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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Notverycreative</id>
	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-24T16:15:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Clear_Bonus&amp;diff=61673</id>
		<title>Super Robot Wars/OGs/Clear Bonus</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Clear_Bonus&amp;diff=61673"/>
		<updated>2024-09-17T02:56:22Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Special Mode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;Carry-Over Bonus&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Whenever you finish a game, you are given the option to save your game after the final scenario. If you do so, the save file becomes a &amp;quot;clear data&amp;quot; file and you now have the option of loading it which will allow you to carry over a portion of your money and Pilot Points (PP) into the same game or a portion of your money into a different game. Doing either is known as a &amp;quot;Lap&amp;quot;.&lt;br /&gt;
* Laps are tracked separately for each mode (&#039;&#039;Normal&#039;&#039;, &#039;&#039;Extra Hard&#039;&#039;, and &#039;&#039;Special&#039;&#039;) but are tracked cumulatively for the purposes of carry-over bonuses.&lt;br /&gt;
* Loading a clear data into the same game or a different game provides different carry-over percentages:&lt;br /&gt;
** Same game: you will carry-over 50% of the money and PP that you had earned in the previous game.&lt;br /&gt;
** Different game: you will carry-over 25% of the money that you had earned in the previous game.&lt;br /&gt;
* Each time you complete a lap, the carry-over values increase by 25%, up to a maximum of 100%.&lt;br /&gt;
* Total PP earned is added up and distributed evenly across all usable pilots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Extra Hard Mode&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
After finishing the game once, you will unlock this mode which can be accessed by loading a &amp;quot;clear data&amp;quot; file and selecting it. It differs from &#039;&#039;Normal Mode&#039;&#039; in the following ways:&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Pilot_Skills|Pilot Skills]] and stat upgrades will cost twice as much PP.&lt;br /&gt;
* You will not be able to upgrade any [[Super_Robot_Wars/OGs/Weapon_List|Weapons]].&lt;br /&gt;
* Enemy mechs and their weapons will have three upgrades, up to a maximum of 10 upgrades.&lt;br /&gt;
* Enemy pilots will have +30 kills added to their kill counts. As a result, any enemy higher than Level 20 will have access to their Ace Bonus.&lt;br /&gt;
* Difficulty will be set to Hard regardless of how many Battle Masteries you have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Special Mode&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
After finishing the game in &#039;&#039;Extra Hard Mode&#039;&#039;, you will unlock this mode which can be accessed by loading a &amp;quot;clear data&amp;quot; file and selecting it. It differs from &#039;&#039;Normal Mode&#039;&#039; in the following ways:&lt;br /&gt;
* All [[Super_Robot_Wars/OGs/Mech_Database|Mechs]] will have the maximum upgrade level for their stats increased to 10 if they don&#039;t already have 10 upgrades.&lt;br /&gt;
* You will acquire one of each [[Super_Robot_Wars/OGs/Weapon_List|Weapon]] (excluding Repair Module and Supply Module) and one of each [[Super_Robot_Wars/OGs/Parts|Part]] after the following scenarios:&lt;br /&gt;
** OGs1: Scenario 2.&lt;br /&gt;
** OGs2: Scenario 1.&lt;br /&gt;
* If you clear both OGs1 and OGs2 in &#039;&#039;Special Mode&#039;&#039; (as long as the scenario chart for both games is listed as Complete), and start a new game+ of OGs1 or OGs2 using this mode again, all [[Super_Robot_Wars/OGs/Mech_Database|Mechs]] and [[Super_Robot_Wars/OGs/Weapon_List|Weapons]] will have the maximum upgrade level for their stats and weapons increased to 15. This also applies to OGs2.5.&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/NG%2B&amp;diff=61540</id>
		<title>Gensou Shoujo Wars Complete Box/NG+</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/NG%2B&amp;diff=61540"/>
		<updated>2024-09-08T03:10:49Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;After completing the main story (Stage 77), and the Meeko Route special stages, the New Game Plus (NG+) option becomes available at the intermission screen of the completed save file. &lt;br /&gt;
&lt;br /&gt;
Called Dream Mode, this NG+ allows you to take 6 characters from the last stage throughout the entire next playthrough with their final movelist and optional forms, including the unlockable Lily Black frame if you fulfilled the conditions. The once exceptions are the Palanquin Ship and Akyuu. Meeko and Makura become fully playable characters in NG+ and are available from Stage 1, while the carry-on characters will be available just before Stage 2.&lt;br /&gt;
&lt;br /&gt;
All items, PP, and Points from the last playthrough are carried over and all PP/Points for purchased skills/upgrades are refunded. Kills and Levels are reset, which also mean the characters&#039; Spirit Command and Personal Skill list will be reset as well. 10 upgrades are unlocked from the outset.&lt;br /&gt;
&lt;br /&gt;
Dream Mode also includes a new bonus section in the intermission menu, known as the Discussion Room. Here, the player can either watch the girls reminiscence and reflect about the events of each stage, or check out Ace character interviews (50 kills or above). The option for an alternate ending route (named Route B in-game) appears at the end of Stage 70.&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Info_Dump&amp;diff=61534</id>
		<title>Super Robot Wars/BX/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Info_Dump&amp;diff=61534"/>
		<updated>2024-09-07T03:51:25Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The battle record for acquiring certain amounts of money seems to take into account the value of pre-existing upgrade bars. So you can get the 30 million one and then start your next playthrough with less than that (BX&#039;s money carryover is always 100%, even on playthrough 1).&amp;lt;br&amp;gt;&amp;lt;p&amp;gt;&lt;br /&gt;
15-upgrade mode is unlocked on the 4th playthrough. The amount increased on HP, EN, Armor, Mobility, and Targetting is the same for the extra 5 blocks. For attack power, it&#039;s 1250, 1350, and 1400 for the 1250, 1400, and 1600 upgrade tiers, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
Certain secrets require the &amp;quot;X vs Y&amp;quot; condition to be done twice, because the game doesn&#039;t prioritize the secret-triggering dialogue over a regular pre-battle conversation. For Hy, you have to fight him twice with Jojo in stages 13 and 24. For Todd, Slarzen has to fight him twice in stage 24. For Belzeb, Maria has to fight him twice in 22, Jin has to fight Black Taida twice in stage 34 if and only if you&#039;ve combined into God Raijin-oh before triggering the conversation. If you haven&#039;t combined, you only need the one conversation. In addition, Maria vs Belzeb in 34 must be done before he hits 70% or less HP. And in stage 33, Versal Knight vs Neo Black Dragon must be done twice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== JP Wikis == &lt;br /&gt;
* http://ds-can.com/srw-bx/&lt;br /&gt;
* http://srwbx.wiki.fc2.com/&lt;br /&gt;
* http://www9.atwiki.jp/srwbx/pages/1.html&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/D/Bugs&amp;diff=58254</id>
		<title>Super Robot Wars/D/Bugs</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/D/Bugs&amp;diff=58254"/>
		<updated>2023-07-27T02:23:11Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* A persistent rumor exists that Armor in D is bugged and does not function as it should.  This is not the case; the base Armor values of the majority of units are simply too low to keep pace with the unusually high weapon power of the majority of enemies unless the player also invests heavily in the pilot&#039;s Defense stat.&lt;br /&gt;
* If you choose the Space route at the beginning of the game, and then get a game over on what&#039;s considered stage 8 (&amp;quot;Assembled Special Independent Force&amp;quot;), instead of replaying the stage, the game places you in the final stage of the other route. Whether this has any lasting effect is unknown.&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Secrets&amp;diff=56859</id>
		<title>Super Robot Wars/OGMD/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Secrets&amp;diff=56859"/>
		<updated>2022-12-15T23:10:44Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Soul of Steel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Units ==&lt;br /&gt;
=== Grungust Nishiki(Red) グルンガスト弐式（赤色） ===&lt;br /&gt;
*Clear Stage 17 on Beginner&#039;s Mode&lt;br /&gt;
*Automatically unlocks in NG+ after &amp;quot;The Skull Knight&amp;quot; (stage 17 Beginner&#039;s mode/18 in all other modes).&lt;br /&gt;
&lt;br /&gt;
=== Devant Org &amp;amp; Endlich Geist エントリヒ・ガイスト / ドゥバン・オーグ ===&lt;br /&gt;
*Arriere must battle Endlich Geist 3 times within 3 turns on Stage 34.&lt;br /&gt;
*Arriere (in Flickerei Geist) must battle Endlich Geist on the final stage. Both must survive the encounter.&lt;br /&gt;
*Following that, Arriere must battle Endlich Geist again before XN-L spawns.&lt;br /&gt;
&lt;br /&gt;
=== Coustwell Brachium ===&lt;br /&gt;
*Calvina must battle Jua-Mu on Stage 30 Moon Route (not needed in NG+).&lt;br /&gt;
*Touya must destroy the Coustwell Brachium during Stage 35 while the Excellence Rescue is on the map (Touya only needs to initiate the attack).&lt;br /&gt;
&lt;br /&gt;
=== Liege Geios ===&lt;br /&gt;
*Yon must have 70 kills by the end of the final stage.&lt;br /&gt;
*Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
*Automatically unlocked in subsequent playthroughs, if the conditions were previously met.&lt;br /&gt;
&lt;br /&gt;
=== Cylion ===&lt;br /&gt;
*Ibis or Sleigh must have 70 kills by the end of the final stage.&lt;br /&gt;
*Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
*Automatically unlocked in subsequent playthroughs, if the conditions were previously met.&lt;br /&gt;
&lt;br /&gt;
=== Cerberlion ===&lt;br /&gt;
*Arado, Seolla or Latooni must have 70 kills by the end of the final stage.&lt;br /&gt;
*Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
*Automatically unlocked in subsequent playthroughs, if the conditions were previously met.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
=== Free Electron Cannon ===&lt;br /&gt;
*The average level of all allied pilots must be 25 or higher by the start of stage 34; obtained after clearing stage 34.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
=== SP Drink ===&lt;br /&gt;
*Earth route: During stage 8, destroy all Dona Lyunpee.&lt;br /&gt;
*Space route: During stage 7, destroy all enemy units within 5 turns.&lt;br /&gt;
&lt;br /&gt;
=== Mark of the Hero===&lt;br /&gt;
*Have 15 or more Ace Pilots by the end of stage 28.&lt;br /&gt;
*(If condition is met on a previous playthrough, you&#039;ll acquire the item without needing to meet it again)&lt;br /&gt;
&lt;br /&gt;
=== High-performance CPU ===&lt;br /&gt;
*Have at least 1 pilot at level 35 by the end of stage 29.&lt;br /&gt;
*(If condition is met on a previous playthrough, you&#039;ll acquire the item without needing to meet it again)&lt;br /&gt;
&lt;br /&gt;
=== Soul of Steel ===&lt;br /&gt;
*Have 30 or more ace Pilots by the end of stage 45.&lt;br /&gt;
*(If condition is met on a previous playthrough, you&#039;ll acquire the item without needing to meet it again)&lt;br /&gt;
&lt;br /&gt;
==Secrets Chart==&lt;br /&gt;
&lt;br /&gt;
List of all secrets and their conditions in chronological order.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage !! Route !! Secret !! Conditions&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Space|| SP Drink || During stage 7, destroy all enemy units within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Earth || SP Drink || During stage 8, destroy all Dona Lyunpee.&lt;br /&gt;
|-&lt;br /&gt;
| 12 (NG+) || - || Liege Geios || Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
|-&lt;br /&gt;
| 12 (NG+) || - || Cylion || Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
|-&lt;br /&gt;
| 12 (NG+) || - || Cerberlion || Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || - || Grungust Nishiki(Red) || Clear Stage 17 on Beginner&#039;s Mode&lt;br /&gt;
|-&lt;br /&gt;
| 17/18 || - || Grungust Nishiki(Red) || Automatically unlocks in NG+ after &amp;quot;The Skull Knight&amp;quot; (stage 17 Beginner&#039;s mode/18 in all other modes).&lt;br /&gt;
|-&lt;br /&gt;
| 28 || - || Mark of the Hero || Have 15 or more Ace Pilots by the end of stage 28.&lt;br /&gt;
|-&lt;br /&gt;
| 29 || - || High-performance CPU || Have at least 1 pilot at level 35 by the end of stage 29.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Moon || Coustwell Brachium || Calvina must battle Jua-Mu on Stage 30 Moon Route (not needed in NG+).&lt;br /&gt;
|-&lt;br /&gt;
| 34 || - || Devant Org &amp;amp; Endlich Geist || Arriere must battle Endlich Geist 3 times within 3 turns on Stage 34.&lt;br /&gt;
|-&lt;br /&gt;
| 34 || - || Free Electron Cannon || The average level of all allied pilots must be 25 or higher by the start of stage 34; obtained after clearing stage 34.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Coustwell Brachium || Touya must destroy the Coustwell Brachium during Stage 35 while the Excellence Rescue is on the map (Touya only needs to initiate the attack).&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Soul of Steel || Have 30 or more ace Pilots by the end of stage 45.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Devant Org &amp;amp; Endlich Geist || Arriere (in Flickerei Geist) must battle Endlich Geist on the final stage. Both must survive the encounter.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Devant Org &amp;amp; Endlich Geist || Following that, Arriere must battle Endlich Geist again before XN-L spawns.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Liege Geios || Yon must have 70 kills by the end of the final stage.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Cylion || Ibis or Sleigh must have 70 kills by the end of the final stage.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Cerberlion || Arado, Seolla or Latooni must have 70 kills by the end of the final stage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Secrets&amp;diff=56858</id>
		<title>Super Robot Wars/OGMD/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Secrets&amp;diff=56858"/>
		<updated>2022-12-15T23:10:35Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* High-performance CPU */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Units ==&lt;br /&gt;
=== Grungust Nishiki(Red) グルンガスト弐式（赤色） ===&lt;br /&gt;
*Clear Stage 17 on Beginner&#039;s Mode&lt;br /&gt;
*Automatically unlocks in NG+ after &amp;quot;The Skull Knight&amp;quot; (stage 17 Beginner&#039;s mode/18 in all other modes).&lt;br /&gt;
&lt;br /&gt;
=== Devant Org &amp;amp; Endlich Geist エントリヒ・ガイスト / ドゥバン・オーグ ===&lt;br /&gt;
*Arriere must battle Endlich Geist 3 times within 3 turns on Stage 34.&lt;br /&gt;
*Arriere (in Flickerei Geist) must battle Endlich Geist on the final stage. Both must survive the encounter.&lt;br /&gt;
*Following that, Arriere must battle Endlich Geist again before XN-L spawns.&lt;br /&gt;
&lt;br /&gt;
=== Coustwell Brachium ===&lt;br /&gt;
*Calvina must battle Jua-Mu on Stage 30 Moon Route (not needed in NG+).&lt;br /&gt;
*Touya must destroy the Coustwell Brachium during Stage 35 while the Excellence Rescue is on the map (Touya only needs to initiate the attack).&lt;br /&gt;
&lt;br /&gt;
=== Liege Geios ===&lt;br /&gt;
*Yon must have 70 kills by the end of the final stage.&lt;br /&gt;
*Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
*Automatically unlocked in subsequent playthroughs, if the conditions were previously met.&lt;br /&gt;
&lt;br /&gt;
=== Cylion ===&lt;br /&gt;
*Ibis or Sleigh must have 70 kills by the end of the final stage.&lt;br /&gt;
*Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
*Automatically unlocked in subsequent playthroughs, if the conditions were previously met.&lt;br /&gt;
&lt;br /&gt;
=== Cerberlion ===&lt;br /&gt;
*Arado, Seolla or Latooni must have 70 kills by the end of the final stage.&lt;br /&gt;
*Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
*Automatically unlocked in subsequent playthroughs, if the conditions were previously met.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
=== Free Electron Cannon ===&lt;br /&gt;
*The average level of all allied pilots must be 25 or higher by the start of stage 34; obtained after clearing stage 34.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
=== SP Drink ===&lt;br /&gt;
*Earth route: During stage 8, destroy all Dona Lyunpee.&lt;br /&gt;
*Space route: During stage 7, destroy all enemy units within 5 turns.&lt;br /&gt;
&lt;br /&gt;
=== Mark of the Hero===&lt;br /&gt;
*Have 15 or more Ace Pilots by the end of stage 28.&lt;br /&gt;
*(If condition is met on a previous playthrough, you&#039;ll acquire the item without needing to meet it again)&lt;br /&gt;
&lt;br /&gt;
=== High-performance CPU ===&lt;br /&gt;
*Have at least 1 pilot at level 35 by the end of stage 29.&lt;br /&gt;
*(If condition is met on a previous playthrough, you&#039;ll acquire the item without needing to meet it again)&lt;br /&gt;
&lt;br /&gt;
=== Soul of Steel ===&lt;br /&gt;
*Have 30 or more ace Pilots by the end of stage 45.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Secrets Chart==&lt;br /&gt;
&lt;br /&gt;
List of all secrets and their conditions in chronological order.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage !! Route !! Secret !! Conditions&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Space|| SP Drink || During stage 7, destroy all enemy units within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Earth || SP Drink || During stage 8, destroy all Dona Lyunpee.&lt;br /&gt;
|-&lt;br /&gt;
| 12 (NG+) || - || Liege Geios || Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
|-&lt;br /&gt;
| 12 (NG+) || - || Cylion || Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
|-&lt;br /&gt;
| 12 (NG+) || - || Cerberlion || Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || - || Grungust Nishiki(Red) || Clear Stage 17 on Beginner&#039;s Mode&lt;br /&gt;
|-&lt;br /&gt;
| 17/18 || - || Grungust Nishiki(Red) || Automatically unlocks in NG+ after &amp;quot;The Skull Knight&amp;quot; (stage 17 Beginner&#039;s mode/18 in all other modes).&lt;br /&gt;
|-&lt;br /&gt;
| 28 || - || Mark of the Hero || Have 15 or more Ace Pilots by the end of stage 28.&lt;br /&gt;
|-&lt;br /&gt;
| 29 || - || High-performance CPU || Have at least 1 pilot at level 35 by the end of stage 29.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Moon || Coustwell Brachium || Calvina must battle Jua-Mu on Stage 30 Moon Route (not needed in NG+).&lt;br /&gt;
|-&lt;br /&gt;
| 34 || - || Devant Org &amp;amp; Endlich Geist || Arriere must battle Endlich Geist 3 times within 3 turns on Stage 34.&lt;br /&gt;
|-&lt;br /&gt;
| 34 || - || Free Electron Cannon || The average level of all allied pilots must be 25 or higher by the start of stage 34; obtained after clearing stage 34.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Coustwell Brachium || Touya must destroy the Coustwell Brachium during Stage 35 while the Excellence Rescue is on the map (Touya only needs to initiate the attack).&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Soul of Steel || Have 30 or more ace Pilots by the end of stage 45.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Devant Org &amp;amp; Endlich Geist || Arriere (in Flickerei Geist) must battle Endlich Geist on the final stage. Both must survive the encounter.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Devant Org &amp;amp; Endlich Geist || Following that, Arriere must battle Endlich Geist again before XN-L spawns.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Liege Geios || Yon must have 70 kills by the end of the final stage.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Cylion || Ibis or Sleigh must have 70 kills by the end of the final stage.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Cerberlion || Arado, Seolla or Latooni must have 70 kills by the end of the final stage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Secrets&amp;diff=56857</id>
		<title>Super Robot Wars/OGMD/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Secrets&amp;diff=56857"/>
		<updated>2022-12-15T23:10:24Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Mark of the Hero */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Units ==&lt;br /&gt;
=== Grungust Nishiki(Red) グルンガスト弐式（赤色） ===&lt;br /&gt;
*Clear Stage 17 on Beginner&#039;s Mode&lt;br /&gt;
*Automatically unlocks in NG+ after &amp;quot;The Skull Knight&amp;quot; (stage 17 Beginner&#039;s mode/18 in all other modes).&lt;br /&gt;
&lt;br /&gt;
=== Devant Org &amp;amp; Endlich Geist エントリヒ・ガイスト / ドゥバン・オーグ ===&lt;br /&gt;
*Arriere must battle Endlich Geist 3 times within 3 turns on Stage 34.&lt;br /&gt;
*Arriere (in Flickerei Geist) must battle Endlich Geist on the final stage. Both must survive the encounter.&lt;br /&gt;
*Following that, Arriere must battle Endlich Geist again before XN-L spawns.&lt;br /&gt;
&lt;br /&gt;
=== Coustwell Brachium ===&lt;br /&gt;
*Calvina must battle Jua-Mu on Stage 30 Moon Route (not needed in NG+).&lt;br /&gt;
*Touya must destroy the Coustwell Brachium during Stage 35 while the Excellence Rescue is on the map (Touya only needs to initiate the attack).&lt;br /&gt;
&lt;br /&gt;
=== Liege Geios ===&lt;br /&gt;
*Yon must have 70 kills by the end of the final stage.&lt;br /&gt;
*Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
*Automatically unlocked in subsequent playthroughs, if the conditions were previously met.&lt;br /&gt;
&lt;br /&gt;
=== Cylion ===&lt;br /&gt;
*Ibis or Sleigh must have 70 kills by the end of the final stage.&lt;br /&gt;
*Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
*Automatically unlocked in subsequent playthroughs, if the conditions were previously met.&lt;br /&gt;
&lt;br /&gt;
=== Cerberlion ===&lt;br /&gt;
*Arado, Seolla or Latooni must have 70 kills by the end of the final stage.&lt;br /&gt;
*Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
*Automatically unlocked in subsequent playthroughs, if the conditions were previously met.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
=== Free Electron Cannon ===&lt;br /&gt;
*The average level of all allied pilots must be 25 or higher by the start of stage 34; obtained after clearing stage 34.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
=== SP Drink ===&lt;br /&gt;
*Earth route: During stage 8, destroy all Dona Lyunpee.&lt;br /&gt;
*Space route: During stage 7, destroy all enemy units within 5 turns.&lt;br /&gt;
&lt;br /&gt;
=== Mark of the Hero===&lt;br /&gt;
*Have 15 or more Ace Pilots by the end of stage 28.&lt;br /&gt;
*(If condition is met on a previous playthrough, you&#039;ll acquire the item without needing to meet it again)&lt;br /&gt;
&lt;br /&gt;
=== High-performance CPU ===&lt;br /&gt;
*Have at least 1 pilot at level 35 by the end of stage 29.&lt;br /&gt;
&lt;br /&gt;
=== Soul of Steel ===&lt;br /&gt;
*Have 30 or more ace Pilots by the end of stage 45.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Secrets Chart==&lt;br /&gt;
&lt;br /&gt;
List of all secrets and their conditions in chronological order.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage !! Route !! Secret !! Conditions&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Space|| SP Drink || During stage 7, destroy all enemy units within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Earth || SP Drink || During stage 8, destroy all Dona Lyunpee.&lt;br /&gt;
|-&lt;br /&gt;
| 12 (NG+) || - || Liege Geios || Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
|-&lt;br /&gt;
| 12 (NG+) || - || Cylion || Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
|-&lt;br /&gt;
| 12 (NG+) || - || Cerberlion || Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || - || Grungust Nishiki(Red) || Clear Stage 17 on Beginner&#039;s Mode&lt;br /&gt;
|-&lt;br /&gt;
| 17/18 || - || Grungust Nishiki(Red) || Automatically unlocks in NG+ after &amp;quot;The Skull Knight&amp;quot; (stage 17 Beginner&#039;s mode/18 in all other modes).&lt;br /&gt;
|-&lt;br /&gt;
| 28 || - || Mark of the Hero || Have 15 or more Ace Pilots by the end of stage 28.&lt;br /&gt;
|-&lt;br /&gt;
| 29 || - || High-performance CPU || Have at least 1 pilot at level 35 by the end of stage 29.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Moon || Coustwell Brachium || Calvina must battle Jua-Mu on Stage 30 Moon Route (not needed in NG+).&lt;br /&gt;
|-&lt;br /&gt;
| 34 || - || Devant Org &amp;amp; Endlich Geist || Arriere must battle Endlich Geist 3 times within 3 turns on Stage 34.&lt;br /&gt;
|-&lt;br /&gt;
| 34 || - || Free Electron Cannon || The average level of all allied pilots must be 25 or higher by the start of stage 34; obtained after clearing stage 34.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Coustwell Brachium || Touya must destroy the Coustwell Brachium during Stage 35 while the Excellence Rescue is on the map (Touya only needs to initiate the attack).&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Soul of Steel || Have 30 or more ace Pilots by the end of stage 45.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Devant Org &amp;amp; Endlich Geist || Arriere (in Flickerei Geist) must battle Endlich Geist on the final stage. Both must survive the encounter.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Devant Org &amp;amp; Endlich Geist || Following that, Arriere must battle Endlich Geist again before XN-L spawns.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Liege Geios || Yon must have 70 kills by the end of the final stage.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Cylion || Ibis or Sleigh must have 70 kills by the end of the final stage.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Cerberlion || Arado, Seolla or Latooni must have 70 kills by the end of the final stage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Secrets&amp;diff=56856</id>
		<title>Super Robot Wars/OGMD/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Secrets&amp;diff=56856"/>
		<updated>2022-12-15T23:10:05Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Mark of the Hero */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Units ==&lt;br /&gt;
=== Grungust Nishiki(Red) グルンガスト弐式（赤色） ===&lt;br /&gt;
*Clear Stage 17 on Beginner&#039;s Mode&lt;br /&gt;
*Automatically unlocks in NG+ after &amp;quot;The Skull Knight&amp;quot; (stage 17 Beginner&#039;s mode/18 in all other modes).&lt;br /&gt;
&lt;br /&gt;
=== Devant Org &amp;amp; Endlich Geist エントリヒ・ガイスト / ドゥバン・オーグ ===&lt;br /&gt;
*Arriere must battle Endlich Geist 3 times within 3 turns on Stage 34.&lt;br /&gt;
*Arriere (in Flickerei Geist) must battle Endlich Geist on the final stage. Both must survive the encounter.&lt;br /&gt;
*Following that, Arriere must battle Endlich Geist again before XN-L spawns.&lt;br /&gt;
&lt;br /&gt;
=== Coustwell Brachium ===&lt;br /&gt;
*Calvina must battle Jua-Mu on Stage 30 Moon Route (not needed in NG+).&lt;br /&gt;
*Touya must destroy the Coustwell Brachium during Stage 35 while the Excellence Rescue is on the map (Touya only needs to initiate the attack).&lt;br /&gt;
&lt;br /&gt;
=== Liege Geios ===&lt;br /&gt;
*Yon must have 70 kills by the end of the final stage.&lt;br /&gt;
*Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
*Automatically unlocked in subsequent playthroughs, if the conditions were previously met.&lt;br /&gt;
&lt;br /&gt;
=== Cylion ===&lt;br /&gt;
*Ibis or Sleigh must have 70 kills by the end of the final stage.&lt;br /&gt;
*Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
*Automatically unlocked in subsequent playthroughs, if the conditions were previously met.&lt;br /&gt;
&lt;br /&gt;
=== Cerberlion ===&lt;br /&gt;
*Arado, Seolla or Latooni must have 70 kills by the end of the final stage.&lt;br /&gt;
*Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
*Automatically unlocked in subsequent playthroughs, if the conditions were previously met.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
=== Free Electron Cannon ===&lt;br /&gt;
*The average level of all allied pilots must be 25 or higher by the start of stage 34; obtained after clearing stage 34.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
=== SP Drink ===&lt;br /&gt;
*Earth route: During stage 8, destroy all Dona Lyunpee.&lt;br /&gt;
*Space route: During stage 7, destroy all enemy units within 5 turns.&lt;br /&gt;
&lt;br /&gt;
=== Mark of the Hero===&lt;br /&gt;
*Have 15 or more Ace Pilots by the end of stage 28.&lt;br /&gt;
(If condition is met on a previous playthrough, you&#039;ll acquire the item without needing to meet it again)&lt;br /&gt;
&lt;br /&gt;
=== High-performance CPU ===&lt;br /&gt;
*Have at least 1 pilot at level 35 by the end of stage 29.&lt;br /&gt;
&lt;br /&gt;
=== Soul of Steel ===&lt;br /&gt;
*Have 30 or more ace Pilots by the end of stage 45.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Secrets Chart==&lt;br /&gt;
&lt;br /&gt;
List of all secrets and their conditions in chronological order.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage !! Route !! Secret !! Conditions&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Space|| SP Drink || During stage 7, destroy all enemy units within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Earth || SP Drink || During stage 8, destroy all Dona Lyunpee.&lt;br /&gt;
|-&lt;br /&gt;
| 12 (NG+) || - || Liege Geios || Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
|-&lt;br /&gt;
| 12 (NG+) || - || Cylion || Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
|-&lt;br /&gt;
| 12 (NG+) || - || Cerberlion || Will be obtained after clearing stage 12 in the next replay run.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || - || Grungust Nishiki(Red) || Clear Stage 17 on Beginner&#039;s Mode&lt;br /&gt;
|-&lt;br /&gt;
| 17/18 || - || Grungust Nishiki(Red) || Automatically unlocks in NG+ after &amp;quot;The Skull Knight&amp;quot; (stage 17 Beginner&#039;s mode/18 in all other modes).&lt;br /&gt;
|-&lt;br /&gt;
| 28 || - || Mark of the Hero || Have 15 or more Ace Pilots by the end of stage 28.&lt;br /&gt;
|-&lt;br /&gt;
| 29 || - || High-performance CPU || Have at least 1 pilot at level 35 by the end of stage 29.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Moon || Coustwell Brachium || Calvina must battle Jua-Mu on Stage 30 Moon Route (not needed in NG+).&lt;br /&gt;
|-&lt;br /&gt;
| 34 || - || Devant Org &amp;amp; Endlich Geist || Arriere must battle Endlich Geist 3 times within 3 turns on Stage 34.&lt;br /&gt;
|-&lt;br /&gt;
| 34 || - || Free Electron Cannon || The average level of all allied pilots must be 25 or higher by the start of stage 34; obtained after clearing stage 34.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Coustwell Brachium || Touya must destroy the Coustwell Brachium during Stage 35 while the Excellence Rescue is on the map (Touya only needs to initiate the attack).&lt;br /&gt;
|-&lt;br /&gt;
| 45 || - || Soul of Steel || Have 30 or more ace Pilots by the end of stage 45.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Devant Org &amp;amp; Endlich Geist || Arriere (in Flickerei Geist) must battle Endlich Geist on the final stage. Both must survive the encounter.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Devant Org &amp;amp; Endlich Geist || Following that, Arriere must battle Endlich Geist again before XN-L spawns.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Liege Geios || Yon must have 70 kills by the end of the final stage.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Cylion || Ibis or Sleigh must have 70 kills by the end of the final stage.&lt;br /&gt;
|-&lt;br /&gt;
| Final || - || Cerberlion || Arado, Seolla or Latooni must have 70 kills by the end of the final stage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Secrets&amp;diff=55909</id>
		<title>Super Robot Wars/BX/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Secrets&amp;diff=55909"/>
		<updated>2022-08-13T02:45:47Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Secret Flowchart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Flowchart ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;text-align: center; border: 1px solid #CCCCCC;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;プロローグ：&amp;lt;br&amp;gt;Prologue&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１話：動き出す運命&amp;lt;br&amp;gt;Fate Begins to Move&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２話: 決意!引き継がれる意志&amp;lt;br&amp;gt;Determination! The Passed on Will&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３話: ニューヤーク サスぺンス&amp;lt;br&amp;gt;New York Suspense&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４話：ミッシング・イグジステンス&amp;lt;br&amp;gt;Missing Existence&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第５話: 始まりの鐘&amp;lt;br&amp;gt;Bell of Beginnings&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第６話：絶対無敵の合体ロボ&amp;lt;br&amp;gt;Absolutely Invincible Combining Robo&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第７話：君が守りたい『何か』&amp;lt;br&amp;gt;Something You Want to Protect&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;ナデシコと共に月へ向かう&amp;lt;br&amp;gt;Head to the Moon with the Nadesico&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;オリバーノーツへ向かう&amp;lt;br&amp;gt;Go to Oliver Notes&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第８話：月面の邂逅&amp;lt;br&amp;gt;Encounter on the Moon&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第８話：じいちゃんのガンダム&amp;lt;br&amp;gt;Grandpa&#039;s Gundam&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第９話：激突するユニコーン&amp;lt;br&amp;gt;Clashing Unicorn&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第９話：守れ!子供達の戦い&amp;lt;br&amp;gt;Protect! The Battle of Children&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Marida|&#039;&#039;&#039;Marida Optional #1]] - Before NT-D event, Banagher fights Marida &amp;lt;br /&amp;gt; &lt;br /&gt;
[[#Marida|&#039;&#039;&#039;Marida Optional #2]] - After NT-D event, Defeat Marida &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #1]] - Kio Defeats Godom&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１０話：皇の浮上&amp;lt;br&amp;gt;Surfacing of the Emperor&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Optional #1]] - Defeat Drake before he retreats &amp;lt;br&amp;gt;[[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Mandatory #1]] - Shou Defeats Black Knight &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１１話：巨神との出会い&amp;lt;br&amp;gt;Encounter with The Giant God&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１２話：それぞれの決意&amp;lt;br&amp;gt;Our Resolve&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Manon|&#039;&#039;&#039;Manon Mandatory #1]] - Gorg Defeats Rod &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１３話：ガリアンの目覚め&amp;lt;br&amp;gt;Galient Awakens&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Hy|&#039;&#039;&#039;Hy Optional #1]] - Jojo Defeats Hy &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１４話：無重力の谷&amp;lt;br&amp;gt;The Floating Valley&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１５話：宇宙を吹き抜ける風&amp;lt;br&amp;gt;The Wind that Blows Throughout The Universe&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１６話：氷点下での再会&amp;lt;br&amp;gt;Reunion at Sub Zero&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Soldat J|&#039;&#039;&#039;Soldat J Optional #1]] - J Defeats 1 Enemy &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１７話：みんなの心をひとつにしろ!&amp;lt;br&amp;gt;Make Everyone&#039;s Hearts One!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Danube a1|&#039;&#039;&#039;Danube a1 Mandatory A #1]] - Deploy Kouji &amp;lt;br&amp;gt;[[#Danube a1|&#039;&#039;&#039;Danube a1 Mandatory A #2]] - Kouji Defeats 10 Enemies &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;ELS移送の護衛ルート&amp;lt;br&amp;gt; Escort ELS Transfer&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;日本防衛ルート&amp;lt;br&amp;gt; Defend Japan&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１８話：意志を持った生命体&amp;lt;br&amp;gt;Intent of Life&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１８話：愛憎!残された大切な者!&amp;lt;br&amp;gt;Love and Hate! The Remains of an Important Person&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
  [[#Danube a1|&#039;&#039;&#039;Danube a1 Mandatory B #1]] - Kouji Fights Lorelei first &amp;lt;br&amp;gt; [[#Danube a1|&#039;&#039;&#039;Danube a1 Mandatory B #2]] - Kouji Defeats 4 enemies (only mandatory if this route is taken) &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１９話：歴史の裏に消えた者達&amp;lt;br&amp;gt;The People Who Vanished from History&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１９話：親と子&amp;lt;br&amp;gt;Parent and Child&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt; [[#Loni|&#039;&#039;&#039;Loni Mandatory A #1]] - Defeat Kirks before Shamblo is attacked twice or goes below 30% HP&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
  [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Optional #2]] - Set Tactician to Ciela &amp;lt;br&amp;gt; [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Optional #3]] - Defeat Black Knight before he retreats &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２０話：ロストロウランに散る&amp;lt;br&amp;gt;Roustroulam Falls&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２０話：正しき者達&amp;lt;br&amp;gt;Man of Justice&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #2]] - Set Flit as Tactician &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #3]] - Kio Attacks Zeheart &amp;lt;br&amp;gt; [[#Loni|&#039;&#039;&#039;Loni Mandatory A #2]] - Banagher Defeats 2 enemies &amp;lt;br&amp;gt; [[#Loni|&#039;&#039;&#039;Loni Mandatory A #3]] - Banagher Convinces Loni when she returns to the map &amp;lt;br&amp;gt; [[#Loni|&#039;&#039;&#039;Loni Mandatory A #4]] - After an event, Banagher reduces Shamblo&#039;s HP below 10%&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
  [[#Soldat J|&#039;&#039;&#039;Soldat J Optional #2]] - Gai or J Defeats Primeval &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２１話：脅威!古代ミケーネの遺産!&amp;lt;br&amp;gt;Threat! Ancient Mycenean Heritage!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Loni|&#039;&#039;&#039;Loni Mandatory B #1]] - Banagher Defeats 2 enemies &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２２話：『忘れちゃいけない』温かさ?&amp;lt;br&amp;gt;Do Not Forget Passion&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #1]] - Jin Attacks Belzeb &amp;lt;br&amp;gt;[[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #2]] - Maria Attacks Belzeb &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２３話：時の扉&amp;lt;br&amp;gt;Door of Time&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Hy |&#039;&#039;&#039;Hy Optional #2]] - Jojo is not defeated by Ranvel &amp;lt;br&amp;gt;[[#Hy |&#039;&#039;&#039;Hy Optional #3]] - Jojo Defeats Ranvel &amp;lt;br&amp;gt;[[#Hy |&#039;&#039;&#039;Hy Optional #4]] - Set Tactician to Asbeth &amp;lt;br&amp;gt;[[#Todd |&#039;&#039;&#039;Todd Mandatory #1]] - Shou Attacks Todd &amp;lt;br&amp;gt;[[#Todd |&#039;&#039;&#039;Todd Optional #1]] - Shou Defeats Todd &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２４話：青き巨神と赤き巨神&amp;lt;br&amp;gt;Blue Giant God vs. Red Giant God&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Loni |&#039;&#039;&#039;Loni Mandatory B #2]] - Banagher Defeats 2 Enemies &amp;lt;br&amp;gt; [[#Hy |&#039;&#039;&#039;Hy Optional #5]] - Jojo Attacks Hy &amp;lt;br&amp;gt; [[#Todd |&#039;&#039;&#039;Todd Mandatory #2]] - Shou Attacks Todd &amp;lt;br&amp;gt; [[#Todd |&#039;&#039;&#039;Todd Optional #2]] - Slarzen Attacks Todd &amp;lt;br&amp;gt; [[#Todd |&#039;&#039;&#039;Todd Optional #3]] - Shou Defeats Todd &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #2]] - Gorg Attacks Bruvictor &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２５話：虹を見た日&amp;lt;br&amp;gt;The Rainbow We Saw That Day&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	 [[#Girard|&#039;&#039;&#039;Girard Mandatory #1]] - Girard Defeats 2 enemies &amp;lt;br&amp;gt; [[#Marida|&#039;&#039;&#039;Marida Optional #3]] - After Zinnerman event, Banagher Attacks Marida &amp;lt;br&amp;gt;  &lt;br /&gt;
[[#Marida|&#039;&#039;&#039;Marida Mandatory #1]] - After Audrey event, Banagher lowers Banshee&#039;s HP below 10% &amp;lt;br&amp;gt; [[#Delta Plus |&#039;&#039;&#039;Delta Plus Mandatory #1]] - NPC Riddhe survives until initial enemy wave is defeated  &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２６話：三つの星が集う時&amp;lt;br&amp;gt;When the Three Stars Unite&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Dragon Baby|&#039;&#039;&#039;Dragon Baby Mandatory #1]] - Set Tactician to Knight Alex &amp;lt;br&amp;gt;  &lt;br /&gt;
[[#Draon Baby|&#039;&#039;&#039;Dragon Baby Mandatory #2]] - Defeat Zeon Mantha with Knight Gundam&#039;s &amp;quot;Full Armor&amp;quot; attack &amp;lt;br&amp;gt; [[#Loni |&#039;&#039;&#039;Loni Mandatory B #3]] - Banagher Defeats 2 enemies &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２７話：暗黒の大決戦&amp;lt;br&amp;gt;Great Battle of Darkness&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
	  [[#Dragon Bros Combination|&#039;&#039;&#039;Dragon Bros Combination Mandatory #1]] - Do not let Enemies in Defense Area&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２８話：友&amp;lt;br&amp;gt;Friend&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２９話：再会、そして別れ&amp;lt;br&amp;gt;A Reunion and Farewell&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
      [[#Shanalua|&#039;&#039;&#039;Shanalua Mandatory #1]] - Kio Must Have Been Deployed 5 Times, not counting forced deploys &amp;lt;br&amp;gt;[[#Shanalua |&#039;&#039;&#039;Shanalua Mandatory #2]] - Shanalua Must Have Been Deployed 5 Times, not counting forced deploys &amp;lt;br&amp;gt; [[#Shanalua |&#039;&#039;&#039;Shanalua Mandatory #3]] - Shanalua Must Have a kill count over 50 &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #4]] - Set Tactician to either Flit or Wendy &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Mandatory #1]] - NPC Ashe Attacks Zeheart &amp;lt;br&amp;gt; [[#Loni|&#039;&#039;&#039;Loni Mandatory B #4]] - Banagher must have a killcount over 70 &amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #1]] - Akito Attacks Tsukumo &amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #2]] - Akito Attacks Genichiro &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;キオ救出作戦ルート&amp;lt;br&amp;gt;Rescue Kio&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;ボストン解放作戦ルート&amp;lt;br&amp;gt;Defend Boston&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３０話：惑星に響く歌声&amp;lt;br&amp;gt;Voice that Echoes to the Planet&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３０話：灼熱のユニオン&amp;lt;br&amp;gt;Union is Burning&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&lt;br /&gt;
  [[#Andrei|&#039;&#039;&#039;Andrei Mandatory #1]] - Andrei or Patrick Defeats 2 enemies &amp;lt;br&amp;gt; [[#Hy |&#039;&#039;&#039;Hy Optional #6]] - Jojo Defeats Mardoul &amp;lt;br&amp;gt; [[#Todd|&#039;&#039;&#039;Todd Optional #4]] - Set Tactician to Ciela &amp;lt;br&amp;gt; [[#Todd|&#039;&#039;&#039;Todd Mandatory #3]] - Shou Defeats Hyper Todd &amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３１話：生きる願い、宇宙に流れる&amp;lt;br&amp;gt;I Want to Live, Flowing Into the Universe&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３１話：devil cross kaiser&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #5]] - Set Tactician to Flit &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #6]] - Kio or Ashe Defeats Zeheart&amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #3]] - Akito Defeats Tsukumo &amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #4]] - Akito Defeats Genichiro&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３２話：対の獣と光&amp;lt;br&amp;gt;The Pair of Darkness and Light&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Marida|&#039;&#039;&#039;Marida Mandatory #2]] - Set Tactician to Otto &amp;lt;br&amp;gt; [[#Marida|&#039;&#039;&#039;Marida Optional #4]] - Defeat Angelo before he retreats&amp;lt;br&amp;gt; [[#Marida|&#039;&#039;&#039;Marida Optional #5]] - Marida Defeats 1 Enemy &amp;lt;br&amp;gt; [[#Delta Plus|&#039;&#039;&#039;Delta Plus Mandatory #2]] - NPC Riddhe Defeats 1 Enemy&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３３話：AEU戦線&amp;lt;br&amp;gt;AEU Front&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Dragon Baby|&#039;&#039;&#039;Dragon Baby Mandatory #3]] - Versal Knight Gundam Attacks Neo Black Dragon &amp;lt;br&amp;gt; [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Optional #4]] - Set Tactician to Ciela&amp;lt;br&amp;gt; [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Mandatory #2]] - Shou Defeats Black Knight&#039;s Garaba &amp;lt;br&amp;gt; [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Mandatory #3]] - Shou Defeats Black Knight&#039;s Zwauth&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３４話：少年達の決意、新たなる力と共に&amp;lt;br&amp;gt;Determined Kids, With the New Power&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #3]] - Set Tactician to Maria &amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #4]] - Jin Attacks Belzeb &amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #5]] - Maria Attacks Belzeb before Black Taida appears &amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #6]] - Jin Attacks Black Taida &amp;lt;br&amp;gt; [[#Soldat J|&#039;&#039;&#039;Soldat J Optional #3]] - Gai or J Defeats Primeval &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３５話：巨神と子供達&amp;lt;br&amp;gt;The Giant God and Children&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Mandatory #4]] - Shou&#039;s killcount is over 100 &amp;lt;br&amp;gt; [[#Dragon Bros Combination|&#039;&#039;&#039;Dragon Bros Combination Mandatory #2]] - GekiRyuJin Defeats 2 Enemies &amp;lt;br&amp;gt; [[#Dragon Bros Combination|&#039;&#039;&#039;Dragon Bros Combination Mandatory #3]] - Let no enemy attack ChoRyuJin before he awakes &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #3]] - Defeat Boehm before Rod is defeated &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #4]] - Gorg Defeats Rod &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３６話：光る島&amp;lt;br&amp;gt;Shining Island&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Optional #5]] - Defeat Musiy before  Shot &amp;lt;br&amp;gt; [[#Neo Byston Well|&#039;&#039;&#039;Neo Byston Well Mandatory #5]] - Shou Defeats Black Knight Before Manon event &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #5]] - Set Tactician to Doris &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #6]] - Gorg Convinces Manon &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #7]] - Youta or Jojo Convince Manon &amp;lt;br&amp;gt; [[#Manon|&#039;&#039;&#039;Manon Mandatory #8]] - Gorg Defeats Manon &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３７話：降臨!大いなる神の化身!&amp;lt;br&amp;gt;Advent! Incarnation of the Giant God!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３８話： たったひとつの望み&amp;lt;br&amp;gt;Only One Hope&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #7]] - Natora Attacks Fram &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #8]] - Kio Attacks Zeheart &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Mandatory #2]] - Ashe Attacks Zeheart &amp;lt;br&amp;gt; [[#Delta Plus|&#039;&#039;&#039;Delta Plus Mandatory #3]] - Riddhe Defeats 1 enemy &amp;lt;br&amp;gt; &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３９話：どこにでもある『正義』&amp;lt;br&amp;gt;Justice is Everywhere&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Girard|&#039;&#039;&#039;Girard Mandatory #2]] - Kio Convinces Girard &amp;lt;br&amp;gt; [[#Girard|&#039;&#039;&#039;Girard Mandatory #3]] - Akito Convinces Girard &amp;lt;br&amp;gt; [[#Girard|&#039;&#039;&#039;Girard Mandatory #4]] - Kio Attacks Girard &amp;lt;br&amp;gt; [[#Girard|&#039;&#039;&#039;Girard Mandatory #5]] - Akito Attacks Girard &amp;lt;br&amp;gt; [[#Girard|&#039;&#039;&#039;Girard Mandatory #6]] - Leon Attacks Girard &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #9]] - Natora attacks Fram &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #10]] - Kio attacks Zeheart &amp;lt;br&amp;gt; [[#AGE Characters|&#039;&#039;&#039;AGE Characters Mandatory #3]] - Ashe attacks Zeheart &amp;lt;br&amp;gt;[[#AGE Characters|&#039;&#039;&#039;AGE Characters Mandatory #4]] - Defeat Zeheart &amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #5]] - Set Tactician to Yurika or Ruri&amp;lt;br&amp;gt; &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４０話：それぞれにとって大事なモノ&amp;lt;br&amp;gt;What Each of Us Holds Dear&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Deen|&#039;&#039;&#039;Deen Mandatory #1]] - Kio Convinces Deen &amp;lt;br&amp;gt; [[#Deen|&#039;&#039;&#039;Deen Mandatory #2]] - Kio lowers Deen&#039;s HP below 10% &amp;lt;br&amp;gt; [[#Deen|&#039;&#039;&#039;Deen Mandatory #3]] - Kio&#039;s killcount is over 100 &amp;lt;br&amp;gt;  [[#AGE Characters|&#039;&#039;&#039;AGE Characters Mandatory #5]] - Kio, Flit, Ashe, Obright, Seric, and Natora&#039;s combined kill count is over 500 &amp;lt;br&amp;gt; [[#Jovian|&#039;&#039;&#039;Jovian Optional #6]] - Set Tactician to Yurika or Ruri &amp;lt;br&amp;gt; [[#X-Aestivalis|&#039;&#039;&#039;X-Aestivalis Mandatory #1]] - Set Tactician to Yurika or Ruri &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４１話：君の中の英雄&amp;lt;br&amp;gt;The Hero in You&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#AGE Characters|&#039;&#039;&#039;AGE Characters Optional #11]] - Set Tactician to Flit or Wendy &amp;lt;br&amp;gt; [[#Jovians|&#039;&#039;&#039;Jovians Optional #7]] - Each Jovian must get 1 kill each &amp;lt;br&amp;gt; &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４２話：銀河を繋ぐ歌聲&amp;lt;br&amp;gt;The Song that Connects the Galaxy&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Dragon Bros Combination|&#039;&#039;&#039;Dragon Bros Combination Mandatory #4]] - ChoRyuJin and GekiRyuJin each defeat 1 enemy &amp;lt;br&amp;gt; [[#Soldat J|&#039;&#039;&#039;Soldat J Mandatory #1]] - J Defeats Arm Primeval &amp;lt;br&amp;gt; [[#X-Aestivalis|&#039;&#039;&#039;X-Aestivalis Mandatory #2]] - NPC Munetake must defeat 1 enemy &amp;lt;br&amp;gt;  [[#X-Aestivalis|&#039;&#039;&#039;X-Aestivalis Mandatory #3]] - NPC Munetake must have over 80% health when Belzeb is defeated &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４３話：Trailblazer&amp;lt;br&amp;gt;Trailblazer&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Andrei|&#039;&#039;&#039;Andrei Mandatory #2]] - Set Tactician to Sumeragi &amp;lt;br&amp;gt; [[#Andrei|&#039;&#039;&#039;Andrei Mandatory #3]] - Deploy Andrei &amp;lt;br&amp;gt; [[#Andrei|&#039;&#039;&#039;Andrei Mandatory #4]] - Andrei Defeats 2 enemies&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４４話：光の騎士&amp;lt;br&amp;gt;Knight of Light&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Dragon Baby|&#039;&#039;&#039;Dragon Baby Mandatory #4]] - Set Tactician to Knight Alex&amp;lt;br&amp;gt; [[#Dragon Baby|&#039;&#039;&#039;Dragon Baby Mandatory #5]] - Versal Knight Gundam defeats Neo Black Dragon &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４５話：伝説の光芒&amp;lt;br&amp;gt;Legendary Ray of Light&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Hy|&#039;&#039;&#039;Hy Optional #7]] - Set Tactician to Jojo &amp;lt;br&amp;gt; [[#Hy|&#039;&#039;&#039;Hy Mandatory #1]] - Jojo Defeats Hy &amp;lt;br&amp;gt; [[#Hy|&#039;&#039;&#039;Hy Optional #8]] - Jojo Defeats Mardoul &amp;lt;br&amp;gt;  [[#Uuzben|&#039;&#039;&#039;Uuzben Mandatory #1]] - Uuzben Defeats 1 enemy &amp;lt;br&amp;gt; [[#Uuzben|&#039;&#039;&#039;Uuzben Mandatory #2]] - Hilmuka&#039;s killcount is over 70 &amp;lt;br&amp;gt; [[#Soldat J|&#039;&#039;&#039;Soldat J Optional #4]] - J Attacks Z Master &amp;lt;br&amp;gt; [[#Soldat J|&#039;&#039;&#039;Soldat J Optional #5]] - Gai Attacks Z Master &amp;lt;br&amp;gt; [[#Soldat J|&#039;&#039;&#039;Soldat J Mandatory #2]] - J and Gai&#039;s combined killcounts are over 200&amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４６話：心&amp;lt;br&amp;gt;Heart&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #7]] - Jin Attacks Belzeb&amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #8]] - Maria Attack Belzeb &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#0066FF&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４７話：自分達の信じるモノの為に!&amp;lt;br&amp;gt;For the Sake of What We Believe In!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#456215&amp;quot;&amp;gt;[[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #9]] - Set Tactician to Maria&amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #10]] - Jin Attacks Waruza &amp;lt;br&amp;gt; [[#Belzeb|&#039;&#039;&#039;Belzeb Mandatory #11]] - Maria Attacks Waruza &amp;lt;/span&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;ユキのペンダントを受け取る&amp;lt;br&amp;gt;Accept Yuki&#039;s pendant&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;4&amp;quot;&amp;gt; &amp;lt;b&amp;gt;ユキのペンダントを受け取らない&amp;lt;br&amp;gt;Refuse Yuki&#039;s pendant&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;  &lt;br /&gt;
