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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Odin89</id>
	<title>Akurasu - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/wiki/Special:Contributions/Odin89"/>
	<updated>2026-04-24T19:30:30Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Pilot_Skills&amp;diff=7426</id>
		<title>Super Robot Wars/OGs/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Pilot_Skills&amp;diff=7426"/>
		<updated>2010-05-25T21:16:34Z</updated>

		<summary type="html">&lt;p&gt;Odin89: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || 20&amp;amp;nbsp;(+5) || When HP is low, Hit/Evade/Crit/Armor stats will be raised &lt;br /&gt;
|-&lt;br /&gt;
| Offensive Support || 援護攻撃 || 50&amp;amp;nbsp;(+10) || Allows the pilot to provide offensive support to an adjacent ally &lt;br /&gt;
|-&lt;br /&gt;
| Defensive Support || 援護防御 || 50&amp;amp;nbsp;(+10) || Allows the pilot to provide defensive support to an adjacent ally &lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 20&amp;amp;nbsp;(+5) || Allows the pilot to attack first when targeted by the enemy &lt;br /&gt;
|-&lt;br /&gt;
| In-fight || インファイト || 20&amp;amp;nbsp;(+5) || Inceases the damage dealt by melee weapons; Increase unit movement.&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight || ガンファイト || 20&amp;amp;nbsp;(+5) || Inceases the range and damage dealt by ranged weapons &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || 30&amp;amp;nbsp;(+5) || Increases a pilots maximum Spirit Points (+6 to MAX SP)&lt;br /&gt;
|-&lt;br /&gt;
| Command || 指揮官 || 30&amp;amp;nbsp;(+10) || Increases nearby ally&#039;s Hit/Evade stats &lt;br /&gt;
|-&lt;br /&gt;
| SP Regenerate || ＳＰ回復 || 80 || Restores 10 Spirit Points every turn &lt;br /&gt;
|-&lt;br /&gt;
| Mental (Focus) || 集中力 || 80 || Reduces the SP cost for Spirit Commands to 80% &lt;br /&gt;
|-&lt;br /&gt;
| Hit&amp;amp;Away || ヒット＆アウェイ || 70 || Enables movement after attacking &lt;br /&gt;
|-&lt;br /&gt;
| Attacker || アタッカー || 80 || Increases offensive power by 20% when the pilot&#039;s Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Revenge || リベンジ || 40 || Increases damage dealt by counterattacks by 20% &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切リ || 90 || +10 to Dodge, Skill &amp;amp; Hit on 130 morale &lt;br /&gt;
|-&lt;br /&gt;
| EN Save || Eセーブ || 80 || E-Save (70% EN usage) &lt;br /&gt;
|-&lt;br /&gt;
| Ammo Save || Bセーブ || 80 || B-Save (1.5 times Ammo) &lt;br /&gt;
|-&lt;br /&gt;
| Learning || ラーニング || 100 || when in team as sub, same exp and PP gain as main. &lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘争心 || 50 || Will+5 at beginning of stage &lt;br /&gt;
|-&lt;br /&gt;
| Morale || 戦意高揚 || 60 || Will+2 every turn &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 気力+(回避) || 60 || Will+1 when unit evades attack &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 気力+(命中) || 65 || Will+1 when unit hits enemy &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 気力+(ダメージ) || 60 || Will+2 when unit is damaged by enemy &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Destroyed) || 気力+(撃破) || 65 || Will+1 when enemy is destroyed &lt;br /&gt;
|-&lt;br /&gt;
| Assist Attack || 連携攻擊 || 75 || Sup.Atk at 100% damage &lt;br /&gt;
|-&lt;br /&gt;
| Focused Attack || 集束攻撃 || 75 || Main -&amp;gt; Sub/ Sub -&amp;gt; Main damage penalty reduced by 20%.   &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 85 || Takes 80% Damage when Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 100 || Break Will Limit (MAX = 170) &lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || 修理技能 || 65 || When Repair command is used, the HP regenerated will be 1.2 times the normal amount. &lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給技能 || 70 || Allows the pilot to replenish other units after moving. &lt;br /&gt;
