Support Defence&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion +15%, Weapon Range +1 (exc. MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || When Morale is 130 or higher, auto-cast Fury/Direct Hit every Player Phase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After War Gundam X==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Ro || Money +20%, +1 range to all non-MAPW/weapons above 1 range&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Turn A Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen Increased by +5&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Accuracy, Critical +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Seed Destiny==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || All ranged weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || All melee weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Strike/Lock On now costs 15SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam 00 1st Season==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || Critical Rate +40%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || Evade Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah + Hallelujah Haptism || Evade and Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || When Morale is 130 or higher, auto-cast Fury every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The effect of special skill &amp;quot;Commander&amp;quot; 『指揮官』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker(Enemy only) || When HP is lower than 30% Auto-cast &amp;quot;Love&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Beast Machine God Dancougar==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Fujiwara Shinobu || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, Critical +30%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beast Machine Attack Dancougar Nova==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, the Awaken Spirit Command is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Moon WILL(Enemy only) || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Change!! (Shin) Getter Robo: The Final Day of the World==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || Damage 130% when Morale is over 150&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || &amp;quot;Getter Vision&amp;quot; ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || Spirit Command &amp;quot;Spirit&amp;quot; (気合)  changes to &amp;quot;Drive&amp;quot; (気迫). Costs 40 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shin Mazinger Shogeki! Z Hen==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Damage 120% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Yumi Sayaka || Repair amount doubled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Akagi || Hot Blood Spirit Command is replaced with Soul (SP cost is still 40)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || Accuracy +15%, +1 range to all non-MAPW weapons above 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || Evasion, critical +15%&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || &amp;quot;Gauli Squad Attack&amp;quot; 「ガウリ隊総攻撃」+400 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || +10 SP to Touga, Eiji, Luna, Mizuki, Eina and Leele&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || Auto-casts &amp;quot;Gain/Effort&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Genesis of Aquarion==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 morale on sortie&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 shooting&lt;br /&gt;
|-&lt;br /&gt;
| Kou Lihua || +25 skill&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Lelouch Lamperouge || Tactics Command Area +2&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Melee damage multiplied by 1.1x.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || Once per level, survive an attack that would reduce to 0 HP with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Takes x0.5 damage when support defending&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || &amp;quot;Lucky&amp;quot; now costs 20SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tengen Toppa Gurren Lagann==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Morale +30&lt;br /&gt;
|-&lt;br /&gt;
| Kamina || Maximum morale limit +30&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Casts &amp;quot;Guts&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || Super Electrically Guided Rifle 『超電導ライフル』 gains +1000 attack, +1 range, +30 accuracy and +3 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || Casts &amp;quot;Assault&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Rossiu || Casts &amp;quot;Invincible&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Lordgenome (ENEMY ONLY) || Starting Morale +30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Macross F==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || Can change forms after moving&lt;br /&gt;
|-&lt;br /&gt;
| Michel Bran || When adjacent to a female pilot (enemy or allied), +15% accuracy, evasion&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angelloni || Disturbance/Confuse now costs 40SP&lt;br /&gt;
|-&lt;br /&gt;
| Klan Clang || Gains +3 morale at the beginning of every turn as long as Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Effect of part &amp;quot;Fire Bomber Disc&amp;quot; 『Fボンバーのディスク』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Berstein || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder || Adjacent SMS members gain +20% to Accuracy and Evasion.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash +30SP&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || Damage multiplied x1.3 when HP is under 20%&lt;br /&gt;
|-&lt;br /&gt;
| Talho || Spirit Command &amp;quot;Hotblood&amp;quot; (熱血) changes to &amp;quot;Love&amp;quot; (愛).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Original==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crow || +25% Money, Damage 110% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou(Enemy only) || Auto-casts &amp;quot;Strike (Lock-On)&amp;quot; at the beginning of every turn when above 130 morale&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nephrite</name></author>
	</entry>
</feed>