 &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#0099CC&amp;quot;&amp;gt; &amp;lt;b&amp;gt;最終話: 君と共に&amp;lt;br&amp;gt;Together with You&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#33CC33&amp;quot;&amp;gt; &amp;lt;b&amp;gt;最終話: 受け継がれた未來&amp;lt;br&amp;gt;Inherit the Future&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Danube a1&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Lorelei and the Danube a1&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 17, Deploy Kouji (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 17, Kouji defeats 10 enemies (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 18B, Kouji is first to fight Lorelei (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 18B, Kouji defeats 4 enemies (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; If you take the A route, requirements 1 and 2 are mandatory.  If you take the B route, requirements 3 and 4 are mandatory&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Todd&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Todd, Tolstol and the Wryneck &amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 23, Shou fights Todd (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 23, Shou defeats Todd (Optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 24, Shou fights Todd (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 24, Slarzen fights Todd (Optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 24, Shou defeats Todd (Optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 30B, Tactician is Ciela (Optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 30B, Shou defeats Hyper Todd (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Fulfill Mandatory flags and 2/4 Optional flags. If not taking B route, all preceding flags become Mandatory&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Shanalua&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Shanalua and Clanche&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) By Stage 29, Kio must have been fielded at least 5 times, forced deploys don&#039;t count (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) By Stage 29, Shanalua must have been fielded at least 5 times, forced deploys don&#039;t count (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) By Stage 29, Shanalua&#039;s kill count must be over 50 (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Marida&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Marida and Kshatriya&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 9A, before NT-D event, Banagher defeats Marida (Optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 9A, after NT-D event, Player defeats Marida (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 25, after Zinnerman event, Banagher fights Marida (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 25, after Audrey event, Banagher reduces Banshee&#039;s HP below 10% (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 32, Otto is Tactician (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 32, Defeat Angelo before he retreats (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 32, Marida defeats 1 enemy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Fulfill Mandatory flags and 3/5 Optional flags. If taking Oliver Notes route after Stage 7, Step 3 becomes Mandatory.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Manon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Manon and Manon Guardian&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 12, Gorg defeats Rod (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 24, Gorg fights Bruvictor (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 35, defeat Boehm before defeating Rod (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 35, Gorg defeats Rod (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 36, Tactician is Doris (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 36, Gorg convinces Manon (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 36, Youta or Jojo convince Manon (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 36, Gorg defeats Manon (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Girard&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Girard and Thielva&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 25, Girard must defeat at least 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 39, Kio convinces Girard (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 39, Akito convinces Girard (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 39, Kio fights Girard (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 39, Akito fights Girard (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 39, Leon fights Girard (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Kio steps must be done before she goes berserk. Akito and Leon must be done afterwards. It doesn&#039;t matter who defeats her after that.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Deen&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Deen and Jilsbain&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 40, Kio convinces Deen (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 40, Kio brings Deen below 10% HP (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 40, Kio&#039;s kill count must be above 100 (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;AGE Characters&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Seric, Zeheart, Leil and Fram&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 9B, Kio defeats Godom (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 20A, Tactician is Flit (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 20A, Kio fights Zeheart (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 29, Tactician is Flit or Wendy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 29, NPC Ashe fights Zeheart (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 31A, Tactician is Flit (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 31A, Kio or Ashe defeat Zeheart (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 38, Natora fights Fram (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;9) Stage 38, Kio fights Zeheart (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;10) Stage 38, Ashe fights Zeheart (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;11) Stage 39, Natora fights Fram (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;12) Stage 39, Kio fights Zeheart (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;13) Stage 39, Ashe fights Zeheart (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;14) Stage 39, Player defeats Zeheart (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;15) Stage 40, Kio, Flit, Ashe, Obright, Seric, and Natora must have a combined kill count of 500 (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;16) Stage 41, Tactician is Flit or Wendy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Trigger all mandatory flags and 3/11 optional flags.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Andrei&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Andrei and GN XIV&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 30B, Andrei or Patrick defeat 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 43, Tactician is Sumeragi.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 43, Deploy Andrei (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 43, Andrei defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt;Choosing B Route makes step 4 no longer Mandatory.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Neo Byston Well&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Sirbine, Burn Burnings, and Zwauth&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 10, defeat Drake before he retreats (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 10, Shou defeats Black Knight (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 19B, Tactician is Ciela (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 19B, defeat Black Knight before he retreats (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 33, Tactician is Ciela (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 33, Shou defeats Black Knight in Garaba (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 33, Shou defeats Black Knight in Zwauth (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 35, Shou&#039;s kill count is above 100 (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;9) Stage 36, Player defeats Musiy before Shot (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;10) Stage 36, Shou defeats Black Knight before the Manon event (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Mandatory flags plus 3/5 Optional flags and steps 1, 5, and 9 become Mandatory if not taking B Route.&amp;lt;/p&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Jovians&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Gen&#039;ichiro, Genpachiro and Saburota &amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 29, Akito fights Tsukumo (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 29, Akito fights Genichiro (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 31A, Akito defeats Tsukumo (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 31A, Akito defeats Genichiro (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 39, Tactician is Yurika or Ruri (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 40, Tactician is Yurika or Ruri (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 41, Each Jovian defeats 1 enemy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; 4/7 Optional flags required.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Soldat J&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Soldat J and King J-Der&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 16, J defeats 1 enemy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 20B, Gai or J defeat Primeval (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 34, Gai or J defeat Primeval (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 42, J defeats Arm Primeval (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 45, J fights Z Master (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 45, Gai fights Z Master (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 45, Gai and J&#039;s combined kill count is over 200 (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Mandatory plus 3/5 Optional.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Uuzben&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Uuzben and Disc&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 45, Uzben defeats 1 enemy (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 45, Hilmuka has over 70 kills (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Hy&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Hy and Wingal Zee&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 13, Jojo defeats Hy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 23, Jojo doesn&#039;t lose to Ranvel (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 23, Jojo defeats Ranvel (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 23, Tactician is Asbeth (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 24, Jojo fights Hy (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 30B, Jojo defeats Mardal (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 45, Tactician is Jojo (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 45, Jojo defeats Hy (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;9) Stage 45, Jojo defeats Mardal (Optional).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Complete Mandatory flag and 6/8 Optional flags.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Belzeb&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Belzeb and Great Jaaku Satan&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 22, Jin fights Belzeb (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 22, Maria fights Belzeb (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 34, Tactician is Maria (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 34, Jin fights Belzeb (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 34, Maria fights Belzeb before Black Taida appears (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 34, Jin fights Black Taida (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 46, Jin fights Belzeb (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 46, Maria fights Belzeb (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;9) Stage 47, Tactician is Maria (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;10) Stage 47, Jin fights Waruza (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;11) Stage 47, Maria fights Waruza (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Loni&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Loni&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 19A, defeat Kirkus before Shamblo receives two attacks or is lowered beneath 30% HP (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 20A, Banagher defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 20A, Banagher convinces Loni when she returns to the map(Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 20A, After an event, Banagher reduces Shamblo&#039;s HP below 10% (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 21, Banagher defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;6) Stage 24, Bangher defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;7) Stage 26, Banagher defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;8) Stage 29, Banagher&#039;s kill count is at least 70 (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Steps 1-4 are mandatory if taking Route A, Steps 5-8 are mandatory if taking Route B.&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE 2:&amp;lt;/b&amp;gt; While you can save Loni, she isn&#039;t playable, don&#039;t freak if you don&#039;t see her on your unit list.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Delta Plus&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Delta Plus&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 25, NPC Riddhe survives until initial enemy wave is defeated (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 32, NPC Riddhe defeats 1 enemy (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 38, Riddhe defeats 1 enemy (Mandatory).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Dragon Bros Combination&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;GenRyu and GouRyu Combination Attack&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 27, No Enemies enter Defense Area (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 35, GekiRyuJin defeats 2 enemies (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 35, Let No Enemies attack ChoRyuJin before he awakes (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 42, ChoRyuJin and GekiRyuJin each defeat 1 enemy (Mandatory)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;X-Aestivalis&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;X-Aestivalis&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 40, Tactician is Yurika or Ruri (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 42, NPC Munetake defeats 1 enemy (Mandatory)&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 42, NPC Munetake must have above 80% HP when Belzeb is defeated (Mandatory)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;Dragon Baby&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Dragon Baby&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;1) Stage 26, Tactician is Knight Alex (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;2) Stage 26, Defeat Zenonmantha with &amp;quot;Full Armor Knight Gundam&amp;quot; attack (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;3) Stage 33, Vassal Knight Gundam fights Neo Black Dragon (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;4) Stage 44, Tactician is Knight Alex (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;5) Stage 44, Defeat Neo Black Dragon with Vassal Knight Gundam (Mandatory).&amp;lt;br /&amp;gt;&lt;br /&gt;
   &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; Dragon Baby joins as a sub-pilot for Vassal Knight Gundam.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52590</id>
		<title>Super Robot Wars/30/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52590"/>
		<updated>2021-11-02T22:42:16Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Nei Mo Han &amp;amp; Okutsu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Under Construction&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
&lt;br /&gt;
===Lancelot Albion Zero=== &lt;br /&gt;
&lt;br /&gt;
(Confirmed) &amp;lt;br&amp;gt;&lt;br /&gt;
Defeat Nagid Shu Mane with Kallen before it retreats.&lt;br /&gt;
&lt;br /&gt;
===Early Mazinkaiser===&lt;br /&gt;
&lt;br /&gt;
Koji, Tetsuya and Shiro&#039;s kill count is 180&lt;br /&gt;
&lt;br /&gt;
===Kagero===&lt;br /&gt;
&lt;br /&gt;
1. During Mission &amp;quot;Mutual Trust&amp;quot; Shadow Maru defeats Kagero twice&amp;lt;br&amp;gt;&lt;br /&gt;
2. Clear Mission &amp;quot;7 Officers&amp;quot; (Gridman + J-Decker + Build Tiger Score is 80) &amp;lt;br&amp;gt;&lt;br /&gt;
3. Clear Mission &amp;quot;Return of the Mirage&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sang Yung &amp;amp; Aska?===&lt;br /&gt;
&lt;br /&gt;
Fuu defeats Aska &amp;amp; Sang Yung ???&lt;br /&gt;
&lt;br /&gt;
===Full Armor Gundam Mk. II===&lt;br /&gt;
&lt;br /&gt;
Quattro&#039;s shot down count is at least 20 at the beginning of &amp;quot;Augusta Remembrances/A Sign.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
During the mission, &amp;quot;Augusta Remembrances/A Sign,&amp;quot; Jona defeats at least three units before the stage event.&lt;br /&gt;
&lt;br /&gt;
If the criteria have been satisfied, Kamille will sortie in the Full Armor Gundam Mk. II.&lt;br /&gt;
&lt;br /&gt;
===Katejina &amp;amp; Chronicle===&lt;br /&gt;
&lt;br /&gt;
1. On Space Route &amp;quot;League Militaire&amp;quot; / &amp;quot;The Voice of the Universe&amp;quot;, have Usso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On Earth Route &amp;quot;League Militaire Alliance&amp;quot; / &amp;quot;Meeting of the Universe&amp;quot;, have Usso defeat Chronicle. Katajina Points+1. Have Usso defeat Lupe. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
3. On mission &amp;quot;Melee Battle&amp;quot;, have Usso defeat Lupe. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
4. On mission &amp;quot;New Wings&amp;quot;, have Usso fight Katejina. Katejina Points+1. Have Usso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
5. On mission &amp;quot;Zanscare Infiltration&amp;quot;, have Usso fight Katejina. Katejina points +1. Have Usso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
6. On mission &amp;quot;Red Comet&#039;s Mission&amp;quot;, defeat Chronicle before reinforcements arrive. Katejina Points+2&lt;br /&gt;
 &lt;br /&gt;
7. On mission &amp;quot;Beyond the Myth&amp;quot;, defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
8. On mission &amp;quot;Angel Ring&amp;quot; / &amp;quot;Angel Ascension&amp;quot;, defeat Zoltan with Chronicle and Katejina still present. If Katejina Points ≥4, use Usso to defeat Katejina, then use Usso to defeat Chronicle.&lt;br /&gt;
 &lt;br /&gt;
9. On mission &amp;quot;Gateway to the Abyss&amp;quot;, select &amp;quot;I sense Katejina&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Supporter Akane===&lt;br /&gt;
&lt;br /&gt;
1. On mission &amp;quot;Awakening&amp;quot;, use Gridman to defeat Dibadan. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On misson &amp;quot;7 Officers&amp;quot;, use Gridman to defeat Anti. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
3. Do mission &amp;quot;Melancholy&amp;quot;. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
4. Do mission &amp;quot;What the Heart Commands&amp;quot;. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
5. On mission &amp;quot;Creation&amp;quot; / &amp;quot;Awakening&amp;quot;, use Gridman/Gridknight to defeat Jagger. Akane Points+2&lt;br /&gt;
 &lt;br /&gt;
6. On mission &amp;quot;Creation&amp;quot; / &amp;quot;Awakening&amp;quot;, use Gridman/Gridknight to defeat Alex Keliff, and if Akane Points ≥4, Akane will join as a supporter.&lt;br /&gt;
&lt;br /&gt;
===Leccee Appearance===&lt;br /&gt;
&lt;br /&gt;
During Mission &amp;quot;Cross Point&amp;quot; a dialogue choice will change how Leccee appears during that stage &amp;lt;br&amp;gt;&lt;br /&gt;
1. &amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit &amp;lt;br&amp;gt;&lt;br /&gt;
2. &amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early MP Nu Gundam &amp;amp; Full Armor Gundam Mk II parts=== &lt;br /&gt;
&lt;br /&gt;
(Partial confirmed. This was done on Space Route)&lt;br /&gt;
&lt;br /&gt;
1. After clearing &amp;quot;The Man They Called Newtype/The White Comet&#039;s Contrails&amp;quot;, an Onboard Mission will unlock requiring Amuro to get 60 kills (Or 30 kills if you get 4 kills with Amuro during the mission). &amp;lt;br&amp;gt;&lt;br /&gt;
2. Complete Mission &amp;quot;Alone in the Wild&amp;quot;. You will receive the Incom optional parts as well as the Full Armor Mk II optional parts if not unlocked earlier. &amp;lt;br&amp;gt;&lt;br /&gt;
3. This was done with &amp;quot;The Man They Called Newtype&amp;quot; as the final mission before Key Mission &amp;quot;Destruction&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Michael Garret + Saudade of Sunday &amp;amp; Fasalina + Dahlia of Wednesday===&lt;br /&gt;
&lt;br /&gt;
1. On mission &amp;quot;Towering Light&amp;quot;, use Van to defeat Gadved. Michael Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On mission &amp;quot;The Meaning of Happiness&amp;quot;, use Van to defeat Michael. Michael Points+1&lt;br /&gt;
 &lt;br /&gt;
3. On mission &amp;quot;World in Turmoil&amp;quot;, use Van to defeat Fasalina. Michael Points+1&lt;br /&gt;
 &lt;br /&gt;
4. On mission &amp;quot;Endless Dream&amp;quot;, use Van or Ray to defeat Birthday.&lt;br /&gt;
 &lt;br /&gt;
5. If Michael Points ≥2, do the mission &amp;quot;Revenge Journey&amp;quot; to obtain them.&lt;br /&gt;
&lt;br /&gt;
===Nei Moh Han &amp;amp; Auge===&lt;br /&gt;
 &lt;br /&gt;
1. On mission &amp;quot;Contact Pentagona&amp;quot;, have Daba defeat Nei. Nei Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On mission &amp;quot;Lady Lady&amp;quot;, have Daba fight with Nei. Nei Points+1&lt;br /&gt;
 &lt;br /&gt;
3. On mission &amp;quot;Cross Point&amp;quot;, have Daba fight with Nei. Nei Points+1&lt;br /&gt;
 &lt;br /&gt;
4. On mission &amp;quot;Escape Giwaza&amp;quot;, have Daba or Leccee defeat Nei. Nei Points+1&lt;br /&gt;
 &lt;br /&gt;
5. On mission &amp;quot;Picaresque&amp;quot;, have Daba defeat Gablae and Nei. Nei Points+1&lt;br /&gt;
 &lt;br /&gt;
6. Have Nei Points ≥5 on clearing the mission &amp;quot;Picaresque&amp;quot; or get Daba&#039;s score to 100 to unlock the mission &amp;quot;My Love&amp;quot; (these are separate conditions).&lt;br /&gt;
 &lt;br /&gt;
7. After meeting the conditions, do the mission &amp;quot;My Love&amp;quot;. You will also acquire Gablae and his Ashura Temple via this method.&lt;br /&gt;
&lt;br /&gt;
===Other Protagonist===&lt;br /&gt;
&lt;br /&gt;
1.Do all the Relic Of Gold missions. &amp;lt;br&amp;gt;&lt;br /&gt;
2.Kill 3 enemies in the last Relic Mission. The other protagonist will shows up. &amp;lt;br&amp;gt;&lt;br /&gt;
3.Kill 5 enemies with the other protagonist. The other protagonist will join after the mission with Huckebein 30. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Secrets&amp;diff=32783</id>
		<title>Super Robot Wars/X/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Secrets&amp;diff=32783"/>
		<updated>2018-05-02T05:07:44Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* シュワルビネガーの秘密 (Schwarbenegger&amp;#039;s Secret) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
Secret Scenarios are hidden stages in the game, unlocked via special conditions. They do not have SR Points, but most result in additional units.&lt;br /&gt;
&lt;br /&gt;
=== 想いというオーラ (Feelings of Aura) ===&lt;br /&gt;
&lt;br /&gt;
You must have at least 4 Todd points to unlock this scenario&lt;br /&gt;
&lt;br /&gt;
*Scenario 4: Persuade Todd with Sho, then have Sho shoot him down.&lt;br /&gt;
*Scenario 10: Have Sho and Todd fight each other.&lt;br /&gt;
*Scenario 12: Have Sho in the Dunbine fight Todd, then after the Billbine event occurs, make the two fight each other again. Shou must also defeat Todd.&lt;br /&gt;
&lt;br /&gt;
This will unlock the option to change Billbine&#039;s color scheme, as well as unlock &amp;quot;Aura Shoot&amp;quot; on Stage 34&lt;br /&gt;
&lt;br /&gt;
=== 最凶VS最強 (The Most Wicked vs. Strongest)===&lt;br /&gt;
&lt;br /&gt;
*Scenario 24: Kouji or Tetsuya defeats Garadoublas&lt;br /&gt;
*Scenario 28: Reduce Mazinger ZERO&#039;s HP below 30,000&lt;br /&gt;
*Scenario 28: Kouji or Tetsuya defeat Great General of Darkness. Kouji and Tetsuya must have a combined killcount of 80 by the end of the stage.&lt;br /&gt;
&lt;br /&gt;
To unlock this stage, you need either complete the second requirement or both the first and the third.&lt;br /&gt;
&lt;br /&gt;
This will unlock early the combo attack &amp;quot;Mazin Twin Emperor&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
=== 赤い彗星の矜持 (Pride of the Red Comet) ===&lt;br /&gt;
&lt;br /&gt;
*Scenario 35: Char and Amuro must have a combined killcount of 5 during the stage, and have Char defeat at least any one of Kia, Yazan, Mask, Rockpie, Rakan, or Barara.&lt;br /&gt;
&lt;br /&gt;
=== シュワルビネガーの秘密 (Schwarvenegger&#039;s Secret) ===&lt;br /&gt;
&lt;br /&gt;
*Before stage 41 starts, have at least 10 aced characters and a Magic Customize level of at least 5.&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Bizon Gerafil and Alfried Gallant ===&lt;br /&gt;
&lt;br /&gt;
You will need 5 Bizon Points to get Bizon to join&lt;br /&gt;
&lt;br /&gt;
*Scenario 15B: Aoba attacks Hina (+1)&lt;br /&gt;
*Scenario 15B: Aoba attacks Bizon (+1)&lt;br /&gt;
*Scenario 15B: Heero attacks Bizon (+1)&lt;br /&gt;
*Scenario 30B: Heero attacks Bizon (+1)&lt;br /&gt;
*Scenario 30B: Zechs attacks Bizon (+1)&lt;br /&gt;
*Scenario 37: Aoba defeats Bizon before the stage event (+1)&lt;br /&gt;
*Scenario 37: Aoba defeats Bizon after the stage event (+2)&lt;br /&gt;
*Scenario 37: Alfried is defeated (+1)&lt;br /&gt;
*Scenario 37: Heero attacks Bizon (+1)&lt;br /&gt;
*Scenario 37: Aoba defeats Bizon as the final enemy on the map (+1)&lt;br /&gt;
*Scenario 37: Hina defeats Bizon as the final enemy on the map (+2)&lt;br /&gt;
&lt;br /&gt;
Bizon will join on Stage 45; Alfried is a temporary ally on this stage as well&lt;br /&gt;
&lt;br /&gt;
=== Glemy Toto &amp;amp; Quin Mantha ===&lt;br /&gt;
&lt;br /&gt;
Glemy will join if certain requirements are met:&lt;br /&gt;
&lt;br /&gt;
* Scenario 33B: Convince Ple Two with Judau and Elpeo Ple, then shoot down Ple Two with Judau or Ple. &lt;br /&gt;
* Scenario 45A: Clear the stage&lt;br /&gt;
* Scenario 43B: Defeat Glemy as the final enemy on the map. If Scenario 33&#039;s requirement has not been met, shoot down Glemy with Roux&lt;br /&gt;
&lt;br /&gt;
=== Kia Mbeki &amp;amp; Gaeon ===&lt;br /&gt;
&lt;br /&gt;
You will need either 1 or 3 Kia points, depending on chosen routesplits to unlock&lt;br /&gt;
&lt;br /&gt;
* Scenario 33B: Kia is shot down (+1)&lt;br /&gt;
* Scenario 33B: Kia is shot down by Bellri, Char or Klim (+2)&lt;br /&gt;
* Scenario 35: Kia is shot down by Char (+1)&lt;br /&gt;
* Scenario 45B: Kia is shot down by Bellri, Char or Klim (+1)&lt;br /&gt;
&lt;br /&gt;
If taking Scenario 45A, 1 Kia point is needed&lt;br /&gt;
&lt;br /&gt;
If taking Scenario 45B, 3 Kia points are needed&lt;br /&gt;
&lt;br /&gt;
=== Barara Peor &amp;amp; Yggdrasil, Manny Ambassada &amp;amp; G-Rach, Mask &amp;amp; Kabakali ===&lt;br /&gt;
&lt;br /&gt;
Barara, Manny and Mask will join if you aquire 6 or more Mask points:&lt;br /&gt;
&lt;br /&gt;
*Scenario 5: Bellri defeats Mask (+1)&lt;br /&gt;
*Scenario 9: Bellri defeats Mask (+1)&lt;br /&gt;
*Scenario 20: Mask as an ally defeats one enemy (+1)&lt;br /&gt;
*Scenario 20: Mask as an ally defeats two enemies (+1)&lt;br /&gt;
*Scenario 27: Bellri defeats Mask (+1)  &lt;br /&gt;
*Scenario 27: Bellri or Raraiya defeats Manny (+1)&lt;br /&gt;
*Scenario 34B: Bellri attacks Manny (+1)&lt;br /&gt;
*Scenario 34B: Raraiya attacks Manny (+1)&lt;br /&gt;
*Scenario 43B: Bellri defeats Mask (+1)&lt;br /&gt;
*Scenario 43B: Manny is defeated (+1)&lt;br /&gt;
*Scenario 43B: Barara is defeated (+1)&lt;br /&gt;
&lt;br /&gt;
Barara and Manny will join after scenario 43.  Mask will join after scenario 45.&lt;br /&gt;
&lt;br /&gt;
=== Mashymre Cello &amp;amp; Zaku III Kai ===&lt;br /&gt;
&lt;br /&gt;
Mashymre will join in scenario 29 if certain requirements are met:&lt;br /&gt;
*Scenario 29 (Part 1): Defeat Mashymre within 3 turns.&lt;br /&gt;
*Scenario 29 (Part 2): Persuade Mashymre with Judau, then have Judau shoot down Mashymre&lt;br /&gt;
*Scenario 29 (Part 3): As an ally unit, Mashymre must shoot down at least 2 enemies&lt;br /&gt;
&lt;br /&gt;
=== Rockpie Getty &amp;amp; Gaitrash ===&lt;br /&gt;
&lt;br /&gt;
Rockpie will join after scenario 45 if certain requirements are met:&lt;br /&gt;
&lt;br /&gt;
*Scenario 27: Raraiya and Ringo must have an encounter with Rockpie before the end of the stage and either of them must shoot him down.&lt;br /&gt;
*Scenario 45A: Clear the map.&lt;br /&gt;
*Scenario 43B: Clear the map. If Scenario 27&#039;s point has not been completed, shoot down Rockpie with either Raraiya or Ringo&lt;br /&gt;
&lt;br /&gt;
=== Todd Guiness &amp;amp; Vierres ===&lt;br /&gt;
&lt;br /&gt;
You will need 5 Todd points to recruit Todd&lt;br /&gt;
&lt;br /&gt;
*Scenario 4: As an ally unit, Todd defeats one enemy (+1)&lt;br /&gt;
*Scenario 4: Sho convinces Todd (+1)&lt;br /&gt;
*Scenario 10: Sho attacks Todd (+1)&lt;br /&gt;
*Scenario 12: Sho attacks Todd in the Dunbine (+1)&lt;br /&gt;
*Scenario 12: Sho attacks Todd in the Billbine (+1)&lt;br /&gt;
*Scenario 34A: Within 3 turns, Sho defeats Todd (+2)&lt;br /&gt;
&lt;br /&gt;
Todd will join on Stage 34 or Stage 35 of the B route&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== α Azieru ===&lt;br /&gt;
&lt;br /&gt;
The α Azieru will be obtained after finishing scenario 45 if the following points are met:&lt;br /&gt;
&lt;br /&gt;
*Scenario 33B: Shoot down the α Azieru (+1)&lt;br /&gt;
*Scenario 45B: Ple 2, Amuro or Bellri defeat α Azieru (+1)&lt;br /&gt;
*Scenario 45B: Ple 2, Amuro or Bellri defeat α Azieru while Kia is still on the map (+1)&lt;br /&gt;
&lt;br /&gt;
For scenario 45A: 1 α Azieru point is needed&lt;br /&gt;
&lt;br /&gt;
For Scenario 45B: 2 α Azieru points are needed&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga ===&lt;br /&gt;
&lt;br /&gt;
To unlock these units in Scenario 21B:&lt;br /&gt;
&lt;br /&gt;
*Jagd Doga (Gyunei): Klim must defeat at least 2 enemies&lt;br /&gt;
*Jagd Doga (Quess): Klim and Mick must defeat at least 2 enemies apiece.&lt;br /&gt;
&lt;br /&gt;
These units are automatically unlocked on a second playthrough, regardless of routesplit choice&lt;br /&gt;
&lt;br /&gt;
=== Mazinger ZERO ===&lt;br /&gt;
&lt;br /&gt;
Mazinger ZERO will be obtained on the secret ending routseplit if the following requirements are met:&lt;br /&gt;
&lt;br /&gt;
*Scenario 51B: Kouji is on the map when Mazinger ZERO is destroyed&lt;br /&gt;
&lt;br /&gt;
=== Nightingale ===&lt;br /&gt;
&lt;br /&gt;
Complete the secret scenario 赤い彗星の矜持 (Pride of the Red Comet).&lt;br /&gt;
&lt;br /&gt;
== Secret Parts ==&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 (Reconguista Army route), move Amuro, Char, Kamille, Judau, Seabook or Bellri to the space one square south-west of Mask&#039;s initial position.  (Verification needed)  A conversation will play out and you will receive some extra parts.&lt;br /&gt;
&lt;br /&gt;
*Scenario 47: Move the Gratan next to the Eiffel Tower to trigger an event that will reward you with a High Fidelity Radar and an S-Adapter.&lt;br /&gt;
&lt;br /&gt;
== Alternate ending path ==&lt;br /&gt;
&lt;br /&gt;
The option to take the alternative ending can be unlocked by meeting the following requirements:&lt;br /&gt;
&lt;br /&gt;
*Scenario 24: Defeat Garadoubla with Kouji or Tetsuya.&lt;br /&gt;
*Scenario 28: Defeat the Great General of Darkness with Kouji or Tetsuya.  Get Kouji and Tetsuya&#039;s combined kill count to at least 80 by the end of the stage and you reduce Mazinger ZERO&#039;s HP to below 30,000.&lt;br /&gt;
*Scenario 48: Defeat the Emperor of Darkness with the &amp;quot;Mazin Twin Emperor&amp;quot; attack.&lt;br /&gt;
*Scenario 48: Have at least 25 Ace Pilots&lt;br /&gt;
&lt;br /&gt;
After completing scenario 48, you will be given the choice of saying &amp;quot;I am Sure to Win&amp;quot; (Normal route) or &amp;quot;Will New Enemies Come?&amp;quot; (Alternate route).  On repeat playthroughs, the option will always be available.&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Secrets&amp;diff=32782</id>
		<title>Super Robot Wars/X/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Secrets&amp;diff=32782"/>
		<updated>2018-05-02T05:07:29Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* シュワルビネガーの秘密 (Schwarvenegger&amp;#039;s Secret) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
Secret Scenarios are hidden stages in the game, unlocked via special conditions. They do not have SR Points, but most result in additional units.&lt;br /&gt;
&lt;br /&gt;
=== 想いというオーラ (Feelings of Aura) ===&lt;br /&gt;
&lt;br /&gt;
You must have at least 4 Todd points to unlock this scenario&lt;br /&gt;
&lt;br /&gt;
*Scenario 4: Persuade Todd with Sho, then have Sho shoot him down.&lt;br /&gt;
*Scenario 10: Have Sho and Todd fight each other.&lt;br /&gt;
*Scenario 12: Have Sho in the Dunbine fight Todd, then after the Billbine event occurs, make the two fight each other again. Shou must also defeat Todd.&lt;br /&gt;
&lt;br /&gt;
This will unlock the option to change Billbine&#039;s color scheme, as well as unlock &amp;quot;Aura Shoot&amp;quot; on Stage 34&lt;br /&gt;
&lt;br /&gt;
=== 最凶VS最強 (The Most Wicked vs. Strongest)===&lt;br /&gt;
&lt;br /&gt;
*Scenario 24: Kouji or Tetsuya defeats Garadoublas&lt;br /&gt;
*Scenario 28: Reduce Mazinger ZERO&#039;s HP below 30,000&lt;br /&gt;
*Scenario 28: Kouji or Tetsuya defeat Great General of Darkness. Kouji and Tetsuya must have a combined killcount of 80 by the end of the stage.&lt;br /&gt;
&lt;br /&gt;
To unlock this stage, you need either complete the second requirement or both the first and the third.&lt;br /&gt;
&lt;br /&gt;
This will unlock early the combo attack &amp;quot;Mazin Twin Emperor&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
=== 赤い彗星の矜持 (Pride of the Red Comet) ===&lt;br /&gt;
&lt;br /&gt;
*Scenario 35: Char and Amuro must have a combined killcount of 5 during the stage, and have Char defeat at least any one of Kia, Yazan, Mask, Rockpie, Rakan, or Barara.&lt;br /&gt;
&lt;br /&gt;
=== シュワルビネガーの秘密 (Schwarbenegger&#039;s Secret) ===&lt;br /&gt;
&lt;br /&gt;
*Before stage 41 starts, have at least 10 aced characters and a Magic Customize level of at least 5.&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Bizon Gerafil and Alfried Gallant ===&lt;br /&gt;
&lt;br /&gt;
You will need 5 Bizon Points to get Bizon to join&lt;br /&gt;
&lt;br /&gt;
*Scenario 15B: Aoba attacks Hina (+1)&lt;br /&gt;
*Scenario 15B: Aoba attacks Bizon (+1)&lt;br /&gt;
*Scenario 15B: Heero attacks Bizon (+1)&lt;br /&gt;
*Scenario 30B: Heero attacks Bizon (+1)&lt;br /&gt;
*Scenario 30B: Zechs attacks Bizon (+1)&lt;br /&gt;
*Scenario 37: Aoba defeats Bizon before the stage event (+1)&lt;br /&gt;
*Scenario 37: Aoba defeats Bizon after the stage event (+2)&lt;br /&gt;
*Scenario 37: Alfried is defeated (+1)&lt;br /&gt;
*Scenario 37: Heero attacks Bizon (+1)&lt;br /&gt;
*Scenario 37: Aoba defeats Bizon as the final enemy on the map (+1)&lt;br /&gt;
*Scenario 37: Hina defeats Bizon as the final enemy on the map (+2)&lt;br /&gt;
&lt;br /&gt;
Bizon will join on Stage 45; Alfried is a temporary ally on this stage as well&lt;br /&gt;
&lt;br /&gt;
=== Glemy Toto &amp;amp; Quin Mantha ===&lt;br /&gt;
&lt;br /&gt;
Glemy will join if certain requirements are met:&lt;br /&gt;
&lt;br /&gt;
* Scenario 33B: Convince Ple Two with Judau and Elpeo Ple, then shoot down Ple Two with Judau or Ple. &lt;br /&gt;
* Scenario 45A: Clear the stage&lt;br /&gt;
* Scenario 43B: Defeat Glemy as the final enemy on the map. If Scenario 33&#039;s requirement has not been met, shoot down Glemy with Roux&lt;br /&gt;
&lt;br /&gt;
=== Kia Mbeki &amp;amp; Gaeon ===&lt;br /&gt;
&lt;br /&gt;
You will need either 1 or 3 Kia points, depending on chosen routesplits to unlock&lt;br /&gt;
&lt;br /&gt;
* Scenario 33B: Kia is shot down (+1)&lt;br /&gt;
* Scenario 33B: Kia is shot down by Bellri, Char or Klim (+2)&lt;br /&gt;
* Scenario 35: Kia is shot down by Char (+1)&lt;br /&gt;
* Scenario 45B: Kia is shot down by Bellri, Char or Klim (+1)&lt;br /&gt;
&lt;br /&gt;
If taking Scenario 45A, 1 Kia point is needed&lt;br /&gt;
&lt;br /&gt;
If taking Scenario 45B, 3 Kia points are needed&lt;br /&gt;
&lt;br /&gt;
=== Barara Peor &amp;amp; Yggdrasil, Manny Ambassada &amp;amp; G-Rach, Mask &amp;amp; Kabakali ===&lt;br /&gt;
&lt;br /&gt;
Barara, Manny and Mask will join if you aquire 6 or more Mask points:&lt;br /&gt;
&lt;br /&gt;
*Scenario 5: Bellri defeats Mask (+1)&lt;br /&gt;
*Scenario 9: Bellri defeats Mask (+1)&lt;br /&gt;
*Scenario 20: Mask as an ally defeats one enemy (+1)&lt;br /&gt;
*Scenario 20: Mask as an ally defeats two enemies (+1)&lt;br /&gt;
*Scenario 27: Bellri defeats Mask (+1)  &lt;br /&gt;
*Scenario 27: Bellri or Raraiya defeats Manny (+1)&lt;br /&gt;
*Scenario 34B: Bellri attacks Manny (+1)&lt;br /&gt;
*Scenario 34B: Raraiya attacks Manny (+1)&lt;br /&gt;
*Scenario 43B: Bellri defeats Mask (+1)&lt;br /&gt;
*Scenario 43B: Manny is defeated (+1)&lt;br /&gt;
*Scenario 43B: Barara is defeated (+1)&lt;br /&gt;
&lt;br /&gt;
Barara and Manny will join after scenario 43.  Mask will join after scenario 45.&lt;br /&gt;
&lt;br /&gt;
=== Mashymre Cello &amp;amp; Zaku III Kai ===&lt;br /&gt;
&lt;br /&gt;
Mashymre will join in scenario 29 if certain requirements are met:&lt;br /&gt;
*Scenario 29 (Part 1): Defeat Mashymre within 3 turns.&lt;br /&gt;
*Scenario 29 (Part 2): Persuade Mashymre with Judau, then have Judau shoot down Mashymre&lt;br /&gt;
*Scenario 29 (Part 3): As an ally unit, Mashymre must shoot down at least 2 enemies&lt;br /&gt;
&lt;br /&gt;
=== Rockpie Getty &amp;amp; Gaitrash ===&lt;br /&gt;
&lt;br /&gt;
Rockpie will join after scenario 45 if certain requirements are met:&lt;br /&gt;
&lt;br /&gt;
*Scenario 27: Raraiya and Ringo must have an encounter with Rockpie before the end of the stage and either of them must shoot him down.&lt;br /&gt;
*Scenario 45A: Clear the map.&lt;br /&gt;
*Scenario 43B: Clear the map. If Scenario 27&#039;s point has not been completed, shoot down Rockpie with either Raraiya or Ringo&lt;br /&gt;
&lt;br /&gt;
=== Todd Guiness &amp;amp; Vierres ===&lt;br /&gt;
&lt;br /&gt;
You will need 5 Todd points to recruit Todd&lt;br /&gt;
&lt;br /&gt;
*Scenario 4: As an ally unit, Todd defeats one enemy (+1)&lt;br /&gt;
*Scenario 4: Sho convinces Todd (+1)&lt;br /&gt;
*Scenario 10: Sho attacks Todd (+1)&lt;br /&gt;
*Scenario 12: Sho attacks Todd in the Dunbine (+1)&lt;br /&gt;
*Scenario 12: Sho attacks Todd in the Billbine (+1)&lt;br /&gt;
*Scenario 34A: Within 3 turns, Sho defeats Todd (+2)&lt;br /&gt;
&lt;br /&gt;
Todd will join on Stage 34 or Stage 35 of the B route&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== α Azieru ===&lt;br /&gt;
&lt;br /&gt;
The α Azieru will be obtained after finishing scenario 45 if the following points are met:&lt;br /&gt;
&lt;br /&gt;
*Scenario 33B: Shoot down the α Azieru (+1)&lt;br /&gt;
*Scenario 45B: Ple 2, Amuro or Bellri defeat α Azieru (+1)&lt;br /&gt;
*Scenario 45B: Ple 2, Amuro or Bellri defeat α Azieru while Kia is still on the map (+1)&lt;br /&gt;
&lt;br /&gt;
For scenario 45A: 1 α Azieru point is needed&lt;br /&gt;
&lt;br /&gt;
For Scenario 45B: 2 α Azieru points are needed&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga ===&lt;br /&gt;
&lt;br /&gt;
To unlock these units in Scenario 21B:&lt;br /&gt;
&lt;br /&gt;
*Jagd Doga (Gyunei): Klim must defeat at least 2 enemies&lt;br /&gt;
*Jagd Doga (Quess): Klim and Mick must defeat at least 2 enemies apiece.&lt;br /&gt;
&lt;br /&gt;
These units are automatically unlocked on a second playthrough, regardless of routesplit choice&lt;br /&gt;
&lt;br /&gt;
=== Mazinger ZERO ===&lt;br /&gt;
&lt;br /&gt;
Mazinger ZERO will be obtained on the secret ending routseplit if the following requirements are met:&lt;br /&gt;
&lt;br /&gt;
*Scenario 51B: Kouji is on the map when Mazinger ZERO is destroyed&lt;br /&gt;
&lt;br /&gt;
=== Nightingale ===&lt;br /&gt;
&lt;br /&gt;
Complete the secret scenario 赤い彗星の矜持 (Pride of the Red Comet).&lt;br /&gt;
&lt;br /&gt;
== Secret Parts ==&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 (Reconguista Army route), move Amuro, Char, Kamille, Judau, Seabook or Bellri to the space one square south-west of Mask&#039;s initial position.  (Verification needed)  A conversation will play out and you will receive some extra parts.&lt;br /&gt;
&lt;br /&gt;
*Scenario 47: Move the Gratan next to the Eiffel Tower to trigger an event that will reward you with a High Fidelity Radar and an S-Adapter.&lt;br /&gt;
&lt;br /&gt;
== Alternate ending path ==&lt;br /&gt;
&lt;br /&gt;
The option to take the alternative ending can be unlocked by meeting the following requirements:&lt;br /&gt;
&lt;br /&gt;
*Scenario 24: Defeat Garadoubla with Kouji or Tetsuya.&lt;br /&gt;
*Scenario 28: Defeat the Great General of Darkness with Kouji or Tetsuya.  Get Kouji and Tetsuya&#039;s combined kill count to at least 80 by the end of the stage and you reduce Mazinger ZERO&#039;s HP to below 30,000.&lt;br /&gt;
*Scenario 48: Defeat the Emperor of Darkness with the &amp;quot;Mazin Twin Emperor&amp;quot; attack.&lt;br /&gt;
*Scenario 48: Have at least 25 Ace Pilots&lt;br /&gt;
&lt;br /&gt;
After completing scenario 48, you will be given the choice of saying &amp;quot;I am Sure to Win&amp;quot; (Normal route) or &amp;quot;Will New Enemies Come?&amp;quot; (Alternate route).  On repeat playthroughs, the option will always be available.&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Secrets&amp;diff=32781</id>
		<title>Super Robot Wars/X/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Secrets&amp;diff=32781"/>
		<updated>2018-05-02T05:05:33Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Alternate ending path */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
Secret Scenarios are hidden stages in the game, unlocked via special conditions. They do not have SR Points, but most result in additional units.&lt;br /&gt;
&lt;br /&gt;
=== 想いというオーラ (Feelings of Aura) ===&lt;br /&gt;
&lt;br /&gt;
You must have at least 4 Todd points to unlock this scenario&lt;br /&gt;
&lt;br /&gt;
*Scenario 4: Persuade Todd with Sho, then have Sho shoot him down.&lt;br /&gt;
*Scenario 10: Have Sho and Todd fight each other.&lt;br /&gt;
*Scenario 12: Have Sho in the Dunbine fight Todd, then after the Billbine event occurs, make the two fight each other again. Shou must also defeat Todd.&lt;br /&gt;
&lt;br /&gt;
This will unlock the option to change Billbine&#039;s color scheme, as well as unlock &amp;quot;Aura Shoot&amp;quot; on Stage 34&lt;br /&gt;
&lt;br /&gt;
=== 最凶VS最強 (The Most Wicked vs. Strongest)===&lt;br /&gt;
&lt;br /&gt;
*Scenario 24: Kouji or Tetsuya defeats Garadoublas&lt;br /&gt;
*Scenario 28: Reduce Mazinger ZERO&#039;s HP below 30,000&lt;br /&gt;
*Scenario 28: Kouji or Tetsuya defeat Great General of Darkness. Kouji and Tetsuya must have a combined killcount of 80 by the end of the stage.&lt;br /&gt;
&lt;br /&gt;
To unlock this stage, you need either complete the second requirement or both the first and the third.&lt;br /&gt;
&lt;br /&gt;
This will unlock early the combo attack &amp;quot;Mazin Twin Emperor&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
=== 赤い彗星の矜持 (Pride of the Red Comet) ===&lt;br /&gt;
&lt;br /&gt;
*Scenario 35: Char and Amuro must have a combined killcount of 5 during the stage, and have Char defeat at least any one of Kia, Yazan, Mask, Rockpie, Rakan, or Barara.&lt;br /&gt;
&lt;br /&gt;
=== シュワルビネガーの秘密 (Schwarbenegger&#039;s Secret) ===&lt;br /&gt;
&lt;br /&gt;
*Earn ace status on at least ten pilots before the start of scenario 41 and reach magic grade 5.&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Bizon Gerafil and Alfried Gallant ===&lt;br /&gt;
&lt;br /&gt;
You will need 5 Bizon Points to get Bizon to join&lt;br /&gt;
&lt;br /&gt;
*Scenario 15B: Aoba attacks Hina (+1)&lt;br /&gt;
*Scenario 15B: Aoba attacks Bizon (+1)&lt;br /&gt;
*Scenario 15B: Heero attacks Bizon (+1)&lt;br /&gt;
*Scenario 30B: Heero attacks Bizon (+1)&lt;br /&gt;
*Scenario 30B: Zechs attacks Bizon (+1)&lt;br /&gt;
*Scenario 37: Aoba defeats Bizon before the stage event (+1)&lt;br /&gt;
*Scenario 37: Aoba defeats Bizon after the stage event (+2)&lt;br /&gt;
*Scenario 37: Alfried is defeated (+1)&lt;br /&gt;
*Scenario 37: Heero attacks Bizon (+1)&lt;br /&gt;
*Scenario 37: Aoba defeats Bizon as the final enemy on the map (+1)&lt;br /&gt;
*Scenario 37: Hina defeats Bizon as the final enemy on the map (+2)&lt;br /&gt;
&lt;br /&gt;