|-&lt;br /&gt;
| EXP UP ||  EXPアップ || 100 || 1.2 times EXP gain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pilot Personal Skills:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Telekinetic Power || 念動力 || None || Bonus to Hit &amp;amp; Evade stats.&lt;br /&gt;
|-&lt;br /&gt;
| Genius  || 天才 || None || +20 to Hit/Evade/Critical Hit Rates stats.&lt;br /&gt;
|-&lt;br /&gt;
| Lucky || ラッキー || None || On activation Hit/Evade/Critical Rate become 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 強運 || None || Receives 20% more credit when destroying enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Foresight || 予知 || None || When pilot&#039;s morale is 130 or more, +30 final evade during enemy phase.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Odin89</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Menu_Translations&amp;diff=7425</id>
		<title>Super Robot Wars/OGs/Menu Translations</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Menu_Translations&amp;diff=7425"/>
		<updated>2010-05-25T21:14:38Z</updated>

		<summary type="html">&lt;p&gt;Odin89: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Controls==&lt;br /&gt;
&lt;br /&gt;
===Text Events===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Button !! Action !! Description &lt;br /&gt;
|-&lt;br /&gt;
|Circle || Next Text || Progresses text events.&lt;br /&gt;
|-&lt;br /&gt;
|R1 + Circle || Fast Forward Text || Hold down to accelerate through all text events.&lt;br /&gt;
|-&lt;br /&gt;
|R1 + Start || Skip Text || Skips text to the next scene, major event, or battle.&lt;br /&gt;
|-&lt;br /&gt;
|Square || Access Keyword || Allows you to follow-up on additional information regarding [u]keywords[/u] during text events.&lt;br /&gt;
|-&lt;br /&gt;
|L1 / R1 || Select Previous / Next Keyword || Allows you to select a keyword for access.&lt;br /&gt;
|-&lt;br /&gt;
|L2 / R2 || Mark Keyword Read || Tags a keyword as accessed and read&lt;br /&gt;
|-&lt;br /&gt;
|R3 || Activate Auto Text || Sets the text events to progress forward automatically, at a slow pace.&lt;br /&gt;
|-&lt;br /&gt;
|L3 || Deactivate Auto Text || Turns off the auto text mode.&lt;br /&gt;
|-&lt;br /&gt;
|Triangle || Activate Backlog || Allows you to progress backwards through text events.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Text Events (Backlog)===&lt;br /&gt;
{|&lt;br /&gt;
! Button !! Action !! Description &lt;br /&gt;
|-&lt;br /&gt;
||Triangle || Move Up in Text || Moves backwards in text in chunks.  +R1 to speed this up.&lt;br /&gt;
|-&lt;br /&gt;
||Square || Move Down in Text || Moves forward in text in chunks. +R1 to speed this up.&lt;br /&gt;
|-&lt;br /&gt;
||D-Pad Up || Move Up in Text, Line by Line || Moves backwards in text, line by line.&lt;br /&gt;
|-&lt;br /&gt;
||D-Pad Down || Move Down in Text, Line by Line || Moves forward in text, line by line.&lt;br /&gt;
|-&lt;br /&gt;
||X || Disable backlog mode || Resumes current text events from the point you activated the backlog mode.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Battle Map===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Button !! Action !! Description &lt;br /&gt;
|-&lt;br /&gt;
|Circle w/ cursor on Unit|| Access Unit Menu || Opens up the control menu for the currently selected allied unit.&lt;br /&gt;
|-&lt;br /&gt;
|Circle w/ cursor on Terrain || Access Battle Menu || Opens up the battle menu with various options.  See below.&lt;br /&gt;
|-&lt;br /&gt;
|X w/ cursor on Unit || Access Unit Info || Opens up the statistics screen for the currently selected unit.&lt;br /&gt;
|-&lt;br /&gt;
