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	<updated>2026-04-24T19:28:47Z</updated>
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		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=55315</id>
		<title>Super Robot Wars/V/Secrets</title>
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		<updated>2022-05-04T16:58:39Z</updated>

		<summary type="html">&lt;p&gt;NotJeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
Secret Scenarios are hidden stages in the game, unlocked via special conditions. They do not have SR Points, but most result in additional units.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Black Brave Express ===&lt;br /&gt;
&lt;br /&gt;
Arzenal route: Clear Scenario 14 with Maito, Tribomber and Guard Driver having a total score of at least 60.&lt;br /&gt;
&lt;br /&gt;
Japan Route: Clear Scenario 17 with Maito, Tribomber and Guard Driver having a total score of at least 50.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Thought Patterns ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 27, Sousuke must have a score greater than 40. Full Metal Panic characters must have a total score greater than 100.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenarios: Galvanizing Hope and New Force ===&lt;br /&gt;
&lt;br /&gt;
Only available if you have the First Print DLC.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenario: A New Hope Grows ===&lt;br /&gt;
&lt;br /&gt;
Automatically unlocked. Must be completed if you do not have the First Print DLC Special Scenarios.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Come the Messenger ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 39: Wake up, Time to Die, Shinji must do two of: defeat Ninth Angel; defeat Tenth Angel; be Ace Pilot.&lt;br /&gt;
&lt;br /&gt;
Note - You do not have to take any of the Evangelion route splits before scenario 39.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Supporting a Long Journey ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 8, defeat one enemy with Melda.&lt;br /&gt;
&lt;br /&gt;
In addition: either shoot down Melda with Akira on Scenario 28 UC Route, or Ace Okita by the end of Scenario 42.&lt;br /&gt;
&lt;br /&gt;
=== Stages 50 - 52 Fierce Battles Ahead ===&lt;br /&gt;
&lt;br /&gt;
By Stage 50, have 25 Ace Pilots, 1 Great Ace and on Scenario 47: The Future have Yamato use the Wave Motion Cannon.&lt;br /&gt;
&lt;br /&gt;
Automatically unlocked from the 2nd playthrough carryover and onward.&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Black Might Gaine ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Black Brave Express and Black Might Gaine will join on Scenario 28: The Clash of Right and Wrong or after the Route Split.&lt;br /&gt;
&lt;br /&gt;
=== Kaworu Nagisa as Evangelion Unit 13&#039;s sub-pilot ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Kaworu as the sub-pilot for the secret unit Evangelion Unit 13.&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa with Byalant Custom and Yazan Gable with Hambrabi ===&lt;br /&gt;
&lt;br /&gt;
You must either:&lt;br /&gt;
* Scenario 37 Space: Obtained at least 2 Titan points before clearing the scenario, and defeat Jerid with Kamille during the stage.&lt;br /&gt;
* Scenario 39: Clear stage with at least 3 Titan points.&lt;br /&gt;
Titan points:&lt;br /&gt;
* Scenario 23 No Help : total 3 points, one point each for&lt;br /&gt;
** Defeat at least one enemy with Yazan (cannot use support attack)&lt;br /&gt;
** Defeat at least one enemy with Jerid (cannot use support attack)&lt;br /&gt;
** Both Yazan and Jerid defeat at least one enemy (cannot use support attack).&lt;br /&gt;
* Scenario 25 Londo Bell : Total 2 points, one point each for&lt;br /&gt;
** Defeat Yazan with either Judau, Amuro, Hathaway or Banagher&lt;br /&gt;
** Defeat Jerid with either Judau, Amuro, Hathaway or Banagher&lt;br /&gt;
* Scenario 24 No Help: Total 2 points, one point each for&lt;br /&gt;
** Defeat Yazan with either Kamille, Judau, Amuro, Hathaway or Banagher&lt;br /&gt;
** Defeat Jerid with either Kamille, Judau, Amuro, Hathaway or Banagher&lt;br /&gt;
* Scenario 30 UC: Total 1 point for both Yazan and Jerid defeat at least one enemy (cannot use support attack).&lt;br /&gt;
* Scenario 36: Total 1 point for defeating Jerid with Kamille&lt;br /&gt;
* Scenario 37 Space: Total 2 points for one point each for&lt;br /&gt;
** Defeati Yazan with either Judau or Kamille&lt;br /&gt;
** Defeati Jerid with Kamille&lt;br /&gt;
&lt;br /&gt;
Otherwise, they will join on Scenario 50, Fierce Battles route.&lt;br /&gt;
&lt;br /&gt;
=== Lane with Penelope ===&lt;br /&gt;
&lt;br /&gt;
Clear Scenario 39 with at least 2 points.&lt;br /&gt;
&lt;br /&gt;
Scenario 24 No Help: One point each for:&lt;br /&gt;
* Deploying Xi Gundam and retaining him on the map, there will be an event when Ally reinforcement appear.&lt;br /&gt;
* Fighting Lane with Hathaway.&lt;br /&gt;
Scenario 30 UC: One point each for:&lt;br /&gt;
* Defeating Lane when he was an enemy.&lt;br /&gt;
* Having Lane survived the scenario while he is an ally.&lt;br /&gt;
Scenario 31 UC: One point for fighting Lane with Hathaway, both party has to survive that attack (this is also the requirement for Xi Gundam Missile pod).&lt;br /&gt;
&lt;br /&gt;
Scenario 37 Space: One point for defeating Lane with Hathaway.&lt;br /&gt;
&lt;br /&gt;
You will get Lane before the start of Scenario 40.&lt;br /&gt;
&lt;br /&gt;
Otherwise, he will join on Scenario 50, Fierce Battles route.&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal with Neo Zeong ===&lt;br /&gt;
&lt;br /&gt;
Joins on Scenario 51 Battle Is Over route if you:&lt;br /&gt;
* Scenario 36 : Attack Frontal with Kamille, Amuro and Banagher.&lt;br /&gt;
* Scenario 38 Space : Attack Frontal with Kamille, Amuro, Judau, Hathaway and Banagher.&lt;br /&gt;
&lt;br /&gt;
Will obtain it on Scenario 50 Fierce Battles, even if you miss it. &lt;br /&gt;
&lt;br /&gt;
Will join on either route on the second playthrough.&lt;br /&gt;
&lt;br /&gt;
=== Jill with Raziya  ===&lt;br /&gt;
&lt;br /&gt;
* Scenario 35: Fulfill all 3 conditions.&lt;br /&gt;
** Attack Salia with either Ange, Hlida, Rosalie or Vivian.&lt;br /&gt;
** Attack Ersha with either Ange, Hlida, Rosalie or Vivian.&lt;br /&gt;
** Attack Chris with either Ange, Hlida, Rosalie or Vivian.&lt;br /&gt;
* Scenario 37 AD: Fulfill all 4 conditions.&lt;br /&gt;
** Attack Salia with Ange.&lt;br /&gt;
** Attack Ersha with Ange.&lt;br /&gt;
** Attack Chris with Ange.&lt;br /&gt;
** Attack Chris with either Hlida or Rosalie (or maybe both, not fully certain).&lt;br /&gt;
* Scenario 38 AD: Defeat Salia with Jill.&lt;br /&gt;
&lt;br /&gt;
Will automatically join on second playthrough and after.&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde option ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 43: Yamato Route, you will be presented a choice for Tieria to either remain in Raphael Gundam, or be 00 Qan[T]&#039;s sub-pilot.&lt;br /&gt;
&lt;br /&gt;
Otherwise, becomes 00 Qan[T]&#039;s sub-pilot.&lt;br /&gt;
&lt;br /&gt;
=== Melda Deitz in Cvarke ===&lt;br /&gt;
To join on Scenario 28 UC Route:&lt;br /&gt;
* Scenario 8: Kill at least one enemy with Melda (cannot use support attack)&lt;br /&gt;
* Scenario 28 UC Route: Shoot down Melda with Akira Yamamoto.&lt;br /&gt;
* Will leave on Scenario 41.&lt;br /&gt;
Otherwise, joins on stage 47.&lt;br /&gt;
&lt;br /&gt;
=== Zinnerman in Garencieres ===&lt;br /&gt;
&lt;br /&gt;
Joins after Scenario 37 Space Route with 4 Marida points as well as having defeated Banshee Norn. &lt;br /&gt;
&lt;br /&gt;
Joins after the other Routes if you have 6 Marida points.&lt;br /&gt;
&lt;br /&gt;
Unless otherwise stated, each is worth one point.&lt;br /&gt;
* Scenario 23 (either route):&lt;br /&gt;
** Banagher fights Marida,&lt;br /&gt;
** Judau fights Marida and&lt;br /&gt;
** Banagher defeats Marida.&lt;br /&gt;
* Scenario 25 (either route): &lt;br /&gt;
** 3 points for either Ple or Ple 2 fighting Marida&lt;br /&gt;
** Banagher fights Marida&lt;br /&gt;
** Judau fights Marida&lt;br /&gt;
* Scenario 31 UC: &lt;br /&gt;
** 2 points for either Ple or Ple Two fight Ple twelve.&lt;br /&gt;
* Scenario 32 UC:&lt;br /&gt;
** 2 points for persuading Ple Twelve with either Ple or Ple Two or Judau.&lt;br /&gt;
* Scenario 36:&lt;br /&gt;
** Fighting Riddhe with Banagher&lt;br /&gt;
** Fighting Riddhe with Marida&lt;br /&gt;
** Defeating Riddhe with Banagher&lt;br /&gt;
** 2 points for defeating Riddhe with Marida.&lt;br /&gt;
&lt;br /&gt;
=== Other Protagonist ===&lt;br /&gt;
&lt;br /&gt;
Scenario 48: Defeat Sub Protagonist with selected Protagonist (cannot use support attack).&lt;br /&gt;
&lt;br /&gt;
Character joins with Vangrey II after Scenario 49.&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== Full Armor ZZ Gundam ===&lt;br /&gt;
&lt;br /&gt;
By the end of Scenario 35:&lt;br /&gt;
* Obtain at least 3 Marida point,&lt;br /&gt;
* Judau obtain ace pilot, and&lt;br /&gt;
* ZZ Gundam obtains custom bonus.&lt;br /&gt;
&lt;br /&gt;
=== Alpha Azieru ===&lt;br /&gt;
&lt;br /&gt;
Complete these conditions:&lt;br /&gt;
* Scenario 31 UC: Attack Loni with Banagher and Hathaway after she goes berserk.&lt;br /&gt;
* Scenario 38 Space: Persuade Loni with either Banagher or Hathaway, then defeat her.&lt;br /&gt;
&lt;br /&gt;
=== Savage (Crossbow) ===&lt;br /&gt;
&lt;br /&gt;
Scenario 31 UC: Kill at least one enemy with Savage Crossbow (cannot use support attack).&lt;br /&gt;
&lt;br /&gt;
=== Bonta-kun ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Thought Patterns to unlock Bonta-Kun for Sousuke.&lt;br /&gt;
&lt;br /&gt;
=== Evangelion Unit 13 ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Evangelion Unit 13 for Shinji to pilot alongside Kaworu.&lt;br /&gt;
&lt;br /&gt;
== Additional Attacks ==&lt;br /&gt;
&lt;br /&gt;
=== Xi Gundam: Missile Pod ===&lt;br /&gt;
&lt;br /&gt;
Scenario 31 UC: Attack Lane with Hathaway, with both surviving the encounter.&lt;br /&gt;
&lt;br /&gt;
You will get the missile pod at the start of 38B, or after the Route Split.&lt;br /&gt;
&lt;br /&gt;
Will obtain it on Scenario 50 Fierce Battles, even if you miss it. Automatic on second playthrough or after.&lt;br /&gt;
&lt;br /&gt;
=== Nadesico C: Phase Transition Cannon ===&lt;br /&gt;
&lt;br /&gt;
Ruri Hoshino becomes an Ace pilot by the end of Scenario 36. Will gain during Scenario 37, or after the Route Split.&lt;br /&gt;
&lt;br /&gt;
Will obtain it on 50B even if you miss it. Free pass for 2nd playthough and beyond.&lt;br /&gt;
&lt;br /&gt;
== Secret Parts ==&lt;br /&gt;
&lt;br /&gt;
=== Super Alloy Z ===&lt;br /&gt;
&lt;br /&gt;
In Scenario 29 UC, move Boss Borot onto a Kurogane Spa tile.&lt;br /&gt;
&lt;br /&gt;
== Saving characters (Event only) ==&lt;br /&gt;
&lt;br /&gt;
=== Kochou survives ===&lt;br /&gt;
&lt;br /&gt;
Scenario 28 AD: Deploy Akito and keep him on the map. Event will happen after Mightkaiser appears. Kochou/Lunna will then appear in later scenes. Note: if you decide to attack Kochou with Akito She will still appear later.&lt;br /&gt;
&lt;br /&gt;
== Secrets Chart ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
List of all secrets and their conditions in chronological order.&lt;br /&gt;
&lt;br /&gt;
{|  &lt;br /&gt;
|-&lt;br /&gt;
! Stage !! Route !! Secret !! Conditions&lt;br /&gt;
|-&lt;br /&gt;
| - || - || Galvanizing Hope and New Force || Only available if you have the First Print DLC. Available after the 1st scenario. Recruits Lottie and Velt Early. &lt;br /&gt;
|-&lt;br /&gt;
| - || - || A New Hope Grows || Automatically unlocked. Must be completed if you do not have the First Print DLC Special Scenarios.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || - || Supporting a Long Journey Scenario (1/2) || Defeat one enemy with Melda.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || - || Melda Deitz &amp;amp; Cvarke (1/2) || Defeat one enemy with Melda. &lt;br /&gt;
|-&lt;br /&gt;
| 11 || - || Concentration Skill Unlock || Tri Bomber and Guard Diver obtain 25 combined kills&lt;br /&gt;
|-&lt;br /&gt;
| 14 || - || Black Brave Express (Scenario) || Clear this Scenario with Maito, Tribomber and Guard Driver having a combined score of at least 60. (If you don&#039;t yet, there is another check at the end of stage 17 Japan route only).&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Japan Route || Black Brave Express || Clear Scenario with Maito, Tribomber and Guard Driver having a total score of at least 50.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || - || Full Counter Skill Unlock || Defeat Hoi Kow Lu or Joe the Ace (with Maito).&lt;br /&gt;
|-&lt;br /&gt;
| 19 || - || Dash Skill Unlock || Defeat Ghuli.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || We don&#039;t need help || Titan Points || Defeat at least one enemy with Yazan; 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || We don&#039;t need help || Titan Points || Defeat at least one enemy with Jerid; 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || We don&#039;t need help || Titan Points || Both Yazan and Jerid defeat at least one enemy. 1 point. (Yes, this is a third point).&lt;br /&gt;
|-&lt;br /&gt;
| 23 || - || Marida Points || Banagher fights (But does not kill) Marida. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || - || Marida Points || Judau fights (But does not kill) Marida. 1 Point. &lt;br /&gt;
|-&lt;br /&gt;
| 23 || - || Marida Points || Banagher defeats Marida. 1 point. (you can get all 3 points)&lt;br /&gt;
|-&lt;br /&gt;
| 23 || - || Standby Strategy Skill Unlock || Defeat Marida (with anyone).&lt;br /&gt;
|-&lt;br /&gt;
| 24 || We don&#039;t need help || Titan Points || Defeat Yazan with either Kamille, Judau, Amuro, Hathaway or Banagher. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 24 || We don&#039;t need help || Titan Points || Defeat Jerid with either Kamille, Judau, Amuro, Hathaway or Banagher. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 24 || We don&#039;t need help || Lane Points || Deploying Xi Gundam and retaining him on the map, there will be an event when Ally reinforcement appears. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 24 || We don&#039;t need help || Lane Points || Fighting Lane with Hathaway. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || - || Marida Points || Banagher fights Marida. 1 point. 3 points for either Ple or Ple 2 fighting Marida.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || - || Marida Points || Judau fights Marida. 1 point. 3 points for either Ple or Ple 2 fighting Marida.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || - || Marida Points || Either Ple or Ple 2 fighting Marida. 3 points.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || We don&#039;t need help || Attacker Skill Unlock || Defeat Gauron or Full Frontal&lt;br /&gt;
|-&lt;br /&gt;
| 25 || We don&#039;t need help || SP Recovery Skill Unlock || Defeat Gauron or Full Frontal&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Call Londo Bell || Titan Points || Defeat Yazan with either Judau, Amuro, Hathaway or Banagher. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Call Londo Bell || Titan Points || Defeat Jerid with either Judau, Amuro, Hathaway or Banagher. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 27 || - || Thought Patterns || Sousuke must have a score greater than 40, AND Full Metal Panic characters must have a total score greater than 100. (Sosuke, Mao, Kurz, Clouseau, Tessa)&lt;br /&gt;
|-&lt;br /&gt;
| 27 || - || Bonta-Kun || Clear the Secret Scenario: Thought Patterns.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || UC Route || Supporting a Long Journey Scenario (2/2)|| Shoot down Melda with Akira. Alternatively, unlock it at stage 42 by Aceing Okita&lt;br /&gt;
|-&lt;br /&gt;
| 28 || UC Route || Melda Deitz &amp;amp; Cvarke (2/2) || Shoot down Melda with Akira. Otherwise, joins on stage 47.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || AD Route || Black Might Gaine || Black Might Gaine will join on Scenario 28 AD, OR after the Route Split if going UC, so long as you previously cleared the Secret Scenario: Black Brave Express (S17.5). &lt;br /&gt;
|-&lt;br /&gt;
| 28 || AD Route || Saving characters (Event only) || Deploy Akito and keep him on the map. Event will happen after Mightkaiser appears. Kochou/Lunna will survive. &lt;br /&gt;
|-&lt;br /&gt;
| 29 || UC Route || Super Alloy Z || Move Boss Borot onto a Kurogane Spa tile. &lt;br /&gt;
|-&lt;br /&gt;
| 30 || UC Route || Titan Points || Yazan must defeat at least one enemy. 1 point. (Cannot use support attack).&lt;br /&gt;
|-&lt;br /&gt;
| 30 || UC Route || Titan Points || Jerid must defeat at least one enemy. 1 point. (Cannot use support attack).&lt;br /&gt;
|-&lt;br /&gt;
| 30 || UC Route || Lane Points || Defeat Lane when he was an enemy. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || UC Route || Lane Points || Having Lane survived the scenario while he is an ally. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || UC Route || Lane Points || Fight Lane with Hathaway, both party has to survive that attack. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || UC Route || Xi Gundam: Missile Pod || Fight Lane with Hathaway, both party has to survive that attack. You will get the missile pod at the start of the scenario, or after the Route Split. Otherwise, obtain it on Scenario 50, Fierce Battles route.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || UC Route || Marida Points || Either Ple or Ple Two fight Ple twelve. 2 Points.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || UC Route || Alpha Azieru (Unit) (1/2) || Attack Loni with Banagher and Hathaway after she goes berserk.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || UC Route || Savage (Crossbow) || Kill at least one enemy with Savage Crossbow.&lt;br /&gt;
|-&lt;br /&gt;
| 32 || UC Route || Marida Points || Persuade Ple Twelve with either Ple, or Ple Two, or Judau. 2 Points.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Jill (1/3) || Fulfill all 3 conditions. Attack Salia, Ersha, and Chris with either Ange, Hlida, Rosalie, or Vivian.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Full Armor ZZ Gundam || Obtained at least 3 Marida point, Judau obtain ace pilot, and ZZ Gundam obtains custom bonus by the end of the scenario.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Titan Points || Defeating Jerid with Kamille. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Full Frontal &amp;amp; Neo Zeong (1/2) || Attack Frontal with Kamille, Amuro and Banagher.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Marida Points || Banagher fights Riddhe. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Marida Points || Judau fights Riddhe. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Marida Points || Banagher defeats Riddhe. 1 point. (BUT, 2 points for defeating Riddhe with Marida.)&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Nadesico C: Phase Transition Cannon || Ruri Hoshino becomes an Ace pilot by the end of the scenario. Will gain during Scenario 37, or after the Route Split. Otherwise, obtain it on Scenario 50, Fierce Battles route.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space Route || Titan Points || Defeati Yazan with either Judau or Kamille. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space Route || Titan Points || Defeati Jerid with Kamille. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space Route || Jerid Messa with Byalant Custom and Yazan Gable with Hambrabi || Clear scenario with at least 2 Titan points. If you miss this, Another check happens at stage 39. Otherwise, they will join on Scenario 50, Fierce Battles route.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space Route || Lane Points || Defeat Lane with Hathaway. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space Route || Zinnerman &amp;amp; Garencieres || Joins after this Scenario with 4 Marida points as well as having defeated Banshee Norn. Joins after the other Routes on S39 if you have 6 Marida points. &lt;br /&gt;
|-&lt;br /&gt;
| 37 || AD Route || Jill (2/3) || Fulfill all 4 conditions. Attack Salia, and Ersha, and Chris with Ange. Also, attack Chris with either Hlida or Rosalie (or maybe both, not fully certain).&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Space Route || Full Frontal &amp;amp; Neo Zeong (2/2) || Attack Frontal with Kamille, Amuro, Judau, Hathaway and Banagher. Reward comes on Scenario 50.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Space Route || Alpha Azieru (Unit) (2/2) || Persuade Loni with either Banagher or Hathaway, THEN KILL HER.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || AD Route || Jill (3/3)|| Defeat Salia with Jill.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || NOT Space Route || Zinnerman &amp;amp; Garencieres || Joins after this Scenario with 6 Marida points. This Trigger only exists if you did NOT select Space Route. &lt;br /&gt;
|-&lt;br /&gt;
| 39 || - || Come the Messenger || Shinji must do two of: defeat Ninth Angel; defeat Tenth Angel; be Ace Pilot.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || - || Kaworu Nagisa &amp;amp; Evangelion Unit 13 || Clear the Secret Scenario: Come the Messenger.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || - || Jerid Messa with Byalant Custom and Yazan Gable with Hambrabi || Clear scenario with at least 3 Titan points. Otherwise, they will only join on Scenario 50, Fierce Battles route.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || - || Lane &amp;amp; Penelope || Clear scenario with at least 2 Lane points. Otherwise, he will join on Scenario 50, Fierce Battles route.&lt;br /&gt;
|-&lt;br /&gt;
| 42 || - || Supporting a Long Journey Scenario (2?/2) || Ace Okita by the end of Scenario. This trigger only exists if you missed the first one on stage 28 UC Route.&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Yamato Route || Tieria Erde option || You will be presented a choice for Tieria to either remain in Raphael Gundam, or be 00 Qan[T]&#039;s sub-pilot. Otherwise, becomes 00 Qan[T]&#039;s sub-pilot.&lt;br /&gt;
|-&lt;br /&gt;
| 47 || - || Fierce Battles Ahead || Have Yamato use the Wave Motion Cannon. (Required for true ending).&lt;br /&gt;
|-&lt;br /&gt;
| 48 || - || Other Protagonist || Defeat Sub Protagonist with selected Protagonist. Character joins with Vangrey II after Scenario 49. (Can&#039;t be a support attack?)&lt;br /&gt;
|-&lt;br /&gt;
| 50 || - || Fierce Battles Ahead || By Scenario 50, have 25 Ace Pilots, 1 Great Ace.&lt;br /&gt;
|-&lt;br /&gt;
| 50 || The Battle is Over || Full Frontal &amp;amp; Neo Zeong || Clear conditions in scenario 36 and 38 (Space Route).&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>NotJeff</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Pilot_Database&amp;diff=38247</id>
		<title>Super Robot Wars/OGMD/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Pilot_Database&amp;diff=38247"/>
		<updated>2019-09-30T03:45:43Z</updated>

		<summary type="html">&lt;p&gt;NotJeff: /* Tasuku Shinguji */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Original Generation Debut==&lt;br /&gt;
=== Ing Wish ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ing Wish&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ex-Exbein&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*No penalty from continuous targeting.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 18 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Violent Assault || TWIN || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|Telekinesis&lt;br /&gt;
|| 1 || 10 || 17 || 24 || 31 || 35 || 39 || 44 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Predict&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kouta Azuma ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kouta Azuma&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Compatible Kaiser -&amp;gt; G-Compatible Kaiser&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final damage +10% against L-size or larger enemies.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 26 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 34 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Fury || TWIN || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Resolve&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Shouko Azuma ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shouko Azuma&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Thunder Gate -&amp;gt; G-Compatible Kaiser&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*If pilot&#039;s unit did not move, cast Luck at end of Player Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 23 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 35 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Hope || TWIN || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Mental&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Michiru Hanaten ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Michiru Hanaten&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G Burnkwaran&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*No Will penalty when using the Resupply command.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 32 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Training || TWIN || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Resolve&lt;br /&gt;
|-&lt;br /&gt;
|Will+ (DMG)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ginto Kitaumi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ginto Kitaumi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hagane&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Command, Skill effect +15%&lt;br /&gt;
*All pilots of Hagane, +5 Max SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Break || 27 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 33 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 38 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 19 || 25 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Tetsuya Onodera, Eita Nadaka&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Onodera&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hagane&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 24 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 35 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eita Nadaka&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hagane&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 44 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Lefina Enfield ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lefina Einfield&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Hard Worker&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hiryuu Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Command, Skill effect +10%&lt;br /&gt;
*All pilots of Hiryuu Custom, +10 Max SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 26 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 39 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 20 || 28 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Sean Webley, Eun Hyojin&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sean Webley&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hiryuu Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 31 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eun Hyojin&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hiryuu Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 19 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 23 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 27 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 38 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Katina Tarask ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Katina Tarask&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Short-Tempered&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gespenst MK II&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement +1.&lt;br /&gt;