Bizon will join on Stage 45; Alfried is a temporary ally on this stage as well&lt;br /&gt;
&lt;br /&gt;
=== Glemy Toto &amp;amp; Quin Mantha ===&lt;br /&gt;
&lt;br /&gt;
Glemy will join if certain requirements are met:&lt;br /&gt;
&lt;br /&gt;
* Scenario 33B: Convince Ple Two with Judau and Elpeo Ple, then shoot down Ple Two with Judau or Ple. &lt;br /&gt;
* Scenario 45A: Clear the stage&lt;br /&gt;
* Scenario 43B: Defeat Glemy as the final enemy on the map. If Scenario 33&#039;s requirement has not been met, shoot down Glemy with Roux&lt;br /&gt;
&lt;br /&gt;
=== Kia Mbeki &amp;amp; Gaeon ===&lt;br /&gt;
&lt;br /&gt;
You will need either 1 or 3 Kia points, depending on chosen routesplits to unlock&lt;br /&gt;
&lt;br /&gt;
* Scenario 33B: Kia is shot down (+1)&lt;br /&gt;
* Scenario 33B: Kia is shot down by Bellri, Char or Klim (+2)&lt;br /&gt;
* Scenario 35: Kia is shot down by Char (+1)&lt;br /&gt;
* Scenario 45B: Kia is shot down by Bellri, Char or Klim (+1)&lt;br /&gt;
&lt;br /&gt;
If taking Scenario 45A, 1 Kia point is needed&lt;br /&gt;
&lt;br /&gt;
If taking Scenario 45B, 3 Kia points are needed&lt;br /&gt;
&lt;br /&gt;
=== Barara Peor &amp;amp; Yggdrasil, Manny Ambassada &amp;amp; G-Rach, Mask &amp;amp; Kabakali ===&lt;br /&gt;
&lt;br /&gt;
Barara, Manny and Mask will join if you aquire 6 or more Mask points:&lt;br /&gt;
&lt;br /&gt;
*Scenario 5: Bellri defeats Mask (+1)&lt;br /&gt;
*Scenario 9: Bellri defeats Mask (+1)&lt;br /&gt;
*Scenario 20: Mask as an ally defeats one enemy (+1)&lt;br /&gt;
*Scenario 20: Mask as an ally defeats two enemies (+1)&lt;br /&gt;
*Scenario 27: Bellri defeats Mask (+1)  &lt;br /&gt;
*Scenario 27: Bellri or Raraiya defeats Manny (+1)&lt;br /&gt;
*Scenario 34B: Bellri attacks Manny (+1)&lt;br /&gt;
*Scenario 34B: Raraiya attacks Manny (+1)&lt;br /&gt;
*Scenario 43B: Bellri defeats Mask (+1)&lt;br /&gt;
*Scenario 43B: Manny is defeated (+1)&lt;br /&gt;
*Scenario 43B: Barara is defeated (+1)&lt;br /&gt;
&lt;br /&gt;
Barara and Manny will join after scenario 43.  Mask will join after scenario 45.&lt;br /&gt;
&lt;br /&gt;
=== Mashymre Cello &amp;amp; Zaku III Kai ===&lt;br /&gt;
&lt;br /&gt;
Mashymre will join in scenario 29 if certain requirements are met:&lt;br /&gt;
*Scenario 29 (Part 1): Defeat Mashymre within 3 turns.&lt;br /&gt;
*Scenario 29 (Part 2): Persuade Mashymre with Judau, then have Judau shoot down Mashymre&lt;br /&gt;
*Scenario 29 (Part 3): As an ally unit, Mashymre must shoot down at least 2 enemies&lt;br /&gt;
&lt;br /&gt;
=== Rockpie Getty &amp;amp; Gaitrash ===&lt;br /&gt;
&lt;br /&gt;
Rockpie will join after scenario 45 if certain requirements are met:&lt;br /&gt;
&lt;br /&gt;
*Scenario 27: Raraiya and Ringo must have an encounter with Rockpie before the end of the stage and either of them must shoot him down.&lt;br /&gt;
*Scenario 45A: Clear the map.&lt;br /&gt;
*Scenario 43B: Clear the map. If Scenario 27&#039;s point has not been completed, shoot down Rockpie with either Raraiya or Ringo&lt;br /&gt;
&lt;br /&gt;
=== Todd Guiness &amp;amp; Vierres ===&lt;br /&gt;
&lt;br /&gt;
You will need 5 Todd points to recruit Todd&lt;br /&gt;
&lt;br /&gt;
*Scenario 4: As an ally unit, Todd defeats one enemy (+1)&lt;br /&gt;
*Scenario 4: Sho convinces Todd (+1)&lt;br /&gt;
*Scenario 10: Sho attacks Todd (+1)&lt;br /&gt;
*Scenario 12: Sho attacks Todd in the Dunbine (+1)&lt;br /&gt;
*Scenario 12: Sho attacks Todd in the Billbine (+1)&lt;br /&gt;
*Scenario 34A: Within 3 turns, Sho defeats Todd (+2)&lt;br /&gt;
&lt;br /&gt;
Todd will join on Stage 34 or Stage 35 of the B route&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== α Azieru ===&lt;br /&gt;
&lt;br /&gt;
The α Azieru will be obtained after finishing scenario 45 if the following points are met:&lt;br /&gt;
&lt;br /&gt;
*Scenario 33B: Shoot down the α Azieru (+1)&lt;br /&gt;
*Scenario 45B: Ple 2, Amuro or Bellri defeat α Azieru (+1)&lt;br /&gt;
*Scenario 45B: Ple 2, Amuro or Bellri defeat α Azieru while Kia is still on the map (+1)&lt;br /&gt;
&lt;br /&gt;
For scenario 45A: 1 α Azieru point is needed&lt;br /&gt;
&lt;br /&gt;
For Scenario 45B: 2 α Azieru points are needed&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga ===&lt;br /&gt;
&lt;br /&gt;
To unlock these units in Scenario 21B:&lt;br /&gt;
&lt;br /&gt;
*Jagd Doga (Gyunei): Klim must defeat at least 2 enemies&lt;br /&gt;
*Jagd Doga (Quess): Klim and Mick must defeat at least 2 enemies apiece.&lt;br /&gt;
&lt;br /&gt;
These units are automatically unlocked on a second playthrough, regardless of routesplit choice&lt;br /&gt;
&lt;br /&gt;
=== Mazinger ZERO ===&lt;br /&gt;
&lt;br /&gt;
Mazinger ZERO will be obtained on the secret ending routseplit if the following requirements are met:&lt;br /&gt;
&lt;br /&gt;
*Scenario 51B: Kouji is on the map when Mazinger ZERO is destroyed&lt;br /&gt;
&lt;br /&gt;
=== Nightingale ===&lt;br /&gt;
&lt;br /&gt;
Complete the secret scenario 赤い彗星の矜持 (Pride of the Red Comet).&lt;br /&gt;
&lt;br /&gt;
== Secret Parts ==&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 (Reconguista Army route), move Amuro, Char, Kamille, Judau, Seabook or Bellri to the space one square south-west of Mask&#039;s initial position.  (Verification needed)  A conversation will play out and you will receive some extra parts.&lt;br /&gt;
&lt;br /&gt;
*Scenario 47: Move the Gratan next to the Eiffel Tower to trigger an event that will reward you with a High Fidelity Radar and an S-Adapter.&lt;br /&gt;
&lt;br /&gt;
== Alternate ending path ==&lt;br /&gt;
&lt;br /&gt;
The option to take the alternative ending can be unlocked by meeting the following requirements:&lt;br /&gt;
&lt;br /&gt;
*Scenario 24: Defeat Garadoubla with Kouji or Tetsuya.&lt;br /&gt;
*Scenario 28: Defeat the Great General of Darkness with Kouji or Tetsuya.  Get Kouji and Tetsuya&#039;s combined kill count to at least 80 by the end of the stage and you reduce Mazinger ZERO&#039;s HP to below 30,000.&lt;br /&gt;
*Scenario 48: Defeat the Emperor of Darkness with the &amp;quot;Mazin Twin Emperor&amp;quot; attack.&lt;br /&gt;
*Scenario 48: Have at least 25 Ace Pilots&lt;br /&gt;
&lt;br /&gt;
After completing scenario 48, you will be given the choice of saying &amp;quot;I am Sure to Win&amp;quot; (Normal route) or &amp;quot;Will New Enemies Come?&amp;quot; (Alternate route).  On repeat playthroughs, the option will always be available.&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Secrets&amp;diff=32780</id>
		<title>Super Robot Wars/X/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Secrets&amp;diff=32780"/>
		<updated>2018-05-02T05:04:32Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* 赤い彗星の矜持 (Pride of the Red Comet) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
Secret Scenarios are hidden stages in the game, unlocked via special conditions. They do not have SR Points, but most result in additional units.&lt;br /&gt;
&lt;br /&gt;
=== 想いというオーラ (Feelings of Aura) ===&lt;br /&gt;
&lt;br /&gt;
You must have at least 4 Todd points to unlock this scenario&lt;br /&gt;
&lt;br /&gt;
*Scenario 4: Persuade Todd with Sho, then have Sho shoot him down.&lt;br /&gt;
*Scenario 10: Have Sho and Todd fight each other.&lt;br /&gt;
*Scenario 12: Have Sho in the Dunbine fight Todd, then after the Billbine event occurs, make the two fight each other again. Shou must also defeat Todd.&lt;br /&gt;
&lt;br /&gt;
This will unlock the option to change Billbine&#039;s color scheme, as well as unlock &amp;quot;Aura Shoot&amp;quot; on Stage 34&lt;br /&gt;
&lt;br /&gt;
=== 最凶VS最強 (The Most Wicked vs. Strongest)===&lt;br /&gt;
&lt;br /&gt;
*Scenario 24: Kouji or Tetsuya defeats Garadoublas&lt;br /&gt;
*Scenario 28: Reduce Mazinger ZERO&#039;s HP below 30,000&lt;br /&gt;
*Scenario 28: Kouji or Tetsuya defeat Great General of Darkness. Kouji and Tetsuya must have a combined killcount of 80 by the end of the stage.&lt;br /&gt;
&lt;br /&gt;
To unlock this stage, you need either complete the second requirement or both the first and the third.&lt;br /&gt;
&lt;br /&gt;
This will unlock early the combo attack &amp;quot;Mazin Twin Emperor&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
=== 赤い彗星の矜持 (Pride of the Red Comet) ===&lt;br /&gt;
&lt;br /&gt;
*Scenario 35: Char and Amuro must have a combined killcount of 5 during the stage, and have Char defeat at least any one of Kia, Yazan, Mask, Rockpie, Rakan, or Barara.&lt;br /&gt;
&lt;br /&gt;
=== シュワルビネガーの秘密 (Schwarbenegger&#039;s Secret) ===&lt;br /&gt;
&lt;br /&gt;
*Earn ace status on at least ten pilots before the start of scenario 41 and reach magic grade 5.&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Bizon Gerafil and Alfried Gallant ===&lt;br /&gt;
&lt;br /&gt;
You will need 5 Bizon Points to get Bizon to join&lt;br /&gt;
&lt;br /&gt;
*Scenario 15B: Aoba attacks Hina (+1)&lt;br /&gt;
*Scenario 15B: Aoba attacks Bizon (+1)&lt;br /&gt;
*Scenario 15B: Heero attacks Bizon (+1)&lt;br /&gt;
*Scenario 30B: Heero attacks Bizon (+1)&lt;br /&gt;
*Scenario 30B: Zechs attacks Bizon (+1)&lt;br /&gt;
*Scenario 37: Aoba defeats Bizon before the stage event (+1)&lt;br /&gt;
*Scenario 37: Aoba defeats Bizon after the stage event (+2)&lt;br /&gt;
*Scenario 37: Alfried is defeated (+1)&lt;br /&gt;
*Scenario 37: Heero attacks Bizon (+1)&lt;br /&gt;
*Scenario 37: Aoba defeats Bizon as the final enemy on the map (+1)&lt;br /&gt;
*Scenario 37: Hina defeats Bizon as the final enemy on the map (+2)&lt;br /&gt;
&lt;br /&gt;
Bizon will join on Stage 45; Alfried is a temporary ally on this stage as well&lt;br /&gt;
&lt;br /&gt;
=== Glemy Toto &amp;amp; Quin Mantha ===&lt;br /&gt;
&lt;br /&gt;
Glemy will join if certain requirements are met:&lt;br /&gt;
&lt;br /&gt;
* Scenario 33B: Convince Ple Two with Judau and Elpeo Ple, then shoot down Ple Two with Judau or Ple. &lt;br /&gt;
* Scenario 45A: Clear the stage&lt;br /&gt;
* Scenario 43B: Defeat Glemy as the final enemy on the map. If Scenario 33&#039;s requirement has not been met, shoot down Glemy with Roux&lt;br /&gt;
&lt;br /&gt;
=== Kia Mbeki &amp;amp; Gaeon ===&lt;br /&gt;
&lt;br /&gt;
You will need either 1 or 3 Kia points, depending on chosen routesplits to unlock&lt;br /&gt;
&lt;br /&gt;
* Scenario 33B: Kia is shot down (+1)&lt;br /&gt;
* Scenario 33B: Kia is shot down by Bellri, Char or Klim (+2)&lt;br /&gt;
* Scenario 35: Kia is shot down by Char (+1)&lt;br /&gt;
* Scenario 45B: Kia is shot down by Bellri, Char or Klim (+1)&lt;br /&gt;
&lt;br /&gt;
If taking Scenario 45A, 1 Kia point is needed&lt;br /&gt;
&lt;br /&gt;
If taking Scenario 45B, 3 Kia points are needed&lt;br /&gt;
&lt;br /&gt;
=== Barara Peor &amp;amp; Yggdrasil, Manny Ambassada &amp;amp; G-Rach, Mask &amp;amp; Kabakali ===&lt;br /&gt;
&lt;br /&gt;
Barara, Manny and Mask will join if you aquire 6 or more Mask points:&lt;br /&gt;
&lt;br /&gt;
*Scenario 5: Bellri defeats Mask (+1)&lt;br /&gt;
*Scenario 9: Bellri defeats Mask (+1)&lt;br /&gt;
*Scenario 20: Mask as an ally defeats one enemy (+1)&lt;br /&gt;
*Scenario 20: Mask as an ally defeats two enemies (+1)&lt;br /&gt;
*Scenario 27: Bellri defeats Mask (+1)  &lt;br /&gt;
*Scenario 27: Bellri or Raraiya defeats Manny (+1)&lt;br /&gt;
*Scenario 34B: Bellri attacks Manny (+1)&lt;br /&gt;
*Scenario 34B: Raraiya attacks Manny (+1)&lt;br /&gt;
*Scenario 43B: Bellri defeats Mask (+1)&lt;br /&gt;
*Scenario 43B: Manny is defeated (+1)&lt;br /&gt;
*Scenario 43B: Barara is defeated (+1)&lt;br /&gt;
&lt;br /&gt;
Barara and Manny will join after scenario 43.  Mask will join after scenario 45.&lt;br /&gt;
&lt;br /&gt;
=== Mashymre Cello &amp;amp; Zaku III Kai ===&lt;br /&gt;
&lt;br /&gt;
Mashymre will join in scenario 29 if certain requirements are met:&lt;br /&gt;
*Scenario 29 (Part 1): Defeat Mashymre within 3 turns.&lt;br /&gt;
*Scenario 29 (Part 2): Persuade Mashymre with Judau, then have Judau shoot down Mashymre&lt;br /&gt;
*Scenario 29 (Part 3): As an ally unit, Mashymre must shoot down at least 2 enemies&lt;br /&gt;
&lt;br /&gt;
=== Rockpie Getty &amp;amp; Gaitrash ===&lt;br /&gt;
&lt;br /&gt;
Rockpie will join after scenario 45 if certain requirements are met:&lt;br /&gt;
&lt;br /&gt;
*Scenario 27: Raraiya and Ringo must have an encounter with Rockpie before the end of the stage and either of them must shoot him down.&lt;br /&gt;
*Scenario 45A: Clear the map.&lt;br /&gt;
*Scenario 43B: Clear the map. If Scenario 27&#039;s point has not been completed, shoot down Rockpie with either Raraiya or Ringo&lt;br /&gt;
&lt;br /&gt;
=== Todd Guiness &amp;amp; Vierres ===&lt;br /&gt;
&lt;br /&gt;
You will need 5 Todd points to recruit Todd&lt;br /&gt;
&lt;br /&gt;
*Scenario 4: As an ally unit, Todd defeats one enemy (+1)&lt;br /&gt;
*Scenario 4: Sho convinces Todd (+1)&lt;br /&gt;
*Scenario 10: Sho attacks Todd (+1)&lt;br /&gt;
*Scenario 12: Sho attacks Todd in the Dunbine (+1)&lt;br /&gt;
*Scenario 12: Sho attacks Todd in the Billbine (+1)&lt;br /&gt;
*Scenario 34A: Within 3 turns, Sho defeats Todd (+2)&lt;br /&gt;
&lt;br /&gt;
Todd will join on Stage 34 or Stage 35 of the B route&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== α Azieru ===&lt;br /&gt;
&lt;br /&gt;
The α Azieru will be obtained after finishing scenario 45 if the following points are met:&lt;br /&gt;
&lt;br /&gt;
*Scenario 33B: Shoot down the α Azieru (+1)&lt;br /&gt;
*Scenario 45B: Ple 2, Amuro or Bellri defeat α Azieru (+1)&lt;br /&gt;
*Scenario 45B: Ple 2, Amuro or Bellri defeat α Azieru while Kia is still on the map (+1)&lt;br /&gt;
&lt;br /&gt;
For scenario 45A: 1 α Azieru point is needed&lt;br /&gt;
&lt;br /&gt;
For Scenario 45B: 2 α Azieru points are needed&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga ===&lt;br /&gt;
&lt;br /&gt;
To unlock these units in Scenario 21B:&lt;br /&gt;
&lt;br /&gt;
*Jagd Doga (Gyunei): Klim must defeat at least 2 enemies&lt;br /&gt;
*Jagd Doga (Quess): Klim and Mick must defeat at least 2 enemies apiece.&lt;br /&gt;
&lt;br /&gt;
These units are automatically unlocked on a second playthrough, regardless of routesplit choice&lt;br /&gt;
&lt;br /&gt;
=== Mazinger ZERO ===&lt;br /&gt;
&lt;br /&gt;
Mazinger ZERO will be obtained on the secret ending routseplit if the following requirements are met:&lt;br /&gt;
&lt;br /&gt;
*Scenario 51B: Kouji is on the map when Mazinger ZERO is destroyed&lt;br /&gt;
&lt;br /&gt;
=== Nightingale ===&lt;br /&gt;
&lt;br /&gt;
Complete the secret scenario 赤い彗星の矜持 (Pride of the Red Comet).&lt;br /&gt;
&lt;br /&gt;
== Secret Parts ==&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 (Reconguista Army route), move Amuro, Char, Kamille, Judau, Seabook or Bellri to the space one square south-west of Mask&#039;s initial position.  (Verification needed)  A conversation will play out and you will receive some extra parts.&lt;br /&gt;
&lt;br /&gt;
*Scenario 47: Move the Gratan next to the Eiffel Tower to trigger an event that will reward you with a High Fidelity Radar and an S-Adapter.&lt;br /&gt;
&lt;br /&gt;
== Alternate ending path ==&lt;br /&gt;
&lt;br /&gt;
The option to take the alternative ending can be unlocked by meeting the following requirements:&lt;br /&gt;
&lt;br /&gt;
*Scenario 24: Shoot down the Garadabura with Kouji or Tetsuya.&lt;br /&gt;
*Scenario 28: Shoot down the Great General of Darkness with Kouji or Tetsuya.  Get Kouji and Tetsuya&#039;s combined kill count to at least 80 by the end of the stage and you reduce Mazinger ZERO&#039;s HP to below 30,000.&lt;br /&gt;
*Scenario 48: Defeat the Emperor of Darkness with the &amp;quot;Mazin Twin Emperor&amp;quot; attack.&lt;br /&gt;
*Scenario 48: Have at least 25 Ace Pilots&lt;br /&gt;
&lt;br /&gt;
After completing scenario 48, you will be given the choice of saying &amp;quot;I am Sure to Win&amp;quot; (Normal route) or &amp;quot;Will New Enemies Come?&amp;quot; (Alternate route).  On repeat playthroughs, the option will always be available.&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Secrets&amp;diff=32779</id>
		<title>Super Robot Wars/X/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Secrets&amp;diff=32779"/>
		<updated>2018-05-02T05:03:43Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* 想いというオーラ (Feelings of Aura) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
Secret Scenarios are hidden stages in the game, unlocked via special conditions. They do not have SR Points, but most result in additional units.&lt;br /&gt;
&lt;br /&gt;
=== 想いというオーラ (Feelings of Aura) ===&lt;br /&gt;
&lt;br /&gt;
You must have at least 4 Todd points to unlock this scenario&lt;br /&gt;
&lt;br /&gt;
*Scenario 4: Persuade Todd with Sho, then have Sho shoot him down.&lt;br /&gt;
*Scenario 10: Have Sho and Todd fight each other.&lt;br /&gt;
*Scenario 12: Have Sho in the Dunbine fight Todd, then after the Billbine event occurs, make the two fight each other again. Shou must also defeat Todd.&lt;br /&gt;
&lt;br /&gt;
This will unlock the option to change Billbine&#039;s color scheme, as well as unlock &amp;quot;Aura Shoot&amp;quot; on Stage 34&lt;br /&gt;
&lt;br /&gt;
=== 最凶VS最強 (The Most Wicked vs. Strongest)===&lt;br /&gt;
&lt;br /&gt;
*Scenario 24: Kouji or Tetsuya defeats Garadoublas&lt;br /&gt;
*Scenario 28: Reduce Mazinger ZERO&#039;s HP below 30,000&lt;br /&gt;
*Scenario 28: Kouji or Tetsuya defeat Great General of Darkness. Kouji and Tetsuya must have a combined killcount of 80 by the end of the stage.&lt;br /&gt;
&lt;br /&gt;
To unlock this stage, you need either complete the second requirement or both the first and the third.&lt;br /&gt;
&lt;br /&gt;
This will unlock early the combo attack &amp;quot;Mazin Twin Emperor&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
=== 赤い彗星の矜持 (Pride of the Red Comet) ===&lt;br /&gt;
&lt;br /&gt;
*Scenario 35: Char and Amuro must have a combined killcount of 5 during the stage, and Char in the Sazabi needs to have taken out Kia, Yazan, Mask, Rockpai, Rakan, or Barara.&lt;br /&gt;
&lt;br /&gt;
=== シュワルビネガーの秘密 (Schwarbenegger&#039;s Secret) ===&lt;br /&gt;
&lt;br /&gt;
*Earn ace status on at least ten pilots before the start of scenario 41 and reach magic grade 5.&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Bizon Gerafil and Alfried Gallant ===&lt;br /&gt;
&lt;br /&gt;
You will need 5 Bizon Points to get Bizon to join&lt;br /&gt;
&lt;br /&gt;
*Scenario 15B: Aoba attacks Hina (+1)&lt;br /&gt;
*Scenario 15B: Aoba attacks Bizon (+1)&lt;br /&gt;
*Scenario 15B: Heero attacks Bizon (+1)&lt;br /&gt;
*Scenario 30B: Heero attacks Bizon (+1)&lt;br /&gt;
*Scenario 30B: Zechs attacks Bizon (+1)&lt;br /&gt;
*Scenario 37: Aoba defeats Bizon before the stage event (+1)&lt;br /&gt;
*Scenario 37: Aoba defeats Bizon after the stage event (+2)&lt;br /&gt;
*Scenario 37: Alfried is defeated (+1)&lt;br /&gt;
*Scenario 37: Heero attacks Bizon (+1)&lt;br /&gt;
*Scenario 37: Aoba defeats Bizon as the final enemy on the map (+1)&lt;br /&gt;
*Scenario 37: Hina defeats Bizon as the final enemy on the map (+2)&lt;br /&gt;
&lt;br /&gt;
Bizon will join on Stage 45; Alfried is a temporary ally on this stage as well&lt;br /&gt;
&lt;br /&gt;
=== Glemy Toto &amp;amp; Quin Mantha ===&lt;br /&gt;
&lt;br /&gt;
Glemy will join if certain requirements are met:&lt;br /&gt;
&lt;br /&gt;
* Scenario 33B: Convince Ple Two with Judau and Elpeo Ple, then shoot down Ple Two with Judau or Ple. &lt;br /&gt;
* Scenario 45A: Clear the stage&lt;br /&gt;
* Scenario 43B: Defeat Glemy as the final enemy on the map. If Scenario 33&#039;s requirement has not been met, shoot down Glemy with Roux&lt;br /&gt;
&lt;br /&gt;
=== Kia Mbeki &amp;amp; Gaeon ===&lt;br /&gt;
&lt;br /&gt;
You will need either 1 or 3 Kia points, depending on chosen routesplits to unlock&lt;br /&gt;
&lt;br /&gt;
* Scenario 33B: Kia is shot down (+1)&lt;br /&gt;
* Scenario 33B: Kia is shot down by Bellri, Char or Klim (+2)&lt;br /&gt;
* Scenario 35: Kia is shot down by Char (+1)&lt;br /&gt;
* Scenario 45B: Kia is shot down by Bellri, Char or Klim (+1)&lt;br /&gt;
&lt;br /&gt;
If taking Scenario 45A, 1 Kia point is needed&lt;br /&gt;
&lt;br /&gt;
If taking Scenario 45B, 3 Kia points are needed&lt;br /&gt;
&lt;br /&gt;
=== Barara Peor &amp;amp; Yggdrasil, Manny Ambassada &amp;amp; G-Rach, Mask &amp;amp; Kabakali ===&lt;br /&gt;
&lt;br /&gt;
Barara, Manny and Mask will join if you aquire 6 or more Mask points:&lt;br /&gt;
&lt;br /&gt;
*Scenario 5: Bellri defeats Mask (+1)&lt;br /&gt;
*Scenario 9: Bellri defeats Mask (+1)&lt;br /&gt;
*Scenario 20: Mask as an ally defeats one enemy (+1)&lt;br /&gt;
*Scenario 20: Mask as an ally defeats two enemies (+1)&lt;br /&gt;
*Scenario 27: Bellri defeats Mask (+1)  &lt;br /&gt;
*Scenario 27: Bellri or Raraiya defeats Manny (+1)&lt;br /&gt;
*Scenario 34B: Bellri attacks Manny (+1)&lt;br /&gt;
*Scenario 34B: Raraiya attacks Manny (+1)&lt;br /&gt;
*Scenario 43B: Bellri defeats Mask (+1)&lt;br /&gt;
*Scenario 43B: Manny is defeated (+1)&lt;br /&gt;
*Scenario 43B: Barara is defeated (+1)&lt;br /&gt;
&lt;br /&gt;
Barara and Manny will join after scenario 43.  Mask will join after scenario 45.&lt;br /&gt;
&lt;br /&gt;
=== Mashymre Cello &amp;amp; Zaku III Kai ===&lt;br /&gt;
&lt;br /&gt;
Mashymre will join in scenario 29 if certain requirements are met:&lt;br /&gt;
*Scenario 29 (Part 1): Defeat Mashymre within 3 turns.&lt;br /&gt;
*Scenario 29 (Part 2): Persuade Mashymre with Judau, then have Judau shoot down Mashymre&lt;br /&gt;
*Scenario 29 (Part 3): As an ally unit, Mashymre must shoot down at least 2 enemies&lt;br /&gt;
&lt;br /&gt;
=== Rockpie Getty &amp;amp; Gaitrash ===&lt;br /&gt;
&lt;br /&gt;
Rockpie will join after scenario 45 if certain requirements are met:&lt;br /&gt;
&lt;br /&gt;
*Scenario 27: Raraiya and Ringo must have an encounter with Rockpie before the end of the stage and either of them must shoot him down.&lt;br /&gt;
*Scenario 45A: Clear the map.&lt;br /&gt;
*Scenario 43B: Clear the map. If Scenario 27&#039;s point has not been completed, shoot down Rockpie with either Raraiya or Ringo&lt;br /&gt;
&lt;br /&gt;
=== Todd Guiness &amp;amp; Vierres ===&lt;br /&gt;
&lt;br /&gt;
You will need 5 Todd points to recruit Todd&lt;br /&gt;
&lt;br /&gt;
*Scenario 4: As an ally unit, Todd defeats one enemy (+1)&lt;br /&gt;
*Scenario 4: Sho convinces Todd (+1)&lt;br /&gt;
*Scenario 10: Sho attacks Todd (+1)&lt;br /&gt;
*Scenario 12: Sho attacks Todd in the Dunbine (+1)&lt;br /&gt;
*Scenario 12: Sho attacks Todd in the Billbine (+1)&lt;br /&gt;
*Scenario 34A: Within 3 turns, Sho defeats Todd (+2)&lt;br /&gt;
&lt;br /&gt;
Todd will join on Stage 34 or Stage 35 of the B route&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== α Azieru ===&lt;br /&gt;
&lt;br /&gt;
The α Azieru will be obtained after finishing scenario 45 if the following points are met:&lt;br /&gt;
&lt;br /&gt;
*Scenario 33B: Shoot down the α Azieru (+1)&lt;br /&gt;
*Scenario 45B: Ple 2, Amuro or Bellri defeat α Azieru (+1)&lt;br /&gt;
*Scenario 45B: Ple 2, Amuro or Bellri defeat α Azieru while Kia is still on the map (+1)&lt;br /&gt;
&lt;br /&gt;
For scenario 45A: 1 α Azieru point is needed&lt;br /&gt;
&lt;br /&gt;
For Scenario 45B: 2 α Azieru points are needed&lt;br /&gt;
&lt;br /&gt;
=== Jagd Doga ===&lt;br /&gt;
&lt;br /&gt;
To unlock these units in Scenario 21B:&lt;br /&gt;
&lt;br /&gt;
*Jagd Doga (Gyunei): Klim must defeat at least 2 enemies&lt;br /&gt;
*Jagd Doga (Quess): Klim and Mick must defeat at least 2 enemies apiece.&lt;br /&gt;
&lt;br /&gt;
These units are automatically unlocked on a second playthrough, regardless of routesplit choice&lt;br /&gt;
&lt;br /&gt;
=== Mazinger ZERO ===&lt;br /&gt;
&lt;br /&gt;
Mazinger ZERO will be obtained on the secret ending routseplit if the following requirements are met:&lt;br /&gt;
&lt;br /&gt;
*Scenario 51B: Kouji is on the map when Mazinger ZERO is destroyed&lt;br /&gt;
&lt;br /&gt;
=== Nightingale ===&lt;br /&gt;
&lt;br /&gt;
Complete the secret scenario 赤い彗星の矜持 (Pride of the Red Comet).&lt;br /&gt;
&lt;br /&gt;
== Secret Parts ==&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 (Reconguista Army route), move Amuro, Char, Kamille, Judau, Seabook or Bellri to the space one square south-west of Mask&#039;s initial position.  (Verification needed)  A conversation will play out and you will receive some extra parts.&lt;br /&gt;
&lt;br /&gt;
*Scenario 47: Move the Gratan next to the Eiffel Tower to trigger an event that will reward you with a High Fidelity Radar and an S-Adapter.&lt;br /&gt;
&lt;br /&gt;
== Alternate ending path ==&lt;br /&gt;
&lt;br /&gt;
The option to take the alternative ending can be unlocked by meeting the following requirements:&lt;br /&gt;
&lt;br /&gt;
*Scenario 24: Shoot down the Garadabura with Kouji or Tetsuya.&lt;br /&gt;
*Scenario 28: Shoot down the Great General of Darkness with Kouji or Tetsuya.  Get Kouji and Tetsuya&#039;s combined kill count to at least 80 by the end of the stage and you reduce Mazinger ZERO&#039;s HP to below 30,000.&lt;br /&gt;
*Scenario 48: Defeat the Emperor of Darkness with the &amp;quot;Mazin Twin Emperor&amp;quot; attack.&lt;br /&gt;
*Scenario 48: Have at least 25 Ace Pilots&lt;br /&gt;
&lt;br /&gt;
After completing scenario 48, you will be given the choice of saying &amp;quot;I am Sure to Win&amp;quot; (Normal route) or &amp;quot;Will New Enemies Come?&amp;quot; (Alternate route).  On repeat playthroughs, the option will always be available.&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Credits_and_Links&amp;diff=32627</id>
		<title>Super Robot Wars/X/Credits and Links</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Credits_and_Links&amp;diff=32627"/>
		<updated>2018-04-20T20:52:02Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: Created page with &amp;quot;Japanese Wikis:&amp;lt;br&amp;gt; https://h1g.jp/srwx/?%E3%82%B9%E3%83%BC%E3%83%91%E3%83%BC%E3%83%AD%E3%83%9C%E3%83%83%E3%83%88%E5%A4%A7%E6%88%A6X%20%E6%94%BB%E7%95%A5Wiki&amp;lt;br&amp;gt; http://ds-can...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Japanese Wikis:&amp;lt;br&amp;gt;&lt;br /&gt;
https://h1g.jp/srwx/?%E3%82%B9%E3%83%BC%E3%83%91%E3%83%BC%E3%83%AD%E3%83%9C%E3%83%83%E3%83%88%E5%A4%A7%E6%88%A6X%20%E6%94%BB%E7%95%A5Wiki&amp;lt;br&amp;gt;&lt;br /&gt;
http://ds-can.com/srw_x/&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=29881</id>
		<title>Super Robot Wars/V/Factory</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=29881"/>
		<updated>2017-03-03T21:58:42Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* TacP Customization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Factory is where bonus abilities and unit upgrade parts can be purchased or sold. It is unlocked after beating stage 10 regardless of which starting protagonist is picked by the player.&lt;br /&gt;
&lt;br /&gt;
=TacP Customization=&lt;br /&gt;
&lt;br /&gt;
Similar to the Z Crystal used in Tengoku-hen, TacP Customization allows the player to purchase a special global ability to be used in game at the cost of Tac ponts. There are 4 different levels, each with three different abilities. Only one skill on each level can be obtained per playthrough, so players much choose wisely over exactly which customization will bring the most benefit. On subsequent playthroughs, up to the third, you can select another bonus, because the previous playthroughs&#039; bonus(es) is/are still active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
!Level !! EN !! JPN !! Effect !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SP Boost || SPアライズ || Increase the amount of SP recovered at the beginning of the player&#039;s turn from 5 to 8 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Repair Boost || リペアアライズ || At the start of player&#039;s turn, all HP and EN is restored 10% of the maximum amount. This can stack with other regenerating abilities. || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Force Boost ||  フォースアライズ || At the start of player turn, all pilots gain 2 Will || 400&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Bounty Hunter ||  コストゲイン || Receive 5% of the total damage dealt to enemies by allied units as money || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || TAC Point Bonus ||  TacPゲイン || Receive 10 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Reverse Engineer ||  ダブルゲイン || Receive 2.5% of the total damage dealt to enemies by allies as money and 5 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Force Burst ||  フォースブースト || Gain +10 Will for any unit that has 3 ExC points. The effect lasts until the stage is over || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Critical Boost ||  クリティカルブースト || Critical Damage will deal 1.4x damage for any unit that has 3 ExC points. Effect lasts until end of stage|| 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Accelerator Boost ||  アクセルブースト || Movement +1 for any unit that has 3 ExC points. Effect lasts until end of stage || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || SP Burst || SPプラス || All pilots gain 20 SP during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || High Spirits || テンションプラス|| All pilots gain 1 ExC during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || Excessive Force || フォースプラス || All pilots gain 10 Will during sortie (mistranslated in game as &amp;quot;All pilots gain 10 Will when attacking&amp;quot;) || 3200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Parts Store=&lt;br /&gt;
&lt;br /&gt;
Players will be able to spend Tac points to be able to purchase upgrade items for units or sell them to gain Tac points. Power parts must be unlocked upon meeting specific requirements playing the game before they can be purchased, but recommended parts can be bought at any time so long as the player has enough Tac points.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Unlock requirements&lt;br /&gt;
|-&lt;br /&gt;
| Soldier&#039;s Medallion || ソルジャーメダリオン || Increases Max Will by 30 || 800 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| V Circuit || Vサーキット || Movement +1, Weapon Dmg +200, Range +1 for all weapons besides MAP and Range 1 attacks || 1000 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Unit || レスキューユニット || Enables the unit to utilize the repair and resupply command || 1000 || Have a unit&#039;s HP fall under 20% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Commander Terminal || コマンダーターミナル || Grants &amp;quot;Commander&amp;quot; skill L4 || 500 || Have 3 pilots with the Commander ability at level 4&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Coating || フルコートアーマー || HP +1500, Armor +300, and renders effect from weapons with status effects ineffective || 500 || HP of an allied unit is below 20%&lt;br /&gt;
|-&lt;br /&gt;
| Omnidefensor || オールディフェンサー || Renders repeated target correction and placement ineffective. Equips Barrier Field. Uses special skill Spiritual Fortitude. || 800 || Earn a custom bonus with 5 units&lt;br /&gt;
|-&lt;br /&gt;
| CQB Supporter || インファイトサポーター || Melee weapon dmg +300 and Movement +2 || 1200 || Have a pilot&#039;s combined stat values of Melee, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight Supporter || ガンファイトサポーター || Ranged weapon dmg + 300 and range + 2 for all weapons besides map weapons and weapons with a Range of 1. || 1200 || Have a pilot&#039;s combined stat values of Ranged, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Effector || スパイラルエフェクター || Weapons +300 and adds Ignore Size and Barrier Pierce || 1000 || Deal 15000 or more damage to a single enemy in one battle&lt;br /&gt;
|-&lt;br /&gt;
| Range Extender || レンジエクステンダー || Increases the range of all weapons excluding map weapons by 2 || 1200 || Attack an enemy from 10 or more spaces away. Map weapons do not count&lt;br /&gt;
|-&lt;br /&gt;
| Turbo Penetrator || ターボペネトレイター || Movement +3. Ignore terrain effects and EN consumption while moving || 800 || Acquire a total of 10,000 Tac points over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Zone Recover || ゾーンリカバー || Recovers 5,000 HP and 100 EN to unit and adjacent allies. Can only be used once per map. || 800 || Customize any unit&#039;s HP and EN to level 10&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Generator || ハイパージェネレーター || Restore EN each turn to full || 1000 || Destroy 5 or more enemies simultaneously with a map weapon&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reloader || ハイパーリローダー || Restore Ammo each turn to full|| 1000 || Use the spirit command Resupply&lt;br /&gt;
|-&lt;br /&gt;
| Gain Meter || ゲインメーター || Gains 500 in money for each space moved on the map. || 800 || Acquire a total of 3,000,000 money over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Operator || ウィザードオペレーター || Evasion and Accuracy +25. 25% increase in EXP, Funds and TAC P. Effect does not stack with other parts || 800 || Have 5 pilots become Ace Pilots&lt;br /&gt;
|-&lt;br /&gt;
| Prana Converter || プラーナコンバーター || At 150 Force, Funds and TAC P gains double. Effect does not stack || 1000 || Acquire any emblem&lt;br /&gt;
|-&lt;br /&gt;
| ExC Bank || ExCバンク || Increases ExC by 5 in the map. Can only be used once per map. || 1000 || Use the extra order command Boost ExC&lt;br /&gt;
|-&lt;br /&gt;
| ExC Laser || ExCレイザー || Whenever ExC is increased by 1 count, it is increased by 1 more count || 1200 || Raise the ExC points of any pilot to 10&lt;br /&gt;
|-&lt;br /&gt;
| SP Collector || SPゲッター || Main Pilot recovers 10 SP when defeating an enemy. Effect does not stack with multiple defeats. || 1000 || Increase a pilot&#039;s Max SP to 120 or greater&lt;br /&gt;
|-&lt;br /&gt;
| Nine&#039;s Encouragement || プチナインヘルプ || Grants the effect of the Bravery spirit command. Can only be used once per map  || 800 || When you purchase a Focus+ (ATK) skill part &lt;br /&gt;
|-&lt;br /&gt;
| Vitality Down || バイタルダウン || Uses the spirit command Haze on all enemies. Can only be used once per map. || 500 || Reduce the will of any enemy pilot to 90 or lower&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Breath || フェアリーブレス || Uses the spirit command Bless on all allies. Can only be used once per map. || 1800 || Purchase 10 or more power parts in the factory. Regular parts do not count&lt;br /&gt;
|-&lt;br /&gt;
| Portable Nine || ポータブルナイン || Main pilot&#039;s SP is at full on sortie || 800 || Unlock a Level 3 Tac Customization&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Info_Dump&amp;diff=28142</id>
		<title>Super Robot Wars/OGMD/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Info_Dump&amp;diff=28142"/>
		<updated>2016-07-14T23:41:50Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Japanese Wikia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Japanese Wikia==&lt;br /&gt;
&lt;br /&gt;
*http://ds-can.com/srwog-moon/&lt;br /&gt;
*http://wikiwiki.jp/moonduelras/&lt;br /&gt;
&lt;br /&gt;
==Pastebin==&lt;br /&gt;
&lt;br /&gt;
*http://pastebin.com/axSkbHHv/ (Moon Dwellers)&lt;br /&gt;
*http://pastebin.com/nLN6PJ7i/ (Let&#039;s Play Moon Dwellers by Chen Gong)&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Secrets&amp;diff=27655</id>
		<title>Super Robot Wars/Z3.2/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Secrets&amp;diff=27655"/>
		<updated>2016-05-06T19:05:27Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Jason Beck &amp;amp; Beck Victory Deluxe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hidden Pilots/Units==&lt;br /&gt;
&lt;br /&gt;
===Jason Beck &amp;amp; Beck Victory Deluxe===&lt;br /&gt;
* On Scenario 41 (ずっと、スタンド・バイ・ミー/&amp;quot;Always Stand By Me&amp;quot;), deploy Roger in a team.  Use the &amp;quot;Convince&amp;quot; (説得) command on Beck with Roger. &lt;br /&gt;
* Beck will arrive as an allied reinforcement in stage 55, equipped with an S-Adapter, Megabooster, and Super Alloy Z.&lt;br /&gt;
&lt;br /&gt;
===Gyunei Guss &amp;amp; Jagd Doga===&lt;br /&gt;
Gyunei&#039;s recruitment is based on a point system. He will stay unlocked on subsequent playthroughs.&lt;br /&gt;
* On Scenario 6, Blue Earth America route, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille (+1 point) and, after Amuro gets Nu Gundam back, attack him only with Nu Gundam (+1 point).&lt;br /&gt;
* On Scenario 7, Blue Earth Japan route, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille, (+1 point) then attack him with Kamille and Amuro (+1 point).&lt;br /&gt;
* On Scenario 10, Blue Earth routes, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Quess and Char (+1 point each; you have to Convince him with Quess in order to make Char&#039;s Convince show up)&lt;br /&gt;
* On Scenario 24, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Quess while Hathaway is deployed on the field (+1 point), then shoot him down(+1 point).&lt;br /&gt;
* On Scenario 36, Neo-Zeon route, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille and/or Quess (+1 point each).&lt;br /&gt;
* If you have at least 2 points, he will join your team after Scenario 36, Restrain Neo Zeon route.&lt;br /&gt;
* Alternatively if you have at least 6 points, he will join your team after Scenario 40, Guard Japan route.&lt;br /&gt;
&lt;br /&gt;
===Marida Survives===&lt;br /&gt;
Marida&#039;s survival flag is based on a points system.  You need at least 2 points to save her on a first playthrough. Sequential playthroughs only require you to follow the last step.&lt;br /&gt;
* On Scenario 9, Blue Earth routes, attack Ple Twelve/Marida (Banshee) with Banagher (+1 point). Then, use the &amp;quot;Convince&amp;quot; (説得) command on Ple Twelve/Marida (Banshee) with Banagher.  This results in a plot event where Banshee transforms into Banshee Destroy Mode. (+1 Point)&lt;br /&gt;
* On Scenario 10, Blue Earth routes, use the &amp;quot;Convince&amp;quot; (説得) command on Ple Twelve/Marida (Banshee) with Banagher and/or Quess. (+1 point each)&lt;br /&gt;
* On Scenario 37, Neo-Zeon route, engage Riddhe (Banshee Norn) with Marida (+1 point) and then shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point)&lt;br /&gt;
* On Scenario 39, Neo-Zeon route, engage Riddhe (Banshee Norn) with Marida (+1 point) and then shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point)&lt;br /&gt;
* On Scenario 44, fight and defeat Riddhe (Banshee Norn, at least in NT-D Mode, maybe beforehand) with Banagher.  The story event will change and Marida will remain on your side.&lt;br /&gt;
&lt;br /&gt;
===Graham Survives===&lt;br /&gt;
Fulfill at least one of the following:&lt;br /&gt;
* Graham and Setsuna are both aced (80 kills) before scenario 50 ends.&lt;br /&gt;
OR&lt;br /&gt;
* On scenario 50, have Graham defeat at least 8 enemies.&lt;br /&gt;
&lt;br /&gt;
==D-Trader Units==&lt;br /&gt;
&lt;br /&gt;
===Alpha Azieru===&lt;br /&gt;
* By the end of Scenario 33, reach a combined shot down count of 100 with Char and Quess. &lt;br /&gt;
* The Alpha Azieru will be for sale at the D-Trader during the Scenario 33 intermission.&lt;br /&gt;
&lt;br /&gt;
===Juaggu===&lt;br /&gt;
* The Juaggu will show up for sale in the D-Trader during the Scenario 25 intermission. There are no requirements.&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
Fulfill at least one of the following before scenario 51 begins:&lt;br /&gt;
* Sousuke must be an ACE. Sousuke, Mao, Kurz and Closeau have a total shot down  count of at least 150.&lt;br /&gt;
OR&lt;br /&gt;
* Sousuke and Tessa are both aces.&lt;br /&gt;
* Bonta-kun appears in the hangar during the intermission following Scenario 51.&lt;br /&gt;
&lt;br /&gt;
==Hidden Parts==&lt;br /&gt;
All part locations assume the top-left square of the map to be (0,0).  Coordinates are listed horizontal, then vertical.&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
On stage 14, move Rand or Setsuko to the square (19,25). The square has 5 trees, near to the starting position.&lt;br /&gt;
&lt;br /&gt;
===Kamina&#039;s Sunglasses===&lt;br /&gt;
On stage 14, move Simon or Yoko to the square (8,17). The location should be at the lower left half-domes within the white building complex.&lt;br /&gt;
&lt;br /&gt;
===Booster &amp;amp; HP Radar===&lt;br /&gt;
On stage 25, move Garrod to the square (7,21).&lt;br /&gt;
&lt;br /&gt;
===Nyan Nyan&#039;s Famous Tuna Buns===&lt;br /&gt;
On stage 31, move Crowe to the square (15,9).&lt;br /&gt;
&lt;br /&gt;
===Psychic Reactor &amp;amp; Baked Andromeda===&lt;br /&gt;
On stage 33, move Garrod and Loran to the square (24,16).&lt;br /&gt;
&lt;br /&gt;
===Fire Bomber Disc===&lt;br /&gt;
On stage 52, Go to Shin Dragon route, move Shoutarou to the square (17,22).&lt;br /&gt;
On stage 54, Go to Macross Frontier route, move Basara to the square (18,25).&lt;br /&gt;
&lt;br /&gt;
===S-Adapter, Megabooster, Chougokin Z Armor===&lt;br /&gt;
If you managed to get Beck to join, he will bring these items with him after scenario 55.&lt;br /&gt;
&lt;br /&gt;
===4th Run Extra Bonus Parts===&lt;br /&gt;
Once you complete the game 3 times, at the start of your 4th playthough you will be awarded the following items: PCM Sight, PCM Motor, Assault Booster, Sacred Armor, Crest of Tengoku, Crest of Rengoku&lt;br /&gt;
&lt;br /&gt;
==Accepting Ranka&#039;s feelings==&lt;br /&gt;
This secret runs on a points system.&lt;br /&gt;
* Scenario 16: Take the Leave the Area (Macross Quarter) route (+1 point).&lt;br /&gt;
* Scenario 18, Leave the Area (Macross Quarter) route: Select &amp;quot;let Ranka ride in my (Alto&#039;s) unit&amp;quot; and clear the stage (+1 point).&lt;br /&gt;
* Scenario 27, Ocean route: Alto shoots down Brera (+1 point).&lt;br /&gt;
* Scenario 28, Ocean route: Brera is shot down (+1 point, +2 if Alto is the one who shoots him down).&lt;br /&gt;
* Scenario 53, Macross Frontier route: If you have at least 2 points, you will be given an option to accept or reject Ranka&#039;s feelings. Otherwise Alto will automatically do the latter.&lt;br /&gt;
&lt;br /&gt;
== Secrets Chart ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
List of all secrets and their conditions in chronological order.&lt;br /&gt;
&lt;br /&gt;
{|  &lt;br /&gt;
|-&lt;br /&gt;
! Stage !! Route !! Secret !! Conditions&lt;br /&gt;
|-&lt;br /&gt;
| - || - || Gyunei Guss &amp;amp; Jagd Doga || Gyunei&#039;s recruitment is based on a point system. He will stay unlocked on subsequent playthroughs. &lt;br /&gt;
|-&lt;br /&gt;
| - || - || Marida Survives || Marida&#039;s survival flag is based on a points system. You need at least 2 points to save her on a first playthrough. Sequential playthroughs only require you to follow the last step. &lt;br /&gt;
|-&lt;br /&gt;
| 6 || Blue Earth America || Gyunei Guss &amp;amp; Jagd Doga || Use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille (+1 point) &amp;lt;br&amp;gt;  After Amuro gets Nu Gundam back, attack him only with Nu Gundam (+1 point).&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Blue Earth Japan || Gyunei Guss &amp;amp; Jagd Doga || Use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille, (+1 point) then attack him with Kamille and Amuro (+1 point). &lt;br /&gt;
|-&lt;br /&gt;
| 9 || Blue Earth || Marida Survives || Attack Ple Twelve/Marida (Banshee) with Banagher (+1 point). &amp;lt;br&amp;gt; Then, use the &amp;quot;Convince&amp;quot; (説得) command on Ple Twelve/Marida (Banshee) with Banagher. &amp;lt;br&amp;gt; This results in a plot event where Banshee transforms into Banshee Destroy Mode. (+1 Point) &lt;br /&gt;
|-&lt;br /&gt;
| 10 || Blue Earth || Gyunei Guss &amp;amp; Jagd Doga ||Use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Quess and Char (+1 point each; you have to Convince him with Quess in order to make Char&#039;s Convince show up) &lt;br /&gt;
|-&lt;br /&gt;
| 10 || Blue Earth || Marida Survives || Use the &amp;quot;Convince&amp;quot; (説得) command on Ple Twelve/Marida (Banshee) with Banagher and/or Quess. (+1 point each) &lt;br /&gt;
|-&lt;br /&gt;
| 14 || - || Super Repair Kit || Move Rand or Setsuko, starting from the top left, to the square 18 across, 24 down. &amp;lt;br&amp;gt; The square has 5 trees, near to the starting position.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || - || Kamina&#039;s Sunglasses || Move Simon or Yoko, starting from the top left, to the square 8 across, 17 down. &amp;lt;br&amp;gt; The location should be at the lower left half-domes within the white building complex. &lt;br /&gt;
|-&lt;br /&gt;
| 16 || Leave the Area (Macross Quarter) || Ranka&#039;s Feelings || Take the Leave the Area (Macross Quarter) route (+1 point). &lt;br /&gt;
|-&lt;br /&gt;
| 18 || Leave the Area (Macross Quarter) || Ranka&#039;s Feelings || Select &amp;quot;Let Ranka ride in my (Alto&#039;s) unit&amp;quot; and clear the stage (+1 point). &lt;br /&gt;
|-&lt;br /&gt;
| 24 || - || Gyunei Guss &amp;amp; Jagd Doga ||Use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Quess while Hathaway is deployed on the field (+1 point), then shoot him down(+1 point). &lt;br /&gt;
|-&lt;br /&gt;
| 25 || - || Booster &amp;amp; HP Radar || Move Garrod, starting from the top left, to the square 7 across, 21 down. &lt;br /&gt;
|-&lt;br /&gt;
| 25 || - || Juaggu || The Juaggu will show up for sale in the D-Trader during the Scenario 25 intermission. There are no requirements.&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Ocean || Ranka&#039;s Feelings || Alto shoots down Brera (+1 point). &lt;br /&gt;
|-&lt;br /&gt;
| 28 || Ocean || Ranka&#039;s Feelings || Brera is shot down (+1 point, +2 points if Alto is the one who shoots him down). &lt;br /&gt;
|-&lt;br /&gt;
| 31 || - || Nyan Nyan&#039;s Famous Tuna Buns || Move Crowe, starting from the top left, to the square 15 across, 9 down.&lt;br /&gt;
|-&lt;br /&gt;
| 33 || - || Psychic Reactor &amp;amp; Baked Andromeda || Move Garrod and Loran, starting from the top left, to the square 23 across, 15 down. &lt;br /&gt;
|-&lt;br /&gt;
| 33 || - || Alpha Azieru || By the end of Scenario 33, reach a combined shot down count of 100 with Char and Quess. &lt;br /&gt;
|-&lt;br /&gt;
| 33 || - || Alpha Azieru || The Alpha Azieru will be for sale at the D-Trader during the Scenario 33 intermission. &lt;br /&gt;
|-&lt;br /&gt;
| 36 || Restrain Neo Zeon  || Gyunei Guss &amp;amp; Jagd Doga ||Use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille and/or Quess (+1 point each). &lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Gyunei Guss &amp;amp; Jagd Doga || If you have at least 2 points, he will join your team after Scenario 36, Restrain Neo Zeon route. &amp;lt;br&amp;gt; Alternatively if you have at least 6 points, he will join your team after Scenario 40, Guard Japan route. &lt;br /&gt;
|-&lt;br /&gt;
| 37 || Restrain Neo Zeon  || Marida Survives || Engage Riddhe (Banshee Norn) with Marida (+1 point) and then shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point) &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Restrain Neo Zeon  || Marida Survives || Engage Riddhe (Banshee Norn) with Marida (+1 point) and then shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point) &lt;br /&gt;
|-&lt;br /&gt;
| 40 || Guard Japan || Gyunei Guss &amp;amp; Jagd Doga || If you have at least 6 points, he will join your team after Scenario 40.&lt;br /&gt;
|-&lt;br /&gt;
| 41 || - || Jason Beck &amp;amp; Beck Victory Deluxe || Deploy Roger in a team. Use the &amp;quot;Convince&amp;quot; (説得) command on Beck with Roger. &lt;br /&gt;
|-&lt;br /&gt;
| 44 || - || Marida Survives || Fight and defeat Riddhe (Banshee Norn, at least in NT-D Mode, maybe beforehand) with Banagher. The story event will change and Marida will remain on your side.&lt;br /&gt;
|-&lt;br /&gt;
| 50 || - || Graham Survives || Graham and Setsuna both have ace status (80 kills) before scenario 50 ends. &amp;lt;br&amp;gt; OR &amp;lt;br&amp;gt; On scenario 50, have Graham score at least 8 kills. &lt;br /&gt;
|-&lt;br /&gt;
| 51 || - || Bonta-kun || Before scenario 51 begins: Sousuke must be an ACE. Sousuke, Mao, Kurz and Closeau have a total kill count of at least 150. &amp;lt;BR&amp;gt; OR &amp;lt;BR&amp;gt; Sousuke and Tessa are both aces. &lt;br /&gt;
|-&lt;br /&gt;
| 51 || - || Bonta-kun || Once conditions are met, Bonta-kun appears in the hangar during the intermission following Scenario 51. &lt;br /&gt;
|-&lt;br /&gt;
| 52 || Shin Dragon || Fire Bomber Disc || Move Shotaro, starting from the top left, to the square (17 across ,22 down).&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Macross Frontier || Ranka&#039;s Feelings || If you have at least 2 points, you will be given an option to accept or reject Ranka&#039;s feelings. Otherwise Alto will automatically do the latter. &lt;br /&gt;
|-&lt;br /&gt;
| 54 || Macross Frontier || Fire Bomber Disc || Move Basara, starting from the top left, to the square (17 across ,24 down).&lt;br /&gt;
|-&lt;br /&gt;
| 55 || - || Jason Beck &amp;amp; Beck Victory Deluxe || Beck will join the team after scenario 55. &lt;br /&gt;
|-&lt;br /&gt;
| 55 || - || Extra Parts || If you managed to get Beck to join, after scenario 55 you will gain the following parts: S-Adapter, Megabooster and Chogokin Z Armor.&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Secrets&amp;diff=27654</id>
		<title>Super Robot Wars/Z3.2/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Secrets&amp;diff=27654"/>
		<updated>2016-05-06T19:03:47Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Graham Survives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hidden Pilots/Units==&lt;br /&gt;
&lt;br /&gt;
===Jason Beck &amp;amp; Beck Victory Deluxe===&lt;br /&gt;
* On Scenario 41 (ずっと、スタンド・バイ・ミー/&amp;quot;Always Stand By Me&amp;quot;), deploy Roger in a team.  Use the &amp;quot;Convince&amp;quot; (説得) command on Beck with Roger. &lt;br /&gt;
* Beck will join the team after scenario 55.&lt;br /&gt;
&lt;br /&gt;