|X w/ cursor on Terrain || Access Terrain Info || Display benefits of the terrain.&lt;br /&gt;
|-&lt;br /&gt;
|Square || Custom Button || See &lt;br /&gt;
|-&lt;br /&gt;
|Triangle || Custom Button || See&lt;br /&gt;
|-&lt;br /&gt;
|Start || Birdeye Map || Displays the map from a bird&#039;s eye point of view.&lt;br /&gt;
|-&lt;br /&gt;
|Select || Cursor Control Tips || Brings up Japanese help tips.&lt;br /&gt;
|-&lt;br /&gt;
|L1 / R1 || Cycle Ally Units || Selects the next ally unit on the map.&lt;br /&gt;
|-&lt;br /&gt;
|L2 / R2 || Cycle Enemy Units || Selects the next enemy unit ont he map.&lt;br /&gt;
|-&lt;br /&gt;
|R3 || Toggle Zoom/Pan || Toggles whether the right analog stick will zoom, or pan.&lt;br /&gt;
|-&lt;br /&gt;
|L3 || Mark Map || Marks a tile as a red for personal use (planning, etc).&lt;br /&gt;
|-&lt;br /&gt;
|R-Stick || Zoom/Pan || Moves the camera with respect to the R3-Mode (Toggle, Zoom).&lt;br /&gt;
|-&lt;br /&gt;
|L-Stick || Move Cursor || Moves the selection cursor around the map.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Unit Info Screen===&lt;br /&gt;
{|&lt;br /&gt;
! Button !! Action !! Description &lt;br /&gt;
|-&lt;br /&gt;
|Circle || Attack Info || Access unit&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
|L1 / R1 || Sub Info Pages || Access sub info pages regarding unit (pilot, etc)&lt;br /&gt;
|-&lt;br /&gt;
|L2 / R2 || Terrain / Team Bonus Info || Switch between sub-pilot status screens&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spirit Menu Controls===&lt;br /&gt;
&lt;br /&gt;
Accessed through the unit command menu.&lt;br /&gt;
&lt;br /&gt;
The left column is your main pilot&#039;s spirit commands, If applicable, the spirit commands of other pilots in the unit are listed to the right.&lt;br /&gt;
&lt;br /&gt;
A small window at the bottom of the screen lists a pilot&#039;s twin spirit command. These commands can only be used by a twin unit. &lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Button !! Action !! Description &lt;br /&gt;
|-&lt;br /&gt;
|Square || Mark Spirit || Selects that command for use.  You can mark multiple spirits and cast them all at once to minimize use of the  menu.&lt;br /&gt;
|-&lt;br /&gt;
|Circle || Use Spirit || Uses all marked commands; if none are marked, uses the currently selected commands.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pilot Status Menu==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=2&amp;gt;パイロット能力 / Pilot&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;搭乗員確認 / Crew&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=6&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td rowspan=5 colspan=2&amp;gt;[Pic]&lt;br /&gt;
 &amp;lt;td colspan=4&amp;gt;[Name]&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;レベル / Level&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;次のレベルまで / NEXT&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;気力 / Will&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;経験値 / EXP&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;PP&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;SP&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;撃墜数/Beat&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=6&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td rowspan=5&amp;gt;精神コマンド /&amp;lt;br&amp;gt;Spirit&amp;amp;nbsp;Commands&lt;br /&gt;
 &amp;lt;td colspan=2 rowspan=2&amp;gt;ツイン精神 /&amp;lt;br&amp;gt;Twin&amp;amp;nbsp;Commands&lt;br /&gt;
 &amp;lt;td rowspan=3&amp;gt;能力 / Attributes&lt;br /&gt;
 &amp;lt;td&amp;gt;格闘 / Melee&lt;br /&gt;
 &amp;lt;td&amp;gt;射撃 / Ranged &lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;技量 / Defense&lt;br /&gt;
 &amp;lt;td&amp;gt;防御 / Maneuvering &lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td colspan=2&amp;gt;地形適応 / Terrain&amp;amp;nbsp;Ability&lt;br /&gt;