*Final damage +5, applied to red-colored twin unit.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 13 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 29 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 35 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Drive || TWIN || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Russel Bagman ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Russel Bagman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gespenst MK II&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Support Defend, final damage taken -30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 13 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 33 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alignment || TWIN || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kai Kitamura ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kai Kitamura&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gespenst MK II&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*All Gespenst units in Command Aura, final damage +5%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 24 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 30 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 38 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Violent Assault || TWIN || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 20 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Attacker&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Latooni Subota ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Latooni Subota&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Wildraubtier Schnabel -&amp;gt; Fairlion S&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*EXP gained, +20% to both units in twin.&lt;br /&gt;
*Final accuracy, +10%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 42 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || TWIN || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Genius&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Shine Hausen ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shine Hausen&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Fairlion G&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Credits gained, +20% to both units in twin.&lt;br /&gt;
*Final evasion, +10%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 31 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Alignment || TWIN || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Foresight&lt;br /&gt;
|-&lt;br /&gt;
|Fortune&lt;br /&gt;
|-&lt;br /&gt;
|Mental&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Radha Bairaban ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Radha Bairaban&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*MP Gespenst MK II Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*All Sprit Command cost, -10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 23 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 32 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 43 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Hope || TWIN || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Foresight&lt;br /&gt;
|-&lt;br /&gt;
|SP Regen&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rishu Togoh ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rishu Togoh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Superior&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Grungust Type 0&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When adjacent to enemy unit, Melee Critical hit rate +100%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 16 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Belief || TWIN || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Infight&lt;br /&gt;
|| 1 || 12 || 19 || 24 || 33 || 37 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Predict&lt;br /&gt;
|-&lt;br /&gt;
|Attack Again&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kurt Bittner ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kurt Bittner&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Kurogane&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*All units docked in Kurogane, Gain Will +5 every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 26 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 31 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 18 || 26&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Amala Burton ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amala Burton&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Galilnagant&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*If next to Shu, cast Focus and Spirit once per Player Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Sense || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Break || 30 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 42 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || TWIN || 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Gunfight&lt;br /&gt;
|| 1 || 1 || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Predict&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yon Gebana ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yon Gebana&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Caotious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Pfeil III&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final accuracy &amp;amp; damage +10% if battling a Zuvorg unit.&lt;br /&gt;
*(Applies to Yon and paired unit.)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Sense || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || TWIN || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SRW EX Debut==&lt;br /&gt;
=== Masaki Andoh ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Masaki Andoh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Cybuster&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement +1&lt;br /&gt;
*When fighting enemies on Sky terrain, Critical rate +30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 52 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || TWIN || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Focused Attack&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Lune Zoldark ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lune Zoldark&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Valsione R&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Support Attack, final damage +15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 23 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fury || TWIN || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|Will+ (EVA)&lt;br /&gt;
|-&lt;br /&gt;
|Cooperative Attack&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Shu Shirakawa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shu Shirakawa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Superior&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Granzon&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage taken from all weapons, down 20% (Non-MAP)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || TWIN || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Genius&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classic SRW Debut==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Irmgult Kazahara ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Irmgard Kazahara&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Easygoing&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Grungust Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Love, SP cost down to 45&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 30 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Love || 39 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Fury || TWIN || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|-&lt;br /&gt;
|Predict&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shin SRW Debut==&lt;br /&gt;
=== Ryusei Date ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryusei Date&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*R-1 &amp;lt;-&amp;gt; SRX&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When using TK-based weaponry, final damage +10%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 13 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 38 || 65&lt;br /&gt;
|-&lt;br /&gt;
| Fury || TWIN || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Telekinesis&lt;br /&gt;
|| 1 || 6 || 12 || 18 || 25 || 31 || 35 || 38 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Raidiese F. Branstein ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Raidiese F. Branstein&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*R-2 Powered &amp;lt;-&amp;gt; SRX&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final evasion +10% &lt;br /&gt;
*Critical rate +10%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sense || 16 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Break || 27 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Belief || TWIN || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Attack Again&lt;br /&gt;
|-&lt;br /&gt;
|Genius&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aya Kobayashi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Aya Kobayashi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*R-3 Powered &amp;lt;-&amp;gt; SRX&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When performing Maximum Break, participating pilots don&#039;t lose Will.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 38 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 43 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Prayer || TWIN || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Telekinesis&lt;br /&gt;
|| 1 || 7 || 13 || 22 || 26 || 33 || 36&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|-&lt;br /&gt;
|Mental&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Hero Sakusen Debut==&lt;br /&gt;
=== Villeta Vadim ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Viletta Vadim&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*R-Gun Powered&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Mental, Skill effect increase by +10%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 24 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 33 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || TWIN || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Predict&lt;br /&gt;
|-&lt;br /&gt;
|Mental&lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Compati Hero Debut==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gilliam Yeager ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gilliam Yeager&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gespenst Type RV&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Cast Scan 10 squares around own unit.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sense || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 24 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || TWIN || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Foresight&lt;br /&gt;
|-&lt;br /&gt;
|SP Regen&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SRW Compact 2 Debut==&lt;br /&gt;
=== Kyosuke Nanbu ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kyosuke Nanbu　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alteisen Riese&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*If Counter activates, final damage dealt +20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 31 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || TWIN || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|Leadership&lt;br /&gt;
|-&lt;br /&gt;
|Fortune&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Excellen Browning ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Excellen Browning　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Easygoing&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Rein Weissritter&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Support Attack, final damage +10%&lt;br /&gt;
*Support Defend, final damage -20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Tire || 13 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 24 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 38 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Alignment || TWIN || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Predict&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Alfimi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Alfimi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Persoenlichkeit&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Support Attack, final damage +10%&lt;br /&gt;
*Support Defend, final damage -20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 33 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Love || 42 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || TWIN || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Foresight&lt;br /&gt;
|-&lt;br /&gt;
|SP Regen&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SRW Alpha Debut==&lt;br /&gt;
=== Kusuha Mizuha ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kusuha Mizuha&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Grungust Type 3 -&amp;gt; RyuKoOh&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command, Guard turns into Belief.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 39 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 39 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Prayer || TWIN || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Telekinesis&lt;br /&gt;
|| 1 || 6 || 20 || 26 || 30 || 35 || 38 || 40 || 42 &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Mental&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Brooklyn Luckfield ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Brooklyn &#039;Bullet&#039; Luckfield&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Grungust Type 3 -&amp;gt; KoRyuOh&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When HP goes below 30%, cast Drive once&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fury || TWIN || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Telekinesis&lt;br /&gt;
|| 1 || 7 || 13 || 19 || 24 || 30 || 35 || 40 &lt;br /&gt;
|-&lt;br /&gt;
|Infight&lt;br /&gt;
|| 1 || 17 || 23 || 32 || 43 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ryoto Hikawa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoto Hikawa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Exbein Boxer Type L&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final accuracy +10%&lt;br /&gt;
*All weapons, +1 range for both units in twin&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 13 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 18 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 38 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Violent Assault || TWIN || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Telekinesis&lt;br /&gt;
|| 1 || 5 || 12 || 21 || 26 || 35 || 39 || 42 || 44 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Predict&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rio Mei Long ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rio Mei Long&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Exbein Boxer Type G&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Training, SP cost down to 25&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 24 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Training || TWIN || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Telekinesis&lt;br /&gt;
| 1 || 8 || 15 || 22 || 27 || 33 || 37 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|Morale&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tasuku Shinguji ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tasuku Shinguji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Easygoing&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Giganscudo Duro&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*If next to Leona, Lucky skill activation rate +25% &amp;amp; damage taken -10%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 21 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 34 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 65&lt;br /&gt;
|-&lt;br /&gt;
| Training || TWIN || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Telekinesis&lt;br /&gt;
|| 1 || 8 || 16 || 23 || 26 || 33 || 42 || 46 &lt;br /&gt;
|-&lt;br /&gt;
|Lucky&lt;br /&gt;
|| 1 || 12 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Leona Garstein ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Leona Garstein&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Siegerlion&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Telekinesis, Skill level +1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sense || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Break || 27 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Consecutive Attack || TWIN || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Telekinesis&lt;br /&gt;
|| 1 || 7 || 15 || 22 || 27 || 34 || 38 || 43 &lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Will+ (EVA)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Yuuki Jegunan ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yuuki Jegunan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Laz Angriff Raven&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*All weapons, +2 range for both units in twin&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 26 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Consecutive Attack || TWIN || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Telekinesis&lt;br /&gt;
|| 1 || 11 || 18 || 25 || 29 || 36 || 39 || 42 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|Predict&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ricarla Borgnine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ricarla Borgnine&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Easygoing&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Randgrith Raven&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Starting Will, +5 for all pilots in twin.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 13 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Alignment || TWIN || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Telekinesis&lt;br /&gt;
|| 1 || 9 || 17 || 24 || 35 || 37 || 38 || 43 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Fortune&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mai Kobayashi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mai Kobayashi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ART-1&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When at 150 or higher Will, SP Regen restores 5 more SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Attune || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 13 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 25 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 39 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || TWIN || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Telekinesis&lt;br /&gt;
|| 1 || 1 || 10 || 16 || 23 || 29 || 33 || 36 || 40 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|SP Regen&lt;br /&gt;
|-&lt;br /&gt;
|Fortune&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SRW Alpha Gaiden Debut==&lt;br /&gt;
=== Sanger Zonvolt ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sanger Zonvolt&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dygenguar&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*At 130 Will, cast Break every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 23 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 33 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Belief || TWIN || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Infight&lt;br /&gt;
|| 1 || 8 || 13 || 19 || 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SRW Alpha 2 Debut==&lt;br /&gt;
=== Arado Balanga ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Arado Balanga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Easygoing&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Wildwurger&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When paired with Seolla, starting Will +15&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 20 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 30 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Consecutive Attack || TWIN || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Lucky&lt;br /&gt;
|| 1 || 18 || 24 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Fortune&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Seolla Schweitzer ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Seolla Schweitzer&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Wildfalken&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When paired with Arado, gain 5 Will at start of Player Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 25 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 31 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Love || 38 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || TWIN || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ibis Douglas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ibis Douglas&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Altairion -&amp;gt; Hyperion&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When on Space or Sky terrain, Accel grants +2 extra Movement&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 31 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Violent Assault || TWIN || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Cooperative Attack&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Tsugumi Takakura&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tsugumi Takakura&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Altairion -&amp;gt; Hyperion&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 39 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 44 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sleigh Presty ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sleigh Presty&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Vegalion -&amp;gt; Hyperion&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*If the unit didn&#039;t move, cast Accel at the end of Player Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 13 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 25 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 34 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Consecutive Attack || TWIN || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Predict&lt;br /&gt;
|-&lt;br /&gt;
|Focused Attack&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ratsel Feinschmecker ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ratsel Feinschmecker&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aussenseiter&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*If adjacent to a black-colored unit, cast Focus at start of Player Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sense || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 24 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Break || 31 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Great Rouse || TWIN || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 &lt;br /&gt;
|-&lt;br /&gt;
|Gunfight&lt;br /&gt;
|| 1 || 9 || 17 || 28 || 35 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Genius&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Mental&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SRW Alpha 3 Debut==&lt;br /&gt;
===Touma Kanou===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Touma Kanou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Raioh&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When HP goes below 20%, cast Fury once per Player Phase &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Sense || 19 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 30 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Belief || TWIN || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|Morale&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Selena Recital===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Selena Recital&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gesterben Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Will is 140 or higher, final evasion +10%, critical rate +30% &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 18 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Break || 27 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || TWIN || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Cooperative Attack&lt;br /&gt;
|-&lt;br /&gt;
|Predict&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Elma&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elma&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gesterben Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 31 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 39 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SRW Advance Debut==&lt;br /&gt;
=== Axel Almer ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Axel Almer&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soulgain&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final accuracy +20%&lt;br /&gt;
*Final damage taken -10% &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Break || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 42 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Drive || TWIN || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|Attacker&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Lamia Loveless ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lamia Loveless&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Angelg&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*All of the pilot&#039;s terrain ranks, except Water, become S&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 7 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 20 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 33 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || TWIN || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Predict&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SRW Reversal Debut==&lt;br /&gt;