===Gyunei Guss &amp;amp; Jagd Doga===&lt;br /&gt;
Gyunei&#039;s recruitment is based on a point system. He will stay unlocked on subsequent playthroughs.&lt;br /&gt;
* On Scenario 6, Blue Earth America route, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille (+1 point) and, after Amuro gets Nu Gundam back, attack him only with Nu Gundam (+1 point).&lt;br /&gt;
* On Scenario 7, Blue Earth Japan route, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille, (+1 point) then attack him with Kamille and Amuro (+1 point).&lt;br /&gt;
* On Scenario 10, Blue Earth routes, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Quess and Char (+1 point each; you have to Convince him with Quess in order to make Char&#039;s Convince show up)&lt;br /&gt;
* On Scenario 24, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Quess while Hathaway is deployed on the field (+1 point), then shoot him down(+1 point).&lt;br /&gt;
* On Scenario 36, Neo-Zeon route, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille and/or Quess (+1 point each).&lt;br /&gt;
* If you have at least 2 points, he will join your team after Scenario 36, Restrain Neo Zeon route.&lt;br /&gt;
* Alternatively if you have at least 6 points, he will join your team after Scenario 40, Guard Japan route.&lt;br /&gt;
&lt;br /&gt;
===Marida Survives===&lt;br /&gt;
Marida&#039;s survival flag is based on a points system.  You need at least 2 points to save her on a first playthrough. Sequential playthroughs only require you to follow the last step.&lt;br /&gt;
* On Scenario 9, Blue Earth routes, attack Ple Twelve/Marida (Banshee) with Banagher (+1 point). Then, use the &amp;quot;Convince&amp;quot; (説得) command on Ple Twelve/Marida (Banshee) with Banagher.  This results in a plot event where Banshee transforms into Banshee Destroy Mode. (+1 Point)&lt;br /&gt;
* On Scenario 10, Blue Earth routes, use the &amp;quot;Convince&amp;quot; (説得) command on Ple Twelve/Marida (Banshee) with Banagher and/or Quess. (+1 point each)&lt;br /&gt;
* On Scenario 37, Neo-Zeon route, engage Riddhe (Banshee Norn) with Marida (+1 point) and then shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point)&lt;br /&gt;
* On Scenario 39, Neo-Zeon route, engage Riddhe (Banshee Norn) with Marida (+1 point) and then shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point)&lt;br /&gt;
* On Scenario 44, fight and defeat Riddhe (Banshee Norn, at least in NT-D Mode, maybe beforehand) with Banagher.  The story event will change and Marida will remain on your side.&lt;br /&gt;
&lt;br /&gt;
===Graham Survives===&lt;br /&gt;
Fulfill at least one of the following:&lt;br /&gt;
* Graham and Setsuna are both aced (80 kills) before scenario 50 ends.&lt;br /&gt;
OR&lt;br /&gt;
* On scenario 50, have Graham defeat at least 8 enemies.&lt;br /&gt;
&lt;br /&gt;
==D-Trader Units==&lt;br /&gt;
&lt;br /&gt;
===Alpha Azieru===&lt;br /&gt;
* By the end of Scenario 33, reach a combined shot down count of 100 with Char and Quess. &lt;br /&gt;
* The Alpha Azieru will be for sale at the D-Trader during the Scenario 33 intermission.&lt;br /&gt;
&lt;br /&gt;
===Juaggu===&lt;br /&gt;
* The Juaggu will show up for sale in the D-Trader during the Scenario 25 intermission. There are no requirements.&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
Fulfill at least one of the following before scenario 51 begins:&lt;br /&gt;
* Sousuke must be an ACE. Sousuke, Mao, Kurz and Closeau have a total shot down  count of at least 150.&lt;br /&gt;
OR&lt;br /&gt;
* Sousuke and Tessa are both aces.&lt;br /&gt;
* Bonta-kun appears in the hangar during the intermission following Scenario 51.&lt;br /&gt;
&lt;br /&gt;
==Hidden Parts==&lt;br /&gt;
All part locations assume the top-left square of the map to be (0,0).  Coordinates are listed horizontal, then vertical.&lt;br /&gt;
&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
On stage 14, move Rand or Setsuko to the square (19,25). The square has 5 trees, near to the starting position.&lt;br /&gt;
&lt;br /&gt;
===Kamina&#039;s Sunglasses===&lt;br /&gt;
On stage 14, move Simon or Yoko to the square (8,17). The location should be at the lower left half-domes within the white building complex.&lt;br /&gt;
&lt;br /&gt;
===Booster &amp;amp; HP Radar===&lt;br /&gt;
On stage 25, move Garrod to the square (7,21).&lt;br /&gt;
&lt;br /&gt;
===Nyan Nyan&#039;s Famous Tuna Buns===&lt;br /&gt;
On stage 31, move Crowe to the square (15,9).&lt;br /&gt;
&lt;br /&gt;
===Psychic Reactor &amp;amp; Baked Andromeda===&lt;br /&gt;
On stage 33, move Garrod and Loran to the square (24,16).&lt;br /&gt;
&lt;br /&gt;
===Fire Bomber Disc===&lt;br /&gt;
On stage 52, Go to Shin Dragon route, move Shoutarou to the square (17,22).&lt;br /&gt;
On stage 54, Go to Macross Frontier route, move Basara to the square (18,25).&lt;br /&gt;
&lt;br /&gt;
===S-Adapter, Megabooster, Chougokin Z Armor===&lt;br /&gt;
If you managed to get Beck to join, he will bring these items with him after scenario 55.&lt;br /&gt;
&lt;br /&gt;
===4th Run Extra Bonus Parts===&lt;br /&gt;
Once you complete the game 3 times, at the start of your 4th playthough you will be awarded the following items: PCM Sight, PCM Motor, Assault Booster, Sacred Armor, Crest of Tengoku, Crest of Rengoku&lt;br /&gt;
&lt;br /&gt;
==Accepting Ranka&#039;s feelings==&lt;br /&gt;
This secret runs on a points system.&lt;br /&gt;
* Scenario 16: Take the Leave the Area (Macross Quarter) route (+1 point).&lt;br /&gt;
* Scenario 18, Leave the Area (Macross Quarter) route: Select &amp;quot;let Ranka ride in my (Alto&#039;s) unit&amp;quot; and clear the stage (+1 point).&lt;br /&gt;
* Scenario 27, Ocean route: Alto shoots down Brera (+1 point).&lt;br /&gt;
* Scenario 28, Ocean route: Brera is shot down (+1 point, +2 if Alto is the one who shoots him down).&lt;br /&gt;
* Scenario 53, Macross Frontier route: If you have at least 2 points, you will be given an option to accept or reject Ranka&#039;s feelings. Otherwise Alto will automatically do the latter.&lt;br /&gt;
&lt;br /&gt;
== Secrets Chart ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
List of all secrets and their conditions in chronological order.&lt;br /&gt;
&lt;br /&gt;
{|  &lt;br /&gt;
|-&lt;br /&gt;
! Stage !! Route !! Secret !! Conditions&lt;br /&gt;
|-&lt;br /&gt;
| - || - || Gyunei Guss &amp;amp; Jagd Doga || Gyunei&#039;s recruitment is based on a point system. He will stay unlocked on subsequent playthroughs. &lt;br /&gt;
|-&lt;br /&gt;
| - || - || Marida Survives || Marida&#039;s survival flag is based on a points system. You need at least 2 points to save her on a first playthrough. Sequential playthroughs only require you to follow the last step. &lt;br /&gt;
|-&lt;br /&gt;
| 6 || Blue Earth America || Gyunei Guss &amp;amp; Jagd Doga || Use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille (+1 point) &amp;lt;br&amp;gt;  After Amuro gets Nu Gundam back, attack him only with Nu Gundam (+1 point).&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Blue Earth Japan || Gyunei Guss &amp;amp; Jagd Doga || Use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille, (+1 point) then attack him with Kamille and Amuro (+1 point). &lt;br /&gt;
|-&lt;br /&gt;
| 9 || Blue Earth || Marida Survives || Attack Ple Twelve/Marida (Banshee) with Banagher (+1 point). &amp;lt;br&amp;gt; Then, use the &amp;quot;Convince&amp;quot; (説得) command on Ple Twelve/Marida (Banshee) with Banagher. &amp;lt;br&amp;gt; This results in a plot event where Banshee transforms into Banshee Destroy Mode. (+1 Point) &lt;br /&gt;
|-&lt;br /&gt;
| 10 || Blue Earth || Gyunei Guss &amp;amp; Jagd Doga ||Use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Quess and Char (+1 point each; you have to Convince him with Quess in order to make Char&#039;s Convince show up) &lt;br /&gt;
|-&lt;br /&gt;
| 10 || Blue Earth || Marida Survives || Use the &amp;quot;Convince&amp;quot; (説得) command on Ple Twelve/Marida (Banshee) with Banagher and/or Quess. (+1 point each) &lt;br /&gt;
|-&lt;br /&gt;
| 14 || - || Super Repair Kit || Move Rand or Setsuko, starting from the top left, to the square 18 across, 24 down. &amp;lt;br&amp;gt; The square has 5 trees, near to the starting position.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || - || Kamina&#039;s Sunglasses || Move Simon or Yoko, starting from the top left, to the square 8 across, 17 down. &amp;lt;br&amp;gt; The location should be at the lower left half-domes within the white building complex. &lt;br /&gt;
|-&lt;br /&gt;
| 16 || Leave the Area (Macross Quarter) || Ranka&#039;s Feelings || Take the Leave the Area (Macross Quarter) route (+1 point). &lt;br /&gt;
|-&lt;br /&gt;
| 18 || Leave the Area (Macross Quarter) || Ranka&#039;s Feelings || Select &amp;quot;Let Ranka ride in my (Alto&#039;s) unit&amp;quot; and clear the stage (+1 point). &lt;br /&gt;
|-&lt;br /&gt;
| 24 || - || Gyunei Guss &amp;amp; Jagd Doga ||Use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Quess while Hathaway is deployed on the field (+1 point), then shoot him down(+1 point). &lt;br /&gt;
|-&lt;br /&gt;
| 25 || - || Booster &amp;amp; HP Radar || Move Garrod, starting from the top left, to the square 7 across, 21 down. &lt;br /&gt;
|-&lt;br /&gt;
| 25 || - || Juaggu || The Juaggu will show up for sale in the D-Trader during the Scenario 25 intermission. There are no requirements.&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Ocean || Ranka&#039;s Feelings || Alto shoots down Brera (+1 point). &lt;br /&gt;
|-&lt;br /&gt;
| 28 || Ocean || Ranka&#039;s Feelings || Brera is shot down (+1 point, +2 points if Alto is the one who shoots him down). &lt;br /&gt;
|-&lt;br /&gt;
| 31 || - || Nyan Nyan&#039;s Famous Tuna Buns || Move Crowe, starting from the top left, to the square 15 across, 9 down.&lt;br /&gt;
|-&lt;br /&gt;
| 33 || - || Psychic Reactor &amp;amp; Baked Andromeda || Move Garrod and Loran, starting from the top left, to the square 23 across, 15 down. &lt;br /&gt;
|-&lt;br /&gt;
| 33 || - || Alpha Azieru || By the end of Scenario 33, reach a combined shot down count of 100 with Char and Quess. &lt;br /&gt;
|-&lt;br /&gt;
| 33 || - || Alpha Azieru || The Alpha Azieru will be for sale at the D-Trader during the Scenario 33 intermission. &lt;br /&gt;
|-&lt;br /&gt;
| 36 || Restrain Neo Zeon  || Gyunei Guss &amp;amp; Jagd Doga ||Use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille and/or Quess (+1 point each). &lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Gyunei Guss &amp;amp; Jagd Doga || If you have at least 2 points, he will join your team after Scenario 36, Restrain Neo Zeon route. &amp;lt;br&amp;gt; Alternatively if you have at least 6 points, he will join your team after Scenario 40, Guard Japan route. &lt;br /&gt;
|-&lt;br /&gt;
| 37 || Restrain Neo Zeon  || Marida Survives || Engage Riddhe (Banshee Norn) with Marida (+1 point) and then shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point) &lt;br /&gt;
|-&lt;br /&gt;
| 39 || Restrain Neo Zeon  || Marida Survives || Engage Riddhe (Banshee Norn) with Marida (+1 point) and then shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point) &lt;br /&gt;
|-&lt;br /&gt;
| 40 || Guard Japan || Gyunei Guss &amp;amp; Jagd Doga || If you have at least 6 points, he will join your team after Scenario 40.&lt;br /&gt;
|-&lt;br /&gt;
| 41 || - || Jason Beck &amp;amp; Beck Victory Deluxe || Deploy Roger in a team. Use the &amp;quot;Convince&amp;quot; (説得) command on Beck with Roger. &lt;br /&gt;
|-&lt;br /&gt;
| 44 || - || Marida Survives || Fight and defeat Riddhe (Banshee Norn, at least in NT-D Mode, maybe beforehand) with Banagher. The story event will change and Marida will remain on your side.&lt;br /&gt;
|-&lt;br /&gt;
| 50 || - || Graham Survives || Graham and Setsuna both have ace status (80 kills) before scenario 50 ends. &amp;lt;br&amp;gt; OR &amp;lt;br&amp;gt; On scenario 50, have Graham score at least 8 kills. &lt;br /&gt;
|-&lt;br /&gt;
| 51 || - || Bonta-kun || Before scenario 51 begins: Sousuke must be an ACE. Sousuke, Mao, Kurz and Closeau have a total kill count of at least 150. &amp;lt;BR&amp;gt; OR &amp;lt;BR&amp;gt; Sousuke and Tessa are both aces. &lt;br /&gt;
|-&lt;br /&gt;
| 51 || - || Bonta-kun || Once conditions are met, Bonta-kun appears in the hangar during the intermission following Scenario 51. &lt;br /&gt;
|-&lt;br /&gt;
| 52 || Shin Dragon || Fire Bomber Disc || Move Shotaro, starting from the top left, to the square (17 across ,22 down).&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Macross Frontier || Ranka&#039;s Feelings || If you have at least 2 points, you will be given an option to accept or reject Ranka&#039;s feelings. Otherwise Alto will automatically do the latter. &lt;br /&gt;
|-&lt;br /&gt;
| 54 || Macross Frontier || Fire Bomber Disc || Move Basara, starting from the top left, to the square (17 across ,24 down).&lt;br /&gt;
|-&lt;br /&gt;
| 55 || - || Jason Beck &amp;amp; Beck Victory Deluxe || Beck will join the team after scenario 55. &lt;br /&gt;
|-&lt;br /&gt;
| 55 || - || Extra Parts || If you managed to get Beck to join, after scenario 55 you will gain the following parts: S-Adapter, Megabooster and Chogokin Z Armor.&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Flow_Chart&amp;diff=26553</id>
		<title>Super Robot Wars/EX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Flow_Chart&amp;diff=26553"/>
		<updated>2015-11-14T19:48:54Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Masaki Route */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Masaki Route ==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66FF66&amp;quot;|&#039;&#039;&#039;第１話：ラングラン動乱&amp;lt;br&amp;gt;Scenario 1 - Upheaval in Langran&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66FF66&amp;quot;|&#039;&#039;&#039;第２話：召喚&amp;lt;br&amp;gt;Scenario 2 - Summoned&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第３話：イモータルの迎撃&amp;lt;br&amp;gt;Scenario 3 - Interception of Immortals &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第４話：オーラバトラー&amp;lt;br&amp;gt;Scenario 4 - Aura Battler&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot;|選択「行ってみる」&amp;lt;br&amp;gt;Choose I Went&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot;|選択「先を急ぐ」&amp;lt;br&amp;gt;Choose I Hurry&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#CCCC00&amp;quot;| &#039;&#039;&#039;第５話：オーラシップ&amp;lt;br&amp;gt;Scenario 5 - Aura Ship&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#3366FF&amp;quot;| &#039;&#039;&#039;第６話：聖少女&amp;lt;br&amp;gt;Scenario 6 - Holy Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot;|Continue&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot;|総ターン数50未満」&amp;lt;br&amp;gt;Less than 50 Turns&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot;|総ターン数50以上&amp;lt;br&amp;gt;More than 50 Turns&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#CCCC00&amp;quot;| &#039;&#039;&#039;第７話：ソラティス神殿&amp;lt;br&amp;gt;Scenario 7 - Solatis Temple&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#3366FF&amp;quot;| &#039;&#039;&#039;第８話：ソラティス神殿&amp;lt;br&amp;gt;Scenario 8 - Solatis Temple&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#CCCC00&amp;quot;| &#039;&#039;&#039;CONTINUE&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#3366FF&amp;quot;| &#039;&#039;&#039;第９話：デモン・ハック&amp;lt;br&amp;gt;Scenario 9 - Demon Hack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;  style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第１０話：コーラルキャニオン&amp;lt;br&amp;gt;Scenario 10 - Coral Canyon (Event)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;  style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第１１話：コーラルキャニオン再び&amp;lt;br&amp;gt;Scenario 11 - Coral Canyon Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;  style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第１２話：王都潜入&amp;lt;br&amp;gt;Scenario 12 - Imperial City Infiltration&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;  style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第１３話：大義のもとに&amp;lt;br&amp;gt;Scenario 13 - The Original Reason&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第１４話：囚われの王女&amp;lt;br&amp;gt;Scenario 14 - The Bonds of the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第１５話：王都への帰還&amp;lt;br&amp;gt;Scenario 15 - Return of the King to the Capital&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第１６話：カークスの野望&amp;lt;br&amp;gt;Scenario 16 - Kirkus&#039; Ambition&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第１７話：偽りの戴冠式&amp;lt;br&amp;gt;Scenario 17 - False Coronation (Event)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第１８話：テリウス出奔&amp;lt;br&amp;gt;Scenario 18 - Tellius&#039; Kidnapping&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第１９話：王都の決戦&amp;lt;br&amp;gt;Scenario 19 - Battle at the Imperial City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第２０話：陰謀の影&amp;lt;br&amp;gt;Scenario 20 - Shadow of the Conspiracy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第２１話：地底の死闘&amp;lt;br&amp;gt;Scenario 21 - Underground Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第２２話：邪神復活&amp;lt;br&amp;gt;Scenario 22 - Resurrection of the False God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第２３話：フェイルの闇&amp;lt;br&amp;gt;Scenario 23 - Feil of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66FF66&amp;quot;| &#039;&#039;&#039;第２４話：訣別&amp;lt;br&amp;gt;Scenario 24 - Partings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot;|構わない&amp;lt;br&amp;gt;Choose &amp;quot;I Don&#039;t Care&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot;|様子を見る&amp;lt;br&amp;gt;Choose &amp;quot;I Understand&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#CCCC00&amp;quot;| &#039;&#039;&#039;第２５話：決戦&amp;lt;br&amp;gt;Scenario 25 - Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#3366FF&amp;quot;| &#039;&#039;&#039;第２６話：野望、渦巻く&amp;lt;br&amp;gt;Scenario 26 - Swirling Ambition&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#CCCC00&amp;quot;| &#039;&#039;&#039;END&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#3366FF&amp;quot;| &#039;&#039;&#039;第２７話：決戦、デュラクシール&amp;lt;br&amp;gt;Scenario 27 - Decisive Battle, Duraxyll&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
== Lune Route ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shu Route ==&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Info_Dump&amp;diff=25810</id>
		<title>Super Robot Wars/BX/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Info_Dump&amp;diff=25810"/>
		<updated>2015-09-17T15:08:04Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The battle record for acquiring certain amounts of money seems to take into account the value of pre-existing upgrade bars. So you can get the 30 million one and then start your next playthrough with less than that (BX&#039;s money carryover is always 100%, even on playthrough 1).&amp;lt;br&amp;gt;&amp;lt;p&amp;gt;&lt;br /&gt;
15-upgrade mode is unlocked on the 4th playthrough. The amount increased on HP, EN, Armor, Mobility, and Targetting is the same for the extra 5 blocks. For attack power, it&#039;s 1250, 1350, and 1400 for the 1250, 1400, and 1600 upgrade tiers, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== JP Wikis == &lt;br /&gt;
* http://ds-can.com/srw-bx/&lt;br /&gt;
* http://srwbx.wiki.fc2.com/&lt;br /&gt;
* http://www9.atwiki.jp/srwbx/pages/1.html&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Info_Dump&amp;diff=25809</id>
		<title>Super Robot Wars/BX/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Info_Dump&amp;diff=25809"/>
		<updated>2015-09-17T13:30:25Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The battle record for acquiring certain amounts of money seems to take into account the value of pre-existing upgrade bars. So you can get the 30 million one and then start your next playthrough with less than that (BX&#039;s money carryover is always 100%, even on playthrough 1).&amp;lt;br&amp;gt;&amp;lt;p&amp;gt;&lt;br /&gt;
15-upgade mode is unlocked on the 4th playthrough. The amount increased on HP, EN, Armor, Mobility, and Targetting is the same for the extra 5 blocks. For attack power, it&#039;s 1250, 1350, and 1400 for the 1250, 1400, and 1600 upgrade tiers, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== JP Wikis == &lt;br /&gt;
* http://ds-can.com/srw-bx/&lt;br /&gt;
* http://srwbx.wiki.fc2.com/&lt;br /&gt;
* http://www9.atwiki.jp/srwbx/pages/1.html&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Pilot_Abilities&amp;diff=25569</id>
		<title>Super Robot Wars/BX/Pilot Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Pilot_Abilities&amp;diff=25569"/>
		<updated>2015-09-03T08:11:35Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Unique Pilot Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;Unique Pilot Skills&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Double Action || 2回行動 || Unit can act twice per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Aura Power || オーラ力 || Increases Evasion rate, Attack Power of weapons that require Aura Power skill, and strength of Aura Barrier.&lt;br /&gt;
|-&lt;br /&gt;
| Holy Warrior || 聖戦士 || Damage dealt +10%, activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Knight of Light || 光の騎士 || At 130+ Will, Attack power and Defence increase by 10%, gains Size Ignore.&lt;br /&gt;
|-&lt;br /&gt;
| Knight || 騎士 || At 130+ Will Hit, Evasion and Critical rates increase as Will does.&lt;br /&gt;
|-&lt;br /&gt;
| Soul of Zenon || ゼノンの魂 || Damage dealt +10%, activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Earth Defense Class || 地球防衛組	|| Increases Hit, Evasion, Critical and EN Regen rates. Effect increases with higher level.&lt;br /&gt;
|-&lt;br /&gt;
| Brave	|| 勇者 || Increases Hit, Evasion, Critical rate and Armor. Effect increases with higher level. Armor increase is shown on status screen.&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || ニュータイプ || Increases Hit, Evasion and Psycommu weapon range, enables attack with Newtype requirement. Effect increases with higher level.&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Human || 強化人間 || Increases Hit, Evasion and Psycommu weapon range, enables attack with Newtype requirement. Effect increases with higher level.&lt;br /&gt;
|-&lt;br /&gt;
| X-Rounder || Xラウンダー || Increases Hit, Evasion and Funnels/Bits-type Barrier effectiveness, enables attack with X-Rounder requirement. Effect increases with higher level.&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || プレッシャー || Enemy deals less damage and takes more damage if their Skill stat is lower than yours. Maximum Level is 4.&lt;br /&gt;
|-&lt;br /&gt;
| Super Pilot || スーパーパイロット || Hit, Evasion and Special Evasion rate increase as will does. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| IFS || IFS || All pilot stats increase as Will does.&lt;br /&gt;
|-&lt;br /&gt;
| Innovator || イノベイター || Hit, Evasion and Special Evasion rate increase as Will does. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Innovade || イノベイド ||Hit and Evasion rate increase as Will does. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
|Super Soldier || 超兵 || Hit and Evasion rate increase as Will does, activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Pilot Skills Learned From Skillparts&#039;&#039;&#039;==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Potential || 底力 || Increase Hit, Evade, and Critical rates, and Armor in proportion to amount of HP lost. Level*10 = Required HP percentage for it to begin to work.&lt;br /&gt;
|-&lt;br /&gt;
|| Support Attack || 援護攻撃 || Allows a single unit&#039;s attack to be supported by another single unit&#039;s, or one unit of a pair&#039;s, attack. Skill level affects number of times it can be used, and the attack power and accuracy of the support attack.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defense || 援護防御 || Allows a unit to take a hit for another unit. Works either within pairs, or when a single unit is being attacked (singles or pairs can support defend for a single, but not the other way around). Skill level affects number of times in a single turn it can be done.&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘争心 || Initial will+5.&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || Maximum will becomes 170.&lt;br /&gt;
|-&lt;br /&gt;
| E-Save || Eセーブ || Weapon EN cost reduced by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| B-Save || Bセーブ || +50% ammo on ammo-based weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || Allows the pilot to attack first when targeted by the enemy. Activation chance is based on difference between defender and attacker&#039;s Maneuver stats, with a base chance of 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切リ || +10% to Hit, Dodge, and Critical rates at 130 will.&lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || Damage taken -20%, activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Dash || ダッシュ || Movement+1, and another +1 at 130 will.&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Action || 連続行動 || Gives unit another turn when it defeats a single or paired enemy, once per turn. Single units only, activates at 130 will.&lt;br /&gt;
|-&lt;br /&gt;
| All Attack || 全体攻撃 || Single unit can attack both units in a pair at once. Single unit only. Level 1 = 70%, Level 2 = 80%, Level 3 = 90%&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || ヒット＆アウェイ || Enables movement after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size Difference || サイズ差無視 || Ignores damage and accuracy penalties due to size difference.&lt;br /&gt;
|-&lt;br /&gt;
| Infight || インファイト || Increases melee weapon attack and critical rate (up to +400/+20%).&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight || ガンファイト || Increases shooting weapon attack and hitrate adjustment (up to +400/+20%).&lt;br /&gt;
|-&lt;br /&gt;
| Repair Skill || 修理スキル || Repair range+1, repair effectiveness+50%.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply Skill || 補給スキル || Can resupply after moving.&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || SPアップ || Increases SP. +5/level, maxes at +50 (level 8 to level 9 is +10 SP) &lt;br /&gt;
|-&lt;br /&gt;
| Mental Focus || 集中力 || Decreases SP cost. -5%/level, maxes at -30%.&lt;br /&gt;
|-&lt;br /&gt;
| Leadership || 指揮官 || Increase hit and dodge rates of allies within blue command radius. Effect decreases at range 2-4. When a unit is within two command auras, the higher effect is used.&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Fortitude || 精神耐性 || Negates stat decrease, action disable, will reduction, and SP reduction.&lt;br /&gt;
|-&lt;br /&gt;
| Half Cut || ハーフカット || If the unit is hit with an attack with 30% or less chance of hitting, the damage taken is reduced by 50%. &lt;br /&gt;
|-&lt;br /&gt;
| Attacker || アタッカー || Attack x1.2 at 130 will.&lt;br /&gt;
|- &lt;br /&gt;
| Supporter || スボーター || Support Attack and Defense have their effectiveness increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen || SP回復 || Regenerates 10 SP at the start of each player turn. Applies to subpilots as well.&lt;br /&gt;
|-&lt;br /&gt;
| Remodel Skill || 改造スキル || Reduces upgrade cost by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Distance Penalty Negate || 距離補正無効 || Negates the accuracy penalty for attacking at range greater than 1. (About 3-4% per square.)&lt;br /&gt;
|-&lt;br /&gt;
| Movement+ Funds || 移動＋資金 || Gives 100 credits per square moved.&lt;br /&gt;
|-&lt;br /&gt;
| Movement+ Spirit || 移動＋精神 || Recovers 1 SP per square moved. Applies to subpilots as well.&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Defense || 完全防御 || Shield Defense&#039;s activation rate is 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Master Swordsman || 剣豪 || Sword Cut&#039;s activation rate is 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Expert || 銃の名手 || Shoot Down&#039;s activation rate is 100%.&lt;br /&gt;
|-&lt;br /&gt;
| First Strike || 先手必勝 || Counter&#039;s activation rate is 100%. If the pilot doesn&#039;t have Counter, then this skillpart gives Counter, as well.&lt;br /&gt;
|-&lt;br /&gt;
| Will Awaken || 気力覚醒 || Maximum will becomes 200.&lt;br /&gt;
|-&lt;br /&gt;
| Precise Attack || 精密攻撃 || Critical damage is 1.5x instead of 1.25x.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ Attack || 気力＋攻撃 || Increases attack power as will increases.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ Defense || 気力＋防卿 || Increases defense power as will increases.&lt;br /&gt;
|-&lt;br /&gt;
| Strong Luck || 強運 || Credit gain becomes x1.5. Stacks with Partner and Top Ace bonus, but not 2x money spirits.&lt;br /&gt;
|-&lt;br /&gt;
| Circumstance Battler || ガンバリ屋 || Experience gain becomes x1.5. Stacks with Partner Bonuses and 2x experience spirits.&lt;br /&gt;
|-&lt;br /&gt;
| Terrain Adaption Up || 地形適応上昇 || Terrain ratings on unit and weapon increase by 1, to a maximum of S.&lt;br /&gt;
|-&lt;br /&gt;
| Repair Mechanism Load || 修理装置搭載 || Allows a unit that does not have repair to be able to repair.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply Mechanism Load || 補給装置搭載 || Allows a unit that does not have resupply to be able to resupply.&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Target Negate || 連続ターゲット無効 || Ignores successive targeting adjustment (the more a unit is attacked within a single phase, the lower its dodge rate becomes).&lt;br /&gt;
|-&lt;br /&gt;
| Violent Attack || 強襲 || Cast &amp;quot;Violent Attack&amp;quot; on self at the start of every player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Foresight || 予知 || Cast &amp;quot;Alert&amp;quot; on self at the start of every player phase.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Abilities&amp;diff=25568</id>
		<title>Super Robot Wars/BX/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Mech_Abilities&amp;diff=25568"/>
		<updated>2015-09-03T08:09:24Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Evasive Maneuvers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Mech Abilities=&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Abilities==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Sword Equip || 剣装備 || Enables the Sword Cut pilot skill.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Equip || 銃装備 || Enables the Shoot Down pilot skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || シールド || Enables the Shield Defense pilot skill.&lt;br /&gt;
|-&lt;br /&gt;
| Switch Armor || 換裝 || Changing armor of the unit becomes possible.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Command Abilities==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Changing form of the unit becomes possible. Doesn&#039;t use up action. Being in Commander&#039;s Area enables post-movement.&lt;br /&gt;
|-&lt;br /&gt;
| Controller Change || 操絨者交代 || Main and Sub-pilot change, doesn&#039;t use up action &lt;br /&gt;
|-&lt;br /&gt;
| Sparkling Combination || 輝煌合體 || Unit form change becomes possible. 120 Will is separately needed to be performed. But, once Sparkling Combination is performed, you can&#039;t separate anymore.&lt;br /&gt;
|-&lt;br /&gt;
| Super Muteki Combination || 超無敵合體 || Unit form change becomes possible. 120 Will is separately needed to be performed. But, once Super Muteki Combination is performed, you can&#039;t separate anymore.&lt;br /&gt;
|-&lt;br /&gt;
| Wing Cross || ウイングクロス || Unit form change becomes possible. Must be 120+ Will to perform. But, after performing Wing Cross, can&#039;t change back.&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Allows the unit to restore the HP of damaged units. Repair units grant a 10% HP regeneration effect to themselves and their partner, which can stack up to 20% with two repair units. Does not stack with a mech&#039;s own HP regeneration effect.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply Equipment  || 補給装置 || Allows the unit to fully restore the EN and ammo of other units, with the recipient losing 10 Will in the process. Cannot be used after moving. Resupply units grant a 10% EN regeneration effect to themselves and their partner, which can stack up to 20% with two resupply units. Does not stack with a mech&#039;s own EN regeneration effect.&lt;br /&gt;
|-&lt;br /&gt;
| Load/Recover || 搭載/回収 || Ally unit Load becomes possible. Units adjacent to battleship can be Recovered as well.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Barriers==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Dragon Shield|| 龍の盾 || Reduces all damage by 1000, 5 MP cost at activation.&lt;br /&gt;
|-&lt;br /&gt;
| Ghirarga Bit || ギラーガビット || Reduces range-type damage by 1250, 5 EN cost at activation. Activates at 100+ Will. Higher X-Rounder Level increases effect.&lt;br /&gt;
|-&lt;br /&gt;
| C-Funnel || Cファンネル || Reduces range-type damage by 1500, 5 EN cost at activation. Activates at 110+ Will. Higher X-Rounder Level increases effect.&lt;br /&gt;
|-&lt;br /&gt;
| Legilis Bit || レギルスビツト || Reduces range-type damage by 1500, 10 EN cost at activation. Activates at 110+ Will. Higher X-Rounder Level increases effect.&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Shield || 電磁シールド || Reduces range-type damage by 1000, 5 EN cost at activation. Activates at 100+ Will.&lt;br /&gt;
|-&lt;br /&gt;
| Fawn Farsia Baton || フォーンファルシアバトン || Reduces all damage by 1300, 5 EN cost at activation. Activates at 110+ Will.&lt;br /&gt;
|-&lt;br /&gt;
| I-Field || Iフィールド || Reduces beam damage by 1500, 10 EN cost at activation. Activates at 110+ Will.&lt;br /&gt;
|-&lt;br /&gt;
| Shield Funnel || シールド・ファンネル || Reduces range-type damage by 2000, 10 EN cost at activation. Activates at 110+ Will.&lt;br /&gt;
|-&lt;br /&gt;
| Reflector Bit || リフレクター・ビツト || Reduces beam damage by 1300, 10 EN cost at activatoin. Activates at 110+ Will.&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || ＧＮフィールド || Negates all damage below 2000, 10 EN cost at activation.&lt;br /&gt;
|-&lt;br /&gt;
| GN Sword Bits	|| GNソードビット || Negates all damage below 2500, 10 EN cost at activation. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| GN Holster Bit || GNホルスタービット || Negates all damage below 2000, 10 EN cost at activation.&lt;br /&gt;
|-&lt;br /&gt;
| Aura Barrier || オーラバリア || Reduces range-type damage by 1000. 5 EN cost at Activation time. Higher Aura Level increases effect.&lt;br /&gt;
|-&lt;br /&gt;
| Protect Shade || プロテクトシェード || Negates all range-type damage below 1500, 5 EN cost at activation. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Protect Wall || プロテクトウオール || Negates all range-type damage below 2000, 10 EN cost at activation. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Zondar Barrier || ゾンダーバリア || Negates all range-type damage below 1500, 5 EN cost at activation. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Field || ディストーションフィールド || Negates all beam damage below 1500. Negates all gravity damage below 2500. Reduce all other damage types by 1000. 10 EN cost at activation.&lt;br /&gt;
|-&lt;br /&gt;
| Space Time Distortion Field || 時空歪曲場 || Negates all beam damage below 1500. Negates all gravity damage below 2500. Reduce all other damage types by 1000. 10 EN cost at activation.&lt;br /&gt;
|-&lt;br /&gt;
| Pinpoint Barrier || ピンポイントバリア || Reduces all damage by 1000, 5 EN cost at activation.&lt;br /&gt;
|-&lt;br /&gt;
| Energy Shield || エネルギーシールド || Reduces all damage by 1000, 5 EN cost at activation.&lt;br /&gt;
|-&lt;br /&gt;
| Fold Barrier || フォールドバリア || Reduces all damage by 1500, 5 EN cost at activation.&lt;br /&gt;
|-&lt;br /&gt;
| Generating Armor || ジェネレイティングアーマー || Reduces all damage by 1500, 10 EN cost at activation.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Evasive Maneuvers==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Hyper Boost || ハイパーブースト || Gives effect of High Speed Evasion, activates at 130+ Will. Activation rate is determined by enemy&#039;s Skill stat, Special Evasion rate 45% at greatest.&lt;br /&gt;
|-&lt;br /&gt;
| Off Shoot || オフ・シュート || Gives effect of Bunshin Special Evasion Ability, activates at 130+ Will. Activation rate is determined by enemy&#039;s Skill stat, Special Evasion rate 45% at greatest.&lt;br /&gt;
|-&lt;br /&gt;
| Holographic Camouflage|| ホログラフィツクカモフラージユ || Gives effect of Invisibility Special Evasion Ability, activates at 130+ Will. Activation rate is determined by enemy&#039;s Skill stat, Special Evasion rate 45% at greatest.&lt;br /&gt;
|-&lt;br /&gt;
| Quantum Jump || 量子ジャンプ || Gives effect of Quantization Evasion Ability, activates at 130+ Will. Activation rate is determined by enemy&#039;s Skill stat, Special Evasion rate 40% at greatest. Activation and Maximum Rate increases with Will, starting at 130, to a maximum of +25%.&lt;br /&gt;
|-&lt;br /&gt;
| High Speed Evasion || 高速回避 || Gives effect of High Speed Evasion, activates at 130+ Will. Activation rate is determined by enemy&#039;s Skill stat, Special Evasion rate 45% at greatest.&lt;br /&gt;
|-&lt;br /&gt;
| Leap || 跳躍 || Gives effect of Leap Evasion Ability, activates at 130+ Will. Activation rate is determined by enemy&#039;s Skill stat, Special Evasion rate 40% at greatest. No EN cost and ignore terrain effect when moving.&lt;br /&gt;
|-&lt;br /&gt;
| Prismic Halation || プリズミック・ハレーション || Gives effect of Special Particle Evasion Ability, activates at 130+ Will. Activation rate is determined by enemy&#039;s Skill stat, Special Evasion rate 50% at greatest.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Regenerative Abilities==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen L1 || HP回復L1 || HP regenerates by 10% each turn.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen L2 || HP回復L2 || HP regenerates by 20% each turn. &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen L3 || HP回復L3 || HP regenerates by 30% each turn&lt;br /&gt;
|-&lt;br /&gt;
| EN/MP Regen L1 || EN・MP回復L1 || EN/MP regenerates by 10% each turn.&lt;br /&gt;
|-&lt;br /&gt;
| EN/MP Regen L2 || EN・MP回復L2 || EN/MP regenerates by 20% each turn.&lt;br /&gt;
|-&lt;br /&gt;
| EN/MP Regen L3 || EN・MP回復L3 || EN/MP regenerates by 30% each turn. &lt;br /&gt;
|-&lt;br /&gt;
| GN Drive TD || GNドライヴTD || Twin Drive. EN regenerates by 25% each turn. &lt;br /&gt;
|-&lt;br /&gt;
| GN Drive || GNドライヴ || EN regenerates by 20% each turn.&lt;br /&gt;
|- &lt;br /&gt;
| GN Drive [T] MD || GNドライヴ[T]MD || March Drive. EN regenerates by 20% each turn.&lt;br /&gt;
|-&lt;br /&gt;
| GN Drive [T] || GNドライヴ[T] || EN regenerates by 15% each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Antenna || 重力波アンテナ || EN regenerates completely within the Gravity Wave Beam range&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave beam || 重力波ビーム || Recover all EN for units in range that are equipped with Gravity Wave Antenna.&lt;br /&gt;
|-&lt;br /&gt;
| NT-D || NT-D || Allows transformation from Unicorn Mode to Destroy Mode. 130 Will is needed to activate. Once NT-D is activated, you can&#039;t change back to the original state. Cannot be targetted by opponent&#039;s Psycommu weapons while in Destroy Mode.&lt;br /&gt;
|-&lt;br /&gt;
| Awaken|| 覚醒 || Allows transformation to Awakened state. 150 Will is needed to activate. Once Awaken is activated, you can&#039;t change back to the original state. Cannot be targetted by opponent&#039;s Psycommu weapons while in Awakened state.&lt;br /&gt;
|-&lt;br /&gt;
| Full Psycoframe || フルサイコ・フレーム || Increase unit stats and weapon power. Requires 130+ Will and Newtype Lv5+ to activate. &lt;br /&gt;
|-&lt;br /&gt;
| Psycoframe || サイコ・フレーム || Increase unit stats and weapon power. Requires 130+ Will and Newtype Lv5+ to activate.&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || Increase unit stats and weapon power. Requires 130+ Will and Newtype Lv5+ to activate.&lt;br /&gt;
|-&lt;br /&gt;
| Trans-Am || トランザム || Movement +1, activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Treasure of the Heart || 心の至宝 || When allied phase begins, recover 10 SP. Stacks with other abilities with the same effect.&lt;br /&gt;
|-&lt;br /&gt;
| Treasure of Strength || 力の至宝 || At 130+ Will damage dealt +10%. Stacks with other abilities with the same effect.&lt;br /&gt;
|-&lt;br /&gt;
| All Treasures || 全ての至宝 || When allied phase begins, recover 10 SP and 10% EN. At 130+ Will, damage dealt +10%. Recover HP whenever damage is taken. Stacks with other abilities with the same effect&lt;br /&gt;
|-&lt;br /&gt;
| Boundary Power (Pseudo) || 境界の力(疑似) || Damage dealt +10%, activates at 130 Will. Stacks with other abilities with the same effect.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary Power || 境界の力 || Damage dealt +10%, Damage taken -20%, activates at 130 Will. Stacks with other abilities with the same effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Commands==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Quantum Burst || クアンタムバースト || For one turn, all enemy stats -30 and ally stats +30. Stacks when used more. Can be used at 150+ Will. Costs 80 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Driver || ディバイディングドライバー || For one turn, allied unit Terrain Ranks becomes S, and enemy unit Terrain Ranks decrease by 1 rank. Costs 50 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Gatling Driver || ガトリングドライバー || For one turn, enemies in the area cannot move. Costs 60 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Disk-P || ディスクP || All allies in the area gain Will +10. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Melting Siren || メルティングサイレン || For one turn, enemy barrier and special armor effects are nullified. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| 120mm Howitzer || 120mm曲射砲 || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Costs 30 EN.&lt;br /&gt;
|- &lt;br /&gt;
| Dance of Wings || 翼の舞 || For one turn, enemies in the area cannot act. Can be used at 130+ Will. Costs 80 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Composite Sensor || 複合センサー || For one turn, enemies&#039; Hit Rate and Evasion are decreased by 30%. Stacks on repeated use. Costs 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Lavium || ラビアム || For one turn, all allies regain all HP. Can be used at 130+ Will. Costs 50 MP.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Info_Dump&amp;diff=25445</id>
		<title>Super Robot Wars/BX/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Info_Dump&amp;diff=25445"/>
		<updated>2015-08-31T23:00:28Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* JP Wikis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== JP Wikis == &lt;br /&gt;
* http://ds-can.com/srw-bx/&lt;br /&gt;
* http://srwbx.wiki.fc2.com/&lt;br /&gt;
* http://www9.atwiki.jp/srwbx/pages/1.html&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Battle_Record&amp;diff=25387</id>
		<title>Super Robot Wars/BX/Battle Record</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/BX/Battle_Record&amp;diff=25387"/>
		<updated>2015-08-28T21:34:30Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Battle Record */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Battle Record ==&lt;br /&gt;
&lt;br /&gt;
* Completing these requirements will give you Troop Points.&lt;br /&gt;
* Every 1000 points up to 100000, you receive parts and money. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Battle Info===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Number !! Title !! Japanese !! Troop Points !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1 || The Battle Begins ||  戦いの始まつ  || 100 || Clear Prologue &lt;br /&gt;
|-&lt;br /&gt;
| 2 || Game Cleared ||  ゲームクリア  || 500 || Clear the Game &lt;br /&gt;
|-&lt;br /&gt;
| 3 || Scenario Complete ||  シナリオコンプリート  || 1000 || Clear All Stages &lt;br /&gt;
|-&lt;br /&gt;
| 4 || No Retry Play ||  ノーリトライプレイ  || 1000 || Complete the Game Without Retrying a Stage &lt;br /&gt;
|-&lt;br /&gt;
| 5 || Ace Pilot ||  エースパイロット  || 100 || Get One Pilot to Ace Status &lt;br /&gt;
|-&lt;br /&gt;
| 6 || Ace Pilot Army ||  エースパイロット部隊  || 500 || Get 20 Pilots to Ace Status &lt;br /&gt;
|-&lt;br /&gt;
| 7 || Super Ace ||  スーパーエース  || 100 || Get One Pilot to 200 Kills &lt;br /&gt;
|-&lt;br /&gt;
| 8 || Super Ace Army ||  スーパーエース部隊  || 500 || Get 10 Pilots to 200 Kills&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Lady Ace ||  エースヒロイン  || 100 || Get One Female Pilot to Ace Status &lt;br /&gt;
|-&lt;br /&gt;
| 10 || ??? ||  ???  || ??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Ace Captain ||  エース艦長  || 100 || Get One Battleship Captain to Ace Status&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Over 10,000 Damage || ダメージ1万OVER  || 100 || In One Turn, Deal Over 10,000 Damage to an Enemy &lt;br /&gt;
|-&lt;br /&gt;
| 13 || Over 30,000 Damage ||  ダメージ3万OVER  || 500 || In One Turn, Deal Over 30,000 Damage to an Enemy &lt;br /&gt;
|-&lt;br /&gt;
| 14 || Over 50,000 Damage ||  ダメージ5万OVER || 1000 || In One Turn, Deal Over 50,000 Damage to an Enemy &lt;br /&gt;
|-&lt;br /&gt;
| 15 || Once More ||  も, もうちよい...  || 500 || Lower Enemy HP into single digits &lt;br /&gt;
|-&lt;br /&gt;
| 16 || Oh No ||  あ, あぶねえ...  || 500 || Lower a Player Units HP into single digits &lt;br /&gt;
|-&lt;br /&gt;
| 17 || Multi-Hit || ー網打尽  || 500 || Defeat 10 Enemies in a Single MAP Attack &lt;br /&gt;
|-&lt;br /&gt;
| 18 || Two Birds With One Stone || ー石二鳥  || 100 || Defeat 2 Enemies in One Attack &lt;br /&gt;
|-&lt;br /&gt;
| 19 || The Cavalry Arrives ||  ー騎当千  || 100 || In one scenario have One Unit defeat 15 enemies&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Downed King ||  撃墜され王  || 100 || Have 5 Player Units Shot Down in One Map &lt;br /&gt;
|-&lt;br /&gt;
| 21 || Super Sniper ||  スーパースナイパー  || 100 || Hit an Enemy Unit from 15 Squares Away &lt;br /&gt;
|-&lt;br /&gt;
| 22 || Idaten ||  韋駄天  || 100 || Move a Player Unit 20 Squares in One Action  &lt;br /&gt;
|-&lt;br /&gt;
| 23 || Final Attack Ace ||  追い打ちエース  || 100 || Have a Unit use Support Attack 10 times in One Scenario &lt;br /&gt;
|-&lt;br /&gt;
| 24 || Defending Ace ||  身代わりエース  || 100 || Have a Unit use Support Defense 10 times in One Scenario &lt;br /&gt;
|-&lt;br /&gt;
| 25 || Triple Move ||  3回行動！？  || 100 || Have a Unit Perform 3 Actions in One Turn &lt;br /&gt;
|-&lt;br /&gt;
| 26 || Overflowing Hangar ||  格納庫パンパン？  || 100 || Store 20 Units in a Single Battleship &lt;br /&gt;
|-&lt;br /&gt;
| 27 || Special Command ||  スペシャルコマンド  || 100 || Use a Special Command &lt;br /&gt;
|-&lt;br /&gt;
| 28 || All Seishin Commands ||  全精神コマンド  || 1000 || Use All Spirit Commands in One Scenario &lt;br /&gt;
|-&lt;br /&gt;
| 29 || Preacher of Love ||  愛の伝道師  || 500 || Use &amp;quot;Love&amp;quot; 10 Times in One Scenario &lt;br /&gt;
|-&lt;br /&gt;
| 30 || Hot Blooded Soldiers ||  熱血部隊  || 500 || Shoot Down 15 Enemies with Hot Blood Seishin applies in One Scenario &lt;br /&gt;
|-&lt;br /&gt;
| 31 || Full Upgrade ||  フル改造  || 500 || Upgrade one Player Unit to Level 10 Weapons &lt;br /&gt;
|-&lt;br /&gt;
| 32 || Game Over ||  ゲームオーバー  || 100 || Get a Game Over &lt;br /&gt;
|-&lt;br /&gt;
| 33 || Break Time ||  ブレイクタイム  || 100 || Watch a Save Skit &lt;br /&gt;
|-&lt;br /&gt;
| 34 || Warrior&#039;s Rest ||  戦士の休息  || 500 || Watch 10 Save Skits &lt;br /&gt;
|-&lt;br /&gt;
| 35 || Army&#039;s Rest ||  部隊の休息  || 1000 || Watch 30 Save Skits &lt;br /&gt;
|-&lt;br /&gt;
| 36 || 10 Hours Played ||  総プレイ時間10時間達成  || 100 || Total Playtime Exceed 10 Hours &lt;br /&gt;
|-&lt;br /&gt;
| 37 || 30 Hours Played ||  総プレイ時間30時間達成  || 100 || Total Playtime Exceed 30 Hours &lt;br /&gt;
|-&lt;br /&gt;
| 38 || 50 Hours Played ||  総プレイ時間50時間達成  || 500 || Total Playtime Exceed 50 Hours &lt;br /&gt;
|-&lt;br /&gt;
| 39 || ??? ||  ???  || ??? || ??? &lt;br /&gt;
|-&lt;br /&gt;
| 40 || 1000 Kills ||  総撃墜数1000機達成  || 100 || Shoot Down 1,000 Enemies Total &lt;br /&gt;
|-&lt;br /&gt;
| 41 || 3000 Kills ||  総撃墜数3000機達成  || 100 || Shoot Down 3,000 Enemies Total &lt;br /&gt;
|-&lt;br /&gt;
| 42 || ??? ||  ???  || ??? || ???  &lt;br /&gt;
|-&lt;br /&gt;
| 43 || ??? ||  ???  || ??? || ???  &lt;br /&gt;
|-&lt;br /&gt;
| 44 || Walk 10,000 Steps ||  総移動距離10000マス達成  || 100 || Total Distance Traveled Exceeds 10,000  &lt;br /&gt;
|-&lt;br /&gt;
| 45 || Walk 30,000 Steps ||  総移動距離30000マス達成  || 100 || Total Distance Traveled Exceeds 30,000 &lt;br /&gt;
|-&lt;br /&gt;
| 46 || ??? ||  ???  || ??? || ???  &lt;br /&gt;
|-&lt;br /&gt;
| 47 || ??? ||  ???  || ??? || ??? &lt;br /&gt;
|-&lt;br /&gt;
| 48 || 5 Million ||  総獲得資金500万達成  || 100 || Acquire 5,000,000 in Funds  &lt;br /&gt;
|-&lt;br /&gt;
| 49 || 10 Million ||  総獲得資金1000万達成  || 500 || Acquire 10,000,000 in Funds &lt;br /&gt;
|-&lt;br /&gt;
| 50 || ??? ||  ???  || ??? || ??? &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Flow_Chart&amp;diff=24766</id>
		<title>Super Robot Wars/Alpha Gaiden/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Flow_Chart&amp;diff=24766"/>