 &amp;lt;td&amp;gt;回避 / Evade&lt;br /&gt;
 &amp;lt;td&amp;gt;命中 / Hit&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;空/Air&lt;br /&gt;
 &amp;lt;td&amp;gt;陸/Ground&lt;br /&gt;
 &amp;lt;td colspan=3 rowspan=2&amp;gt;エースボーナス / Ace Bonus&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;海/Water&lt;br /&gt;
 &amp;lt;td&amp;gt;宇/Space&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternate Menus:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
1) 特殊技能 / Pilot Skills&amp;lt;br&amp;gt;&lt;br /&gt;
2) [Unit Information]&lt;br /&gt;
&lt;br /&gt;
==Unit Command Menu==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Menu Item !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
|Move ||移動|| Command the unit to move; available move range is highlighted, press O on tile to move unit and confirm.&lt;br /&gt;
|-&lt;br /&gt;
|Attack ||攻撃|| Bring up the attack window, highlighting useable attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Seishin ||精神|| Takes you to the Seishin menu for the selected unit.&lt;br /&gt;
|-&lt;br /&gt;
|Link ||合流|| Order the unit to link up with another unit, engaging the twin battle system.&lt;br /&gt;
|-&lt;br /&gt;
|Swap ||メイン|| When linked with another unit, allows the current unit to swap the roles of main and sub mech.&lt;br /&gt;
|-&lt;br /&gt;
|Transform ||変形|| Transform unit to a different configuration, if allowable.&lt;br /&gt;
|-&lt;br /&gt;
|Unit Info ||能力|| Bring up unit information on the selected unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Battle Menu==&lt;br /&gt;
&lt;br /&gt;
In the below tables, menu items are conveyed in the same order as presented in the game.&lt;br /&gt;
&lt;br /&gt;
Note the menu items are not strict translations of the Japanese text, but rather simple functional names.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Menu Item !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
|End Turn ||ターン終了|| Ends your current turn phase.&lt;br /&gt;
|-&lt;br /&gt;
|Search ||検索|| Allows you to search for specific abilities; typically used for quick, global access to seishins&lt;br /&gt;
|-&lt;br /&gt;
|Unit List ||部隊表|| Lists the current units involved in battle.&lt;br /&gt;
|-&lt;br /&gt;
|Mission Details ||作戦目的|| Displays the current mission objectives, fail conditions, and skill point objectives, respectively.&lt;br /&gt;
|-&lt;br /&gt;
|Battle Stats ||戦況報告|| Information regarding various battle statistics can be found here.  &lt;br /&gt;
|-&lt;br /&gt;
|System Menu ||システム|| Enter the system menu / options.&lt;br /&gt;
|-&lt;br /&gt;
|Quick Save* ||セーブ|| Allows you to create a temporary quick-save.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The quick save operation follows with a &amp;quot;Save/Cancel&amp;quot; question, and the next menu given to you is &amp;quot;Keep Playing / Quit&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===System Menu===&lt;br /&gt;
Left &amp;amp; Right = Select Values&amp;lt;br&amp;gt;&lt;br /&gt;
Up &amp;amp; Down = Select Options&amp;lt;br&amp;gt;&lt;br /&gt;
L2/ R2 = Turn Page (2 pages)&amp;lt;br&amp;gt;&lt;br /&gt;
O = Confirm/ Select&amp;lt;br&amp;gt;&lt;br /&gt;
X = Cancel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Japanese !! Translation !! Description&lt;br /&gt;
|-&lt;br /&gt;
| フリーコマンド || Free Command || Select what actions for Triangle and Square on the map and on unit.&lt;br /&gt;
|-&lt;br /&gt;
| 戦闘ＢＧＭの優先 || BGM Battle Priority || パイロット , 機体 , 全体&amp;lt;br&amp;gt;Pilot, Unit, All&lt;br /&gt;
|-&lt;br /&gt;
| 戦闘ＢＧＭのパイロット・機体設定 || Pilot BGM Config ||&lt;br /&gt;
|-&lt;br /&gt;
| 戦闘ＢＧＭの全体一括設定 || ALL BGM Config ||&lt;br /&gt;
|-&lt;br /&gt;