=== Raul Guneden (Excellence Rescue)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Raul Guneden&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Excellence Rescue &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When partnered with Fiona, cast Zeal at start of Player Phase once&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 21 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 29 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || TWIN || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Fiona Guneden, Despinis Guneden&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fiona Guneden&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Excellence Rescue&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 25 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 30 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Despinis Guneden&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Excellence Rescue&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Break || 23 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 35 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Raul Guneden (Excellence Gunstriker)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Raul Guneden&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Excellence Gunstriker&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When partnered with Fiona, cast Zeal at start of Player Phase once&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 21 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 29 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || TWIN || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fiona Guneden (Excellence Gunstriker)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fiona Guneden&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Excellence Gunstriker &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When partnered with Raul, cast Training at start of Player Phase once&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 4 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 14 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Consecutive Attack || TWIN || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Consecutive Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Despinis Guneden (Excellence Rescue)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Despinis Guneden&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Excellence Rescue &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*At the start of Player Phase, all adjacent units recover 20% HP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 24 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 32 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 39 || 65&lt;br /&gt;
|-&lt;br /&gt;
| Great Rouse || TWIN || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Raji Montoya, Mizuho Saiki&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Raji Montoya&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Excellence Rescue&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Sense || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 39 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mizuho Saiki&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Excellence Rescue&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 30 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 44 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SRW Destiny Debut==&lt;br /&gt;
=== Joshua Radcliffe ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Joshua Radcliffe&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Geant Chevalier&lt;br /&gt;
*Forte Gigas&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command, Assault becomes Violent Assault&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 25 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 36 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Consecutive Attack || TWIN || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cliana Rimskaya ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Cliana Rimskaya&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dea Blanche Neige&lt;br /&gt;
*Forte Gigas&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command, Strike becomes Sense&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 14 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 23 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 34 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || TWIN || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Glacies ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Glacies&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Fabularis&lt;br /&gt;
*Forte Gigas&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When next to Joshua, all Spirit Commands cost -10%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sense || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Break || 34 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 39 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Hope || TWIN || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Will+ (HIT)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SRW MX Debut==&lt;br /&gt;
=== Hugo Medio ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hugo Medio&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Garmraid Blaze&lt;br /&gt;
*Cerberus Ignite&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When HP goes below 50%, casts Wall every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fury || TWIN || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Aqua Centrum ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Aqua Centrum&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Garmraid Blaze&lt;br /&gt;
*Cerberus Ignite&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When HP goes below 50%, casts Focus every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 21 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 24 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || TWIN || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|-&lt;br /&gt;
|Mental&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Real Robot Regiment Debut==&lt;br /&gt;
=== Arriere Org ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Arriere Org&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Flickerei Geist&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Support Attack, final damage dealt +10% &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 17 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 28 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 31 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || TWIN || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Devant Org ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Devant Org&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Endlitch Geist&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When partnered with Arierre, cast Valor every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 17 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 28 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Break || 37 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 39 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Violent Assault || TWIN || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Genius&lt;br /&gt;
|-&lt;br /&gt;
|Revenge&lt;br /&gt;
|-&lt;br /&gt;
|Break Will Limit&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SRW GC Debut==&lt;br /&gt;
=== Akimi Akatsuki ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*All pilots of own unit gain +5 Max SP and +10 Will at mission start&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 30 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || TWIN || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Akemi Akatsuki ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akemi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber GG -&amp;gt; Super SoulSaber GG&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*All pilots of own unit gain +10 Max SP and +5 Will at mission start&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 30 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Break || 35 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Training || TWIN || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Fairey Klivia (after Stage 30)&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Klivia&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Super SoulSaber FF/Super SoulSaber GG&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 25 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 33 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 43 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sieg Altolied ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sieg Altolied&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Leonisis Harga&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When at 140+ Will, cast Alert at end of Player Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fury || TWIN || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sally Emil ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sally Emil&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Leonisis Varga&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When at 140+ Will, cast Wall at end of Player Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 30 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Alignment || TWIN || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Focused Attack&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SRW Judgement Debut==&lt;br /&gt;
=== Touya Shiun ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Touya Shiun&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Granteed -&amp;gt; Granteed Dracodeus&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Max Will +20.&lt;br /&gt;
*Pilots gain +5 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Belief || TWIN || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Shana-Mia Eterna Fura (Dracodeus only, acquired on Stage 32)&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shana-Mia Eterna Fura&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Granteed Dracodeus&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Prayer || 30 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 42 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Calvina Coulange===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kouta Azuma&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bellzelute -&amp;gt; Bellzelute Brigandi&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final damage +10% against Fury units.&lt;br /&gt;
*Pilots gain +5% Max SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 42 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Consecutive Attack || TWIN || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Predict&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Festenia Muse, Katia Grignarl , Melua Melna Meia&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Festenia Muse&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Granteed -&amp;gt; Granteed Dracodeus&lt;br /&gt;
*Bellzelute -&amp;gt; Bellzelute Brigandi&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|Attack Power +200&lt;br /&gt;
|-&lt;br /&gt;
|Critical Rate +10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Katia Grignarl&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Granteed -&amp;gt; Granteed Dracodeus&lt;br /&gt;
*Bellzelute -&amp;gt; Bellzelute Brigandi&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 20 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 27 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Melua Melna Meia&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Granteed -&amp;gt; Granteed Dracodeus&lt;br /&gt;
*Bellzelute -&amp;gt; Bellzelute Brigandi&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 10 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Sense || 28 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 40 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|Movement +1&lt;br /&gt;
|-&lt;br /&gt;
|Armor +300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Al-Van Ranks ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Al-Van Ranks&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Raftclans Aurum&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When partnered with Calvina, cast Love once.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || TWIN || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Predict&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SRW OG: Endless Frontier Debut==&lt;br /&gt;
=== Haken Browning ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Haken Browning&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Easygoing&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gespenst Haken&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*For every female pilot in twin, final damage +5%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 24 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Violent Assault || TWIN || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Attacker&lt;br /&gt;
|-&lt;br /&gt;
|Resolve&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Aschen Brodel&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Aschen Brodel&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gespenst Haken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 14 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Tire || 45 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Great Battle II Last Fighter Twin Debut==&lt;br /&gt;
=== SkullKnight ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | SkullKnight&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SkullKnight&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When HP goes below 70%, cast Valor once Per Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Break || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Sense || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Consecutive Attack || TWIN || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Continuous Attack&lt;br /&gt;
|| 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Predict&lt;br /&gt;
|-&lt;br /&gt;
|Morale&lt;br /&gt;
|-&lt;br /&gt;
|Will+ (HIT)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>NotJeff</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Complete_Chart&amp;diff=34341</id>
		<title>Super Robot Wars/X/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Complete_Chart&amp;diff=34341"/>
		<updated>2018-09-07T21:43:04Z</updated>

		<summary type="html">&lt;p&gt;NotJeff: /* Stages 35 - 42 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[../Flow_Chart|Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prologue - 13==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第0話： 誓いの旅立ち&amp;lt;br&amp;gt;Scenario 0: Vow of the Journey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Xelguard (OG Character)&lt;br /&gt;
|-&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第1話： 旅の序章&amp;lt;br&amp;gt;Scenario 1: Prologue to a Journey&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第1話： 出会い、そして始まり&amp;lt;br&amp;gt;Scenario 1: An Encounter and a Beginning&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Xelguard is defeated; any Allied unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Xelguard&#039;s attacks during the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Xelguard&#039;s attacks during the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第2話： 立ち上がれ、救世主！&amp;lt;br&amp;gt;Scenario 2: Arise, Savior!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第2話： 救世主ワタル!&amp;lt;br&amp;gt;Scenario 2:  Wataru the Savior!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down at least one enemy unit with a Support Attack &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Senjinmaru (Shibaraku)&lt;br /&gt;
*Ryujinmaru (Wataru)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down at least one enemy unit with a Support Attack &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Senjinmaru (Shibaraku)&lt;br /&gt;
*Ryujinmaru (Wataru)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：魔装機神 &amp;lt;br&amp;gt;Special Scenario: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available early if you purchased the appropriate downloadable content. Otherwise it is available to play between scenarios 34 and 35.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Cybuster (Masaki) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： ブルーウォーターの少女&amp;lt;br&amp;gt;Scenario 3: Blue Water Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or make them retreat; Defeat Cruising Tom &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Geppern MP (Schwarvenegger). Schwarvenegger flees below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Gratan attacks Schwarvenegger (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gratan (Grandis)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： 流浪の聖戦士&amp;lt;br&amp;gt;Scenario 4: Battler Errant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Vierres &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tod is defeated; Any Allied unit defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within three turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Show shoots down 1 more enemy than ally Tod (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;The Aura Called Love&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
**Show defeats Tod &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Tod Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***As an ally unit, Tod defeats one enemy (+1)&lt;br /&gt;
***Show convinces Tod (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第5話： 海賊部隊のG&amp;lt;br&amp;gt;Scenario 5: The Pirate Corps&#039; G&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Catsith (Mask) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 4 or more enemies in three turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Aida shoots down 2 enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Mask Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Bellri defeats Mask (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* G-Self (Bellri)&lt;br /&gt;
* G-Arcane (Full Dress) (Aida)&lt;br /&gt;
* Megafauna (Donyell)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： 異界から来るもの&amp;lt;br&amp;gt;Scenario 6: From Another World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Megafauna is defeated; Ange or Vivian is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, shoot down at least 1 Dragon Galleon-class &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Wataru defeats one enemy after ??? arrives (100 rewarded on Stage 7) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Villkiss (Ange)&lt;br /&gt;
* Razor (Vivian)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： あの空の出会い&amp;lt;br&amp;gt;Scenario 7: Encounter in the Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nebiros &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated; Any Allied battleship is defeated, Aoba or Dio is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: By the end of the stage, any allied pilot must shoot down at least 3 enemies in one turn. MAP kills do not count &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bradyon (Dio)&lt;br /&gt;
*Cygnus (Kuramitsu)&lt;br /&gt;
*Luxon (Aoba)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： 異境の戦い&amp;lt;br&amp;gt;Scenario 8: Battle in a Strange Land&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied battleship is defeated, Dio is defeated; Aoba or Dio is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shoot down Bizon and Hina within 6 turns (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第9話： 進むべき道を&amp;lt;br&amp;gt;Scenario 9: The Right Path&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第9話： 暗闇の灯火&amp;lt;br&amp;gt;Scenario 9: Light in the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat the Deenbell; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated; Any Allied battleship is defeated, Bellri, Seebook, or Cecily is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down 5 enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat the Deenbell within 4 turns (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Mask Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Bellri defeats Mask (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 (Seabook)&lt;br /&gt;
*Vigna Ghina (Cecily)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xelguard gains &amp;quot;Flash 1: Evil-Cleaving Light&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Bellri, Seabook, or Cecily is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down 5 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat the Deenbell within 4 turns (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Mask Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Bellri defeats Mask (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 (Seabook)&lt;br /&gt;
*Vigna Ghina (Cecily)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xelguard gains &amp;quot;Flash 1: Evil-Cleaving Light&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： めぐり合う螺旋&amp;lt;br&amp;gt;Scenario 10: Spiral Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Simon is defeated; Any Allied battleship is defeated, Simon is defeated, An enemy enters the town &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Do not let enemy units pass into the highlighted area &amp;lt;br&amp;gt; &#039;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Have Show and the main character (Iori/Amari) each have a battle encounter with Tod (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Tod Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Show attacks Tod (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gurren Lagann (Simon)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： 宿命の二人&amp;lt;br&amp;gt;Scenario 11: Destined Combination&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Enkidudu; Defeat the Secondgun &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied battle ship is defeated, Simon or Wataru is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all other enemies in three turns, saving Enkidudu for last &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Use Unisolize Combat (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gurren Lagann - Subpilot added : Viral&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gurren Lagann gains &amp;quot;Double Boomerang Spiral&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ryujinmaru gains &amp;quot;Ryuraiken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話：  オーラバトラー飛翔&amp;lt;br&amp;gt;Scenario 12: The Aura Battler Takes Off&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Vierres &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied battleship is defeated, Show is defeated; Show or Marvel is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must have at least 5 ExC before the end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Simon and Tod attack each other (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;The Aura Called Love&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
**Show defeats Tod and has at least 4 Tod Points &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Tod Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Show attacks Tod in the Dunbine (+1)&lt;br /&gt;
***Show attacks Tod in the Billbine (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ：想いというオーラ &amp;lt;br&amp;gt;Secret Scenario: The Aura Called Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated; Any Allied battleship is defeated, Show or Marvel is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Unlock this stage (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Choose between Night Camo and Original colors for Billbine and unlocks &amp;quot;Aura Shoot&amp;quot; attack in Stage 34&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第13話： ナディアの家出&amp;lt;br&amp;gt;Scenario 13: Nadia the Runaway&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Reach Turn 3; Defeat the Airship or reach Turn 7 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated; Any Allied battleship is defeated, Grandis is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 6 turns, defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all Calappa 3 in two turns (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*N-Nautilus (Nemo)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mt. Sokai or Land of Mana Routesplit==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ドアクダー打倒組を選択する&amp;lt;br&amp;gt; Doakdar Assault Route &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mashin Hero Wataru &amp;lt;br&amp;gt; Cross Ange: Rondo of Angels and Dragons &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt; Nadia: Secret of Blue Water&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;マナの国調査組を選択する&amp;lt;br&amp;gt; Survey the Country of Mana Route &amp;lt;br&amp;gt; Gundam F91 &amp;lt;br&amp;gt; Reconquista in G &amp;lt;br&amp;gt; Buddy Complex &amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第14話： 再会のアルゼナル&amp;lt;br&amp;gt;Scenario 14: Arzenal Reunited&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第14話： ターゲット確認&amp;lt;br&amp;gt;Scenario 14: Target Confirmed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; N-Nautilus is defeated, Ange is defeated, Salia is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Ange and Wataru attack Salamandinay (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated; Any Allied battleship is defeated, Aoba, Dio, or Bellri is defeated(becomes Heero is defeated) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Zechs attacks Alfried (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cygnus&#039;s &amp;quot;Valiancer Combination&amp;quot; Dmg +200&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第15話： 勇者特急、到着&amp;lt;br&amp;gt;Scenario 15: The Brave Express, Right on Schedule&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第15話： 片翼の二人&amp;lt;br&amp;gt;Scenario 15: Two Individual Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated; N-Nautilus or Maito is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy 5 enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: OG Character defeats 2 enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied battleship or Aoba is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Nebiros and Fortuna in the same turn within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Heero attacks Bizon (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Nergal (Bizon)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Bizon Points &amp;lt;br&amp;gt;&lt;br /&gt;
***Aoba attacks Hina (+1)&lt;br /&gt;
***Aoba attacks Bizon (+1)&lt;br /&gt;
***Heero attacks Bizon (+1) &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Altron Gundam (Wufei)&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第16話： 闇を照らす太陽&amp;lt;br&amp;gt;Scenario 16: The Sun that Shines Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第16話： 戦場の再会&amp;lt;br&amp;gt;Scenario 16: Reunion on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; N-Nautilus is defeated, Black Mightgaine is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;:  Destroy Black Mightgaine within 4 turns with ExC Command &amp;quot;Smash Hit&amp;quot; in effect. Support Attack does not count. &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;(Ingame EN ver. is mistranslated)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Mightgaine, Battle Bomber and Guard Diver attack Black Mightgaine (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
*Black Mightgaine&lt;br /&gt;
*Suborders are available after this mission&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated, A Pyrethoid enters the town; Any Allied battleship is defeated, A Pyrethoid enters the town, Bellri or Judau is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Pyrethoids within three turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Bellri attacks Ple (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Zeta Gundam (Judau)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Quebeley Mk-II (Ple)&lt;br /&gt;