		<updated>2015-06-21T19:47:33Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１話：戦火、再び&amp;lt;br&amp;gt;Scenario 1 - War, Again&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Kill all enemies&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２話：あえて汚名を&amp;lt;br&amp;gt;Scenario 2 - Bearing Disgrace&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: After the Titans arrive, destroy all enemies in 3 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３話：勝利へのVサイン&amp;lt;br&amp;gt;Scenario 3 - V-Sign to Victory&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy Psyco Gundam (Rosamia)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Reinforce Jr. (Moon) Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Argama (Far East Base) Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４話：１３番目の星座&amp;lt;br&amp;gt;Scenario 4 - The 13th Constellation&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４話：正義は我にあり&amp;lt;br&amp;gt;Scenario 4 - Justice is With Us&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Force the Adrastea to withdraw (Don&#039;t let it reach the edge of the map; whether or not you destroy it doesn&#039;t matter&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Sudori (Jamaikan)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第５話：月のゆりかご&amp;lt;br&amp;gt;Scenario 5 - The Moon Cradle&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第５話：鎖を解き放て&amp;lt;br&amp;gt;Scenario 5 - Break the Chains&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Adrastea&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Sudori (Bask)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第６話：情け無用のJ９&amp;lt;br&amp;gt;Scenario 6 - The Merciless J9&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第６話：お呼びとあらば即参上&amp;lt;br&amp;gt;Scenario 6 - They Appear When Called&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Reach the objective without being spotted by the enemy&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Complete the mission objective within 4 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第７話：終わらない円舞曲&amp;lt;br&amp;gt;Scenario 7 - Endless Waltz&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Choose &amp;quot;Ask for the J9&#039;s help&amp;quot;: Defeat all enemies in 4 turns.&lt;br /&gt;
&amp;lt;br&amp;gt; Choose &amp;quot;Do not ask for the J9&#039;s help&amp;quot;: Defeat the first two waves of enemies, so the missile does not launch. Getting an ally to the target point might also work, if you&#039;ve defeated all the enemies beforehand.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第８話：ヌビアは笑う&amp;lt;br&amp;gt;Scenario 8 - Nubia Laughs&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Myceros (Duke Gorgon)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第９話：愚者の祭典&amp;lt;br&amp;gt;Scenario 9 - Festival of Fools&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies, including the ghosts&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１０話：遥かなる時の彼方&amp;lt;br&amp;gt;Scenario 10 - Off in a Distant Time&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Promeus (Hola) within 4 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１１話：なんで掟を破るのさ&amp;lt;br&amp;gt;Scenario 11 - Why&#039;d Ya Break the Law?&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the first group of enemies within 3 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１２話：謎また謎のイノセント&amp;lt;br&amp;gt;Scenario 12 - The Mysterious, Unknown Innocent&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Delavasgalan (Vickman)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１３話：罪なき者の聖域&amp;lt;br&amp;gt;Scenario 13: Sanctum of the Innocent&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Government (Timp) within 2 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Go to Fort Severn&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Don&#039;t Go to Fort Severn&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１４話：月は出ているか&amp;lt;br&amp;gt;Scenario 14 - Is the Moon Out?&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１４話：招かれざる客&amp;lt;br&amp;gt;Scenario 14 - Uninvited Guests&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Reach the objective point within 4 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the WaDom (Poe) within 4 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１５話：あなたに、力を・・・&amp;lt;br&amp;gt;Scenario 15 - I&#039;ll Give You Power&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１５話：ディアナ降臨&amp;lt;br&amp;gt;Scenario 15 - Diana&#039;s Advent&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies within 3 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies within 5 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１６話：ガンダム、売るよ&amp;lt;br&amp;gt;Scenario 16 - I&#039;ll Sell the Gundam!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１６話：ローラ＝ローラ&amp;lt;br&amp;gt;Scenario 16 - Laura Rolla&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Gavalier (Hola)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies within 5 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１７話：月の民&amp;lt;br&amp;gt;Scenario 17 - The Moon Race&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１７話：白い悪魔&amp;lt;br&amp;gt;Scenario 17 - The White Devil&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all initial enemies within 4 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: While training, get the container before Loran does&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Go to Fort Severn&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Remain in Vicinity&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１８話：僕がニュータイプだ&amp;lt;br&amp;gt;Scenario 18 - I&#039;m a Newtype!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１８話：機械の獣たち&amp;lt;br&amp;gt;Scenario 18 - Mechanical Beasts&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies within 7 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Clear the stage within 4 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１９話：共鳴する力&amp;lt;br&amp;gt;Scenario 19 - Resonating Powers&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１９話：百年の恋&amp;lt;br&amp;gt;Scenario 19 - A Century&#039;s Love&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Patulia (Caris) in the latter half of the stage&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Almeyer (Poe)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２０話：過去からの侵略&amp;lt;br&amp;gt;Scenario 20 - Invasion from the Past&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２０話：黒歴史の遺産&amp;lt;br&amp;gt;Scenario 20 - Relic from the Black History&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Reduce the GP02&#039;s HP to a minimal amount (Without letting it reach the end of the screen)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Reduce the GP02&#039;s HP to a minimal amount (Without letting it reach the end of the screen)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２１話：地上をこの手に&amp;lt;br&amp;gt;Scenario 21 - The Surface, in My Hands&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Zori (Bat) within 6 turns (retreats at 20/30/40% HP on Easy/Normal/Hard, or when all other enemies are defeated)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２２話：謎のランドシップ&amp;lt;br&amp;gt;Scenario 22 - The Mysterious Landship&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Givros (Timp) (He runs 3 turns from when he shows up)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２３話：Loreleiの海&amp;lt;br&amp;gt;Scenario 23 - The Sea of Lorelei&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies within 3 turns of taking the DX&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２４話：大地の守護神&amp;lt;br&amp;gt;Scenario 24 - Guardian God of the Land&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy Dante within 6 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２５話：もう逢えない気がして&amp;lt;br&amp;gt;Scenario 25 - I Feel Like We Won&#039;t Meet Again&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies (within 3 turns after the second wave)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;15 or More Skill Points&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;14 or Less Skill Points&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２６話：果てしなき大空に誓う&amp;lt;br&amp;gt;Scenario 26 - Vow to the Endless Skies&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２６話：破れかぶれのラグ&amp;lt;br&amp;gt;Scenario 26 - Wear-and-Tear Rag&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy Dante in the latter half&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Get all the containers&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２７話：ホーラの意地&amp;lt;br&amp;gt;Scenario 27 - Hola&#039;s Will&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２７話：捨て身と捨て身の大戦闘&amp;lt;br&amp;gt;Scenario 27 - Dire, Perilous Battle&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Trap the Iron Gear within 3 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies except the Greta Gary within 2 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２８話：イノセントの黒歴史&amp;lt;br&amp;gt;Scenario 28 - The Black History of the Innocent&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２８話：暗黒大将軍の挑戦&amp;lt;br&amp;gt;Scenario 28 - Ankoku Daishogun&#039;s Challenge&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy Greta Gary (after it transforms) within 7 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies in the first half (Save Dante for last)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２９話：女いろいろ万華鏡&amp;lt;br&amp;gt;Scenario 29 - Women, a Shifting Kaleidoscope&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２９話：女の心をあやつれば&amp;lt;br&amp;gt;Scenario 29 - When You Play with a Woman&#039;s Heart&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Reach the objective within 4 turns (Get to the end of the map), and destroy all enemies other than Gear Gear, then convince the Gear Gear (Elche) twice with Jiron, or reduce it to under 50% HP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Givros (Timp)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３０話：イノセントを統べる者&amp;lt;br&amp;gt;Scenario 30 - The Ruler of the Innocent&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Frontal Attack: Destroy all the enemies in the first half of the stage&amp;lt;br/&amp;gt;Raid Attack: Get the Freeden to the center most dome within 6 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３１話：天地を灼く剣&amp;lt;br&amp;gt;Scenario 31 - The Weapon That Scorches the Earth&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Reduce Gundam Ashtaron&#039;s HP to the required amount before Almeyer arrives&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Head to the Moon&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Head to X-Point&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３２話：飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 32 - Fly, to Space&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３２話：姿なき恐竜空爆隊&amp;lt;br&amp;gt;Scenario 32 - The Shifting Dinosaur Bomber Squad&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Clear the stage within 6 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all other enemies before taking out the four Zen IIs&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３３話：ターンX起動&amp;lt;br&amp;gt;Scenario 33 - Turn X Activation&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３３話：エルチ目覚めよ&amp;lt;br&amp;gt;Scenario 33 - Elche, Wake Up!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: After the Turn X appears, reduce its HP to around 70%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: After convincing Elche with Jiron, destroy all other enemies before moving Jiron next to Elche&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３４話：時を超えた対決&amp;lt;br&amp;gt;Scenario 34 - Confrontation Across Time&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３４話：この星は僕らのものだ&amp;lt;br&amp;gt;Scenario 34 - The Earth Belongs to Us&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: After the Turn X appears, reduce its HP to under 60% within 4 turns, or destroy Khamen Khamen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Bergelmir (Egret Thurisaz)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３５話：私はD.O.M.E.…黒歴史を封印する者&amp;lt;br&amp;gt;Scenario 35 - I am D.O.M.E.... Keeper of the Black History&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３５話：戦闘神降臨&amp;lt;br&amp;gt;Scenario 35 - Advent of the War God&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Clear the stage within 5 turns or after the Turn X appears, reduce its HP to under 50% within 5 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy Khamen Khamen&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３６話：奪われた真・ゲッターロボ&amp;lt;br&amp;gt;Scenario 36 - Shin Getter Robo, Stolen&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３６話：真・ゲッターロボ対マジンカイザー&amp;lt;br&amp;gt;Scenario 36 - Shin Getter Robo Vs. MazinKaiser&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all minor enemies before reducing Shin Getter Robo&#039;s HP to the required amount&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Myceros in the first half of the stage&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３７話：僕らが求めた戦争だ&amp;lt;br&amp;gt;Scenario 37 - This Is the War We Sought&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy Gundam Virsago (Shagia) and Gundam Ashtaron (Olba) simultaneously (Requires usage of a MAP Weapon)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３８話：月光蝶&amp;lt;br&amp;gt;Scenario 38 - Moonlight Butterfly&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all initial enemies aside from the Gotratan (Katejina) within 9 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３９話：決戦！Xポイント&amp;lt;br&amp;gt;Scenario 39 - Showdown at X-Point!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: After the nuclear missiles are launched, reduce all of their HP to the required amount within 3 turns, before destroying Kashim&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４０話：ABAYO&amp;lt;br&amp;gt;Scenario 40 - ABAYO&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: After destroying the first Khamen, clear the stage within * turns&amp;lt;br/&amp;gt;*: 2 turns on Hard, 3 turns on Normal, 4 turns on Easy (Stop the Khamens completely)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;12 or more Skill Points (Hard/Normal)&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;11 or less Skill Points (Easy)&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４１話：黒歴史の終焉&amp;lt;br&amp;gt;Scenario 41 - The Black History&#039;s Demise&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４１話：恐竜帝国の滅びる日&amp;lt;br&amp;gt;Scenario 41 - Fall of the Dinosaur Empire&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy Gundam Virsago and Gundam Ashtaron simultaneously (Requires usage of a MAP Weapon)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies within 3 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;33%&amp;quot;&amp;gt; &amp;lt;b&amp;gt;33 or more Skill Points (Hard)&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot;&amp;gt; &amp;lt;b&amp;gt;32 or less Skill Points (Normal)&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;33%&amp;quot;&amp;gt; &amp;lt;b&amp;gt;11 or less Skill Points (Easy)&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４２話：竜が滅びる日&amp;lt;br&amp;gt;Scenario 42 - Fall of the Dragon&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#B0B0B0&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４２話：地球の後継者&amp;lt;br&amp;gt;Scenario 42 - Earth&#039;s Successors&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４２話：歪んだ未来&amp;lt;br&amp;gt;Scenario 42 - Distorted Future&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all minor enemies first, then destroy the Dai (Gore)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all Bergelmirs, then destroy the Thrudgelmir (Sanger)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Clear the stage within 9 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４３話：人類死すべし&amp;lt;br&amp;gt;Scenario 43 - Mankind Must Perish&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#B0B0B0&amp;quot;&amp;gt; &amp;lt;b&amp;gt;最終話: 時の流れの果てに&amp;lt;br&amp;gt;Final Scenario - Beyond the Flow of Time&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;最終話: 眠れ、地の底に&amp;lt;br&amp;gt;Final Scenario - Sleep, Within the Soil&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Thrudgelmir on the first half of the stage or destroy the Aurgelmir in the latter half&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;b&amp;gt;No Skill Point: FINAL STAGE&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;b&amp;gt;No Skill Point: FINAL STAGE&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４４話：未来は誰のために&amp;lt;br&amp;gt;Scenario 44 - For Whom Does the Future Exist&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Aurgelmir (Magus) within 9 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;最終話: ラグナロク&amp;lt;br&amp;gt;Final Scenario - Ragnarok&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;b&amp;gt;No Skill Point: FINAL STAGE&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Ace_Bonuses&amp;diff=24219</id>
		<title>Super Robot Wars/Z3.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Ace_Bonuses&amp;diff=24219"/>
		<updated>2015-05-09T18:57:29Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Ace Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ace Bonuses ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Japanese !! Ability&lt;br /&gt;
|-&lt;br /&gt;
! Invincible Super Man Zambot 3 !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kappei Jin || 勝平 || Counterattack damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
! Invincible Steel Man Daitarn 3 !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Banjou Haran || 万丈 || +30000 funds after clearing stage&lt;br /&gt;
|-&lt;br /&gt;
! Invincible Robot Trider G7 !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo  || 竹尾ワッ太 || Special Skill &amp;quot;President&amp;quot; gives 10 PP at the end of the stage instead of 5 PP&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji 　||柿小路梅麻呂 || Obtain one &amp;quot;Ikue&#039;s Snack&amp;quot; (restores 20 SP) when you complete the stage. &lt;br /&gt;
|-&lt;br /&gt;
! Messenger of the Sun: Tetsujin No. 28  !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shoutarou Kaneda || 金田正太郎 || Skill +10, Movement +1, Accuracy and Evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || All Spirit Commands cost reduced by 5&lt;br /&gt;
|-&lt;br /&gt;
| Gura || グーラ || Spirit Command &amp;quot;Faith&amp;quot; costs 20 SP&lt;br /&gt;
|-&lt;br /&gt;
! Six God Combination Godmars!! !!&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || 明神タケル || ESP becomes Super A Class ESP (Grants level 9 ESP and restores 10 SP per turn)&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka ||飛鳥ケンジ || Cosmo Crusher pilots start with 10 more SP on deployment&lt;br /&gt;
|-&lt;br /&gt;
! Armored Trooper Votoms !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || キリコ・キュービィー || Abnormal Survivor （異能生存体） activates when HP is 30% or below&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shaco || ル・シャッコ || Assist Attack damage x1.4&lt;br /&gt;
|-&lt;br /&gt;
| Titania da Montewells || テイタニア・ダ・モンテウェルズ || When in same team with Chirico (or adjacent), damage dealt x1.1, damage received x0.7&lt;br /&gt;
|-&lt;br /&gt;
! Super Dimension Century Orguss !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || 桂木桂 || All stats +3 for each female in his team and ally female pilots adjecent to his Team&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Zeta Gundam !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan ||カミーユ・ビダン || Counterattack damage x1.2, Critical Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiri || ファ・ユイリィ || All Spirit Commands cost reduced by 5&lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen || エマ・シーン || Increases damage on assist attacks and support attacks by 1.2&lt;br /&gt;
|-&lt;br /&gt;
| Katz Kobayashi || カツ･コバヤシ || Spirit Command &amp;quot;Confusion&amp;quot; costs 40 SP&lt;br /&gt;
|-&lt;br /&gt;
| Four Murasame || フォウ・ムラサメ || Special Skill &amp;quot;Enhanced Human&amp;quot; becomes &amp;quot;Newtype&amp;quot; and its Skill Level +1&lt;br /&gt;
|-&lt;br /&gt;
| Haman Karn || ハマーン・カーン || +1 to Newtype skill, Evasion+20&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam: Char&#039;s Counterattack !! !!&lt;br /&gt;
|-&lt;br /&gt;
| [[Amuro Ray]] || アムロ・レイ|| Newtype weapons range +1, Skill +20&lt;br /&gt;
|-&lt;br /&gt;
| Char Aznable || シャア・アズナブル || +1 to Newtype skill, Skill +20&lt;br /&gt;
|-&lt;br /&gt;
| Quess Paraya || クェス・パラヤ || Spirit Command &amp;quot;Awaken&amp;quot; costs 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Hathaway Noa || ハサウェイ・ノア || Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with &amp;quot;Love&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gyunei Guss || ギュネイ・ガス || At 130 Will auto cast Sense at the beginning of your turn&lt;br /&gt;
|-&lt;br /&gt;
! After War Gundam X !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || ガロード・ラン || +10 will on deployment, funds gained x1.5&lt;br /&gt;
|-&lt;br /&gt;
! New Mobile Report Gundam Wing: Endless Waltz !! !!&lt;br /&gt;
|- &lt;br /&gt;
| Heero Yuy || ヒイロ・ユイ || Zero System activates at 110 Will, Movement +1&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || デュオ・マックスウェル || Evasion +20%, Critical Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || トロワ・バートン || ALL Attack damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || カトル・ラバーバ・ウィナー || At the start of player phase, will +3 for adjacent units and own team&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || 張五飛 || At 130 Will auto cast Invincible at the beginning of your turn&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Marquise || ゼクス・マーキス || At deployment, applies &amp;quot;Accel&amp;quot; Spirit Command to every ally&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || ルクレツィア・ノイン || Spirit Command &amp;quot;Rouse&amp;quot; costs 25 SP&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker  || ヒルデ・シュバイカー || Start with 20 more SP on deployment&lt;br /&gt;
|-&lt;br /&gt;
! Turn A Gundam !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || ロラン・セアック || Start with max SP on deployment&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam Seed Destiny !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || シン･アスカ || Movement+1, SEED activates at 110 will&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || キラ･ヤマト || Evasion+20%, SEED activates at 110 will&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam 00: A Wakening of the Trailblazer !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F Seiei || 刹那・F・セイエイ || &amp;quot;Innovator&amp;quot; SP regen bonus increased by +5 (total of 10 SP), &amp;quot;Innovator&amp;quot; also activates at 120 Will&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || ロックオン　ストラトス || Critical Rate +20%, All Attack damage x1.1&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism ||アレルヤ・ハプティズム || Evasion +20%, own team movement +1&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde ||  ティエリア・アーデ || At 130 Will or above, casts Analyze on one enemy team after Tiera has attacked that team.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega ||スメラギ・李・ノリエガ || &amp;quot;Parts supply&amp;quot; skill can be used on units within the Command range&lt;br /&gt;
|-&lt;br /&gt;
| Patrick Mannequin || パトリック・マネキン || At 120 will, casts Spirit Command &amp;quot;Luck&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker || グラハム・エーカー || +20 accuracy when attacking units that are on air and space terrain; multiplies damage by 1.1&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam Unicorn !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Banagher Links || バナージ・リンクス || PPx1.2 when Unicorn Gundam is in Destroy Mode&lt;br /&gt;
|-&lt;br /&gt;
| Riddhe Marcenas || リディ・マーセナス || Gives x1.2 experience and money in own team&lt;br /&gt;
|-&lt;br /&gt;
| Otto Mitas || オットー・ミタス || Received damage x0.9 for units within his command range.&lt;br /&gt;
|-&lt;br /&gt;
| Marida Cruz || マリーダ・クルス || At 130 will, the &amp;quot;Focus&amp;quot; Spirit Command auto casts on the player phase&lt;br /&gt;
|-&lt;br /&gt;
| [[Bright Noa]] || ブライト・ノア || At the start of player phase units within his command range gains 3 will&lt;br /&gt;
|-&lt;br /&gt;
| Conroy Haagensen || コンロイ・ハーゲンセン ||&lt;br /&gt;
|-&lt;br /&gt;
| Nigel Garrett || ナイジェル・ギャレット || Own team accuracy, evasion, critical rate +10%&lt;br /&gt;
|-&lt;br /&gt;
! Aim for the Top !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Noriko Takaya || ノリコ・タカヤ || At 170 will, &amp;quot;Miracle&amp;quot; occurs&lt;br /&gt;
|-&lt;br /&gt;
! Aim for the Top 2 !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Nono || ノノ || Starting will +10, Guts and Effort cost -5 SP&lt;br /&gt;
|-&lt;br /&gt;
| Lal&#039;c || ラルク || Will +3 when receives damage&lt;br /&gt;
|-&lt;br /&gt;
| Nicola || ニコラ || &amp;quot;Long distance operation (?)&amp;quot; Skill range +1&lt;br /&gt;
|-&lt;br /&gt;
| Tycho || チコ || Own and adjacent team accuracy and evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
! Macross 7 !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Basara Nekki || 熱気バサラ || At launch, Sound Energy +20000&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || ガムリン・木崎 || Evasion +20%, Accuracy +15% for own team&lt;br /&gt;
|-&lt;br /&gt;
! Macross Frontier: Wings of Goodbye !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || アルト早乙女 || Can &amp;quot;Transform&amp;quot; after moving, acquire mech ability &amp;quot;Afterimage&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Michel Blanc || ミシェル・ブラン || Critical rate +30% if there is female pilot in his team&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || ルカ・アンジェロー二 || Spirit commands &amp;quot;Analyze&amp;quot;, &amp;quot;Confusion&amp;quot; have lowered cost by 10SP&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || オズマ・リー || Evasion +15%, Basara&#039;s song&#039;s numerical effects are doubled for his team&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klan || クラン・クラン || +30% Critical rate if Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Berstein ||カナリア・ベルシュタイン || +1 weapon range for her team&lt;br /&gt;
|-&lt;br /&gt;
| Jeffrey Wilder || ジェフリー・ワイルダー || Units within his command range gains +15 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Brera || ブレラ || Movement +3&lt;br /&gt;
|-&lt;br /&gt;
! Shin (Change) Getter Robo Armageddon !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || 流竜馬 || At 170 will, damage dealt is increased by 1.3&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || 神隼人 || At 150 will, Evasion +40%&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kurama || 車弁慶 || At 150 will, receive 0.7x damage&lt;br /&gt;
|-&lt;br /&gt;
| Gou || 號 || At 130 will, +10 SP every turn&lt;br /&gt;
|-&lt;br /&gt;
! Shin Mazinger Shogeki! Z Hen !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kouji Kabuto || 兜甲児 || At 130 will, deal 1.2x damage&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || 弓さやか || &amp;quot;Repair&amp;quot; command HP recovery is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Boss || ボス || Spirit Command &amp;quot;Yell&amp;quot; becomes &amp;quot;Yell+&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Zeus || ゼウス神 || Gives 5 SP and 3 Will every turn to his team&lt;br /&gt;
|-&lt;br /&gt;
! Terrestrial Defence Corp. Dai-Guard !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || 赤木駿介 || When &amp;quot;Prevail&amp;quot; activates, deal 1.1x damage and Movement +1&lt;br /&gt;
|-&lt;br /&gt;
! The Big O !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || ロジャー・スミス || Negotiator skill lowers enemy will by 5 instead of 3&lt;br /&gt;
|-&lt;br /&gt;
| Jason Beck || ジェソン・ベック || &amp;quot;Strong Luck&amp;quot; skill becomes &amp;quot;Genius&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full Metal Panic! !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || 相良宗介 || +10 to all stats&lt;br /&gt;
|-&lt;br /&gt;
| Melissa Mao || メリッサ・マオ || Units within her command range gains +20 crit and +10 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Kurz Weber || クルズ・ウェーバー || Damage against females is multiplied by 0.9, damage against males is multiplied by 1.1&lt;br /&gt;
|-&lt;br /&gt;
| Belfangan Clouseau || ベルファンガン・クルーゾー || Sprit Command &amp;quot;Fighting Spirit&amp;quot; costs 20 SP&lt;br /&gt;
|-&lt;br /&gt;
| Tessa Testarossa || テッサ・テスタロッサ || Money and Exp x1.2 for units in her command range&lt;br /&gt;
|-&lt;br /&gt;
| Bonta Kun || ボン太くん|| Enemies lose 5 will when attacked&lt;br /&gt;
|-&lt;br /&gt;
! Genesis of Aquarion !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || アポロ || Starting will +20&lt;br /&gt;
|-&lt;br /&gt;
! Aquarion EVOL !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Amata Sora || アマタ・ソラ || Gives &amp;quot;Gravitational Interference&amp;quot; effect for his team&lt;br /&gt;
|-&lt;br /&gt;
| Zessica Wong || ゼシカ・ウォン || Gives &amp;quot;Impact Power&amp;quot; effect for her team&lt;br /&gt;
|-&lt;br /&gt;
| Cayenne Suzushiro || カイエン・スズシロ || Gives &amp;quot;Despair Vision&amp;quot; effect for his team&lt;br /&gt;
|-&lt;br /&gt;
| Mikono Suzushiro || ミコノ・スズシロ || Gives &amp;quot;Binding Power&amp;quot; effect for her team&lt;br /&gt;
|-&lt;br /&gt;
| Andy W Hole || アンディ・W・ホール || Gives &amp;quot;Hole Digging&amp;quot; effect for his team&lt;br /&gt;
|-&lt;br /&gt;
| Shrade Elan || シュレード・エラン || &amp;quot;Spiritual Performance&amp;quot; gives +10 to stats (instead of 5)&lt;br /&gt;
|-&lt;br /&gt;
| Malloy Direzza || モロイ・ドレッツァ || Gives &amp;quot;Frailty Power&amp;quot; effect for his team&lt;br /&gt;
|-&lt;br /&gt;
| Yunoha Thrul || ユノハ・スルール || Gives &amp;quot;Optical Penetration&amp;quot; effect for her team&lt;br /&gt;
|-&lt;br /&gt;
| Sazanka Bianca || サザンカ・ビアンカ || &amp;quot;Corrosion Power&amp;quot; effect range +1&lt;br /&gt;
|-&lt;br /&gt;
| MIX || MIX || Gives &amp;quot;Vacuum Filling&amp;quot; effect for her team&lt;br /&gt;
|-&lt;br /&gt;
| Clea Dolosera || クレア・ドロセラ ||  Will +2 for every ally on map every turn&lt;br /&gt;
|-&lt;br /&gt;
| Kagura Demuri || カグラ・デムリ || When &amp;quot;Counter&amp;quot; activates, Damage x1.1&lt;br /&gt;
|-&lt;br /&gt;
| Jin Musou || ジン・ムソウ || Damage reduction of 「断ち切る力」 becomes 1500&lt;br /&gt;
|-&lt;br /&gt;
! Beast Machine Attack Dancouga Nova !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || 飛鷹葵 || When &amp;quot;Ferocity&amp;quot; activates, casts &amp;quot;Awaken&amp;quot; spirit command once&lt;br /&gt;
|-&lt;br /&gt;
| Fog Sweeper || F.S. || At the player phase, SP+2 for units in his command range&lt;br /&gt;
|-&lt;br /&gt;
! Gurren Lagann The Movie: The Lights in the Sky are Stars !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Simon || シモン || Special Skill &amp;quot;Spiral Power&amp;quot; (「螺旋力」) changes to &amp;quot;Spiral Power Infinity&amp;quot; (「螺旋力∞」)&amp;lt;br&amp;gt;Grants the effects of Spiral Power Lv9. At 130 Will or more, received PP is multiplied by 1.2.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || ヨーコ || +1 weapon range for own team&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy Adai || ギミー・アダイ || If Darry is in his team, Damage x1.2, received damage x0.8&lt;br /&gt;
|-&lt;br /&gt;
| Darry Adai || ダリー・アダイ || If Gimmy is in her team, Damage x1.2, received damage x0.8&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka Littner || ダヤッカ・リットナー || Spirit Command &amp;quot;Love&amp;quot; costs 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
! Rebuild of Evangelion !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || 碇シンジ || At launch, Synchro Rate +25%&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Shikinami Langley || 式波・アスカ・ラングレー || At launch, will +10; Spirit Command &amp;quot;Assault&amp;quot; costs 20 SP&lt;br /&gt;
|-&lt;br /&gt;
| Mari Makinami Illustrious || 真希波・イラストリアス・マリ || Cover Attack Damage x1.2, +5 Will after every cover attack&lt;br /&gt;
|-&lt;br /&gt;
| Rei Ayanami || 綾波レイ || Ups A.T. Field base effect to 3300 &lt;br /&gt;
|-&lt;br /&gt;
! Code Geass: Lelouch of the Rebellion R2 !! !!&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || C.C. ||At 130 will her team&#039;s pilot stats are raised by 10&lt;br /&gt;
|-&lt;br /&gt;
| Zero || ゼロ || When using &amp;quot;Tactical command&amp;quot;, receive 3PP for every affected ally&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Kouzuki || 紅月カレン || Melee weapon damage x1.1 for own team&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || 枢木スザク || &amp;quot;Curse of Geass&amp;quot; is always active&lt;br /&gt;
|-&lt;br /&gt;
! Gargantia on the Verdous Planet !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ledo || レド || Exp x1.5, PP+5 when Ledo levels up or gets 10 kills&lt;br /&gt;
|-&lt;br /&gt;
| Rackage || ラケージ || At 150 will, casts &amp;quot;Love&amp;quot; once&lt;br /&gt;
|-&lt;br /&gt;
! Banpresto Originals !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Hibiki Kamishiro || ヒビキ・カミシロ || At 130 Will, Movement +1 and Damage x1.1&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || セツコ・オハラ || Damage 1.1x for own and adjacent teams&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || ランド・トラビス || When &amp;quot;Repair&amp;quot; is used, Rand gains 5 PP&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Broost || クロウ・ブルースト || Own team funds and Z-Chip x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Traia || トライア || Spirit &amp;quot;Analyze&amp;quot; costs 15 SP&lt;br /&gt;
|-&lt;br /&gt;
| Asakim ||アサキム || Casts &amp;quot;Focus&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
| Gadlight ||ガドライト || Casts &amp;quot;Sure Hit&amp;quot; every turn&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Secrets&amp;diff=24167</id>
		<title>Super Robot Wars/Z3.2/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Secrets&amp;diff=24167"/>
		<updated>2015-04-23T23:51:13Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Gyunei Guss &amp;amp; Jagd Doga */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hidden Pilots/Units==&lt;br /&gt;
&lt;br /&gt;
===Jason Beck &amp;amp; Beck Victory Deluxe===&lt;br /&gt;
* On Scenario 41 (ずっと、スタンド・バイ・ミー/&amp;quot;Always Stand By Me&amp;quot;), deploy Roger in a team.  Use the &amp;quot;Convince&amp;quot; (説得) command on Beck with Roger, then defeat Beck with Roger. &lt;br /&gt;
* Beck will join the team after scenario 55.&lt;br /&gt;
* per the ds-can wiki page, this may also be tied to Roger&#039;s shot down score (confirm?)&lt;br /&gt;
&lt;br /&gt;
===Gyunei Guss &amp;amp; Jagd Doga===&lt;br /&gt;
Gyunei&#039;s recruitment is based on a point system.  You need around 2-3 points total to recruit him. He will stay unlocked on subsequent playthroughs.&lt;br /&gt;
* On Scenario 6, Blue Earth Japan route, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille. (+1 point)&lt;br /&gt;
* On Scenario 7, Blue Earth America route, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille. (+1 point)&lt;br /&gt;
* On Scenario 10, Blue Earth routes, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Quess and Char (+1 point each; you have to Convince him with Quess in order to make Char&#039;s Convince show up)&lt;br /&gt;
* On Scenario 24, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Char, Quess, and/or Kamille (+1 point each).&lt;br /&gt;
* On Scenario 36, Neo-Zeon route, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille and/or Quess (+1 point each).&lt;br /&gt;
* Gyunei joins the team after Scenario 36.&lt;br /&gt;
&lt;br /&gt;
===Marida Survives===&lt;br /&gt;
Marida&#039;s survival flag is based on a points system.  You need at least 2 points to save her on a first playthrough. Sequential playthroughs only require you to follow the last step.&lt;br /&gt;
* On Scenario 9, Blue Earth routes, use the &amp;quot;Convince&amp;quot; (説得) command on Ple Twelve/Marida (Banshee) with Banagher.  This results in a plot event where Banshee transforms into Banshee Destroy Mode. (+1 Point)&lt;br /&gt;
* On Scenario 10, Blue Earth routes, use the &amp;quot;Convince&amp;quot; (説得) command on Ple Twelve/Marida (Banshee) with Banagher. (+1 point)&lt;br /&gt;
* On Scenario 37, Neo-Zeon route, shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point)&lt;br /&gt;
* On Scenario 39, Neo-Zeon route, shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point)&lt;br /&gt;
* On Scenario 44, fight and defeat Riddhe (Banshee Norn, at least in NT-D Mode, maybe beforehand) with Banagher.  The story event will change and Marida will remain on your side.&lt;br /&gt;
* Also per seesaawiki, this may be linked to Banagher&#039;s and Marida&#039;s shot down count (both had ACE Status on one player&#039;s save).&lt;br /&gt;
&lt;br /&gt;
===Graham Survives===&lt;br /&gt;
* Make sure that Graham has at least 80 shot down count/ACE status before Scenario 50.  Setsuna may also need ACE Status.&lt;br /&gt;
* Unconfirmed, but the other Gundam Meisters may need a shot down score of around 50-60 as well.&lt;br /&gt;
* On scenario 50, do not have Graham destroy the ELS boss.&lt;br /&gt;
&lt;br /&gt;
==D-Trader Units==&lt;br /&gt;
&lt;br /&gt;
===Alpha Azieru===&lt;br /&gt;
* By the end of Scenario 33, reach a combined shot down count of 100 with Char and Quess. &lt;br /&gt;
* The Alpha Azieru will be for sale at the D-Trader during the Scenario 33 intermission.&lt;br /&gt;
&lt;br /&gt;
===Juaggu===&lt;br /&gt;
* The requirements (if any) are unconfirmed, but the Juaggu will show up for sale in the D-Trader during the Scenario 25 intermission.&lt;br /&gt;
* Theorized to be linked to Amuro&#039;s shot down score.&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
* Sousuke must be an ACE by the end of Scenario 51.&lt;br /&gt;
* Bonta-kun appears in the hangar during the intermission following Scenario 51.&lt;br /&gt;
&lt;br /&gt;
==Hidden Parts==&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
In stage 14, move Rand or Setsuko to the square at 18 horizontal, 24 vertical.&lt;br /&gt;
&lt;br /&gt;
===Kamina&#039;s Sunglasses===&lt;br /&gt;
In stage 14, move Simon or Yoko to the square at 8 horizontal, 17 vertical. The location should be at the lower left half-domes within the white building complex.&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Secrets&amp;diff=24124</id>
		<title>Super Robot Wars/Z3.2/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Secrets&amp;diff=24124"/>
		<updated>2015-04-22T02:13:50Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Gyunei Guss &amp;amp; Jagd Doga */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hidden Pilots/Units==&lt;br /&gt;
&lt;br /&gt;
===Jason Beck &amp;amp; Beck Victory Deluxe===&lt;br /&gt;
* On Scenario 41 (ずっと、スタンド・バイ・ミー/&amp;quot;Always Stand By Me&amp;quot;), deploy Roger in a team.  Use the &amp;quot;Convince&amp;quot; (説得) command on Beck with Roger, then defeat Beck with Roger. &lt;br /&gt;
* Beck will join the team after scenario 55.&lt;br /&gt;
* per the ds-can wiki page, this may also be tied to Roger&#039;s kill score (confirm?)&lt;br /&gt;
&lt;br /&gt;
===Gyunei Guss &amp;amp; Jagd Doga===&lt;br /&gt;
Gyunei&#039;s recruitment is based on a point system.  You need around 2-3 points total to recruit him.&lt;br /&gt;
* On Scenario 6, Blue Earth Japan route, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille. (+1 point)&lt;br /&gt;
* On Scenario 7, Blue Earth America route, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille. (+1 point)&lt;br /&gt;
* On Scenario 10, Blue Earth routes, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Quess and Char (+1 point each; you have to Convince him with Quess in order to make Char&#039;s Convince show up)&lt;br /&gt;
* On Scenario 24, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Char, Quess, and/or Kamille (+1 point each).&lt;br /&gt;
* On Scenario 36, Neo-Zeon route, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille and/or Quess (+1 point each).&lt;br /&gt;
* Gyunei joins the team after Scenario 36.&lt;br /&gt;
&lt;br /&gt;
===Marida Survives===&lt;br /&gt;
Marida&#039;s survival flag is based on a points system.  You need at least 2 points to save her on a first playthrough. Sequential playthroughs only require you to follow the last step.&lt;br /&gt;
* On Scenario 9, Blue Earth routes, use the &amp;quot;Convince&amp;quot; (説得) command on Ple Twelve/Marida (Banshee) with Banagher.  This results in a plot event where Banshee transforms into Banshee Destroy Mode. (+1 Point)&lt;br /&gt;
* On Scenario 10, Blue Earth routes, use the &amp;quot;Convince&amp;quot; (説得) command on Ple Twelve/Marida (Banshee) with Banagher. (+1 point)&lt;br /&gt;
* On Scenario 37, Neo-Zeon route, shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point)&lt;br /&gt;
* On Scenario 39, Neo-Zeon route, shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point)&lt;br /&gt;
* On Scenario 44, fight and defeat Riddhe (Banshee Norn, at least in NT-D Mode, maybe beforehand) with Banagher.  The story event will change and Marida will remain on your side.&lt;br /&gt;
* Also per seesaawiki, this may be linked to Banagher&#039;s and Marida&#039;s kill count (both had ACE Status on one player&#039;s save).&lt;br /&gt;
&lt;br /&gt;
===Graham Survives===&lt;br /&gt;
* Make sure that Graham has at least 80 kills/ACE status before Scenario 50.  Setsuna may also need ACE Status.&lt;br /&gt;
* Unconfirmed, but the other Gundam Meisters may need a kill score of around 50-60 as well.&lt;br /&gt;
* On scenario 50, do not have Graham destroy the ELS boss.&lt;br /&gt;
&lt;br /&gt;
==D-Trader Units==&lt;br /&gt;
&lt;br /&gt;
===Alpha Azieru===&lt;br /&gt;
* By the end of Scenario 33, reach a combined kill count of 100 with Char and Quess. &lt;br /&gt;
* The Alpha Azieru will be for sale at the D-Trader during the Scenario 33 intermission.&lt;br /&gt;
&lt;br /&gt;
===Juaggu===&lt;br /&gt;
* The requirements (if any) are unconfirmed, but the Juaggu will show up for sale in the D-Trader during the Scenario 25 intermission.&lt;br /&gt;
* Theorized to be linked to Amuro&#039;s kill score.&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
* Sousuke must be an ACE by the end of Scenario 51.&lt;br /&gt;
* Bonta-kun appears in the hangar during the intermission following Scenario 51.&lt;br /&gt;
&lt;br /&gt;
==Hidden Parts==&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
In stage 14, move Rand or Setsuko to the square at 18 horizontal, 24 vertical.&lt;br /&gt;
&lt;br /&gt;
===Kamina&#039;s Sunglasses===&lt;br /&gt;
In stage 14, move Simon or Yoko to the square at 8 horizontal, 17 vertical. The location should be at the lower left half-domes within the white building complex.&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Secrets&amp;diff=24123</id>
		<title>Super Robot Wars/Z3.2/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Secrets&amp;diff=24123"/>
		<updated>2015-04-22T02:12:48Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Marida Survives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hidden Pilots/Units==&lt;br /&gt;
&lt;br /&gt;
===Jason Beck &amp;amp; Beck Victory Deluxe===&lt;br /&gt;
* On Scenario 41 (ずっと、スタンド・バイ・ミー/&amp;quot;Always Stand By Me&amp;quot;), deploy Roger in a team.  Use the &amp;quot;Convince&amp;quot; (説得) command on Beck with Roger, then defeat Beck with Roger. &lt;br /&gt;
* Beck will join the team after scenario 55.&lt;br /&gt;
* per the ds-can wiki page, this may also be tied to Roger&#039;s kill score (confirm?)&lt;br /&gt;
&lt;br /&gt;
===Gyunei Guss &amp;amp; Jagd Doga===&lt;br /&gt;
Gyunei&#039;s recruitment is based on a point system.  You need around 2-3 points total to recruit him.&lt;br /&gt;
* On Scenario 6, Blue Earth Japan route, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille. (+1 point)&lt;br /&gt;
* On Scenario 7, Blue Earth America route, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille. (+1 point)&lt;br /&gt;
* On Scenario 10, Blue Earth routes, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Char and/or Quess (+1 point each)&lt;br /&gt;
* On Scenario 24, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Char, Quess, and/or Kamille (+1 point each).&lt;br /&gt;
* On Scenario 36, Neo-Zeon route, use the &amp;quot;Convince&amp;quot; (説得) command on Gyunei with Kamille and/or Quess (+1 point each).&lt;br /&gt;
* Gyunei joins the team after Scenario 36.&lt;br /&gt;
&lt;br /&gt;
===Marida Survives===&lt;br /&gt;
Marida&#039;s survival flag is based on a points system.  You need at least 2 points to save her on a first playthrough. Sequential playthroughs only require you to follow the last step.&lt;br /&gt;
* On Scenario 9, Blue Earth routes, use the &amp;quot;Convince&amp;quot; (説得) command on Ple Twelve/Marida (Banshee) with Banagher.  This results in a plot event where Banshee transforms into Banshee Destroy Mode. (+1 Point)&lt;br /&gt;
* On Scenario 10, Blue Earth routes, use the &amp;quot;Convince&amp;quot; (説得) command on Ple Twelve/Marida (Banshee) with Banagher. (+1 point)&lt;br /&gt;
* On Scenario 37, Neo-Zeon route, shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point)&lt;br /&gt;
* On Scenario 39, Neo-Zeon route, shoot down Riddhe (Banshee Norn) with either Banagher or Marida. (+1 Point)&lt;br /&gt;
* On Scenario 44, fight and defeat Riddhe (Banshee Norn, at least in NT-D Mode, maybe beforehand) with Banagher.  The story event will change and Marida will remain on your side.&lt;br /&gt;
* Also per seesaawiki, this may be linked to Banagher&#039;s and Marida&#039;s kill count (both had ACE Status on one player&#039;s save).&lt;br /&gt;
&lt;br /&gt;
===Graham Survives===&lt;br /&gt;
* Make sure that Graham has at least 80 kills/ACE status before Scenario 50.  Setsuna may also need ACE Status.&lt;br /&gt;
* Unconfirmed, but the other Gundam Meisters may need a kill score of around 50-60 as well.&lt;br /&gt;
* On scenario 50, do not have Graham destroy the ELS boss.&lt;br /&gt;
&lt;br /&gt;
==D-Trader Units==&lt;br /&gt;
&lt;br /&gt;
===Alpha Azieru===&lt;br /&gt;
* By the end of Scenario 33, reach a combined kill count of 100 with Char and Quess. &lt;br /&gt;
* The Alpha Azieru will be for sale at the D-Trader during the Scenario 33 intermission.&lt;br /&gt;
&lt;br /&gt;
===Juaggu===&lt;br /&gt;
* The requirements (if any) are unconfirmed, but the Juaggu will show up for sale in the D-Trader during the Scenario 25 intermission.&lt;br /&gt;
* Theorized to be linked to Amuro&#039;s kill score.&lt;br /&gt;
&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
* Sousuke must be an ACE by the end of Scenario 51.&lt;br /&gt;
* Bonta-kun appears in the hangar during the intermission following Scenario 51.&lt;br /&gt;
&lt;br /&gt;
==Hidden Parts==&lt;br /&gt;
===Super Repair Kit===&lt;br /&gt;
In stage 14, move Rand or Setsuko to the square at 18 horizontal, 24 vertical.&lt;br /&gt;
&lt;br /&gt;
===Kamina&#039;s Sunglasses===&lt;br /&gt;
In stage 14, move Simon or Yoko to the square at 8 horizontal, 17 vertical. The location should be at the lower left half-domes within the white building complex.&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Ace_Bonuses&amp;diff=23700</id>
		<title>Super Robot Wars/Z3.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Ace_Bonuses&amp;diff=23700"/>
		<updated>2015-04-06T20:40:50Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Ace Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ace Bonuses ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Japanese !! Ability&lt;br /&gt;
|-&lt;br /&gt;
! Zambot 3 !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kappei || 勝平 || Counterattack damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
! Daitarn 3 !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Banjou || 万丈 || +30000 funds after clearing stage&lt;br /&gt;
|-&lt;br /&gt;
! Invincible Robo Trider G7 !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo  || 竹尾ワッ太 || Special Skill &amp;quot;President&amp;quot; gives 10 PP at the end of the stage instead of 5 PP&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji 　||柿小路梅麻呂 || Obtain one &amp;quot;Ikue&#039;s Snack&amp;quot; (restores 20 SP) when you complete the stage. &lt;br /&gt;
|-&lt;br /&gt;
! Tetsujin 28  !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shoutarou Kaneda || 金田正太郎 || Skill +10, Movement +1, Accuracy and Evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox|| ブラックオックス || All Spirit Commands cost reduced by 5&lt;br /&gt;
|-&lt;br /&gt;
| Gura ||グーラ || Spirit Command &amp;quot;Faith&amp;quot; costs 20 SP&lt;br /&gt;
|-&lt;br /&gt;
! Six God Combination God Mars!! !!&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || 明神タケル || ESP becomes Super A Class ESP (Grants level 9 ESP and restores 10 SP per turn)&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka ||飛鳥ケンジ || Cosmo Crusher pilots start with 10 more SP on deployment&lt;br /&gt;
|-&lt;br /&gt;
! Armored Trooper Votoms !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || キリコ・キュービィー || Abnormal Survivor （異能生存体） activates when HP is 30% or below&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shaco || ル・シャッコ || Assist Attack damage x1.4&lt;br /&gt;
|-&lt;br /&gt;
| Titania || テイタニア || When in same team with Chirico (or adjacent), damage dealt x1.1, damage received x0.7&lt;br /&gt;
|-&lt;br /&gt;
! Super Dimension Century Orguss !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || 桂木桂 || All stats +3 for each female in his team and ally female pilots adjecent to his Team&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Zeta Gundam !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan ||カミーユ・ビダン || Counterattack damage x1.2, Critical Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri|| ファ・ユイリィ || All Spirit Commands cost reduced by 5&lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen ||エマ・シーン || Increases damage on assist attacks and support attacks by 1.2&lt;br /&gt;
|-&lt;br /&gt;
|Katz Kobayashi ||カツ･コバヤシ || Spirit Command &amp;quot;Confusion&amp;quot; costs 40 SP&lt;br /&gt;
|-&lt;br /&gt;
|Four Murasame ||フォウ・ムラサメ || Special Skill &amp;quot;Enhanced Human&amp;quot; becomes &amp;quot;Newtype&amp;quot; and its Skill Level +1&lt;br /&gt;
|-&lt;br /&gt;