| 戦闘終了後のＢＧＭ || After Battle BGM Setting || 固定, 切り替え&amp;lt;br&amp;gt;Stay , Change&lt;br /&gt;
|-&lt;br /&gt;
| グリッド表示 || Grid || Turn map grid on or off.&lt;br /&gt;
|-&lt;br /&gt;
| カーソル移動方式 || Cursor Movement || 画面, マップ&amp;lt;br&amp;gt;Picture, Map&lt;br /&gt;
|-&lt;br /&gt;
| カーソルジャンプ || Cursor Jump || スライド, ダイレクト&amp;lt;br&amp;gt;Sliding, Direct/Instant&lt;br /&gt;
|-&lt;br /&gt;
| 画面の回転 || Camera Rotation || ９０度きざみ, 任意&amp;lt;br&amp;gt;90 degree, Free&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| サウンド || Sound || ステレオ, モノラル&amp;lt;br&amp;gt;Stereo, Mono &lt;br /&gt;
|-&lt;br /&gt;
| 振動機能 || Vibrate || Turn controller vibration on or off.&lt;br /&gt;
|-&lt;br /&gt;
| ＢＧＭの音量 || BGM Volume || Min,Max&lt;br /&gt;
|-&lt;br /&gt;
| ソート・サブ情報位置の記憶 || Sort Save || On,Off&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Free Command Info====&lt;br /&gt;
&lt;br /&gt;
System menu page 1 option 1&lt;br /&gt;
&lt;br /&gt;
You can select what actions for Triangle and Square on the map and on unit.&lt;br /&gt;
&lt;br /&gt;
It is a 4 columns table with:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--|-----Action on Map---------------|--------------Action on Unit------|&lt;br /&gt;
&lt;br /&gt;
--|-----Triangle----|----Square-----|----Triangle------|-----Square----|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--Action on Map (Left 2 columns)&lt;br /&gt;
&lt;br /&gt;
1 - End Turn&lt;br /&gt;
&lt;br /&gt;
2 - Search&lt;br /&gt;
&lt;br /&gt;
3 - Unit List&lt;br /&gt;
&lt;br /&gt;
4 - Save&lt;br /&gt;
&lt;br /&gt;
5 - Speed up cursor (hold)&lt;br /&gt;
&lt;br /&gt;
6 - Team color on/ off&lt;br /&gt;
&lt;br /&gt;
7 - Show morale on/ off (a number above the units)&lt;br /&gt;
&lt;br /&gt;
8 - Sub unit info&lt;br /&gt;
&lt;br /&gt;
9 - None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--Action on Unit (Right 2 columns)&lt;br /&gt;
&lt;br /&gt;
1 - Transform&lt;br /&gt;
&lt;br /&gt;
2 - Unit Info&lt;br /&gt;
&lt;br /&gt;
3 - Pilot SP Command List&lt;br /&gt;
&lt;br /&gt;
4 - Detail Screen&lt;br /&gt;
&lt;br /&gt;
5 - Swap main/ sub unit (when in a team)&lt;br /&gt;
&lt;br /&gt;
6 - None&lt;br /&gt;
&lt;br /&gt;
==Intermission Screen==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Status:&lt;br /&gt;
&lt;br /&gt;
--View Pilots&lt;br /&gt;
&lt;br /&gt;
--View Units&lt;br /&gt;
&lt;br /&gt;
--Search&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Custom:&lt;br /&gt;
&lt;br /&gt;
--Train Pilots&lt;br /&gt;
&lt;br /&gt;
--Upgrade Units&lt;br /&gt;
&lt;br /&gt;
--Upgrade Weapons&lt;br /&gt;
&lt;br /&gt;
--Equip Weapons&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt;Equip Weapons&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt;Special Ammo Type &lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;Reload&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;Develop (needs items from the map after killing some enemies.)&lt;br /&gt;
&lt;br /&gt;
--Swap Pilots&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Parts:&lt;br /&gt;
&lt;br /&gt;
--OP Parts&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt;Equip OP Parts&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt;Sell OP Parts&lt;br /&gt;
&lt;br /&gt;
--Change Frame/ Suit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
System:&lt;br /&gt;
&lt;br /&gt;
--System&lt;br /&gt;
&lt;br /&gt;
--Data&lt;br /&gt;
&lt;br /&gt;
--Next Stage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Info at the bottom:&lt;br /&gt;
&lt;br /&gt;
--Credit 9999999 --BattleMastery 99 --Next No to deploy 99&lt;br /&gt;
&lt;br /&gt;
--Stage 99 &amp;lt;999 turns in total&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--[Stage Name]&lt;/div&gt;</summary>
		<author><name>Odin89</name></author>
	</entry>
</feed>