*Suborders are available after this mission&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 17 - 20==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： 眠る魔王&amp;lt;br&amp;gt;Scenario 17: Dark Lord Dormant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Skelebat, or cause it to retreat. Skelebat will retreat after receiving any amount of damage. (After that, becomes: Defeat all enemies)&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally Battleship is defeated. 2) All ally units other than the battleshiop are defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Skelebat in a single attack. Skelebat flees after receiving any other amount of damage.  &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Duo defeats one enemy before Skelebat is defeated (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren S.E.I.T.E.N. (Kallen)&lt;br /&gt;
*Lancelot Albion (Suzaku) &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第18話： 目覚める決意 &amp;lt;br&amp;gt;Scenario 18: Awakened Oath&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sutherland Sieg and Mordred. (After that is fullfilled becomes: Defeat Skelebat) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally battlehsip is defeated. 2) All ally units other than the battleship are defeated. (once Victory condition 1 is fullfilled becomes: 2) Lelouch is defeated)&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Mordred and Sutherland Sieg with the same pilot within 4 turns. It does not have to be done on the same turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lelouch, C.C., Anya and Jeremiah attack Skelebat (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkiro (Lelouch)&lt;br /&gt;
*Lancelot Frontier (C.C.)&lt;br /&gt;
*Mordred (Anya)&lt;br /&gt;
*Sutherland Sieg (Jeremiah)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： 決別&amp;lt;br&amp;gt;Scenario 19: Parting&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (After that is fulfilled: Cygnus and N-Nautilus reach the end of the map by the end of the 7th turn.) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cygnus is defeated. (After Victory condition 1 is fulfilled: 1) Ally battleship is defeated. 2) Ange is defeated. 3) The battle exceeds 8 turns) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by Player Phase 3 &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies before battleships leave area (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第20話： 宇宙と大地と &amp;lt;br&amp;gt;Scenario 20: Space and the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mack Knife (Mask) is defeated - (After that condition is fullfilled: Defeat all enemies; After Char appears: Reduce Sazabi&#039;s HP below 10,000) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally battleship is defeated. 2) Bellri or Judau is defeated. (After Victory Condition 1 is fullfilled: 2) Mask or Bellri is defeated) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Mack Knife (Barara) first, then Mack Knife (Mask) with the same pilot within 3 turns and on the same turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shoot down Char (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt;&lt;br /&gt;
**Mask Points &amp;lt;br&amp;gt;&lt;br /&gt;
***Mask as an ally defeats one enemy (+1)&lt;br /&gt;
***Mask as an ally defeats two enemies (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam ZZ (Judau)&lt;br /&gt;
*Jegan (Kerbes)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mack Knife (Mask)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Earth or Space Routesplit==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地上部隊を選択する &amp;lt;br&amp;gt; Earth Forces &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Aura Battler   Dunbine &amp;lt;br&amp;gt; Mashin Hero Wataru &amp;lt;br&amp;gt; Brave Express Might Gaine &amp;lt;br&amp;gt; Code Geass &amp;lt;br&amp;gt; Cross Ange: Rondo of Angels and Dragons &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt;Nadia: Secret of Blue Water&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙部隊を選択する &amp;lt;br&amp;gt; Space Forces &amp;lt;br&amp;gt; Mobile Suit Z Gundam &amp;lt;br&amp;gt; Mobile Suit ZZ Gundam &amp;lt;br&amp;gt; Gundam F91 &amp;lt;br&amp;gt; Gundam Wing: Endless Waltz &amp;lt;br&amp;gt; Reconquista in G &amp;lt;br&amp;gt; Buddy Complex&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第21話： 灼熱の激闘 &amp;lt;br&amp;gt;Scenario 21: Burning Bash&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第21話： 未知の宇宙 &amp;lt;br&amp;gt;Scenario 21: Unknown Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (After King Heracles appears, it becames: Defeat King Heracles) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. (After King Heracles appears, it becames: 1) N-Nautilus is defeated. 2) Ange or Vivian is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Get any ally unit&#039;s ExC to reach 10 points by the end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Ange and Sayaka attack Brocken (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Any Allied battleship is defeated, 2) Bellri, Klim, or Mick is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Get any ally unit&#039;s ExC to reach 10 points by the end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Bellri defeats 2 enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga - Gyunei Custom&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Klim defeats at least 2 enemies&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga - Quess Custom&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Klim and Mick each defeat two enemies&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cygnus gains &#039;A&#039; rank in Space&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga - Gyunei Custom (Klim)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga - Quess Custom (Mick)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-Self gains the Optional Part &amp;quot;Space Pack&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-Self Space Pack gains &amp;quot;Assault Pack Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第22話： 極寒の死闘&amp;lt;br&amp;gt;Scenario 22: Frigid Fight&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第22話： レイハントンの血&amp;lt;br&amp;gt;Scenario 22: Blood of the Rayhunton&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. (After event, it becomes: Defeat King Heracles; Once King Heracles is defeated, it becomes: Defeat Gattaider) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any all unit is defeated. (After event, it becomes: 1) N-Nautilus is defeated. 2) Wataru is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 8 enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Have Salamandinay Support Attack Ange (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains &amp;quot;Ability Unlock&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ryujinmaru (Wataru)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Gaitrash (After that condition is fulfilled: Defeat the Sazabi) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Any Allied battleship is defeated, 2) Bellri is defeated (After Victory Condition 1 is fulfilled: Amuro or Tobia is defeated) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 12 enemies within 3 turns, defeating the Gaitrash last &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Bellri attacks Char (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*G-Lucifer (Raraiya)&lt;br /&gt;
*Moran (Ringo)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 29==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： 龍王咆哮 &amp;lt;br&amp;gt;Scenario 23: Ryuoh Roars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat any of 3 of the following: Second Gun, Skelebat, King Heracles, Gigan, and Ghoul (After 3rd turn: Defeat Gattaider) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated (After 3rd turn: 1) Ally battleship is defeated. 2) Wataru or Genryusai is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 3 of the following enemies on the same turn within 4 turns: セカンドガン (Second Gun)、スケルバット (Skelebat)、キングヘラクロス (King Heracles)、ギーガン (Gigan)、グール (Flying Fortress Ghoul).&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shibaraku defeats one of the bosses, except the Ghoul (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ryujinmaru (Wataru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ryujinmaru gains &amp;quot;Metamorphosize&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Genjinmaru (Genryuusai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： 偉大な勇者&amp;lt;br&amp;gt;Scenario 24: The Great Hero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (after 2nd turn: Defeat Ghostfire V9; after cutscene: Defeat all enemies) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (after cutscene: Koji is defeated; after event: 1) Ally battleship is defeated. 2) Koji, Tetsuya, or the protagonist is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Ghostfire V9 during its first appearance (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Ending &amp;amp; Secret Scenario &amp;quot;The Worst Vs. the Best&amp;quot;&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Koji or Tetsuya defeat Garadoublas&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第25話： 魔従教団&amp;lt;br&amp;gt;Scenario 25: The Keepers of Order&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第25話： エンデの名の下に&amp;lt;br&amp;gt;Scenario 25: In the Name of Ende&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Iori is defeated (after event: 1) Megafauna is defeated. 2) Iori is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Iori must defeat 3 enemies in a single turn before end of stage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybuster&#039;s stats and attacks improved [[../Mech_Upgrades#Cybuster|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybuster gains &amp;quot;Cosmo Nova&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Amari is defeated. (after event: 1) Cygnus is defeated. 2) Amari is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Amari must defeat 3 enemies in a single turn before end of stage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybuster&#039;s stats and attacks improved [[../Mech_Upgrades#Cybuster|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybuster gains &amp;quot;Cosmo Nova&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第26話： 希望の翼&amp;lt;br&amp;gt;Scenario 26: Wings of Hope&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第26話： 自由という翼&amp;lt;br&amp;gt;Scenario 26: The Wings Called Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Warth Deenbell. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 4 Deenbells within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Celric with Xelguard&#039;s &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; (100) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xelguard gains &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Deenbell (Amari) (after fulfilling it: Defeat Warth Deenbell) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. (After fulfilling Victory condition 1: 1) Ally battleship is defeated. 2) Amari is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Deenbells then defeat Amari within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Celric with Xelguard&#039;s &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; (100) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xelguard gains &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： 宿命のライバル &amp;lt;br&amp;gt;Scenario 27: Fated Rivalry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Hiryu (Becomes Defeat all enemies once fulfilled) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Might is defeated (Becomes Allied Battleship is defeated after victory condition changes) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map by Player Phase 6 &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Might defeats Joe by Turn 3 (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Mask, Manny and Barara&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Mask Points&lt;br /&gt;
***Bellri defeats Mask (+1)&lt;br /&gt;
***Bellri or Raraiya defeats Manny (+1)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaitrash (Rockpie)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Raraiya and Ringo must have an encounter with Rockpie before the end of the stage and either of them must shoot him down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第28話： 闇と光&amp;lt;br&amp;gt;Scenario 28: Darkness and Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (after event, Defeat Great General of Darkness) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship is defeated, Kouji or Tetsuya is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within one turn &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lower Mazinger ZERO&#039;s HP below 30,000 by Turn 4 (200) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario &amp;quot;The Worst Vs. the Best&amp;quot;&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Lower Mazinger ZERO&#039;s HP below 30,000 HP by within 3 turns of its appearance or have Koji or Tetsuya defeat Great General of Darkness. Koji and Tetsuya must have a combined killcount of 80 by the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Ending&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Lower Mazinger ZERO&#039;s HP below 30,000 HP by within 3 turns of its appearance AND have Koji or Tetsuya defeat Great General of Darkness. Koji and Tetsuya must have a combined killcount of 80 by the end of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 最凶VS最強 &amp;lt;br&amp;gt;Secret Scenario: The Worst Vs. the Best&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated (After reinforcements arrive, becomes Allied battleship is defeated, Kouji or Tetsuya is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser and Mazin Emperor G gain &amp;quot;Twin Mazin Emperor Strike&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第29話： 薔薇のバーサーカー&amp;lt;br&amp;gt;Scenario 29: Rose Berserker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (Before scenario: Defeat Zaku III Custom) Defeat Zaku III Custom (After condition is fulfilled, becomes Defeat all enemies) (&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (Before scenario: Any Allied unit is defeated.) 1) Any Allied battleship is defeated, 2) Wataru, Judau, or Roux is defeated (after condition 1 is fulfilled, becomes Kamille, Mashymre, or Fa is defeated). &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 4 enemies with a single MAP attack before the end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Mashymre (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Zaku III Custom (Mashymre)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**(Before Scenario): Defeat Mashymre within 3 turns &lt;br /&gt;
**(During Scenario): Persuade Mashymre with Judau, then have Judau shoot down Mashymre&lt;br /&gt;
**(During Scenario): As an ally unit, Mashymre must shoot down at least 2 enemies&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains &amp;quot;Waverider Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Zaku III Custom (Mashymre)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Doakdar or Misurugi Routesplit==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ドアクダー打倒部隊を選択する &amp;lt;br&amp;gt;Doakdar Assault Group &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Aura Battler   Dunbine &amp;lt;br&amp;gt; Mashin Hero Wataru &amp;lt;br&amp;gt; Brave Express Mightgaine &amp;lt;br&amp;gt; Code Geass &amp;lt;br&amp;gt; Cross Ange: Rondo of Angels and Dragons &amp;lt;br&amp;gt; Shin Mazinger &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt;Nadia: Secret of Blue Water&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;対ミスルギルート &amp;lt;br&amp;gt;Misurugi Empire Assault Group &amp;lt;br&amp;gt; Mobile Suit Z Gundam &amp;lt;br&amp;gt; Mobile Suit ZZ Gundam &amp;lt;br&amp;gt; Gundam F91 &amp;lt;br&amp;gt; Gundam Wing: Endless Waltz &amp;lt;br&amp;gt; Reconquista in G &amp;lt;br&amp;gt; Buddy Complex&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第30話： 正義と友情と&amp;lt;br&amp;gt;Scenario 30: Justice and Friendship &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第30話： 胸の中の嵐&amp;lt;br&amp;gt;Scenario 30: The Storm Within &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 6 turns, leaving Goryu for last &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Toraoh with Wataru (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Senjinmaru (Shibaraku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Senohmaru (Shibaraku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Genjinmaru (Genryusai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Genohmaru (Genryusai)&lt;br /&gt;
*Kuohmaru (Kurama)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Heero or Dio is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Bizon with Heero and Zechs (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nergal (Bizon)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Bizon Points&lt;br /&gt;
***Heero attacks Bizon (+1)&lt;br /&gt;
***Zechs attacks Bizon (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Luxon (Aoba)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第31話： ネモの秘密&amp;lt;br&amp;gt;Scenario 31: Nemo&#039;s Secret&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第31話： ふたりの絆&amp;lt;br&amp;gt;Scenario 31: Their Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; N-Nautilus is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Nemo defeats Airship (100) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gratan&#039;s stats and attacks improved [[../Mech_Upgrades#Gratan|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;N-Nautilus&#039; stats and attacks improved [[../Mech_Upgrades#N-Nautilus|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Dio or Aoba is defeated, Turn 7 starts &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 4 enemies in a MAP attack before the end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy using Unisolize Combat (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Bradyon (Dio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Luxion NEXT (Aoba)&lt;br /&gt;
*Bradyon NEXT (Dio)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第32話： 過去からの亡霊&amp;lt;br&amp;gt;Scenario 32: Ghost from the Past&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第32話： 金星から来た災い&amp;lt;br&amp;gt;Scenario 32: The Menace from Venus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Airship (Gargoyle), Hysterica, Cleopatra, Theodra, Raziya, Victoria and Eirene &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; N-Nautilus is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Achieve victory condition within 5 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Para-Mails stats and attacks improved [[../Mech_Upgrades#Razor|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Glaive Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Arquebus Hilda Custom (Hilda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Klim or Mick is defeated, ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, one ally pilot defeats 4 enemies during a player phase. MAP weapons do not count &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Yazan with Kamille and Rakan with Judau (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dahack (Klim)&lt;br /&gt;
*Trinity (Mick)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第33話： 白き翼&amp;lt;br&amp;gt;Scenario 33: White Wings&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第33話： シャアの迷い&amp;lt;br&amp;gt;Scenario 33: Char&#039;s Hesitation&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Deal at least 10,000 DMG (13,000 DMG on Hard) with a single attack (Support Attack does not count)&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shibaraku and Genryusai attack Shogun Mifune (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Show)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains &amp;quot;Mightgaine Self Cannon&amp;quot;, &amp;quot;Perfect Cannon&amp;quot; and &amp;quot;Perfect Cannon (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains &amp;quot;Joint Dragon Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine&#039;s stats improved [[../Mech_Upgrades#Billbine_.2F_Wing_Calibur|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.  From turn 2, defeat Sazabi, then survive more than 3 turns after Glemy appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Kamille, Judau or Seabook is defeated.  After Glemmy appears, ally battleship is defeated, Char is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy α Azieru in 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Ple convinces Ple Two (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quin Mantha (Glemy)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Convince Ple Two with Judau and Elpeo Ple, then shoot down Ple Two with Judau or Ple.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaeon (Kia)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Kia Points&lt;br /&gt;
***Kia is shot down (+1)&lt;br /&gt;
***Kia is shot down by Bellri, Char or Klim (+2)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**α Azieru Points&lt;br /&gt;
***Shoot down the α Azieru (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam F91 gains &amp;quot;Remove Limiter&amp;quot; ability and &amp;quot;Limiter Override&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第34話： ビヨン・ザ・トッド&amp;lt;br&amp;gt;Scenario 34: Beyond the Todd&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第34話： 完全な世界&amp;lt;br&amp;gt;Scenario 34: A Perfect World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies or more in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Recruit Tod (200) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tod Points&lt;br /&gt;
***Within 3 turns, Show defeats Tod (+2)&lt;br /&gt;
***You must have at least 5 Tod Points&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Billbine acquires &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally battleship defeated, 1) Aida is defeated (after event, becomes Bellri or Aida is defeated) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies or more in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Aida defeats 3 enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt;&lt;br /&gt;
**Mask Points&lt;br /&gt;
***Bellri attacks Manny (+1)&lt;br /&gt;
***Raraiya attacks Manny (+1)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
**You must have at least 5 Tod Points&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai (Tobia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*XB Gundam X-1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-Arcane (Full Dress)&#039;s stats and attacks improved [[../Mech_Upgrades#G-Arcane_.28Full_Dress.29|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-Arcane (Full Dress) gains &amp;quot;Laser Beam Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-Self gains the Optional Part &amp;quot;Perfect Pack&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bellri unlocks &amp;quot;Newtype&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Billbine acquires &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 35 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： さらなる高みへ&amp;lt;br&amp;gt;Scenario 35: To Greater Heights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Amuro is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: The same pilot must shoot down two of the following enemies within 3 turns IN THE SAME TURN (Gaeon, Gaitrash, Hambrabi, Dooben Wolf, Mack Knife (Mask), Yggdrasil) &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Char defeats one of the bosses (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;The Red Comet&#039;s Dignity Special Scenario &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
**Char and Amuro must have a combined killcount of 5 during the stage, and Char in the Sazabi needs to have taken out Kia, Yazan, Mask, Rockpie, Rakan, or Barara. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaeon (Kia) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
**Kia Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Char defeats Kia (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the Optional Part &amp;quot;Full Armor&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ:赤い彗星の矜持 &amp;lt;br&amp;gt;Secret Scenario: The Red Comet&#039;s Dignity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship is defeated, Char or Judau is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nightingale &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： 決戦、ミスルギ皇国&amp;lt;br&amp;gt;Scenario 36: The Battle Against Misurugi&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Raxiya (After that is fulfilled: Defeat Jakomaru; After Jakomaru has been defeated: Defeat Cleopatra; Once Cleopatra has been defeated: Defeat Hysterica.) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally Battleship is defeated. 2) Ange or Wataru is defeated. 3) The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Raziya by the second player phase &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains &amp;quot;Convergence Cannon &#039;Seiran&#039; &amp;quot; attack, Sight +5&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains &amp;quot;Discord Phaser&amp;quot; and &amp;quot;Discord Phaser (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*Raziya (Jill)&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodora (Hilda)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第37話： 誰も知らない明日へ&amp;lt;br&amp;gt;Scenario 37: To a Tomorrow No One Knows&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 1) Defeat Nergal. 2) Defeat Karura. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally Battleship is defeated. 2) Aoba, Dio, or Heero is defeated. (After one of the winning conditions has been fulfilled, it becomes: 2) Aoba, Dio, Hina or Heero is defeated.) 3) The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shoot down Celric (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nergal (Bizon) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
**Bizon Points &amp;lt;br&amp;gt;&lt;br /&gt;
***Alfried is defeated (+1)&lt;br /&gt;
***Heero attacks Bizon (+1)&lt;br /&gt;
***Aoba defeats Bizon before the stage event (+1)&lt;br /&gt;
***Aoba defeats Bizon after the stage event (+2)&lt;br /&gt;
***Aoba defeats Bizon as the final enemy on the map (+1)&lt;br /&gt;
***Hina defeats Bizon as the final enemy on the map (+2)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Karura (Hina)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Luxon NEXT and Karura gain &amp;quot;Unisolize Combat(LK)&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第38話：見知らぬ故郷&amp;lt;br&amp;gt;Scenario 38: An Unfamiliar Hometown&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第38話：私の大切な場所&amp;lt;br&amp;gt;Scenario 38: My Important Place&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Deenbell (Amari) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Iori is defeated (After event: 1) Ally Battleship is defeated. 2) Iori is defeated) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before end of stage, have any one pilot have 7 active Spirit Commands active on themselves &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Amari with &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; attack (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 1) Defeat Deenbell (Iori) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Amari is defeated. (After event: 1) Ally Battleship is defeated. 2) Amari is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before end of stage, have any one pilot have 7 active Spirit Commands active on themselves &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Iori with &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; attack (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第39話： ドグマの意味&amp;lt;br&amp;gt;Scenario 39: The Meaning of Dogma&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第39話： 帰るべき世界&amp;lt;br&amp;gt;Scenario 39: A World to Call Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (after event: Defeat Xelguard Mirror) (After condition is fulfilled: Defeat Warth Deenbell) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally Battleship is defeated. 2) Iori is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Xelguard Mirror &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Celric with &amp;quot;Creation 0: Universe Command&amp;quot; attack (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xelguard gains Amari as sub-pilot and &amp;quot;Creation 0: Universe Command&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Spero&#039;s spirit command list changes&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 1) Defeat all enemies. (After event: Defeat Warth Deenbell) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally Battleship is defeated. (After event: 2) Spero or Iori is defeated.; After Victory Condition 1 has been fulfilled: 2) Amari is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Warth Deenbell &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Celric with &amp;quot;Creation 0: Universe Command&amp;quot; attack (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xelguard gains Iori as sub-pilot and &amp;quot;Creation 0: Universe Command&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Spero&#039;s spirit command list changes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第40話： 楽園の終わり&amp;lt;br&amp;gt;Scenario 40: Paradise&#039;s End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 1) Reduce Garadabla&#039;s HP below 15,000 (After condition is fulfilled: Defeat all enemies) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally Battleship is defeated. 2) Simon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Garadabla within 3 turns. Garadabla flees below 15,000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Gimmy, Darry, Kittan and Yoko defeat one enemy each (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Schwarvenegger&#039;s Secret Special Scenario &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Before stage 41 starts, have at least 10 aced characters and a Magic Customize level of at least 5. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Space Gunmarl (Gimmy)&lt;br /&gt;
*Space Gunmarl (Darry)&lt;br /&gt;