|Haman Karn || ハマーン・カーン || +1 to Newtype skill, Evasion+20&lt;br /&gt;
|-&lt;br /&gt;
!Mobile Suit Gundam Char&#039;s Counterattack !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray] || アムロ・レイ|| Newtype weapons range +1, Skill +20&lt;br /&gt;
|-&lt;br /&gt;
| Char Aznable || シャア・アズナブル || +1 to Newtype skill, Skill+20&lt;br /&gt;
|-&lt;br /&gt;
| Quess Paraya || クェス・パラヤ || Spirit Command &amp;quot;Awaken&amp;quot; costs 50 SP&lt;br /&gt;
|-&lt;br /&gt;
|Hathaway Noa || ハサウェイ・ノア || Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with &amp;quot;Love&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gyunei Guss || ギュネイ・ガス|| At 130 Will auto cast Sense at the beginning of your turn&lt;br /&gt;
|-&lt;br /&gt;
! Gundam X !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Garrod || ガロード || +10 will st start, funds gained x1.5&lt;br /&gt;
|-&lt;br /&gt;
! New Mobile Report Gundam Wing: Endless Waltz !! !!&lt;br /&gt;
|- &lt;br /&gt;
| Heero Yuy || ヒイロ・ユイ || Zero System activates at 110 Will, Movement +1&lt;br /&gt;
|-&lt;br /&gt;
|Duo Maxwell  || デュオ・マックスウェル || Evasion +20%, Critical Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
|Trowa Barton  || トロワ・バートン || ALL Attack damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner  ||カトル・ラバーバ・ウィナー || At the start of player phase, will +3 for adjacent units and own team&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || 張五飛 || At 130 Will auto cast Invincible at the beginning of your turn&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Marquise ||ゼクス・マーキス || At launch, applies &amp;quot;Accel&amp;quot; Spirit Command to every ally&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || ルクレツィア・ノイン || Spirit Command &amp;quot;Rouse&amp;quot; costs 25 SP&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker  || ヒルデ・シュバイカー || Start with 20 more SP on deployment&lt;br /&gt;
|-&lt;br /&gt;
! Turn A Gundam !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Loran || ロラン || Starts with max SP&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam Seed Destiny !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || シン･アスカ || Movement+1, SEED activates at 110 will&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato|| キラ･ヤマト || Evasion+20%, SEED activates at 110 will&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam 00 Awakening of the Trailblazer (movie version) !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Setsuna F Seiei|| 刹那・F・セイエイ || &amp;quot;Innovator&amp;quot; SP regen increased by +5 (total 10 SP regen from skill)&lt;br /&gt;
|-&lt;br /&gt;
|Lockon Stratos || ロックオン　ストラトス || Critical Rate +20%, All Attack damage x1.1&lt;br /&gt;
|-&lt;br /&gt;
|Allelujah Haptism ||アレルヤ・ハプティズム|| Evasion +20%, own team movement +1&lt;br /&gt;
|-&lt;br /&gt;
|Tieria Erde ||  ティエリア・アーデ|| At 130 Will or above, casts Analyze on one enemy team after Tiera has attacked that team.&lt;br /&gt;
|-&lt;br /&gt;
|Sumeragi Lee Noriega||スメラギ・李・ノリエガ|| &amp;quot;Parts supply&amp;quot; skill can be used on units within the Command range&lt;br /&gt;
|-&lt;br /&gt;
|Patrick Mannequin || パトリック・マネキン || At 120 will, casts Spirit Command &amp;quot;Luck&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
|Graham Aker||グラハム・エーカー||+20 accuracy when attacking units that are on air and space terrain; multiplies damage by 1.1&lt;br /&gt;
|-&lt;br /&gt;
! Mobile Suit Gundam UC!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Banagher Links ||バナージ・リンクス || PPx1.2 when Unicorn Gundam is in Destroy Mode&lt;br /&gt;
|-&lt;br /&gt;
|Riddhe Marcenas||リディ・マーセナス|| Gives x1.2 experience and money in own team&lt;br /&gt;
|-&lt;br /&gt;
|Otto Mitas||オットー・ミタス|| Received damage x0.9 for units within the command range.&lt;br /&gt;
|-&lt;br /&gt;
|Marida Cruz||マリーダ・クルス|| At 130 will, casts &amp;quot;Focus&amp;quot; Spirit Command at the player phase&lt;br /&gt;
|-&lt;br /&gt;
|[[Bright Noa]]||ブライト・ノア || At the start of player phase units within the command range gains 3 will&lt;br /&gt;
|-&lt;br /&gt;
|Conroy || コンロイ ||&lt;br /&gt;
|-&lt;br /&gt;
| Nigel || ナイジェル || Own team accuracy, evasion, critical rate +10%&lt;br /&gt;
|-&lt;br /&gt;
! Aim for the Top !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Noriko Takaya|| ノリコ・タカヤ|| At 170 will, &amp;quot;Miracle&amp;quot; occurs&lt;br /&gt;
|-&lt;br /&gt;
! Aim for the Top 2 !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Nono || ノノ || Starting will +10, Guts and Effort cost -5 SP&lt;br /&gt;
|-&lt;br /&gt;
|Lal&#039;c || ラルク || Will +3 when receives damage&lt;br /&gt;
|-&lt;br /&gt;
|Nicola || ニコラ || &amp;quot;Long distance operation (?)&amp;quot; Skill range +1&lt;br /&gt;
|-&lt;br /&gt;
|Tycho || チコ || Own and adjacent team accuracy and evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
! Macross 7!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Basara Nekki||熱気バサラ|| At launch, Sound Energy +20000&lt;br /&gt;
|-&lt;br /&gt;
|Gamlin Kizaki||ガムリン・木崎|| Evasion +20%, Accuracy +15% for own team&lt;br /&gt;
|-&lt;br /&gt;
! Macross F Wings of Goodbye (movie version) !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Alto Saotome|| アルト早乙女|| Can &amp;quot;Transform&amp;quot; after moving, acquire &amp;quot;Afterimage&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Michel Blanc|| ミシェル・ブラン|| Critical rate +30% if there is female pilot in own team&lt;br /&gt;
|-&lt;br /&gt;
|Luca Angeloni||ルカ・アンジェロー二|| Spirit commands &amp;quot;Analyze&amp;quot;, &amp;quot;Confusion&amp;quot; have lowered cost by 10SP&lt;br /&gt;
|-&lt;br /&gt;
|Ozma Lee|| オズマ・リー|| Evasion +15%, Basara song numerical effects are doubled for own team&lt;br /&gt;
|-&lt;br /&gt;
|Klan Klan||クラン・クラン|| +30% Critical rate if Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
|Canaria Berstein||カナリア・ベルシュタイン|| +1 weapon range for own team&lt;br /&gt;
|-&lt;br /&gt;
|Jeffrey Wilder||ジェフリー・ワイルダー||Units within the command range gains +15 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Brera || ブレラ || Movement +3&lt;br /&gt;
|-&lt;br /&gt;
!Shin(Change)Getter Robo Armageddon!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Ryouma Nagare||流竜馬||At 170 will, damage dealt is increased by 1.3&lt;br /&gt;
|-&lt;br /&gt;
|Hayato Jin||神隼人 || At 150 will, Evasion +40%&lt;br /&gt;
|-&lt;br /&gt;
|Benkei Kurama||車弁慶|| At 150 will, received damage x0.7&lt;br /&gt;
|-&lt;br /&gt;
|Gou||號|| At 130 will, +10 SP every turn&lt;br /&gt;
|-&lt;br /&gt;
!Shin Mazinger Shogeki! Z Hen!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Kouji Kabuto||兜甲児|| At 130 will, Damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
|Sayaka Yumi||弓さやか|| Repair HP recovery is doubled&lt;br /&gt;
|-&lt;br /&gt;
|Boss||ボス|| Spirit Command &amp;quot;Yell&amp;quot; becomes &amp;quot;Yell+&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Zeus || ゼウス神 || Gives 5 SP and 3 Will every turn to own team&lt;br /&gt;
|-&lt;br /&gt;
!Terrestrial Defence Corp Dai-Guard!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Shunsuke Akagi||赤木駿介|| When &amp;quot;Prevail&amp;quot; activates, Damage x1.1 and Movement +1&lt;br /&gt;
|-&lt;br /&gt;
!The Big O!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Roger Smith||ロジャー・スミス|| Negotiator skill lowers enemy will by 5 instead of 3&lt;br /&gt;
|-&lt;br /&gt;
|Beck || ||&lt;br /&gt;
|-&lt;br /&gt;
!Full Metal Panic!  !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Sousuke Sagara||相良宗介|| +10 to all stats&lt;br /&gt;
|-&lt;br /&gt;
|Melissa Mao||メリッサ・マオ||Units within the command range gains +20 crit and +10 accuracy&lt;br /&gt;
|-&lt;br /&gt;
|Kurz Weber||クルズ・ウェーバー||Damage against females is multiplied by 0.9, damage against males is multiplied by 1.1&lt;br /&gt;
|-&lt;br /&gt;
|Belfangan Clouseau || ベルファンガン・クルーゾー || Sprit Command &amp;quot;Fighting Spirit&amp;quot; costs 20 SP&lt;br /&gt;
|-&lt;br /&gt;
|Tessa Testarossa||テッサ・テスタロッサ|| Money and Exp x1.2 for units in command range&lt;br /&gt;
|-&lt;br /&gt;
|Bonta Kun||ボン太くん||Enemies lose 5 will when attacked&lt;br /&gt;
|-&lt;br /&gt;
!Sousei no Aquarion !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Apollo || アポロ || Starting will +20&lt;br /&gt;
|-&lt;br /&gt;
|Sirius || シリウス || Melee +25&lt;br /&gt;
|-&lt;br /&gt;
|Sylvia || シルヴィア || Range +25&lt;br /&gt;
|-&lt;br /&gt;
!Aquarion EVOL!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Amata Sora || アマタ・ソラ || Gives &amp;quot;Gravitational Interference&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Zessica Wong || ゼシカ・ウォン || Gives &amp;quot;Impact Power&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Cayenne Suzushiro || カイエン・スズシロ || Gives &amp;quot;Despair Vision&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Mikono Suzushiro || ミコノ・スズシロ	 || Gives &amp;quot;Binding Power&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Andy W Hole || アンディ・W・ホール || Gives &amp;quot;Hole Digging&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Shrade Elan || シュレード・エラン || &amp;quot;Spiritual Performance&amp;quot; gives +10 to stats (instead of 5)&lt;br /&gt;
|-&lt;br /&gt;
|Malloy Direzza || モロイ・ドレッツァ || Gives &amp;quot;Frailty Power&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Yunoha Thrul || ユノハ・スルール || Gives &amp;quot;Optical Penetration&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Sazanka Bianca || サザンカ・ビアンカ || &amp;quot;Corrosion Power&amp;quot; effect range +1&lt;br /&gt;
|-&lt;br /&gt;
|MIX || MIX || Gives &amp;quot;Vacuum Filling&amp;quot; effect for own team&lt;br /&gt;
|-&lt;br /&gt;
|Clea Dolosera || クレア・ドロセラ ||  Will +2 for every ally on map every turn&lt;br /&gt;
|-&lt;br /&gt;
|Kagura Demuri || カグラ・デムリ || When &amp;quot;Counter&amp;quot; activates, Damage x1.1&lt;br /&gt;
|-&lt;br /&gt;
|Jin Musou || ジン・ムソウ || Damage reduction of 「断ち切る力」 becomes 1500&lt;br /&gt;
|-&lt;br /&gt;
!Beast Machine Attack Dancouga Nova !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Aoi Hidaka||飛鷹葵|| When &amp;quot;Ferocity&amp;quot; activates, casts &amp;quot;Awaken&amp;quot; spirit command once&lt;br /&gt;
|-&lt;br /&gt;
|Fog Sweeper ||F.S.|| At the player phase, SP+2 for units in command range&lt;br /&gt;
|-&lt;br /&gt;
!Gurren Lagann The Movie: The Lights in the Sky are Stars!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Simon || シモン || Special Skill &amp;quot;Spiral Power&amp;quot; (「螺旋力」) changes to &amp;quot;Spiral Power Infinity&amp;quot; (「螺旋力∞」)&amp;lt;br&amp;gt;Grants the effects of Spiral Power Lv9. At 130 Will or more, received PP is multiplied by 1.2.&lt;br /&gt;
|-&lt;br /&gt;
|Yoko || ヨーコ || +1 weapon range for own team&lt;br /&gt;
|-&lt;br /&gt;
|Gimmy Adai || ギミー・アダイ || If Darry is in tag team, Damage x1.2, received damage x0.8&lt;br /&gt;
|-&lt;br /&gt;
|Darry Adai || ダリー・アダイ || If Gimmy is in tag team, Damage x1.2, received damage x0.8&lt;br /&gt;
|-&lt;br /&gt;
|Dayakka Littner || ダヤッカ・リットナー || Spirit Command &amp;quot;Love&amp;quot; costs 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Evangelion: New Theatrical Edition!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Shinji Ikari || 碇シンジ || At launch, Synchro Rate +25%&lt;br /&gt;
|-&lt;br /&gt;
|Asuka Shikinami Langley || 式波・アスカ・ラングレー || At launch, will +10; Spirit Command &amp;quot;Assault&amp;quot; costs 20 SP&lt;br /&gt;
|-&lt;br /&gt;
|Mari Makinami Illustrious || 真希波・イラストリアス・マリ || Cover Attack Damage x1.2, +5 Will after every cover attack&lt;br /&gt;
|-&lt;br /&gt;
|Rei Ayanami || 綾波レイ || Ups A.T. Field base effect to 3300 &lt;br /&gt;
|-&lt;br /&gt;
!Code Geass: Lelouch of the Rebellion R2 !! !!&lt;br /&gt;
|-&lt;br /&gt;
|C.C.||C.C.||At 130 will her team&#039;s pilot stats are raised by 10&lt;br /&gt;
|-&lt;br /&gt;
|Zero || ゼロ || When using &amp;quot;Tactical command&amp;quot;, receive 3PP for every affected ally&lt;br /&gt;
|-&lt;br /&gt;
|Kallen Kouzuki || 紅月カレン || Melee weapon damage x1.1 for own team&lt;br /&gt;
|-&lt;br /&gt;
|Suzaku Kururugi|| 枢木スザク || &amp;quot;Curse of Geass&amp;quot; is always active&lt;br /&gt;
|-&lt;br /&gt;
!Suisei no Gargantia !! !!&lt;br /&gt;
|-&lt;br /&gt;
|Ledo || レド || Exp x1.5, PP+5 when levels up or gets 10 kills&lt;br /&gt;
|-&lt;br /&gt;
|Lukage || ラケージ || At 150 will, casts &amp;quot;Love&amp;quot; once&lt;br /&gt;
|-&lt;br /&gt;
!Banpresto Originals!! !!&lt;br /&gt;
|-&lt;br /&gt;
|Hibiki Kamishiro||ヒビキ・カミシロ|| At 130 Will, Movement +1 and Damage x1.1&lt;br /&gt;
|-&lt;br /&gt;
|Setsuko || セツコ ||&lt;br /&gt;
|-&lt;br /&gt;
|Land || ランド ||&lt;br /&gt;
|-&lt;br /&gt;
|Crowe || クロウ || Own team funds and Z-Chip x1.2&lt;br /&gt;
|-&lt;br /&gt;
|Traia || トライア ||&lt;br /&gt;
|-&lt;br /&gt;
|Asakim || ||&lt;br /&gt;
|-&lt;br /&gt;
|Gadlight || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Info_Dump&amp;diff=23613</id>
		<title>Super Robot Wars/Z3.2/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Info_Dump&amp;diff=23613"/>
		<updated>2015-04-03T12:14:55Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Japanese Wikis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Z-Crystal ==&lt;br /&gt;
Grade 4:&lt;br /&gt;
&lt;br /&gt;
- Number of Enemies Defeat x5 in Z-Chips upon map completion. For your information, it&#039;ll take 320 enemies killed before this option pays for itself.&lt;br /&gt;
&lt;br /&gt;
-1/20th of your damage converted to money upon stage clear&lt;br /&gt;
&lt;br /&gt;
-1/4th of enemy count converted to PP upon stage clear&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grade 5:&lt;br /&gt;
&lt;br /&gt;
-All pilots get +5 will and +1 Tag Tension at the start of the map&lt;br /&gt;
&lt;br /&gt;
-Cast Persistence on all allies at the start of the map&lt;br /&gt;
&lt;br /&gt;
-All pilots gain 20 SP at the start of the map&lt;br /&gt;
&lt;br /&gt;
== Japanese Wikis ==&lt;br /&gt;
* http://wikiwiki.jp/srwztengoku/&lt;br /&gt;
* http://ds-can.com/z3-tengoku/&lt;br /&gt;
* http://seesaawiki.jp/srw-z3-tengoku/&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Info_Dump&amp;diff=23612</id>
		<title>Super Robot Wars/Z3.2/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Info_Dump&amp;diff=23612"/>
		<updated>2015-04-03T12:14:11Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Z-Crystal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Z-Crystal ==&lt;br /&gt;
Grade 4:&lt;br /&gt;
&lt;br /&gt;
- Number of Enemies Defeat x5 in Z-Chips upon map completion. For your information, it&#039;ll take 320 enemies killed before this option pays for itself.&lt;br /&gt;
&lt;br /&gt;
-1/20th of your damage converted to money upon stage clear&lt;br /&gt;
&lt;br /&gt;
-1/4th of enemy count converted to PP upon stage clear&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grade 5:&lt;br /&gt;
&lt;br /&gt;
-All pilots get +5 will and +1 Tag Tension at the start of the map&lt;br /&gt;
&lt;br /&gt;
-Cast Persistence on all allies at the start of the map&lt;br /&gt;
&lt;br /&gt;
-All pilots gain 20 SP at the start of the map&lt;br /&gt;
&lt;br /&gt;
== Japanese Wikis ==&lt;br /&gt;
* http://wikiwiki.jp/srwztengoku/&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/UX/Flow_Chart&amp;diff=23159</id>
		<title>Super Robot Wars/UX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/UX/Flow_Chart&amp;diff=23159"/>
		<updated>2015-02-11T16:22:27Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5%;&amp;quot;| &#039;&#039;&#039;Stage&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:75%;&amp;quot;| &#039;&#039;&#039;Stage Name&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot;| &#039;&#039;&#039;Act&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot;| 第一部「IN THE END OF WILDS」&amp;lt;br&amp;gt;Part 1:「In the End of Wilds」&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#FFCC99&amp;quot;| &#039;&#039;&#039;Prologue&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | プロローグ&amp;lt;br&amp;gt;Prologue&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;01&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | ビギニング&amp;lt;br&amp;gt;Beginning&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;02&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | エンカウンター&amp;lt;br&amp;gt;Encounter&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;03&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | I AM PROVIDENCE&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;04&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 舞い降りた翼&amp;lt;br&amp;gt;The Wings have Landed!&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;05&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 伝説の忍者&amp;lt;br&amp;gt;The Legendary Ninja&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;06&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | クロガネと少年と正義の味方&amp;lt;br&amp;gt;Iron, Boy and Ally of Justice&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;ソレスタルビーイングに合流する&amp;lt;br&amp;gt;Rendezvous with Celestial Being&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;JUDAに残る&amp;lt;br&amp;gt;Remain with JUDA&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Ninja Senshi Tobikage &amp;lt;br&amp;gt; Mazinkaizer SKL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Linebarrels of Iron &amp;lt;br&amp;gt; SD Gundam Sangokuden &amp;lt;br&amp;gt; Mazinkaizer SKL&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;07&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | The Trailblazer&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 正義の代償&amp;lt;br&amp;gt;The Price of Justice&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;08&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | オン・ユア・ドリーム&amp;lt;br&amp;gt; On Your Dream&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 明日への道標&amp;lt;br&amp;gt;Guidepost to Tomorrow&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;09&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | Death Caprice&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 神謀、大地を駆ける&amp;lt;br&amp;gt;Divine Strategy, Dash Through The Earth&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 招かれざる者&amp;lt;br&amp;gt;Uninvited One&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | ホウジョウの王&amp;lt;br&amp;gt;The King of Houjou&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;13&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 約束 -ちかい-&amp;lt;br&amp;gt;Promise -Pledge-&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;アメリカ&amp;lt;br&amp;gt;America&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;日本&amp;lt;br&amp;gt;Japan&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;ヨーロッパ&amp;lt;br&amp;gt;Europe&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| The Wings of Rean &amp;lt;br&amp;gt; Gundam 00 &amp;lt;br&amp;gt; Fafner in the Azure &amp;lt;br&amp;gt; Gundam SEED Destiny &amp;lt;br&amp;gt; Dancouga Nova&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Ninja Senshi Tobikage &amp;lt;br&amp;gt; Linebarrels of Iron &amp;lt;br&amp;gt; SD Gundam Sangokuden &amp;lt;br&amp;gt; Fafner in the Azure &amp;lt;br&amp;gt; Gundam SEED Destiny &amp;lt;br&amp;gt; Dancougar Nova&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Fei-Yen HD &amp;lt;br&amp;gt; Mazinkaiser SKL &amp;lt;br&amp;gt; SD Gundam Sangokuden &amp;lt;br&amp;gt; Fafner in the Azure &amp;lt;br&amp;gt; Gundam SEED Destiny &amp;lt;br&amp;gt; Dancougar Nova&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;14&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | I,ROBOT&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 黒の執行者&amp;lt;br&amp;gt;Black Executioner&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | Search-and-Kill&amp;lt;br&amp;gt;Search and Kill&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | THE INVADERS&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 決別-ともだち-&amp;lt;br&amp;gt;Separation -Friend-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | オペレーション・オーバーロード&amp;lt;br&amp;gt;Operation Overlord&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;16&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | アライブ&amp;lt;br&amp;gt;Alive&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 歩みよる魂-&amp;lt;br&amp;gt;Compromising Soul&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 決別-ともだち-&amp;lt;br&amp;gt;Separation -Friend-&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;17&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 決別-ともだち-&amp;lt;br&amp;gt;Separation -Friend-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | とけゆく時間&amp;lt;br&amp;gt;Melting Time&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | ハート・オブ・ディーヴァ&amp;lt;br&amp;gt;Heart of Diva&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;18&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 流れるは血、失うは涙&amp;lt;br&amp;gt;Blood is Shed, Tears are Lost&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;19&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 黄昏の断罪&amp;lt;br&amp;gt;Judgement at Dusk&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 分解-すれちがい-&amp;lt;br&amp;gt;Disintegration -Crossing Paths-&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;21&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 朋友-おかえり-&amp;lt;br&amp;gt;Friends -Welcome Home-&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;22&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | SUPER NOVA&amp;lt;br&amp;gt;SUPER NOVA&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot;| &#039;&#039;&#039;Act&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot;| 第二部「VAGABOND BLUES」&amp;lt;br&amp;gt;Part 2:「Vagabond Blues」&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;23&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 虚空歌姫～イツワリノウタヒメ～&amp;lt;br&amp;gt;The False Songstress&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;24&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | Awakening&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 生命-めざめ-&amp;lt;br&amp;gt;Life -Awakening-&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;26&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | THE SHADOW OVER INNSMOUTH&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;この艦に同行している&amp;lt;br&amp;gt;Accompanying the Ship&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;バイストン・ウェルに飛ばされた&amp;lt;br&amp;gt;Jumped to Byston Well&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Ninja Senshi Tobikage &amp;lt;br&amp;gt; Gundam SEED Destiny &amp;lt;br&amp;gt; Dancouga Nova &amp;lt;br&amp;gt; Fei-Yen HD &amp;lt;br&amp;gt; Linebarrels of Iron &amp;lt;br&amp;gt; Macross Frontier &amp;lt;br&amp;gt; Heroman&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Aura Battler Dunbine &amp;lt;br&amp;gt; The Wings of Rean &amp;lt;br&amp;gt; Fafner in the Azure &amp;lt;br&amp;gt; Gundam 00 &amp;lt;br&amp;gt; Demonbane &amp;lt;br&amp;gt; SD Gundam Sangokuden &amp;lt;br&amp;gt; Mazinkaizer SKL&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;27&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | キエルイタミ&amp;lt;br&amp;gt;VANISHING PAIN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 地上人のオーラ力&amp;lt;br&amp;gt;Groundling Aura Force&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;28&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 束の間の出会い&amp;lt;br&amp;gt;Encounter in the East&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 王の奸計&amp;lt;br&amp;gt;The King&#039;s Designs&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;29&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 燈火-ともしび-&amp;lt;br&amp;gt;Lantern -Light-&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 大いなる胎動&amp;lt;br&amp;gt;Grand Quickening&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;31&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | Final Count&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;32&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | Big &amp;quot;C&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;バジュラの掃討作戦に参加&amp;lt;br&amp;gt;Participate in the Vajra Mop Up Operation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;アーカムシティの防衛に残る&amp;lt;br&amp;gt;Stay and Defend Arkham City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Wings of Rean &amp;lt;br&amp;gt; Gundam SEED Destiny &amp;lt;br&amp;gt; Gundam 00 &amp;lt;br&amp;gt; Dancouga Nova &amp;lt;br&amp;gt; Fei-Yen HD &amp;lt;br&amp;gt; Linebarrels of Iron &amp;lt;br&amp;gt; Macross Frontier&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Aura Battler Dunbine &amp;lt;br&amp;gt; Ninja Senshi Tobikage &amp;lt;br&amp;gt; Fafner in the Azure &amp;lt;br&amp;gt; Demonbane &amp;lt;br&amp;gt; Heroman &amp;lt;br&amp;gt; SD Gundam Sangokuden &amp;lt;br&amp;gt; Mazinkaizer SKL&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;33&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 対話の刻&amp;lt;br&amp;gt;The Time for Dialogues&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | THE CROW&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;34&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 始まりへの加速&amp;lt;br&amp;gt;Acceleration to the Beginning&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 選択-けつい-&amp;lt;br&amp;gt;Choice -Decision-&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;曹操が正しいと思う&amp;lt;br&amp;gt;I think Cao Cao is correct&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;孫権が正しいと思う&amp;lt;br&amp;gt;I think Sun Quan is correct&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;36&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 天に選ばれし覇者&amp;lt;br&amp;gt;The Conqueror Chosen by the Heavens&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 天に挑みし勇者&amp;lt;br&amp;gt;The Hero that Challenges the Heavens&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;37&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 命あるもの&amp;lt;br&amp;gt;One with Life&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;38&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 防人たち&amp;lt;br&amp;gt;The Sakimori&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;39&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 蒼穹-そら-&amp;lt;br&amp;gt;Azure -The Sky-&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 桜花嵐&amp;lt;br&amp;gt;Sakura Tempest&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot;| &#039;&#039;&#039;Act&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot;| 第三部「SOMEDAY,LIFE TOGETHER」&amp;lt;br&amp;gt;Part 3:「Someday, Life Together」&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;41&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 再来-みさお-&amp;lt;br&amp;gt;Return -Misao-&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;ユニオンへ向かう&amp;lt;br&amp;gt;Head to the Union&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;竜宮島の防衛に残る&amp;lt;br&amp;gt;Stay and Defend Tatsumiya Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Aura Battler Dunbine &amp;lt;br&amp;gt; Wings of Rean &amp;lt;br&amp;gt; Ninja Senshi Tobikage &amp;lt;br&amp;gt; Demonbane &amp;lt;br&amp;gt; Dancouga Nova &amp;lt;br&amp;gt; Fei-Yen HD &amp;lt;br&amp;gt; Macross Frontier &amp;lt;br&amp;gt; Heroman &amp;lt;br&amp;gt; Mazinkaizer SKL &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Fafner in the Azure &amp;lt;br&amp;gt; Gundam SEED Destiny &amp;lt;br&amp;gt; Gundam 00 &amp;lt;br&amp;gt; Linebarrels of Iron &amp;lt;br&amp;gt; SD Gundam Sangokuden&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;42&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | リザレクション&amp;lt;br&amp;gt;Resurrection&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |龍の輝き&amp;lt;br&amp;gt;The Dragon&#039;s Radiance&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;43&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |THE RETURN OF THE SORCERER&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |特異点&amp;lt;br&amp;gt;Singularity&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;44&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | フェイス&amp;lt;br&amp;gt;Faith&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | ユダ&amp;lt;br&amp;gt;Juda&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;46&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 麗しのディストピア&amp;lt;br&amp;gt;Beautiful Dystopia&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;47&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | HEAVEN AND EARTH&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;48&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 来るべき対話&amp;lt;br&amp;gt;The Dialogues to Come&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;49&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 侵略の終焉&amp;lt;br&amp;gt;The End of the Invasion&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 恋離飛翼～サヨナラノツバサ～&amp;lt;br&amp;gt;The Wings of Goodbye&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;51&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | STRANGE EONS&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Finale&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | 命の始まり&amp;lt;br&amp;gt;The Beginning of Life&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/UX/Skill_Parts&amp;diff=23158</id>
		<title>Super Robot Wars/UX/Skill Parts</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/UX/Skill_Parts&amp;diff=23158"/>
		<updated>2015-02-11T16:19:56Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Skill Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Skill Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Part !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Prevail Lv+1 || 底力Lv+1 || Add 1 to the [[../Pilot_Skills#Prevail|Prevail ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack Lv+1 || 援護攻撃Lv+1 || Add 1 to the [[../Pilot_Skills#Support Attack|Support Attack ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend Lv+1 || 援護防御Lv+1 || Add 1 to the [[../Pilot_Skills#Support Defend|Support Defend ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘争心 || Adds special ability [[../Pilot_Skills#Resolve|Resolve ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || Adds special ability [[../Pilot_Skills#Will Limit Break|Will Limit Break ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || Adds special ability [[../Pilot_Skills#E Save|E Save ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || Adds special ability [[../Pilot_Skills#B Save|B Save ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || Adds special ability [[../Pilot_Skills#Counter|Counter ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切り || Adds special ability [[../Pilot_Skills#Predict|Predict ]] skill. &lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || Adds special ability [[../Pilot_Skills#Guard|Guard ]] skill. &lt;br /&gt;
|-&lt;br /&gt;
| Dash || ダッシュ || Adds special ability [[../Pilot_Skills#Dash|Dash ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Action || 連続行動 || Adds special ability [[../Pilot_Skills#Continuous Action|Continuous Action ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| All Attack+Lv1 || 全体攻撃Lv+1 || Add 1 to the [[../Pilot_Skills#All Attack|All Attack ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size Modifier || サイズ差無視 || Adds special ability [[../Pilot_Skills#Ignore Size Difference|Ignore Size Difference ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || ヒット＆アウェイ || Adds special ability [[../Pilot_Skills#Hit &amp;amp; Away|Hit &amp;amp; Away ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| In-Fight Lv+1 || インファイトLv+1 || Add 1 to the [[../Pilot_Skills#In-Fight|In-Fight ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Fight Lv+1 || ガンファイトLv+1 || Add 1 to the [[../Pilot_Skills#Gun Fight|Gun Fight ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Repair Skill || 修理スキル || Adds special ability [[../Pilot_Skills#Repair Skill|Repair Skill ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply Skill || 補給スキル || Adds special ability [[../Pilot_Skills#Resupply Skill|Resupply Skill ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| SP Up Lv+1 || SPアップLv+1 || Add 1 to the [[../Pilot_Skills#SP Up|SP Up ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Mental Focus Lv+1 || 集中力Lv+1 || Add 1 to the [[../Pilot_Skills#Mental Focus| Mental Focus ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Commander Lv+1 || 指揮Lv+1 || Add 1 to the [[../Pilot_Skills#Commander|Commander ]] skill. &lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Fortitude || 精神耐性 || Adds special ability [[../Pilot_Skills#Spiritual Fortitude|Spiritual Fortitude ]] skill.&lt;br /&gt;
|- &lt;br /&gt;
| Kaidou&#039;s Skilled Melee Way || 海動直伝格闘術 || Add +10 Melee, +5 Defense and +5 Evasion to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Close Heart Shadow Style of Fencing Essential Point || 直心陰流剣術極意 || Add +10 Melee, +5 Skill and +5 Evasion to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Fei&#039;s Disk || フェイのディスク || Add +10 Melee and Shooting, +5 Hit to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Lina&#039;s Bonbons || リナのボンボン || Add +10 Melee and Evasion, +5 Hit to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Kyuushuu Souvenir Sponge Cake || 九州土産のカステラ || Add +10 Melee and Defense, +5 Skill to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Damian&#039;s Karate Instruction Book || ダミアンの空手指南書 || Add +10 Melee and Skill, +5 Hit to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Kazuki Curry || 一騎カレー || +10, +5 to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Magami&#039;s Skilled Shooting Way || 真上直伝射撃術 || Add +10 Shooting and Skill, +5 Hit to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Lacus&#039;s Disc || ラクスのディスク || Add +10 Shooting and Defense, +5 Hit to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Monthly Magazine &amp;quot;Man&#039;s Super Robo&amp;quot; || 月刊「男のスパロボ」 || Add +10 Shooting and Defense, +5 Skill to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Nyan Nyan&#039;s Deluxe Galaxy Ramen || 娘娘特製銀河ラーメン || Add +10 Shooting and Melee, +5 Hit to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Kazuki Cake || 一騎ケーキ || Add +10 Shooting and Evasion, +5 Hit to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Celestial Being: The Movie || 映画「ソレスタルビーイング」 || Add +10 Shooting and Skill, +5 Evasion to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Patrick&#039;s Night Cap || パトリックのナイトキャップ || Add +10 Shooting and Defense, +5 Evasion to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ada&#039;s Disc || エイーダのディスク || Add +10 Defense and Shooting, +5 Evasion to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Goubine Helmet || ゴウバインヘルメット || Add +10 Defense and Melee, +5 Skill to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Hazard&#039;s Favorite Water Boatman Remedy || ハザード愛用水虫治療薬 || Add +10 Defense and Shooting, +5 Hit to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Pure Shield || ピュアシールド || Add +10 Defense and Melee, +5 Shooting to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Joey&#039;s Coffee || ジョーイのコーヒー || Add +10 Defense and Melee, +5 Evasion to stats. &lt;br /&gt;
|-&lt;br /&gt;
| Doctor West&#039;s Favorite Guitar || ドクターウェスト愛用ギター || Add +10 Defense and Shooting, +5 Skill to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Smash Doll Disc || スマッシュ・ドールのディスク || Add +10 Skill and Defense, +5 Evasion to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Koumei&#039;s Strategy Book || 孔明の兵法書 || Add +10 Skill and Melee, +5 Hit to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Nameless Grimoire || 名も無き魔導書 || Add +10 Skill and Evasion, +5 Hit to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Holly&#039;s Favorite Guitar || ホリー愛用ギター || Add +10 Skill, +5 to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Gamesoft &amp;quot;Sekigahara&amp;quot; || ゲームソフト「SEKIGAHARA」 || Add +10 Skill and Shooting, +5 Defense to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Mirisha&#039;s Rice Ball || 三璃紗の握り飯 || Add +10 Skill and Melee, +5 Evasion to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Jack&#039;s Milk || ジャックの牛乳 || Add +10 Skill and Defense, +5 Hit to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ranka&#039;s Disc || ランカのディスク || Add +10, +5 to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Ninja Arts Book || 忍法秘伝書 || Add +10 Evasion and Shooting, +5 Skill to stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1/1 Cham Doll || 1/1チャム人形 || Add +10 Evasion and Melee, +5 Hit to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Seven Coloured Carrot || なないろニンジン || Add +10 Evasion and Defense, +5 Skill to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Psy&#039;s Skateboard || サイのスケボー || Add +10 Evasion and Melee, +5 Shooting to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ishigami&#039;s Deluxe Sushi Leaflets || 石神特製ちらし寿司 || Add +10 Evasion and Skill, +5 Hit to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Black Knight&#039;s Mask || 黒騎士の仮面 || Add +10 Evasion and Melee, +5 Skill to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Sheryl&#039;s Disc || シェリルのディスク || Add +10 Hit and Shooting, +5 Evasion to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Traditional Hairstyle Paper Doll || 文金高島田の紙人形 || Add +10 Hit and Shooting, +5 Defense to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Boy&#039;s Adventure King || 少年冒険キング || Add +10 Hit and Melee, +5 Defense to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Nyan Nyan&#039;s Deluxe Tuna Dumpling || 娘娘特製まぐろ饅 || Add +10 Hit and Shooting, +5 Defense to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Michel&#039;s Glasses || ミシェルのメガネ || Add +10 Hit and Shooting, +5 Skill to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Heybo || HEYBO || Add +10 Hit and Defense, +5 Evasion to stats.&lt;br /&gt;
|-&lt;br /&gt;
| Alex&#039;s Sunglasses || アレックスのサングラス || Add +10 Hit and Melee, +5 Skill to stats. &lt;br /&gt;
|-&lt;br /&gt;
| Experience Points+Lv1 || 経験値 || Gain 500 Experience.&lt;br /&gt;
|- &lt;br /&gt;
| Supporter || サポーター || Adds special ability [[../Pilot_Skills#Supporter|Supporter ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Remodeling Skill || 改造スキル || Adds special ability [[../Pilot_Skills#Remodeling Skill|Remodeling Skill ]] skill. (Makes upgrading unit 20% cheaper).&lt;br /&gt;
|- &lt;br /&gt;
| Distance Penalty Negate || 距離補正無効 || Adds special ability [[../Pilot_Skills#Distance Penalty Negate|Distance Penalty Negate ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Movement + Funds || 移動＋資金 || Adds special ability [[../Pilot_Skills#Movement + Funds|Movement + Funds ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Repair Mechanism Load || 修理装置搭載 || Adds special ability [[../Pilot_Skills#Repair Mechanism Load|Repair Mechanism Load ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply Mechanism Load || 補給装置搭載 || Adds special ability [[../Pilot_Skills#Resupply Mechanism Load|Resupply Mechanism Load ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Circumstance Battler || ガンバリ屋 || Adds special ability [[../Pilot_Skills#Circumstance Battler|Circumstance Battler ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Expert || 銃の名手 || Adds special ability [[.../Pilot_Skills#Gun Expert|Gun Expert ]] skill. &lt;br /&gt;
|-&lt;br /&gt;
| Foresight || 予知 || Adds special ability [[../Pilot_Skills#Foresight|Foresight ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Precise Attack || 精密攻撃 || Adds special ability [[.../Pilot_Skills#Precise Attack|Precise Attack ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Target Negate || 連続ターゲット無効 || Add special ability [[..Pilot_Skills#Continuous Target Negate|Continuous Target Negate ]] skill.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Secrets&amp;diff=23109</id>
		<title>Super Robot Wars/Alpha Gaiden/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Secrets&amp;diff=23109"/>
		<updated>2015-02-02T02:11:16Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Blackalley and Elche (as a Pilot.) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Secrets Chart==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 1 - War, Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 2 - Bearing Disgrace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 3 - V-Sign to Victory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Reinforce (Moon) Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Argama (Far East Base) Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 4 - The 13th Constellation&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 4 - Justice is With Us&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |[[#Wufei_Chang,_early|&#039;&#039;&#039;Early Wufei #1]] -&#039;&#039;&#039; Have Heero battle Wufei at least TWO times.&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 5 - The Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 5 - Break the Chains&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |[[#Wufei_Chang,_early|&#039;&#039;&#039;Early Wufei #2]] -&#039;&#039;&#039; Have Heero battle Wufei at least ONCE.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 6 - The Merciless J9&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 6 - They Appear When Called&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 7 - Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | [[#Ryusei.27s_Mech|&#039;&#039;&#039;MP Gespent MKII]] -&#039;&#039;&#039; Ryusei joins with this unit if you have 6 or more Skill Points &amp;lt;br&amp;gt;[[#Ryusei.27s_Mech|&#039;&#039;&#039;MP Huckebein MKII]] -&#039;&#039;&#039; Ryusei joins with this unit if you have between 2 and 5 Skill Points &amp;lt;br&amp;gt;[[#Ryusei.27s_Mech|&#039;&#039;&#039;MP Grungust]] -&#039;&#039;&#039; Ryusei joins with this unit if you have 1 or less Skill Points &lt;br /&gt;
[[#Wufei_Chang,_early|&#039;&#039;&#039;Early Wufei #3]] -&#039;&#039;&#039; Have Heero battle Wufei at least once, and then have Heero use &amp;quot;convince&amp;quot; on Wufei TWICE. Wufei will then join you on the spot.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 8 - Nubia Laughs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 9 - Festival of Fools&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | [[#Qubeley_OR_Qubeley_Mk-II|&#039;&#039;&#039;Qubeley OR Qubeley MKII #1]] -&#039;&#039;&#039; Deploy Judau and Puru for this scenario. Convince Puru 2 with both Judau and Puru. (Order does not matter) &lt;br /&gt;
[[#Guld_Goa_Bulman,_early|&#039;&#039;&#039;Guld Goa Bulman, early #1]] -&#039;&#039;&#039; Do not counter attack with Isamu versus Guld for three turns. Guld will then join you on the spot.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 10 - Off in a Distant Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 11 - Why&#039;d Ya Break the Law?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 12 - The Mysterious, Unknown Innocent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 13 - Sanctum of the Innocent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Fort Severn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Don&#039;t Go to Fort Severn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 14 - Is the Moon Out?&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 14 - Uninvited Guests&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 15 - I&#039;ll Give You Power&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 15 - Diana&#039;s Advent&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Tifa_and_G-bits|&#039;&#039;&#039;Tifa and G-Bits #1]] -&#039;&#039;&#039; During the first half of the stage, destroy at least 6 enemies with Garrod within 3 turns &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 16 - I&#039;ll Sell the Gundam!&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 16 - Laura Rolla&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Jenice_Enil_Custom|&#039;&#039;&#039;Jenice Custom #1]] -&#039;&#039;&#039; AFTER Garrod and Enil fight, have Garrod destroy Enil&#039;s unit &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 17 - The Moon Race&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 17 - The White Devil&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Red_Kapool_and_Corin|&#039;&#039;&#039;Corin and Red Kapool #1]] -&#039;&#039;&#039; Have Loran fight with Corin &amp;lt;br&amp;gt;[[#Red_Kapool_and_Corin|&#039;&#039;&#039;Corin and Red Kapool #2]] -&#039;&#039;&#039; Have Iron Gear convince Corin &amp;lt;br&amp;gt;[[#Gavan_Custom_Borjanon|&#039;&#039;&#039;Borjanon Custom #1]] -&#039;&#039;&#039; Reduce Gavan&#039;s HP to under 20% without destroying his Borjanon&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Fort Severn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Remain in Vicinity&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 18 - I&#039;m a Newtype!&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 18 - Mechanical Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 19 - Resonating Powers&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 19 - A Century&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Tifa_and_G-bits|&#039;&#039;&#039;Tifa and G-Bits #2]] -&#039;&#039;&#039; Destroy the Vertigo with Garrod, then move Garrod next to the Patulia and finally, defeat the Patulia with Garrod.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 20 - Invasion from the Past&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 20 - Relic from the Black History&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#1st_Mountain_Cycle|&#039;&#039;&#039;Sazabi, Zeta II]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 5 or less Skill Points &amp;lt;br&amp;gt;[[#1st_Mountain_Cycle|&#039;&#039;&#039;V Gundam Hexa, Gunblaster]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 6 to 14 Skill Points &amp;lt;br&amp;gt;[[#1st_Mountain_Cycle|&#039;&#039;&#039;GM Quel, GunEZ]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 15 or more Skill Points &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#1st_Mountain_Cycle|&#039;&#039;&#039;Sazabi, Zeta II]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 5 or less Skill Points &amp;lt;br&amp;gt;[[#1st_Mountain_Cycle|&#039;&#039;&#039;V Gundam Hexa, Gunblaster]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 6 to 14 Skill Points &amp;lt;br&amp;gt;[[#1st_Mountain_Cycle|&#039;&#039;&#039;GM Quel, GunEZ]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 15 or more Skill Points &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 21 - The Surface, in My Hands&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 22 - The Mysterious Landship&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | [[#2nd_Mountain_Cycle|&#039;&#039;&#039;ZZ Gundam Full Armor Parts]] -&#039;&#039;&#039; You get this unit from the mountain cycle if you have 5 or less Skill Points &amp;lt;br&amp;gt;[[#2nd_Mountain_Cycle|&#039;&#039;&#039;VF-1 Armored Valkyrie]] -&#039;&#039;&#039; You get this unit from the mountain cycle if you have 6 to 16 Skill Points &amp;lt;br&amp;gt;[[#2nd_Mountain_Cycle|&#039;&#039;&#039;VF-11B Fighter]] -&#039;&#039;&#039; You get this unit from the mountain cycle if you have 17 or more Skill Points &lt;br /&gt;
&amp;lt;br&amp;gt;[[#Jenice_Enil_Custom|&#039;&#039;&#039;Jenice Custom #2]] -&#039;&#039;&#039; Deploy Garrod for this scenario. Have Garrod fight Enil. &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 23 - The Sea of Lorelei&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | [[#Tifa_and_G-bits|&#039;&#039;&#039;Tifa and G-Bits #3]] -&#039;&#039;&#039; Do not move Jamil next to the DX until after turn 4 &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 24 - Guardian God of the Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 25 - I Feel Like We Won&#039;t Meet Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;15 or More Skill Points&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;14 or Less Skill Points&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 26 - Vow to the Endless Skies&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 26 - Wear-and-Tear Rag&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 27 - Hola&#039;s Will&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 27 - Dire, Perilous Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 28 - The Black History of the Innocent&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 28 - Ankoku Daishogun&#039;s Challenge&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Caprico_and_Tron|&#039;&#039;&#039;Caprico and Tron #1]] -&#039;&#039;&#039; Defeat her with Punch by turn 3 or keep her alive the entire battle &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 29 - Women, a Shifting Kaleidoscope&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 29 - When You Play with a Woman&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Blackalley_and_Elche_.28as_a_Pilot..29|&#039;&#039;&#039;Blackalley and Elche #1]] -&#039;&#039;&#039; Have Jiron convince Elche twice &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Blackalley_and_Elche_.28as_a_Pilot..29|&#039;&#039;&#039;Blackalley and Elche #1]] -&#039;&#039;&#039; Have Jiron convince Elche twice &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 30 - The Ruler of the Innocent&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | [[#Nu_Gundam|&#039;&#039;&#039;Nu Gundam HWS Parts]] -&#039;&#039;&#039; You get this from the glowing floor grating if you have 24 skill points or less &amp;lt;br&amp;gt;[[#Nu_Gundam|&#039;&#039;&#039;Hi-Nu Gundam]] -&#039;&#039;&#039; You get this from the glowing floor grating if you have 25 skill points or more &lt;br /&gt;
&amp;lt;br&amp;gt;[[#Blackalley_and_Elche_.28as_a_Pilot..29|&#039;&#039;&#039;Elche and Blackaalley #2]] -&#039;&#039;&#039; Have Jiron convince Elche &lt;br /&gt;