*Space King Kittan (Kittan)&lt;br /&gt;
*Space Yoko W-Tank (Yoko)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： 天を貫く螺旋 &amp;lt;br&amp;gt;Scenario 41: The Spiral That Pierces the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (After event: Defeat Cathedral Lazengann.) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally Battleship is defeated. 2) Simon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies in 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gurren Lagann gains &amp;quot;Burst Spinning Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ:シュワルビネガーの秘密 &amp;lt;br&amp;gt;Secret Scenario: Schwarvenegger&#039;s Secret&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*All enemies drop large amounts of funds &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： 正義の名の下に &amp;lt;br&amp;gt;Scenario 42: In the Name of Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (After defeating Toraoh: Defeat Airborne Battleship Blanca.) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally Battleship is defeated 2) Maito or Wataru is defeated. (After defeating Toraoh: 2) Maito, Wataru, or Toraoh is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns, defeat Wolfgang, Hoi Kow Lou, Vuitton and Mifune and Toraoh on the same turn. Must defeat Toraoh last.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Purple with Joe and Toraoh, defeat all enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jakomaru (Toraoh)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mt. Sokai or Reconguista Fleet Routesplit==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 対ドアクダー部隊を選択する&amp;lt;br&amp;gt;Doakdar Assault Group &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Aura Battler   Dunbine &amp;lt;br&amp;gt; Mashin Hero Wataru &amp;lt;br&amp;gt; Brave Express Might Gaine &amp;lt;br&amp;gt; Code Geass &amp;lt;br&amp;gt; Cross Ange: Rondo of Angels and Dragons &amp;lt;br&amp;gt; Shin Mazinger &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt;Nadia: Secret of Blue Water&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 対レコンギスタ軍部隊を選択する&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reconguista Fleet Assault Group&amp;lt;br&amp;gt; Mobile Suit Z Gundam &amp;lt;br&amp;gt; Mobile Suit ZZ Gundam &amp;lt;br&amp;gt; Gundam F91 &amp;lt;br&amp;gt; Gundam Wing: Endless Waltz &amp;lt;br&amp;gt; Reconquista in G &amp;lt;br&amp;gt; Buddy Complex&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第43話： 崩れ始める理&amp;lt;br&amp;gt;Scenario 43: A Crumbling World &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第43話： それぞれの決着&amp;lt;br&amp;gt;Scenario 43: Each and Every Resolve &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (After event: Defeat Exev) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; N-Nautilus is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Rune Golems within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Joe attack Exev (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Villkiss (Ange)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yggdrasil, Kabakali, G-Rach on the same turn within 3 turns, using &amp;quot;Smash Hit to defeat Kabakali &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Glemy (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Glemy)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Glemy as the final enemy on the map. If Scenario 33&#039;s requirement has not been met, shoot down Glemy with Roux&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaitrash (Rockpie)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Clear the map. If Scenario 27&#039;s point has not been completed, shoot down Rockpie with either Raraiya or Ringo&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt;&lt;br /&gt;
**Mask Points&lt;br /&gt;
***Bellri defeats Mask (+1)&lt;br /&gt;
***Manny is defeated (+1)&lt;br /&gt;
***Barara is defeated (+1)&lt;br /&gt;
***You must have at least 6 Mask Points&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Quebeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Glemy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaitrash (Rockpie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yggdrasil (Barara)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Rach (Manny)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第44話： 真実の黙示録&amp;lt;br&amp;gt;Scenario 44: Revelation of Truth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第44話： あの空に還る未来で&amp;lt;br&amp;gt;Scenario 44: Into the Skies of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Hysterica (After this is fulfilled: Defeat all enemies) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) N-Nautilus is defeated (After Victory Condition 1 is fulfilled, 2) Ange is defeated) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Galleon-class Dragons and Pyrethoids within 3 turns, before defeating Embryo &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Gratan defeats a MP Hysterica (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains &amp;quot;True Ability Unlock&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss&#039; &amp;quot;Discord Phaser (MAP)&amp;quot; attack dmg +200&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ange unlocks her 6th Spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 22 enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Bizon (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nergal (Bizon)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Must have at least 5 Bizon Points&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Luxon NEXT, Bradyon NEXT and Karura gain &amp;quot;Unisolize combat&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nergal (Bizon)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第45話： 王者の資格&amp;lt;br&amp;gt;Scenario 45: Right to Rule&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第45話： 光る風の中&amp;lt;br&amp;gt;Scenario 45: In the Shining Wind &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Second Gun, Skelebat, Gigan, King Heraclos, Comboss, and Hell Liger 2 (After condition is fulfilled: Defeat Great General of Darkness)&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns, defeat all bosses with ExC &amp;quot;Smash Hit&amp;quot; &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: (1) Attack Second Gun with Wataru, Toraoh and Simon&amp;lt;br&amp;gt; (2) Attack Skelebat with Wataru, Toraoh and Lelouch&amp;lt;br&amp;gt; (3) Attack Gigan with Wataru, Toraoh and Ange &amp;lt;br&amp;gt; (4) Attack King Heraclos with Wataru, Toraoh and Koji &amp;lt;br&amp;gt; (5) Attack Comboss with Wataru, Toraoh and Genryusai &amp;lt;br&amp;gt; (6) Attack Hell Liger 2 with Wataru, Toraoh and Tod (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Glemy)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Clear the map as long as Scenario 33B&#039;s requirement has been met&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaitrash (Rockpie)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Clear the map as long as Scenario 27&#039;s requirement has been met&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaeon (Kia)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Acquire at least 1 Kia Point&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt;&lt;br /&gt;
**Acquire at least 6 Mask Points&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nergal (Bizon)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Must have at least 5 Bizon Points&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**Acquire at least 1 α Azieru Point&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Glemy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaitrash (Rockpie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaeon (Kia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kabakali (Mask)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Rach (Manny)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yggdrasil (Barara)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nergal (Bizon)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns, defeat all bosses with ExC &amp;quot;Smash Hit&amp;quot; &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock α Azieru (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**α Azieru Points&lt;br /&gt;
***Ple Two, Amuro or Bellri defeat α Azieru (+1)&lt;br /&gt;
***Ple Two, Amuro or Bellri defeat α Azieru while Kia is still on the map (+1)&lt;br /&gt;
***Must have at least 2 α Azieru Points by end of stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaeon (Kia)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kia Points&lt;br /&gt;
***Kia is shot down by Bellri, Char or Klim (+1)&lt;br /&gt;
***Must have at least 3 Kia Points by end of stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaeon (Kia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kabakali (Mask)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 48==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： 新たなる皇帝&amp;lt;br&amp;gt;Scenario 46: A New Emperor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Marianne with Lelouch, Suzaku, Kallen, C.C, Anya and Jeremiah and defeat her with Lelouch (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： 星を継ぐ者&amp;lt;br&amp;gt;Scenario 47: Successors to the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (After event: Defeat Red Noah) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally Battleship is defeated, 2) Gratan is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns before destroying Red Noah &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Gratan defeats 1 enemy (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;N-Nautilus gains &amp;quot;Electromagnetic Barrier Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gratan&#039;s stats and attacks improved [[../Mech_Upgrades#Gratan|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： 暗黒の王、光の勇者 &amp;lt;br&amp;gt;Scenario 48: Lord of Darkness, Hero of Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Don Goro; Defeat Dark Dragon and Emperor of Darkness within the same turn&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Wataru, Toraoh, Koji or Tetsuya is defeated, 1st player phase after either Dark Dragon or Emperor of Darkness is defeated starts&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within three turns, defeat Gattaider, Garadabla and Dongoro, defeating Dongoro last. Toraoh must have at least one encounter with Dongoro&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Toraoh attacks Doakdar once (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Ending&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat the Emperor of Darkness with &amp;quot;Twin Mazin Emperor Strike&amp;quot; attack&lt;br /&gt;
**Have at least 25 aces before the end of the stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ryuohmaru gains &amp;quot;Ryuoh Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ryuohmaru&#039;s stats improved [[../Mech_Upgrades#Ryuohmaru_.2F_Hooh|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All of Mazinkaiser&#039;s and Mazin Emperor G&#039;s attacks +200 dmg&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser gains &amp;quot;Kaiser Nova&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazin Emperor G gains &amp;quot;Aureole Booster G&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I Will Win or New Enemies? Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; マスター達ならば、きっと勝てると思う&amp;lt;br&amp;gt;No, you guys will probably win&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;今後、想像を絶する敵が来ると思う。&amp;lt;br&amp;gt;You might face a foe you can&#039;t imagine&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第49話： アル・ワースの真実&amp;lt;br&amp;gt;Scenario 49: The Truth Behind Al-Warth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第49話： 果てしなき群れ&amp;lt;br&amp;gt;Scenario 49: Overwhelming Odds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? (After event: Defeat Warth Deenbell) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally Battleship is defeated 2) Simon, or protagonist is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 7 turns, must defeat over 50 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Super Galaxy Dai-Gurren (Dayakka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gurren Lagann and Super Galaxy Dai-Gurren gain &amp;quot;Combine&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Galaxy Gurren Lagann (Simon)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Simon or Protagonist is defeated, Turn 8 starts&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Simon defeats 2 enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Super Galaxy Dai-Gurren (Dayakka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gurren Lagann and Super Galaxy Dai-Gurren gain &amp;quot;Combine&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Galaxy Gurren Lagann (Simon)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第50話： 闇の中で&amp;lt;br&amp;gt;Scenario 50: Within Darkness &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第50話： 起死回生&amp;lt;br&amp;gt;Scenario 50: The Tides Have Turned&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Imperial (Exev); Defeat Black Noir; Defeat Black Noir and Mazinger Zero) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally battleship is defeated (after event, 2) Simon is defeated) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Kittan must be an Ace Pilot before end of stage (500) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Space King Kittan (Kittan)&amp;lt;/span&amp;gt; (Full refund of Tac Pts on skills and credits on upgrades.)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Reach the victory condition within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Kittan must be an Ace Pilot before end of stage (500) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Space King Kittan (Kittan)&amp;lt;/span&amp;gt; (Full refund of Tac Pts on skills and credits on upgrades.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第51話：天の光はすべて未来&amp;lt;br&amp;gt;Scenario 51: The Lights in the Sky Are the Future &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第51話： 可能性の宇宙&amp;lt;br&amp;gt;Scenario 51: Universe&#039;s Infinite Possibilities&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Lower Granzeboma under 99,999 HP within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Galaxy Gurren Lagann gains &amp;quot;Tengen Toppa&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tengen Toppa Gurren Lagann (Simon)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Lower Granzeboma under 99,999 HP within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Clear the stage (500) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger ZERO&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kouji must be on the map when Mazinger ZERO is destroyed&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Galaxy Gurren Lagann gains &amp;quot;Tengen Toppa&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tengen Toppa Gurren Lagann (Simon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger ZERO&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;最終話： ここにある世界&amp;lt;br&amp;gt;Final Scenario: The World Around Us&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;最終話： 永遠のアル・ワース&amp;lt;br&amp;gt;Final Scenario: Eternal Al-Warth &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>NotJeff</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Series&amp;diff=34118</id>
		<title>Super Robot Wars/OGs/Series</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Series&amp;diff=34118"/>
		<updated>2018-07-17T13:35:49Z</updated>

		<summary type="html">&lt;p&gt;NotJeff: /* Super Robot Wars Original Generation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Super Robot Wars 2===&lt;br /&gt;
Bian Zoldark, Masaki Andou, Kuro, Shiro, Shuu Shirakawa&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars 3===&lt;br /&gt;
Lune Zoldark, Agiha, Mekibos, Sikalog, Vigagi, Wendolo&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars EX/Lord of Elemental===&lt;br /&gt;
Thomas Bright&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars 4===&lt;br /&gt;
Irmgard Kazahara, Ring Mao&lt;br /&gt;
&lt;br /&gt;
===Shin Super Robot Wars===&lt;br /&gt;
Ryusei Date, Raidese F. Branstein, Aya Kobayashi&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Alpha===&lt;br /&gt;
Rio Mei Long, Tasuku Shinguuji, Yuuki Jegunan, Ricarla Borgnein, Eri Anzai, Kirk Hamill, Kenzou Kobayashi, Robert H. Oomiya, Yukiko Date, Levi Taller&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Alpha Gaiden===&lt;br /&gt;
Egret Ansuz, Egret Thurisaz, Egret Uruz, Egret Fehu, Sanger Somvold, Sophia Nate, Magus Gebo&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Alpha 2===&lt;br /&gt;
Arado Balanga, Seolla Schweitzer, Ibis Douglas, Tsugumi Takakura, Sleigh Presty, Filio Presty, Ratsel Feinschmecker, Rishu Tougou&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Alpha 3===&lt;br /&gt;
Cobray Gordon&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Compact 2===&lt;br /&gt;
Kyosuke Nanbu, Excellen Browning, Neue Regisseur&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Impact===&lt;br /&gt;
Einst Alchimie&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Compact 3===&lt;br /&gt;
Folka Albark, Fernand Alduc, Arion Lucada, Arco Katwor, Magnus Ald, Altis Tarl, Masis Mark, Mizar Touval, &amp;quot;Shuraoh&amp;quot; Arkaid Nassh&lt;br /&gt;
&lt;br /&gt;
===Hero Senki===&lt;br /&gt;
Gilliam Jaeger&lt;br /&gt;
&lt;br /&gt;
===Super Hero Sakusen===&lt;br /&gt;
Ingram Prisken,  Viletta Badim, Ryoto Hikawa, Brooklyn &amp;quot;Bullet&amp;quot; Luckfield, Kusuha Mizuha, Leona Garstein, Euzeth Gozzo&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Reversal===&lt;br /&gt;
Fiona Greyden, Raul Greyden, Mizuho Saiki, Raji Montoya, Duminass, Lalia, Despinith, Tith&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Advance===&lt;br /&gt;
Axel Almar, Lamia Loveless, Vindel Mauser, Lemon Browning&lt;br /&gt;
&lt;br /&gt;
===SD The Great Battle===&lt;br /&gt;
Fighter Roar&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Scramble Gather===&lt;br /&gt;
Katina Tarask&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Scramble Commander===&lt;br /&gt;
Swordian&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Original Generation===&lt;br /&gt;
Elzam V. Branstein, Kai Kitamura, Latooni Subota, Daitetsu Minase, Tetsuya Onodera, Eita Nadaka, Lefina Enfield, Sean Webley, Eun Hyojin, Russel Bergman, Garnet Sunday, Giado Venardi, Shine Hausen, Joyce Rudarl, Radha Byraban, Yuan Mei Long, Yukiko Date, Tenzan Nakajima, Tempest Hawker, Marion Radom, Maier V. Branstein, Lily Junkers, Julia Heinkel, Jonathan Kazahara, Hans Weber, Adler Koch, Siebel Mistel, Greg Pastral, Laker Randolf, Sakae Takanaka, Bryan Midcrid, Norman Sley, Carl Streissman, Albert Grey, Galuin Mahabel/Kar-Wai Lau, Atad Shamlan, Gaza Hagner, Nibhal Mubhal, Renji Isurugi&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Original Generation 2===&lt;br /&gt;
Lee Linjun, Ouka Nagisa, Archibald Grims, Aguila Cetme, Van Vat Tran, Mitsuko Isurugi, Cuervo Cello, Echidna Iisaki, Wodan Ymir, Stern Neue Regisseur, Kenneth Garret, Mitsuki Isurugi, &amp;quot;Beowulf&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Original Generations 2.5===&lt;br /&gt;
Kouta Azuma, Shouko Azuma, Kisaburo Azuma, Mauro Gatt&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars The Animation OVA/Sound Drama/Manga===&lt;br /&gt;
ODE System, Wilhelm von Jurgen, Kyle Bean, Gigi Loo, Celcia Farm, Diane Wood, Dita von Jurgen, Frank von Jurgen, Rick Wong&lt;br /&gt;
&lt;br /&gt;
===Dengeki Suparobo Magazines/Super Robot Wars OG Chronicle===&lt;br /&gt;
Murata, Lorenzo D. Montinaco&lt;/div&gt;</summary>
		<author><name>NotJeff</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Complete_Chart&amp;diff=33730</id>
		<title>Super Robot Wars/OGMD/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Complete_Chart&amp;diff=33730"/>
		<updated>2018-06-11T03:33:43Z</updated>

		<summary type="html">&lt;p&gt;NotJeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/OGMD/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/OGMD/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第0話： プロローグ&amp;lt;br&amp;gt;Prologue Scenario 0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all Enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; E-Selda is shot down. &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Granteed (E-Selda) &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地上ルート&amp;lt;br&amp;gt;Earth Route&amp;lt;br&amp;gt;Touya Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙ルート&amp;lt;br&amp;gt;Space Route&amp;lt;br&amp;gt;Calvina Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１話：ソウルセイバー対コンバチカイサー&amp;lt;br&amp;gt;Scenario 1: Soul Saber vs Compatible Kaiser&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;第１話：ホワイト・リンクス&amp;lt;br&amp;gt;Scenario 1: White Lynx&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Compatible Kaiser to below 3000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; SoulSaber shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory condition without Soul Saber FF taking a hit. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* SoulSaber FF (Akimi/Akemi) &lt;br /&gt;
* G Compatible Kaiser (Kouta/Shouko)&lt;br /&gt;
* G Thundergate (Shouko) &lt;br /&gt;
* Compatible Kaiser (Kouta)  &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. Stage ends when Ja-Mu retreats below 2000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat four enemies with Calvina by turn 4 Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Bellzelute (Calvina/Tenia) &lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Exbein Boxer Type G (Rio) &lt;br /&gt;
* Exbein Boxer Type L (Ryoto) &lt;br /&gt;
* Exexbein (Ing)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第2話：父と子、そして運命&amp;lt;br&amp;gt;Scenario 2: Father, Son and Fate&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第2話：厭客再来&amp;lt;br&amp;gt;Scenario 2: Unwanted Guests Return&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Ganjal defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat four Restreil by the end of the second Enemy Phase.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Granteed (E-Selda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* R-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya) &lt;br /&gt;
* R-Gun Powered (Viletta) &lt;br /&gt;
* ART-1 (Mai)&lt;br /&gt;
* R-Blade Custom&lt;br /&gt;
* Armorlion&lt;br /&gt;
* F-32V Schuert Kai&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第3話：泥人形の罠&amp;lt;br&amp;gt;Scenario 3: Puppet Trap&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第3話：災い, 彼の地より&amp;lt;br&amp;gt;Scenario 3: Calamity, From His World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce all of the enemy units to under 2000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit shot down. Any enemy unit shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Lure all enemies outside the city (specified line) and satisfy the victory condition (reduce all enemies below 2000 HP without destroying them).   &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. After Fu-Lu arrives, survive 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat four enemies within 2 turns.   &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第4話：それぞれの理由&amp;lt;br&amp;gt;Scenario 4: Everyone&#039;s Reasons&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第4話：甦る亡霊&amp;lt;br&amp;gt;Scenario 4: Resurrected Ghosts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; |  &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill victory condition within 5 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Cerebus Ignite (Hugo/Aqua)&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla) &lt;br /&gt;
* Wildraptor Schnabel (Latooni) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Endlitch Geist&#039;s HP below 35000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill victory condition within 4 turns.   &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第5話：水晶の竜&amp;lt;br&amp;gt;Scenario 5: Crystal Dragoon&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第5話：眠れる敵&amp;lt;br&amp;gt;Scenario 5: Sleeping Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive until turn 8. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Reduce Crystal Dragoon&#039;s HP to 40000 before 8 turns have passed  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Gespenst Mk-II Kai Type N (Kai)&lt;br /&gt;
* Angelg (Lamia)&lt;br /&gt;
* Vysaga &lt;br /&gt;
* Garmraid Blaze&lt;br /&gt;
* F-32V Schuert Kai&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Granteed (Touya) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce all enemies&#039; HP below 2000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is shot down. Any enemy is shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill victory condition within 5 turns.   &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第6話：ガンナー・ガード&amp;lt;br&amp;gt;Scenario 6: Gunner Guard&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第6話：ギントの目算&amp;lt;br&amp;gt;Scenario 6: Ginto&#039;s Hunch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of turn 5 Akemi must have shot down 4 enemy units.   &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* SoulSaber GG&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of turn 2, Player Phase, shoot down 3 enemies.   &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第7話：極上の獲物&amp;lt;br&amp;gt;Scenario 7: Greatest of Prey&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第7話：護剣の欠片&amp;lt;br&amp;gt;Scenario 7: Fragments of the Gaia Sabers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce all enemies except Jua-Mu to under 1500 HP or reduce Jua-Mu to under 2000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane shot down. Any enemy unit shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Reduce Jua-Mu&#039;s HP to 2000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flickerei Geist (Arriere)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; For five turns, the Hiryu Kai does not take damage nor do enemies reach its adjacent spaces. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai takes damage, any unit is shot down, &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down 14 enemies. (Enemies retreat on turn 5) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bellzelute (Calvina/Tenia) leaves, and rejoins after stage 9.&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*Grungust Sanshiki (Bullet / Kusuha)&lt;br /&gt;
*Gespenst Mk-II Kai Type G (Katina)&lt;br /&gt;
*Gespenst Mk-II Kai Type C (Russel)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Hyperion (Ibis)&lt;br /&gt;
*Pfeil III (Yon)&lt;br /&gt;
*Mass Produced Huckebein Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第8話：光るグランティード&amp;lt;br&amp;gt;Scenario 8: Shining Granteed&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第8話：転移航路&amp;lt;br&amp;gt;Scenario 8: Transition Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down at least 6 Dona Rynpee and then reduce Raftclans Aurun&#039;s HP to 37000 or less. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit except for the Huckebeins shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Do not let any ally Huckebein get shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Bellzelute (Calvina)&lt;br /&gt;
*Granteed (Touya)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai is shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, lower the Zeranio battleship&#039;s HP to 14500 HP or less. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第9話：共鳴&amp;lt;br&amp;gt;Scenario 9: Resonance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第9話：ガディンード&amp;lt;br&amp;gt;Scenario 9: Guardisword&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down all enemies (Zeranio retreats at 20000 HP) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit except for the Huckebeins shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy all enemies, except the target battleship, within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Geant Chevalier (Joshua)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies but the Leige Leios, or lower the Leige Leios&#039;s HP below 35000&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai is shot down &amp;lt;br&amp;gt;   &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without letting the Leonisis Harga (Sieg), Leonisis Varga (Sally), or the Cupids (AI controlled NPCs) be destroyed. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Pfeil III and Yon are unavailable during this stage.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Leonisis Harga (Sieg) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Leonisis Varga (Sally) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第10話：ラースエイレム&amp;lt;br&amp;gt;Scenario 10: Larseilam&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive 5 turns, or destroy all enemies except the Raftclans Faunea &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai or Touya are shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy all enemies except the Raftclans Faunea within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*The units from both routes converge in this stage. &lt;br /&gt;
*Vysaga&lt;br /&gt;
*Excellence Rescue (Raul/Fiona/Despinis)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Lazangrith Raven (Yuuki)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Landgrith Raven (Carla)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第11話：惨劇の夜(前篇)&amp;lt;br&amp;gt;Scenario 11: Night of Tragedy (Part 1)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns, destroy 13 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Personlichkeit (Alfimi)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第12話：惨劇の夜(後篇)&amp;lt;br&amp;gt;Scenario 12: Night of Tragedy (Part 2)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy all enemies on the same turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ashsaber&lt;br /&gt;
*Forte Gigas&lt;br /&gt;
*Gespenst Mk-II Kai Type C (Radha)&lt;br /&gt;
*Raioh (Touma)&lt;br /&gt;
*Soulgain (Axel)&lt;br /&gt;
*Lazangrith Raven (Yuuki)&lt;br /&gt;
*Landgrith Raven (Carla)&lt;br /&gt;
*Fabularis (Glacies)&lt;br /&gt;
*Dea Blanche Neige (Rim)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Liege Geios (Yon must have 70 kills)&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Cylion (Ibis/Sleigh must have 70 kills)&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Kerbelion (Latooni/Arado/Seolla must have 70 kills)&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第13話：鋼龍戦隊,西へ&amp;lt;br&amp;gt;Scenario 13: Steel Dragons, To The West&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies shot down. Hagane does not reach its destination in 5 turns. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Hagane reaches its destination, or all enemies are destroyed, without the Hagane taking any damage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G Thundergate is unavailable in this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第14話：奸悪なる道化&amp;lt;br&amp;gt;Scenario 14: The Wicked Clown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the three fused enemies on the same turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G Thundergate (Shouko)&lt;br /&gt;
*G Burnkwaran (Michiru)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第15話：台北突入&amp;lt;br&amp;gt;Scenario 15: Taipei Rush&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai shot down. Touya or Calvina shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Reduce the Vorlent below 21,000 HP within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第16話：忘れたはずの呼び名&amp;lt;br&amp;gt;Scenario 16: Name That Should Be Forgotten&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai shot down. Calvina shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have Calvina move adjacent to Al-Van, or destroy 25 enemies, within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第17話：鉤と剣&amp;lt;br&amp;gt;Scenario 17: Hook and Blade&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach the target location with the Kurogane in 6 turns. Afterwards, Lower Debudedabide&#039;s HP below 56000, or suvive 11 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Kurogane reaches the objective point within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygenguard (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Gespenst Haken (Haken)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第18話：髑髏の騎土&amp;lt;br&amp;gt;Scenario 18: Knight of Skulls&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies except Crystal Dragoon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai, Kouta, or Shouko shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Deal 19,000 damage to Crystal Dragoon during a single battle encounter.  Crystal Dragoon will retreat if you defeat every enemy other than itself and Skull Knight. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Reishiki (Rishu)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*RyuKoOh/KoRyuOh (Kusuha/Bullet)&lt;br /&gt;
*Fairlion Type S&lt;br /&gt;
*Grungust Nishiki (Blue)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust Nishiki (Red) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第19話：ランナウェイ・ゴースト&amp;lt;br&amp;gt;Scenario 19: Runaway Ghost&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hagane, Ariel, or Alfimi shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy 15 enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第20話：セレンディピティ&amp;lt;br&amp;gt;Scenario 20: Serendipity &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower the Reig Geios HP below 28000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is shot down. &amp;lt;br&amp;gt;  Destroy the Geios Guld.  It retreats at 23,000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第21話：ギリアムのー手&amp;lt;br&amp;gt;Scenario 21: Gilliam&#039;s Ploy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower the Raftklans Auron HP below 40000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies shot down. Touya shot down &amp;lt;br&amp;gt;  Destroy the Vorlent (Jua-Mu).  It retreats at 18,000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第22話：パフォーマーズ&amp;lt;br&amp;gt;Scenario 22: Performers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai, Leonisis Harga, or Leonisis Varga shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Complete the objective without Sieg or Sally being reduced below 3,500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「パリルート」&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Head to Paris Route&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;&amp;lt;br&amp;gt;Hagane (Gint, Tetsuya, Eita)&amp;lt;br&amp;gt;R-1 (Ryusei) &amp;lt;br&amp;gt;R2-Powered (Rai) &amp;lt;br&amp;gt; R3-Powered (Aya) &amp;lt;br&amp;gt;ART-1 (Mai) &amp;lt;br&amp;gt; R-Gun Powered (Viletta) &amp;lt;br&amp;gt; Gespenst MK-II Kai Type N (Kai)  &amp;lt;br&amp;gt; Angelg (Lamia) &amp;lt;br&amp;gt; Garmraid Blaze G (Hugo / Aqua) &amp;lt;br&amp;gt; Wildwurger (Arado) &amp;lt;br&amp;gt; Wildfalken (Seolla) &amp;lt;br&amp;gt; Wildraubtier (Latooni) &amp;lt;br&amp;gt; Grungust(Irm) &amp;lt;br&amp;gt; Exbein Boxer L (Ryoto) &amp;lt;br&amp;gt;Exbein Boxer G (Rio) &amp;lt;br&amp;gt; Exexbein (Ing) &amp;lt;br&amp;gt; Gespenst Type RV (Gilliam) &amp;lt;br&amp;gt; Pfeil III (Yon) &amp;lt;br&amp;gt; Gespenst MK II Kai Type C (Radha) &amp;lt;br&amp;gt; Soulsaber FF (Akimi) &amp;lt;br&amp;gt;Altairlion DF (Ibis) &amp;lt;br&amp;gt; Calion (Sleigh) &amp;lt;br&amp;gt; Gespenst Haken (Haken) &amp;lt;br&amp;gt; Raioh (Touya) &amp;lt;br&amp;gt; Fairlion Type G (Shine) &amp;lt;br&amp;gt; Fairlion Type S &amp;lt;br&amp;gt; Armorlion &amp;lt;br&amp;gt; Cerberus Ignite &amp;lt;br&amp;gt; Vysaga &amp;lt;br&amp;gt; F-32V Schuert Kai &amp;lt;br&amp;gt; R-Blade Custom &amp;lt;br&amp;gt; Grungust Nishiki &amp;lt;br&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust Nishiki (Red) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; Grungust Sanshiki &amp;lt;br&amp;gt; Ashsaber &amp;lt;br&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Cylion &amp;lt;/span&amp;gt;  &amp;lt;br&amp;gt; Mass Produced Huckebein Mk-II&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「カラチルート」&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Head to Karachi Route&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;&amp;lt;br&amp;gt; Hiryu Kai (Lefina, Sean &amp;amp; Eun)&amp;lt;br&amp;gt; Alteisen Riese (Kyosuke) &amp;lt;br&amp;gt; Rein Weissritter (Excellen) &amp;lt;br&amp;gt; RyuKoOh / KoRyuOh (Bullet/Kusuha) &amp;lt;br&amp;gt; Flickerei Geist (Ariel) &amp;lt;br&amp;gt; Gespenst MK-II Kai Type G (Katina) &amp;lt;br&amp;gt; Gespenst MK-II Kai Type C (Russel) &amp;lt;br&amp;gt; Giganscudo Duro (Tasuku) &amp;lt;br&amp;gt; Sieguarlion (Leona) &amp;lt;br&amp;gt; Dygenguard (Sanger) &amp;lt;br&amp;gt; Aussenseiter (Ratsel) &amp;lt;br&amp;gt; Soulgain (Axel) &amp;lt;br&amp;gt; Personlichkeit (Alfimi) &amp;lt;br&amp;gt; Lazangriff Raven (Yuuki) &amp;lt;br&amp;gt; Landgrith Raven (Carla) &amp;lt;br&amp;gt; Geant Chevalier (Joshua) &amp;lt;br&amp;gt; Dea Blanche Neige (Rim)  &amp;lt;br&amp;gt; Fabularis (Glacies) &amp;lt;br&amp;gt; Granteed (Touya) &amp;lt;br&amp;gt; Bellzelute (Calvina) &amp;lt;br&amp;gt; G Compatible Kaiser (Kouta/Shouko) &amp;lt;br&amp;gt; G Burnkwaran (Michiru) &amp;lt;br&amp;gt; Excellence Rescue (Raul) &amp;lt;br&amp;gt; Grungust Kai (Rishu) &amp;lt;br&amp;gt;  Vysaga &amp;lt;br&amp;gt; Forte Gigas &amp;lt;br&amp;gt; F-32V Schuert Kai &amp;lt;br&amp;gt; R-Blade Custom &amp;lt;br&amp;gt; Armorlion &amp;lt;br&amp;gt; Grungust Nishiki &amp;lt;br&amp;gt;  &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust Nishiki (Red) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; Grungust Sanshiki &amp;lt;br&amp;gt; Ashsaber &amp;lt;br&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Cylion &amp;lt;/span&amp;gt;  &amp;lt;br&amp;gt; Mass Produced Huckebein Mk-II &amp;lt;br&amp;gt;  &lt;br /&gt;
|- &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第23話：仮面の潜伏者 &amp;lt;br&amp;gt;Scenario 23: Masks of Shadows&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第23話：トゥー・デコイズ&amp;lt;br&amp;gt;Scenario 23: Two Decoys&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive 6 turns, or shoot down 24 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Ing or Viletta are shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;:Have Viletta and Ing fight the Varuch Ben within 3 turns   &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemy forces. Skull Knight retreats when it&#039;s HP is 42,000 or lower. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hiryu Kai is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 2 turns destroy all initial enemies except Skull Knight. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第24話：共同戦線 &amp;lt;br&amp;gt;Scenario 24: United Front&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第24話：カラチ解放&amp;lt;br&amp;gt;Scenario 24: Liberation of Karachi&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down all grunts and lower Crystal Dragoon&#039;s HP below 12000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sally or Sieg are shot down. Hagane shot down.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map before the ReLions and Barrelions are destroyed or shoot enemies down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Leonisis Harga (Sieg) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Leonisis Varga (Sally) &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies except Debudedabide. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hiryu Kai is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Do not let any ally Mass Production Huckebein Mk-II get shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第25話：オペレーション・トリオンフ&amp;lt;br&amp;gt;Scenario 25: Operation Triumph&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第25話：アル=ヴァンの真意&amp;lt;br&amp;gt;Scenario 25: Soul of Al-Van&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane shot down.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy all Ramalis Carna &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Raftclans Aurun&#039;s HP to 39,000 or below. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. The Hiryu Kai is defeated &amp;lt;br&amp;gt; 2. Either Touya or Calvina are defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Touya defeats 5 enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第26話：ジュア=ム激進&amp;lt;br&amp;gt;Scenario 26: Jua-Mu&#039;s Fierce Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower the Raftclans&#039; HP below 30000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down. Calvina is shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the ghosts within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;. &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Soulsaber FF/GG (Akimi/Akemi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Bellzelute (Calvina + subpilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第27話： バイト・ザ・トラップ&amp;lt;br&amp;gt;Scenario 27: Bait The Trap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. Or, after the event, the Hagane reaches its destination. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns of the victory condition changing, have Hagane reach the marked point or destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第28話：魂の剣、超越せし者 &amp;lt;br&amp;gt;Scenario 28: Soul of the Sword, Transcendent&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Gyanonia Ogre&#039;s HP below 36000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane shot down. Akimi shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Do not let any ally NPC get shot down.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Super Soulsaber FF/GG&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第29話：希望の行方&amp;lt;br&amp;gt;Scenario 29: Place of Hope &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Raftclans&#039;s HP below 19000. Or Defeat 20 of the Fury&#039;s units.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the ghosts within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Granteed (Touya + subpilot)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Excellence Rescue (Raul)&lt;br /&gt;
*Excellence Rescue (Despinis)&lt;br /&gt;
*Bellzelute Brigandi (Calvina)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Coustwell Brachium (Part 1: Take the Moon Route)&amp;lt;/span&amp;gt;  &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「バラルルート」&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Head to the Baral Garden Ruins Route&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;&amp;lt;br&amp;gt;Hagane (Gint, Tetsuya, Eita)&amp;lt;br&amp;gt; Hiryu Kai (Lefina, Sean &amp;amp; Eun) &amp;lt;br&amp;gt; R-1 (Ryusei) &amp;lt;br&amp;gt;R2-Powered (Rai) &amp;lt;br&amp;gt; R3-Powered (Aya) &amp;lt;br&amp;gt;ART-1 (Mai) &amp;lt;br&amp;gt; R-Gun Powered (Viletta) &amp;lt;br&amp;gt; Gespenst MK-II Kai Type N (Kai)  &amp;lt;br&amp;gt; Angelg (Lamia) &amp;lt;br&amp;gt; Garmraid Blaze G (Hugo / Aqua) &amp;lt;br&amp;gt; Wildwurger (Arado) &amp;lt;br&amp;gt; Wildfalken (Seolla) &amp;lt;br&amp;gt; Wildraubtier (Latooni) &amp;lt;br&amp;gt; Grungust(Irm) &amp;lt;br&amp;gt; Exbein Boxer L (Ryoto) &amp;lt;br&amp;gt;Exbeing Boxer G (Rio) &amp;lt;br&amp;gt; Exexbein (Ing)&amp;lt;br&amp;gt; Alteisen Riese (Kyosuke) &amp;lt;br&amp;gt; Rein Weissritter (Excellen) &amp;lt;br&amp;gt; RyuKoOh / KoRyuOh (Bullet/Kusuha) &amp;lt;br&amp;gt; Flickerei Geist (Ariel)  &amp;lt;br&amp;gt; Pfeil III (Yon) &amp;lt;br&amp;gt; Gespenst MK II Kai Type C (Radha) &amp;lt;br&amp;gt; Gespenst MK-II Kai Type G (Katina) &amp;lt;br&amp;gt; Gespenst MK-II Kai Type C (Russel) &amp;lt;br&amp;gt; Giganscudo Duro (Tasuku) &amp;lt;br&amp;gt; Sieguarlion (Leona) &amp;lt;br&amp;gt; G Burnkwaran (Michiru) &amp;lt;br&amp;gt; G Compatible Kaiser (Kouta/Shouko) &amp;lt;br&amp;gt; Fairlion Type G (Shine) &amp;lt;br&amp;gt; Fairlion Type S &amp;lt;br&amp;gt; Armorlion &amp;lt;br&amp;gt; Cerberus Ignite &amp;lt;br&amp;gt; Vysaga &amp;lt;br&amp;gt; F-32V Schuert Kai &amp;lt;br&amp;gt; R-Blade Custom &amp;lt;br&amp;gt; Grungust Nishiki &amp;lt;br&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust Nishiki (Red) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; Grungust Sanshiki &amp;lt;br&amp;gt; Ashsaber &amp;lt;br&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Cylion &amp;lt;/span&amp;gt;  &amp;lt;br&amp;gt; Mass Produced Huckebein Mk-II&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「月ルート」&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Head to the Moon Route&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;&amp;lt;br&amp;gt; Kurogane (Kurt) &amp;lt;br&amp;gt; Dygenguard (Sanger) &amp;lt;br&amp;gt; Aussenseiter (Ratsel) &amp;lt;br&amp;gt; Soulgain (Axel) &amp;lt;br&amp;gt; Personlichkeit (Alfimi) &amp;lt;br&amp;gt; Lazangriff Raven (Yuuki) &amp;lt;br&amp;gt; Landgrith Raven (Carla) &amp;lt;br&amp;gt; Hyperion (Ibis / Tsugumi / Sleigh) &amp;lt;br&amp;gt; Geant Chevalier (Joshua) &amp;lt;br&amp;gt; Dea Blanche Neige (Rim)  &amp;lt;br&amp;gt; Fabularis (Glacies) &amp;lt;br&amp;gt; Granteed (Touya) &amp;lt;br&amp;gt; Bellzelute Brigandi(Calvina) &amp;lt;br&amp;gt; Raioh (Touma) &amp;lt;br&amp;gt; Excellence Rescue (Despinis) &amp;lt;br&amp;gt; Gespenst Type RV (Gilliam) &amp;lt;br&amp;gt; Soulsaber FF (Akimi) &amp;lt;br&amp;gt; Gespenst Haken (Haken) &amp;lt;br&amp;gt; Grungust Kai (Rishu) &amp;lt;br&amp;gt;  Vysaga &amp;lt;br&amp;gt; Forte Gigas &amp;lt;br&amp;gt; F-32V Schuert Kai &amp;lt;br&amp;gt; R-Blade Custom &amp;lt;br&amp;gt; Armorlion &amp;lt;br&amp;gt; Grungust Nishiki &amp;lt;br&amp;gt;  &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust Nishiki (Red) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; Grungust Sanshiki &amp;lt;br&amp;gt; Ashsaber &amp;lt;br&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Cylion &amp;lt;/span&amp;gt;  &amp;lt;br&amp;gt; Mass Produced Huckebein Mk-II &amp;lt;br&amp;gt;  &lt;br /&gt;
|- &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第30話：砂上の結界&amp;lt;br&amp;gt;Scenario 30: Barrier of Sand&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第30話：空間の支配者&amp;lt;br&amp;gt;Scenario 30: Ruler of Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive 8 turns, or shoot down all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down. &amp;lt;br&amp;gt;   &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Don&#039;t let the Hagane be attacked &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Coustwell Brachium&#039;s HP to 39000 or below. Or, defeat all other enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is shot down. Or, Raul and Fiona are shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kurogane (Kurt)&lt;br /&gt;
*Excellence Gunstriker (Raul)&lt;br /&gt;
*Excellence Gunstriker (Fiona)&lt;br /&gt;
*Leonisis Harga (Sieg) &lt;br /&gt;
*Leonisis Varga (Sally)&lt;br /&gt;
*Fairey added as subpilot for Super Soulsaber &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Coustwell Brachium (Part 2: Calvina encounter Jua-Mu)&amp;lt;/span&amp;gt;  &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第31話：負念の金字塔(前篇)&amp;lt;br&amp;gt;Scenario 31: Monument to Evil (Part 1)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第31話：ヴォートとフェアリ&amp;lt;br&amp;gt;Scenario 31: Vought and Fairey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Debudedabide &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down Debudedabide within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Gyanonia Ogre&#039;s HP to 36,000 or below. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Kurogane is shot down, an enemy unit moves adjacent to the Kurogane, or Akemi is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the Leonisis before completing the victory condition. It retreats at 14,000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第32話：負念の金字塔(後篇)&amp;lt;br&amp;gt;Scenario 32: Monument of Evil (Part 2)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第32話：皇家の真剣&amp;lt;br&amp;gt;Scenario 32: Blade of the Imperial Family&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kouta reaches the point. After, Lamaris Irda&#039;s HP is lowered below 42000, or Crystal Dragoon&#039;s HP is lowered below 22000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai or Kouta is shot down.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: After reducing Crystal Dragoon under 88k HP, clear the victory condition in 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Raftclans Karokuara&#039;s HP to 60000 or below, or defeat all enemies besides Raftclans Karokuara. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane or Touya is shot down.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy 25 enemies within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granteed Dracodeus (Touya) &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第33話：草燃ゆる&amp;lt;br&amp;gt;Scenario 33: Burning Grass&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第33話：コンフューズ・ジ・エネミー&amp;lt;br&amp;gt;Scenario 33: Confuse the Enemy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Selena reaches the point. After, Survive three turns. After, destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Selena is shot down. All other units shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the victory condition within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gesterben Kai (Selena)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gespenst Mk II Kai Type G (Albharda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeated all units except the Liege Geios. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane defeated or the enemy reaches the designated line on the bottom-right of the map. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 5 turns, lower the Org-Valu&#039;s HP below 26000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第34話：虚ろな魂&amp;lt;br&amp;gt;Scenario 34: Hollow Soul&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Ariel and Endlich Geist battle three times. Or 4th turn is reached. After, Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship, Ariel or the Endlich Geist is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the ghosts within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Endlicht Geist (Part 1): Battle the Endlitch Geist with Ariel 3 times before the 4th player phase. &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第35話：シャナ=ミアの言葉&amp;lt;br&amp;gt;Scenario 35: Shana-Mia&#039;s Message&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies aside from the Raftclans Faunea. Becomes lower the Raftclans Faune&#039;s HP below 36000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship,  Raul or Fiona are shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory condition in the same turn the Coustwell Brachium&#039;s HP is lowered below 39000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Coustwell Brachium (Part 3: Destroy Coustwell with Touya while Excellence Rescue is on the map)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第36話：引き付け合う者達&amp;lt;br&amp;gt;Scenario 36: People Drawn Together&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach turn 4. After, defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 12 Varuch-Ben by the end of the third Enemy Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第37話：静死からの帰還&amp;lt;br&amp;gt;Scenario 37: Return from Orbit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Becomes lower the Zeidram below 34000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship,  Ing, Viletta, or Ryoto are shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the Zeidram. It retreats at 34000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granzon (Shu)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione R (Lune)&lt;br /&gt;
*Galilnagant (Amara)&lt;br /&gt;