&amp;lt;br&amp;gt;[[#Qubeley_OR_Qubeley_Mk-II|&#039;&#039;&#039;Qubeley OR Qubeley MKII #2]] -&#039;&#039;&#039; Deploy Judau for the first half of the scenario. Have Judau convince Puru 2. &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 31 - The Weapon That Scorches the Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to X-Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 32 - Fly, to Space&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 32 - The Shifting Dinosaur Bomber Squad&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Tifa_and_G-bits|&#039;&#039;&#039;Tifa and G-Bits #4]] -&#039;&#039;&#039; Have Garrod convince Enil &amp;lt;br&amp;gt;[[#Jenice_Enil_Custom|&#039;&#039;&#039;Jenice Custom #3]] -&#039;&#039;&#039; Have Garrod convince Enil &amp;lt;br&amp;gt;[[#Red_Kapool_and_Corin|&#039;&#039;&#039;Corin and Red Kapool #3]] -&#039;&#039;&#039; Have both Loran and Corin survive after fighting each other &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 33 - Turn X Activation&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 33 - Elche, Wake Up!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#Blackalley_and_Elche_.28as_a_Pilot..29|&#039;&#039;&#039;Blackalley and Elche #3]] -&#039;&#039;&#039; Have Jiron convince Elche &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 34 - Confrontation Across Time&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 34 - The Earth Belongs to Us&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 35 - I am D.O.M.E.... Keeper of the Black History&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 35 - Advent of the War God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 36 - Shin Getter Robo, Stolen&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 36 - Shin Getter Robo Vs. MazinKaiser&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#3rd_Mountain_Cycle|&#039;&#039;&#039;Gundam GP02]] -&#039;&#039;&#039; You get this unit from the mountain cycle if you have 10 or less Skill Points &amp;lt;br&amp;gt;[[#3rd_Mountain_Cycle|&#039;&#039;&#039;Neue Ziel]] -&#039;&#039;&#039; You get this unit from the mountain cycle if you have 11 to 27 Skill Points &amp;lt;br&amp;gt;[[#3rd_Mountain_Cycle|&#039;&#039;&#039;The-O, Destroid Monster]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 28 or more Skill Points &amp;lt;br&amp;gt;[[#Powered-Up_Mazinger_Z|&#039;&#039;&#039;Mazinger Z Powered Up]] -&#039;&#039;&#039; Move Tetsuya adjacent to Mazinger Z &amp;lt;br&amp;gt;[[#Shin_Getter_Robo_OR_Powered-up_Getter_Robo_G|&#039;&#039;&#039;Shin Getter Robo/Getter Robo G Powered Up]] -&#039;&#039;&#039; Destroy Shin Getter Robo for Powered Up Getter Robo G or keep it alive to get Shin Getter Robo &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[#3rd_Mountain_Cycle|&#039;&#039;&#039;Gundam GP02]] -&#039;&#039;&#039; You get this unit from the mountain cycle if you have 10 or less Skill Points &amp;lt;br&amp;gt;[[#3rd_Mountain_Cycle|&#039;&#039;&#039;Neue Ziel]] -&#039;&#039;&#039; You get this unit from the mountain cycle if you have 11 to 27 Skill Points &amp;lt;br&amp;gt;[[#3rd_Mountain_Cycle|&#039;&#039;&#039;The-O, Destroid Monster]] -&#039;&#039;&#039; You get these units from the mountain cycle if you have 28 or more Skill Points &amp;lt;br&amp;gt;[[#Powered-Up_Mazinger_Z|&#039;&#039;&#039;Mazinger Z Powered Up]] -&#039;&#039;&#039; After reducing Mazinkaiser&#039;s HP move Kouji adjacent to it &amp;lt;br&amp;gt;[[#Shin_Getter_Robo_OR_Powered-up_Getter_Robo_G|&#039;&#039;&#039;Shin Getter Robo/Getter Robo G Powered Up]] -&#039;&#039;&#039; Destroy Shin Getter Robo for Powered Up Getter Robo G or keep it alive to get Shin Getter Robo &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 37 - This Is the War We Sought&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 38 - Moonlight Butterfly&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 39 - Showdown at X-Point!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | [[#Powered-up_Zeta_Gundam|&#039;&#039;&#039;Zeta Gundam Powered Up]] -&#039;&#039;&#039; Deploy [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille]] in Zeta Gundam and it will power up when Psyco Gundam is below 50% health &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #9ACD32&amp;quot; colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Scenario 40 - ABAYO&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | [[#Daitarn_3_Extra_Pilots|&#039;&#039;&#039;Daitarn 3 Extra Pilots]] -&#039;&#039;&#039; Deploy Daitarn 3 on this stage.&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;12 or more Skill Points (Hard/Normal)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;11 or less Skill Points (Easy)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 41 - The Black History&#039;s Demise&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Scenario 41 - Fall of the Dinosaur Empire&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;33 or more Skill Points (Hard)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Between 32 &amp;amp; 12 Skill Points (Normal)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;11 or less Skill Points (Easy)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Scenario 42 - Fall of the Dragon&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #B0B0B0&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Scenario 42 - Earth&#039;s Successors&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Scenario 42 - Distorted Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Scenario 43 - Mankind Must Perish&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #B0B0B0&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Final Scenario - Beyond the Flow of Time&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #DAA520&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Final Scenario - Sleep, Within the Soil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Scenario 44 - For Whom Does the Future Exist&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ffffc0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #00CED1&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Final Scenario - Ragnarok&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Secrets ==&lt;br /&gt;
=== New Game+ Cash ===&lt;br /&gt;
&#039;&#039;&#039;When starting the game with clear data, the money bonus you receive depends on the difficulty level of the game when you cleared it&#039;&#039;&#039; &amp;lt;br&amp;gt; &lt;br /&gt;
* Easy: 1,000,000 credits&lt;br /&gt;
* Normal: 1,500,000 credits&lt;br /&gt;
* Hard: 2,000,000 credits&lt;br /&gt;
&lt;br /&gt;
== Skill Point Based Secrets: ==&lt;br /&gt;
===Ryusei&#039;s Mech=== &lt;br /&gt;
&#039;&#039;&#039;Stage 7: The Machine Ryusei uses will vary.&#039;&#039;&#039;&lt;br /&gt;
*6 or more skill points: Mass Production Gespenst Mk-II &lt;br /&gt;
*2~5 skill points: Mass Production Huckebein Mk-II &lt;br /&gt;
*1 skill point or less: Mass Production Grungust&lt;br /&gt;
&lt;br /&gt;
=== 1st Mountain Cycle === &lt;br /&gt;
&#039;&#039;&#039;Stage 20: Mountain Cycle obtainable units will vary.&#039;&#039;&#039;&lt;br /&gt;
*Easy (5 skill points or less): Sazabi, Zeta II&lt;br /&gt;
*Normal (6-14 skill points): V Gundam Hexa, Gunblaster&lt;br /&gt;
*Hard (15 skill points or more): GM Quel, GunEZ&lt;br /&gt;
&lt;br /&gt;
=== 2nd Mountain Cycle ===&lt;br /&gt;
&#039;&#039;&#039;Stage 22: Mountain Cycle obtainable units will vary.&#039;&#039;&#039;&lt;br /&gt;
*Easy (5 skill points or less): ZZ Gundam Full Armor Parts&lt;br /&gt;
*Normal (6-16 skill points): VF-1 Armored Valkyrie&lt;br /&gt;
*Hard (17 skill points or more): VF-11B Fighter&lt;br /&gt;
&lt;br /&gt;
=== Nu Gundam ===&lt;br /&gt;
&#039;&#039;&#039;Stage 30: Contents of the first glowing floor grating will vary.&#039;&#039;&#039;&lt;br /&gt;
*24 skill points or less: Nu Gundam HWS Parts&lt;br /&gt;
*25 skill points or more: Hi-Nu Gundam&lt;br /&gt;
&lt;br /&gt;
=== 3rd Mountain Cycle ===&lt;br /&gt;
&#039;&#039;&#039;Stage 36: Mountain Cycle obtainable units will vary.&#039;&#039;&#039;&lt;br /&gt;
*Easy (10 skill points or less): Gundam GP02&lt;br /&gt;
*Normal (11-27 skill points): Neue Ziel&lt;br /&gt;
*Hard (28 skill points or more): The-O, Destroid Monster&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039;Each map with a  Mountain Cycle secret will have a mountain with a hole somewhere on the map. A unit must move to that space to acquire the secret.&lt;br /&gt;
&lt;br /&gt;
== Hidden Units and Secret Characters: ==&lt;br /&gt;
===Tifa and G-bits===&lt;br /&gt;
G-Bits are for Gundam X (GX, not Divider) and Gundam Double X (DX).&lt;br /&gt;
* 1) Choose &amp;quot;Go to Fort Severn&amp;quot; at the Stage 13 path split.&lt;br /&gt;
* 2) On Stage 15 (&amp;quot;I&#039;ll Give You Power&amp;quot;), in the first half of the stage, destroy at least 6 enemies with Garrod within 3 turns.&lt;br /&gt;
* 3) Choose &amp;quot;Go to Fort Severn&amp;quot; at the Stage 17 path split.&lt;br /&gt;
* 4) On Stage 19 (&amp;quot;Resonating Powers&amp;quot;), in the latter half of the stage, destroy the Vertigo with Garrod, then move Garrod next to the Patulia and finally, defeat the Patulia with Garrod.&lt;br /&gt;
* 5) On Stage 23 (&amp;quot;The Sea of Lorelei&amp;quot;), do not move Jamil next to the DX until after turn 4. This will trigger the G-Bits event.&lt;br /&gt;
* 6) Choose &amp;quot;Head to the Moon&amp;quot; at the stage 31 path split.&lt;br /&gt;
* 7) On Stage 32 (&amp;quot;Fly, to Space&amp;quot;), have Garrod convince Enil.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; The G-Bits make the GX and DX both much more versatile and generally useful. Having Tifa as a co-pilot with her Encourage skill is just the icing on the cake. If you plan on getting a lot of mileage out of Garrod, you should not pass up this chance. The downside to this, of course, is giving up every non-GX route in the game.&lt;br /&gt;
&lt;br /&gt;
===Jenice Enil Custom===&lt;br /&gt;
* 1) Choose &amp;quot;Go to Fort Severn&amp;quot; at the Stage 13 path split.&lt;br /&gt;
* 2) On Stage 16 (&amp;quot;I&#039;ll Sell the Gundam!&amp;quot;), AFTER Garrod and Enil fight, have Garrod destroy Enil&#039;s unit.&lt;br /&gt;
* 3) On Stage 22 (&amp;quot;The Mysterious Landship&amp;quot;), deploy Garrod and have him fight Enil.&lt;br /&gt;
* 4) On Stage 32 (&amp;quot;Fly, to Space&amp;quot;), have Garrod convince Enil. After doing so, Enil will immediately switch to your side, in her Jenice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Enil joins regardless. This will get you her Jenice Custom&lt;br /&gt;
&lt;br /&gt;
===Blackalley and Elche (as a Pilot.)===&lt;br /&gt;
* 1) On either version of Stage 29, have Jiron convince Elche twice.&lt;br /&gt;
* 2) On Stage 30 (&amp;quot;The Ruler of the Innocent&amp;quot;), have Jiron convince Elche.&lt;br /&gt;
* 3) Choose &amp;quot;Head to X-Point&amp;quot; at the Stage 31 path split.&lt;br /&gt;
* 4) On Stage 33 (&amp;quot;Elche, Wake Up!&amp;quot;), have Jiron convince Elche.&lt;br /&gt;
* 5) If done correctly, you&#039;ll get her after stage 39.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Her SP abilities differ from those she has as a sub-pilot of the Iron Gear.&lt;br /&gt;
&lt;br /&gt;
===Qubeley OR Qubeley Mk-II===&lt;br /&gt;
* 1) On Stage 9 (&amp;quot;Festival of Fools&amp;quot;), in the latter half, deploy Judau and Puru, then have both of them convince Puru 2.&lt;br /&gt;
* 2) On Stage 30 (&amp;quot;The Ruler of the Innocent&amp;quot;), in the first half, deploy Judau, then have him convince Puru 2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Complete BOTH of the following steps to obtain the Qubeley (Haman&#039;s original) when Puru 2 joins. Only complete one of the two steps, and you will obtain the Qubeley Mk-II when Puru 2 joins. If you do neither of them, then Puru 2 will not come with any unit when she joins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes 2:&#039;&#039;&#039; If you did not fulfill the requirements from Stage 9, then you can also convince Puru 2 with Puru in stage 30, but it will make no difference in regards to Puru 2 getting the Qubeley Mk-II. You must convince her with Judau in Stage 30 to get it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes 3:&#039;&#039;&#039; The Qubeley is something I strongly urge people to get. It&#039;s a very high-performance Mobile Suit with excellent stats and a Funnel MAP Weapon. You don&#039;t have to give anything else up to get this, so give it a shot.&lt;br /&gt;
&lt;br /&gt;
===Caprico and Tron===&lt;br /&gt;
* 1) On Hard Difficulty, on Stage 28 (&amp;quot;The Black History of the Innocent&amp;quot;), if you cannot beat Tron by turn 3, keep her alive for the remainder of the battle. Afterwards, she will join you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; WARNING: If you use any attack other than Punch, it immediately disqualifies you and she will not join.&lt;br /&gt;
&lt;br /&gt;
===Red Kapool and Corin===&lt;br /&gt;
* 1) Choose &amp;quot;Don&#039;t go to Fort Severn&amp;quot; at the Stage 13 path split.&lt;br /&gt;
* 2) On Stage 17 (&amp;quot;The White Devil&amp;quot;), in the latter half, have Loran fight with Corin.&lt;br /&gt;
* 3) On Stage 17 (&amp;quot;The White Devil&amp;quot;), in the latter half, have the Iron Gear convince Corin.&lt;br /&gt;
* 4) Choose &amp;quot;Head to the Moon&amp;quot; at the Stage 31 path split.&lt;br /&gt;
* 5) On Stage 32 (&amp;quot;Fly, to Space&amp;quot;), make sure Loran (in Turn A) and Corin both live after fighting one another. An event will occur.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; When you fulfill these requirements, on Stage 37 (&amp;quot;This Is the War We Sought&amp;quot;) Corin will show up on your side in a red Kapool, and join your group.&lt;br /&gt;
&lt;br /&gt;
===Gavan Custom Borjanon===&lt;br /&gt;
* 1) Choose &amp;quot;Don&#039;t go to Fort Severn&amp;quot; at the Stage 13 path split.&lt;br /&gt;
* 2) On Stage 17 (&amp;quot;The White Devil&amp;quot;), in the first half, reduce Gavan&#039;s HP to under 20% without destroying his Borjanon.&lt;br /&gt;
&lt;br /&gt;
===Powered-Up Mazinger Z===&lt;br /&gt;
&#039;&#039;&#039;Moon Route:&#039;&#039;&#039;&lt;br /&gt;
* 1) On Stage 36 (&amp;quot;Shin Getter Robo, Stolen&amp;quot;), in the latter half of the stage, move Tetsuya adjacent to Mazinger Z (with Kouji in it).&lt;br /&gt;
&#039;&#039;&#039;X-Point Route:&#039;&#039;&#039;&lt;br /&gt;
* 1) On Stage 36 (&amp;quot;Shin Getter Robo Vs MazinKaiser&amp;quot;), in the first half of the stage, after reducing MazinKaiser&#039;s HP to the requisite amount, move Kouji adjacent to it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; If you satisfy the respective requirements listed above for each route, Mazinger Z will get slightly powered up. This counts as a separate robot entry in the game&#039;s mecha database, so remember this if you&#039;re trying to get that elusive 100% completion. If you don&#039;t fulfill these requirements, Mazinger Z will simply remain as it is.&lt;br /&gt;
&lt;br /&gt;
===Shin Getter Robo OR Powered-up Getter Robo G===&lt;br /&gt;
* 1) On the latter half of either version of Stage 36, if you destroy Shin Getter Robo, you will obtain the Powered-up Getter Robo G. If you finish the stage without destroying Shin Getter Robo, you obtain Shin Getter Robo itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; The Powered-up Getter Robo G does not get a separate entry in the database.&lt;br /&gt;
&lt;br /&gt;
===Powered-up Zeta Gundam===&lt;br /&gt;
* 1) On Stage 39 (&amp;quot;Showdown at X-Point!&amp;quot;), send [[Mobile Suit Zeta Gundam/Kamille Bidan| Camille]] out in the Zeta Gundam. When Rosamia&#039;s Psyco Gundam Mk-II&#039;s HP is reduced to under 50%, an event will occur, leading to Zeta Gundam powering up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; This powerup not only gives Zeta the Waverider Crash for an attack, but also improves the unit&#039;s physical stats.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes 2:&#039;&#039;&#039; Regardless of whether or not you prefer Super Robots or Mobile Suits, I strongly recommend the Powered-up Zeta. It will be your best friend in those late-game stages. There is no downside to getting this at all.&lt;br /&gt;
&lt;br /&gt;
===Daitarn 3 Extra Pilots===&lt;br /&gt;
* 1) On stage 40 (&amp;quot;ABAYO&amp;quot;), deploy Daitarn 3 and have less than 23 skill points. Not to outdone by J9&#039;s teamwork, in addition to Banjou, Daitarn will have Garrison, Reika, and Topp as sub-pilots for this stage only. This occurs automatically when Daitarn is sortied.&lt;br /&gt;
&lt;br /&gt;
== Other Hidden Secrets ==&lt;br /&gt;
=== Guld Goa Bulman, early ===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Guld will join you eventually; this secret allows you to use him earlier.&lt;br /&gt;
*1) On Stage 9 (&amp;quot;Festival of Fools&amp;quot;), do not counter attack with Isamu versus Guld for three turns. Guld will then join you on the spot.&lt;br /&gt;
&lt;br /&gt;
=== Wufei Chang, early ===&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; This is obtainable only if you pick the Lean Horse Jr. (Moon) route. Wufei will join you eventually; this secret allows you to use him earlier.&lt;br /&gt;
*1) On Stage 4 of Lean Horse Jr. (Moon) route (&amp;quot;The 13th Constellation&amp;quot;), have Heero battle Wufei at least TWO times.&lt;br /&gt;
*2) On Stage 5 of Lean Horse Jr. (Moon) route (&amp;quot;The Moon Cradle&amp;quot;), have Heero battle Wufei at least ONCE.&lt;br /&gt;
*3) On Stage 7 (&amp;quot;Endless Waltz&amp;quot;), have Heero battle Wufei at least once, and then have Heero use &amp;quot;convince&amp;quot; on Wufei TWICE. Wufei will then join you on the spot.&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Flow_Chart&amp;diff=23086</id>
		<title>Super Robot Wars/Alpha Gaiden/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Flow_Chart&amp;diff=23086"/>
		<updated>2015-01-31T05:34:47Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１話：戦火、再び&amp;lt;br&amp;gt;Scenario 1 - War, Again&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Kill all enemies&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２話：あえて汚名を&amp;lt;br&amp;gt;Scenario 2 - Bearing Disgrace&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: After the Titans arrive, destroy all enemies in 3 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３話：勝利へのVサイン&amp;lt;br&amp;gt;Scenario 3 - V-Sign to Victory&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy Psyco Gundam (Rosamia)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Reinforce Jr. (Moon) Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Argama (Far East Base) Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４話：１３番目の星座&amp;lt;br&amp;gt;Scenario 4 - The 13th Constellation&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４話：正義は我にあり&amp;lt;br&amp;gt;Scenario 4 - Justice is With Us&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Force the Adrastea to withdraw (Don&#039;t let it reach the edge of the map; whether or not you destroy it doesn&#039;t matter&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Sudori (Jamaikan)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第５話：月のゆりかご&amp;lt;br&amp;gt;Scenario 5 - The Moon Cradle&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第５話：鎖を解き放て&amp;lt;br&amp;gt;Scenario 5 - Break the Chains&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Adrastea&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Sudori (Bask)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第６話：情け無用のJ９&amp;lt;br&amp;gt;Scenario 6 - The Merciless J9&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第６話：お呼びとあらば即参上&amp;lt;br&amp;gt;Scenario 6 - They Appear When Called&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Reach the objective without being spotted by the enemy&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Complete the mission objective within 4 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第７話：終わらない円舞曲&amp;lt;br&amp;gt;Scenario 7 - Endless Waltz&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Choose &amp;quot;Ask for the J9&#039;s help&amp;quot;: Defeat all enemies in 4 turns.&lt;br /&gt;
&amp;lt;br&amp;gt; Choose &amp;quot;Do not ask for the J9&#039;s help&amp;quot;: Defeat the first two waves of enemies, so the missile does not launch. Getting an ally to the target point might also work, if you&#039;ve defeated all the enemies beforehand.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第８話：ヌビアは笑う&amp;lt;br&amp;gt;Scenario 8 - Nubia Laughs&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Myceros (Duke Gorgon)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第９話：愚者の祭典&amp;lt;br&amp;gt;Scenario 9 - Festival of Fools&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies, including the ghosts&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１０話：遥かなる時の彼方&amp;lt;br&amp;gt;Scenario 10 - Off in a Distant Time&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Promeus (Hola) within 4 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１１話：なんで掟を破るのさ&amp;lt;br&amp;gt;Scenario 11 - Why&#039;d Ya Break the Law?&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the first group of enemies within 3 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１２話：謎また謎のイノセント&amp;lt;br&amp;gt;Scenario 12 - The Mysterious, Unknown Innocent&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Delavasgalan (Vickman)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１３話：罪なき者の聖域&amp;lt;br&amp;gt;Scenario 13: Sanctum of the Innocent&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Government (Timp) within 2 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Go to Fort Severn&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Don&#039;t Go to Fort Severn&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１４話：月は出ているか&amp;lt;br&amp;gt;Scenario 14 - Is the Moon Out?&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１４話：招かれざる客&amp;lt;br&amp;gt;Scenario 14 - Uninvited Guests&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Reach the objective point within 4 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the WaDom (Poe) within 4 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１５話：あなたに、力を・・・&amp;lt;br&amp;gt;Scenario 15 - I&#039;ll Give You Power&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１５話：ディアナ降臨&amp;lt;br&amp;gt;Scenario 15 - Diana&#039;s Advent&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies within 3 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies within 5 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１６話：ガンダム、売るよ&amp;lt;br&amp;gt;Scenario 16 - I&#039;ll Sell the Gundam!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１６話：ローラ＝ローラ&amp;lt;br&amp;gt;Scenario 16 - Laura Rolla&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Gavalier (Hola)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies within 5 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１７話：月の民&amp;lt;br&amp;gt;Scenario 17 - The Moon Race&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１７話：白い悪魔&amp;lt;br&amp;gt;Scenario 17 - The White Devil&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all initial enemies within 4 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: While training, get the container before Loran does&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Go to Fort Severn&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Remain in Vicinity&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１８話：僕がニュータイプだ&amp;lt;br&amp;gt;Scenario 18 - I&#039;m a Newtype!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１８話：機械の獣たち&amp;lt;br&amp;gt;Scenario 18 - Mechanical Beasts&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies within 7 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Clear the stage within 4 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１９話：共鳴する力&amp;lt;br&amp;gt;Scenario 19 - Resonating Powers&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第１９話：百年の恋&amp;lt;br&amp;gt;Scenario 19 - A Century&#039;s Love&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Patulia (Caris) in the latter half of the stage&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Almeyer (Poe)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２０話：過去からの侵略&amp;lt;br&amp;gt;Scenario 20 - Invasion from the Past&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２０話：黒歴史の遺産&amp;lt;br&amp;gt;Scenario 20 - Relic from the Black History&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Reduce the GP02&#039;s HP to a minimal amount (Without letting it reach the end of the screen)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Reduce the GP02&#039;s HP to a minimal amount (Without letting it reach the end of the screen)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２１話：地上をこの手に&amp;lt;br&amp;gt;Scenario 21 - The Surface, in My Hands&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Zori (Bat) within 7 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２２話：謎のランドシップ&amp;lt;br&amp;gt;Scenario 22 - The Mysterious Landship&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Givros (Timp) (He runs 3 turns from when he shows up)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２３話：Loreleiの海&amp;lt;br&amp;gt;Scenario 23 - The Sea of Lorelei&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies within 3 turns of taking the DX&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２４話：大地の守護神&amp;lt;br&amp;gt;Scenario 24 - Guardian God of the Land&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy Dante within 6 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２５話：もう逢えない気がして&amp;lt;br&amp;gt;Scenario 25 - I Feel Like We Won&#039;t Meet Again&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies (within 3 turns after the second wave)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;15 or More Skill Points&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;14 or Less Skill Points&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２６話：果てしなき大空に誓う&amp;lt;br&amp;gt;Scenario 26 - Vow to the Endless Skies&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２６話：破れかぶれのラグ&amp;lt;br&amp;gt;Scenario 26 - Wear-and-Tear Rag&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy Dante in the latter half&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Get all the containers&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２７話：ホーラの意地&amp;lt;br&amp;gt;Scenario 27 - Hola&#039;s Will&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２７話：捨て身と捨て身の大戦闘&amp;lt;br&amp;gt;Scenario 27 - Dire, Perilous Battle&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Trap the Iron Gear within 3 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies except the Greta Gary within 2 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２８話：イノセントの黒歴史&amp;lt;br&amp;gt;Scenario 28 - The Black History of the Innocent&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２８話：暗黒大将軍の挑戦&amp;lt;br&amp;gt;Scenario 28 - Ankoku Daishogun&#039;s Challenge&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy Greta Gary (after it transforms) within 7 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies in the first half (Save Dante for last)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２９話：女いろいろ万華鏡&amp;lt;br&amp;gt;Scenario 29 - Women, a Shifting Kaleidoscope&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第２９話：女の心をあやつれば&amp;lt;br&amp;gt;Scenario 29 - When You Play with a Woman&#039;s Heart&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Reach the objective within 4 turns (Get to the end of the map), and destroy all enemies other than Gear Gear, then convince the Gear Gear (Elche) twice with Jiron, or reduce it to under 50% HP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Givros (Timp)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３０話：イノセントを統べる者&amp;lt;br&amp;gt;Scenario 30 - The Ruler of the Innocent&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Frontal Attack: Destroy all the enemies in the first half of the stage&amp;lt;br/&amp;gt;Raid Attack: Get the Freeden to the center most dome within 6 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３１話：天地を灼く剣&amp;lt;br&amp;gt;Scenario 31 - The Weapon That Scorches the Earth&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Reduce Gundam Ashtaron&#039;s HP to the required amount before Almeyer arrives&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Head to the Moon&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Head to X-Point&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３２話：飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 32 - Fly, to Space&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３２話：姿なき恐竜空爆隊&amp;lt;br&amp;gt;Scenario 32 - The Shifting Dinosaur Bomber Squad&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Clear the stage within 6 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all other enemies before taking out the four Zen IIs&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３３話：ターンX起動&amp;lt;br&amp;gt;Scenario 33 - Turn X Activation&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３３話：エルチ目覚めよ&amp;lt;br&amp;gt;Scenario 33 - Elche, Wake Up!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: After the Turn X appears, reduce its HP to around 70%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: After convincing Elche with Jiron, destroy all other enemies before moving Jiron next to Elche&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３４話：時を超えた対決&amp;lt;br&amp;gt;Scenario 34 - Confrontation Across Time&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３４話：この星は僕らのものだ&amp;lt;br&amp;gt;Scenario 34 - The Earth Belongs to Us&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: After the Turn X appears, reduce its HP to under 60% within 4 turns, or destroy Khamen Khamen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Bergelmir (Egret Thurisaz)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３５話：私はD.O.M.E.…黒歴史を封印する者&amp;lt;br&amp;gt;Scenario 35 - I am D.O.M.E.... Keeper of the Black History&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３５話：戦闘神降臨&amp;lt;br&amp;gt;Scenario 35 - Advent of the War God&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Clear the stage within 5 turns or after the Turn X appears, reduce its HP to under 50% within 5 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy Khamen Khamen&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３６話：奪われた真・ゲッターロボ&amp;lt;br&amp;gt;Scenario 36 - Shin Getter Robo, Stolen&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３６話：真・ゲッターロボ対マジンカイザー&amp;lt;br&amp;gt;Scenario 36 - Shin Getter Robo Vs. MazinKaiser&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all minor enemies before reducing Shin Getter Robo&#039;s HP to the required amount&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Myceros in the first half of the stage&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Unified Route&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３７話：僕らが求めた戦争だ&amp;lt;br&amp;gt;Scenario 37 - This Is the War We Sought&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy Gundam Virsago (Shagia) and Gundam Ashtaron (Olba) simultaneously (Requires usage of a MAP Weapon)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３８話：月光蝶&amp;lt;br&amp;gt;Scenario 38 - Moonlight Butterfly&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all initial enemies aside from the Gotratan (Katejina) within 9 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第３９話：決戦！Xポイント&amp;lt;br&amp;gt;Scenario 39 - Showdown at X-Point!&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: After the nuclear missiles are launched, reduce all of their HP to the required amount within 3 turns, before destroying Kashim&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４０話：ABAYO&amp;lt;br&amp;gt;Scenario 40 - ABAYO&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: After destroying the first Khamen, clear the stage within * turns&amp;lt;br/&amp;gt;*: 2 turns on Hard, 3 turns on Normal, 4 turns on Easy (Stop the Khamens completely)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;12 or more Skill Points (Hard/Normal)&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan = &amp;quot;3&amp;quot;&amp;gt; &amp;lt;b&amp;gt;11 or less Skill Points (Easy)&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４１話：黒歴史の終焉&amp;lt;br&amp;gt;Scenario 41 - The Black History&#039;s Demise&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４１話：恐竜帝国の滅びる日&amp;lt;br&amp;gt;Scenario 41 - Fall of the Dinosaur Empire&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy Gundam Virsago and Gundam Ashtaron simultaneously (Requires usage of a MAP Weapon)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all enemies within 3 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#A7A7FF&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;33%&amp;quot;&amp;gt; &amp;lt;b&amp;gt;33 or more Skill Points (Hard)&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot;&amp;gt; &amp;lt;b&amp;gt;32 or less Skill Points (Normal)&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;33%&amp;quot;&amp;gt; &amp;lt;b&amp;gt;11 or less Skill Points (Easy)&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４２話：竜が滅びる日&amp;lt;br&amp;gt;Scenario 42 - Fall of the Dragon&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#B0B0B0&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４２話：地球の後継者&amp;lt;br&amp;gt;Scenario 42 - Earth&#039;s Successors&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４２話：歪んだ未来&amp;lt;br&amp;gt;Scenario 42 - Distorted Future&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all minor enemies first, then destroy the Dai (Gore)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy all Bergelmirs, then destroy the Thrudgelmir (Sanger)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Clear the stage within 9 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４３話：人類死すべし&amp;lt;br&amp;gt;Scenario 43 - Mankind Must Perish&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#B0B0B0&amp;quot;&amp;gt; &amp;lt;b&amp;gt;最終話: 時の流れの果てに&amp;lt;br&amp;gt;Final Scenario - Beyond the Flow of Time&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;&amp;gt; &amp;lt;b&amp;gt;最終話: 眠れ、地の底に&amp;lt;br&amp;gt;Final Scenario - Sleep, Within the Soil&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Thrudgelmir on the first half of the stage or destroy the Aurgelmir in the latter half&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;b&amp;gt;No Skill Point: FINAL STAGE&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;b&amp;gt;No Skill Point: FINAL STAGE&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;第４４話：未来は誰のために&amp;lt;br&amp;gt;Scenario 44 - For Whom Does the Future Exist&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;SP: Destroy the Aurgelmir (Magus) within 9 turns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;background:#ffffc0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;&amp;gt; &amp;lt;b&amp;gt;最終話: ラグナロク&amp;lt;br&amp;gt;Final Scenario - Ragnarok&amp;lt;/b&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;b&amp;gt;No Skill Point: FINAL STAGE&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Masou_Kishin_F/FUB&amp;diff=22857</id>
		<title>Super Robot Wars/Masou Kishin F/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Masou_Kishin_F/FUB&amp;diff=22857"/>
		<updated>2015-01-08T15:54:53Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: Created page with &amp;quot;When fully-upgraded, all units gain a rank up on their elemental affinity. They also gain +1 to their parts slots.  The choosable FUBs are: HP+2000 Armor+200 Movement+2 HP Reg...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When fully-upgraded, all units gain a rank up on their elemental affinity. They also gain +1 to their parts slots.&lt;br /&gt;
&lt;br /&gt;
The choosable FUBs are:&lt;br /&gt;
HP+2000&lt;br /&gt;
Armor+200&lt;br /&gt;
Movement+2&lt;br /&gt;
HP Regen 30%&lt;br /&gt;
MP Regen 30%&lt;br /&gt;
Weapon Accuracy Modifiers+10%&lt;br /&gt;
Weapon Critical Modifiers+10%&lt;br /&gt;
MG and Prana costs down 20%&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGG/Skill_Point&amp;diff=22782</id>
		<title>Super Robot Wars/OGG/Skill Point</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGG/Skill_Point&amp;diff=22782"/>
		<updated>2015-01-05T20:41:15Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Routes&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 01 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all initial enemies within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 02 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reach the designated area within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 03 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 04 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the stage without allowing an ally unit to die.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 05 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 06 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all initial enemies within 2 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 07 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the stage within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 08 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy 5 enemies within 2 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 09 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all initial enemies without allowing the Ladybird (ally transport) to take damage.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Destroy 5 Mirongas within 3 turns after they appear. || Clear the first section of the stage within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Destroy 3 Bartolls within 3 turns. || Defeat all initial enemies (except those hovering above the stadium area) within 2 turns. &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Defeat Murata within 4 turns. || Reduce one of the boss units to 30% HP or less within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Defeat all enemies except Kyle&#039;s Mironga and the Guarlion Custom &amp;quot;Mumyou&amp;quot;. || Destroy all initial enemies within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| 14 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy 50 Bartolls.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Finish the mission within 8 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 17 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 18 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy the Teugatel within 8 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 19 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy Folka (runs away at 20%) without defeating Magnus or causing him to retreat.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 20 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce the Agares to below 50% HP before completing the mission objective. (Destruction of the Valefor)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 21 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy the Teugatel. (runs away at 20%)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 22 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Before causing the G-Thundergate&#039;s retreat, destroy the Hypocrisis. (runs away at 20%)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy the Guarlion Custom &amp;quot;Mumyou&amp;quot;. (runs away at 20%)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Valsion Kai Type-CF within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy the true form of the Ijin. (runs away at 20%)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Before forcing the Andras&#039; retreat (at 30% HP), destroy the Valefor. (runs away at 10%)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 27 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Finish the mission within 7 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Finish the mission within 7 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy the Agares. (runs away at 25%)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Have Albero move to the marked point within 3 turns.&amp;lt;br&amp;gt;(Preplanners may note that Albero has to move 19 squares in 3 turns - with a base movement of 6. If Albero doesn&#039;t have a Booster-type item equipped from previous stages, you will need to put him in a Twin Unit with Hugo and use Hugo&#039;s Accel to make it there in time.)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy all initial enemies within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy at least 12 enemy units within 2 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 33 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Peirines within 6 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy Arco&#039;s Mironga within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 35 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Before destroying Dark Brain, destroy all other enemies.&amp;lt;br&amp;gt;(This means taking out all 6 Swordians Guards, who have 220,000 HP each for a total of 1.32 million. And they absorb beam attacks. Have fun with that.)&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGG/Skill_Point&amp;diff=22781</id>
		<title>Super Robot Wars/OGG/Skill Point</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGG/Skill_Point&amp;diff=22781"/>
		<updated>2015-01-05T20:40:51Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Routes&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 01 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all initial enemies within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 02 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reach the designated area within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 03 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 04 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the stage without allowing an ally unit to die.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 05 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 06 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all initial enemies within 2 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 07 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the stage within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 08 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy 5 enemies within 2 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 09 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all initial enemies without allowing the Ladybird (ally transport) to take damage.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Destroy 5 Mirongas within 3 turns after they appear. || Clear the first section of the stage within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Destroy 3 Bartolls within 3 turns. || Defeat all initial enemies (except those hovering above the stadium area) within 2 turns. &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Defeat Murata within 4 turns. || Reduce one of the boss units to 30% HP or less within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Defeat all enemies except Kyle&#039;s Mironga and the Guarlion Custom &amp;quot;Mumyou&amp;quot;. || Destroy all initial enemies within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| 14 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy 50 Bartolls.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Finish the mission within 8 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 17 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 18 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy the Teugatel within 8 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 19 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy Folka (runs away at 20%) without defeating Magnus or causing him to retreat.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 20 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce the Agares to below 50% HP before completing the mission objective. (Destruction of the Valefor)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 21 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy the Teugatel. (runs away at 20%)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 22 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Before causing the G-Thundergate&#039;s retreat, destroy the Hypocrisis. (runs away at 20%)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy the Guarlion Custom &amp;quot;Mumyou&amp;quot;. (runs away at 20%)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Valsion Kai Type-CF within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy the true form of the Ijin. (runs away at 20%)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Before forcing the Andras&#039; retreat (at 30% HP), destroy the Valefor. (runs away at 10%)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 27 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Finish the mission within 7 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Finish the mission within 7 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy the Agares. (runs away at 25%)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Have Albero move to the marked point within 3 turns.&amp;lt;br&amp;gt;(Preplanners may note that Albero has to move 19 squares in 3 turns - with a base movement of 6. If Albero doesn&#039;t have a Booster-type item equipped from previous stages, you will need to put him in a Twin Unit with Hugo and use Hugo&#039;s Accel to make it there in time.)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy all initial enemies within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy at least 12 enemy units within 2 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 33 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Peirines within 6 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy Aroo&#039;s Mironga within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 35 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Before destroying Dark Brain, destroy all other enemies.&amp;lt;br&amp;gt;(This means taking out all 6 Swordians Guards, who have 220,000 HP each for a total of 1.32 million. And they absorb beam attacks. Have fun with that.)&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Masou_Kishin_F/Upgrade&amp;diff=22608</id>
		<title>Super Robot Wars/Masou Kishin F/Upgrade</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Masou_Kishin_F/Upgrade&amp;diff=22608"/>
		<updated>2014-12-28T02:57:52Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: Created page with &amp;quot;Rayblade -&amp;gt; Rayblade LF -&amp;gt; Rayblade HB For Rayblade LF -&amp;gt; HB, you get refunded all the money you spent on its weapons, except for the Integral Calibur.  The money spent on the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rayblade -&amp;gt; Rayblade LF -&amp;gt; Rayblade HB&lt;br /&gt;
For Rayblade LF -&amp;gt; HB, you get refunded all the money you spent on its weapons, except for the Integral Calibur.&lt;br /&gt;
&lt;br /&gt;
The money spent on the Legeriol ARs and Deegrid is refunded when those units are no longer available.&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Pilot_Skills&amp;diff=21746</id>
		<title>Super Robot Wars/OG2nd/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Pilot_Skills&amp;diff=21746"/>
		<updated>2014-10-27T03:17:55Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Purchasable Pilot Skills (Main Pilots) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;Unique Pilot Skills&#039;&#039;&#039;==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Leadership || 統率 || Skill needed to use Maximum Break&lt;br /&gt;
|-&lt;br /&gt;
| Attacker || アタッカー || Final damage+20% at 130 will.&lt;br /&gt;
|-&lt;br /&gt;
| In Fight || インファイト || Increases unit movement range and damage dealt by melee weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Fight || ガンファイト || Increases the range and damage dealt by ranged weapons.&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen || SP回復 || Recover 10 SP at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 指揮官 || Increases the hit and evasion rates of all allies within the command aura. Range is Level+1.&lt;br /&gt;
|-&lt;br /&gt;
| Lucky || ラッキー || On activation Hit/Evade/Critical Rate become 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 強運 || +20% money when an enemy is defeated. Stacks with the +20% from the regular ace bonus and with all unique ace bonuses that confer extra money. Does not stack with the Luck spirit.&lt;br /&gt;
|-&lt;br /&gt;
| Genius  || 天才 || +20% to Hit/Evade/Critical rates.&lt;br /&gt;
|-&lt;br /&gt;
| Foresight || 予知 || At 130 will, +30% Evasion when attacked on the enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Telekinetic Power (Nendou) || 念動力 || Increased hit and dodge rates. Improves with each level up to level 9. &lt;br /&gt;
|-&lt;br /&gt;
| ESP || 超能力 || Increased hit, dodge, and critical hit rates. Improves with each level up to level 9. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Purchasable Pilot Skills (Main Pilots)&#039;&#039;&#039;==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Initial PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || 100 || Allows the pilot to provide offensive support to an adjacent ally. Each level for this skill allows an additional support attack in a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 200 || Allows the pilot to provide offensive support for themselves if Skill (技量) stat is 20 more than enemies&lt;br /&gt;