*Shana-Mia added as subpilot for Granteed Dracodeus &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第38話：7分間の撤退戦&amp;lt;br&amp;gt;Scenario 38: 7 Minutes to Evacuation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 4 Turns pass. Becomes Hagane and Hiruyu Kai reach the point before 7 turns pass. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship or Akimi is shot down. Flagships don&#039;t reach the point in 7 turns. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: The Gyanonia Ogre and Super Soulsaber battle, both surviving the encounter. The Super Soulsaber must not be the Twin Unit Sub. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第39話：捧げられた負念体&amp;lt;br&amp;gt;Scenario 39: Vessel of Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower the Crystal Dragoon&#039;s HP below 106000. Becomes destroy all ghosts.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 2 turns, lower the Crystal Dragoon&#039;s HP below 106000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第40話：死線上のハガネ&amp;lt;br&amp;gt;Scenario 40: The Hagane&#039;s Deadline&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; In 6 turns, the Hagane reaches the point.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hagane is shot down. The Hagane doesn&#039;t reach the point in 6 turns. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy all enemies, except the Gyanonia Ogre &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Super Soulsaber GG acquires Ultimate Blaster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第41話：血の旋風&amp;lt;br&amp;gt;Scenario 41:  Whirlwind of Blood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hagane is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 Player Phases, destroy Virgo&#039;s Gyanonia &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第42話：日光のゲートキーパー&amp;lt;br&amp;gt;Scenario 42: Gatekeeper of Sunlight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the Araunzer Frolaga &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 15 turns, destroy all enemy units except for the Araunzer Frolaga. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第43話：剣,交わる時&amp;lt;br&amp;gt;Scenario 43: Clashing of Blades&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the Raftclans Faunea &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hagane or Touya are shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 7 turns, destroy the Raftclans Faunea &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第44話：冷たい世界(前篇)&amp;lt;br&amp;gt;Scenario 44: Coldhearted World (Part 1)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Ja-Mu&#039;s mech. It will be Coustwell Brachium if the secret was not unlocked. A Raftclans otherwise. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hagane is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy 40 enemies within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Raftclans Aurum (Al-Van)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第45話：冷たい世界(後篇)&amp;lt;br&amp;gt;Scenario 45: Coldhearted World (Part 2)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the Raftclans Kalokuara. Becomes Destroy the Zui Gadin.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hagane or Touya are shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 6 turns, destroy the Raftclans Kalokuara &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granteed Dracodeus acquires Infinity Caliber &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第46話：魔城,現る&amp;lt;br&amp;gt;Scenario 46: The Demon City Appears&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Crystal Dragoon.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 5 turns, destroy all ghosts. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第終話：ニ柱の闘神&amp;lt;br&amp;gt;Final Scenario: Twin Pillars of God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies except the Endlitch Geist, Skull Knight and Debudedabide. Becomes destroy the XN-L.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship, Touya, or Kouta are shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Skull Knight &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Endlitch Geist(Part 2)&amp;lt;/span&amp;gt;: Battle the Endlitch Geist twice with Ariel. When XN-L appears, the Endlitch Geist will be an ally.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW OGS MD]]&lt;/div&gt;</summary>
		<author><name>NotJeff</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Complete_Chart&amp;diff=33729</id>
		<title>Super Robot Wars/OGMD/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Complete_Chart&amp;diff=33729"/>
		<updated>2018-06-11T02:53:54Z</updated>

		<summary type="html">&lt;p&gt;NotJeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/OGMD/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/OGMD/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第0話： プロローグ&amp;lt;br&amp;gt;Prologue Scenario 0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all Enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; E-Selda is shot down. &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Granteed (E-Selda) &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地上ルート&amp;lt;br&amp;gt;Earth Route&amp;lt;br&amp;gt;Touya Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙ルート&amp;lt;br&amp;gt;Space Route&amp;lt;br&amp;gt;Calvina Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１話：ソウルセイバー対コンバチカイサー&amp;lt;br&amp;gt;Scenario 1: Soul Saber vs Compatible Kaiser&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;第１話：ホワイト・リンクス&amp;lt;br&amp;gt;Scenario 1: White Lynx&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Compatible Kaiser to below 3000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; SoulSaber shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory condition without Soul Saber FF taking a hit. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* SoulSaber FF (Akimi/Akemi) &lt;br /&gt;
* G Compatible Kaiser (Kouta/Shouko)&lt;br /&gt;
* G Thundergate (Shouko) &lt;br /&gt;
* Compatible Kaiser (Kouta)  &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. Stage ends when Ja-Mu retreats below 2000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat four enemies with Calvina by turn 4 Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Bellzelute (Calvina/Tenia) &lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Exbein Boxer Type G (Rio) &lt;br /&gt;
* Exbein Boxer Type L (Ryoto) &lt;br /&gt;
* Exexbein (Ing)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第2話：父と子、そして運命&amp;lt;br&amp;gt;Scenario 2: Father, Son and Fate&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第2話：厭客再来&amp;lt;br&amp;gt;Scenario 2: Unwanted Guests Return&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Ganjal defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat four Restreil by the end of the second Enemy Phase.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Granteed (E-Selda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* R-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya) &lt;br /&gt;
* R-Gun Powered (Viletta) &lt;br /&gt;
* ART-1 (Mai)&lt;br /&gt;
* R-Blade Custom&lt;br /&gt;
* Armorlion&lt;br /&gt;
* F-32V Schuert Kai&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第3話：泥人形の罠&amp;lt;br&amp;gt;Scenario 3: Puppet Trap&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第3話：災い, 彼の地より&amp;lt;br&amp;gt;Scenario 3: Calamity, From His World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce all of the enemy units to under 2000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit shot down. Any enemy unit shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Lure all enemies outside the city (specified line) and satisfy the victory condition (reduce all enemies below 2000 HP without destroying them).   &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. After Fu-Lu arrives, survive 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat four enemies within 2 turns.   &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第4話：それぞれの理由&amp;lt;br&amp;gt;Scenario 4: Everyone&#039;s Reasons&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第4話：甦る亡霊&amp;lt;br&amp;gt;Scenario 4: Resurrected Ghosts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; |  &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill victory condition within 5 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Cerebus Ignite (Hugo/Aqua)&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla) &lt;br /&gt;
* Wildraptor Schnabel (Latooni) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Endlitch Geist&#039;s HP below 35000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill victory condition within 4 turns.   &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第5話：水晶の竜&amp;lt;br&amp;gt;Scenario 5: Crystal Dragoon&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第5話：眠れる敵&amp;lt;br&amp;gt;Scenario 5: Sleeping Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive until turn 8. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Reduce Crystal Dragoon&#039;s HP to 40000 before 8 turns have passed  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Gespenst Mk-II Kai Type N (Kai)&lt;br /&gt;
* Angelg (Lamia)&lt;br /&gt;
* Vysaga &lt;br /&gt;
* Garmraid Blaze&lt;br /&gt;
* F-32V Schuert Kai&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Granteed (Touya) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce all enemies&#039; HP below 2000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is shot down. Any enemy is shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill victory condition within 5 turns.   &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第6話：ガンナー・ガード&amp;lt;br&amp;gt;Scenario 6: Gunner Guard&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第6話：ギントの目算&amp;lt;br&amp;gt;Scenario 6: Ginto&#039;s Hunch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of turn 5 Akemi must have shot down 4 enemy units.   &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* SoulSaber GG&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of turn 2, Player Phase, shoot down 3 enemies.   &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第7話：極上の獲物&amp;lt;br&amp;gt;Scenario 7: Greatest of Prey&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第7話：護剣の欠片&amp;lt;br&amp;gt;Scenario 7: Fragments of the Gaia Sabers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce all enemies except Jua-Mu to under 1500 HP or reduce Jua-Mu to under 2000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane shot down. Any enemy unit shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Reduce Jua-Mu&#039;s HP to 2000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flickerei Geist (Arriere)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; For five turns, the Hiryu Kai does not take damage nor do enemies reach its adjacent spaces. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai takes damage, any unit is shot down, &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down 14 enemies. (Enemies retreat on turn 5) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bellzelute (Calvina/Tenia) leaves, and rejoins after stage 9.&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*Grungust Sanshiki (Bullet / Kusuha)&lt;br /&gt;
*Gespenst Mk-II Kai Type G (Katina)&lt;br /&gt;
*Gespenst Mk-II Kai Type C (Russel)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Hyperion (Ibis)&lt;br /&gt;
*Pfeil III (Yon)&lt;br /&gt;
*Mass Produced Huckebein Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第8話：光るグランティード&amp;lt;br&amp;gt;Scenario 8: Shining Granteed&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第8話：転移航路&amp;lt;br&amp;gt;Scenario 8: Transition Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down at least 6 Dona Rynpee and then reduce Raftclans Aurun&#039;s HP to 37000 or less. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit except for the Huckebeins shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Do not let any ally Huckebein get shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Bellzelute (Calvina)&lt;br /&gt;
*Granteed (Touya)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai is shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, lower the Zeranio battleship&#039;s HP to 14500 HP or less. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第9話：共鳴&amp;lt;br&amp;gt;Scenario 9: Resonance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第9話：ガディンード&amp;lt;br&amp;gt;Scenario 9: Guardisword&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down all enemies (Zeranio retreats at 20000 HP) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit except for the Huckebeins shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy all enemies, except the target battleship, within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Geant Chevalier (Joshua)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies but the Leige Leios, or lower the Leige Leios&#039;s HP below 35000&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai is shot down &amp;lt;br&amp;gt;   &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without letting the Leonisis Harga (Sieg), Leonisis Varga (Sally), or the Cupids (AI controlled NPCs) be destroyed. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Pfeil III and Yon are unavailable during this stage.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Leonisis Harga (Sieg) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Leonisis Varga (Sally) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第10話：ラースエイレム&amp;lt;br&amp;gt;Scenario 10: Larseilam&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive 5 turns, or destroy all enemies except the Raftclans Faunea &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai or Touya are shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy all enemies except the Raftclans Faunea within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*The units from both routes converge in this stage. &lt;br /&gt;
*Vysaga&lt;br /&gt;
*Excellence Rescue (Raul/Fiona/Despinis)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Lazangrith Raven (Yuuki)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Landgrith Raven (Carla)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第11話：惨劇の夜(前篇)&amp;lt;br&amp;gt;Scenario 11: Night of Tragedy (Part 1)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns, destroy 13 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Personlichkeit (Alfimi)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第12話：惨劇の夜(後篇)&amp;lt;br&amp;gt;Scenario 12: Night of Tragedy (Part 2)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy all enemies on the same turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ashsaber&lt;br /&gt;
*Forte Gigas&lt;br /&gt;
*Gespenst Mk-II Kai Type C (Radha)&lt;br /&gt;
*Raioh (Touma)&lt;br /&gt;
*Soulgain (Axel)&lt;br /&gt;
*Lazangrith Raven (Yuuki)&lt;br /&gt;
*Landgrith Raven (Carla)&lt;br /&gt;
*Fabularis (Glacies)&lt;br /&gt;
*Dea Blanche Neige (Rim)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Liege Geios (Yon must have 70 kills)&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Cylion (Ibis/Sleigh must have 70 kills)&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Kerbelion (Latooni/Arado/Seolla must have 70 kills)&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第13話：鋼龍戦隊,西へ&amp;lt;br&amp;gt;Scenario 13: Steel Dragons, To The West&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies shot down. Hagane does not reach its destination in 5 turns. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Hagane reaches its destination, or all enemies are destroyed, without the Hagane taking any damage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G Thundergate is unavailable in this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第14話：奸悪なる道化&amp;lt;br&amp;gt;Scenario 14: The Wicked Clown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the three fused enemies on the same turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G Thundergate (Shouko)&lt;br /&gt;
*G Burnkwaran (Michiru)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第15話：台北突入&amp;lt;br&amp;gt;Scenario 15: Taipei Rush&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai shot down. Touya or Calvina shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Reduce the Vorlent below 21,000 HP within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第16話：忘れたはずの呼び名&amp;lt;br&amp;gt;Scenario 16: Name That Should Be Forgotten&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai shot down. Calvina shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have Calvina move adjacent to Al-Van, or destroy 25 enemies, within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第17話：鉤と剣&amp;lt;br&amp;gt;Scenario 17: Hook and Blade&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach the target location with the Kurogane in 6 turns. Afterwards, Lower Debudedabide&#039;s HP below 56000, or suvive 11 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Kurogane reaches the objective point within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygenguard (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Gespenst Haken (Haken)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第18話：髑髏の騎土&amp;lt;br&amp;gt;Scenario 18: Knight of Skulls&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies except Crystal Dragoon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai, Kouta, or Shouko shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Deal 19,000 damage to Crystal Dragoon during a single battle encounter.  Crystal Dragoon will retreat if you defeat every enemy other than itself and Skull Knight. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Reishiki (Rishu)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*RyuKoOh/KoRyuOh (Kusuha/Bullet)&lt;br /&gt;
*Fairlion Type S&lt;br /&gt;
*Grungust Nishiki (Blue)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust Nishiki (Red) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第19話：ランナウェイ・ゴースト&amp;lt;br&amp;gt;Scenario 19: Runaway Ghost&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hagane, Ariel, or Alfimi shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy 15 enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第20話：セレンディピティ&amp;lt;br&amp;gt;Scenario 20: Serendipity &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower the Reig Geios HP below 28000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is shot down. &amp;lt;br&amp;gt;  Destroy the Geios Guld.  It retreats at 23,000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第21話：ギリアムのー手&amp;lt;br&amp;gt;Scenario 21: Gilliam&#039;s Ploy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower the Raftklans Auron HP below 40000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies shot down. Touya shot down &amp;lt;br&amp;gt;  Destroy the Vorlent (Jua-Mu).  It retreats at 18,000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; |  &#039;&#039;&#039;第22話：パフォーマーズ&amp;lt;br&amp;gt;Scenario 22: Performers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai, Leonisis Harga, or Leonisis Varga shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Complete the objective without Sieg or Sally being reduced below 3,500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「パリルート」&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Head to Paris Route&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;&amp;lt;br&amp;gt;Hagane (Gint, Tetsuya, Eita)&amp;lt;br&amp;gt;R-1 (Ryusei) &amp;lt;br&amp;gt;R2-Powered (Rai) &amp;lt;br&amp;gt; R3-Powered (Aya) &amp;lt;br&amp;gt;ART-1 (Mai) &amp;lt;br&amp;gt; R-Gun Powered (Viletta) &amp;lt;br&amp;gt; Gespenst MK-II Kai Type N (Kai)  &amp;lt;br&amp;gt; Angelg (Lamia) &amp;lt;br&amp;gt; Garmraid Blaze G (Hugo / Aqua) &amp;lt;br&amp;gt; Wildwurger (Arado) &amp;lt;br&amp;gt; Wildfalken (Seolla) &amp;lt;br&amp;gt; Wildraubtier (Latooni) &amp;lt;br&amp;gt; Grungust(Irm) &amp;lt;br&amp;gt; Exbein Boxer L (Ryoto) &amp;lt;br&amp;gt;Exbeing Boxer G (Rio) &amp;lt;br&amp;gt; Exexbein (Ing) &amp;lt;br&amp;gt; Gespenst Type RV (Gilliam) &amp;lt;br&amp;gt; Pfeil III (Yon) &amp;lt;br&amp;gt; Gespenst MK II Kai Type C (Radha) &amp;lt;br&amp;gt; Soulsaber FF (Akimi) &amp;lt;br&amp;gt;Altairlion DF (Ibis) &amp;lt;br&amp;gt; Calion (Sleigh) &amp;lt;br&amp;gt; Gespenst Haken (Haken) &amp;lt;br&amp;gt; Raioh (Touya) &amp;lt;br&amp;gt; Fairlion Type G (Shine) &amp;lt;br&amp;gt; Fairlion Type S &amp;lt;br&amp;gt; Armorlion &amp;lt;br&amp;gt; Cerberus Ignite &amp;lt;br&amp;gt; Vysaga &amp;lt;br&amp;gt; F-32V Schuert Kai &amp;lt;br&amp;gt; R-Blade Custom &amp;lt;br&amp;gt; Grungust Nishiki &amp;lt;br&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust Nishiki (Red) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; Grungust Sanshiki &amp;lt;br&amp;gt; Ashsaber &amp;lt;br&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Cylion &amp;lt;/span&amp;gt;  &amp;lt;br&amp;gt; Mass Produced Huckebein Mk-II&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「カラチルート」&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Head to Karachi Route&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;&amp;lt;br&amp;gt; Hiryu Kai (Lefina, Sean &amp;amp; Eun)&amp;lt;br&amp;gt; Alteisen Riese (Kyosuke) &amp;lt;br&amp;gt; Rein Weissritter (Excellen) &amp;lt;br&amp;gt; RyuKoOh / KoRyuOh (Bullet/Kusuha) &amp;lt;br&amp;gt; Flickerei Geist (Ariel) &amp;lt;br&amp;gt; Gespenst MK-II Kai Type G (Katina) &amp;lt;br&amp;gt; Gespenst MK-II Kai Type C (Russel) &amp;lt;br&amp;gt; Giganscudo Duro (Tasuku) &amp;lt;br&amp;gt; Sieguarlion (Leona) &amp;lt;br&amp;gt; Dygenguard (Sanger) &amp;lt;br&amp;gt; Aussenseiter (Ratsel) &amp;lt;br&amp;gt; Soulgain (Axel) &amp;lt;br&amp;gt; Personlichkeit (Alfimi) &amp;lt;br&amp;gt; Lazangriff Raven (Yuuki) &amp;lt;br&amp;gt; Landgrith Raven (Carla) &amp;lt;br&amp;gt; Geant Chevalier (Joshua) &amp;lt;br&amp;gt; Dea Blanche Neige (Rim)  &amp;lt;br&amp;gt; Fabularis (Glacies) &amp;lt;br&amp;gt; Granteed (Touya) &amp;lt;br&amp;gt; Bellzelute (Calvina) &amp;lt;br&amp;gt; G Compatible Kaiser (Kouta/Shouko) &amp;lt;br&amp;gt; G Burnkwaran (Michiru) &amp;lt;br&amp;gt; Excellence Rescue (Raul) &amp;lt;br&amp;gt; Grungust Kai (Rishu) &amp;lt;br&amp;gt;  Vysaga &amp;lt;br&amp;gt; Forte Gigas &amp;lt;br&amp;gt; F-32V Schuert Kai &amp;lt;br&amp;gt; R-Blade Custom &amp;lt;br&amp;gt; Armorlion &amp;lt;br&amp;gt; Grungust Nishiki &amp;lt;br&amp;gt;  &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust Nishiki (Red) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; Grungust Sanshiki &amp;lt;br&amp;gt; Ashsaber &amp;lt;br&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Cylion &amp;lt;/span&amp;gt;  &amp;lt;br&amp;gt; Mass Produced Huckebein Mk-II &amp;lt;br&amp;gt;  &lt;br /&gt;
|- &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第23話：仮面の潜伏者 &amp;lt;br&amp;gt;Scenario 23: Masks of Shadows&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第23話：トゥー・デコイズ&amp;lt;br&amp;gt;Scenario 23: Two Decoys&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive 6 turns, or shoot down 24 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Ing or Viletta are shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;:Have Viletta and Ing fight the Varuch Ben within 3 turns   &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemy forces. Skull Knight retreats when it&#039;s HP is 42,000 or lower. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hiryu Kai is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 2 turns destroy all initial enemies except Skull Knight. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第24話：共同戦線 &amp;lt;br&amp;gt;Scenario 24: United Front&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第24話：カラチ解放&amp;lt;br&amp;gt;Scenario 24: Liberation of Karachi&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down all grunts and lower Crystal Dragoon&#039;s HP below 12000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sally or Sieg are shot down. Hagane shot down.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map before the ReLions and Barrelions are destroyed or shoot enemies down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Leonisis Harga (Sieg) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Leonisis Varga (Sally) &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies except Debudedabide. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hiryu Kai is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Do not let any ally Mass Production Huckebein Mk-II get shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第25話：オペレーション・トリオンフ&amp;lt;br&amp;gt;Scenario 25: Operation Triumph&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第25話：アル=ヴァンの真意&amp;lt;br&amp;gt;Scenario 25: Soul of Al-Van&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane shot down.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy all Ramalis Carna &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Raftclans Aurun&#039;s HP to 39,000 or below. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. The Hiryu Kai is defeated &amp;lt;br&amp;gt; 2. Either Touya or Calvina are defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Touya defeats 5 enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第26話：ジュア=ム激進&amp;lt;br&amp;gt;Scenario 26: Jua-Mu&#039;s Fierce Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower the Raftclans&#039; HP below 30000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down. Calvina is shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the ghosts within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;. &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Soulsaber FF/GG (Akimi/Akemi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Bellzelute (Calvina + subpilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第27話： バイト・ザ・トラップ&amp;lt;br&amp;gt;Scenario 27: Bait The Trap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. Or, after the event, the Hagane reaches its destination. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns of the victory condition changing, have Hagane reach the marked point or destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第28話：魂の剣、超越せし者 &amp;lt;br&amp;gt;Scenario 28: Soul of the Sword, Transcendent&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Gyanonia Ogre&#039;s HP below 36000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane shot down. Akimi shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Do not let any ally NPC get shot down.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Super Soulsaber FF/GG&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第29話：希望の行方&amp;lt;br&amp;gt;Scenario 29: Place of Hope &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Raftclans&#039;s HP below 19000. Or Defeat 20 of the Fury&#039;s units.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the ghosts within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Granteed (Touya + subpilot)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Excellence Rescue (Raul)&lt;br /&gt;
*Excellence Rescue (Despinis)&lt;br /&gt;