|-&lt;br /&gt;
| Support Defense || 援護防御 || 100 || Allows the pilot to provide defensive support to an adjacent ally. Each level for this skill allows an additional support defense in a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| Revenge || リベンジ || 300 || Counterattack damage+20%. Does not work when the pilot has the Counter skill.&lt;br /&gt;
|-&lt;br /&gt;
| Mental (Focus) || 集中力 || 350 || Reduces all SP costs by 20%, including twin spirits.&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || SPアップ || 60 || Increase maximum SP by 6 per level.&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘争心 || 100 || Will+5 at beginning of stage&lt;br /&gt;
|-&lt;br /&gt;
| Morale || 戦意高揚 || 100 || Will+2 every turn &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 気力+(回避) || 80 || Will+1 when unit evades attack &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 気力+(命中) || 80 || Will+1 when unit hits enemy &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 気力+(ダメージ) || 80 || Will+2 when unit is damaged by enemy &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Destroyed) || 気力+(撃破) || 100 || Will+1 when enemy is destroyed &lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 250 || Increases the pilot&#039;s maximum will by 20. (Normal maximum is 150.)&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 20 || Allows the pilot to attack first when targeted by the enemy. When Counter activates, the unit will not receive a damage bonus from Revenge. &lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || 連続攻撃 || 140 || Increases number of enemies targeted with a combo attack by 1 &lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 連携攻撃 || 250 || When doing a support attack, the attack will deal 100% damage. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Focused Attack || 集束攻撃 || 250 || When attacking an enemy in a different Twin position from you (attacking a Main unit as a Sub, or attacking a Sub unit as a Main), the damage penalty is reduced by 20%. &lt;br /&gt;
|-&lt;br /&gt;
| Energy Save || Eセーブ || 200 || Reduces EN costs by 30%. &lt;br /&gt;
|-&lt;br /&gt;
| Bullet Save || Bセーブ || 200 || Increases ammo for all attacks by 50%. &lt;br /&gt;
|-&lt;br /&gt;
| EXP Up ||  EXPアップ || 180 || 1.2 times EXP gain.&lt;br /&gt;
|-&lt;br /&gt;
| Learning || ラーニング || 150 || When in a pair as the rear unit, same EXP and PP gain as the front unit. If a main pilot has this skill, it will not affect subpilots. Subpilots must learn it separately.&lt;br /&gt;
|-&lt;br /&gt;
| Hit&amp;amp;Away || ヒット&amp;amp;アウェイ || 200 || Enables movement after attacking &lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || 修理技能 || 100 || When Repair command is used, the HP regenerated will be 1.2 times the normal amount. &lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給技能 || 180 || Can use the &amp;quot;Resupply&amp;quot; command after moving.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切り || 150 || At 130 will, +10% to Hit and Evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 150 || Take 80% Damage when Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Potential || 底力 || 20 || Hit/Evade/Critical rates and armor increase as HP decreases. Each level for this skill improves the effect. Level*10=minimum percentage of HP required for it to work. Level*5=percentage bonus to Hit and Evade rates, and Armor. Level*8=maximum bonus to critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Action || 連続行動 || 380 || At 120+ Will, this skill grants a pilot one additional action if he/she successfully makes a shot down. This can only be done once per turn per phase. Does not activate again if you change pilots. (Will is measured after the action, not before; if making a kill raises the pilot&#039;s Will to 120, Continuous Action will activate.) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Purchasable Pilot Skills (Sub Pilots)&#039;&#039;&#039;==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Initial PP Cost !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Focused || 集中力 || 350 || Reduces the SP cost for Spirit Commands to 80%&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || SPアップ || 60 || Increases a pilot&#039;s maximum Spirit Points. Each level for this skill adds another 6 SP.&lt;br /&gt;
|-&lt;br /&gt;
| EXP Up ||  EXPアップ || 180 || 1.2 times EXP gain.&lt;br /&gt;
|-&lt;br /&gt;
| Learning || ラーニング || 150 || When in a pair as the rear unit, same EXP and PP gain as the front unit. If a main pilot has this skill, it will not affect subpilots. Subpilots must learn it separately.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW OGS 2nd]]&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Pilot_Skills&amp;diff=21745</id>
		<title>Super Robot Wars/OG2nd/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Pilot_Skills&amp;diff=21745"/>
		<updated>2014-10-27T03:12:36Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Unique Pilot Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;Unique Pilot Skills&#039;&#039;&#039;==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Leadership || 統率 || Skill needed to use Maximum Break&lt;br /&gt;
|-&lt;br /&gt;
| Attacker || アタッカー || Final damage+20% at 130 will.&lt;br /&gt;
|-&lt;br /&gt;
| In Fight || インファイト || Increases unit movement range and damage dealt by melee weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Fight || ガンファイト || Increases the range and damage dealt by ranged weapons.&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen || SP回復 || Recover 10 SP at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 指揮官 || Increases the hit and evasion rates of all allies within the command aura. Range is Level+1.&lt;br /&gt;
|-&lt;br /&gt;
| Lucky || ラッキー || On activation Hit/Evade/Critical Rate become 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 強運 || +20% money when an enemy is defeated. Stacks with the +20% from the regular ace bonus and with all unique ace bonuses that confer extra money. Does not stack with the Luck spirit.&lt;br /&gt;
|-&lt;br /&gt;
| Genius  || 天才 || +20% to Hit/Evade/Critical rates.&lt;br /&gt;
|-&lt;br /&gt;
| Foresight || 予知 || At 130 will, +30% Evasion when attacked on the enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Telekinetic Power (Nendou) || 念動力 || Increased hit and dodge rates. Improves with each level up to level 9. &lt;br /&gt;
|-&lt;br /&gt;
| ESP || 超能力 || Increased hit, dodge, and critical hit rates. Improves with each level up to level 9. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Purchasable Pilot Skills (Main Pilots)&#039;&#039;&#039;==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Initial PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || 100 || Allows the pilot to provide offensive support to an adjacent ally. Each level for this skill allows an additional support attack in a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 200 || Allows the pilot to provide offensive support for themselves if Skill (技量) stat is 20 more than enemies&lt;br /&gt;
|-&lt;br /&gt;
| Support Defense || 援護防御 || 100 || Allows the pilot to provide defensive support to an adjacent ally. Each level for this skill allows an additional support defense in a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| Revenge || リベンジ || 300 || Increases damage dealt by counterattacks by 20%&lt;br /&gt;
|-&lt;br /&gt;
| Mental (Focus) || 集中力 || 350 || Reduces the SP cost for Spirit Commands to 80%&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || SPアップ || 60 || Increases a pilot&#039;s maximum Spirit Points. Each level for this skill adds another 6 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘争心 || 100 || Will+5 at beginning of stage&lt;br /&gt;
|-&lt;br /&gt;
| Morale || 戦意高揚 || 100 || Will+2 every turn &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 気力+(回避) || 80 || Will+1 when unit evades attack &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 気力+(命中) || 80 || Will+1 when unit hits enemy &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 気力+(ダメージ) || 80 || Will+2 when unit is damaged by enemy &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Destroyed) || 気力+(撃破) || 100 || Will+1 when enemy is destroyed &lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 250 || Increases the pilot&#039;s maximum will by 20. (Normal maximum is 150.)&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 20 || Allows the pilot to attack first when targeted by the enemy. When Counter activates, the unit will not receive a damage bonus from Revenge. &lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || 連続攻撃 || 140 || Increases number of enemies targeted with a combo attack by 1 &lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 連携攻撃 || 250 || When doing a support attack, the attack will deal 100% damage. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Focused Attack || 集束攻撃 || 250 || When attacking an enemy in a different Twin position from you (attacking a Main unit as a Sub, or attacking a Sub unit as a Main), the damage penalty is reduced by 20%. &lt;br /&gt;
|-&lt;br /&gt;
| Energy Save || Eセーブ || 200 || Reduces EN costs by 30%. &lt;br /&gt;
|-&lt;br /&gt;
| Bullet Save || Bセーブ || 200 || Increases ammo for all attacks by 50%. &lt;br /&gt;
|-&lt;br /&gt;
| EXP Up ||  EXPアップ || 180 || 1.2 times EXP gain.&lt;br /&gt;
|-&lt;br /&gt;
| Learning || ラーニング || 150 || When in a pair as the rear unit, same EXP and PP gain as the front unit. If a main pilot has this skill, it will not affect subpilots. Subpilots must learn it separately.&lt;br /&gt;
|-&lt;br /&gt;
| Hit&amp;amp;Away || ヒット&amp;amp;アウェイ || 200 || Enables movement after attacking &lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || 修理技能 || 100 || When Repair command is used, the HP regenerated will be 1.2 times the normal amount. &lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給技能 || 180 || Allows the pilot to replenish other units after moving. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切り || 150 || +10 to Dodge &amp;amp; Hit when Will is 130 or above&lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 150 || Take 80% Damage when Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Potential || 底力 || 20 || When HP is low, Hit/Evade/Crit/Armor stats will be raised. Each level for this skill improves the effect.&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Action || 連続行動 || 380 || At 120+ Will, this skill grants a pilot one additional action if he/she successfully makes a shot down. This can only be done once per turn per phase. Does not activate again if you change pilots. (Will is measured after the action, not before; if making a kill raises the pilot&#039;s Will to 120, Continuous Action will activate.) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Purchasable Pilot Skills (Sub Pilots)&#039;&#039;&#039;==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Initial PP Cost !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Focused || 集中力 || 350 || Reduces the SP cost for Spirit Commands to 80%&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || SPアップ || 60 || Increases a pilot&#039;s maximum Spirit Points. Each level for this skill adds another 6 SP.&lt;br /&gt;
|-&lt;br /&gt;
| EXP Up ||  EXPアップ || 180 || 1.2 times EXP gain.&lt;br /&gt;
|-&lt;br /&gt;
| Learning || ラーニング || 150 || When in a pair as the rear unit, same EXP and PP gain as the front unit. If a main pilot has this skill, it will not affect subpilots. Subpilots must learn it separately.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW OGS 2nd]]&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Impact/Unit_Database&amp;diff=21078</id>
		<title>Super Robot Wars/Impact/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Impact/Unit_Database&amp;diff=21078"/>
		<updated>2014-09-01T01:09:03Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Machine Robo:  Revenge of Cronos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Note:  MSV means it comes from the Mobile Suit Variations lines and not the show proper, ★ means a first time appearance, ~ means playable)&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
&lt;br /&gt;
*RX-78-2 Gundam (~)&lt;br /&gt;
*FF-X7-Bst Core Booster (~)&lt;br /&gt;
*RX-78-3 &amp;quot;G-3&amp;quot; Gundam (MSV) (~)&lt;br /&gt;
*MS-06S &amp;quot;Char Custom&amp;quot; Zaku 2 Commander Type (~)&lt;br /&gt;
* MSM-03 Gogg (★)&lt;br /&gt;
* MS-07B Gouf&lt;br /&gt;
* MA-08 Big Zam&lt;br /&gt;
* Zanzibar Class&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam:  The 008th MS Team ==&lt;br /&gt;
&lt;br /&gt;
*RX-79(G)EZ-8 Gundam EZ-8 (~)&lt;br /&gt;
*Apsalus 2 (~)&lt;br /&gt;
*MS-07B-3 Gouf Custom (~)&lt;br /&gt;
*Apsalus 3&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080 - War In The Pocket ==&lt;br /&gt;
&lt;br /&gt;
*RX-78NT-1 Gundam NT-1 &#039;Alex&#039; (~)&lt;br /&gt;
*MS-06FZ Zaku II FZ Kai (~)&lt;br /&gt;
*MS-18E Kampfer (~)&lt;br /&gt;
* MS-14Jg Gelgoog Jäger&lt;br /&gt;
* MSM-03C Hygogg&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0083 - Stardust Memory ==&lt;br /&gt;
&lt;br /&gt;
*RX-78GP01-Fb Gundam &amp;quot;Zephyranthes&amp;quot; Full Vernien (~)&lt;br /&gt;
*RX-78GP02A Gundam &amp;quot;Physalis&amp;quot; (~)&lt;br /&gt;
*RX-78GP03S Gundam &amp;quot;Dendrobium&amp;quot; Stamen (~)&lt;br /&gt;
*RX-78GP03 Gundam &amp;quot;Dendrobium&amp;quot; Orchis (~)&lt;br /&gt;
*AGX-04 Gerbera Tetra (~)&lt;br /&gt;
*RGM-79N GM Custom (~)&lt;br /&gt;
*RGC-83 GM Cannon II (~)&lt;br /&gt;
*AMX-002 Neue Ziel (~)&lt;br /&gt;
*MA-06 Val Varo (~)&lt;br /&gt;
* MS-14F Gelgoog Marine&lt;br /&gt;
* MS-09R Rick Dom 2&lt;br /&gt;
* YMS-16M Xamel&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
&lt;br /&gt;
*RX-178 Gundam Mk 2 (~)&lt;br /&gt;
**RX-178 Gundam Mk 2 (Black) (Playability Unknown) &lt;br /&gt;
*FXA-05D G-Defensor (~)&lt;br /&gt;
*RX-178 + FXA-05D &amp;quot;Super&amp;quot; Gundam (~)&lt;br /&gt;
*MSZ-006 Zeta Gundam (~)&lt;br /&gt;
**MSZ-006 Waverider (~)&lt;br /&gt;
*MSN-00100 Hyaku Shiki (~)&lt;br /&gt;
*MSR-00100 Hyaku Shiki Kai (MSV) (~)&lt;br /&gt;
*FA-00100S Full Armor Hyaku Shiki Kai (MSV) (~)&lt;br /&gt;
*ORX-005 Gaplant (~)&lt;br /&gt;
*MSA-005 Methuss (~)&lt;br /&gt;
**MSA-005 Methuss (MA) (~)&lt;br /&gt;
*MSZ-008 ZII&lt;br /&gt;
**MSZ-008 ZII (MA)&lt;br /&gt;
*RMS-099 Rick Dias (~)&lt;br /&gt;
*MRX-009 Psyco Gundam (~)&lt;br /&gt;
**MRX-009 Psyco Gundam (MA) (~)&lt;br /&gt;
* NRX-044 Asshimar (MA)&lt;br /&gt;
* ORX-005 Gaplant&lt;br /&gt;
** ORX-005 Gaplant (MA)&lt;br /&gt;
* RX-110 Gabthley&lt;br /&gt;
** RX-110 Gabthley (MA)&lt;br /&gt;
* RX-139 Hambrabi&lt;br /&gt;
** RX-139 Hambrabi (MA)&lt;br /&gt;
* NRX-055 Baund Doc&lt;br /&gt;
* PMX-001 Palace Athene&lt;br /&gt;
* PMX-002 Bolinoak Sammahn (★)&lt;br /&gt;
* PMX-003 The O&lt;br /&gt;
* AMX-004 Qubeley&lt;br /&gt;
* Marasai&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
&lt;br /&gt;
*MSZ-010 ZZ Gundam (~)&lt;br /&gt;
**MSZ-010 G-Fortress (~)&lt;br /&gt;
*FA-010S Full Armor ZZ Gundam (~) (MSV)&lt;br /&gt;
**FA-010S Full Armor G-Fortress (~) (Banpresto Original Design)&lt;br /&gt;
*AMX-004-2 Quebeley Mk 2 (Puru) (~)&lt;br /&gt;
**AMX-004-2 Quebeley Mk 2 (Puru 2) (~)&lt;br /&gt;
**AMX-004-2 Quebeley Mk 2 (Red)&lt;br /&gt;
**AMX-004-2 Quebeley Mk 2 (Black)&lt;br /&gt;
* AMX-107 Bawoo (Orange)&lt;br /&gt;
* AMX-014 Doven Wolf&lt;br /&gt;
* AMX-009 Dreissen&lt;br /&gt;
* AMX-101 Gallus-J&lt;br /&gt;
* AMX-006 Gaza-D&lt;br /&gt;
** AMX-006 Gaza-D (MA)&lt;br /&gt;
* AMX-015 Geymark&lt;br /&gt;
* AMX-103 Hamma Hamma&lt;br /&gt;
* NZ-000 Quin Mantha&lt;br /&gt;
* AMX-104 R-Jarja&lt;br /&gt;
* AMX-011 Zaku 3&lt;br /&gt;
** AMX-011S Zaku 3 Kai&lt;br /&gt;
* AMX-102 Zssa&lt;br /&gt;
* Endra&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Char&#039;s Counterattack ==&lt;br /&gt;
&lt;br /&gt;
*RGZ-91 Re-GZ (~)&lt;br /&gt;
*RGM-89 Jegan (~)&lt;br /&gt;
*RX-93 v (Nu) Gundam (~)&lt;br /&gt;
*FA-93HWS v (Nu) Gundam High Weapons System Type (~)&lt;br /&gt;
*Ra Calium (~)&lt;br /&gt;
* AMS-119 Geara Doga&lt;br /&gt;
** AMS-119 Geara Doga (Rezin)&lt;br /&gt;
* MSN-03 Jagd Doga&lt;br /&gt;
** MSN-03 Jagd Doga (Gyunei)&lt;br /&gt;
*NZ-333 Alpha Azieru&lt;br /&gt;
* MSN-04 Sazabi&lt;br /&gt;
* Rewloola&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam F91 ==&lt;br /&gt;
&lt;br /&gt;
*F91 Gundam F91 (~)&lt;br /&gt;
*XM-07 Vigna Ghina (~)&lt;br /&gt;
* Bug&lt;br /&gt;
* XM-01 Den&#039;an Zon&lt;br /&gt;
* XM-02 Den&#039;an Gei&lt;br /&gt;
* XM-04 Berga Dalas&lt;br /&gt;
* XM-05 Berga Giros&lt;br /&gt;
* XMA-01 Rafflesia&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam ==&lt;br /&gt;
&lt;br /&gt;
*GF13-017NJ Shining Gundam (~)&lt;br /&gt;
**GF13-017NJ Shining Gundam (Super) (~)&lt;br /&gt;
*GF13-017NJII God Gundam (~)&lt;br /&gt;
**GF13-017NJII God Gundam (Hyper) (~)&lt;br /&gt;
*GF13-050NSW Nobel Gundam (~)&lt;br /&gt;
*GF13-021NG Gundam Spiegel (~)&lt;br /&gt;
*GF13-001NHII Master Gundam (~)&lt;br /&gt;
**GF-13-001NHII Master Gundam (Fuunsaiki) (Playability unknown)&lt;br /&gt;
* Death Army&lt;br /&gt;
* Death Birdy&lt;br /&gt;
* Death Navy&lt;br /&gt;
* Death Master (★)&lt;br /&gt;
* Grandmaster Gundam&lt;br /&gt;
* JDG-00X Devil Gundam&lt;br /&gt;
** JDG-00X Devil Gundam (Form 2)&lt;br /&gt;
&lt;br /&gt;
== Mazinger Z ==&lt;br /&gt;
&lt;br /&gt;
*Mazinger Z JS (~)&lt;br /&gt;
*Aphrodite A (~)&lt;br /&gt;
*Boss Borot (~)&lt;br /&gt;
*Diana A (~)&lt;br /&gt;
* Mechanical Beast Garuda K7&lt;br /&gt;
* Mechanical Beast Doublas M2&lt;br /&gt;
* Mechanical Beast Abdora U6&lt;br /&gt;
* Mechanical Beast Glossam X2&lt;br /&gt;
* Mechanical Beast Jenova M9&lt;br /&gt;
* Gushios Beta 3&lt;br /&gt;
* Mechanical Beast Haribiyun V6&lt;br /&gt;
* Flying Fortress Gool&lt;br /&gt;
* Undersea Fortress Bood&lt;br /&gt;
&lt;br /&gt;
== Great Mazinger ==&lt;br /&gt;
&lt;br /&gt;
*Great Mazinger (~)&lt;br /&gt;
*Venus A (~)&lt;br /&gt;
*Mass Produced Great Mazinger (Banpresto Original) (~)&lt;br /&gt;
* Warrior Beast Jaraga (the name is wrong here, unknown what it really is)&lt;br /&gt;
* Warrior Beast Obelius (Aerial Beast)&lt;br /&gt;
* Warrior Beast Zugar (Spectral Beast)&lt;br /&gt;
* Ankoku Daishogun&lt;br /&gt;
* Mikeros&lt;br /&gt;
&lt;br /&gt;
== Mazinger Movie Series ==&lt;br /&gt;
&lt;br /&gt;
* Arsos (This refers to something else but I am not sure what)&lt;br /&gt;
* Mechabeast Toros D7&lt;br /&gt;
* Mechabeast Pikudron&lt;br /&gt;
* Warrior Beast Dante&lt;br /&gt;
* Gilgirgun (Form 3)&lt;br /&gt;
* Mecha Gilgirgun&lt;br /&gt;
* Dragonsaurus&lt;br /&gt;
&lt;br /&gt;
== UFO Robot Grendizer ==&lt;br /&gt;
&lt;br /&gt;
*Grendizer (~)&lt;br /&gt;
**Grendizer (Spazer) (~)&lt;br /&gt;
* Minifo&lt;br /&gt;
* Saucer Beast Gilgil&lt;br /&gt;
* Saucer Beast Jirajira&lt;br /&gt;
* Motherburn&lt;br /&gt;
* Vega Beast Gragra&lt;br /&gt;
* Vega Beast King Gori&lt;br /&gt;
* Vega Beast Zumezume&lt;br /&gt;
* King of Vega&lt;br /&gt;
&lt;br /&gt;
== Getter Robo ==&lt;br /&gt;
&lt;br /&gt;
*Getter 1/2/3 (~)&lt;br /&gt;
*Texas Mack (~)&lt;br /&gt;
* Mechasaurus Bado&lt;br /&gt;
* Mechasaurus Dai&lt;br /&gt;
* Mechasaurus Zuu&lt;br /&gt;
* Mechasaurus Saki&lt;br /&gt;
* Mechasaurus Zen 2&lt;br /&gt;
* Guda&lt;br /&gt;
* Zori&lt;br /&gt;
&lt;br /&gt;
== Getter Robo G == &lt;br /&gt;
&lt;br /&gt;
*Getter Dragon/Liger/Poseidon (~)&lt;br /&gt;
* Mecha Dokuganki (★)&lt;br /&gt;
* Mecha Tekkoki&lt;br /&gt;
* Mecha Ushikenki&lt;br /&gt;
* Mecha Yousaiki&lt;br /&gt;
* Demon Fighter (★)&lt;br /&gt;
* Combined Demon Robot&lt;br /&gt;
* Science Fortress Island (★)&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo ==&lt;br /&gt;
&lt;br /&gt;
*Shin Getter 1/2/3 (~)&lt;br /&gt;
&lt;br /&gt;
== Brave Raideen ==&lt;br /&gt;
&lt;br /&gt;
*Raideen (~)&lt;br /&gt;
*Bluegar (~)&lt;br /&gt;
* Drome&lt;br /&gt;
* Fossil Beast Bastodon&lt;br /&gt;
* Fossil Beast Gildeen&lt;br /&gt;
* Colossal Monster Madanga&lt;br /&gt;
* Colossal Monster Grostan&lt;br /&gt;
* Colossal Monster Bangor&lt;br /&gt;
* Colossal Monster Baragon&lt;br /&gt;
* Combined Colossal Monster Gardon&lt;br /&gt;
* Giant Sharkin&lt;br /&gt;
* Great Demon Barao&lt;br /&gt;
* Gante&lt;br /&gt;
** Mecha Gante&lt;br /&gt;
&lt;br /&gt;
== Combattler V ==&lt;br /&gt;
&lt;br /&gt;
*Combattler V (~)&lt;br /&gt;
* Graydon&lt;br /&gt;
* Slave Monster Galmus&lt;br /&gt;
* Slave Monster Demon&lt;br /&gt;
* Great Garuda&lt;br /&gt;
* Magma Beast Big Sirius&lt;br /&gt;
* Magma Beast Great 2&lt;br /&gt;
* Magma Beast Darkron&lt;br /&gt;
* Santomagma&lt;br /&gt;
* Oreana&lt;br /&gt;
&lt;br /&gt;
== Invincible Super Man Zambot 3 ==&lt;br /&gt;
&lt;br /&gt;
*Zambot 3 (~)&lt;br /&gt;
* Mecha-Boost Gabidan&lt;br /&gt;
* Mecha-Boost Galchak&lt;br /&gt;
* Mecha-Boost Anmosgar&lt;br /&gt;
* Mecha-Boost Tracid&lt;br /&gt;
* Mecha-Boost Dangarun&lt;br /&gt;
* Red Knight Deathcain&lt;br /&gt;
* Blue Knight Heldyne&lt;br /&gt;
* Bandock&lt;br /&gt;
** Bandock (Head)&lt;br /&gt;
&lt;br /&gt;
== Invincible Steelman Daitarn 3 ==&lt;br /&gt;
&lt;br /&gt;
*Daitarn 3 (~)&lt;br /&gt;
** DaiFighter (~)&lt;br /&gt;
** DaiTank (~)&lt;br /&gt;
* Aiai&lt;br /&gt;
* Mattanga&lt;br /&gt;
* Megaborg Neros (★)&lt;br /&gt;
* Megaborg Benmel&lt;br /&gt;
* Synthetic Beast Anaval (Form 2)&lt;br /&gt;
* Megaborg Daston (★)&lt;br /&gt;
* Ultimate Tank Nibelungen&lt;br /&gt;
* Megaborg Mileena&lt;br /&gt;
* False Daitarn 3 (★)&lt;br /&gt;
* Megaborg Koros&lt;br /&gt;
* Giant Don Zauser&lt;br /&gt;
&lt;br /&gt;
== Super Beastial Machine Dancouga/God Bless Dancouga ==&lt;br /&gt;
&lt;br /&gt;
*Dancouga (~)&lt;br /&gt;
*Gandor (~)&lt;br /&gt;
* Zan-Gaioh&lt;br /&gt;
* Zei-Fer (★)&lt;br /&gt;
* Shapiro&#039;s Mecha (later renamed &amp;quot;Desire&amp;quot;) (side material only)&lt;br /&gt;
* Muge Zolbados (★)&lt;br /&gt;
&lt;br /&gt;
== Dancouga Blazing Epilogue ==&lt;br /&gt;
&lt;br /&gt;
* Gilbauer (★)&lt;br /&gt;
* Fake Dancouga&lt;br /&gt;
* Dirad Battle Mecha&lt;br /&gt;
* Dirad Giant Mecha&lt;br /&gt;
* Plant Giant&lt;br /&gt;
* Kuzard&lt;br /&gt;
&lt;br /&gt;
== Hyper Combat Unit Dangaioh ==&lt;br /&gt;
&lt;br /&gt;
*Dangaioh (~)&lt;br /&gt;
*Aizam the Third (~)&lt;br /&gt;
* Air Raid Chariots&lt;br /&gt;
* Bloody 1&lt;br /&gt;
* Bloody 2&lt;br /&gt;
* Gil Gia&lt;br /&gt;
* Raidol (★)&lt;br /&gt;
* Blast (★)&lt;br /&gt;
* Captain Garimos&lt;br /&gt;
&lt;br /&gt;
== Machine Robo:  Revenge of Cronos ==&lt;br /&gt;
&lt;br /&gt;
*Kenryū (~)&lt;br /&gt;
*Vaikungfu (~)&lt;br /&gt;
*Blue Jet (~)&lt;br /&gt;
** Blue Jet (Flight) (~)&lt;br /&gt;
*Rod Drill(~)&lt;br /&gt;
** Rod Drill (Driller) (~)&lt;br /&gt;
*Triple Jim (~)&lt;br /&gt;
** Triple Jim Heli (~)&lt;br /&gt;
** Triple Jim Supercar (~)&lt;br /&gt;
*Power Riser (Leina) (~)&lt;br /&gt;
*Glowbine (~) (★)&lt;br /&gt;
* Jingi Mark 2 (~)&lt;br /&gt;
* Gades&lt;br /&gt;
* Guldy&lt;br /&gt;
* Falgos&lt;br /&gt;
* Mizuchi&lt;br /&gt;
* Iron Sand (★)&lt;br /&gt;
* Zarios&lt;br /&gt;
* Diondra&lt;br /&gt;
* Devil Satan 6&lt;br /&gt;
&lt;br /&gt;
== Ninja Warrior Tobikage ==&lt;br /&gt;
&lt;br /&gt;
*Black Lion (~)&lt;br /&gt;
** Beast Demon Black Lion (~)&lt;br /&gt;
*Thunder Falcon (~)&lt;br /&gt;
** Sky Demon Thunder Falcon (~)&lt;br /&gt;
*Burst Dragon (~)&lt;br /&gt;
** Sea Demon Burst Dragon (~)&lt;br /&gt;
*Tobikage (~)&lt;br /&gt;
*Zerokage (~)&lt;br /&gt;
*Elshank (~)&lt;br /&gt;
* Shaman&lt;br /&gt;
* Banks&lt;br /&gt;
** Banks Houdai Type (★)&lt;br /&gt;
* Skeleton&lt;br /&gt;
* Famille Kan (★)&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine ==&lt;br /&gt;
&lt;br /&gt;
*Dunbine (~)&lt;br /&gt;
*Botune (~)&lt;br /&gt;
*Dunbine (Todd&#039;s) (~)&lt;br /&gt;
*Bastole (~)&lt;br /&gt;
*Rainek (~)&lt;br /&gt;
*Bilbine (~)&lt;br /&gt;
** Bilbine (Wing Caliber) (~)&lt;br /&gt;
*Bilbine (Night Camouflage) (~)&lt;br /&gt;
** Bilbine (Night Camoflage) (Wing Caliber) (~)&lt;br /&gt;
* Goraon (~)&lt;br /&gt;
* Gran Garan (~)&lt;br /&gt;
* Drumlo&lt;br /&gt;
* Galava&lt;br /&gt;
* Vierres&lt;br /&gt;
* Wryneck&lt;br /&gt;
** Hyper Galava&lt;br /&gt;
* Leprechaun&lt;br /&gt;
** Hyper Leprechaun&lt;br /&gt;
* Zwarth&lt;br /&gt;
* Will Wipps&lt;br /&gt;
* Bubuly&lt;br /&gt;
* Spriggan&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico ==&lt;br /&gt;
&lt;br /&gt;
*Aestivalis (Akito) (~)&lt;br /&gt;
** Comes in Ground Frame, Artillery Frame, Flight Frame, 0G Frame, and Lunar Frame.  Lunar is (★).&lt;br /&gt;
*Aestivalis (Gai) (~)&lt;br /&gt;
** Comes in Ground Frame, Artillery Frame, Flight Frame, 0G Frame, and Lunar Frame.  Ground and Lunar are (★).&lt;br /&gt;
*Aestivalis (Ryoto) (~)&lt;br /&gt;
** Comes in Ground Frame, Artillery Frame, Flight Frame, 0G Frame, and Lunar Frame.  Ground and Lunar are (★).&lt;br /&gt;
*Aestivalis (Izumi) (~)&lt;br /&gt;
** Comes in Ground Frame, Artillery Frame, Flight Frame, 0G Frame, and Lunar Frame.  Ground and Lunar are (★).&lt;br /&gt;
*Aestivalis (Hikaru) (~)&lt;br /&gt;
** Comes in Ground Frame, Artillery Frame, Flight Frame, 0G Frame, and Lunar Frame.  Ground and Lunar are (★).&lt;br /&gt;
*Aestivalis Akatsuki Custom (~)&lt;br /&gt;
** Comes in Artillery Frame, Flight Frame, 0G Frame, and Lunar Frame, but apparently not Ground Frame.  Lunar is (★).&lt;br /&gt;
*X-Aestivalis Kai (★) (~)&lt;br /&gt;
*Nadesico (~)&lt;br /&gt;
*Nadesico (Y-Unit) (~)&lt;br /&gt;
*Daitetsujin (~)&lt;br /&gt;
* Batta&lt;br /&gt;
* Shingata Batta (★)&lt;br /&gt;
* Gengorou (★)&lt;br /&gt;
* Joro (★)&lt;br /&gt;
* Kagurazuki (★)&lt;br /&gt;
* Kannazuki (★)&lt;br /&gt;
* Laser Kuchikukan Tonba (★)&lt;br /&gt;
* Denjin&lt;br /&gt;
* Majin&lt;br /&gt;
* Daimajin&lt;br /&gt;
* Tetsujin&lt;br /&gt;
&lt;br /&gt;
== Banpresto Original ==&lt;br /&gt;
&lt;br /&gt;
*Alt Eisen (~)&lt;br /&gt;
**Alt Eisen Riese (~)&lt;br /&gt;
*Weiss Reitter (~)&lt;br /&gt;
**Rein Weiss Reitter (~)&lt;br /&gt;
*Persönlichkeit (★) (~)&lt;br /&gt;
* Gespenst Mk 2&lt;br /&gt;
* Einst Gemut&lt;br /&gt;
* Einst Glied&lt;br /&gt;
* Einst Knochen&lt;br /&gt;
* Einsteisen (★)&lt;br /&gt;
* Einst Regisseur&lt;br /&gt;
** Neue Regisseur&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Impact/Unit_Database&amp;diff=21077</id>
		<title>Super Robot Wars/Impact/Unit Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Impact/Unit_Database&amp;diff=21077"/>
		<updated>2014-09-01T01:08:05Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Mobile Suit Gundam ZZ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Note:  MSV means it comes from the Mobile Suit Variations lines and not the show proper, ★ means a first time appearance, ~ means playable)&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
&lt;br /&gt;
*RX-78-2 Gundam (~)&lt;br /&gt;
*FF-X7-Bst Core Booster (~)&lt;br /&gt;
*RX-78-3 &amp;quot;G-3&amp;quot; Gundam (MSV) (~)&lt;br /&gt;
*MS-06S &amp;quot;Char Custom&amp;quot; Zaku 2 Commander Type (~)&lt;br /&gt;
* MSM-03 Gogg (★)&lt;br /&gt;
* MS-07B Gouf&lt;br /&gt;
* MA-08 Big Zam&lt;br /&gt;
* Zanzibar Class&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam:  The 008th MS Team ==&lt;br /&gt;
&lt;br /&gt;
*RX-79(G)EZ-8 Gundam EZ-8 (~)&lt;br /&gt;
*Apsalus 2 (~)&lt;br /&gt;
*MS-07B-3 Gouf Custom (~)&lt;br /&gt;
*Apsalus 3&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080 - War In The Pocket ==&lt;br /&gt;
&lt;br /&gt;
*RX-78NT-1 Gundam NT-1 &#039;Alex&#039; (~)&lt;br /&gt;
*MS-06FZ Zaku II FZ Kai (~)&lt;br /&gt;
*MS-18E Kampfer (~)&lt;br /&gt;
* MS-14Jg Gelgoog Jäger&lt;br /&gt;
* MSM-03C Hygogg&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0083 - Stardust Memory ==&lt;br /&gt;
&lt;br /&gt;
*RX-78GP01-Fb Gundam &amp;quot;Zephyranthes&amp;quot; Full Vernien (~)&lt;br /&gt;
*RX-78GP02A Gundam &amp;quot;Physalis&amp;quot; (~)&lt;br /&gt;
*RX-78GP03S Gundam &amp;quot;Dendrobium&amp;quot; Stamen (~)&lt;br /&gt;
*RX-78GP03 Gundam &amp;quot;Dendrobium&amp;quot; Orchis (~)&lt;br /&gt;
*AGX-04 Gerbera Tetra (~)&lt;br /&gt;
*RGM-79N GM Custom (~)&lt;br /&gt;
*RGC-83 GM Cannon II (~)&lt;br /&gt;
*AMX-002 Neue Ziel (~)&lt;br /&gt;
*MA-06 Val Varo (~)&lt;br /&gt;
* MS-14F Gelgoog Marine&lt;br /&gt;
* MS-09R Rick Dom 2&lt;br /&gt;
* YMS-16M Xamel&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
&lt;br /&gt;
*RX-178 Gundam Mk 2 (~)&lt;br /&gt;
**RX-178 Gundam Mk 2 (Black) (Playability Unknown) &lt;br /&gt;
*FXA-05D G-Defensor (~)&lt;br /&gt;
*RX-178 + FXA-05D &amp;quot;Super&amp;quot; Gundam (~)&lt;br /&gt;
*MSZ-006 Zeta Gundam (~)&lt;br /&gt;
**MSZ-006 Waverider (~)&lt;br /&gt;
*MSN-00100 Hyaku Shiki (~)&lt;br /&gt;
*MSR-00100 Hyaku Shiki Kai (MSV) (~)&lt;br /&gt;
*FA-00100S Full Armor Hyaku Shiki Kai (MSV) (~)&lt;br /&gt;
*ORX-005 Gaplant (~)&lt;br /&gt;
*MSA-005 Methuss (~)&lt;br /&gt;
**MSA-005 Methuss (MA) (~)&lt;br /&gt;
*MSZ-008 ZII&lt;br /&gt;
**MSZ-008 ZII (MA)&lt;br /&gt;
*RMS-099 Rick Dias (~)&lt;br /&gt;
*MRX-009 Psyco Gundam (~)&lt;br /&gt;
**MRX-009 Psyco Gundam (MA) (~)&lt;br /&gt;
* NRX-044 Asshimar (MA)&lt;br /&gt;
* ORX-005 Gaplant&lt;br /&gt;
** ORX-005 Gaplant (MA)&lt;br /&gt;
* RX-110 Gabthley&lt;br /&gt;
** RX-110 Gabthley (MA)&lt;br /&gt;
* RX-139 Hambrabi&lt;br /&gt;
** RX-139 Hambrabi (MA)&lt;br /&gt;
* NRX-055 Baund Doc&lt;br /&gt;
* PMX-001 Palace Athene&lt;br /&gt;
* PMX-002 Bolinoak Sammahn (★)&lt;br /&gt;
* PMX-003 The O&lt;br /&gt;
* AMX-004 Qubeley&lt;br /&gt;
* Marasai&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
&lt;br /&gt;
*MSZ-010 ZZ Gundam (~)&lt;br /&gt;
**MSZ-010 G-Fortress (~)&lt;br /&gt;
*FA-010S Full Armor ZZ Gundam (~) (MSV)&lt;br /&gt;
**FA-010S Full Armor G-Fortress (~) (Banpresto Original Design)&lt;br /&gt;
*AMX-004-2 Quebeley Mk 2 (Puru) (~)&lt;br /&gt;
**AMX-004-2 Quebeley Mk 2 (Puru 2) (~)&lt;br /&gt;
**AMX-004-2 Quebeley Mk 2 (Red)&lt;br /&gt;
**AMX-004-2 Quebeley Mk 2 (Black)&lt;br /&gt;
* AMX-107 Bawoo (Orange)&lt;br /&gt;
* AMX-014 Doven Wolf&lt;br /&gt;
* AMX-009 Dreissen&lt;br /&gt;
* AMX-101 Gallus-J&lt;br /&gt;
* AMX-006 Gaza-D&lt;br /&gt;
** AMX-006 Gaza-D (MA)&lt;br /&gt;
* AMX-015 Geymark&lt;br /&gt;
* AMX-103 Hamma Hamma&lt;br /&gt;
* NZ-000 Quin Mantha&lt;br /&gt;
* AMX-104 R-Jarja&lt;br /&gt;
* AMX-011 Zaku 3&lt;br /&gt;
** AMX-011S Zaku 3 Kai&lt;br /&gt;
* AMX-102 Zssa&lt;br /&gt;
* Endra&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Char&#039;s Counterattack ==&lt;br /&gt;
&lt;br /&gt;
*RGZ-91 Re-GZ (~)&lt;br /&gt;
*RGM-89 Jegan (~)&lt;br /&gt;
*RX-93 v (Nu) Gundam (~)&lt;br /&gt;
*FA-93HWS v (Nu) Gundam High Weapons System Type (~)&lt;br /&gt;
*Ra Calium (~)&lt;br /&gt;
* AMS-119 Geara Doga&lt;br /&gt;
** AMS-119 Geara Doga (Rezin)&lt;br /&gt;
* MSN-03 Jagd Doga&lt;br /&gt;
** MSN-03 Jagd Doga (Gyunei)&lt;br /&gt;
*NZ-333 Alpha Azieru&lt;br /&gt;
* MSN-04 Sazabi&lt;br /&gt;
* Rewloola&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam F91 ==&lt;br /&gt;
&lt;br /&gt;
*F91 Gundam F91 (~)&lt;br /&gt;
*XM-07 Vigna Ghina (~)&lt;br /&gt;
* Bug&lt;br /&gt;
* XM-01 Den&#039;an Zon&lt;br /&gt;
* XM-02 Den&#039;an Gei&lt;br /&gt;
* XM-04 Berga Dalas&lt;br /&gt;
* XM-05 Berga Giros&lt;br /&gt;
* XMA-01 Rafflesia&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam ==&lt;br /&gt;
&lt;br /&gt;
*GF13-017NJ Shining Gundam (~)&lt;br /&gt;
**GF13-017NJ Shining Gundam (Super) (~)&lt;br /&gt;
*GF13-017NJII God Gundam (~)&lt;br /&gt;
**GF13-017NJII God Gundam (Hyper) (~)&lt;br /&gt;
*GF13-050NSW Nobel Gundam (~)&lt;br /&gt;
*GF13-021NG Gundam Spiegel (~)&lt;br /&gt;
*GF13-001NHII Master Gundam (~)&lt;br /&gt;
**GF-13-001NHII Master Gundam (Fuunsaiki) (Playability unknown)&lt;br /&gt;
* Death Army&lt;br /&gt;
* Death Birdy&lt;br /&gt;
* Death Navy&lt;br /&gt;
* Death Master (★)&lt;br /&gt;
* Grandmaster Gundam&lt;br /&gt;
* JDG-00X Devil Gundam&lt;br /&gt;
** JDG-00X Devil Gundam (Form 2)&lt;br /&gt;
&lt;br /&gt;
== Mazinger Z ==&lt;br /&gt;
&lt;br /&gt;
*Mazinger Z JS (~)&lt;br /&gt;
*Aphrodite A (~)&lt;br /&gt;
*Boss Borot (~)&lt;br /&gt;
*Diana A (~)&lt;br /&gt;
* Mechanical Beast Garuda K7&lt;br /&gt;
* Mechanical Beast Doublas M2&lt;br /&gt;
* Mechanical Beast Abdora U6&lt;br /&gt;
* Mechanical Beast Glossam X2&lt;br /&gt;
* Mechanical Beast Jenova M9&lt;br /&gt;
* Gushios Beta 3&lt;br /&gt;
* Mechanical Beast Haribiyun V6&lt;br /&gt;
* Flying Fortress Gool&lt;br /&gt;
* Undersea Fortress Bood&lt;br /&gt;
&lt;br /&gt;
== Great Mazinger ==&lt;br /&gt;
&lt;br /&gt;
*Great Mazinger (~)&lt;br /&gt;
*Venus A (~)&lt;br /&gt;
*Mass Produced Great Mazinger (Banpresto Original) (~)&lt;br /&gt;
* Warrior Beast Jaraga (the name is wrong here, unknown what it really is)&lt;br /&gt;
* Warrior Beast Obelius (Aerial Beast)&lt;br /&gt;
* Warrior Beast Zugar (Spectral Beast)&lt;br /&gt;
* Ankoku Daishogun&lt;br /&gt;
* Mikeros&lt;br /&gt;
&lt;br /&gt;
== Mazinger Movie Series ==&lt;br /&gt;
&lt;br /&gt;
* Arsos (This refers to something else but I am not sure what)&lt;br /&gt;
* Mechabeast Toros D7&lt;br /&gt;
* Mechabeast Pikudron&lt;br /&gt;
* Warrior Beast Dante&lt;br /&gt;
* Gilgirgun (Form 3)&lt;br /&gt;
* Mecha Gilgirgun&lt;br /&gt;
* Dragonsaurus&lt;br /&gt;
&lt;br /&gt;
== UFO Robot Grendizer ==&lt;br /&gt;
&lt;br /&gt;
*Grendizer (~)&lt;br /&gt;
**Grendizer (Spazer) (~)&lt;br /&gt;
* Minifo&lt;br /&gt;
* Saucer Beast Gilgil&lt;br /&gt;
* Saucer Beast Jirajira&lt;br /&gt;
* Motherburn&lt;br /&gt;
* Vega Beast Gragra&lt;br /&gt;
* Vega Beast King Gori&lt;br /&gt;
* Vega Beast Zumezume&lt;br /&gt;
* King of Vega&lt;br /&gt;
&lt;br /&gt;
== Getter Robo ==&lt;br /&gt;
&lt;br /&gt;
*Getter 1/2/3 (~)&lt;br /&gt;
*Texas Mack (~)&lt;br /&gt;
* Mechasaurus Bado&lt;br /&gt;
* Mechasaurus Dai&lt;br /&gt;
* Mechasaurus Zuu&lt;br /&gt;
* Mechasaurus Saki&lt;br /&gt;
* Mechasaurus Zen 2&lt;br /&gt;
* Guda&lt;br /&gt;
* Zori&lt;br /&gt;
&lt;br /&gt;
== Getter Robo G == &lt;br /&gt;
&lt;br /&gt;
*Getter Dragon/Liger/Poseidon (~)&lt;br /&gt;
* Mecha Dokuganki (★)&lt;br /&gt;
* Mecha Tekkoki&lt;br /&gt;
* Mecha Ushikenki&lt;br /&gt;
* Mecha Yousaiki&lt;br /&gt;
* Demon Fighter (★)&lt;br /&gt;
* Combined Demon Robot&lt;br /&gt;
* Science Fortress Island (★)&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo ==&lt;br /&gt;
&lt;br /&gt;
*Shin Getter 1/2/3 (~)&lt;br /&gt;
&lt;br /&gt;
== Brave Raideen ==&lt;br /&gt;
&lt;br /&gt;
*Raideen (~)&lt;br /&gt;
*Bluegar (~)&lt;br /&gt;
* Drome&lt;br /&gt;
* Fossil Beast Bastodon&lt;br /&gt;
* Fossil Beast Gildeen&lt;br /&gt;
* Colossal Monster Madanga&lt;br /&gt;
* Colossal Monster Grostan&lt;br /&gt;
* Colossal Monster Bangor&lt;br /&gt;
* Colossal Monster Baragon&lt;br /&gt;
* Combined Colossal Monster Gardon&lt;br /&gt;
* Giant Sharkin&lt;br /&gt;
* Great Demon Barao&lt;br /&gt;
* Gante&lt;br /&gt;
** Mecha Gante&lt;br /&gt;
&lt;br /&gt;
== Combattler V ==&lt;br /&gt;
&lt;br /&gt;
*Combattler V (~)&lt;br /&gt;
* Graydon&lt;br /&gt;
* Slave Monster Galmus&lt;br /&gt;
* Slave Monster Demon&lt;br /&gt;
* Great Garuda&lt;br /&gt;
* Magma Beast Big Sirius&lt;br /&gt;
* Magma Beast Great 2&lt;br /&gt;
* Magma Beast Darkron&lt;br /&gt;
* Santomagma&lt;br /&gt;
* Oreana&lt;br /&gt;
&lt;br /&gt;
== Invincible Super Man Zambot 3 ==&lt;br /&gt;
&lt;br /&gt;
*Zambot 3 (~)&lt;br /&gt;
* Mecha-Boost Gabidan&lt;br /&gt;
* Mecha-Boost Galchak&lt;br /&gt;
* Mecha-Boost Anmosgar&lt;br /&gt;
* Mecha-Boost Tracid&lt;br /&gt;
* Mecha-Boost Dangarun&lt;br /&gt;
* Red Knight Deathcain&lt;br /&gt;
* Blue Knight Heldyne&lt;br /&gt;
* Bandock&lt;br /&gt;
** Bandock (Head)&lt;br /&gt;
&lt;br /&gt;
== Invincible Steelman Daitarn 3 ==&lt;br /&gt;
&lt;br /&gt;
*Daitarn 3 (~)&lt;br /&gt;
** DaiFighter (~)&lt;br /&gt;
** DaiTank (~)&lt;br /&gt;
* Aiai&lt;br /&gt;
* Mattanga&lt;br /&gt;
* Megaborg Neros (★)&lt;br /&gt;
* Megaborg Benmel&lt;br /&gt;
* Synthetic Beast Anaval (Form 2)&lt;br /&gt;
* Megaborg Daston (★)&lt;br /&gt;
* Ultimate Tank Nibelungen&lt;br /&gt;
* Megaborg Mileena&lt;br /&gt;
* False Daitarn 3 (★)&lt;br /&gt;
* Megaborg Koros&lt;br /&gt;
* Giant Don Zauser&lt;br /&gt;
&lt;br /&gt;
== Super Beastial Machine Dancouga/God Bless Dancouga ==&lt;br /&gt;
&lt;br /&gt;
*Dancouga (~)&lt;br /&gt;
*Gandor (~)&lt;br /&gt;
* Zan-Gaioh&lt;br /&gt;
* Zei-Fer (★)&lt;br /&gt;
* Shapiro&#039;s Mecha (later renamed &amp;quot;Desire&amp;quot;) (side material only)&lt;br /&gt;
* Muge Zolbados (★)&lt;br /&gt;
&lt;br /&gt;
== Dancouga Blazing Epilogue ==&lt;br /&gt;
&lt;br /&gt;
* Gilbauer (★)&lt;br /&gt;
* Fake Dancouga&lt;br /&gt;
* Dirad Battle Mecha&lt;br /&gt;
* Dirad Giant Mecha&lt;br /&gt;
* Plant Giant&lt;br /&gt;
* Kuzard&lt;br /&gt;
&lt;br /&gt;
== Hyper Combat Unit Dangaioh ==&lt;br /&gt;
&lt;br /&gt;
*Dangaioh (~)&lt;br /&gt;
*Aizam the Third (~)&lt;br /&gt;
* Air Raid Chariots&lt;br /&gt;
* Bloody 1&lt;br /&gt;
* Bloody 2&lt;br /&gt;
* Gil Gia&lt;br /&gt;
* Raidol (★)&lt;br /&gt;
* Blast (★)&lt;br /&gt;
* Captain Garimos&lt;br /&gt;
&lt;br /&gt;
== Machine Robo:  Revenge of Cronos ==&lt;br /&gt;
&lt;br /&gt;
*Kenryū (~)&lt;br /&gt;
*Vaikungfu (~)&lt;br /&gt;
*Blue Jet (~)&lt;br /&gt;
** Blue Jet (Flight) (~)&lt;br /&gt;
*Rod Drill(~)&lt;br /&gt;
** Rod Drill (Driller) (~)&lt;br /&gt;
*Triple Jim (~)&lt;br /&gt;
** Triple Jim Heli (~)&lt;br /&gt;
** Triple Jim Supercar (~)&lt;br /&gt;
*Power Riser (Leina) (~)&lt;br /&gt;
*Gurobine (~) (★)&lt;br /&gt;
* Jingi Mark 2 (~)&lt;br /&gt;
* Gades&lt;br /&gt;
* Guldy&lt;br /&gt;
* Falgos&lt;br /&gt;
* Mijichi&lt;br /&gt;
* Iron Sand (★)&lt;br /&gt;
* Zarios&lt;br /&gt;
* Diondra&lt;br /&gt;
* Devil Satan 6&lt;br /&gt;
&lt;br /&gt;
== Ninja Warrior Tobikage ==&lt;br /&gt;
&lt;br /&gt;
*Black Lion (~)&lt;br /&gt;
** Beast Demon Black Lion (~)&lt;br /&gt;
*Thunder Falcon (~)&lt;br /&gt;
** Sky Demon Thunder Falcon (~)&lt;br /&gt;
*Burst Dragon (~)&lt;br /&gt;
** Sea Demon Burst Dragon (~)&lt;br /&gt;
*Tobikage (~)&lt;br /&gt;
*Zerokage (~)&lt;br /&gt;
*Elshank (~)&lt;br /&gt;
* Shaman&lt;br /&gt;
* Banks&lt;br /&gt;
** Banks Houdai Type (★)&lt;br /&gt;
* Skeleton&lt;br /&gt;
* Famille Kan (★)&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine ==&lt;br /&gt;
&lt;br /&gt;
*Dunbine (~)&lt;br /&gt;
*Botune (~)&lt;br /&gt;
*Dunbine (Todd&#039;s) (~)&lt;br /&gt;
*Bastole (~)&lt;br /&gt;
*Rainek (~)&lt;br /&gt;
*Bilbine (~)&lt;br /&gt;
** Bilbine (Wing Caliber) (~)&lt;br /&gt;
*Bilbine (Night Camouflage) (~)&lt;br /&gt;
** Bilbine (Night Camoflage) (Wing Caliber) (~)&lt;br /&gt;
* Goraon (~)&lt;br /&gt;
* Gran Garan (~)&lt;br /&gt;
* Drumlo&lt;br /&gt;
* Galava&lt;br /&gt;
* Vierres&lt;br /&gt;
* Wryneck&lt;br /&gt;
** Hyper Galava&lt;br /&gt;
* Leprechaun&lt;br /&gt;
** Hyper Leprechaun&lt;br /&gt;
* Zwarth&lt;br /&gt;
* Will Wipps&lt;br /&gt;
* Bubuly&lt;br /&gt;
* Spriggan&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico ==&lt;br /&gt;
&lt;br /&gt;
*Aestivalis (Akito) (~)&lt;br /&gt;
** Comes in Ground Frame, Artillery Frame, Flight Frame, 0G Frame, and Lunar Frame.  Lunar is (★).&lt;br /&gt;
*Aestivalis (Gai) (~)&lt;br /&gt;
** Comes in Ground Frame, Artillery Frame, Flight Frame, 0G Frame, and Lunar Frame.  Ground and Lunar are (★).&lt;br /&gt;
*Aestivalis (Ryoto) (~)&lt;br /&gt;
** Comes in Ground Frame, Artillery Frame, Flight Frame, 0G Frame, and Lunar Frame.  Ground and Lunar are (★).&lt;br /&gt;
*Aestivalis (Izumi) (~)&lt;br /&gt;
** Comes in Ground Frame, Artillery Frame, Flight Frame, 0G Frame, and Lunar Frame.  Ground and Lunar are (★).&lt;br /&gt;
*Aestivalis (Hikaru) (~)&lt;br /&gt;
** Comes in Ground Frame, Artillery Frame, Flight Frame, 0G Frame, and Lunar Frame.  Ground and Lunar are (★).&lt;br /&gt;
*Aestivalis Akatsuki Custom (~)&lt;br /&gt;
** Comes in Artillery Frame, Flight Frame, 0G Frame, and Lunar Frame, but apparently not Ground Frame.  Lunar is (★).&lt;br /&gt;
*X-Aestivalis Kai (★) (~)&lt;br /&gt;
*Nadesico (~)&lt;br /&gt;
*Nadesico (Y-Unit) (~)&lt;br /&gt;
*Daitetsujin (~)&lt;br /&gt;
* Batta&lt;br /&gt;
* Shingata Batta (★)&lt;br /&gt;
* Gengorou (★)&lt;br /&gt;
* Joro (★)&lt;br /&gt;
* Kagurazuki (★)&lt;br /&gt;
* Kannazuki (★)&lt;br /&gt;
* Laser Kuchikukan Tonba (★)&lt;br /&gt;
* Denjin&lt;br /&gt;
* Majin&lt;br /&gt;
* Daimajin&lt;br /&gt;
* Tetsujin&lt;br /&gt;
&lt;br /&gt;
== Banpresto Original ==&lt;br /&gt;
&lt;br /&gt;
*Alt Eisen (~)&lt;br /&gt;
**Alt Eisen Riese (~)&lt;br /&gt;
*Weiss Reitter (~)&lt;br /&gt;
**Rein Weiss Reitter (~)&lt;br /&gt;
*Persönlichkeit (★) (~)&lt;br /&gt;
* Gespenst Mk 2&lt;br /&gt;
* Einst Gemut&lt;br /&gt;
* Einst Glied&lt;br /&gt;
* Einst Knochen&lt;br /&gt;
* Einsteisen (★)&lt;br /&gt;
* Einst Regisseur&lt;br /&gt;
** Neue Regisseur&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/W/Unit_Upgrades&amp;diff=21039</id>
		<title>Super Robot Wars/W/Unit Upgrades</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/W/Unit_Upgrades&amp;diff=21039"/>
		<updated>2014-08-30T04:28:36Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Root Unit&lt;br /&gt;
!Upgrade Inheritance&lt;br /&gt;
!At What Stage(s)&lt;br /&gt;
!Keep Old Unit?&lt;br /&gt;
|-&lt;br /&gt;
|Blue Earth&lt;br /&gt;
|Sol Tekkaman Unit-2&lt;br /&gt;
|11 North America&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Mazinkaiser&lt;br /&gt;
|Mazinger Z*&lt;br /&gt;
|NG+&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|Mazinger Z**&lt;br /&gt;
|-&lt;br /&gt;
|Wing Zero Custom&lt;br /&gt;
|Gundam Altron&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Astray Red Frame&lt;br /&gt;
|Astray Blue Frame&lt;br /&gt;
|-&lt;br /&gt;
|Dreadnaught Gundam (later X-Astray)&lt;br /&gt;
|-&lt;br /&gt;
|Elijah&#039;s Custom GINN(-kai)&lt;br /&gt;
|-&lt;br /&gt;
|Murakumo Custom GINN&lt;br /&gt;
|-&lt;br /&gt;
|Hyperion Gundam&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Strike Gundam&lt;br /&gt;
|Freedom Gundam&lt;br /&gt;
|-&lt;br /&gt;
|Strike Rouge&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Freedom Gundam&lt;br /&gt;
|Justice Gundam&lt;br /&gt;
|-&lt;br /&gt;
|Buster Gundam&lt;br /&gt;
|-&lt;br /&gt;
|Blitz Gundam&lt;br /&gt;
|-&lt;br /&gt;
|Duel Gundam AS&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tekkaman Blade&lt;br /&gt;
|Tekkaman Rapier&lt;br /&gt;
|-&lt;br /&gt;
|Tekkaman Aki&lt;br /&gt;
|-&lt;br /&gt;
|Tekkaman Dead&lt;br /&gt;
|-&lt;br /&gt;
|Tekkaman Evil (guest ally in stage 16)&lt;br /&gt;
|-&lt;br /&gt;
|GaoGaiGar&lt;br /&gt;
|Star GaoGaigar&lt;br /&gt;
|Leaves on stage 18. Arrives on stage 20.&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Star GaoGaiGar&lt;br /&gt;
|J-Ark&lt;br /&gt;
|-&lt;br /&gt;
|GaoFighGar&lt;br /&gt;
|-&lt;br /&gt;
|GaoFighGar&lt;br /&gt;
|Genesic GaoGaiGar&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Aestivalis Akito&lt;br /&gt;
|Aestivalis Gai&lt;br /&gt;
|-&lt;br /&gt;
|Black Selena&lt;br /&gt;
|-&lt;br /&gt;
|Astromeria&lt;br /&gt;
|-&lt;br /&gt;
|ChouRyuJin/GekiRyuJin&lt;br /&gt;
|TenRyuJin***&lt;br /&gt;
|-&lt;br /&gt;
|M9 Gernsback (Sousuke)&lt;br /&gt;
|ARX-7 Arbalest&lt;br /&gt;
|&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|ARX-7 Arbalest&lt;br /&gt;
|M9D Falke&lt;br /&gt;
|-&lt;br /&gt;
|Detonator Orgun&lt;br /&gt;
|Orgun (Archetype)*&lt;br /&gt;
|NG+&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|Valhawk/Valstork/Valguard&lt;br /&gt;
|Valzacard &lt;br /&gt;
|-&lt;br /&gt;
|Valzacard&lt;br /&gt;
|Valarm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;* For Mazinkaiser, upgrades will carry over in NG+ to the temporary Mazinger Z unit.  The same goes for Orgun, who will retain whatever upgrades you make to Detonator Orgun in a NG+&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;** This refers to the secret Mazinger Z you can get (though the game refers to the two Mazinger Zs as the same unit, they are not the same statwise&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;*** If Gaogaigar is favorited in Part 1 but not in Part 2, Tenryujin will only inherit as a unit from a non-favorited series. However, if GGG Final is chosen as a favorite series on the next playthrough, or when 20 upgrades are unlocked on NG+3, Tenryujin&#039;s upgrades will become that of a favorited series. You can&#039;t actually &amp;quot;lose&amp;quot; upgrades.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;All upgrades inherit retroactively. For example, if you upgrade Tekkaman Blade in part 2 after Dead joins, Dead&#039;s upgrades will change accordingly in the next playthrough.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Units who share upgrades at all times ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Unit 1&lt;br /&gt;
&amp;lt;th&amp;gt;Unit 2&lt;br /&gt;
&amp;lt;th&amp;gt;Unit 3&lt;br /&gt;
&amp;lt;th&amp;gt;Unit 4&lt;br /&gt;
&amp;lt;th&amp;gt;Unit 5&lt;br /&gt;
&amp;lt;th&amp;gt;Unit 6&lt;br /&gt;
&amp;lt;th&amp;gt;Unit 7&lt;br /&gt;
&amp;lt;th&amp;gt;Unit 8&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Valhawk&lt;br /&gt;
&amp;lt;td&amp;gt;Valstork&lt;br /&gt;
&amp;lt;td&amp;gt;Valguard&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Tekkaman Blade&lt;br /&gt;
&amp;lt;td&amp;gt;Blade + Pegas&lt;br /&gt;
&amp;lt;td&amp;gt;Blaster Tekkaman Blade&lt;br /&gt;
&amp;lt;td&amp;gt;Blaster Tekkaman Blade + Pegas&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Hyoryu&lt;br /&gt;
&amp;lt;td&amp;gt;Enryu&lt;br /&gt;
&amp;lt;td&amp;gt;Fuuryu&lt;br /&gt;
&amp;lt;td&amp;gt;Rairyu&lt;br /&gt;
&amp;lt;td&amp;gt;Choryujin&lt;br /&gt;
&amp;lt;td&amp;gt;Gekiryujin&lt;br /&gt;
&amp;lt;td&amp;gt;Gouryujin&lt;br /&gt;
&amp;lt;td&amp;gt;Genryujin&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Kouryu&lt;br /&gt;
&amp;lt;td&amp;gt;Anryu&lt;br /&gt;
&amp;lt;td&amp;gt;Tenryujin&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;ARX-07 Arbalest&lt;br /&gt;
&amp;lt;td&amp;gt;Bonta-Kun&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Clear&amp;diff=20949</id>
		<title>Super Robot Wars/OG2nd/Clear</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Clear&amp;diff=20949"/>
		<updated>2014-08-28T02:50:08Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Game Clear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Game Clear ==&lt;br /&gt;
&lt;br /&gt;
As with most SRWs, once you beat the game you are allowed to create Clear Data after the credits.&lt;br /&gt;
&lt;br /&gt;
When you start a new game from the Clear Data, you are allowed to select from Normal Mode and EX Hard Mode until you unlock Special Mode.&lt;br /&gt;
&lt;br /&gt;
You are also granted 50% of the TOTAL amount of money you earned from the previous run, as well as 50% of your total pilot points (distributed evenly across the entire cast and added to their base value) and kill counts (Kill count confirmed).&lt;br /&gt;
&lt;br /&gt;
This percentage increases to 75% for your third run and 100% for your 4th run and on.&lt;br /&gt;
&lt;br /&gt;
You are also able to unlock 15 Upgrade Bars for your mechs on your third playthrough, but only if you play on Special.&lt;br /&gt;
&lt;br /&gt;
== EX Hard Mode ==&lt;br /&gt;
&lt;br /&gt;
Completing the game once allows selecting the difficulty &amp;quot;EX Hard Mode&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In EX Hard, the difficulty is always on Hard. In addition, both unit and pilot upgrades are disabled. Enemies receive +3 upgrades to weapons, and +30 kills, granting enemies Ace Bonuses earlier on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Special Mode ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beating the game twice will allow you access to Special Mode, which grants you one of each optional part, one of each equipable weapon  and the ability to fully upgrade units to 15 blocks.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW OGS 2nd]]&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Clear&amp;diff=20948</id>
		<title>Super Robot Wars/OG2nd/Clear</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Clear&amp;diff=20948"/>
		<updated>2014-08-28T02:49:56Z</updated>

		<summary type="html">&lt;p&gt;Notverycreative: /* Game Clear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Game Clear ==&lt;br /&gt;
&lt;br /&gt;
As with most SRWs, once you beat the game you are allowed to create Clear Data after the credits.&lt;br /&gt;
&lt;br /&gt;
When you start a new game from the Clear Data, you are allowed to select from Normal Mode and EX Hard Mode until you unlock Special Mode.&lt;br /&gt;
&lt;br /&gt;
You are also granted 50% of the TOTAL amount of money you earned from the previous run, as well as 50% of your total pilot points (distributed evenly across the entire cast and added to their bae value) and kill counts (Kill count confirmed).&lt;br /&gt;
&lt;br /&gt;
This percentage increases to 75% for your third run and 100% for your 4th run and on.&lt;br /&gt;
&lt;br /&gt;
You are also able to unlock 15 Upgrade Bars for your mechs on your third playthrough, but only if you play on Special.&lt;br /&gt;
&lt;br /&gt;
== EX Hard Mode ==&lt;br /&gt;
&lt;br /&gt;
Completing the game once allows selecting the difficulty &amp;quot;EX Hard Mode&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In EX Hard, the difficulty is always on Hard. In addition, both unit and pilot upgrades are disabled. Enemies receive +3 upgrades to weapons, and +30 kills, granting enemies Ace Bonuses earlier on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Special Mode ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beating the game twice will allow you access to Special Mode, which grants you one of each optional part, one of each equipable weapon  and the ability to fully upgrade units to 15 blocks.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW OGS 2nd]]&lt;/div&gt;</summary>
		<author><name>Notverycreative</name></author>
	</entry>
</feed>