*Bellzelute Brigandi (Calvina)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Coustwell Brachium (Part 1: Take the Moon Route)&amp;lt;/span&amp;gt;  &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「バラルルート」&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Head to the Baral Garden Ruins Route&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;&amp;lt;br&amp;gt;Hagane (Gint, Tetsuya, Eita)&amp;lt;br&amp;gt; Hiryu Kai (Lefina, Sean &amp;amp; Eun) &amp;lt;br&amp;gt; R-1 (Ryusei) &amp;lt;br&amp;gt;R2-Powered (Rai) &amp;lt;br&amp;gt; R3-Powered (Aya) &amp;lt;br&amp;gt;ART-1 (Mai) &amp;lt;br&amp;gt; R-Gun Powered (Viletta) &amp;lt;br&amp;gt; Gespenst MK-II Kai Type N (Kai)  &amp;lt;br&amp;gt; Angelg (Lamia) &amp;lt;br&amp;gt; Garmraid Blaze G (Hugo / Aqua) &amp;lt;br&amp;gt; Wildwurger (Arado) &amp;lt;br&amp;gt; Wildfalken (Seolla) &amp;lt;br&amp;gt; Wildraubtier (Latooni) &amp;lt;br&amp;gt; Grungust(Irm) &amp;lt;br&amp;gt; Exbein Boxer L (Ryoto) &amp;lt;br&amp;gt;Exbeing Boxer G (Rio) &amp;lt;br&amp;gt; Exexbein (Ing)&amp;lt;br&amp;gt; Alteisen Riese (Kyosuke) &amp;lt;br&amp;gt; Rein Weissritter (Excellen) &amp;lt;br&amp;gt; RyuKoOh / KoRyuOh (Bullet/Kusuha) &amp;lt;br&amp;gt; Flickerei Geist (Ariel)  &amp;lt;br&amp;gt; Pfeil III (Yon) &amp;lt;br&amp;gt; Gespenst MK II Kai Type C (Radha) &amp;lt;br&amp;gt; Gespenst MK-II Kai Type G (Katina) &amp;lt;br&amp;gt; Gespenst MK-II Kai Type C (Russel) &amp;lt;br&amp;gt; Giganscudo Duro (Tasuku) &amp;lt;br&amp;gt; Sieguarlion (Leona) &amp;lt;br&amp;gt; G Burnkwaran (Michiru) &amp;lt;br&amp;gt; G Compatible Kaiser (Kouta/Shouko) &amp;lt;br&amp;gt; Fairlion Type G (Shine) &amp;lt;br&amp;gt; Fairlion Type S &amp;lt;br&amp;gt; Armorlion &amp;lt;br&amp;gt; Cerberus Ignite &amp;lt;br&amp;gt; Vysaga &amp;lt;br&amp;gt; F-32V Schuert Kai &amp;lt;br&amp;gt; R-Blade Custom &amp;lt;br&amp;gt; Grungust Nishiki &amp;lt;br&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust Nishiki (Red) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt; Grungust Sanshiki &amp;lt;br&amp;gt; Ashsaber &amp;lt;br&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Cylion &amp;lt;/span&amp;gt;  &amp;lt;br&amp;gt; Mass Produced Huckebein Mk-II&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「月ルート」&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Head to the Moon Route&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;&amp;lt;br&amp;gt; Kurogane (Kurt) &amp;lt;br&amp;gt; Dygenguard (Sanger) &amp;lt;br&amp;gt; Aussenseiter (Ratsel) &amp;lt;br&amp;gt; Soulgain (Axel) &amp;lt;br&amp;gt; Personlichkeit (Alfimi) &amp;lt;br&amp;gt; Lazangriff Raven (Yuuki) &amp;lt;br&amp;gt; Landgrith Raven (Carla) &amp;lt;br&amp;gt; Hyperion (Ibis / Tsugumi / Sleigh) &amp;lt;br&amp;gt; Geant Chevalier (Joshua) &amp;lt;br&amp;gt; Dea Blanche Neige (Rim)  &amp;lt;br&amp;gt; Fabularis (Glacies) &amp;lt;br&amp;gt; Granteed (Touya) &amp;lt;br&amp;gt; Bellzelute Brigandi(Calvina) &amp;lt;br&amp;gt; Raioh (Touma) &amp;lt;br&amp;gt; Excellence Rescue (Despinis) &amp;lt;br&amp;gt; Gespenst Type RV (Gilliam) &amp;lt;br&amp;gt; Soulsaber FF (Akimi) &amp;lt;br&amp;gt; Gespenst Haken (Haken) &amp;lt;br&amp;gt; Grungust Kai (Rishu) &amp;lt;br&amp;gt;  Vysaga &amp;lt;br&amp;gt; Forte Gigas &amp;lt;br&amp;gt; F-32V Schuert Kai &amp;lt;br&amp;gt; R-Blade Custom &amp;lt;br&amp;gt; Armorlion &amp;lt;br&amp;gt; Grungust Nishiki &amp;lt;br&amp;gt;  &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust Nishiki (Red) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; Grungust Sanshiki &amp;lt;br&amp;gt; Ashsaber &amp;lt;br&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Cylion &amp;lt;/span&amp;gt;  &amp;lt;br&amp;gt; Mass Produced Huckebein Mk-II &amp;lt;br&amp;gt;  &lt;br /&gt;
|- &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第30話：砂上の結界&amp;lt;br&amp;gt;Scenario 30: Barrier of Sand&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第30話：空間の支配者&amp;lt;br&amp;gt;Scenario 30: Ruler of Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive 8 turns, or shoot down all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down. &amp;lt;br&amp;gt;   &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Don&#039;t let the Hagane be attacked &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Coustwell Brachium&#039;s HP to 39000 or below. Or, defeat all other enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is shot down. Or, Raul and Fiona are shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kurogane (Kurt)&lt;br /&gt;
*Excellence Gunstriker (Raul)&lt;br /&gt;
*Excellence Gunstriker (Fiona)&lt;br /&gt;
*Leonisis Harga (Sieg) &lt;br /&gt;
*Leonisis Varga (Sally)&lt;br /&gt;
*Fairey added as subpilot for Super Soulsaber &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Coustwell Brachium (Part 2: Calvina encounter Jua-Mu)&amp;lt;/span&amp;gt;  &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第31話：負念の金字塔(前篇)&amp;lt;br&amp;gt;Scenario 31: Monument to Evil (Part 1)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第31話：ヴォートとフェアリ&amp;lt;br&amp;gt;Scenario 31: Vought and Fairey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Debudedabide &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down Debudedabide within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Gyanonia Ogre&#039;s HP to 36,000 or below. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Kurogane is shot down, an enemy unit moves adjacent to the Kurogane, or Akemi is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the Leonisis before completing the victory condition. It retreats at 14,000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第32話：負念の金字塔(後篇)&amp;lt;br&amp;gt;Scenario 32: Monument of Evil (Part 2)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第32話：皇家の真剣&amp;lt;br&amp;gt;Scenario 32: Blade of the Imperial Family&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kouta reaches the point. After, Lamaris Irda&#039;s HP is lowered below 42000, or Crystal Dragoon&#039;s HP is lowered below 22000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu Kai or Kouta is shot down.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: After reducing Crystal Dragoon under 88k HP, clear the victory condition in 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Raftclans Karokuara&#039;s HP to 60000 or below, or defeat all enemies besides Raftclans Karokuara. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane or Touya is shot down.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy 25 enemies within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granteed Dracodeus (Touya) &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第33話：草燃ゆる&amp;lt;br&amp;gt;Scenario 33: Burning Grass&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第33話：コンフューズ・ジ・エネミー&amp;lt;br&amp;gt;Scenario 33: Confuse the Enemy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Selena reaches the point. After, Survive three turns. After, destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Selena is shot down. All other units shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the victory condition within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gesterben Kai (Selena)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gespenst Mk II Kai Type G (Albharda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeated all units except the Liege Geios. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane defeated or the enemy reaches the designated line on the bottom-right of the map. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 5 turns, lower the Org-Valu&#039;s HP below 26000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第34話：虚ろな魂&amp;lt;br&amp;gt;Scenario 34: Hollow Soul&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Ariel and Endlich Geist battle three times. Or 4th turn is reached. After, Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship, Ariel or the Endlich Geist is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the ghosts within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Endlicht Geist (Part 1): Battle the Endlitch Geist with Ariel 3 times before the 4th player phase. &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第35話：シャナ=ミアの言葉&amp;lt;br&amp;gt;Scenario 35: Shana-Mia&#039;s Message&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies aside from the Raftclans Faunea. Becomes lower the Raftclans Faune&#039;s HP below 36000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship,  Raul or Fiona are shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory condition in the same turn the Coustwell Brachium&#039;s HP is lowered below 39000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Coustwell Brachium (Part 3: Destroy Coustwell with Touya while Excellence Rescue is on the map)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第36話：引き付け合う者達&amp;lt;br&amp;gt;Scenario 36: People Drawn Together&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach turn 4. After, defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 12 Varuch-Ben by the end of the third Enemy Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第37話：静死からの帰還&amp;lt;br&amp;gt;Scenario 37: Return from Orbit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Becomes lower the Zeidram below 34000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship,  Ing, Viletta, or Ryoto are shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the Zeidram. It retreats at 34000 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granzon (Shu)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione R (Lune)&lt;br /&gt;
*Galilnagant (Amara)&lt;br /&gt;
*Shana-Mia added as subpilot for Granteed Dracodeus &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第38話：7分間の撤退戦&amp;lt;br&amp;gt;Scenario 38: 7 Minutes to Evacuation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 4 Turns pass. Becomes Hagane and Hiruyu Kai reach the point before 7 turns pass. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship or Akimi is shot down. Flagships don&#039;t reach the point in 7 turns. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: The Gyanonia Ogre and Super Soulsaber battle, both surviving the encounter. The Super Soulsaber must not be the Twin Unit Sub. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第39話：捧げられた負念体&amp;lt;br&amp;gt;Scenario 39: Vessel of Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower the Crystal Dragoon&#039;s HP below 106000. Becomes destroy all ghosts.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 2 turns, lower the Crystal Dragoon&#039;s HP below 106000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第40話：死線上のハガネ&amp;lt;br&amp;gt;Scenario 40: The Hagane&#039;s Deadline&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; In 6 turns, the Hagane reaches the point.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hagane is shot down. The Hagane doesn&#039;t reach the point in 6 turns. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy all enemies, except the Gyanonia Ogre &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Super Soulsaber GG acquires Ultimate Blaster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第41話：血の旋風&amp;lt;br&amp;gt;Scenario 41:  Whirlwind of Blood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hagane is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 Player Phases, destroy Virgo&#039;s Gyanonia &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第42話：日光のゲートキーパー&amp;lt;br&amp;gt;Scenario 42: Gatekeeper of Sunlight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the Araunzer Frolaga &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is shot down &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 15 turns, destroy all enemy units except for the Araunzer Frolaga. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第43話：剣,交わる時&amp;lt;br&amp;gt;Scenario 43: Clashing of Blades&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the Raftclans Faunea &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hagane or Touya are shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 7 turns, destroy the Raftclans Faunea &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第44話：冷たい世界(前篇)&amp;lt;br&amp;gt;Scenario 44: Coldhearted World (Part 1)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Ja-Mu&#039;s mech. It will be Coustwell Brachium if the secret was not unlocked. A Raftclans otherwise. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hagane is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy 40 enemies within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Raftclans Aurum (Al-Van)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第45話：冷たい世界(後篇)&amp;lt;br&amp;gt;Scenario 45: Coldhearted World (Part 2)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the Raftclans Kalokuara. Becomes Destroy the Zui Gadin.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Hagane or Touya are shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 6 turns, destroy the Raftclans Kalokuara &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granteed Dracodeus acquires Infinity Caliber &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第46話：魔城,現る&amp;lt;br&amp;gt;Scenario 46: The Demon City Appears&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Crystal Dragoon.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship is shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 5 turns, destroy all ghosts. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第終話：ニ柱の闘神&amp;lt;br&amp;gt;Final Scenario: Twin Pillars of God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies except the Endlitch Geist, Skull Knight and Debudedabide. Becomes destroy the XN-L.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; A flagship, Touya, or Kouta are shot down. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Skull Knight &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Endlitch Geist(Part 2)&amp;lt;/span&amp;gt;: Battle the Endlitch Geist twice with Ariel. When XN-L appears, the Endlitch Geist will be an ally.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW OGS MD]]&lt;/div&gt;</summary>
		<author><name>NotJeff</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Flow_Chart&amp;diff=33728</id>
		<title>Super Robot Wars/OGMD/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Flow_Chart&amp;diff=33728"/>
		<updated>2018-06-11T02:53:00Z</updated>

		<summary type="html">&lt;p&gt;NotJeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第0話： プロローグ&amp;lt;br&amp;gt;Prologue Scenario 0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: None&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地上ルート&amp;lt;br&amp;gt;Earth Route&amp;lt;br&amp;gt;Touya Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙ルート&amp;lt;br&amp;gt;Space Route&amp;lt;br&amp;gt;Calvina Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;第１話：ソウルセイバー対コンバチカイサー&amp;lt;br&amp;gt;Scenario 1: Soul Saber vs Compatible Kaiser&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;第１話：ホワイト・リンクス&amp;lt;br&amp;gt;Scenario 1: White Lynx&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory condition without Soul Saber FF taking a hit. &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat four enemies with Calvina by turn 4 Player Phase.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第2話：父と子、そして運命&amp;lt;br&amp;gt;Scenario 2: Father, Son and Fate&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第2話：厭客再来&amp;lt;br&amp;gt;Scenario 2: Unwanted Guests Return&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat four Restreil by the end of the second Enemy Phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第3話：泥人形の罠&amp;lt;br&amp;gt;Scenario 3: Puppet Trap&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第3話：災い、彼の地より&amp;lt;br&amp;gt;Scenario 3: Calamity, From His World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Lure all enemies outside the city (specified line) and satisfy the victory condition (reduce all enemies below 2000 HP without destroying them).&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat four enemies within 2 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第4話：それぞれの理由&amp;lt;br&amp;gt;Scenario 4: Everyone&#039;s Reasons&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第4話：甦る亡霊&amp;lt;br&amp;gt;Scenario 4: Resurrected Ghosts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill victory condition within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill victory condition within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第5話：水晶の竜&amp;lt;br&amp;gt;Scenario 5: Crystal Dragoon&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第5話：眠れる敵&amp;lt;br&amp;gt;Scenario 5: Sleeping Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Reduce Crystal Dragoon&#039;s HP to 40000 before 8 turns have passed.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill victory condition within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第6話：ガンナー・ガード&amp;lt;br&amp;gt;Scenario 6: Gunner Guard&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第6話：ギントの目算&amp;lt;br&amp;gt;Scenario 6: Ginto&#039;s Hunch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of turn 5 Akemi must have shot down 4 enemy units.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of turn 2, Player Phase, shoot down 3 enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第7話：極上の獲物&amp;lt;br&amp;gt;Scenario 7: Greatest of Prey&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第7話：護剣の欠片&amp;lt;br&amp;gt;Scenario 7: Fragments of the Gaia Sabers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Reduce Jua-Mu&#039;s HP to 2000 within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down 14 enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第8話：光るグランティード&amp;lt;br&amp;gt;Scenario 8: Shining Granteed&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第8話：転移航路&amp;lt;br&amp;gt;Scenario 8: Transition Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Do not let any ally Huckebein get shot down.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, lower the Zeranio battleship&#039;s HP to 14500 HP or less.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第9話：共鳴&amp;lt;br&amp;gt;Scenario 9: Resonance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第9話：ガディンード&amp;lt;br&amp;gt;Scenario 9: Guardisword&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy all enemies, except the target battleship, within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without letting the Leonisis Harga (Sieg), Leonisis Varga (Sally), or the Cupids (AI controlled NPCs) be destroyed.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第10話：ラースエイレム&amp;lt;br&amp;gt;Scenario 10: Larseilam&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy all enemies except the Raftclans Faunea within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第11話：惨劇の夜(前篇)&amp;lt;br&amp;gt;Scenario 11: Night of Tragedy (Part 1)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy 13 of the initial enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第12話：惨劇の夜(後篇)&amp;lt;br&amp;gt;Scenario 12: Night of Tragedy (Part 2)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy all enemies on the same turn.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第13話：鋼龍戦隊,西へ&amp;lt;br&amp;gt;Scenario 13: Steel Dragons, To The West&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Hagane reaches its destination, or all enemies are destroyed, without the Hagane taking any damage.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第14話：奸悪なる道化&amp;lt;br&amp;gt;Scenario 14: The Wicked Clown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the three fused enemies on the same turn.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第15話：台北突入&amp;lt;br&amp;gt;Scenario 15: Taipei Rush&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Reduce the Vorlent below 21,000 HP within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第16話：忘れたはずの呼び名&amp;lt;br&amp;gt;Scenario 16: Name That Should Be Forgotten&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have Calvina move adjacent to Al-Van, or destroy 25 enemies, within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第17話：鉤と剣&amp;lt;br&amp;gt;Scenario 17: Hook and Blade&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Kurogane reaches the objective point within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第18話：髑髏の騎土&amp;lt;br&amp;gt;Scenario 18: Knight of Skulls&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Deal 19,000 damage to Crystal Dragoon during a single battle encounter.  Crystal Dragoon will retreat if you defeat every enemy other than itself and Skull Knight.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第19話：ランナウェイ・ゴースト&amp;lt;br&amp;gt;Scenario 19: Runaway Ghost&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy 15 enemies within 2 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話：セレンディピティ&amp;lt;br&amp;gt;Scenario 20: Serendipity &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the Geios Guld.  It retreats at 23,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第21話：ギリアムのー手&amp;lt;br&amp;gt;Scenario 21: Gilliam&#039;s Ploy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the Vorlent (Jua-Mu).  It retreats at 18,000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第22話：パフォーマーズ&amp;lt;br&amp;gt;Scenario 22: Performers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Complete the objective without Sieg or Sally being reduced below 3,500 HP.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「パリルート」&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Head to Paris Route&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「カラチルート」&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Head to Karachi Route&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第23話：仮面の潜伏者 &amp;lt;br&amp;gt;Scenario 23: Masks of Shadows&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第23話：トゥー・デコイズ&amp;lt;br&amp;gt;Scenario 23: Two Decoys&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have Viletta and Ing fight the Varuch Ben within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 2 turns destroy all initial enemies except Skull Knight.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第24話：共同戦線 &amp;lt;br&amp;gt;Scenario 24: United Front&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第24話：カラチ解放&amp;lt;br&amp;gt;Scenario 24: Liberation of Karachi&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map before the ReLions and Barrelions are destroyed or shoot enemies down.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Do not let any ally Huckebein get shot down.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第25話：オペレーション・トリオンフ&amp;lt;br&amp;gt;Scenario 25: Operation Triumph&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第25話：アル=ヴァンの真意&amp;lt;br&amp;gt;Scenario 25: Soul of Al-Van&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy all Ramalis Carna&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Touya defeats 5 enemies within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話：ジュア=ム激進&amp;lt;br&amp;gt;Scenario 26: Jua-Mu&#039;s Fierce Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the ghosts within 2 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第27話： バイト・ザ・トラップ&amp;lt;br&amp;gt;Scenario 27: Bait The Trap&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns of the victory condition changing, have Hagane reach the marked point or destroy all enemies.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第28話：魂の剣、超越せし者 &amp;lt;br&amp;gt;Scenario 28: Soul of the Sword, Transcendent&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Do not let any ally NPC get shot down. &lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第29話：希望の行方&amp;lt;br&amp;gt;Scenario 29: Place of Hope &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the ghosts within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「バラルルート」&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Head to the Baral Garden Ruins Route&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「月ルート」&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Head to the Moon Route&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第30話：砂上の結界&amp;lt;br&amp;gt;Scenario 30: Barrier of Sand&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第30話：空間の支配者&amp;lt;br&amp;gt;Scenario 30: Ruler of Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Don&#039;t let the Hagane be attacked&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第31話：負念の金字塔(前篇)&amp;lt;br&amp;gt;Scenario 31: Monument to Evil (Part 1)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第31話：ヴォートとフェアリ&amp;lt;br&amp;gt;Scenario 31: Vought and Fairey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down Debudedabide within 6 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the Leonisis before completing the victory condition.  It retreats at 14,000 HP.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第32話：負念の金字塔(後篇)&amp;lt;br&amp;gt;Scenario 32: Monument of Evil (Part 2)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第32話：皇家の真剣&amp;lt;br&amp;gt;Scenario 32: Blade of the Imperial Family&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: After reducing Crystal Dragoon under 88k HP, clear the victory condition in 2 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy 25 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;第33話：草燃ゆる&amp;lt;br&amp;gt;Scenario 33: Burning Grass&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第33話：コンフューズ・ジ・エネミー&amp;lt;br&amp;gt;Scenario 33: Confuse the Enemy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the victory condition within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 5 turns, lower the Org-Valu&#039;s HP below 26000.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第34話：虚ろな魂&amp;lt;br&amp;gt;Scenario 34: Hollow Soul&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the ghosts within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第35話：シャナ=ミアの言葉&amp;lt;br&amp;gt;Scenario 35: Shana-Mia&#039;s Message&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory condition in the same turn the Coustwell Brachium&#039;s HP is lowered below 39000.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第36話：引き付け合う者達&amp;lt;br&amp;gt;Scenario 36: People Drawn Together&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 12 Varuch-Ben by the end of the third Enemy Phase.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第37話：静死からの帰還&amp;lt;br&amp;gt;Scenario 37: Return from Orbit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the Zeidram. It retreats at 34000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第38話：7分間の撤退戦&amp;lt;br&amp;gt;Scenario 38: 7 Minutes to Evacuation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: The Gyanonia Ogre and Super Soulsaber battle, both surviving the encounter. The Super Soulsaber must not be the Twin Unit Sub.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第39話：捧げられた負念体&amp;lt;br&amp;gt;Scenario 39: Vessel of Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 2 turns, lower the Crystal Dragoon&#039;s HP below 106000&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第40話：死線上のハガネ&amp;lt;br&amp;gt;Scenario 40: The Hagane&#039;s Deadline&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy all enemies, except the Gyanonia Ogre&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第41話：血の旋風&amp;lt;br&amp;gt;Scenario 41:  Whirlwind of Blood&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 Player Phases, destroy Virgo&#039;s Gyanonia&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第42話：日光のゲートキーパー&amp;lt;br&amp;gt;Scenario 42: Gatekeeper of Sunlight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 15 turns, destroy all enemy units except for the Araunzer Frolaga.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第43話：剣,交わる時&amp;lt;br&amp;gt;Scenario 43: Clashing of Blades&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 7 turns, destroy the Raftclans Faunea&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第44話：冷たい世界(前篇)&amp;lt;br&amp;gt;Scenario 44: Coldhearted World (Part 1)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy 40 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第45話：冷たい世界(後篇)&amp;lt;br&amp;gt;Scenario 45: Coldhearted World (Part 2)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 6 turns, destroy the Raftclans Kalokuara&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第46話：魔城,現る&amp;lt;br&amp;gt;Scenario 46: The Demon City Appears&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 5 turns, destroy all ghosts.&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第終話：ニ柱の闘神&amp;lt;br&amp;gt;Final Scenario: Twin Pillars of God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&lt;/div&gt;</summary>
		<author><name>NotJeff</name></author>
	</entry>
</feed>